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- GameView Start
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Kismet puts The Talisman into play.
- Kismet shuffles their the villain deck.
- Went to Kismet's Start phase.
- Kismet initiates 1 Psychic damage to Benchmark: Supply and Demand.
- Kismet deals Benchmark: Supply and Demand 1 Psychic damage.
- Benchmark: Supply and Demand is now at 28 HP.
- Kismet initiates 1 Psychic damage to Freedom Five Absolute Zero.
- Kismet deals Freedom Five Absolute Zero 1 Psychic damage.
- Freedom Five Absolute Zero is now at 27 HP.
- Kismet initiates 1 Psychic damage to Writhe.
- Kismet deals Writhe 1 Psychic damage.
- Writhe is now at 18 HP.
- Kismet initiates 1 Psychic damage to The Idealist.
- Kismet deals The Idealist 1 Psychic damage.
- The Idealist is now at 23 HP.
- Kismet initiates 1 Psychic damage to Dr. Medico.
- Kismet deals Dr. Medico 1 Psychic damage.
- Dr. Medico is now at 12 HP.
- Kismet initiates 1 Psychic damage to Mainstay.
- Kismet deals Mainstay 1 Psychic damage.
- Mainstay is now at 13 HP.
- Kismet initiates 1 Psychic damage to The Idealist.
- Kismet deals The Idealist 1 Psychic damage.
- The Idealist is now at 10 HP.
- Kismet initiates 1 Psychic damage to Writhe.
- Kismet deals Writhe 1 Psychic damage.
- Writhe is now at 13 HP.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Glass Jaw.
- GameController moved Glass Jaw from the villain deck next to Benchmark: Supply and Demand.
- Went from Kismet's PlayCard phase to End phase.
- Revealed card: Shaky Arm
- Kismet moved Shaky Arm from Kismet's revealed cards to the villain deck.
- Kismet shuffles their the villain deck.
- Went from Kismet's End phase to Benchmark's Start phase.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Deployment Actuation.
- Revealed matching card: Subcutaneous Cybernetics
- Deployment Actuation puts Subcutaneous Cybernetics into play.
- GameController moved Deployment Actuation to Benchmark's trash.
- Went from Benchmark's PlayCard phase to UsePower phase.
- Benchmark uses the power on Benchmark: Supply and Demand.
- Benchmark: Supply and Demand's Desperate Measures caused Benchmark: Supply and Demand to regain 1 HP, up to their maximum HP. HP is now 29.
- Benchmark: Supply and Demand's Desperate Measures plays Intervening Path Calculator.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Shunt Energy.
- Went from Benchmark's DrawCard phase to End phase.
- Subcutaneous Cybernetics tried to increase Benchmark: Supply and Demand's HP, but they are already at their maximum HP.
- Went from Benchmark's End phase to Absolute Zero's Start phase.
- Went from Absolute Zero's Start phase to PlayCard phase.
- GameController plays Null-Point Calibration Unit.
- Went from Absolute Zero's PlayCard phase to UsePower phase.
- Absolute Zero uses the power on Freedom Five Absolute Zero.
- Freedom Five Absolute Zero initiates 2 Fire damage to Freedom Five Absolute Zero.
- Freedom Five Absolute Zero deals Freedom Five Absolute Zero 2 Fire damage.
- Freedom Five Absolute Zero is now at 25 HP.
- Freedom Five Absolute Zero's Pilot Light puts Impale into play.
- GameController moved Impale from Absolute Zero's deck next to Kismet.
- Absolute Zero shuffles their Absolute Zero's deck.
- Went from Absolute Zero's UsePower phase to DrawCard phase.
- Absolute Zero draws Fueled Freeze.
- Went from Absolute Zero's DrawCard phase to End phase.
- Went from Absolute Zero's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Penultimate Penumbra.
- Penultimate Penumbra will destroy 2 equipment cards.
- Writhe initiates 3 Infernal damage to The Talisman.
- Writhe deals The Talisman 3 Infernal damage.
- The Talisman is now at 4 HP.
- GameController moved Penultimate Penumbra to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Writhe.
- Writhe's Sink into Shadow puts The Shadow Cloak into play.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Portable Dark-Lab.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Hedgy Hogs.
- The Idealist initiates 2 Melee damage to The Talisman.
- The Idealist deals The Talisman 2 Melee damage.
- The Talisman is now at 2 HP.
- The Idealist initiates 2 Melee damage to Kismet.
- The Idealist deals Kismet 2 Melee damage.
- Kismet is now at 68 HP.
- GameController moved Hedgy Hogs to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Spark of Inspiration.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Giant Floaty Head.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Unique Capabilities.
- Unique Capabilities puts Caliginous Form into play.
- The Sentinels shuffles their The Sentinels' deck.
- The Sentinels draws Hippocratic Oath.
- Unique Capabilities plays Hippocratic Oath.
- GameController moved Unique Capabilities to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to The Talisman.
- The Idealist deals The Talisman 2 Psychic damage.
- The Talisman is now at 0 HP.
- The Talisman was flipped to its back side.
- The Talisman restored the HP of The Talisman to 7 HP.
- The Talisman was moved to Benchmark's play area.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Fling Into Darkness.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused The Idealist to regain 1 HP, up to their maximum HP. HP is now 11.
- Hippocratic Oath caused Freedom Five Absolute Zero to regain 1 HP. HP is now 26.
- Hippocratic Oath caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 13.
- Went from The Sentinels's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Idol of Anput.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Went from Tomb of Anubis's End phase to Kismet's Start phase.
- Kismet was flipped to its back side.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Imminent Destruction.
- Imminent Destruction destroys Idol of Anput!
- GameController moved Idol of Anput to the environment trash.
- Kismet initiates 2 Projectile damage to Benchmark: Supply and Demand.
- Glass Jaw increases the damage dealt by Kismet by 1.
- Kismet deals Benchmark: Supply and Demand 3 Projectile damage.
- Benchmark: Supply and Demand is now at 26 HP.
- Kismet initiates 2 Projectile damage to Freedom Five Absolute Zero.
- Kismet deals Freedom Five Absolute Zero 2 Projectile damage.
- Freedom Five Absolute Zero is now at 24 HP.
- Kismet initiates 2 Projectile damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Kismet by 1.
- Kismet deals Writhe 1 Projectile damage.
- Writhe is now at 17 HP.
