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Cyberpunk2077 Inventory

Dec 24th, 2020
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  1. if (ImGui::TreeNode("Inventory")) {
  2. if (ImGui::Button("Q001_Lexington"))
  3. {
  4. std::string doublequote = "\"";
  5. std::string power = "Game.AddToInventory(" + doublequote;
  6. std::string ofdark = "Items.Preset_Q001_Lexington" + doublequote;
  7. std::string ofdarkside = power + ofdark;
  8. std::string powerof = ofdarkside + ", 1)";
  9. char* commandline = new char[powerof.length() + 1];
  10. strcpy(commandline, powerof.c_str());
  11. Scripting::Get().ExecuteLua(commandline);
  12. std::memset(commandline, 0, sizeof(commandline));
  13. }
  14. ImGui::SameLine();
  15. if (ImGui::Button("Katana_Saburo"))
  16. {
  17. std::string doublequote = "\"";
  18. std::string power = "Game.AddToInventory(" + doublequote;
  19. std::string ofdark = "Items.Preset_Katana_Saburo" + doublequote;
  20. std::string ofdarkside = power + ofdark;
  21. std::string powerof = ofdarkside + ", 1)";
  22. char* commandline = new char[powerof.length() + 1];
  23. strcpy(commandline, powerof.c_str());
  24. Scripting::Get().ExecuteLua(commandline);
  25. std::memset(commandline, 0, sizeof(commandline));
  26. }
  27. if (ImGui::Button("Jacket_03_old_04")) {
  28. std::string doublequote = "\"";
  29. std::string power = "Game.AddToInventory(" + doublequote;
  30. std::string ofdark = "Items.Jacket_03_old_04" + doublequote;
  31. std::string ofdarkside = power + ofdark;
  32. std::string powerof = ofdarkside + ", 1)";
  33. char* commandline = new char[powerof.length() + 1];
  34. strcpy(commandline, powerof.c_str());
  35. Scripting::Get().ExecuteLua(commandline);
  36. std::memset(commandline, 0, sizeof(commandline));
  37. }
  38. if (ImGui::Button("Jacket_03_old_03")) {
  39. std::string doublequote = "\"";
  40. std::string power = "Game.AddToInventory(" + doublequote;
  41. std::string ofdark = "Items.Jacket_03_old_03" + doublequote;
  42. std::string ofdarkside = power + ofdark;
  43. std::string powerof = ofdarkside + ", 1)";
  44. char* commandline = new char[powerof.length() + 1];
  45. strcpy(commandline, powerof.c_str());
  46. Scripting::Get().ExecuteLua(commandline);
  47. std::memset(commandline, 0, sizeof(commandline));
  48. }
  49. if (ImGui::Button("FormalShoes_03_basic_02")) {
  50. std::string doublequote = "\"";
  51. std::string power = "Game.AddToInventory(" + doublequote;
  52. std::string ofdark = "Items.Jacket_03_old_02" + doublequote;
  53. std::string ofdarkside = power + ofdark;
  54. std::string powerof = ofdarkside + ", 1)";
  55. char* commandline = new char[powerof.length() + 1];
  56. strcpy(commandline, powerof.c_str());
  57. Scripting::Get().ExecuteLua(commandline);
  58. std::memset(commandline, 0, sizeof(commandline));
  59. }
  60. if (ImGui::Button("Jacket_03_old_01")) {
  61. std::string doublequote = "\"";
  62. std::string power = "Game.AddToInventory(" + doublequote;
  63. std::string ofdark = "Items.Jacket_03_old_01" + doublequote;
  64. std::string ofdarkside = power + ofdark;
  65. std::string powerof = ofdarkside + ", 1)";
  66. char* commandline = new char[powerof.length() + 1];
  67. strcpy(commandline, powerof.c_str());
  68. Scripting::Get().ExecuteLua(commandline);
  69. std::memset(commandline, 0, sizeof(commandline));
  70. }
  71. if (ImGui::Button("Jacket_03_basic_01")) {
  72. std::string doublequote = "\"";
  73. std::string power = "Game.AddToInventory(" + doublequote;
  74. std::string ofdark = "Items.Jacket_03_basic_01" + doublequote;
  75. std::string ofdarkside = power + ofdark;
  76. std::string powerof = ofdarkside + ", 1)";
  77. char* commandline = new char[powerof.length() + 1];
  78. strcpy(commandline, powerof.c_str());
  79. Scripting::Get().ExecuteLua(commandline);
  80. std::memset(commandline, 0, sizeof(commandline));
  81. }
  82. if (ImGui::Button("Jacket_02_basic_02")) {
  83. std::string doublequote = "\"";
  84. std::string power = "Game.AddToInventory(" + doublequote;
  85. std::string ofdark = "Items.Jacket_02_basic_02" + doublequote;
  86. std::string ofdarkside = power + ofdark;
  87. std::string powerof = ofdarkside + ", 1)";
  88. char* commandline = new char[powerof.length() + 1];
  89. strcpy(commandline, powerof.c_str());
  90. Scripting::Get().ExecuteLua(commandline);
  91. std::memset(commandline, 0, sizeof(commandline));
  92. }
  93. if (ImGui::Button("Jacket_02_basic_01")) {
  94. std::string doublequote = "\"";
  95. std::string power = "Game.AddToInventory(" + doublequote;
  96. std::string ofdark = "Items.Jacket_02_basic_01" + doublequote;
  97. std::string ofdarkside = power + ofdark;
  98. std::string powerof = ofdarkside + ", 1)";
  99. char* commandline = new char[powerof.length() + 1];
  100. strcpy(commandline, powerof.c_str());
  101. Scripting::Get().ExecuteLua(commandline);
  102. std::memset(commandline, 0, sizeof(commandline));
  103. }
  104. if (ImGui::Button("Jacket_03_rich_01")) {
  105. std::string doublequote = "\"";
  106. std::string power = "Game.AddToInventory(" + doublequote;
  107. std::string ofdark = "Items.Jacket_03_rich_01" + doublequote;
  108. std::string ofdarkside = power + ofdark;
  109. std::string powerof = ofdarkside + ", 1)";
  110. char* commandline = new char[powerof.length() + 1];
  111. strcpy(commandline, powerof.c_str());
  112. Scripting::Get().ExecuteLua(commandline);
  113. std::memset(commandline, 0, sizeof(commandline));
  114. }
  115. if (ImGui::Button("Jacket_01_basic_02")) {
  116. std::string doublequote = "\"";
  117. std::string power = "Game.AddToInventory(" + doublequote;
  118. std::string ofdark = "Items.Jacket_01_basic_02" + doublequote;
  119. std::string ofdarkside = power + ofdark;
  120. std::string powerof = ofdarkside + ", 1)";
  121. char* commandline = new char[powerof.length() + 1];
  122. strcpy(commandline, powerof.c_str());
  123. Scripting::Get().ExecuteLua(commandline);
  124. std::memset(commandline, 0, sizeof(commandline));
  125. }
  126. if (ImGui::Button("Jacket_01_basic_01")) {
  127. std::string doublequote = "\"";
  128. std::string power = "Game.AddToInventory(" + doublequote;
  129. std::string ofdark = "Items.Jacket_01_basic_01" + doublequote;
  130. std::string ofdarkside = power + ofdark;
  131. std::string powerof = ofdarkside + ", 1)";
  132. char* commandline = new char[powerof.length() + 1];
  133. strcpy(commandline, powerof.c_str());
  134. Scripting::Get().ExecuteLua(commandline);
  135. std::memset(commandline, 0, sizeof(commandline));
  136. }
  137. if (ImGui::Button("GOG_DLC_Jacket")) {
  138. std::string doublequote = "\"";
  139. std::string power = "Game.AddToInventory(" + doublequote;
  140. std::string ofdark = "Items.GOG_DLC_Jacket" + doublequote;
  141. std::string ofdarkside = power + ofdark;
  142. std::string powerof = ofdarkside + ", 1)";
  143. char* commandline = new char[powerof.length() + 1];
  144. strcpy(commandline, powerof.c_str());
  145. Scripting::Get().ExecuteLua(commandline);
  146. std::memset(commandline, 0, sizeof(commandline));
  147. }
  148. if (ImGui::Button("LegendaryFormalShoesRecipe")) {
  149. std::string doublequote = "\"";
  150. std::string power = "Game.AddToInventory(" + doublequote;
  151. std::string ofdark = "Items.LegendaryFormalShoesRecipe" + doublequote;
  152. std::string ofdarkside = power + ofdark;
  153. std::string powerof = ofdarkside + ", 1)";
  154. char* commandline = new char[powerof.length() + 1];
  155. strcpy(commandline, powerof.c_str());
  156. Scripting::Get().ExecuteLua(commandline);
  157. std::memset(commandline, 0, sizeof(commandline));
  158. }
  159. if (ImGui::Button("FormalShoes_03_rich_02")) {
  160. std::string doublequote = "\"";
  161. std::string power = "Game.AddToInventory(" + doublequote;
  162. std::string ofdark = "Items.FormalShoes_03_rich_02" + doublequote;
  163. std::string ofdarkside = power + ofdark;
  164. std::string powerof = ofdarkside + ", 1)";
  165. char* commandline = new char[powerof.length() + 1];
  166. strcpy(commandline, powerof.c_str());
  167. Scripting::Get().ExecuteLua(commandline);
  168. std::memset(commandline, 0, sizeof(commandline));
  169. }
  170. if (ImGui::Button("FormalShoes_03_rich_01")) {
  171. std::string doublequote = "\"";
  172. std::string power = "Game.AddToInventory(" + doublequote;
  173. std::string ofdark = "Items.FormalShoes_03_rich_01" + doublequote;
  174. std::string ofdarkside = power + ofdark;
  175. std::string powerof = ofdarkside + ", 1)";
  176. char* commandline = new char[powerof.length() + 1];
  177. strcpy(commandline, powerof.c_str());
  178. Scripting::Get().ExecuteLua(commandline);
  179. std::memset(commandline, 0, sizeof(commandline));
  180. }
  181. if (ImGui::Button("FormalShoes_03_basic_02")) {
  182. std::string doublequote = "\"";
  183. std::string power = "Game.AddToInventory(" + doublequote;
  184. std::string ofdark = "Items.FormalShoes_03_basic_02" + doublequote;
  185. std::string ofdarkside = power + ofdark;
  186. std::string powerof = ofdarkside + ", 1)";
  187. char* commandline = new char[powerof.length() + 1];
  188. strcpy(commandline, powerof.c_str());
  189. Scripting::Get().ExecuteLua(commandline);
  190. std::memset(commandline, 0, sizeof(commandline));
  191. }
  192. if (ImGui::Button("FormalShoes_03_basic_01")) {
  193. std::string doublequote = "\"";
  194. std::string power = "Game.AddToInventory(" + doublequote;
  195. std::string ofdark = "Items.FormalShoes_03_basic_01" + doublequote;
  196. std::string ofdarkside = power + ofdark;
  197. std::string powerof = ofdarkside + ", 1)";
  198. char* commandline = new char[powerof.length() + 1];
  199. strcpy(commandline, powerof.c_str());
  200. Scripting::Get().ExecuteLua(commandline);
  201. std::memset(commandline, 0, sizeof(commandline));
  202. }
  203. if (ImGui::Button("FormalShoes_02_rich_03")) {
  204. std::string doublequote = "\"";
  205. std::string power = "Game.AddToInventory(" + doublequote;
  206. std::string ofdark = "Items.FormalShoes_02_rich_03" + doublequote;
  207. std::string ofdarkside = power + ofdark;
  208. std::string powerof = ofdarkside + ", 1)";
  209. char* commandline = new char[powerof.length() + 1];
  210. strcpy(commandline, powerof.c_str());
  211. Scripting::Get().ExecuteLua(commandline);
  212. std::memset(commandline, 0, sizeof(commandline));
  213. }
  214. if (ImGui::Button("FormalShoes_02_rich_02")) {
  215. std::string doublequote = "\"";
  216. std::string power = "Game.AddToInventory(" + doublequote;
  217. std::string ofdark = "Items.FormalShoes_02_rich_02" + doublequote;
  218. std::string ofdarkside = power + ofdark;
  219. std::string powerof = ofdarkside + ", 1)";
  220. char* commandline = new char[powerof.length() + 1];
  221. strcpy(commandline, powerof.c_str());
  222. Scripting::Get().ExecuteLua(commandline);
  223. std::memset(commandline, 0, sizeof(commandline));
  224. }
  225. if (ImGui::Button("FormalShoes_02_rich_01")) {
  226. std::string doublequote = "\"";
  227. std::string power = "Game.AddToInventory(" + doublequote;
  228. std::string ofdark = "Items.FormalShoes_02_rich_01" + doublequote;
  229. std::string ofdarkside = power + ofdark;
  230. std::string powerof = ofdarkside + ", 1)";
  231. char* commandline = new char[powerof.length() + 1];
  232. strcpy(commandline, powerof.c_str());
  233. Scripting::Get().ExecuteLua(commandline);
  234. std::memset(commandline, 0, sizeof(commandline));
  235. }
  236. if (ImGui::Button("FormalShoes_02_basic_03")) {
  237. std::string doublequote = "\"";
  238. std::string power = "Game.AddToInventory(" + doublequote;
  239. std::string ofdark = "Items.FormalShoes_02_basic_03" + doublequote;
  240. std::string ofdarkside = power + ofdark;
  241. std::string powerof = ofdarkside + ", 1)";
  242. char* commandline = new char[powerof.length() + 1];
  243. strcpy(commandline, powerof.c_str());
  244. Scripting::Get().ExecuteLua(commandline);
  245. std::memset(commandline, 0, sizeof(commandline));
  246. }
  247. if (ImGui::Button("FormalShoes_02_basic_02")) {
  248. std::string doublequote = "\"";
  249. std::string power = "Game.AddToInventory(" + doublequote;
  250. std::string ofdark = "Items.FormalShoes_02_basic_02" + doublequote;
  251. std::string ofdarkside = power + ofdark;
  252. std::string powerof = ofdarkside + ", 1)";
  253. char* commandline = new char[powerof.length() + 1];
  254. strcpy(commandline, powerof.c_str());
  255. Scripting::Get().ExecuteLua(commandline);
  256. std::memset(commandline, 0, sizeof(commandline));
  257. }
  258. if (ImGui::Button("FormalShoes_02_basic_01")) {
  259. std::string doublequote = "\"";
  260. std::string power = "Game.AddToInventory(" + doublequote;
  261. std::string ofdark = "Items.FormalShoes_02_basic_01" + doublequote;
  262. std::string ofdarkside = power + ofdark;
  263. std::string powerof = ofdarkside + ", 1)";
  264. char* commandline = new char[powerof.length() + 1];
  265. strcpy(commandline, powerof.c_str());
  266. Scripting::Get().ExecuteLua(commandline);
  267. std::memset(commandline, 0, sizeof(commandline));
  268. }
  269. if (ImGui::Button("FormalShoes_01_rich_02")) {
  270. std::string doublequote = "\"";
  271. std::string power = "Game.AddToInventory(" + doublequote;
  272. std::string ofdark = "Items.FormalShoes_01_rich_02" + doublequote;
  273. std::string ofdarkside = power + ofdark;
  274. std::string powerof = ofdarkside + ", 1)";
  275. char* commandline = new char[powerof.length() + 1];
  276. strcpy(commandline, powerof.c_str());
  277. Scripting::Get().ExecuteLua(commandline);
  278. std::memset(commandline, 0, sizeof(commandline));
  279. }
  280. if (ImGui::Button("FormalShoes_01_rich_01")) {
  281. std::string doublequote = "\"";
  282. std::string power = "Game.AddToInventory(" + doublequote;
  283. std::string ofdark = "Items.FormalShoes_01_rich_01" + doublequote;
  284. std::string ofdarkside = power + ofdark;
  285. std::string powerof = ofdarkside + ", 1)";
  286. char* commandline = new char[powerof.length() + 1];
  287. strcpy(commandline, powerof.c_str());
  288. Scripting::Get().ExecuteLua(commandline);
  289. std::memset(commandline, 0, sizeof(commandline));
  290. }
  291. if (ImGui::Button("FormalShoes_01_basic_03")) {
  292. std::string doublequote = "\"";
  293. std::string power = "Game.AddToInventory(" + doublequote;
  294. std::string ofdark = "Items.FormalShoes_01_basic_03" + doublequote;
  295. std::string ofdarkside = power + ofdark;
  296. std::string powerof = ofdarkside + ", 1)";
  297. char* commandline = new char[powerof.length() + 1];
  298. strcpy(commandline, powerof.c_str());
  299. Scripting::Get().ExecuteLua(commandline);
  300. std::memset(commandline, 0, sizeof(commandline));
  301. }
  302. if (ImGui::Button("FormalShoes_01_basic_02")) {
  303. std::string doublequote = "\"";
  304. std::string power = "Game.AddToInventory(" + doublequote;
  305. std::string ofdark = "Items.FormalShoes_01_basic_02" + doublequote;
  306. std::string ofdarkside = power + ofdark;
  307. std::string powerof = ofdarkside + ", 1)";
  308. char* commandline = new char[powerof.length() + 1];
  309. strcpy(commandline, powerof.c_str());
  310. Scripting::Get().ExecuteLua(commandline);
  311. std::memset(commandline, 0, sizeof(commandline));
  312. }
  313. if (ImGui::Button("FormalShoes_01_basic_01")) {
  314. std::string doublequote = "\"";
  315. std::string power = "Game.AddToInventory(" + doublequote;
  316. std::string ofdark = "Items.FormalShoes_01_basic_01" + doublequote;
  317. std::string ofdarkside = power + ofdark;
  318. std::string powerof = ofdarkside + ", 1)";
  319. char* commandline = new char[powerof.length() + 1];
  320. strcpy(commandline, powerof.c_str());
  321. Scripting::Get().ExecuteLua(commandline);
  322. std::memset(commandline, 0, sizeof(commandline));
  323. }
  324. if (ImGui::Button("FormalShirt_02_rich_03")) {
  325. std::string doublequote = "\"";
  326. std::string power = "Game.AddToInventory(" + doublequote;
  327. std::string ofdark = "Items.FormalShirt_02_rich_03" + doublequote;
  328. std::string ofdarkside = power + ofdark;
  329. std::string powerof = ofdarkside + ", 1)";
  330. char* commandline = new char[powerof.length() + 1];
  331. strcpy(commandline, powerof.c_str());
  332. Scripting::Get().ExecuteLua(commandline);
  333. std::memset(commandline, 0, sizeof(commandline));
  334. }
  335. if (ImGui::Button("FormalShirt_02_rich_02")) {
  336. std::string doublequote = "\"";
  337. std::string power = "Game.AddToInventory(" + doublequote;
  338. std::string ofdark = "Items.FormalShirt_02_rich_02" + doublequote;
  339. std::string ofdarkside = power + ofdark;
  340. std::string powerof = ofdarkside + ", 1)";
  341. char* commandline = new char[powerof.length() + 1];
  342. strcpy(commandline, powerof.c_str());
  343. Scripting::Get().ExecuteLua(commandline);
  344. std::memset(commandline, 0, sizeof(commandline));
  345. }
  346. if (ImGui::Button("Cap_01_rich_02")) {
  347. std::string doublequote = "\"";
  348. std::string power = "Game.AddToInventory(" + doublequote;
  349. std::string ofdark = "Items.Cap_01_rich_02" + doublequote;
  350. std::string ofdarkside = power + ofdark;
  351. std::string powerof = ofdarkside + ", 1)";
  352. char* commandline = new char[powerof.length() + 1];
  353. strcpy(commandline, powerof.c_str());
  354. Scripting::Get().ExecuteLua(commandline);
