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- Using breakpad crash handler
- [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
- [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
- Setting breakpad minidump AppID = 373310
- Forcing breakpad minidump interfaces to load
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
- [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
- [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
- [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
- Console initialized.
- ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
- ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
- ---------------
- Path ID: File Path:
- ADDONS "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota_addons/"
- CONTENT "/home/steam/Steam/steamapps/common/dota 2 beta/content/dota/addons/metamod/"
- CONTENT "/home/steam/Steam/steamapps/common/dota 2 beta/content/dota/"
- CONTENT "/home/steam/Steam/steamapps/common/dota 2 beta/content/core/"
- CONTENTADDONS "/home/steam/Steam/steamapps/common/dota 2 beta/content/dota_addons/"
- CONTENTROOT "/home/steam/Steam/steamapps/common/dota 2 beta/content/"
- DEFAULT_WRITE_PATH "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota/addons/metamod/"
- EXECUTABLE_PATH "/home/steam/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/"
- GAME "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/steam/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
- GAME "/home/steam/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/steam/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
- GAME "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota/addons/metamod/"
- GAME "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota/"
- GAME "/home/steam/Steam/steamapps/common/dota 2 beta/game/core/"
- GAMEBIN "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota/addons/metamod/bin/linuxsteamrt64/"
- GAMEBIN "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota/addons/metamod/bin/"
- GAMEBIN "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/"
- GAMEBIN "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota/bin/"
- GAMEBIN "/home/steam/Steam/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/"
- GAMEBIN "/home/steam/Steam/steamapps/common/dota 2 beta/game/core/bin/"
- GAMEROOT "/home/steam/Steam/steamapps/common/dota 2 beta/game/"
- MOD "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/steam/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
- MOD "/home/steam/Steam/steamapps/common/dota 2 beta/game/dota/"
- PLATFORM "/home/steam/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/steam/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
- PLATFORM "/home/steam/Steam/steamapps/common/dota 2 beta/game/core/"
- SHADER_SOURCE "/home/steam/Steam/steamapps/common/dota 2 beta/src/shaders/dota/addons/metamod/"
- SHADER_SOURCE "/home/steam/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
- SHADER_SOURCE "/home/steam/Steam/steamapps/common/dota 2 beta/src/shaders/core/"
- SHADER_SOURCE "/home/steam/Steam/steamapps/common/dota 2 beta/src/shaders/dota_addons/"
- SHADER_SOURCE "/home/steam/Steam/steamapps/common/dota 2 beta/src/shaders/dota_core/"
- SHADER_SOURCE_MOD "/home/steam/Steam/steamapps/common/dota 2 beta/src/shaders/dota/addons/metamod/"
- SHADER_SOURCE_ROOT "/home/steam/Steam/steamapps/common/dota 2 beta/src/shaders/"
- command line arguments:
- -dedicated -dev -console +set_match_id 12 -ip 138.201.125.14 -dotacfg cfg12.cfg +map dota
- protected command line arguments (stripped from above):
- +rcon_password <protected>
- Network System Initialized
- 138.201.125.14: enp0s31f6
- 127.0.0.1: lo
- Physics Console Communications is not initialized
- Game supporting (4) split screen players
- CEntitySystem::BuildEntityNetworking (parallel build of server) took 206.027 msecs for 776 out of 794 classes
- Failed to parse quests for the Challenge System in file scripts/tournaments/challenge_quests/. Challenge parsing failed in challenge: Challenge fall_2016_carry1 (id 1) could not find a challenge instance named 'fall_2016_carry_deal_physical_damage'[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
- Setting breakpad minidump AppID = 570
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Setting breakpad minidump AppID = 373310
- Quest quest_fall_2016_carry failed to parse challenge fall_2016_carry1
- Failed to parse quest quest_fall_2016_carry
- Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN)
- Steam Universe is invalid, possibly asking before Steam was successfully initialized.
- CHostStateMgr::QueueNewRequest( Idle (console), 1 )
- SwitchToLoop console requested: id [1] addons []
- Idle (console)
- Unknown command or convar 'set_match_id'!
- Loading map "dota"
- CHostStateMgr::QueueNewRequest( Loading (dota), 2 )
- MMS: GameInit
- SwitchToLoop levelload requested: id [2] addons []
- SV: Level loading started for 'dota'
- CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- SwitchToLoop game requested: id [2] addons []
- CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
- SV: maxplayers set to 64
- Network socket 'server' opened on port 27015
- Initializing script VM...
- ...done
- SV: Executing dedicated server config file
- S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
- SV: CGameRulesGameSystem::GameInit installed game rules
- WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys
- SV: Spawn Server: dota
- CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
- Server is hibernating
- ResetGameConVarsToDefaults
- FCVAR_CHEAT cvars reverted to defaults (sv_cheats disabled).
- CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
- SV: IGameSystem::LoopActivateAllSystems
- HO: IGameSystem::LoopActivateAllSystems
- SV: 64 player server started
- Loading (dota)
- SV: Connection to Steam servers successful.
- SV: ServerSteamID=[A:1:4097300480:9602] (90113236920686592).
- Gameserver logged on to Steam, assigned SteamID [A:1:4097300480:9602]
- SV: VAC secure mode is activated.
- Received server welcome from GC.
- Version out of date (GC wants 2680, we are 2678)!
- Terminating immediately since server is hibernating
- QuitServer() executing "quit"
- CHostStateMgr::QueueNewRequest( Quitting, 3 )
- SV: Server shutting down: 59
- CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
- SV: AsyncUnloadSpawnGroup( 2 ) -- no such group
- SV: AsyncUnloadSpawnGroup( 3 ) -- no such group
- ./dota.sh: line 104: 1801 Segmentation fault ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
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