- Kismet initiates 2 Projectile damage to The Idealist.
- Kismet deals The Idealist 2 Projectile damage.
- The Idealist is now at 21 HP.
- Kismet initiates 2 Projectile damage to Dr. Medico.
- Kismet deals Dr. Medico 2 Projectile damage.
- Dr. Medico is now at 11 HP.
- Kismet initiates 2 Projectile damage to Mainstay.
- Kismet deals Mainstay 2 Projectile damage.
- Mainstay is now at 11 HP.
- Kismet initiates 2 Projectile damage to The Idealist.
- Kismet deals The Idealist 2 Projectile damage.
- The Idealist is now at 9 HP.
- Kismet initiates 2 Projectile damage to Writhe.
- Caliginous Form reduces the damage dealt to Writhe by Kismet by 2.
- Damage amount was 0, so no damage was dealt.
- GameController moved Imminent Destruction to the villain trash.
- Went from Kismet's PlayCard phase to End phase.
- Kismet regained no HP from Kismet.
- Kismet initiates 2 Psychic damage to Benchmark: Supply and Demand.
- Glass Jaw increases the damage dealt by Kismet by 1.
- Kismet deals Benchmark: Supply and Demand 3 Psychic damage.
- Benchmark: Supply and Demand is now at 23 HP.
- Went from Kismet's End phase to Benchmark's Start phase.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Overhaul Loadout.
- Benchmark draws Multi-Point H.U.D..
- Benchmark draws Intel Analyzer.
- Benchmark draws Tactical Communicator.
- Overhaul Loadout moved Intervening Path Calculator to Benchmark's hand.
- Overhaul Loadout plays Intel Analyzer.
- GameController moved Overhaul Loadout to Benchmark's trash.
- Went from Benchmark's PlayCard phase to UsePower phase.
- Benchmark uses the power on Benchmark: Supply and Demand.
- Benchmark: Supply and Demand's Desperate Measures caused Benchmark: Supply and Demand to regain 1 HP. HP is now 24.
- Benchmark: Supply and Demand's Desperate Measures plays Intervening Path Calculator.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Load on Initialization.
- Went from Benchmark's DrawCard phase to End phase.
- Subcutaneous Cybernetics caused Benchmark: Supply and Demand to regain 1 HP. HP is now 25.
- Went from Benchmark's End phase to Absolute Zero's Start phase.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Freedom Five Absolute Zero deals Kismet 2 Cold damage.
- Kismet is now at 66 HP.
- Went from Absolute Zero's Start phase to PlayCard phase.
- GameController plays Focused Apertures.
- Went from Absolute Zero's PlayCard phase to UsePower phase.
- Absolute Zero uses the power on Freedom Five Absolute Zero.
- Freedom Five Absolute Zero initiates 2 Fire damage to Freedom Five Absolute Zero.
- Freedom Five Absolute Zero deals Freedom Five Absolute Zero 2 Fire damage.
- Freedom Five Absolute Zero is now at 22 HP.
- Freedom Five Absolute Zero's Pilot Light puts Impale into play.
- GameController moved Impale from Absolute Zero's deck next to Kismet.
- Absolute Zero shuffles their Absolute Zero's deck.
- Went from Absolute Zero's UsePower phase to DrawCard phase.
- Absolute Zero draws Cold Snap.
- Went from Absolute Zero's DrawCard phase to End phase.
- Went from Absolute Zero's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Portable Dark-Lab.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Portable Dark-Lab.
- Revealed card: Grasping Shadow-Cloth
- Revealed card: Concealed Assailant
- Revealed card: Distorted Perception
- Portable Dark-Lab moved Concealed Assailant from Void Guard Writhe's revealed cards to Void Guard Writhe's hand.
- Portable Dark-Lab moved Distorted Perception from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
- Portable Dark-Lab moved Grasping Shadow-Cloth from Void Guard Writhe's revealed cards to the bottom of Void Guard Writhe's deck.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Umbral Siphon.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Giant Floaty Head.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Giant Floaty Head.
- Void Guard The Idealist draws Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Better Punching!.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Good Hero - Bad Hero.
- Good Hero - Bad Hero caused The Idealist to regain 2 HP, up to their maximum HP. HP is now 11.
- Mainstay initiates 3 Melee damage to Kismet.
- Mainstay deals Kismet 3 Melee damage.
- Kismet is now at 63 HP.
- GameController moved Good Hero - Bad Hero to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Kismet.
- The Idealist deals Kismet 2 Psychic damage.
- Kismet is now at 61 HP.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Dark Delusions.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused Mainstay to regain 1 HP. HP is now 12.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 22.
- Hippocratic Oath caused Writhe to regain 1 HP, up to their maximum HP. HP is now 14.
- Went from The Sentinels's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Akana.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Went from Tomb of Anubis's End phase to Kismet's Start phase.
- Kismet initiates 2 Psychic damage to The Talisman.
- Kismet deals The Talisman 2 Psychic damage.
- The Talisman is now at 5 HP.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Fortune's Smile.
- Fortune's Smile caused Kismet to regain 5 HP. HP is now 66.
- Kismet initiates 1 Psychic damage to Benchmark: Supply and Demand.
- Glass Jaw increases the damage dealt by Kismet by 1.
- Kismet deals Benchmark: Supply and Demand 2 Psychic damage.
- Benchmark: Supply and Demand is now at 23 HP.
- Kismet initiates 1 Psychic damage to Freedom Five Absolute Zero.
- Kismet deals Freedom Five Absolute Zero 1 Psychic damage.
- Freedom Five Absolute Zero is now at 21 HP.
- Kismet initiates 1 Psychic damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Kismet by 1.
- Damage amount was 0, so no damage was dealt.
- Kismet initiates 1 Psychic damage to The Idealist.
- Kismet deals The Idealist 1 Psychic damage.
- The Idealist is now at 21 HP.
- Kismet initiates 1 Psychic damage to Dr. Medico.
- Kismet deals Dr. Medico 1 Psychic damage.
- Dr. Medico is now at 10 HP.
- Kismet initiates 1 Psychic damage to Mainstay.
- Kismet deals Mainstay 1 Psychic damage.
- Mainstay is now at 11 HP.
- Kismet initiates 1 Psychic damage to The Idealist.
- Kismet deals The Idealist 1 Psychic damage.
- The Idealist is now at 10 HP.
- Kismet initiates 1 Psychic damage to Writhe.