  355. std::memset(commandline, 0, sizeof(commandline));
  356. }
  357. if (ImGui::Button("Cap_01_rich_01")) {
  358. std::string doublequote = "\"";
  359. std::string power = "Game.AddToInventory(" + doublequote;
  360. std::string ofdark = "Items.Cap_01_rich_01" + doublequote;
  361. std::string ofdarkside = power + ofdark;
  362. std::string powerof = ofdarkside + ", 1)";
  363. char* commandline = new char[powerof.length() + 1];
  364. strcpy(commandline, powerof.c_str());
  365. Scripting::Get().ExecuteLua(commandline);
  366. std::memset(commandline, 0, sizeof(commandline));
  367. }
  368. if (ImGui::Button("Cap_01_basic_03")) {
  369. std::string doublequote = "\"";
  370. std::string power = "Game.AddToInventory(" + doublequote;
  371. std::string ofdark = "Items.Cap_01_basic_03" + doublequote;
  372. std::string ofdarkside = power + ofdark;
  373. std::string powerof = ofdarkside + ", 1)";
  374. char* commandline = new char[powerof.length() + 1];
  375. strcpy(commandline, powerof.c_str());
  376. Scripting::Get().ExecuteLua(commandline);
  377. std::memset(commandline, 0, sizeof(commandline));
  378. }
  379. if (ImGui::Button("FormalShirt_02_rich_01")) {
  380. std::string doublequote = "\"";
  381. std::string power = "Game.AddToInventory(" + doublequote;
  382. std::string ofdark = "Items.FormalShirt_02_rich_01" + doublequote;
  383. std::string ofdarkside = power + ofdark;
  384. std::string powerof = ofdarkside + ", 1)";
  385. char* commandline = new char[powerof.length() + 1];
  386. strcpy(commandline, powerof.c_str());
  387. Scripting::Get().ExecuteLua(commandline);
  388. std::memset(commandline, 0, sizeof(commandline));
  389. }
  390. if (ImGui::Button("Cap_01_basic_02")) {
  391. std::string doublequote = "\"";
  392. std::string power = "Game.AddToInventory(" + doublequote;
  393. std::string ofdark = "Items.Cap_01_basic_02" + doublequote;
  394. std::string ofdarkside = power + ofdark;
  395. std::string powerof = ofdarkside + ", 1)";
  396. char* commandline = new char[powerof.length() + 1];
  397. strcpy(commandline, powerof.c_str());
  398. Scripting::Get().ExecuteLua(commandline);
  399. std::memset(commandline, 0, sizeof(commandline));
  400. }
  401. if (ImGui::Button("Cap_01_basic_01")) {
  402. std::string doublequote = "\"";
  403. std::string power = "Game.AddToInventory(" + doublequote;
  404. std::string ofdark = "Items.Cap_01_basic_01" + doublequote;
  405. std::string ofdarkside = power + ofdark;
  406. std::string powerof = ofdarkside + ", 1)";
  407. char* commandline = new char[powerof.length() + 1];
  408. strcpy(commandline, powerof.c_str());
  409. Scripting::Get().ExecuteLua(commandline);
  410. std::memset(commandline, 0, sizeof(commandline));
  411. }
  412. if (ImGui::Button("FormalShirt_02_old_03")) {
  413. std::string doublequote = "\"";
  414. std::string power = "Game.AddToInventory(" + doublequote;
  415. std::string ofdark = "Items.FormalShirt_02_old_03" + doublequote;
  416. std::string ofdarkside = power + ofdark;
  417. std::string powerof = ofdarkside + ", 1)";
  418. char* commandline = new char[powerof.length() + 1];
  419. strcpy(commandline, powerof.c_str());
  420. Scripting::Get().ExecuteLua(commandline);
  421. std::memset(commandline, 0, sizeof(commandline));
  422. }
  423. if (ImGui::Button("FormalShirt_02_old_02")) {
  424. std::string doublequote = "\"";
  425. std::string power = "Game.AddToInventory(" + doublequote;
  426. std::string ofdark = "Items.FormalShirt_02_old_02" + doublequote;
  427. std::string ofdarkside = power + ofdark;
  428. std::string powerof = ofdarkside + ", 1)";
  429. char* commandline = new char[powerof.length() + 1];
  430. strcpy(commandline, powerof.c_str());
  431. Scripting::Get().ExecuteLua(commandline);
  432. std::memset(commandline, 0, sizeof(commandline));
  433. }
  434. if (ImGui::Button("FormalShirt_02_old_01")) {
  435. std::string doublequote = "\"";
  436. std::string power = "Game.AddToInventory(" + doublequote;
  437. std::string ofdark = "Items.FormalShirt_02_old_01" + doublequote;
  438. std::string ofdarkside = power + ofdark;
  439. std::string powerof = ofdarkside + ", 1)";
  440. char* commandline = new char[powerof.length() + 1];
  441. strcpy(commandline, powerof.c_str());
  442. Scripting::Get().ExecuteLua(commandline);
  443. std::memset(commandline, 0, sizeof(commandline));
  444. }
  445. if (ImGui::Button("FormalShirt_02_basic_04")) {
  446. std::string doublequote = "\"";
  447. std::string power = "Game.AddToInventory(" + doublequote;
  448. std::string ofdark = "Items.FormalShirt_02_basic_04" + doublequote;
  449. std::string ofdarkside = power + ofdark;
  450. std::string powerof = ofdarkside + ", 1)";
  451. char* commandline = new char[powerof.length() + 1];
  452. strcpy(commandline, powerof.c_str());
  453. Scripting::Get().ExecuteLua(commandline);
  454. std::memset(commandline, 0, sizeof(commandline));
  455. }
  456. if (ImGui::Button("FormalShirt_02_basic_03")) {
  457. std::string doublequote = "\"";
  458. std::string power = "Game.AddToInventory(" + doublequote;
  459. std::string ofdark = "Items.FormalShirt_02_basic_03" + doublequote;
  460. std::string ofdarkside = power + ofdark;
  461. std::string powerof = ofdarkside + ", 1)";
  462. char* commandline = new char[powerof.length() + 1];
  463. strcpy(commandline, powerof.c_str());
  464. Scripting::Get().ExecuteLua(commandline);
  465. std::memset(commandline, 0, sizeof(commandline));
  466. }
  467. if (ImGui::Button("FormalShirt_02_basic_02")) {
  468. std::string doublequote = "\"";
  469. std::string power = "Game.AddToInventory(" + doublequote;
  470. std::string ofdark = "Items.FormalShirt_02_basic_02" + doublequote;
  471. std::string ofdarkside = power + ofdark;
  472. std::string powerof = ofdarkside + ", 1)";
  473. char* commandline = new char[powerof.length() + 1];
  474. strcpy(commandline, powerof.c_str());
  475. Scripting::Get().ExecuteLua(commandline);
  476. std::memset(commandline, 0, sizeof(commandline));
  477. }
  478. if (ImGui::Button("TightJumpsuit_01_rich_01")) {
  479. std::string doublequote = "\"";
  480. std::string power = "Game.AddToInventory(" + doublequote;
  481. std::string ofdark = "Items.TightJumpsuit_01_rich_01" + doublequote;
  482. std::string ofdarkside = power + ofdark;
  483. std::string powerof = ofdarkside + ", 1)";
  484. char* commandline = new char[powerof.length() + 1];
  485. strcpy(commandline, powerof.c_str());
  486. Scripting::Get().ExecuteLua(commandline);
  487. std::memset(commandline, 0, sizeof(commandline));
  488. }
  489. if (ImGui::Button("FormalShirt_02_basic_01")) {
  490. std::string doublequote = "\"";
  491. std::string power = "Game.AddToInventory(" + doublequote;
  492. std::string ofdark = "Items.FormalShirt_02_basic_01" + doublequote;
  493. std::string ofdarkside = power + ofdark;
  494. std::string powerof = ofdarkside + ", 1)";
  495. char* commandline = new char[powerof.length() + 1];
  496. strcpy(commandline, powerof.c_str());
  497. Scripting::Get().ExecuteLua(commandline);
  498. std::memset(commandline, 0, sizeof(commandline));
  499. }
  500. if (ImGui::Button("TightJumpsuit_01_old_02")) {
  501. std::string doublequote = "\"";
  502. std::string power = "Game.AddToInventory(" + doublequote;
  503. std::string ofdark = "Items.TightJumpsuit_01_old_02" + doublequote;
  504. std::string ofdarkside = power + ofdark;
  505. std::string powerof = ofdarkside + ", 1)";
  506. char* commandline = new char[powerof.length() + 1];
  507. strcpy(commandline, powerof.c_str());
  508. Scripting::Get().ExecuteLua(commandline);
  509. std::memset(commandline, 0, sizeof(commandline));
  510. }
  511. if (ImGui::Button("FormalShirt_01_rich_06")) {
  512. std::string doublequote = "\"";
  513. std::string power = "Game.AddToInventory(" + doublequote;
  514. std::string ofdark = "Items.FormalShirt_01_rich_06" + doublequote;
  515. std::string ofdarkside = power + ofdark;
  516. std::string powerof = ofdarkside + ", 1)";
  517. char* commandline = new char[powerof.length() + 1];
  518. strcpy(commandline, powerof.c_str());
  519. Scripting::Get().ExecuteLua(commandline);
  520. std::memset(commandline, 0, sizeof(commandline));
  521. }
  522. if (ImGui::Button("FormalShirt_01_rich_05")) {
  523. std::string doublequote = "\"";
  524. std::string power = "Game.AddToInventory(" + doublequote;
  525. std::string ofdark = "Items.FormalShirt_01_rich_05" + doublequote;
  526. std::string ofdarkside = power + ofdark;
  527. std::string powerof = ofdarkside + ", 1)";
  528. char* commandline = new char[powerof.length() + 1];
  529. strcpy(commandline, powerof.c_str());
  530. Scripting::Get().ExecuteLua(commandline);
  531. std::memset(commandline, 0, sizeof(commandline));
  532. }
  533. if (ImGui::Button("TightJumpsuit_01_old_01")) {
  534. std::string doublequote = "\"";
  535. std::string power = "Game.AddToInventory(" + doublequote;
  536. std::string ofdark = "Items.TightJumpsuit_01_old_01" + doublequote;
  537. std::string ofdarkside = power + ofdark;
  538. std::string powerof = ofdarkside + ", 1)";
  539. char* commandline = new char[powerof.length() + 1];
  540. strcpy(commandline, powerof.c_str());
  541. Scripting::Get().ExecuteLua(commandline);
  542. std::memset(commandline, 0, sizeof(commandline));
  543. }
  544. if (ImGui::Button("FormalShirt_01_rich_04")) {
  545. std::string doublequote = "\"";
  546. std::string power = "Game.AddToInventory(" + doublequote;
  547. std::string ofdark = "Items.FormalShirt_01_rich_04" + doublequote;
  548. std::string ofdarkside = power + ofdark;
  549. std::string powerof = ofdarkside + ", 1)";
  550. char* commandline = new char[powerof.length() + 1];
  551. strcpy(commandline, powerof.c_str());
  552. Scripting::Get().ExecuteLua(commandline);
  553. std::memset(commandline, 0, sizeof(commandline));
  554. }
  555. if (ImGui::Button("TightJumpsuit_01_basic_02")) {
  556. std::string doublequote = "\"";
  557. std::string power = "Game.AddToInventory(" + doublequote;
  558. std::string ofdark = "Items.TightJumpsuit_01_basic_02" + doublequote;
  559. std::string ofdarkside = power + ofdark;
  560. std::string powerof = ofdarkside + ", 1)";
  561. char* commandline = new char[powerof.length() + 1];
  562. strcpy(commandline, powerof.c_str());
  563. Scripting::Get().ExecuteLua(commandline);
  564. std::memset(commandline, 0, sizeof(commandline));
  565. }
  566. if (ImGui::Button("FormalShirt_01_rich_03")) {
  567. std::string doublequote = "\"";
  568. std::string power = "Game.AddToInventory(" + doublequote;
  569. std::string ofdark = "Items.FormalShirt_01_rich_03" + doublequote;
  570. std::string ofdarkside = power + ofdark;
  571. std::string powerof = ofdarkside + ", 1)";
  572. char* commandline = new char[powerof.length() + 1];
  573. strcpy(commandline, powerof.c_str());
  574. Scripting::Get().ExecuteLua(commandline);
  575. std::memset(commandline, 0, sizeof(commandline));
  576. }
  577. if (ImGui::Button("FormalShirt_01_rich_02")) {
  578. std::string doublequote = "\"";
  579. std::string power = "Game.AddToInventory(" + doublequote;
  580. std::string ofdark = "Items.FormalShirt_01_rich_02" + doublequote;
  581. std::string ofdarkside = power + ofdark;
  582. std::string powerof = ofdarkside + ", 1)";
  583. char* commandline = new char[powerof.length() + 1];
  584. strcpy(commandline, powerof.c_str());
  585. Scripting::Get().ExecuteLua(commandline);
  586. std::memset(commandline, 0, sizeof(commandline));
  587. }
  588. if (ImGui::Button("TightJumpsuit_01_basic_01")) {
  589. std::string doublequote = "\"";
  590. std::string power = "Game.AddToInventory(" + doublequote;
  591. std::string ofdark = "Items.TightJumpsuit_01_basic_01" + doublequote;
  592. std::string ofdarkside = power + ofdark;
  593. std::string powerof = ofdarkside + ", 1)";
  594. char* commandline = new char[powerof.length() + 1];
  595. strcpy(commandline, powerof.c_str());
  596. Scripting::Get().ExecuteLua(commandline);
  597. std::memset(commandline, 0, sizeof(commandline));
  598. }
  599. if (ImGui::Button("FormalShirt_01_rich_01")) {
  600. std::string doublequote = "\"";
  601. std::string power = "Game.AddToInventory(" + doublequote;
  602. std::string ofdark = "Items.FormalShirt_01_rich_01" + doublequote;
  603. std::string ofdarkside = power + ofdark;
  604. std::string powerof = ofdarkside + ", 1)";
  605. char* commandline = new char[powerof.length() + 1];
  606. strcpy(commandline, powerof.c_str());
  607. Scripting::Get().ExecuteLua(commandline);
  608. std::memset(commandline, 0, sizeof(commandline));
  609. }
  610. if (ImGui::Button("FormalShirt_01_old_03")) {
  611. std::string doublequote = "\"";
  612. std::string power = "Game.AddToInventory(" + doublequote;
  613. std::string ofdark = "Items.FormalShirt_01_old_03" + doublequote;
  614. std::string ofdarkside = power + ofdark;
  615. std::string powerof = ofdarkside + ", 1)";
  616. char* commandline = new char[powerof.length() + 1];
  617. strcpy(commandline, powerof.c_str());
  618. Scripting::Get().ExecuteLua(commandline);
  619. std::memset(commandline, 0, sizeof(commandline));
  620. }
  621. if (ImGui::Button("FormalShirt_01_old_02")) {
  622. std::string doublequote = "\"";
  623. std::string power = "Game.AddToInventory(" + doublequote;
  624. std::string ofdark = "Items.FormalShirt_01_old_02" + doublequote;
  625. std::string ofdarkside = power + ofdark;
  626. std::string powerof = ofdarkside + ", 1)";
  627. char* commandline = new char[powerof.length() + 1];
  628. strcpy(commandline, powerof.c_str());
  629. Scripting::Get().ExecuteLua(commandline);
  630. std::memset(commandline, 0, sizeof(commandline));
  631. }
  632. if (ImGui::Button("FormalShirt_01_old_01")) {
  633. std::string doublequote = "\"";
  634. std::string power = "Game.AddToInventory(" + doublequote;
  635. std::string ofdark = "Items.FormalShirt_01_old_01" + doublequote;
  636. std::string ofdarkside = power + ofdark;
  637. std::string powerof = ofdarkside + ", 1)";
  638. char* commandline = new char[powerof.length() + 1];
  639. strcpy(commandline, powerof.c_str());
  640. Scripting::Get().ExecuteLua(commandline);
  641. std::memset(commandline, 0, sizeof(commandline));
  642. }
  643. if (ImGui::Button("FormalShirt_01_basic_03")) {
  644. std::string doublequote = "\"";
  645. std::string power = "Game.AddToInventory(" + doublequote;
  646. std::string ofdark = "Items.FormalShirt_01_basic_03" + doublequote;
  647. std::string ofdarkside = power + ofdark;
  648. std::string powerof = ofdarkside + ", 1)";
  649. char* commandline = new char[powerof.length() + 1];
  650. strcpy(commandline, powerof.c_str());
  651. Scripting::Get().ExecuteLua(commandline);
  652. std::memset(commandline, 0, sizeof(commandline));
  653. }
  654. if (ImGui::Button("FormalShirt_01_basic_02")) {
  655. std::string doublequote = "\"";
  656. std::string power = "Game.AddToInventory(" + doublequote;
  657. std::string ofdark = "Items.FormalShirt_01_basic_02" + doublequote;
  658. std::string ofdarkside = power + ofdark;
  659. std::string powerof = ofdarkside + ", 1)";
  660. char* commandline = new char[powerof.length() + 1];
  661. strcpy(commandline, powerof.c_str());
  662. Scripting::Get().ExecuteLua(commandline);
  663. std::memset(commandline, 0, sizeof(commandline));
  664. }
  665. if (ImGui::Button("FormalShirt_01_basic_01")) {
  666. std::string doublequote = "\"";
  667. std::string power = "Game.AddToInventory(" + doublequote;
  668. std::string ofdark = "Items.FormalShirt_01_basic_01" + doublequote;
  669. std::string ofdarkside = power + ofdark;
  670. std::string powerof = ofdarkside + ", 1)";
  671. char* commandline = new char[powerof.length() + 1];
  672. strcpy(commandline, powerof.c_str());
  673. Scripting::Get().ExecuteLua(commandline);
  674. std::memset(commandline, 0, sizeof(commandline));
  675. }
  676. if (ImGui::Button("FormalPants_03_rich_02")) {
  677. std::string doublequote = "\"";
  678. std::string power = "Game.AddToInventory(" + doublequote;
  679. std::string ofdark = "Items.FormalPants_03_rich_02" + doublequote;
  680. std::string ofdarkside = power + ofdark;
  681. std::string powerof = ofdarkside + ", 1)";
  682. char* commandline = new char[powerof.length() + 1];
  683. strcpy(commandline, powerof.c_str());
  684. Scripting::Get().ExecuteLua(commandline);
  685. std::memset(commandline, 0, sizeof(commandline));
  686. }
  687. if (ImGui::Button("FormalPants_03_rich_01")) {
  688. std::string doublequote = "\"";
  689. std::string power = "Game.AddToInventory(" + doublequote;
  690. std::string ofdark = "Items.FormalPants_03_rich_01" + doublequote;
  691. std::string ofdarkside = power + ofdark;
  692. std::string powerof = ofdarkside + ", 1)";
  693. char* commandline = new char[powerof.length() + 1];
  694. strcpy(commandline, powerof.c_str());
  695. Scripting::Get().ExecuteLua(commandline);
  696. std::memset(commandline, 0, sizeof(commandline));
  697. }
  698. if (ImGui::Button("FormalPants_03_old_02")) {
  699. std::string doublequote = "\"";
  700. std::string power = "Game.AddToInventory(" + doublequote;
  701. std::string ofdark = "Items.FormalPants_03_old_02" + doublequote;
  702. std::string ofdarkside = power + ofdark;
  703. std::string powerof = ofdarkside + ", 1)";
  704. char* commandline = new char[powerof.length() + 1];
  705. strcpy(commandline, powerof.c_str());
  706. Scripting::Get().ExecuteLua(commandline);
  707. std::memset(commandline, 0, sizeof(commandline));
