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- function fade(t) {
- return t * t * t * (t * (t * 6 - 15) + 10);
- }
- export function lerp(t, a, b) {
- return a + t * (b - a);
- }
- function grad(hash, x, y, z) {
- const h = hash & 15;
- const u = h < 8 ? x : y;
- let v;
- if (h < 4) {
- v = y;
- } else if (h === 12 || h === 14) {
- v = x;
- } else {
- v = z;
- }
- return ((h & 1) === 0 ? u : -u) + ((h & 2) === 0 ? v : -v);
- }
- function scale(n) {
- return (1 + n) / 2;
- }
- export function noise(x, y, z) {
- const p = new Uint8Array(512);
- // prettier-ignore
- const permutation = [151,160,137,91,90,15,
- 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23,
- 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33,
- 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166,
- 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,
- 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196,
- 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123,
- 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42,
- 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9,
- 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228,
- 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107,
- 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254,
- 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180];
- for (let i = 0; i < 256; i += 1) {
- p[256 + i] = p[i];
- p[i] = permutation[i];
- }
- let X = Math.floor(x) & 255; // fuind unit that
- let Y = Math.floor(y) & 255; // contains point
- let Z = Math.floor(z) & 255;
- X -= Math.floor(x);
- Y -= Math.floor(y);
- Z -= Math.floor(z);
- const u = fade(x); // compute fade curves for each
- const v = fade(y);
- const w = fade(z);
- const A = p[X] + Y;
- const AA = p[A] + Z;
- const AB = p[A + 1] + Z;
- const B = p[X + 1] + Y;
- const BA = p[B] + Z;
- const BB = p[B + 1] + Z;
- return scale(
- lerp(
- w,
- lerp(
- v,
- lerp(u, grad(p[AA], x, y, z), grad(p[BA], x - 1, y, z)),
- lerp(u, grad(p[AB], x, y - 1, z), grad(p[BB], x - 1, y - 1, z)),
- ),
- lerp(
- v,
- lerp(u, grad(p[AA + 1], x, y, z - 1), grad(p[BA + 1], x - 1, y, z - 1)),
- lerp(u, grad(p[AB + 1], x, y - 1, z - 1), grad(p[BB + 1], x - 1, y - 1, z - 1)),
- ),
- ),
- );
- }
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