- Caliginous Form reduces the damage dealt to Writhe by Kismet by 2.
- Damage amount was 0, so no damage was dealt.
- Fortune's Smile plays Imminent Destruction.
- Imminent Destruction destroys Akana!
- GameController moved Akana to the environment trash.
- Kismet initiates 2 Projectile damage to Benchmark: Supply and Demand.
- Glass Jaw increases the damage dealt by Kismet by 1.
- Kismet deals Benchmark: Supply and Demand 3 Projectile damage.
- Benchmark: Supply and Demand is now at 20 HP.
- Kismet initiates 2 Projectile damage to Freedom Five Absolute Zero.
- Kismet deals Freedom Five Absolute Zero 2 Projectile damage.
- Freedom Five Absolute Zero is now at 19 HP.
- Kismet initiates 2 Projectile damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Kismet by 1.
- Void Guard Writhe discards Grasping Shadow-Cloth.
- The Shadow Cloak moved Grasping Shadow-Cloth from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Action of Imminent Destruction was prevented by The Shadow Cloak.
- Kismet initiates 2 Projectile damage to The Idealist.
- Kismet deals The Idealist 2 Projectile damage.
- The Idealist is now at 19 HP.
- Kismet initiates 2 Projectile damage to Dr. Medico.
- Kismet deals Dr. Medico 2 Projectile damage.
- Dr. Medico is now at 8 HP.
- Kismet initiates 2 Projectile damage to Mainstay.
- Kismet deals Mainstay 2 Projectile damage.
- Mainstay is now at 9 HP.
- Kismet initiates 2 Projectile damage to The Idealist.
- Kismet deals The Idealist 2 Projectile damage.
- The Idealist is now at 8 HP.
- Kismet initiates 2 Projectile damage to Writhe.
- Kismet deals Writhe 2 Projectile damage.
- Writhe is now at 12 HP.
- GameController moved Imminent Destruction to the villain trash.
- GameController moved Fortune's Smile to the villain trash.
- Went from Kismet's PlayCard phase to End phase.
- Kismet regained no HP from Kismet.
- Kismet initiates 4 Psychic damage to Benchmark: Supply and Demand.
- Glass Jaw increases the damage dealt by Kismet by 1.
- Kismet deals Benchmark: Supply and Demand 5 Psychic damage.
- Benchmark: Supply and Demand is now at 15 HP.
- Went from Kismet's End phase to Benchmark's Start phase.
- Benchmark draws Overhaul Loadout.
- Intel Analyzer will destroy 2 software cards.
- Intel Analyzer destroys Intervening Path Calculator!
- GameController moved Intervening Path Calculator to Benchmark's trash.
- Intel Analyzer destroys itself!
- GameController moved Intel Analyzer to Benchmark's trash.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Load on Initialization.
- Went from Benchmark's PlayCard phase to UsePower phase.
- Benchmark uses the power on Benchmark: Supply and Demand.
- Benchmark: Supply and Demand's Desperate Measures caused Benchmark: Supply and Demand to regain 1 HP. HP is now 16.
- Benchmark: Supply and Demand's Desperate Measures plays Reinforced Chassis.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Threat Neutralizer.
- Went from Benchmark's DrawCard phase to End phase.
- Subcutaneous Cybernetics caused Benchmark: Supply and Demand to regain 1 HP. HP is now 17.
- Went from Benchmark's End phase to Absolute Zero's Start phase.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 3 Cold damage.
- Kismet is now at 63 HP.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 3 Cold damage.
- Kismet is now at 60 HP.
- Went from Absolute Zero's Start phase to PlayCard phase.
- GameController plays Sub-Zero Atmosphere.
- Went from Absolute Zero's PlayCard phase to UsePower phase.
- Absolute Zero uses the power on Freedom Five Absolute Zero.
- Freedom Five Absolute Zero initiates 2 Fire damage to Freedom Five Absolute Zero.
- Freedom Five Absolute Zero deals Freedom Five Absolute Zero 2 Fire damage.
- Freedom Five Absolute Zero is now at 17 HP.
- Freedom Five Absolute Zero's Pilot Light puts Cold Snap into play.
- Absolute Zero shuffles their Absolute Zero's deck.
- Went from Absolute Zero's UsePower phase to DrawCard phase.
- Absolute Zero draws Isothermic Transducer.
- Went from Absolute Zero's DrawCard phase to End phase.
- Went from Absolute Zero's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Umbral Siphon.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Kismet.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Kismet 2 Melee damage.
- Kismet is now at 58 HP.
- Applying ongoing effect: Kismet cannot gain HP.
- Writhe initiates 1 Infernal damage to Kismet.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Kismet 2 Infernal damage.
- Kismet is now at 56 HP.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Lurking Shadows.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Karate Robot.
- The Idealist initiates 1 Melee damage to Kismet.
- The Idealist deals Kismet 1 Melee damage.
- Kismet is now at 55 HP.
- The Idealist initiates 1 Psychic damage to Kismet.
- The Idealist deals Kismet 1 Psychic damage.
- Kismet is now at 54 HP.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Hedgy Hogs.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Coordinated Assault.
- Dr. Medico initiates 5 Melee damage to Kismet.
- Action of Coordinated Assault was prevented by Hippocratic Oath.
- Hippocratic Oath caused Benchmark: Supply and Demand to regain 5 HP. HP is now 22.
- GameController moved Coordinated Assault to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Benchmark: Supply and Demand to regain 3 HP. HP is now 25.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Dark Delusions.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused Writhe to regain 1 HP. HP is now 13.
- Hippocratic Oath caused Dr. Medico to regain 1 HP. HP is now 9.
- Hippocratic Oath caused Freedom Five Absolute Zero to regain 1 HP. HP is now 18.
- Went from The Sentinels's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Judgement of Anubis.
- Judgement of Anubis puts Anubis into play.
- Tomb of Anubis shuffles their the environment deck.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Anubis initiates 2 Infernal damage to Kismet.
- Anubis deals Kismet 2 Infernal damage.
- Kismet is now at 52 HP.
- Anubis initiates 2 Infernal damage to The Talisman.
- Anubis deals The Talisman 2 Infernal damage.
- The Talisman is now at 3 HP.
- Anubis initiates 2 Infernal damage to Benchmark: Supply and Demand.
- Glass Jaw increases the damage dealt by Anubis by 1.