  708. }
  709. if (ImGui::Button("FormalPants_03_old_01")) {
  710. std::string doublequote = "\"";
  711. std::string power = "Game.AddToInventory(" + doublequote;
  712. std::string ofdark = "Items.FormalPants_03_old_01" + doublequote;
  713. std::string ofdarkside = power + ofdark;
  714. std::string powerof = ofdarkside + ", 1)";
  715. char* commandline = new char[powerof.length() + 1];
  716. strcpy(commandline, powerof.c_str());
  717. Scripting::Get().ExecuteLua(commandline);
  718. std::memset(commandline, 0, sizeof(commandline));
  719. }
  720. if (ImGui::Button("FormalPants_03_basic_01")) {
  721. std::string doublequote = "\"";
  722. std::string power = "Game.AddToInventory(" + doublequote;
  723. std::string ofdark = "Items.FormalPants_03_basic_01" + doublequote;
  724. std::string ofdarkside = power + ofdark;
  725. std::string powerof = ofdarkside + ", 1)";
  726. char* commandline = new char[powerof.length() + 1];
  727. strcpy(commandline, powerof.c_str());
  728. Scripting::Get().ExecuteLua(commandline);
  729. std::memset(commandline, 0, sizeof(commandline));
  730. }
  731. if (ImGui::Button("FormalPants_02_rich_03")) {
  732. std::string doublequote = "\"";
  733. std::string power = "Game.AddToInventory(" + doublequote;
  734. std::string ofdark = "Items.FormalPants_02_rich_03" + doublequote;
  735. std::string ofdarkside = power + ofdark;
  736. std::string powerof = ofdarkside + ", 1)";
  737. char* commandline = new char[powerof.length() + 1];
  738. strcpy(commandline, powerof.c_str());
  739. Scripting::Get().ExecuteLua(commandline);
  740. std::memset(commandline, 0, sizeof(commandline));
  741. }
  742. if (ImGui::Button("FormalPants_02_rich_02")) {
  743. std::string doublequote = "\"";
  744. std::string power = "Game.AddToInventory(" + doublequote;
  745. std::string ofdark = "Items.FormalPants_02_rich_02" + doublequote;
  746. std::string ofdarkside = power + ofdark;
  747. std::string powerof = ofdarkside + ", 1)";
  748. char* commandline = new char[powerof.length() + 1];
  749. strcpy(commandline, powerof.c_str());
  750. Scripting::Get().ExecuteLua(commandline);
  751. std::memset(commandline, 0, sizeof(commandline));
  752. }
  753. if (ImGui::Button("FormalPants_02_rich_01")) {
  754. std::string doublequote = "\"";
  755. std::string power = "Game.AddToInventory(" + doublequote;
  756. std::string ofdark = "Items.FormalPants_02_rich_01" + doublequote;
  757. std::string ofdarkside = power + ofdark;
  758. std::string powerof = ofdarkside + ", 1)";
  759. char* commandline = new char[powerof.length() + 1];
  760. strcpy(commandline, powerof.c_str());
  761. Scripting::Get().ExecuteLua(commandline);
  762. std::memset(commandline, 0, sizeof(commandline));
  763. }
  764. if (ImGui::Button("FormalPants_02_basic_03")) {
  765. std::string doublequote = "\"";
  766. std::string power = "Game.AddToInventory(" + doublequote;
  767. std::string ofdark = "Items.FormalPants_02_basic_03" + doublequote;
  768. std::string ofdarkside = power + ofdark;
  769. std::string powerof = ofdarkside + ", 1)";
  770. char* commandline = new char[powerof.length() + 1];
  771. strcpy(commandline, powerof.c_str());
  772. Scripting::Get().ExecuteLua(commandline);
  773. std::memset(commandline, 0, sizeof(commandline));
  774. }
  775. if (ImGui::Button("FormalPants_02_basic_02")) {
  776. std::string doublequote = "\"";
  777. std::string power = "Game.AddToInventory(" + doublequote;
  778. std::string ofdark = "Items.FormalPants_02_basic_02" + doublequote;
  779. std::string ofdarkside = power + ofdark;
  780. std::string powerof = ofdarkside + ", 1)";
  781. char* commandline = new char[powerof.length() + 1];
  782. strcpy(commandline, powerof.c_str());
  783. Scripting::Get().ExecuteLua(commandline);
  784. std::memset(commandline, 0, sizeof(commandline));
  785. }
  786. if (ImGui::Button("FormalPants_02_basic_01")) {
  787. std::string doublequote = "\"";
  788. std::string power = "Game.AddToInventory(" + doublequote;
  789. std::string ofdark = "Items.FormalPants_02_basic_01" + doublequote;
  790. std::string ofdarkside = power + ofdark;
  791. std::string powerof = ofdarkside + ", 1)";
  792. char* commandline = new char[powerof.length() + 1];
  793. strcpy(commandline, powerof.c_str());
  794. Scripting::Get().ExecuteLua(commandline);
  795. std::memset(commandline, 0, sizeof(commandline));
  796. }
  797. if (ImGui::Button("FormalPants_01_old_02")) {
  798. std::string doublequote = "\"";
  799. std::string power = "Game.AddToInventory(" + doublequote;
  800. std::string ofdark = "Items.FormalPants_01_old_02" + doublequote;
  801. std::string ofdarkside = power + ofdark;
  802. std::string powerof = ofdarkside + ", 1)";
  803. char* commandline = new char[powerof.length() + 1];
  804. strcpy(commandline, powerof.c_str());
  805. Scripting::Get().ExecuteLua(commandline);
  806. std::memset(commandline, 0, sizeof(commandline));
  807. }
  808. if (ImGui::Button("FormalPants_01_old_01")) {
  809. std::string doublequote = "\"";
  810. std::string power = "Game.AddToInventory(" + doublequote;
  811. std::string ofdark = "Items.FormalPants_01_old_01" + doublequote;
  812. std::string ofdarkside = power + ofdark;
  813. std::string powerof = ofdarkside + ", 1)";
  814. char* commandline = new char[powerof.length() + 1];
  815. strcpy(commandline, powerof.c_str());
  816. Scripting::Get().ExecuteLua(commandline);
  817. std::memset(commandline, 0, sizeof(commandline));
  818. }
  819. if (ImGui::Button("AddToInventory")) {
  820. std::string doublequote = "\"";
  821. std::string power = "Game.AddToInventory(" + doublequote;
  822. std::string ofdark = "Items.FormalPants_01_basic_03" + doublequote;
  823. std::string ofdarkside = power + ofdark;
  824. std::string powerof = ofdarkside + ", 1)";
  825. char* commandline = new char[powerof.length() + 1];
  826. strcpy(commandline, powerof.c_str());
  827. Scripting::Get().ExecuteLua(commandline);
  828. std::memset(commandline, 0, sizeof(commandline));
  829. }
  830. if (ImGui::Button("FormalPants_01_basic_02")) {
  831. std::string doublequote = "\"";
  832. std::string power = "Game.AddToInventory(" + doublequote;
  833. std::string ofdark = "Items.FormalPants_01_basic_02" + doublequote;
  834. std::string ofdarkside = power + ofdark;
  835. std::string powerof = ofdarkside + ", 1)";
  836. char* commandline = new char[powerof.length() + 1];
  837. strcpy(commandline, powerof.c_str());
  838. Scripting::Get().ExecuteLua(commandline);
  839. std::memset(commandline, 0, sizeof(commandline));
  840. }
  841. if (ImGui::Button("FormalJacket_05_rich_03")) {
  842. std::string doublequote = "\"";
  843. std::string power = "Game.AddToInventory(" + doublequote;
  844. std::string ofdark = "Items.FormalJacket_05_rich_03" + doublequote;
  845. std::string ofdarkside = power + ofdark;
  846. std::string powerof = ofdarkside + ", 1)";
  847. char* commandline = new char[powerof.length() + 1];
  848. strcpy(commandline, powerof.c_str());
  849. Scripting::Get().ExecuteLua(commandline);
  850. std::memset(commandline, 0, sizeof(commandline));
  851. }
  852. if (ImGui::Button("FormalJacket_05_rich_02")) {
  853. std::string doublequote = "\"";
  854. std::string power = "Game.AddToInventory(" + doublequote;
  855. std::string ofdark = "Items.FormalJacket_05_rich_02" + doublequote;
  856. std::string ofdarkside = power + ofdark;
  857. std::string powerof = ofdarkside + ", 1)";
  858. char* commandline = new char[powerof.length() + 1];
  859. strcpy(commandline, powerof.c_str());
  860. Scripting::Get().ExecuteLua(commandline);
  861. std::memset(commandline, 0, sizeof(commandline));
  862. }
  863. if (ImGui::Button("FormalJacket_05_rich_01")) {
  864. std::string doublequote = "\"";
  865. std::string power = "Game.AddToInventory(" + doublequote;
  866. std::string ofdark = "Items.FormalJacket_05_rich_01" + doublequote;
  867. std::string ofdarkside = power + ofdark;
  868. std::string powerof = ofdarkside + ", 1)";
  869. char* commandline = new char[powerof.length() + 1];
  870. strcpy(commandline, powerof.c_str());
  871. Scripting::Get().ExecuteLua(commandline);
  872. std::memset(commandline, 0, sizeof(commandline));
  873. }
  874. if (ImGui::Button("FormalJacket_05_basic_03")) {
  875. std::string doublequote = "\"";
  876. std::string power = "Game.AddToInventory(" + doublequote;
  877. std::string ofdark = "Items.FormalJacket_05_basic_03" + doublequote;
  878. std::string ofdarkside = power + ofdark;
  879. std::string powerof = ofdarkside + ", 1)";
  880. char* commandline = new char[powerof.length() + 1];
  881. strcpy(commandline, powerof.c_str());
  882. Scripting::Get().ExecuteLua(commandline);
  883. std::memset(commandline, 0, sizeof(commandline));
  884. }
  885. if (ImGui::Button("FormalJacket_05_basic_02")) {
  886. std::string doublequote = "\"";
  887. std::string power = "Game.AddToInventory(" + doublequote;
  888. std::string ofdark = "Items.FormalJacket_05_basic_02" + doublequote;
  889. std::string ofdarkside = power + ofdark;
  890. std::string powerof = ofdarkside + ", 1)";
  891. char* commandline = new char[powerof.length() + 1];
  892. strcpy(commandline, powerof.c_str());
  893. Scripting::Get().ExecuteLua(commandline);
  894. std::memset(commandline, 0, sizeof(commandline));
  895. }
  896. if (ImGui::Button("FormalJacket_05_basic_01")) {
  897. std::string doublequote = "\"";
  898. std::string power = "Game.AddToInventory(" + doublequote;
  899. std::string ofdark = "Items.FormalJacket_05_basic_01" + doublequote;
  900. std::string ofdarkside = power + ofdark;
  901. std::string powerof = ofdarkside + ", 1)";
  902. char* commandline = new char[powerof.length() + 1];
  903. strcpy(commandline, powerof.c_str());
  904. Scripting::Get().ExecuteLua(commandline);
  905. std::memset(commandline, 0, sizeof(commandline));
  906. }
  907. if (ImGui::Button("FormalJacket_04_rich_03")) {
  908. std::string doublequote = "\"";
  909. std::string power = "Game.AddToInventory(" + doublequote;
  910. std::string ofdark = "Items.FormalJacket_04_rich_03" + doublequote;
  911. std::string ofdarkside = power + ofdark;
  912. std::string powerof = ofdarkside + ", 1)";
  913. char* commandline = new char[powerof.length() + 1];
  914. strcpy(commandline, powerof.c_str());
  915. Scripting::Get().ExecuteLua(commandline);
  916. std::memset(commandline, 0, sizeof(commandline));
  917. }
  918. if (ImGui::Button("FormalJacket_04_rich_02")) {
  919. std::string doublequote = "\"";
  920. std::string power = "Game.AddToInventory(" + doublequote;
  921. std::string ofdark = "Items.FormalJacket_04_rich_02" + doublequote;
  922. std::string ofdarkside = power + ofdark;
  923. std::string powerof = ofdarkside + ", 1)";
  924. char* commandline = new char[powerof.length() + 1];
  925. strcpy(commandline, powerof.c_str());
  926. Scripting::Get().ExecuteLua(commandline);
  927. std::memset(commandline, 0, sizeof(commandline));
  928. }
  929. if (ImGui::Button("FormalJacket_04_rich_01")) {
  930. std::string doublequote = "\"";
  931. std::string power = "Game.AddToInventory(" + doublequote;
  932. std::string ofdark = "Items.FormalJacket_04_rich_01" + doublequote;
  933. std::string ofdarkside = power + ofdark;
  934. std::string powerof = ofdarkside + ", 1)";
  935. char* commandline = new char[powerof.length() + 1];
  936. strcpy(commandline, powerof.c_str());
  937. Scripting::Get().ExecuteLua(commandline);
  938. std::memset(commandline, 0, sizeof(commandline));
  939. }
  940. if (ImGui::Button("FormalJacket_04_basic_03")) {
  941. std::string doublequote = "\"";
  942. std::string power = "Game.AddToInventory(" + doublequote;
  943. std::string ofdark = "Items.FormalJacket_04_basic_03" + doublequote;
  944. std::string ofdarkside = power + ofdark;
  945. std::string powerof = ofdarkside + ", 1)";
  946. char* commandline = new char[powerof.length() + 1];
  947. strcpy(commandline, powerof.c_str());
  948. Scripting::Get().ExecuteLua(commandline);
  949. std::memset(commandline, 0, sizeof(commandline));
  950. }
  951. if (ImGui::Button("FormalJacket_04_basic_02")) {
  952. std::string doublequote = "\"";
  953. std::string power = "Game.AddToInventory(" + doublequote;
  954. std::string ofdark = "Items.FormalJacket_04_basic_02" + doublequote;
  955. std::string ofdarkside = power + ofdark;
  956. std::string powerof = ofdarkside + ", 1)";
  957. char* commandline = new char[powerof.length() + 1];
  958. strcpy(commandline, powerof.c_str());
  959. Scripting::Get().ExecuteLua(commandline);
  960. std::memset(commandline, 0, sizeof(commandline));
  961. }
  962. if (ImGui::Button("FormalJacket_04_basic_01")) {
  963. std::string doublequote = "\"";
  964. std::string power = "Game.AddToInventory(" + doublequote;
  965. std::string ofdark = "Items.FormalJacket_04_basic_01" + doublequote;
  966. std::string ofdarkside = power + ofdark;
  967. std::string powerof = ofdarkside + ", 1)";
  968. char* commandline = new char[powerof.length() + 1];
  969. strcpy(commandline, powerof.c_str());
  970. Scripting::Get().ExecuteLua(commandline);
  971. std::memset(commandline, 0, sizeof(commandline));
  972. }
  973. if (ImGui::Button("FormalJacket_03_rich_03")) {
  974. std::string doublequote = "\"";
  975. std::string power = "Game.AddToInventory(" + doublequote;
  976. std::string ofdark = "Items.FormalJacket_03_rich_03" + doublequote;
  977. std::string ofdarkside = power + ofdark;
  978. std::string powerof = ofdarkside + ", 1)";
  979. char* commandline = new char[powerof.length() + 1];
  980. strcpy(commandline, powerof.c_str());
  981. Scripting::Get().ExecuteLua(commandline);
  982. std::memset(commandline, 0, sizeof(commandline));
  983. }
  984. if (ImGui::Button("FormalJacket_03_rich_02")) {
  985. std::string doublequote = "\"";
  986. std::string power = "Game.AddToInventory(" + doublequote;
  987. std::string ofdark = "Items.FormalJacket_03_rich_02" + doublequote;
  988. std::string ofdarkside = power + ofdark;
  989. std::string powerof = ofdarkside + ", 1)";
  990. char* commandline = new char[powerof.length() + 1];
  991. strcpy(commandline, powerof.c_str());
  992. Scripting::Get().ExecuteLua(commandline);
  993. std::memset(commandline, 0, sizeof(commandline));
  994. }
  995. if (ImGui::Button("FormalJacket_03_rich_01")) {
  996. std::string doublequote = "\"";
  997. std::string power = "Game.AddToInventory(" + doublequote;
  998. std::string ofdark = "Items.FormalJacket_03_rich_01" + doublequote;
  999. std::string ofdarkside = power + ofdark;
  1000. std::string powerof = ofdarkside + ", 1)";
  1001. char* commandline = new char[powerof.length() + 1];
  1002. strcpy(commandline, powerof.c_str());
  1003. Scripting::Get().ExecuteLua(commandline);
  1004. std::memset(commandline, 0, sizeof(commandline));
  1005. }
  1006. if (ImGui::Button("FormalJacket_03_basic_03")) {
  1007. std::string doublequote = "\"";
  1008. std::string power = "Game.AddToInventory(" + doublequote;
  1009. std::string ofdark = "Items.FormalJacket_03_basic_03" + doublequote;
  1010. std::string ofdarkside = power + ofdark;
  1011. std::string powerof = ofdarkside + ", 1)";
  1012. char* commandline = new char[powerof.length() + 1];
  1013. strcpy(commandline, powerof.c_str());
  1014. Scripting::Get().ExecuteLua(commandline);
  1015. std::memset(commandline, 0, sizeof(commandline));
  1016. }
  1017. if (ImGui::Button("FormalJacket_03_basic_02")) {
  1018. std::string doublequote = "\"";
  1019. std::string power = "Game.AddToInventory(" + doublequote;
  1020. std::string ofdark = "Items.FormalJacket_03_basic_02" + doublequote;
  1021. std::string ofdarkside = power + ofdark;
  1022. std::string powerof = ofdarkside + ", 1)";
  1023. char* commandline = new char[powerof.length() + 1];
  1024. strcpy(commandline, powerof.c_str());
  1025. Scripting::Get().ExecuteLua(commandline);
  1026. std::memset(commandline, 0, sizeof(commandline));
  1027. }
  1028. if (ImGui::Button("FormalJacket_03_basic_01")) {
  1029. std::string doublequote = "\"";
  1030. std::string power = "Game.AddToInventory(" + doublequote;
  1031. std::string ofdark = "Items.FormalJacket_03_basic_01" + doublequote;
  1032. std::string ofdarkside = power + ofdark;
  1033. std::string powerof = ofdarkside + ", 1)";
  1034. char* commandline = new char[powerof.length() + 1];
  1035. strcpy(commandline, powerof.c_str());
  1036. Scripting::Get().ExecuteLua(commandline);
  1037. std::memset(commandline, 0, sizeof(commandline));
  1038. }
  1039. if (ImGui::Button("FormalJacket_02_rich_03")) {
  1040. std::string doublequote = "\"";
  1041. std::string power = "Game.AddToInventory(" + doublequote;
  1042. std::string ofdark = "Items.FormalJacket_02_rich_03" + doublequote;
  1043. std::string ofdarkside = power + ofdark;
  1044. std::string powerof = ofdarkside + ", 1)";
  1045. char* commandline = new char[powerof.length() + 1];
  1046. strcpy(commandline, powerof.c_str());
  1047. Scripting::Get().ExecuteLua(commandline);
  1048. std::memset(commandline, 0, sizeof(commandline));
  1049. }
  1050. if (ImGui::Button("FormalJacket_02_rich_02")) {
  1051. std::string doublequote = "\"";
  1052. std::string power = "Game.AddToInventory(" + doublequote;
  1053. std::string ofdark = "Items.FormalJacket_02_rich_02" + doublequote;
  1054. std::string ofdarkside = power + ofdark;
  1055. std::string powerof = ofdarkside + ", 1)";
  1056. char* commandline = new char[powerof.length() + 1];