- Reinforced Chassis reduces the damage dealt to Benchmark: Supply and Demand by Anubis by 1.
- Anubis deals Benchmark: Supply and Demand 2 Infernal damage.
- Benchmark: Supply and Demand is now at 23 HP.
- Benchmark discards Multi-Point H.U.D..
- Subcutaneous Cybernetics moved Multi-Point H.U.D. from Benchmark's hand to Benchmark's trash.
- Subcutaneous Cybernetics caused Benchmark: Supply and Demand to regain 1 HP. HP is now 24.
- Anubis initiates 2 Infernal damage to Freedom Five Absolute Zero.
- Anubis deals Freedom Five Absolute Zero 2 Infernal damage.
- Freedom Five Absolute Zero is now at 16 HP.
- Anubis initiates 2 Infernal damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Anubis by 1.
- Anubis deals Writhe 1 Infernal damage.
- Writhe is now at 16 HP.
- Anubis initiates 2 Infernal damage to The Idealist.
- Anubis deals The Idealist 2 Infernal damage.
- The Idealist is now at 17 HP.
- Anubis initiates 2 Infernal damage to Dr. Medico.
- Anubis deals Dr. Medico 2 Infernal damage.
- Dr. Medico is now at 7 HP.
- Anubis initiates 2 Infernal damage to Mainstay.
- Anubis deals Mainstay 2 Infernal damage.
- Mainstay is now at 7 HP.
- Anubis initiates 2 Infernal damage to The Idealist.
- Anubis deals The Idealist 2 Infernal damage.
- The Idealist is now at 6 HP.
- Anubis initiates 2 Infernal damage to Writhe.
- Caliginous Form reduces the damage dealt to Writhe by Anubis by 2.
- Damage amount was 0, so no damage was dealt.
- Anubis initiates 2 Infernal damage to Anubis.
- Anubis made Anubis immune to damage.
- Damage amount was 0, so no damage was dealt.
- Judgement of Anubis destroys itself!
- GameController moved Judgement of Anubis to the environment trash.
- Went from Tomb of Anubis's End phase to Kismet's Start phase.
- Kismet initiates 2 Psychic damage to The Talisman.
- Kismet deals The Talisman 2 Psychic damage.
- The Talisman is now at 1 HP.
- Umbral Siphon prevented Kismet from regaining HP.
- Kismet initiates 8 Psychic damage to Benchmark: Supply and Demand.
- Glass Jaw increases the damage dealt by Kismet by 1.
- Reinforced Chassis reduces the damage dealt to Benchmark: Supply and Demand by Kismet by 1.
- Kismet deals Benchmark: Supply and Demand 8 Psychic damage.
- Benchmark: Supply and Demand is now at 16 HP.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Scattered Mind.
- GameController moved Scattered Mind from the villain deck next to Benchmark: Supply and Demand.
- Went from Kismet's PlayCard phase to End phase.
- Went from Kismet's End phase to Benchmark's Start phase.
- Load on Initialization plays Threat Neutralizer.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Overhaul Loadout.
- Benchmark draws Fly-by.
- Benchmark draws Load on Initialization.
- Benchmark draws Auto-Targeting Protocol.
- GameController moved Overhaul Loadout to Benchmark's trash.
- Went from Benchmark's PlayCard phase to UsePower phase.
- Benchmark uses the power on Threat Neutralizer.
- ***** LOADED UNDO FILE: undo-99-Benchmark-UsePower *****
- Possible achievement: Base_CumulativeDamage, progress: 90.9090909090909
- Possible achievement: Base_CumulativeHeal, progress: 1010
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Benchmark uses the power on Threat Neutralizer.
- Threat Neutralizer destroys Anubis!
- GameController moved Anubis to the environment trash.
- Threat Neutralizer destroys itself!
- GameController moved Threat Neutralizer to Benchmark's trash.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Ally Matrix.
- Went from Benchmark's DrawCard phase to End phase.
- Subcutaneous Cybernetics caused Benchmark: Supply and Demand to regain 1 HP. HP is now 17.
- Went from Benchmark's End phase to Absolute Zero's Start phase.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 3 Cold damage.
- Kismet is now at 49 HP.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 3 Cold damage.
- Kismet is now at 46 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 2 Cold damage.
- Kismet is now at 44 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to The Talisman.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals The Talisman 2 Cold damage.
- The Talisman is now at -1 HP.
- The Talisman was flipped to its front side.
- The Talisman restored the HP of The Talisman to 7 HP.
- The Talisman was moved to Kismet's play area.
- Went from Absolute Zero's Start phase to PlayCard phase.
- GameController plays Isothermic Transducer.
- Went from Absolute Zero's PlayCard phase to UsePower phase.
- Absolute Zero uses the power on Freedom Five Absolute Zero.
- Freedom Five Absolute Zero initiates 2 Fire damage to Freedom Five Absolute Zero.
- Freedom Five Absolute Zero deals Freedom Five Absolute Zero 2 Fire damage.
- Freedom Five Absolute Zero is now at 14 HP.
- Freedom Five Absolute Zero initiates 2 Cold damage to Freedom Five Absolute Zero.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Action of Isothermic Transducer was prevented by Null-Point Calibration Unit.
- Null-Point Calibration Unit caused Freedom Five Absolute Zero to regain 3 HP. HP is now 17.
- Freedom Five Absolute Zero's Pilot Light puts Thermal Shockwave into play.
- Absolute Zero shuffles their Absolute Zero's deck.
- Went from Absolute Zero's UsePower phase to DrawCard phase.
- Absolute Zero draws Null-Point Calibration Unit.
- Went from Absolute Zero's DrawCard phase to End phase.
- Went from Absolute Zero's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Kismet cannot gain HP.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Lurking Shadows.
- Void Guard Writhe draws Penultimate Penumbra.
- Applying ongoing effect: Increase damage dealt by Void Guard Writhe to Kismet by 1.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to The Talisman.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals The Talisman 2 Melee damage.
- The Talisman is now at 5 HP.
- Applying ongoing effect: The Talisman cannot gain HP.
- Writhe initiates 1 Infernal damage to The Talisman.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals The Talisman 2 Infernal damage.
- The Talisman is now at 3 HP.
- GameController moved Lurking Shadows to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Portable Dark-Lab.
- Revealed card: Nowhere to Hide
- Revealed card: Erratic Form
- Revealed card: Swallowed by Shadow
- Portable Dark-Lab moved Erratic Form from Void Guard Writhe's revealed cards to Void Guard Writhe's hand.
- Portable Dark-Lab moved Nowhere to Hide from Void Guard Writhe's revealed cards to Void Guard Writhe's trash.
- Portable Dark-Lab moved Swallowed by Shadow from Void Guard Writhe's revealed cards to the bottom of Void Guard Writhe's deck.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Somber Tinker.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Hedgy Hogs.
- The Idealist initiates 2 Melee damage to The Talisman.
- The Idealist deals The Talisman 2 Melee damage.
- The Talisman is now at 1 HP.
- The Idealist initiates 2 Melee damage to Kismet.
- The Idealist deals Kismet 2 Melee damage.
- Kismet is now at 42 HP.
- Hedgy Hogs was moved under Giant Floaty Head.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Giant Floaty Head.
- Giant Floaty Head destroys Hedgy Hogs!
- GameController moved Hedgy Hogs from under Giant Floaty Head to Void Guard The Idealist's trash.
- Void Guard The Idealist draws Sound Beating.
- Void Guard The Idealist draws Conceptualize.
- Giant Floaty Head destroys Glass Jaw!
- GameController moved Glass Jaw to the villain trash.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Sound Beating.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Dark Delusions.
- Writhe initiates 2 Infernal damage to Kismet.
- Writhe deals Kismet 2 Infernal damage.
- Kismet is now at 40 HP.
- Writhe initiates 2 Infernal damage to The Talisman.
- Writhe deals The Talisman 2 Infernal damage.
- The Talisman is now at -1 HP.
- The Talisman was flipped to its back side.
- The Talisman restored the HP of The Talisman to 7 HP.
- The Talisman was moved to Absolute Zero's play area.
- The Idealist initiates 3 Psychic damage to Kismet.
- The Idealist deals Kismet 3 Psychic damage.
- Kismet is now at 37 HP.
- GameController moved Dark Delusions to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Benchmark: Supply and Demand to regain 3 HP. HP is now 20.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Fling Into Darkness.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused Dr. Medico to regain 1 HP. HP is now 8.
- Hippocratic Oath caused Mainstay to regain 1 HP. HP is now 8.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 7.
- Went from The Sentinels's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Mdjai.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Mdjai initiates 1 Melee damage to Kismet.
- Mdjai deals Kismet 1 Melee damage.
- Kismet is now at 36 HP.
- Mdjai initiates 1 Melee damage to The Talisman.
- Mdjai deals The Talisman 1 Melee damage.
- The Talisman is now at 6 HP.
- Mdjai initiates 1 Melee damage to Benchmark: Supply and Demand.
- Reinforced Chassis reduces the damage dealt to Benchmark: Supply and Demand by Mdjai by 1.
- Damage amount was 0, so no damage was dealt.
- Mdjai initiates 1 Melee damage to Freedom Five Absolute Zero.
- Mdjai deals Freedom Five Absolute Zero 1 Melee damage.
- Freedom Five Absolute Zero is now at 16 HP.
- Mdjai initiates 1 Melee damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Mdjai by 1.
- Damage amount was 0, so no damage was dealt.
- Mdjai initiates 1 Melee damage to The Idealist.
- Mdjai deals The Idealist 1 Melee damage.
- The Idealist is now at 16 HP.
- Mdjai initiates 1 Melee damage to Dr. Medico.
- Mdjai deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 7 HP.
- Mdjai initiates 1 Melee damage to Mainstay.
- Mdjai deals Mainstay 1 Melee damage.
- Mainstay is now at 7 HP.
- Mdjai initiates 1 Melee damage to The Idealist.
- Mdjai deals The Idealist 1 Melee damage.
- The Idealist is now at 6 HP.
- Mdjai initiates 1 Melee damage to Writhe.
- Caliginous Form reduces the damage dealt to Writhe by Mdjai by 2.
- Damage amount was 0, so no damage was dealt.
- Went from Tomb of Anubis's End phase to Kismet's Start phase.
- Kismet initiates 2 Psychic damage to The Talisman.
- Kismet deals The Talisman 2 Psychic damage.
- The Talisman is now at 4 HP.
- Kismet regained no HP from Kismet.
- Kismet initiates 5 Psychic damage to Benchmark: Supply and Demand.
- Reinforced Chassis reduces the damage dealt to Benchmark: Supply and Demand by Kismet by 1.
- Kismet deals Benchmark: Supply and Demand 4 Psychic damage.
- Benchmark: Supply and Demand is now at 16 HP.
- Benchmark discards Auto-Targeting Protocol.
- Subcutaneous Cybernetics moved Auto-Targeting Protocol from Benchmark's hand to Benchmark's trash.
- Subcutaneous Cybernetics caused Benchmark: Supply and Demand to regain 1 HP. HP is now 17.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Karmic Disjunction.
- Revealed card: Scattered Mind
- Revealed card: Lady Luck
- Revealed card: Hapless Strike
- Revealed card: Violent Trickster
- Revealed card: Weak Heart
- Revealed card: Hapless Strike
- Karmic Disjunction puts Scattered Mind into play.
- GameController moved Scattered Mind from Kismet's revealed cards next to Benchmark: Supply and Demand.
- Karmic Disjunction puts Weak Heart into play.
- GameController moved Weak Heart from Kismet's revealed cards next to The Idealist.
- Karmic Disjunction moves 4 cards to the top of Kismet's Deck.
- GameController moved Karmic Disjunction to the villain trash.
- Went from Kismet's PlayCard phase to End phase.
- Went from Kismet's End phase to Benchmark's Start phase.
- Benchmark draws Overhaul Loadout.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Threat Neutralizer.
- Went from Benchmark's PlayCard phase to UsePower phase.
- Benchmark uses the power on Threat Neutralizer.
- Threat Neutralizer destroys Weak Heart!
- GameController moved Weak Heart to the villain trash.
- Threat Neutralizer destroys itself!
- GameController moved Threat Neutralizer to Benchmark's trash.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Deployment Actuation.
- Went from Benchmark's DrawCard phase to End phase.
- Subcutaneous Cybernetics caused Benchmark: Supply and Demand to regain 1 HP. HP is now 18.
- Went from Benchmark's End phase to Absolute Zero's Start phase.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 3 Cold damage.
- Kismet is now at 33 HP.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 3 Cold damage.
- Kismet is now at 30 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 2 Cold damage.