  1057. strcpy(commandline, powerof.c_str());
  1058. Scripting::Get().ExecuteLua(commandline);
  1059. std::memset(commandline, 0, sizeof(commandline));
  1060. }
  1061. if (ImGui::Button("FormalJacket_02_rich_01")) {
  1062. std::string doublequote = "\"";
  1063. std::string power = "Game.AddToInventory(" + doublequote;
  1064. std::string ofdark = "Items.FormalJacket_02_rich_01" + doublequote;
  1065. std::string ofdarkside = power + ofdark;
  1066. std::string powerof = ofdarkside + ", 1)";
  1067. char* commandline = new char[powerof.length() + 1];
  1068. strcpy(commandline, powerof.c_str());
  1069. Scripting::Get().ExecuteLua(commandline);
  1070. std::memset(commandline, 0, sizeof(commandline));
  1071. }
  1072. if (ImGui::Button("FormalJacket_02_basic_03")) {
  1073. std::string doublequote = "\"";
  1074. std::string power = "Game.AddToInventory(" + doublequote;
  1075. std::string ofdark = "Items.FormalJacket_02_basic_03" + doublequote;
  1076. std::string ofdarkside = power + ofdark;
  1077. std::string powerof = ofdarkside + ", 1)";
  1078. char* commandline = new char[powerof.length() + 1];
  1079. strcpy(commandline, powerof.c_str());
  1080. Scripting::Get().ExecuteLua(commandline);
  1081. std::memset(commandline, 0, sizeof(commandline));
  1082. }
  1083. if (ImGui::Button("FormalJacket_02_basic_02")) {
  1084. std::string doublequote = "\"";
  1085. std::string power = "Game.AddToInventory(" + doublequote;
  1086. std::string ofdark = "Items.FormalJacket_02_basic_02" + doublequote;
  1087. std::string ofdarkside = power + ofdark;
  1088. std::string powerof = ofdarkside + ", 1)";
  1089. char* commandline = new char[powerof.length() + 1];
  1090. strcpy(commandline, powerof.c_str());
  1091. Scripting::Get().ExecuteLua(commandline);
  1092. std::memset(commandline, 0, sizeof(commandline));
  1093. }
  1094. if (ImGui::Button("FormalJacket_02_basic_01")) {
  1095. std::string doublequote = "\"";
  1096. std::string power = "Game.AddToInventory(" + doublequote;
  1097. std::string ofdark = "Items.FormalJacket_02_basic_01" + doublequote;
  1098. std::string ofdarkside = power + ofdark;
  1099. std::string powerof = ofdarkside + ", 1)";
  1100. char* commandline = new char[powerof.length() + 1];
  1101. strcpy(commandline, powerof.c_str());
  1102. Scripting::Get().ExecuteLua(commandline);
  1103. std::memset(commandline, 0, sizeof(commandline));
  1104. }
  1105. if (ImGui::Button("FormalJacket_01_rich_02")) {
  1106. std::string doublequote = "\"";
  1107. std::string power = "Game.AddToInventory(" + doublequote;
  1108. std::string ofdark = "Items.FormalJacket_01_rich_02" + doublequote;
  1109. std::string ofdarkside = power + ofdark;
  1110. std::string powerof = ofdarkside + ", 1)";
  1111. char* commandline = new char[powerof.length() + 1];
  1112. strcpy(commandline, powerof.c_str());
  1113. Scripting::Get().ExecuteLua(commandline);
  1114. std::memset(commandline, 0, sizeof(commandline));
  1115. }
  1116. if (ImGui::Button("FormalJacket_01_old_02")) {
  1117. std::string doublequote = "\"";
  1118. std::string power = "Game.AddToInventory(" + doublequote;
  1119. std::string ofdark = "Items.FormalJacket_01_old_02" + doublequote;
  1120. std::string ofdarkside = power + ofdark;
  1121. std::string powerof = ofdarkside + ", 1)";
  1122. char* commandline = new char[powerof.length() + 1];
  1123. strcpy(commandline, powerof.c_str());
  1124. Scripting::Get().ExecuteLua(commandline);
  1125. std::memset(commandline, 0, sizeof(commandline));
  1126. }
  1127. if (ImGui::Button("FormalJacket_01_rich_01")) {
  1128. std::string doublequote = "\"";
  1129. std::string power = "Game.AddToInventory(" + doublequote;
  1130. std::string ofdark = "Items.FormalJacket_01_rich_01" + doublequote;
  1131. std::string ofdarkside = power + ofdark;
  1132. std::string powerof = ofdarkside + ", 1)";
  1133. char* commandline = new char[powerof.length() + 1];
  1134. strcpy(commandline, powerof.c_str());
  1135. Scripting::Get().ExecuteLua(commandline);
  1136. std::memset(commandline, 0, sizeof(commandline));
  1137. }
  1138. if (ImGui::Button("FormalJacket_01_old_02")) {
  1139. std::string doublequote = "\"";
  1140. std::string power = "Game.AddToInventory(" + doublequote;
  1141. std::string ofdark = "Items.FormalJacket_01_old_02" + doublequote;
  1142. std::string ofdarkside = power + ofdark;
  1143. std::string powerof = ofdarkside + ", 1)";
  1144. char* commandline = new char[powerof.length() + 1];
  1145. strcpy(commandline, powerof.c_str());
  1146. Scripting::Get().ExecuteLua(commandline);
  1147. std::memset(commandline, 0, sizeof(commandline));
  1148. }
  1149. if (ImGui::Button("FormalJacket_01_old_01")) {
  1150. std::string doublequote = "\"";
  1151. std::string power = "Game.AddToInventory(" + doublequote;
  1152. std::string ofdark = "Items.FormalJacket_01_old_01" + doublequote;
  1153. std::string ofdarkside = power + ofdark;
  1154. std::string powerof = ofdarkside + ", 1)";
  1155. char* commandline = new char[powerof.length() + 1];
  1156. strcpy(commandline, powerof.c_str());
  1157. Scripting::Get().ExecuteLua(commandline);
  1158. std::memset(commandline, 0, sizeof(commandline));
  1159. }
  1160. if (ImGui::Button("FormalJacket_01_basic_02")) {
  1161. std::string doublequote = "\"";
  1162. std::string power = "Game.AddToInventory(" + doublequote;
  1163. std::string ofdark = "Items.FormalJacket_01_basic_02" + doublequote;
  1164. std::string ofdarkside = power + ofdark;
  1165. std::string powerof = ofdarkside + ", 1)";
  1166. char* commandline = new char[powerof.length() + 1];
  1167. strcpy(commandline, powerof.c_str());
  1168. Scripting::Get().ExecuteLua(commandline);
  1169. std::memset(commandline, 0, sizeof(commandline));
  1170. }
  1171. if (ImGui::Button("FormalJacket_01_basic_01")) {
  1172. std::string doublequote = "\"";
  1173. std::string power = "Game.AddToInventory(" + doublequote;
  1174. std::string ofdark = "Items.FormalJacket_01_basic_01" + doublequote;
  1175. std::string ofdarkside = power + ofdark;
  1176. std::string powerof = ofdarkside + ", 1)";
  1177. char* commandline = new char[powerof.length() + 1];
  1178. strcpy(commandline, powerof.c_str());
  1179. Scripting::Get().ExecuteLua(commandline);
  1180. std::memset(commandline, 0, sizeof(commandline));
  1181. }
  1182. if (ImGui::Button("Dress_02_rich_03")) {
  1183. std::string doublequote = "\"";
  1184. std::string power = "Game.AddToInventory(" + doublequote;
  1185. std::string ofdark = "Items.Dress_02_rich_03" + doublequote;
  1186. std::string ofdarkside = power + ofdark;
  1187. std::string powerof = ofdarkside + ", 1)";
  1188. char* commandline = new char[powerof.length() + 1];
  1189. strcpy(commandline, powerof.c_str());
  1190. Scripting::Get().ExecuteLua(commandline);
  1191. std::memset(commandline, 0, sizeof(commandline));
  1192. }
  1193. if (ImGui::Button("Dress_02_rich_02")) {
  1194. std::string doublequote = "\"";
  1195. std::string power = "Game.AddToInventory(" + doublequote;
  1196. std::string ofdark = "Items.Dress_02_rich_02" + doublequote;
  1197. std::string ofdarkside = power + ofdark;
  1198. std::string powerof = ofdarkside + ", 1)";
  1199. char* commandline = new char[powerof.length() + 1];
  1200. strcpy(commandline, powerof.c_str());
  1201. Scripting::Get().ExecuteLua(commandline);
  1202. std::memset(commandline, 0, sizeof(commandline));
  1203. }
  1204. if (ImGui::Button("Dress_02_rich_01")) {
  1205. std::string doublequote = "\"";
  1206. std::string power = "Game.AddToInventory(" + doublequote;
  1207. std::string ofdark = "Items.Dress_02_rich_01" + doublequote;
  1208. std::string ofdarkside = power + ofdark;
  1209. std::string powerof = ofdarkside + ", 1)";
  1210. char* commandline = new char[powerof.length() + 1];
  1211. strcpy(commandline, powerof.c_str());
  1212. Scripting::Get().ExecuteLua(commandline);
  1213. std::memset(commandline, 0, sizeof(commandline));
  1214. }
  1215. if (ImGui::Button("Dress_02_basic_03")) {
  1216. std::string doublequote = "\"";
  1217. std::string power = "Game.AddToInventory(" + doublequote;
  1218. std::string ofdark = "Items.Dress_02_basic_03" + doublequote;
  1219. std::string ofdarkside = power + ofdark;
  1220. std::string powerof = ofdarkside + ", 1)";
  1221. char* commandline = new char[powerof.length() + 1];
  1222. strcpy(commandline, powerof.c_str());
  1223. Scripting::Get().ExecuteLua(commandline);
  1224. std::memset(commandline, 0, sizeof(commandline));
  1225. }
  1226. if (ImGui::Button("Dress_02_basic_02")) {
  1227. std::string doublequote = "\"";
  1228. std::string power = "Game.AddToInventory(" + doublequote;
  1229. std::string ofdark = "Items.Dress_02_basic_02" + doublequote;
  1230. std::string ofdarkside = power + ofdark;
  1231. std::string powerof = ofdarkside + ", 1)";
  1232. char* commandline = new char[powerof.length() + 1];
  1233. strcpy(commandline, powerof.c_str());
  1234. Scripting::Get().ExecuteLua(commandline);
  1235. std::memset(commandline, 0, sizeof(commandline));
  1236. }
  1237. if (ImGui::Button("Dress_02_basic_01")) {
  1238. std::string doublequote = "\"";
  1239. std::string power = "Game.AddToInventory(" + doublequote;
  1240. std::string ofdark = "Items.Dress_02_basic_01" + doublequote;
  1241. std::string ofdarkside = power + ofdark;
  1242. std::string powerof = ofdarkside + ", 1)";
  1243. char* commandline = new char[powerof.length() + 1];
  1244. strcpy(commandline, powerof.c_str());
  1245. Scripting::Get().ExecuteLua(commandline);
  1246. std::memset(commandline, 0, sizeof(commandline));
  1247. }
  1248. if (ImGui::Button("Dress_01_rich_03")) {
  1249. std::string doublequote = "\"";
  1250. std::string power = "Game.AddToInventory(" + doublequote;
  1251. std::string ofdark = "Items.Dress_01_rich_03" + doublequote;
  1252. std::string ofdarkside = power + ofdark;
  1253. std::string powerof = ofdarkside + ", 1)";
  1254. char* commandline = new char[powerof.length() + 1];
  1255. strcpy(commandline, powerof.c_str());
  1256. Scripting::Get().ExecuteLua(commandline);
  1257. std::memset(commandline, 0, sizeof(commandline));
  1258. }
  1259. if (ImGui::Button("Dress_01_rich_02")) {
  1260. std::string doublequote = "\"";
  1261. std::string power = "Game.AddToInventory(" + doublequote;
  1262. std::string ofdark = "Items.Dress_01_rich_02" + doublequote;
  1263. std::string ofdarkside = power + ofdark;
  1264. std::string powerof = ofdarkside + ", 1)";
  1265. char* commandline = new char[powerof.length() + 1];
  1266. strcpy(commandline, powerof.c_str());
  1267. Scripting::Get().ExecuteLua(commandline);
  1268. std::memset(commandline, 0, sizeof(commandline));
  1269. }
  1270. if (ImGui::Button("Dress_01_rich_01")) {
  1271. std::string doublequote = "\"";
  1272. std::string power = "Game.AddToInventory(" + doublequote;
  1273. std::string ofdark = "Items.Dress_01_rich_01" + doublequote;
  1274. std::string ofdarkside = power + ofdark;
  1275. std::string powerof = ofdarkside + ", 1)";
  1276. char* commandline = new char[powerof.length() + 1];
  1277. strcpy(commandline, powerof.c_str());
  1278. Scripting::Get().ExecuteLua(commandline);
  1279. std::memset(commandline, 0, sizeof(commandline));
  1280. }
  1281. if (ImGui::Button("Dress_01_basic_03")) {
  1282. std::string doublequote = "\"";
  1283. std::string power = "Game.AddToInventory(" + doublequote;
  1284. std::string ofdark = "Items.Dress_01_basic_03" + doublequote;
  1285. std::string ofdarkside = power + ofdark;
  1286. std::string powerof = ofdarkside + ", 1)";
  1287. char* commandline = new char[powerof.length() + 1];
  1288. strcpy(commandline, powerof.c_str());
  1289. Scripting::Get().ExecuteLua(commandline);
  1290. std::memset(commandline, 0, sizeof(commandline));
  1291. }
  1292. if (ImGui::Button("Dress_01_basic_02")) {
  1293. std::string doublequote = "\"";
  1294. std::string power = "Game.AddToInventory(" + doublequote;
  1295. std::string ofdark = "Items.Dress_01_basic_02" + doublequote;
  1296. std::string ofdarkside = power + ofdark;
  1297. std::string powerof = ofdarkside + ", 1)";
  1298. char* commandline = new char[powerof.length() + 1];
  1299. strcpy(commandline, powerof.c_str());
  1300. Scripting::Get().ExecuteLua(commandline);
  1301. std::memset(commandline, 0, sizeof(commandline));
  1302. }
  1303. if (ImGui::Button("Dress_01_basic_01")) {
  1304. std::string doublequote = "\"";
  1305. std::string power = "Game.AddToInventory(" + doublequote;
  1306. std::string ofdark = "Items.Dress_01_basic_01" + doublequote;
  1307. std::string ofdarkside = power + ofdark;
  1308. std::string powerof = ofdarkside + ", 1)";
  1309. char* commandline = new char[powerof.length() + 1];
  1310. strcpy(commandline, powerof.c_str());
  1311. Scripting::Get().ExecuteLua(commandline);
  1312. std::memset(commandline, 0, sizeof(commandline));
  1313. }
  1314. if (ImGui::Button("Coat_04_rich_02")) {
  1315. std::string doublequote = "\"";
  1316. std::string power = "Game.AddToInventory(" + doublequote;
  1317. std::string ofdark = "Items.Coat_04_rich_02" + doublequote;
  1318. std::string ofdarkside = power + ofdark;
  1319. std::string powerof = ofdarkside + ", 1)";
  1320. char* commandline = new char[powerof.length() + 1];
  1321. strcpy(commandline, powerof.c_str());
  1322. Scripting::Get().ExecuteLua(commandline);
  1323. std::memset(commandline, 0, sizeof(commandline));
  1324. }
  1325. if (ImGui::Button("Coat_04_rich_01")) {
  1326. std::string doublequote = "\"";
  1327. std::string power = "Game.AddToInventory(" + doublequote;
  1328. std::string ofdark = "Items.Coat_04_rich_01" + doublequote;
  1329. std::string ofdarkside = power + ofdark;
  1330. std::string powerof = ofdarkside + ", 1)";
  1331. char* commandline = new char[powerof.length() + 1];
  1332. strcpy(commandline, powerof.c_str());
  1333. Scripting::Get().ExecuteLua(commandline);
  1334. std::memset(commandline, 0, sizeof(commandline));
  1335. }
  1336. if (ImGui::Button("Coat_04_old_02")) {
  1337. std::string doublequote = "\"";
  1338. std::string power = "Game.AddToInventory(" + doublequote;
  1339. std::string ofdark = "Items.Coat_04_old_02" + doublequote;
  1340. std::string ofdarkside = power + ofdark;
  1341. std::string powerof = ofdarkside + ", 1)";
  1342. char* commandline = new char[powerof.length() + 1];
  1343. strcpy(commandline, powerof.c_str());
  1344. Scripting::Get().ExecuteLua(commandline);
  1345. std::memset(commandline, 0, sizeof(commandline));
  1346. }
  1347. if (ImGui::Button("Coat_04_old_01")) {
  1348. std::string doublequote = "\"";
  1349. std::string power = "Game.AddToInventory(" + doublequote;
  1350. std::string ofdark = "Items.Coat_04_old_01" + doublequote;
  1351. std::string ofdarkside = power + ofdark;
  1352. std::string powerof = ofdarkside + ", 1)";
  1353. char* commandline = new char[powerof.length() + 1];
  1354. strcpy(commandline, powerof.c_str());
  1355. Scripting::Get().ExecuteLua(commandline);
  1356. std::memset(commandline, 0, sizeof(commandline));
  1357. }
  1358. if (ImGui::Button("Coat_04_basic_03")) {
  1359. std::string doublequote = "\"";
  1360. std::string power = "Game.AddToInventory(" + doublequote;
  1361. std::string ofdark = "Items.Coat_04_basic_03" + doublequote;
  1362. std::string ofdarkside = power + ofdark;
  1363. std::string powerof = ofdarkside + ", 1)";
  1364. char* commandline = new char[powerof.length() + 1];
  1365. strcpy(commandline, powerof.c_str());
  1366. Scripting::Get().ExecuteLua(commandline);
  1367. std::memset(commandline, 0, sizeof(commandline));
  1368. }
  1369. if (ImGui::Button("Coat_04_basic_02")) {
  1370. std::string doublequote = "\"";
  1371. std::string power = "Game.AddToInventory(" + doublequote;
  1372. std::string ofdark = "Items.Coat_04_basic_02" + doublequote;
  1373. std::string ofdarkside = power + ofdark;
  1374. std::string powerof = ofdarkside + ", 1)";
  1375. char* commandline = new char[powerof.length() + 1];
  1376. strcpy(commandline, powerof.c_str());
  1377. Scripting::Get().ExecuteLua(commandline);
  1378. std::memset(commandline, 0, sizeof(commandline));
  1379. }
  1380. if (ImGui::Button("Coat_04_basic_01")) {
  1381. std::string doublequote = "\"";
  1382. std::string power = "Game.AddToInventory(" + doublequote;
  1383. std::string ofdark = "Items.Coat_04_basic_01" + doublequote;
  1384. std::string ofdarkside = power + ofdark;
  1385. std::string powerof = ofdarkside + ", 1)";
  1386. char* commandline = new char[powerof.length() + 1];
  1387. strcpy(commandline, powerof.c_str());
  1388. Scripting::Get().ExecuteLua(commandline);
  1389. std::memset(commandline, 0, sizeof(commandline));
  1390. }
  1391. if (ImGui::Button("Coat_03_rich_02")) {
  1392. std::string doublequote = "\"";
  1393. std::string power = "Game.AddToInventory(" + doublequote;
  1394. std::string ofdark = "Items.Coat_03_rich_02" + doublequote;
  1395. std::string ofdarkside = power + ofdark;
  1396. std::string powerof = ofdarkside + ", 1)";
  1397. char* commandline = new char[powerof.length() + 1];
  1398. strcpy(commandline, powerof.c_str());
  1399. Scripting::Get().ExecuteLua(commandline);
  1400. std::memset(commandline, 0, sizeof(commandline));
  1401. }
  1402. if (ImGui::Button("Coat_03_rich_01")) {
  1403. std::string doublequote = "\"";
  1404. std::string power = "Game.AddToInventory(" + doublequote;
  1405. std::string ofdark = "Items.Coat_03_rich_01" + doublequote;
  1406. std::string ofdarkside = power + ofdark;
  1407. std::string powerof = ofdarkside + ", 1)";
  1408. char* commandline = new char[powerof.length() + 1];
  1409. strcpy(commandline, powerof.c_str());
  1410. Scripting::Get().ExecuteLua(commandline);
  1411. std::memset(commandline, 0, sizeof(commandline));
  1412. }
  1413. if (ImGui::Button("Coat_03_old_03")) {
  1414. std::string doublequote = "\"";
  1415. std::string power = "Game.AddToInventory(" + doublequote;
  1416. std::string ofdark = "Items.Coat_03_old_03" + doublequote;
  1417. std::string ofdarkside = power + ofdark;
  1418. std::string powerof = ofdarkside + ", 1)";
  1419. char* commandline = new char[powerof.length() + 1];
  1420. strcpy(commandline, powerof.c_str());
  1421. Scripting::Get().ExecuteLua(commandline);
  1422. std::memset(commandline, 0, sizeof(commandline));
  1423. }
  1424. if (ImGui::Button("Coat_03_old_02")) {
  1425. std::string doublequote = "\"";
  1426. std::string power = "Game.AddToInventory(" + doublequote;
  1427. std::string ofdark = "Items.Coat_03_old_02" + doublequote;
  1428. std::string ofdarkside = power + ofdark;
  1429. std::string powerof = ofdarkside + ", 1)";
  1430. char* commandline = new char[powerof.length() + 1];
  1431. strcpy(commandline, powerof.c_str());
  1432. Scripting::Get().ExecuteLua(commandline);
  1433. std::memset(commandline, 0, sizeof(commandline));
  1434. }
  1435. if (ImGui::Button("Coat_03_old_01")) {
  1436. std::string doublequote = "\"";
  1437. std::string power = "Game.AddToInventory(" + doublequote;
  1438. std::string ofdark = "Items.Coat_03_old_01" + doublequote;
  1439. std::string ofdarkside = power + ofdark;
  1440. std::string powerof = ofdarkside + ", 1)";
  1441. char* commandline = new char[powerof.length() + 1];
  1442. strcpy(commandline, powerof.c_str());
  1443. Scripting::Get().ExecuteLua(commandline);
  1444. std::memset(commandline, 0, sizeof(commandline));
  1445. }
  1446. if (ImGui::Button("Coat_03_basic_02")) {
  1447. std::string doublequote = "\"";
  1448. std::string power = "Game.AddToInventory(" + doublequote;
  1449. std::string ofdark = "Items.Coat_03_basic_02" + doublequote;
  1450. std::string ofdarkside = power + ofdark;
  1451. std::string powerof = ofdarkside + ", 1)";
  1452. char* commandline = new char[powerof.length() + 1];
  1453. strcpy(commandline, powerof.c_str());
  1454. Scripting::Get().ExecuteLua(commandline);
  1455. std::memset(commandline, 0, sizeof(commandline));
  1456. }
  1457. if (ImGui::Button("Coat_03_basic_01")) {
  1458. std::string doublequote = "\"";
  1459. std::string power = "Game.AddToInventory(" + doublequote;
  1460. std::string ofdark = "Items.Coat_03_basic_01" + doublequote;
  1461. std::string ofdarkside = power + ofdark;
  1462. std::string powerof = ofdarkside + ", 1)";
  1463. char* commandline = new char[powerof.length() + 1];
  1464. strcpy(commandline, powerof.c_str());
  1465. Scripting::Get().ExecuteLua(commandline);
  1466. std::memset(commandline, 0, sizeof(commandline));
  1467. }
  1468. if (ImGui::Button("Coat_02_old_04")) {
  1469. std::string doublequote = "\"";
  1470. std::string power = "Game.AddToInventory(" + doublequote;
  1471. std::string ofdark = "Items.Coat_02_old_04" + doublequote;
  1472. std::string ofdarkside = power + ofdark;
  1473. std::string powerof = ofdarkside + ", 1)";
  1474. char* commandline = new char[powerof.length() + 1];
  1475. strcpy(commandline, powerof.c_str());
  1476. Scripting::Get().ExecuteLua(commandline);
  1477. std::memset(commandline, 0, sizeof(commandline));
  1478. }
  1479. if (ImGui::Button("Coat_02_old_03")) {
  1480. std::string doublequote = "\"";
  1481. std::string power = "Game.AddToInventory(" + doublequote;
  1482. std::string ofdark = "Items.Coat_02_old_03" + doublequote;
  1483. std::string ofdarkside = power + ofdark;
  1484. std::string powerof = ofdarkside + ", 1)";
  1485. char* commandline = new char[powerof.length() + 1];
  1486. strcpy(commandline, powerof.c_str());
  1487. Scripting::Get().ExecuteLua(commandline);
  1488. std::memset(commandline, 0, sizeof(commandline));
  1489. }
  1490. if (ImGui::Button("Coat_02_old_02")) {
  1491. std::string doublequote = "\"";
  1492. std::string power = "Game.AddToInventory(" + doublequote;
  1493. std::string ofdark = "Items.Coat_02_old_02" + doublequote;
  1494. std::string ofdarkside = power + ofdark;
  1495. std::string powerof = ofdarkside + ", 1)";
  1496. char* commandline = new char[powerof.length() + 1];
  1497. strcpy(commandline, powerof.c_str());
  1498. Scripting::Get().ExecuteLua(commandline);
  1499. std::memset(commandline, 0, sizeof(commandline));
  1500. }
  1501. if (ImGui::Button("Coat_02_old_01")) {
  1502. std::string doublequote = "\"";
  1503. std::string power = "Game.AddToInventory(" + doublequote;
  1504. std::string ofdark = "Items.Coat_02_old_01" + doublequote;
  1505. std::string ofdarkside = power + ofdark;
  1506. std::string powerof = ofdarkside + ", 1)";
  1507. char* commandline = new char[powerof.length() + 1];
  1508. strcpy(commandline, powerof.c_str());
  1509. Scripting::Get().ExecuteLua(commandline);
  1510. std::memset(commandline, 0, sizeof(commandline));
  1511. }
  1512. if (ImGui::Button("Coat_02_basic_02")) {
  1513. std::string doublequote = "\"";
  1514. std::string power = "Game.AddToInventory(" + doublequote;
  1515. std::string ofdark = "Items.Coat_02_basic_02" + doublequote;
  1516. std::string ofdarkside = power + ofdark;
  1517. std::string powerof = ofdarkside + ", 1)";
  1518. char* commandline = new char[powerof.length() + 1];
  1519. strcpy(commandline, powerof.c_str());
  1520. Scripting::Get().ExecuteLua(commandline);
  1521. std::memset(commandline, 0, sizeof(commandline));
  1522. }
  1523. if (ImGui::Button("Coat_02_basic_01")) {
  1524. std::string doublequote = "\"";
  1525. std::string power = "Game.AddToInventory(" + doublequote;
  1526. std::string ofdark = "Items.Coat_02_basic_01" + doublequote;
  1527. std::string ofdarkside = power + ofdark;
  1528. std::string powerof = ofdarkside + ", 1)";
  1529. char* commandline = new char[powerof.length() + 1];
  1530. strcpy(commandline, powerof.c_str());
  1531. Scripting::Get().ExecuteLua(commandline);
  1532. std::memset(commandline, 0, sizeof(commandline));
  1533. }
  1534. if (ImGui::Button("Coat_01_rich_03")) {
  1535. std::string doublequote = "\"";
  1536. std::string power = "Game.AddToInventory(" + doublequote;
  1537. std::string ofdark = "Items.Coat_01_rich_03" + doublequote;
  1538. std::string ofdarkside = power + ofdark;
  1539. std::string powerof = ofdarkside + ", 1)";
  1540. char* commandline = new char[powerof.length() + 1];
  1541. strcpy(commandline, powerof.c_str());
  1542. Scripting::Get().ExecuteLua(commandline);
  1543. std::memset(commandline, 0, sizeof(commandline));
  1544. }
  1545. if (ImGui::Button("Coat_01_rich_02")) {
  1546. std::string doublequote = "\"";
  1547. std::string power = "Game.AddToInventory(" + doublequote;
  1548. std::string ofdark = "Items.Coat_01_rich_02" + doublequote;
  1549. std::string ofdarkside = power + ofdark;
  1550. std::string powerof = ofdarkside + ", 1)";
  1551. char* commandline = new char[powerof.length() + 1];
  1552. strcpy(commandline, powerof.c_str());
  1553. Scripting::Get().ExecuteLua(commandline);
  1554. std::memset(commandline, 0, sizeof(commandline));
  1555. }
  1556. if (ImGui::Button("Coat_01_rich_01")) {
  1557. std::string doublequote = "\"";
  1558. std::string power = "Game.AddToInventory(" + doublequote;
  1559. std::string ofdark = "Items.Coat_01_rich_01" + doublequote;
  1560. std::string ofdarkside = power + ofdark;
  1561. std::string powerof = ofdarkside + ", 1)";
  1562. char* commandline = new char[powerof.length() + 1];
  1563. strcpy(commandline, powerof.c_str());
  1564. Scripting::Get().ExecuteLua(commandline);
  1565. std::memset(commandline, 0, sizeof(commandline));
  1566. }
  1567. if (ImGui::Button("Coat_01_old_03")) {
  1568. std::string doublequote = "\"";
  1569. std::string power = "Game.AddToInventory(" + doublequote;
  1570. std::string ofdark = "Items.Coat_01_old_03" + doublequote;
  1571. std::string ofdarkside = power + ofdark;
  1572. std::string powerof = ofdarkside + ", 1)";
  1573. char* commandline = new char[powerof.length() + 1];
  1574. strcpy(commandline, powerof.c_str());
  1575. Scripting::Get().ExecuteLua(commandline);
  1576. std::memset(commandline, 0, sizeof(commandline));
  1577. }
  1578. if (ImGui::Button("Coat_01_old_02")) {
  1579. std::string doublequote = "\"";
  1580. std::string power = "Game.AddToInventory(" + doublequote;
  1581. std::string ofdark = "Items.Coat_01_old_02" + doublequote;
  1582. std::string ofdarkside = power + ofdark;
  1583. std::string powerof = ofdarkside + ", 1)";
  1584. char* commandline = new char[powerof.length() + 1];
  1585. strcpy(commandline, powerof.c_str());
  1586. Scripting::Get().ExecuteLua(commandline);
  1587. std::memset(commandline, 0, sizeof(commandline));
  1588. }
  1589. if (ImGui::Button("Coat_01_old_01")) {
  1590. std::string doublequote = "\"";
  1591. std::string power = "Game.AddToInventory(" + doublequote;
  1592. std::string ofdark = "Items.Coat_01_old_01" + doublequote;
  1593. std::string ofdarkside = power + ofdark;
  1594. std::string powerof = ofdarkside + ", 1)";
  1595. char* commandline = new char[powerof.length() + 1];
  1596. strcpy(commandline, powerof.c_str());
  1597. Scripting::Get().ExecuteLua(commandline);
  1598. std::memset(commandline, 0, sizeof(commandline));
  1599. }
  1600. if (ImGui::Button("Coat_01_basic_03")) {
  1601. std::string doublequote = "\"";
  1602. std::string power = "Game.AddToInventory(" + doublequote;
  1603. std::string ofdark = "Items.Coat_01_basic_03" + doublequote;
  1604. std::string ofdarkside = power + ofdark;
  1605. std::string powerof = ofdarkside + ", 1)";
  1606. char* commandline = new char[powerof.length() + 1];
  1607. strcpy(commandline, powerof.c_str());
  1608. Scripting::Get().ExecuteLua(commandline);
  1609. std::memset(commandline, 0, sizeof(commandline));
  1610. }
  1611. if (ImGui::Button("Coat_01_basic_02")) {
  1612. std::string doublequote = "\"";
  1613. std::string power = "Game.AddToInventory(" + doublequote;
  1614. std::string ofdark = "Items.Coat_01_basic_02" + doublequote;
  1615. std::string ofdarkside = power + ofdark;
  1616. std::string powerof = ofdarkside + ", 1)";
  1617. char* commandline = new char[powerof.length() + 1];
  1618. strcpy(commandline, powerof.c_str());
  1619. Scripting::Get().ExecuteLua(commandline);
  1620. std::memset(commandline, 0, sizeof(commandline));
  1621. }
  1622. if (ImGui::Button("Coat_01_basic_01")) {
  1623. std::string doublequote = "\"";
  1624. std::string power = "Game.AddToInventory(" + doublequote;
  1625. std::string ofdark = "Items.Coat_01_basic_01" + doublequote;
  1626. std::string ofdarkside = power + ofdark;
  1627. std::string powerof = ofdarkside + ", 1)";
  1628. char* commandline = new char[powerof.length() + 1];
  1629. strcpy(commandline, powerof.c_str());
  1630. Scripting::Get().ExecuteLua(commandline);
  1631. std::memset(commandline, 0, sizeof(commandline));
  1632. }
  1633. if (ImGui::Button("Cap_06_rich_02")) {
  1634. std::string doublequote = "\"";
  1635. std::string power = "Game.AddToInventory(" + doublequote;
  1636. std::string ofdark = "Items.Cap_06_rich_02" + doublequote;
  1637. std::string ofdarkside = power + ofdark;
  1638. std::string powerof = ofdarkside + ", 1)";
  1639. char* commandline = new char[powerof.length() + 1];
  1640. strcpy(commandline, powerof.c_str());
  1641. Scripting::Get().ExecuteLua(commandline);
  1642. std::memset(commandline, 0, sizeof(commandline));
  1643. }
  1644. if (ImGui::Button("Cap_06_rich_01")) {
  1645. std::string doublequote = "\"";
  1646. std::string power = "Game.AddToInventory(" + doublequote;
  1647. std::string ofdark = "Items.Cap_06_rich_01" + doublequote;
  1648. std::string ofdarkside = power + ofdark;
  1649. std::string powerof = ofdarkside + ", 1)";
  1650. char* commandline = new char[powerof.length() + 1];
  1651. strcpy(commandline, powerof.c_str());
  1652. Scripting::Get().ExecuteLua(commandline);
  1653. std::memset(commandline, 0, sizeof(commandline));
  1654. }
  1655. if (ImGui::Button("Cap_06_old_02")) {
  1656. std::string doublequote = "\"";
  1657. std::string power = "Game.AddToInventory(" + doublequote;
  1658. std::string ofdark = "Items.Cap_06_old_02" + doublequote;
  1659. std::string ofdarkside = power + ofdark;
  1660. std::string powerof = ofdarkside + ", 1)";
  1661. char* commandline = new char[powerof.length() + 1];
  1662. strcpy(commandline, powerof.c_str());
  1663. Scripting::Get().ExecuteLua(commandline);
  1664. std::memset(commandline, 0, sizeof(commandline));
  1665. }
  1666. if (ImGui::Button("Cap_06_old_01")) {
  1667. std::string doublequote = "\"";
  1668. std::string power = "Game.AddToInventory(" + doublequote;
  1669. std::string ofdark = "Items.Cap_06_old_01" + doublequote;
  1670. std::string ofdarkside = power + ofdark;
  1671. std::string powerof = ofdarkside + ", 1)";
  1672. char* commandline = new char[powerof.length() + 1];
  1673. strcpy(commandline, powerof.c_str());
  1674. Scripting::Get().ExecuteLua(commandline);
  1675. std::memset(commandline, 0, sizeof(commandline));
  1676. }
  1677. if (ImGui::Button("Cap_06_basic_02")) {
  1678. std::string doublequote = "\"";
  1679. std::string power = "Game.AddToInventory(" + doublequote;
  1680. std::string ofdark = "Items.Cap_06_basic_02" + doublequote;
  1681. std::string ofdarkside = power + ofdark;
  1682. std::string powerof = ofdarkside + ", 1)";
  1683. char* commandline = new char[powerof.length() + 1];
  1684. strcpy(commandline, powerof.c_str());
  1685. Scripting::Get().ExecuteLua(commandline);
  1686. std::memset(commandline, 0, sizeof(commandline));
  1687. }
  1688. if (ImGui::Button("Cap_06_basic_01")) {
  1689. std::string doublequote = "\"";
  1690. std::string power = "Game.AddToInventory(" + doublequote;
  1691. std::string ofdark = "Items.Cap_06_basic_01" + doublequote;
  1692. std::string ofdarkside = power + ofdark;
  1693. std::string powerof = ofdarkside + ", 1)";
  1694. char* commandline = new char[powerof.length() + 1];
  1695. strcpy(commandline, powerof.c_str());
  1696. Scripting::Get().ExecuteLua(commandline);
  1697. std::memset(commandline, 0, sizeof(commandline));
  1698. }
  1699. if (ImGui::Button("Cap_05_old_02")) {
  1700. std::string doublequote = "\"";
  1701. std::string power = "Game.AddToInventory(" + doublequote;
  1702. std::string ofdark = "Items.Cap_05_old_02" + doublequote;
  1703. std::string ofdarkside = power + ofdark;
  1704. std::string powerof = ofdarkside + ", 1)";
  1705. char* commandline = new char[powerof.length() + 1];
  1706. strcpy(commandline, powerof.c_str());
  1707. Scripting::Get().ExecuteLua(commandline);
  1708. std::memset(commandline, 0, sizeof(commandline));
  1709. }
  1710. if (ImGui::Button("Cap_05_old_01")) {
  1711. std::string doublequote = "\"";
  1712. std::string power = "Game.AddToInventory(" + doublequote;
  1713. std::string ofdark = "Items.Cap_05_old_01" + doublequote;
  1714. std::string ofdarkside = power + ofdark;
  1715. std::string powerof = ofdarkside + ", 1)";
  1716. char* commandline = new char[powerof.length() + 1];
  1717. strcpy(commandline, powerof.c_str());
  1718. Scripting::Get().ExecuteLua(commandline);
  1719. std::memset(commandline, 0, sizeof(commandline));
  1720. }
  1721. if (ImGui::Button("Cap_05_basic_03")) {
  1722. std::string doublequote = "\"";
  1723. std::string power = "Game.AddToInventory(" + doublequote;
  1724. std::string ofdark = "Items.Cap_05_basic_03" + doublequote;
  1725. std::string ofdarkside = power + ofdark;
  1726. std::string powerof = ofdarkside + ", 1)";
  1727. char* commandline = new char[powerof.length() + 1];
  1728. strcpy(commandline, powerof.c_str());
  1729. Scripting::Get().ExecuteLua(commandline);
  1730. std::memset(commandline, 0, sizeof(commandline));
  1731. }
  1732. if (ImGui::Button("Cap_05_basic_02")) {
  1733. std::string doublequote = "\"";
  1734. std::string power = "Game.AddToInventory(" + doublequote;
  1735. std::string ofdark = "Items.Cap_05_basic_02" + doublequote;
  1736. std::string ofdarkside = power + ofdark;
  1737. std::string powerof = ofdarkside + ", 1)";
  1738. char* commandline = new char[powerof.length() + 1];
  1739. strcpy(commandline, powerof.c_str());
  1740. Scripting::Get().ExecuteLua(commandline);
  1741. std::memset(commandline, 0, sizeof(commandline));
  1742. }
  1743. if (ImGui::Button("Cap_05_basic_01")) {
  1744. std::string doublequote = "\"";
  1745. std::string power = "Game.AddToInventory(" + doublequote;
  1746. std::string ofdark = "Items.Cap_05_basic_01" + doublequote;
  1747. std::string ofdarkside = power + ofdark;
  1748. std::string powerof = ofdarkside + ", 1)";
  1749. char* commandline = new char[powerof.length() + 1];
  1750. strcpy(commandline, powerof.c_str());
  1751. Scripting::Get().ExecuteLua(commandline);
  1752. std::memset(commandline, 0, sizeof(commandline));
  1753. }
  1754. if (ImGui::Button("Cap_04_rich_01")) {
  1755. std::string doublequote = "\"";
  1756. std::string power = "Game.AddToInventory(" + doublequote;
  1757. std::string ofdark = "Items.Cap_04_rich_01" + doublequote;
  1758. std::string ofdarkside = power + ofdark;