- Kismet is now at 28 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to The Talisman.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals The Talisman 2 Cold damage.
- The Talisman is now at 2 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to Mdjai.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Mdjai reduces the damage dealt to Mdjai by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Mdjai 1 Cold damage.
- Mdjai is now at 9 HP.
- Went from Absolute Zero's Start phase to PlayCard phase.
- GameController plays Fueled Freeze.
- Fueled Freeze will destroy 3 ongoing cards.
- ***** LOADED UNDO FILE: undo-129-Benchmark-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 90.9090909090909
- Possible achievement: Base_CumulativeHeal, progress: 1016
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Load on Initialization.
- Went from Benchmark's PlayCard phase to UsePower phase.
- Benchmark uses the power on Benchmark: Supply and Demand.
- Benchmark: Supply and Demand's Desperate Measures caused Benchmark: Supply and Demand to regain 1 HP. HP is now 18.
- Benchmark: Supply and Demand's Desperate Measures plays Deployment Actuation.
- Revealed card: Shunt Energy
- Revealed card: Tactical Communicator
- Revealed matching card: Flash Installation Drive
- Deployment Actuation puts Flash Installation Drive into play.
- Deployment Actuation moved Shunt Energy from Benchmark's revealed cards to Benchmark's trash.
- Deployment Actuation moved Tactical Communicator from Benchmark's revealed cards to Benchmark's trash.
- Deployment Actuation moved Threat Neutralizer from Benchmark's trash to Benchmark's hand.
- GameController moved Deployment Actuation to Benchmark's trash.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Intel Analyzer.
- Went from Benchmark's DrawCard phase to End phase.
- Subcutaneous Cybernetics caused Benchmark: Supply and Demand to regain 1 HP. HP is now 19.
- Flash Installation Drive moved Secondary Cannon from Benchmark's deck to Benchmark's trash.
- Flash Installation Drive puts Intel Analyzer into play.
- Went from Benchmark's End phase to Absolute Zero's Start phase.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 3 Cold damage.
- Kismet is now at 33 HP.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 3 Cold damage.
- Kismet is now at 30 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 2 Cold damage.
- Kismet is now at 28 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to The Talisman.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals The Talisman 2 Cold damage.
- The Talisman is now at 2 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to Mdjai.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Mdjai reduces the damage dealt to Mdjai by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Mdjai 1 Cold damage.
- Mdjai is now at 9 HP.
- Went from Absolute Zero's Start phase to PlayCard phase.
- GameController plays Fueled Freeze.
- Fueled Freeze will destroy 3 ongoing cards.
- Fueled Freeze destroys Scattered Mind!
- GameController moved Scattered Mind to the villain trash.
- Fueled Freeze destroys Scattered Mind!
- GameController moved Scattered Mind to the villain trash.
- Fueled Freeze destroys Weak Heart!
- GameController moved Weak Heart to the villain trash.
- Freedom Five Absolute Zero initiates 3 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 4 Cold damage.
- Kismet is now at 24 HP.
- Freedom Five Absolute Zero initiates 3 Cold damage to Mdjai.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Mdjai reduces the damage dealt to Mdjai by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Mdjai 3 Cold damage.
- Mdjai is now at 6 HP.
- Freedom Five Absolute Zero initiates 3 Cold damage to The Talisman.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals The Talisman 4 Cold damage.
- The Talisman is now at -2 HP.
- The Talisman was flipped to its front side.
- The Talisman restored the HP of The Talisman to 7 HP.
- The Talisman was moved to Kismet's play area.
- GameController moved Fueled Freeze to Absolute Zero's trash.
- Went from Absolute Zero's PlayCard phase to UsePower phase.
- Absolute Zero uses the power on Thermal Shockwave.
- Freedom Five Absolute Zero initiates 1 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 2 Cold damage.
- Kismet is now at 22 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to The Talisman.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals The Talisman 2 Cold damage.
- The Talisman is now at 5 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to Mdjai.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Mdjai reduces the damage dealt to Mdjai by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Mdjai 1 Cold damage.
- Mdjai is now at 5 HP.
- Freedom Five Absolute Zero initiates 27 Fire damage to Freedom Five Absolute Zero.
- Freedom Five Absolute Zero deals Freedom Five Absolute Zero 27 Fire damage.
- Freedom Five Absolute Zero is now at -11 HP.
- Freedom Five Absolute Zero is no longer a target.
- All of Absolute Zero's cards are removed from the game.
- GameController moves 40 cards to the top of Absolute Zero's OutOfGame.
- GameController sets the action count of UsePower to 0.
- Freedom Five Absolute Zero was flipped to its back side.
- ***** LOADED UNDO FILE: undo-135-AbsoluteZero-UsePower *****
- Possible achievement: Base_CumulativeDamage, progress: 90.9090909090909
- Possible achievement: Base_CumulativeHeal, progress: 1017
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Absolute Zero uses the power on Freedom Five Absolute Zero.
- Freedom Five Absolute Zero initiates 2 Fire damage to Freedom Five Absolute Zero.
- Freedom Five Absolute Zero deals Freedom Five Absolute Zero 2 Fire damage.
- Freedom Five Absolute Zero is now at 14 HP.
- Freedom Five Absolute Zero initiates 2 Cold damage to Freedom Five Absolute Zero.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Action of Isothermic Transducer was prevented by Null-Point Calibration Unit.
- Null-Point Calibration Unit caused Freedom Five Absolute Zero to regain 3 HP. HP is now 17.
- Freedom Five Absolute Zero's Pilot Light puts Coolant Blast into play.
- Absolute Zero shuffles their Absolute Zero's deck.
- Went from Absolute Zero's UsePower phase to DrawCard phase.
- Absolute Zero draws Isothermic Transducer.
- Went from Absolute Zero's DrawCard phase to End phase.
- Went from Absolute Zero's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by Void Guard Writhe to Kismet by 1.
- Notice: an ongoing effect just expired: The Talisman cannot gain HP.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Erratic Form.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to The Talisman.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals The Talisman 2 Melee damage.
- The Talisman is now at 5 HP.
- Applying ongoing effect: The Talisman cannot gain HP.
- Writhe initiates 1 Infernal damage to The Talisman.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals The Talisman 2 Infernal damage.
- The Talisman is now at 3 HP.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Cloak Projector.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Conceptualize.
- Conceptualize puts Monster of Id into play.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize moves 2 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize was moved under Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Karate Robot.