  1759. std::string powerof = ofdarkside + ", 1)";
  1760. char* commandline = new char[powerof.length() + 1];
  1761. strcpy(commandline, powerof.c_str());
  1762. Scripting::Get().ExecuteLua(commandline);
  1763. std::memset(commandline, 0, sizeof(commandline));
  1764. }
  1765. if (ImGui::Button("Cap_04_old_02")) {
  1766. std::string doublequote = "\"";
  1767. std::string power = "Game.AddToInventory(" + doublequote;
  1768. std::string ofdark = "Items.Cap_04_old_02" + doublequote;
  1769. std::string ofdarkside = power + ofdark;
  1770. std::string powerof = ofdarkside + ", 1)";
  1771. char* commandline = new char[powerof.length() + 1];
  1772. strcpy(commandline, powerof.c_str());
  1773. Scripting::Get().ExecuteLua(commandline);
  1774. std::memset(commandline, 0, sizeof(commandline));
  1775. }
  1776. if (ImGui::Button("Cap_04_old_01")) {
  1777. std::string doublequote = "\"";
  1778. std::string power = "Game.AddToInventory(" + doublequote;
  1779. std::string ofdark = "Items.Cap_04_old_01" + doublequote;
  1780. std::string ofdarkside = power + ofdark;
  1781. std::string powerof = ofdarkside + ", 1)";
  1782. char* commandline = new char[powerof.length() + 1];
  1783. strcpy(commandline, powerof.c_str());
  1784. Scripting::Get().ExecuteLua(commandline);
  1785. std::memset(commandline, 0, sizeof(commandline));
  1786. }
  1787. if (ImGui::Button("Cap_04_basic_02")) {
  1788. std::string doublequote = "\"";
  1789. std::string power = "Game.AddToInventory(" + doublequote;
  1790. std::string ofdark = "Items.Cap_04_basic_02" + doublequote;
  1791. std::string ofdarkside = power + ofdark;
  1792. std::string powerof = ofdarkside + ", 1)";
  1793. char* commandline = new char[powerof.length() + 1];
  1794. strcpy(commandline, powerof.c_str());
  1795. Scripting::Get().ExecuteLua(commandline);
  1796. std::memset(commandline, 0, sizeof(commandline));
  1797. }
  1798. if (ImGui::Button("Cap_04_basic_01")) {
  1799. std::string doublequote = "\"";
  1800. std::string power = "Game.AddToInventory(" + doublequote;
  1801. std::string ofdark = "Items.Cap_04_basic_01" + doublequote;
  1802. std::string ofdarkside = power + ofdark;
  1803. std::string powerof = ofdarkside + ", 1)";
  1804. char* commandline = new char[powerof.length() + 1];
  1805. strcpy(commandline, powerof.c_str());
  1806. Scripting::Get().ExecuteLua(commandline);
  1807. std::memset(commandline, 0, sizeof(commandline));
  1808. }
  1809. if (ImGui::Button("Cap_03_rich_02")) {
  1810. std::string doublequote = "\"";
  1811. std::string power = "Game.AddToInventory(" + doublequote;
  1812. std::string ofdark = "Items.Cap_03_rich_02" + doublequote;
  1813. std::string ofdarkside = power + ofdark;
  1814. std::string powerof = ofdarkside + ", 1)";
  1815. char* commandline = new char[powerof.length() + 1];
  1816. strcpy(commandline, powerof.c_str());
  1817. Scripting::Get().ExecuteLua(commandline);
  1818. std::memset(commandline, 0, sizeof(commandline));
  1819. }
  1820. if (ImGui::Button("Cap_03_rich_01")) {
  1821. std::string doublequote = "\"";
  1822. std::string power = "Game.AddToInventory(" + doublequote;
  1823. std::string ofdark = "Items.Cap_03_rich_01" + doublequote;
  1824. std::string ofdarkside = power + ofdark;
  1825. std::string powerof = ofdarkside + ", 1)";
  1826. char* commandline = new char[powerof.length() + 1];
  1827. strcpy(commandline, powerof.c_str());
  1828. Scripting::Get().ExecuteLua(commandline);
  1829. std::memset(commandline, 0, sizeof(commandline));
  1830. }
  1831. if (ImGui::Button("Cap_03_old_02")) {
  1832. std::string doublequote = "\"";
  1833. std::string power = "Game.AddToInventory(" + doublequote;
  1834. std::string ofdark = "Items.Cap_03_old_02" + doublequote;
  1835. std::string ofdarkside = power + ofdark;
  1836. std::string powerof = ofdarkside + ", 1)";
  1837. char* commandline = new char[powerof.length() + 1];
  1838. strcpy(commandline, powerof.c_str());
  1839. Scripting::Get().ExecuteLua(commandline);
  1840. std::memset(commandline, 0, sizeof(commandline));
  1841. }
  1842. if (ImGui::Button("Cap_03_old_01")) {
  1843. std::string doublequote = "\"";
  1844. std::string power = "Game.AddToInventory(" + doublequote;
  1845. std::string ofdark = "Items.Cap_03_old_01" + doublequote;
  1846. std::string ofdarkside = power + ofdark;
  1847. std::string powerof = ofdarkside + ", 1)";
  1848. char* commandline = new char[powerof.length() + 1];
  1849. strcpy(commandline, powerof.c_str());
  1850. Scripting::Get().ExecuteLua(commandline);
  1851. std::memset(commandline, 0, sizeof(commandline));
  1852. }
  1853. if (ImGui::Button("Cap_03_basic_02")) {
  1854. std::string doublequote = "\"";
  1855. std::string power = "Game.AddToInventory(" + doublequote;
  1856. std::string ofdark = "Items.Cap_03_basic_02" + doublequote;
  1857. std::string ofdarkside = power + ofdark;
  1858. std::string powerof = ofdarkside + ", 1)";
  1859. char* commandline = new char[powerof.length() + 1];
  1860. strcpy(commandline, powerof.c_str());
  1861. Scripting::Get().ExecuteLua(commandline);
  1862. std::memset(commandline, 0, sizeof(commandline));
  1863. }
  1864. if (ImGui::Button("Cap_03_basic_01")) {
  1865. std::string doublequote = "\"";
  1866. std::string power = "Game.AddToInventory(" + doublequote;
  1867. std::string ofdark = "Items.Cap_03_basic_01" + doublequote;
  1868. std::string ofdarkside = power + ofdark;
  1869. std::string powerof = ofdarkside + ", 1)";
  1870. char* commandline = new char[powerof.length() + 1];
  1871. strcpy(commandline, powerof.c_str());
  1872. Scripting::Get().ExecuteLua(commandline);
  1873. std::memset(commandline, 0, sizeof(commandline));
  1874. }
  1875. if (ImGui::Button("Cap_02_old_03")) {
  1876. std::string doublequote = "\"";
  1877. std::string power = "Game.AddToInventory(" + doublequote;
  1878. std::string ofdark = "Items.Cap_02_old_03" + doublequote;
  1879. std::string ofdarkside = power + ofdark;
  1880. std::string powerof = ofdarkside + ", 1)";
  1881. char* commandline = new char[powerof.length() + 1];
  1882. strcpy(commandline, powerof.c_str());
  1883. Scripting::Get().ExecuteLua(commandline);
  1884. std::memset(commandline, 0, sizeof(commandline));
  1885. }
  1886. if (ImGui::Button("Cap_02_old_02")) {
  1887. std::string doublequote = "\"";
  1888. std::string power = "Game.AddToInventory(" + doublequote;
  1889. std::string ofdark = "Items.Cap_02_old_02" + doublequote;
  1890. std::string ofdarkside = power + ofdark;
  1891. std::string powerof = ofdarkside + ", 1)";
  1892. char* commandline = new char[powerof.length() + 1];
  1893. strcpy(commandline, powerof.c_str());
  1894. Scripting::Get().ExecuteLua(commandline);
  1895. std::memset(commandline, 0, sizeof(commandline));
  1896. }
  1897. if (ImGui::Button("Cap_02_old_01")) {
  1898. std::string doublequote = "\"";
  1899. std::string power = "Game.AddToInventory(" + doublequote;
  1900. std::string ofdark = "Items.Cap_02_old_01" + doublequote;
  1901. std::string ofdarkside = power + ofdark;
  1902. std::string powerof = ofdarkside + ", 1)";
  1903. char* commandline = new char[powerof.length() + 1];
  1904. strcpy(commandline, powerof.c_str());
  1905. Scripting::Get().ExecuteLua(commandline);
  1906. std::memset(commandline, 0, sizeof(commandline));
  1907. }
  1908. if (ImGui::Button("Cap_02_basic_03")) {
  1909. std::string doublequote = "\"";
  1910. std::string power = "Game.AddToInventory(" + doublequote;
  1911. std::string ofdark = "Items.Cap_02_basic_03" + doublequote;
  1912. std::string ofdarkside = power + ofdark;
  1913. std::string powerof = ofdarkside + ", 1)";
  1914. char* commandline = new char[powerof.length() + 1];
  1915. strcpy(commandline, powerof.c_str());
  1916. Scripting::Get().ExecuteLua(commandline);
  1917. std::memset(commandline, 0, sizeof(commandline));
  1918. }
  1919. if (ImGui::Button("Cap_02_basic_02")) {
  1920. std::string doublequote = "\"";
  1921. std::string power = "Game.AddToInventory(" + doublequote;
  1922. std::string ofdark = "Items.Cap_02_basic_02" + doublequote;
  1923. std::string ofdarkside = power + ofdark;
  1924. std::string powerof = ofdarkside + ", 1)";
  1925. char* commandline = new char[powerof.length() + 1];
  1926. strcpy(commandline, powerof.c_str());
  1927. Scripting::Get().ExecuteLua(commandline);
  1928. std::memset(commandline, 0, sizeof(commandline));
  1929. }
  1930. if (ImGui::Button("Cap_02_basic_01")) {
  1931. std::string doublequote = "\"";
  1932. std::string power = "Game.AddToInventory(" + doublequote;
  1933. std::string ofdark = "Items.Cap_02_basic_01" + doublequote;
  1934. std::string ofdarkside = power + ofdark;
  1935. std::string powerof = ofdarkside + ", 1)";
  1936. char* commandline = new char[powerof.length() + 1];
  1937. strcpy(commandline, powerof.c_str());
  1938. Scripting::Get().ExecuteLua(commandline);
  1939. std::memset(commandline, 0, sizeof(commandline));
  1940. }
  1941. if (ImGui::Button("Cap_01_rich_03")) {
  1942. std::string doublequote = "\"";
  1943. std::string power = "Game.AddToInventory(" + doublequote;
  1944. std::string ofdark = "Items.Cap_01_rich_03" + doublequote;
  1945. std::string ofdarkside = power + ofdark;
  1946. std::string powerof = ofdarkside + ", 1)";
  1947. char* commandline = new char[powerof.length() + 1];
  1948. strcpy(commandline, powerof.c_str());
  1949. Scripting::Get().ExecuteLua(commandline);
  1950. std::memset(commandline, 0, sizeof(commandline));
  1951. }
  1952. if (ImGui::Button("Cap_01_rich_02")) {
  1953. std::string doublequote = "\"";
  1954. std::string power = "Game.AddToInventory(" + doublequote;
  1955. std::string ofdark = "Items.Cap_01_rich_02" + doublequote;
  1956. std::string ofdarkside = power + ofdark;
  1957. std::string powerof = ofdarkside + ", 1)";
  1958. char* commandline = new char[powerof.length() + 1];
  1959. strcpy(commandline, powerof.c_str());
  1960. Scripting::Get().ExecuteLua(commandline);
  1961. std::memset(commandline, 0, sizeof(commandline));
  1962. }
  1963. if (ImGui::Button("Cap_01_rich_01")) {
  1964. std::string doublequote = "\"";
  1965. std::string power = "Game.AddToInventory(" + doublequote;
  1966. std::string ofdark = "Items.Cap_01_rich_01" + doublequote;
  1967. std::string ofdarkside = power + ofdark;
  1968. std::string powerof = ofdarkside + ", 1)";
  1969. char* commandline = new char[powerof.length() + 1];
  1970. strcpy(commandline, powerof.c_str());
  1971. Scripting::Get().ExecuteLua(commandline);
  1972. std::memset(commandline, 0, sizeof(commandline));
  1973. }
  1974. if (ImGui::Button("Cap_01_old_03")) {
  1975. std::string doublequote = "\"";
  1976. std::string power = "Game.AddToInventory(" + doublequote;
  1977. std::string ofdark = "Items.Cap_01_old_03" + doublequote;
  1978. std::string ofdarkside = power + ofdark;
  1979. std::string powerof = ofdarkside + ", 1)";
  1980. char* commandline = new char[powerof.length() + 1];
  1981. strcpy(commandline, powerof.c_str());
  1982. Scripting::Get().ExecuteLua(commandline);
  1983. std::memset(commandline, 0, sizeof(commandline));
  1984. }
  1985. if (ImGui::Button("Cap_01_old_02")) {
  1986. std::string doublequote = "\"";
  1987. std::string power = "Game.AddToInventory(" + doublequote;
  1988. std::string ofdark = "Items.Cap_01_old_02" + doublequote;
  1989. std::string ofdarkside = power + ofdark;
  1990. std::string powerof = ofdarkside + ", 1)";
  1991. char* commandline = new char[powerof.length() + 1];
  1992. strcpy(commandline, powerof.c_str());
  1993. Scripting::Get().ExecuteLua(commandline);
  1994. std::memset(commandline, 0, sizeof(commandline));
  1995. }
  1996. if (ImGui::Button("Cap_01_old_01")) {
  1997. std::string doublequote = "\"";
  1998. std::string power = "Game.AddToInventory(" + doublequote;
  1999. std::string ofdark = "Items.Cap_01_old_01" + doublequote;
  2000. std::string ofdarkside = power + ofdark;
  2001. std::string powerof = ofdarkside + ", 1)";
  2002. char* commandline = new char[powerof.length() + 1];
  2003. strcpy(commandline, powerof.c_str());
  2004. Scripting::Get().ExecuteLua(commandline);
  2005. std::memset(commandline, 0, sizeof(commandline));
  2006. }
  2007. if (ImGui::Button("Cap_01_basic_03")) {
  2008. std::string doublequote = "\"";
  2009. std::string power = "Game.AddToInventory(" + doublequote;
  2010. std::string ofdark = "Items.Cap_01_basic_03" + doublequote;
  2011. std::string ofdarkside = power + ofdark;
  2012. std::string powerof = ofdarkside + ", 1)";
  2013. char* commandline = new char[powerof.length() + 1];
  2014. strcpy(commandline, powerof.c_str());
  2015. Scripting::Get().ExecuteLua(commandline);
  2016. std::memset(commandline, 0, sizeof(commandline));
  2017. }
  2018. if (ImGui::Button("Cap_01_basic_02")) {
  2019. std::string doublequote = "\"";
  2020. std::string power = "Game.AddToInventory(" + doublequote;
  2021. std::string ofdark = "Items.Cap_01_basic_02" + doublequote;
  2022. std::string ofdarkside = power + ofdark;
  2023. std::string powerof = ofdarkside + ", 1)";
  2024. char* commandline = new char[powerof.length() + 1];
  2025. strcpy(commandline, powerof.c_str());
  2026. Scripting::Get().ExecuteLua(commandline);
  2027. std::memset(commandline, 0, sizeof(commandline));
  2028. }
  2029. if (ImGui::Button("Cap_01_basic_01")) {
  2030. std::string doublequote = "\"";
  2031. std::string power = "Game.AddToInventory(" + doublequote;
  2032. std::string ofdark = "Items.Cap_01_basic_01" + doublequote;
  2033. std::string ofdarkside = power + ofdark;
  2034. std::string powerof = ofdarkside + ", 1)";
  2035. char* commandline = new char[powerof.length() + 1];
  2036. strcpy(commandline, powerof.c_str());
  2037. Scripting::Get().ExecuteLua(commandline);
  2038. std::memset(commandline, 0, sizeof(commandline));
  2039. }
  2040. if (ImGui::Button("Boots_11_rich_02")) {
  2041. std::string doublequote = "\"";
  2042. std::string power = "Game.AddToInventory(" + doublequote;
  2043. std::string ofdark = "Items.Boots_11_rich_02" + doublequote;
  2044. std::string ofdarkside = power + ofdark;
  2045. std::string powerof = ofdarkside + ", 1)";
  2046. char* commandline = new char[powerof.length() + 1];
  2047. strcpy(commandline, powerof.c_str());
  2048. Scripting::Get().ExecuteLua(commandline);
  2049. std::memset(commandline, 0, sizeof(commandline));
  2050. }
  2051. if (ImGui::Button("Boots_11_rich_01")) {
  2052. std::string doublequote = "\"";
  2053. std::string power = "Game.AddToInventory(" + doublequote;
  2054. std::string ofdark = "Items.Boots_11_rich_01" + doublequote;
  2055. std::string ofdarkside = power + ofdark;
  2056. std::string powerof = ofdarkside + ", 1)";
  2057. char* commandline = new char[powerof.length() + 1];
  2058. strcpy(commandline, powerof.c_str());
  2059. Scripting::Get().ExecuteLua(commandline);
  2060. std::memset(commandline, 0, sizeof(commandline));
  2061. }
  2062. if (ImGui::Button("Boots_11_old_02")) {
  2063. std::string doublequote = "\"";
  2064. std::string power = "Game.AddToInventory(" + doublequote;
  2065. std::string ofdark = "Items.Boots_11_old_02" + doublequote;
  2066. std::string ofdarkside = power + ofdark;
  2067. std::string powerof = ofdarkside + ", 1)";
  2068. char* commandline = new char[powerof.length() + 1];
  2069. strcpy(commandline, powerof.c_str());
  2070. Scripting::Get().ExecuteLua(commandline);
  2071. std::memset(commandline, 0, sizeof(commandline));
  2072. }
  2073. if (ImGui::Button("Boots_11_old_01")) {
  2074. std::string doublequote = "\"";
  2075. std::string power = "Game.AddToInventory(" + doublequote;
  2076. std::string ofdark = "Items.Boots_11_old_01" + doublequote;
  2077. std::string ofdarkside = power + ofdark;
  2078. std::string powerof = ofdarkside + ", 1)";
  2079. char* commandline = new char[powerof.length() + 1];
  2080. strcpy(commandline, powerof.c_str());
  2081. Scripting::Get().ExecuteLua(commandline);
  2082. std::memset(commandline, 0, sizeof(commandline));
  2083. }
  2084. if (ImGui::Button("Boots_11_basic_02")) {
  2085. std::string doublequote = "\"";
  2086. std::string power = "Game.AddToInventory(" + doublequote;
  2087. std::string ofdark = "Items.Boots_11_basic_02" + doublequote;
  2088. std::string ofdarkside = power + ofdark;
  2089. std::string powerof = ofdarkside + ", 1)";
  2090. char* commandline = new char[powerof.length() + 1];
  2091. strcpy(commandline, powerof.c_str());
  2092. Scripting::Get().ExecuteLua(commandline);
  2093. std::memset(commandline, 0, sizeof(commandline));
  2094. }
  2095. if (ImGui::Button("Boots_11_basic_01")) {
  2096. std::string doublequote = "\"";
  2097. std::string power = "Game.AddToInventory(" + doublequote;
  2098. std::string ofdark = "Items.Boots_11_basic_01" + doublequote;
  2099. std::string ofdarkside = power + ofdark;
  2100. std::string powerof = ofdarkside + ", 1)";
  2101. char* commandline = new char[powerof.length() + 1];
  2102. strcpy(commandline, powerof.c_str());
  2103. Scripting::Get().ExecuteLua(commandline);
  2104. std::memset(commandline, 0, sizeof(commandline));
  2105. }
  2106. if (ImGui::Button("Boots_10_rich_02")) {
  2107. std::string doublequote = "\"";
  2108. std::string power = "Game.AddToInventory(" + doublequote;
  2109. std::string ofdark = "Items.Boots_10_rich_02" + doublequote;
  2110. std::string ofdarkside = power + ofdark;
  2111. std::string powerof = ofdarkside + ", 1)";
  2112. char* commandline = new char[powerof.length() + 1];
  2113. strcpy(commandline, powerof.c_str());
  2114. Scripting::Get().ExecuteLua(commandline);
  2115. std::memset(commandline, 0, sizeof(commandline));
  2116. }
  2117. if (ImGui::Button("Boots_10_rich_01")) {
  2118. std::string doublequote = "\"";
  2119. std::string power = "Game.AddToInventory(" + doublequote;
  2120. std::string ofdark = "Items.Boots_10_rich_01" + doublequote;
  2121. std::string ofdarkside = power + ofdark;
  2122. std::string powerof = ofdarkside + ", 1)";
  2123. char* commandline = new char[powerof.length() + 1];
  2124. strcpy(commandline, powerof.c_str());
  2125. Scripting::Get().ExecuteLua(commandline);
  2126. std::memset(commandline, 0, sizeof(commandline));
  2127. }
  2128. if (ImGui::Button("Boots_10_old_02")) {
  2129. std::string doublequote = "\"";
  2130. std::string power = "Game.AddToInventory(" + doublequote;
  2131. std::string ofdark = "Items.Boots_10_old_02" + doublequote;
  2132. std::string ofdarkside = power + ofdark;
  2133. std::string powerof = ofdarkside + ", 1)";
  2134. char* commandline = new char[powerof.length() + 1];
  2135. strcpy(commandline, powerof.c_str());
  2136. Scripting::Get().ExecuteLua(commandline);
  2137. std::memset(commandline, 0, sizeof(commandline));
  2138. }
  2139. if (ImGui::Button("Boots_10_old_01")) {
  2140. std::string doublequote = "\"";
  2141. std::string power = "Game.AddToInventory(" + doublequote;
  2142. std::string ofdark = "Items.Boots_10_old_01" + doublequote;
  2143. std::string ofdarkside = power + ofdark;
  2144. std::string powerof = ofdarkside + ", 1)";
  2145. char* commandline = new char[powerof.length() + 1];
  2146. strcpy(commandline, powerof.c_str());
  2147. Scripting::Get().ExecuteLua(commandline);
  2148. std::memset(commandline, 0, sizeof(commandline));
  2149. }
  2150. if (ImGui::Button("Boots_10_basic_02")) {
  2151. std::string doublequote = "\"";
  2152. std::string power = "Game.AddToInventory(" + doublequote;
  2153. std::string ofdark = "Items.Boots_10_basic_02" + doublequote;
  2154. std::string ofdarkside = power + ofdark;
  2155. std::string powerof = ofdarkside + ", 1)";
  2156. char* commandline = new char[powerof.length() + 1];
  2157. strcpy(commandline, powerof.c_str());
  2158. Scripting::Get().ExecuteLua(commandline);
  2159. std::memset(commandline, 0, sizeof(commandline));
  2160. }
  2161. if (ImGui::Button("Boots_10_basic_01")) {
  2162. std::string doublequote = "\"";
  2163. std::string power = "Game.AddToInventory(" + doublequote;
  2164. std::string ofdark = "Items.Boots_10_basic_01" + doublequote;
  2165. std::string ofdarkside = power + ofdark;
  2166. std::string powerof = ofdarkside + ", 1)";
  2167. char* commandline = new char[powerof.length() + 1];
  2168. strcpy(commandline, powerof.c_str());
  2169. Scripting::Get().ExecuteLua(commandline);
  2170. std::memset(commandline, 0, sizeof(commandline));
  2171. }
  2172. if (ImGui::Button("Boots_09_rich_03")) {
  2173. std::string doublequote = "\"";
  2174. std::string power = "Game.AddToInventory(" + doublequote;
  2175. std::string ofdark = "Items.Boots_09_rich_03" + doublequote;
  2176. std::string ofdarkside = power + ofdark;
  2177. std::string powerof = ofdarkside + ", 1)";
  2178. char* commandline = new char[powerof.length() + 1];
  2179. strcpy(commandline, powerof.c_str());
  2180. Scripting::Get().ExecuteLua(commandline);
  2181. std::memset(commandline, 0, sizeof(commandline));
  2182. }
  2183. if (ImGui::Button("Boots_09_rich_02")) {
  2184. std::string doublequote = "\"";
  2185. std::string power = "Game.AddToInventory(" + doublequote;
  2186. std::string ofdark = "Items.Boots_09_rich_02" + doublequote;
  2187. std::string ofdarkside = power + ofdark;
  2188. std::string powerof = ofdarkside + ", 1)";
  2189. char* commandline = new char[powerof.length() + 1];
  2190. strcpy(commandline, powerof.c_str());
  2191. Scripting::Get().ExecuteLua(commandline);
  2192. std::memset(commandline, 0, sizeof(commandline));
  2193. }
  2194. if (ImGui::Button("Boots_09_rich_01")) {
  2195. std::string doublequote = "\"";
  2196. std::string power = "Game.AddToInventory(" + doublequote;
  2197. std::string ofdark = "Items.Boots_09_rich_01" + doublequote;
  2198. std::string ofdarkside = power + ofdark;
  2199. std::string powerof = ofdarkside + ", 1)";
  2200. char* commandline = new char[powerof.length() + 1];
  2201. strcpy(commandline, powerof.c_str());
  2202. Scripting::Get().ExecuteLua(commandline);
  2203. std::memset(commandline, 0, sizeof(commandline));
  2204. }
  2205. if (ImGui::Button("Boots_09_old_02")) {
  2206. std::string doublequote = "\"";
  2207. std::string power = "Game.AddToInventory(" + doublequote;
  2208. std::string ofdark = "Items.Boots_09_old_02" + doublequote;
  2209. std::string ofdarkside = power + ofdark;
  2210. std::string powerof = ofdarkside + ", 1)";
  2211. char* commandline = new char[powerof.length() + 1];
  2212. strcpy(commandline, powerof.c_str());
  2213. Scripting::Get().ExecuteLua(commandline);
  2214. std::memset(commandline, 0, sizeof(commandline));
  2215. }
  2216. if (ImGui::Button("Boots_09_old_01")) {
  2217. std::string doublequote = "\"";
  2218. std::string power = "Game.AddToInventory(" + doublequote;
  2219. std::string ofdark = "Items.Boots_09_old_01" + doublequote;
  2220. std::string ofdarkside = power + ofdark;
  2221. std::string powerof = ofdarkside + ", 1)";
  2222. char* commandline = new char[powerof.length() + 1];
  2223. strcpy(commandline, powerof.c_str());
  2224. Scripting::Get().ExecuteLua(commandline);
  2225. std::memset(commandline, 0, sizeof(commandline));
  2226. }
  2227. if (ImGui::Button("Boots_09_basic_02")) {
  2228. std::string doublequote = "\"";
  2229. std::string power = "Game.AddToInventory(" + doublequote;
  2230. std::string ofdark = "Items.Boots_09_basic_02" + doublequote;
  2231. std::string ofdarkside = power + ofdark;
  2232. std::string powerof = ofdarkside + ", 1)";
  2233. char* commandline = new char[powerof.length() + 1];
  2234. strcpy(commandline, powerof.c_str());
  2235. Scripting::Get().ExecuteLua(commandline);
  2236. std::memset(commandline, 0, sizeof(commandline));
  2237. }
  2238. if (ImGui::Button("Boots_09_basic_01")) {
  2239. std::string doublequote = "\"";
  2240. std::string power = "Game.AddToInventory(" + doublequote;
  2241. std::string ofdark = "Items.Boots_09_basic_01" + doublequote;
  2242. std::string ofdarkside = power + ofdark;
  2243. std::string powerof = ofdarkside + ", 1)";
  2244. char* commandline = new char[powerof.length() + 1];
  2245. strcpy(commandline, powerof.c_str());
  2246. Scripting::Get().ExecuteLua(commandline);
  2247. std::memset(commandline, 0, sizeof(commandline));
  2248. }
  2249. if (ImGui::Button("Boots_08_rich_01")) {
  2250. std::string doublequote = "\"";
  2251. std::string power = "Game.AddToInventory(" + doublequote;
  2252. std::string ofdark = "Items.Boots_08_rich_01" + doublequote;
  2253. std::string ofdarkside = power + ofdark;
  2254. std::string powerof = ofdarkside + ", 1)";
  2255. char* commandline = new char[powerof.length() + 1];
  2256. strcpy(commandline, powerof.c_str());
  2257. Scripting::Get().ExecuteLua(commandline);
  2258. std::memset(commandline, 0, sizeof(commandline));
  2259. }
  2260. if (ImGui::Button("Boots_08_old_02")) {
  2261. std::string doublequote = "\"";
  2262. std::string power = "Game.AddToInventory(" + doublequote;
  2263. std::string ofdark = "Items.Boots_08_old_02" + doublequote;
  2264. std::string ofdarkside = power + ofdark;
  2265. std::string powerof = ofdarkside + ", 1)";
  2266. char* commandline = new char[powerof.length() + 1];
  2267. strcpy(commandline, powerof.c_str());
  2268. Scripting::Get().ExecuteLua(commandline);
  2269. std::memset(commandline, 0, sizeof(commandline));
  2270. }
  2271. if (ImGui::Button("Boots_08_old_01")) {
  2272. std::string doublequote = "\"";
  2273. std::string power = "Game.AddToInventory(" + doublequote;
  2274. std::string ofdark = "Items.Boots_08_old_01" + doublequote;
  2275. std::string ofdarkside = power + ofdark;
  2276. std::string powerof = ofdarkside + ", 1)";
  2277. char* commandline = new char[powerof.length() + 1];
  2278. strcpy(commandline, powerof.c_str());
  2279. Scripting::Get().ExecuteLua(commandline);
  2280. std::memset(commandline, 0, sizeof(commandline));
  2281. }
  2282. if (ImGui::Button("FormalSkirt_01_basic_03")) {
  2283. std::string doublequote = "\"";
  2284. std::string power = "Game.AddToInventory(" + doublequote;
  2285. std::string ofdark = "Items.FormalSkirt_01_basic_03" + doublequote;
  2286. std::string ofdarkside = power + ofdark;
  2287. std::string powerof = ofdarkside + ", 1)";
  2288. char* commandline = new char[powerof.length() + 1];
  2289. strcpy(commandline, powerof.c_str());
  2290. Scripting::Get().ExecuteLua(commandline);
  2291. std::memset(commandline, 0, sizeof(commandline));
  2292. }
  2293. if (ImGui::Button("Boots_08_basic_02")) {
  2294. std::string doublequote = "\"";
  2295. std::string power = "Game.AddToInventory(" + doublequote;
  2296. std::string ofdark = "Items.Boots_08_basic_02" + doublequote;
  2297. std::string ofdarkside = power + ofdark;
  2298. std::string powerof = ofdarkside + ", 1)";
  2299. char* commandline = new char[powerof.length() + 1];
  2300. strcpy(commandline, powerof.c_str());
  2301. Scripting::Get().ExecuteLua(commandline);
  2302. std::memset(commandline, 0, sizeof(commandline));
  2303. }
  2304. if (ImGui::Button("Boots_08_basic_01")) {
  2305. std::string doublequote = "\"";
  2306. std::string power = "Game.AddToInventory(" + doublequote;
  2307. std::string ofdark = "Items.Boots_08_basic_01" + doublequote;
  2308. std::string ofdarkside = power + ofdark;
  2309. std::string powerof = ofdarkside + ", 1)";
  2310. char* commandline = new char[powerof.length() + 1];
  2311. strcpy(commandline, powerof.c_str());
  2312. Scripting::Get().ExecuteLua(commandline);
  2313. std::memset(commandline, 0, sizeof(commandline));
  2314. }
  2315. if (ImGui::Button("FormalSkirt_01_basic_02")) {
  2316. std::string doublequote = "\"";
  2317. std::string power = "Game.AddToInventory(" + doublequote;
  2318. std::string ofdark = "Items.FormalSkirt_01_basic_02" + doublequote;
  2319. std::string ofdarkside = power + ofdark;
  2320. std::string powerof = ofdarkside + ", 1)";
  2321. char* commandline = new char[powerof.length() + 1];
  2322. strcpy(commandline, powerof.c_str());
  2323. Scripting::Get().ExecuteLua(commandline);
  2324. std::memset(commandline, 0, sizeof(commandline));
  2325. }
  2326. if (ImGui::Button("Boots_07_rich_02")) {
  2327. std::string doublequote = "\"";
  2328. std::string power = "Game.AddToInventory(" + doublequote;
  2329. std::string ofdark = "Items.Boots_07_rich_02" + doublequote;
  2330. std::string ofdarkside = power + ofdark;
  2331. std::string powerof = ofdarkside + ", 1)";
  2332. char* commandline = new char[powerof.length() + 1];
  2333. strcpy(commandline, powerof.c_str());
  2334. Scripting::Get().ExecuteLua(commandline);
  2335. std::memset(commandline, 0, sizeof(commandline));
  2336. }
  2337. if (ImGui::Button("Boots_07_rich_01")) {
  2338. std::string doublequote = "\"";
  2339. std::string power = "Game.AddToInventory(" + doublequote;
  2340. std::string ofdark = "Items.Boots_07_rich_01" + doublequote;
  2341. std::string ofdarkside = power + ofdark;
  2342. std::string powerof = ofdarkside + ", 1)";
  2343. char* commandline = new char[powerof.length() + 1];
  2344. strcpy(commandline, powerof.c_str());
  2345. Scripting::Get().ExecuteLua(commandline);
  2346. std::memset(commandline, 0, sizeof(commandline));
  2347. }
  2348. if (ImGui::Button("Boots_07_old_03")) {
  2349. std::string doublequote = "\"";
  2350. std::string power = "Game.AddToInventory(" + doublequote;
  2351. std::string ofdark = "Items.Boots_07_old_03" + doublequote;
  2352. std::string ofdarkside = power + ofdark;
  2353. std::string powerof = ofdarkside + ", 1)";
  2354. char* commandline = new char[powerof.length() + 1];
  2355. strcpy(commandline, powerof.c_str());
  2356. Scripting::Get().ExecuteLua(commandline);
  2357. std::memset(commandline, 0, sizeof(commandline));
  2358. }
  2359. if (ImGui::Button("Boots_07_old_02")) {
  2360. std::string doublequote = "\"";
  2361. std::string power = "Game.AddToInventory(" + doublequote;
  2362. std::string ofdark = "Items.Boots_07_old_02" + doublequote;
  2363. std::string ofdarkside = power + ofdark;
  2364. std::string powerof = ofdarkside + ", 1)";
  2365. char* commandline = new char[powerof.length() + 1];
  2366. strcpy(commandline, powerof.c_str());
  2367. Scripting::Get().ExecuteLua(commandline);
  2368. std::memset(commandline, 0, sizeof(commandline));
  2369. }
  2370. if (ImGui::Button("Boots_07_old_01")) {
  2371. std::string doublequote = "\"";
  2372. std::string power = "Game.AddToInventory(" + doublequote;
  2373. std::string ofdark = "Items.Boots_07_old_01" + doublequote;
  2374. std::string ofdarkside = power + ofdark;
  2375. std::string powerof = ofdarkside + ", 1)";
  2376. char* commandline = new char[powerof.length() + 1];
  2377. strcpy(commandline, powerof.c_str());
  2378. Scripting::Get().ExecuteLua(commandline);
  2379. std::memset(commandline, 0, sizeof(commandline));
  2380. }
  2381. if (ImGui::Button("Boots_07_basic_02")) {
  2382. std::string doublequote = "\"";
  2383. std::string power = "Game.AddToInventory(" + doublequote;
  2384. std::string ofdark = "Items.Boots_07_basic_02" + doublequote;
  2385. std::string ofdarkside = power + ofdark;
  2386. std::string powerof = ofdarkside + ", 1)";
  2387. char* commandline = new char[powerof.length() + 1];
  2388. strcpy(commandline, powerof.c_str());
  2389. Scripting::Get().ExecuteLua(commandline);
  2390. std::memset(commandline, 0, sizeof(commandline));
  2391. }
  2392. if (ImGui::Button("Boots_07_basic_01")) {
  2393. std::string doublequote = "\"";
  2394. std::string power = "Game.AddToInventory(" + doublequote;
  2395. std::string ofdark = "Items.Boots_07_basic_01" + doublequote;
  2396. std::string ofdarkside = power + ofdark;
  2397. std::string powerof = ofdarkside + ", 1)";
  2398. char* commandline = new char[powerof.length() + 1];
  2399. strcpy(commandline, powerof.c_str());
  2400. Scripting::Get().ExecuteLua(commandline);
  2401. std::memset(commandline, 0, sizeof(commandline));
  2402. }
  2403. if (ImGui::Button("Boots_06_rich_02")) {
  2404. std::string doublequote = "\"";
  2405. std::string power = "Game.AddToInventory(" + doublequote;
  2406. std::string ofdark = "Items.Boots_06_rich_02" + doublequote;
  2407. std::string ofdarkside = power + ofdark;
  2408. std::string powerof = ofdarkside + ", 1)";
  2409. char* commandline = new char[powerof.length() + 1];
  2410. strcpy(commandline, powerof.c_str());
  2411. Scripting::Get().ExecuteLua(commandline);
  2412. std::memset(commandline, 0, sizeof(commandline));
  2413. }
  2414. if (ImGui::Button("Boots_06_rich_01")) {
  2415. std::string doublequote = "\"";
  2416. std::string power = "Game.AddToInventory(" + doublequote;
  2417. std::string ofdark = "Items.Boots_06_rich_01" + doublequote;
  2418. std::string ofdarkside = power + ofdark;
  2419. std::string powerof = ofdarkside + ", 1)";
  2420. char* commandline = new char[powerof.length() + 1];
  2421. strcpy(commandline, powerof.c_str());
  2422. Scripting::Get().ExecuteLua(commandline);
  2423. std::memset(commandline, 0, sizeof(commandline));
  2424. }
  2425. if (ImGui::Button("FormalSkirt_01_basic_01")) {
  2426. std::string doublequote = "\"";
  2427. std::string power = "Game.AddToInventory(" + doublequote;
  2428. std::string ofdark = "Items.FormalSkirt_01_basic_01" + doublequote;
  2429. std::string ofdarkside = power + ofdark;
  2430. std::string powerof = ofdarkside + ", 1)";
  2431. char* commandline = new char[powerof.length() + 1];
  2432. strcpy(commandline, powerof.c_str());
  2433. Scripting::Get().ExecuteLua(commandline);
  2434. std::memset(commandline, 0, sizeof(commandline));
  2435. }
  2436. if (ImGui::Button("Boots_06_old_02")) {
  2437. std::string doublequote = "\"";
  2438. std::string power = "Game.AddToInventory(" + doublequote;
  2439. std::string ofdark = "Items.Boots_06_old_02" + doublequote;
  2440. std::string ofdarkside = power + ofdark;
  2441. std::string powerof = ofdarkside + ", 1)";
  2442. char* commandline = new char[powerof.length() + 1];
  2443. strcpy(commandline, powerof.c_str());
  2444. Scripting::Get().ExecuteLua(commandline);
  2445. std::memset(commandline, 0, sizeof(commandline));
  2446. }
  2447. if (ImGui::Button("Boots_06_old_01")) {
  2448. std::string doublequote = "\"";
  2449. std::string power = "Game.AddToInventory(" + doublequote;
  2450. std::string ofdark = "Items.Boots_06_old_01" + doublequote;
  2451. std::string ofdarkside = power + ofdark;
  2452. std::string powerof = ofdarkside + ", 1)";
  2453. char* commandline = new char[powerof.length() + 1];
  2454. strcpy(commandline, powerof.c_str());
  2455. Scripting::Get().ExecuteLua(commandline);
  2456. std::memset(commandline, 0, sizeof(commandline));
  2457. }
  2458. if (ImGui::Button("Boots_06_basic_02")) {
  2459. std::string doublequote = "\"";
  2460. std::string power = "Game.AddToInventory(" + doublequote;
  2461. std::string ofdark = "Items.Boots_06_basic_02" + doublequote;
  2462. std::string ofdarkside = power + ofdark;
  2463. std::string powerof = ofdarkside + ", 1)";