- Karate Robot destroys Conceptualize!
- GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
- The Idealist initiates 2 Melee damage to The Talisman.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals The Talisman 3 Melee damage.
- The Talisman is now at 0 HP.
- The Talisman was flipped to its back side.
- The Talisman restored the HP of The Talisman to 7 HP.
- The Talisman was moved to Benchmark's play area.
- The Idealist initiates 2 Psychic damage to The Talisman.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals The Talisman 3 Psychic damage.
- The Talisman is now at 4 HP.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- The Idealist initiates 1 Psychic damage to The Idealist.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals The Idealist 2 Psychic damage.
- The Idealist is now at 14 HP.
- Went from Void Guard The Idealist's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Coordinated Assault.
- Mainstay initiates 5 Melee damage to Kismet.
- Mainstay deals Kismet 5 Melee damage.
- Kismet is now at 19 HP.
- GameController moved Coordinated Assault to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Freedom Five Absolute Zero to regain 3 HP. HP is now 20.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Blackout.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused Writhe to regain 1 HP. HP is now 17.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 7.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 15.
- Went from The Sentinels's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays The Challenge of Fire.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Mdjai initiates 1 Melee damage to Kismet.
- Mdjai deals Kismet 1 Melee damage.
- Kismet is now at 18 HP.
- Mdjai initiates 1 Melee damage to The Talisman.
- Mdjai deals The Talisman 1 Melee damage.
- The Talisman is now at 3 HP.
- Mdjai initiates 1 Melee damage to Benchmark: Supply and Demand.
- Reinforced Chassis reduces the damage dealt to Benchmark: Supply and Demand by Mdjai by 1.
- Damage amount was 0, so no damage was dealt.
- Mdjai initiates 1 Melee damage to Freedom Five Absolute Zero.
- Mdjai deals Freedom Five Absolute Zero 1 Melee damage.
- Freedom Five Absolute Zero is now at 19 HP.
- Mdjai initiates 1 Melee damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Mdjai by 1.
- Damage amount was 0, so no damage was dealt.
- Mdjai initiates 1 Melee damage to The Idealist.
- Mdjai deals The Idealist 1 Melee damage.
- The Idealist is now at 14 HP.
- Mdjai initiates 1 Melee damage to Dr. Medico.
- Mdjai deals Dr. Medico 1 Melee damage.
- Dr. Medico is now at 6 HP.
- Mdjai initiates 1 Melee damage to Mainstay.
- Mdjai deals Mainstay 1 Melee damage.
- Mainstay is now at 6 HP.
- Mdjai initiates 1 Melee damage to The Idealist.
- Mdjai deals The Idealist 1 Melee damage.
- The Idealist is now at 6 HP.
- Mdjai initiates 1 Melee damage to Writhe.
- Caliginous Form reduces the damage dealt to Writhe by Mdjai by 2.
- Damage amount was 0, so no damage was dealt.
- The Challenge of Fire initiates 2 Fire damage to Kismet.
- The Challenge of Fire deals Kismet 2 Fire damage.
- Kismet is now at 16 HP.
- The Challenge of Fire initiates 2 Fire damage to The Talisman.
- The Challenge of Fire deals The Talisman 2 Fire damage.
- The Talisman is now at 1 HP.
- The Challenge of Fire initiates 2 Fire damage to Benchmark: Supply and Demand.
- Reinforced Chassis reduces the damage dealt to Benchmark: Supply and Demand by The Challenge of Fire by 1.
- The Challenge of Fire deals Benchmark: Supply and Demand 1 Fire damage.
- Benchmark: Supply and Demand is now at 18 HP.
- The Challenge of Fire initiates 2 Fire damage to Freedom Five Absolute Zero.
- The Challenge of Fire deals Freedom Five Absolute Zero 2 Fire damage.
- Freedom Five Absolute Zero is now at 17 HP.
- Freedom Five Absolute Zero initiates 2 Cold damage to Freedom Five Absolute Zero.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Action of Isothermic Transducer was prevented by Null-Point Calibration Unit.
- Null-Point Calibration Unit caused Freedom Five Absolute Zero to regain 3 HP. HP is now 20.
- The Challenge of Fire initiates 2 Fire damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by The Challenge of Fire by 1.
- The Challenge of Fire deals Writhe 1 Fire damage.
- Writhe is now at 16 HP.
- The Challenge of Fire initiates 2 Fire damage to The Idealist.
- The Challenge of Fire deals The Idealist 2 Fire damage.
- The Idealist is now at 12 HP.
- The Challenge of Fire initiates 2 Fire damage to Dr. Medico.
- The Challenge of Fire deals Dr. Medico 2 Fire damage.
- Dr. Medico is now at 4 HP.
- The Challenge of Fire initiates 2 Fire damage to Mainstay.
- The Challenge of Fire deals Mainstay 2 Fire damage.
- Mainstay is now at 4 HP.
- The Challenge of Fire initiates 2 Fire damage to The Idealist.
- The Challenge of Fire deals The Idealist 2 Fire damage.
- The Idealist is now at 4 HP.
- The Challenge of Fire initiates 2 Fire damage to Writhe.
- The Challenge of Fire deals Writhe 2 Fire damage.
- Writhe is now at 11 HP.
- The Challenge of Fire initiates 2 Fire damage to Mdjai.
- Mdjai reduces the damage dealt to Mdjai by The Challenge of Fire by 1.
- The Challenge of Fire deals Mdjai 1 Fire damage.
- Mdjai is now at 5 HP.
- Went from Tomb of Anubis's End phase to Kismet's Start phase.
- Kismet initiates 2 Psychic damage to The Talisman.
- Kismet deals The Talisman 2 Psychic damage.
- The Talisman is now at -1 HP.
- The Talisman was flipped to its front side.
- The Talisman restored the HP of The Talisman to 7 HP.
- The Talisman was moved to Kismet's play area.
- Kismet regained no HP from Kismet.
- Kismet initiates 2 Psychic damage to Freedom Five Absolute Zero.
- Kismet deals Freedom Five Absolute Zero 2 Psychic damage.
- Freedom Five Absolute Zero is now at 18 HP.
- Went from Kismet's Start phase to PlayCard phase.
- GameController plays Violent Trickster.
- Benchmark discards Intervening Path Calculator.
- Violent Trickster moved Intervening Path Calculator from Benchmark's hand to Benchmark's trash.
- Absolute Zero discards Null-Point Calibration Unit.
- Violent Trickster moved Null-Point Calibration Unit from Absolute Zero's hand to Absolute Zero's trash.
- Void Guard Writhe discards Lies of the Shadows.
- Violent Trickster moved Lies of the Shadows from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Void Guard The Idealist discards Bored Now.
- Violent Trickster moved Bored Now from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- The Sentinels discards Fling Into Darkness.
- Violent Trickster moved Fling Into Darkness from The Sentinels' hand to The Sentinels' trash.
- Kismet initiates 2 Melee damage to Mainstay.
- Kismet deals Mainstay 2 Melee damage.
- Mainstay is now at 2 HP.
- GameController moved Violent Trickster to the villain trash.
- Went from Kismet's PlayCard phase to End phase.
- Went from Kismet's End phase to Benchmark's Start phase.
- Benchmark draws Deployment Actuation.
- Benchmark draws "Inferno" Missile Pod.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Deployment Actuation.
- Revealed card: Fly-by
- Revealed card: Fly-by
- Revealed matching card: Upgraded Memory Unit
- Deployment Actuation puts Upgraded Memory Unit into play.
- Deployment Actuation moved Fly-by from Benchmark's revealed cards to Benchmark's trash.
- Deployment Actuation moved Fly-by from Benchmark's revealed cards to Benchmark's trash.
- Deployment Actuation moved Secondary Cannon from Benchmark's trash to Benchmark's hand.
- GameController moved Deployment Actuation to Benchmark's trash.
- Went from Benchmark's PlayCard phase to UsePower phase.
- Benchmark uses the power on Benchmark: Supply and Demand.
- Upgraded Memory Unit increases the HP gained by Benchmark: Supply and Demand by 1.
- Benchmark: Supply and Demand's Desperate Measures caused Benchmark: Supply and Demand to regain 2 HP. HP is now 20.
- Benchmark: Supply and Demand's Desperate Measures plays Countermeasures.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Auto-Targeting Protocol.
- Went from Benchmark's DrawCard phase to End phase.
- Upgraded Memory Unit increases the HP gained by Benchmark: Supply and Demand by 1.
- Subcutaneous Cybernetics caused Benchmark: Supply and Demand to regain 2 HP. HP is now 22.
- Flash Installation Drive moved Onboard Cooling Systems from Benchmark's deck to Benchmark's trash.
- Flash Installation Drive puts Intervening Path Calculator into play.
- Upgraded Memory Unit plays Ally Matrix.
- Went from Benchmark's End phase to Absolute Zero's Start phase.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 3 Cold damage.
- Kismet is now at 13 HP.
- Freedom Five Absolute Zero initiates 2 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 3 Cold damage.
- Kismet is now at 10 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 2 Cold damage.
- Kismet is now at 8 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to The Talisman.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals The Talisman 2 Cold damage.
- The Talisman is now at 5 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to Mdjai.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Mdjai reduces the damage dealt to Mdjai by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Mdjai 1 Cold damage.
- Mdjai is now at 4 HP.
- Went from Absolute Zero's Start phase to PlayCard phase.
- Went from Absolute Zero's PlayCard phase to UsePower phase.
- Absolute Zero uses the power on Thermal Shockwave.
- Freedom Five Absolute Zero initiates 1 Cold damage to Mdjai.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Mdjai reduces the damage dealt to Mdjai by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Mdjai 1 Cold damage.
- Mdjai is now at 3 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to The Talisman.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals The Talisman 2 Cold damage.
- The Talisman is now at 3 HP.
- Freedom Five Absolute Zero initiates 1 Cold damage to Kismet.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Freedom Five Absolute Zero deals Kismet 2 Cold damage.
- Kismet is now at 6 HP.
- Freedom Five Absolute Zero initiates 16 Fire damage to Freedom Five Absolute Zero.
- Freedom Five Absolute Zero deals Freedom Five Absolute Zero 16 Fire damage.
- Freedom Five Absolute Zero is now at 2 HP.
- Freedom Five Absolute Zero initiates 16 Cold damage to Freedom Five Absolute Zero.
- Focused Apertures increases the damage dealt by Freedom Five Absolute Zero by 1.
- Action of Isothermic Transducer was prevented by Null-Point Calibration Unit.
- Null-Point Calibration Unit caused Freedom Five Absolute Zero to regain 17 HP. HP is now 19.
- Went from Absolute Zero's UsePower phase to DrawCard phase.
- Absolute Zero draws Glacial Structure.
- Went from Absolute Zero's DrawCard phase to End phase.
- Went from Absolute Zero's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: The Talisman cannot gain HP.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Cloak Projector.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to The Talisman.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals The Talisman 2 Melee damage.
- The Talisman is now at 1 HP.
- Applying ongoing effect: The Talisman cannot gain HP.
- Writhe initiates 1 Infernal damage to The Talisman.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals The Talisman 2 Infernal damage.
- The Talisman is now at -1 HP.
- The Talisman was flipped to its back side.
- The Talisman restored the HP of The Talisman to 7 HP.
- The Talisman was moved to Benchmark's play area.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Fight and Fade.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Void Guard Writhe discards Penultimate Penumbra.
- Erratic Form moved Penultimate Penumbra from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Void Guard Writhe draws Swallowed by Shadow.
- Went from Void Guard Writhe's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Sound Beating.
- The Idealist initiates 3 Sonic damage to Mdjai.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Mdjai reduces the damage dealt to Mdjai by The Idealist by 1.
- The Idealist deals Mdjai 3 Sonic damage.
- Mdjai is now at 0 HP.
- The Idealist's Wild Imagination destroys Mdjai!
- GameController moved Mdjai to the environment trash.
- Sound Beating was moved under Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Karate Robot.
- Karate Robot destroys Sound Beating!
- GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
- The Idealist initiates 2 Melee damage to Kismet.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals Kismet 3 Melee damage.
- Kismet is now at 3 HP.
- The Idealist initiates 2 Psychic damage to Kismet.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals Kismet 3 Psychic damage.
- Kismet is now at 0 HP.
- Benchmark: Supply and Demand, Freedom Five Absolute Zero, Writhe, The Idealist, Dr. Medico, Mainstay, The Idealist and Writhe all defeated Kismet! Congratulations!
- You just unlocked the promo card: Writhe: Cosmic Inventor!
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