  2464. char* commandline = new char[powerof.length() + 1];
  2465. strcpy(commandline, powerof.c_str());
  2466. Scripting::Get().ExecuteLua(commandline);
  2467. std::memset(commandline, 0, sizeof(commandline));
  2468. }
  2469. if (ImGui::Button("Boots_06_basic_01")) {
  2470. std::string doublequote = "\"";
  2471. std::string power = "Game.AddToInventory(" + doublequote;
  2472. std::string ofdark = "Items.Boots_06_basic_01" + doublequote;
  2473. std::string ofdarkside = power + ofdark;
  2474. std::string powerof = ofdarkside + ", 1)";
  2475. char* commandline = new char[powerof.length() + 1];
  2476. strcpy(commandline, powerof.c_str());
  2477. Scripting::Get().ExecuteLua(commandline);
  2478. std::memset(commandline, 0, sizeof(commandline));
  2479. }
  2480. if (ImGui::Button("Boots_05_rich_01")) {
  2481. std::string doublequote = "\"";
  2482. std::string power = "Game.AddToInventory(" + doublequote;
  2483. std::string ofdark = "Items.Boots_05_rich_01" + doublequote;
  2484. std::string ofdarkside = power + ofdark;
  2485. std::string powerof = ofdarkside + ", 1)";
  2486. char* commandline = new char[powerof.length() + 1];
  2487. strcpy(commandline, powerof.c_str());
  2488. Scripting::Get().ExecuteLua(commandline);
  2489. std::memset(commandline, 0, sizeof(commandline));
  2490. }
  2491. if (ImGui::Button("Boots_05_old_03")) {
  2492. std::string doublequote = "\"";
  2493. std::string power = "Game.AddToInventory(" + doublequote;
  2494. std::string ofdark = "Items.Boots_05_old_03" + doublequote;
  2495. std::string ofdarkside = power + ofdark;
  2496. std::string powerof = ofdarkside + ", 1)";
  2497. char* commandline = new char[powerof.length() + 1];
  2498. strcpy(commandline, powerof.c_str());
  2499. Scripting::Get().ExecuteLua(commandline);
  2500. std::memset(commandline, 0, sizeof(commandline));
  2501. }
  2502. if (ImGui::Button("Boots_05_old_02")) {
  2503. std::string doublequote = "\"";
  2504. std::string power = "Game.AddToInventory(" + doublequote;
  2505. std::string ofdark = "Items.Boots_05_old_02" + doublequote;
  2506. std::string ofdarkside = power + ofdark;
  2507. std::string powerof = ofdarkside + ", 1)";
  2508. char* commandline = new char[powerof.length() + 1];
  2509. strcpy(commandline, powerof.c_str());
  2510. Scripting::Get().ExecuteLua(commandline);
  2511. std::memset(commandline, 0, sizeof(commandline));
  2512. }
  2513. if (ImGui::Button("Boots_05_old_01")) {
  2514. std::string doublequote = "\"";
  2515. std::string power = "Game.AddToInventory(" + doublequote;
  2516. std::string ofdark = "Items.Boots_05_old_01" + doublequote;
  2517. std::string ofdarkside = power + ofdark;
  2518. std::string powerof = ofdarkside + ", 1)";
  2519. char* commandline = new char[powerof.length() + 1];
  2520. strcpy(commandline, powerof.c_str());
  2521. Scripting::Get().ExecuteLua(commandline);
  2522. std::memset(commandline, 0, sizeof(commandline));
  2523. }
  2524. if (ImGui::Button("Boots_05_basic_03")) {
  2525. std::string doublequote = "\"";
  2526. std::string power = "Game.AddToInventory(" + doublequote;
  2527. std::string ofdark = "Items.Boots_05_basic_03" + doublequote;
  2528. std::string ofdarkside = power + ofdark;
  2529. std::string powerof = ofdarkside + ", 1)";
  2530. char* commandline = new char[powerof.length() + 1];
  2531. strcpy(commandline, powerof.c_str());
  2532. Scripting::Get().ExecuteLua(commandline);
  2533. std::memset(commandline, 0, sizeof(commandline));
  2534. }
  2535. if (ImGui::Button("Boots_05_basic_02")) {
  2536. std::string doublequote = "\"";
  2537. std::string power = "Game.AddToInventory(" + doublequote;
  2538. std::string ofdark = "Items.Boots_05_basic_02" + doublequote;
  2539. std::string ofdarkside = power + ofdark;
  2540. std::string powerof = ofdarkside + ", 1)";
  2541. char* commandline = new char[powerof.length() + 1];
  2542. strcpy(commandline, powerof.c_str());
  2543. Scripting::Get().ExecuteLua(commandline);
  2544. std::memset(commandline, 0, sizeof(commandline));
  2545. }
  2546. if (ImGui::Button("Boots_05_basic_01")) {
  2547. std::string doublequote = "\"";
  2548. std::string power = "Game.AddToInventory(" + doublequote;
  2549. std::string ofdark = "Items.Boots_05_basic_01" + doublequote;
  2550. std::string ofdarkside = power + ofdark;
  2551. std::string powerof = ofdarkside + ", 1)";
  2552. char* commandline = new char[powerof.length() + 1];
  2553. strcpy(commandline, powerof.c_str());
  2554. Scripting::Get().ExecuteLua(commandline);
  2555. std::memset(commandline, 0, sizeof(commandline));
  2556. }
  2557. if (ImGui::Button("Boots_04_old_03")) {
  2558. std::string doublequote = "\"";
  2559. std::string power = "Game.AddToInventory(" + doublequote;
  2560. std::string ofdark = "Items.Boots_04_old_03" + doublequote;
  2561. std::string ofdarkside = power + ofdark;
  2562. std::string powerof = ofdarkside + ", 1)";
  2563. char* commandline = new char[powerof.length() + 1];
  2564. strcpy(commandline, powerof.c_str());
  2565. Scripting::Get().ExecuteLua(commandline);
  2566. std::memset(commandline, 0, sizeof(commandline));
  2567. }
  2568. if (ImGui::Button("Boots_04_old_02")) {
  2569. std::string doublequote = "\"";
  2570. std::string power = "Game.AddToInventory(" + doublequote;
  2571. std::string ofdark = "Items.Boots_04_old_02" + doublequote;
  2572. std::string ofdarkside = power + ofdark;
  2573. std::string powerof = ofdarkside + ", 1)";
  2574. char* commandline = new char[powerof.length() + 1];
  2575. strcpy(commandline, powerof.c_str());
  2576. Scripting::Get().ExecuteLua(commandline);
  2577. std::memset(commandline, 0, sizeof(commandline));
  2578. }
  2579. if (ImGui::Button("Boots_04_old_01")) {
  2580. std::string doublequote = "\"";
  2581. std::string power = "Game.AddToInventory(" + doublequote;
  2582. std::string ofdark = "Items.Boots_04_old_01" + doublequote;
  2583. std::string ofdarkside = power + ofdark;
  2584. std::string powerof = ofdarkside + ", 1)";
  2585. char* commandline = new char[powerof.length() + 1];
  2586. strcpy(commandline, powerof.c_str());
  2587. Scripting::Get().ExecuteLua(commandline);
  2588. std::memset(commandline, 0, sizeof(commandline));
  2589. }
  2590. if (ImGui::Button("Boots_04_basic_03")) {
  2591. std::string doublequote = "\"";
  2592. std::string power = "Game.AddToInventory(" + doublequote;
  2593. std::string ofdark = "Items.Boots_04_basic_03" + doublequote;
  2594. std::string ofdarkside = power + ofdark;
  2595. std::string powerof = ofdarkside + ", 1)";
  2596. char* commandline = new char[powerof.length() + 1];
  2597. strcpy(commandline, powerof.c_str());
  2598. Scripting::Get().ExecuteLua(commandline);
  2599. std::memset(commandline, 0, sizeof(commandline));
  2600. }
  2601. if (ImGui::Button("Boots_04_basic_02")) {
  2602. std::string doublequote = "\"";
  2603. std::string power = "Game.AddToInventory(" + doublequote;
  2604. std::string ofdark = "Items.Boots_04_basic_02" + doublequote;
  2605. std::string ofdarkside = power + ofdark;
  2606. std::string powerof = ofdarkside + ", 1)";
  2607. char* commandline = new char[powerof.length() + 1];
  2608. strcpy(commandline, powerof.c_str());
  2609. Scripting::Get().ExecuteLua(commandline);
  2610. std::memset(commandline, 0, sizeof(commandline));
  2611. }
  2612. if (ImGui::Button("Boots_03_rich_02")) {
  2613. std::string doublequote = "\"";
  2614. std::string power = "Game.AddToInventory(" + doublequote;
  2615. std::string ofdark = "Items.Boots_03_rich_02" + doublequote;
  2616. std::string ofdarkside = power + ofdark;
  2617. std::string powerof = ofdarkside + ", 1)";
  2618. char* commandline = new char[powerof.length() + 1];
  2619. strcpy(commandline, powerof.c_str());
  2620. Scripting::Get().ExecuteLua(commandline);
  2621. std::memset(commandline, 0, sizeof(commandline));
  2622. }
  2623. if (ImGui::Button("Boots_03_rich_01")) {
  2624. std::string doublequote = "\"";
  2625. std::string power = "Game.AddToInventory(" + doublequote;
  2626. std::string ofdark = "Items.Boots_03_rich_01" + doublequote;
  2627. std::string ofdarkside = power + ofdark;
  2628. std::string powerof = ofdarkside + ", 1)";
  2629. char* commandline = new char[powerof.length() + 1];
  2630. strcpy(commandline, powerof.c_str());
  2631. Scripting::Get().ExecuteLua(commandline);
  2632. std::memset(commandline, 0, sizeof(commandline));
  2633. }
  2634. if (ImGui::Button("Boots_03_old_02")) {
  2635. std::string doublequote = "\"";
  2636. std::string power = "Game.AddToInventory(" + doublequote;
  2637. std::string ofdark = "Items.Boots_03_old_02" + doublequote;
  2638. std::string ofdarkside = power + ofdark;
  2639. std::string powerof = ofdarkside + ", 1)";
  2640. char* commandline = new char[powerof.length() + 1];
  2641. strcpy(commandline, powerof.c_str());
  2642. Scripting::Get().ExecuteLua(commandline);
  2643. std::memset(commandline, 0, sizeof(commandline));
  2644. }
  2645. if (ImGui::Button("Boots_03_old_01")) {
  2646. std::string doublequote = "\"";
  2647. std::string power = "Game.AddToInventory(" + doublequote;
  2648. std::string ofdark = "Items.Boots_03_old_01" + doublequote;
  2649. std::string ofdarkside = power + ofdark;
  2650. std::string powerof = ofdarkside + ", 1)";
  2651. char* commandline = new char[powerof.length() + 1];
  2652. strcpy(commandline, powerof.c_str());
  2653. Scripting::Get().ExecuteLua(commandline);
  2654. std::memset(commandline, 0, sizeof(commandline));
  2655. }
  2656. if (ImGui::Button("Boots_03_basic_02")) {
  2657. std::string doublequote = "\"";
  2658. std::string power = "Game.AddToInventory(" + doublequote;
  2659. std::string ofdark = "Items.Boots_03_basic_02" + doublequote;
  2660. std::string ofdarkside = power + ofdark;
  2661. std::string powerof = ofdarkside + ", 1)";
  2662. char* commandline = new char[powerof.length() + 1];
  2663. strcpy(commandline, powerof.c_str());
  2664. Scripting::Get().ExecuteLua(commandline);
  2665. std::memset(commandline, 0, sizeof(commandline));
  2666. }
  2667. if (ImGui::Button("Boots_03_basic_01")) {
  2668. std::string doublequote = "\"";
  2669. std::string power = "Game.AddToInventory(" + doublequote;
  2670. std::string ofdark = "Items.Boots_03_basic_01" + doublequote;
  2671. std::string ofdarkside = power + ofdark;
  2672. std::string powerof = ofdarkside + ", 1)";
  2673. char* commandline = new char[powerof.length() + 1];
  2674. strcpy(commandline, powerof.c_str());
  2675. Scripting::Get().ExecuteLua(commandline);
  2676. std::memset(commandline, 0, sizeof(commandline));
  2677. }
  2678. if (ImGui::Button("Boots_02_rich_02")) {
  2679. std::string doublequote = "\"";
  2680. std::string power = "Game.AddToInventory(" + doublequote;
  2681. std::string ofdark = "Items.Boots_02_rich_02" + doublequote;
  2682. std::string ofdarkside = power + ofdark;
  2683. std::string powerof = ofdarkside + ", 1)";
  2684. char* commandline = new char[powerof.length() + 1];
  2685. strcpy(commandline, powerof.c_str());
  2686. Scripting::Get().ExecuteLua(commandline);
  2687. std::memset(commandline, 0, sizeof(commandline));
  2688. }
  2689. if (ImGui::Button("Boots_02_rich_001")) {
  2690. std::string doublequote = "\"";
  2691. std::string power = "Game.AddToInventory(" + doublequote;
  2692. std::string ofdark = "Items.Boots_02_rich_001" + doublequote;
  2693. std::string ofdarkside = power + ofdark;
  2694. std::string powerof = ofdarkside + ", 1)";
  2695. char* commandline = new char[powerof.length() + 1];
  2696. strcpy(commandline, powerof.c_str());
  2697. Scripting::Get().ExecuteLua(commandline);
  2698. std::memset(commandline, 0, sizeof(commandline));
  2699. }
  2700. if (ImGui::Button("Boots_02_old_02")) {
  2701. std::string doublequote = "\"";
  2702. std::string power = "Game.AddToInventory(" + doublequote;
  2703. std::string ofdark = "Items.Boots_02_old_02" + doublequote;
  2704. std::string ofdarkside = power + ofdark;
  2705. std::string powerof = ofdarkside + ", 1)";
  2706. char* commandline = new char[powerof.length() + 1];
  2707. strcpy(commandline, powerof.c_str());
  2708. Scripting::Get().ExecuteLua(commandline);
  2709. std::memset(commandline, 0, sizeof(commandline));
  2710. }
  2711. if (ImGui::Button("Boots_02_old_01")) {
  2712. std::string doublequote = "\"";
  2713. std::string power = "Game.AddToInventory(" + doublequote;
  2714. std::string ofdark = "Items.Boots_02_old_01" + doublequote;
  2715. std::string ofdarkside = power + ofdark;
  2716. std::string powerof = ofdarkside + ", 1)";
  2717. char* commandline = new char[powerof.length() + 1];
  2718. strcpy(commandline, powerof.c_str());
  2719. Scripting::Get().ExecuteLua(commandline);
  2720. std::memset(commandline, 0, sizeof(commandline));
  2721. }
  2722. if (ImGui::Button("Boots_02_basic_02")) {
  2723. std::string doublequote = "\"";
  2724. std::string power = "Game.AddToInventory(" + doublequote;
  2725. std::string ofdark = "Items.Boots_02_basic_02" + doublequote;
  2726. std::string ofdarkside = power + ofdark;
  2727. std::string powerof = ofdarkside + ", 1)";
  2728. char* commandline = new char[powerof.length() + 1];
  2729. strcpy(commandline, powerof.c_str());
  2730. Scripting::Get().ExecuteLua(commandline);
  2731. std::memset(commandline, 0, sizeof(commandline));
  2732. }
  2733. if (ImGui::Button("Boots_02_basic_01")) {
  2734. std::string doublequote = "\"";
  2735. std::string power = "Game.AddToInventory(" + doublequote;
  2736. std::string ofdark = "Items.Boots_02_basic_01" + doublequote;
  2737. std::string ofdarkside = power + ofdark;
  2738. std::string powerof = ofdarkside + ", 1)";
  2739. char* commandline = new char[powerof.length() + 1];
  2740. strcpy(commandline, powerof.c_str());
  2741. Scripting::Get().ExecuteLua(commandline);
  2742. std::memset(commandline, 0, sizeof(commandline));
  2743. }
  2744. if (ImGui::Button("Boots_01_rich_01")) {
  2745. std::string doublequote = "\"";
  2746. std::string power = "Game.AddToInventory(" + doublequote;
  2747. std::string ofdark = "Items.Boots_01_rich_01" + doublequote;
  2748. std::string ofdarkside = power + ofdark;
  2749. std::string powerof = ofdarkside + ", 1)";
  2750. char* commandline = new char[powerof.length() + 1];
  2751. strcpy(commandline, powerof.c_str());
  2752. Scripting::Get().ExecuteLua(commandline);
  2753. std::memset(commandline, 0, sizeof(commandline));
  2754. }
  2755. if (ImGui::Button("Boots_01_basic_01")) {
  2756. std::string doublequote = "\"";
  2757. std::string power = "Game.AddToInventory(" + doublequote;
  2758. std::string ofdark = "Items.Boots_01_basic_01" + doublequote;
  2759. std::string ofdarkside = power + ofdark;
  2760. std::string powerof = ofdarkside + ", 1)";
  2761. char* commandline = new char[powerof.length() + 1];
  2762. strcpy(commandline, powerof.c_str());
  2763. Scripting::Get().ExecuteLua(commandline);
  2764. std::memset(commandline, 0, sizeof(commandline));
  2765. }
  2766. if (ImGui::Button("Q114_Aldecaldo_Jacket")) {
  2767. std::string doublequote = "\"";
  2768. std::string power = "Game.AddToInventory(" + doublequote;
  2769. std::string ofdark = "Items.Q114_Aldecaldo_Jacket" + doublequote;
  2770. std::string ofdarkside = power + ofdark;
  2771. std::string powerof = ofdarkside + ", 1)";
  2772. char* commandline = new char[powerof.length() + 1];
  2773. strcpy(commandline, powerof.c_str());
  2774. Scripting::Get().ExecuteLua(commandline);
  2775. std::memset(commandline, 0, sizeof(commandline));
  2776. }
  2777. if (ImGui::Button("EpicFormalJacketRecipe")) {
  2778. std::string doublequote = "\"";
  2779. std::string power = "Game.AddToInventory(" + doublequote;
  2780. std::string ofdark = "Items.EpicFormalJacketRecipe" + doublequote;
  2781. std::string ofdarkside = power + ofdark;
  2782. std::string powerof = ofdarkside + ", 1)";
  2783. char* commandline = new char[powerof.length() + 1];
  2784. strcpy(commandline, powerof.c_str());
  2785. Scripting::Get().ExecuteLua(commandline);
  2786. std::memset(commandline, 0, sizeof(commandline));
  2787. }
  2788. if (ImGui::Button("EpicMaskRecipe")) {
  2789. std::string doublequote = "\"";
  2790. std::string power = "Game.AddToInventory(" + doublequote;
  2791. std::string ofdark = "Items.EpicMaskRecipe" + doublequote;
  2792. std::string ofdarkside = power + ofdark;
  2793. std::string powerof = ofdarkside + ", 1)";
  2794. char* commandline = new char[powerof.length() + 1];
  2795. strcpy(commandline, powerof.c_str());
  2796. Scripting::Get().ExecuteLua(commandline);
  2797. std::memset(commandline, 0, sizeof(commandline));
  2798. }
  2799. if (ImGui::Button("RareCasualShoesRecipe")) {
  2800. std::string doublequote = "\"";
  2801. std::string power = "Game.AddToInventory(" + doublequote;
  2802. std::string ofdark = "Items.RareCasualShoesRecipe" + doublequote;
  2803. std::string ofdarkside = power + ofdark;
  2804. std::string powerof = ofdarkside + ", 1)";
  2805. char* commandline = new char[powerof.length() + 1];
  2806. strcpy(commandline, powerof.c_str());
  2807. Scripting::Get().ExecuteLua(commandline);
  2808. std::memset(commandline, 0, sizeof(commandline));
  2809. }
  2810. if (ImGui::Button("LegendaryCasualShoesRecipe")) {
  2811. std::string doublequote = "\"";
  2812. std::string power = "Game.AddToInventory(" + doublequote;
  2813. std::string ofdark = "Items.LegendaryCasualShoesRecipe" + doublequote;
  2814. std::string ofdarkside = power + ofdark;
  2815. std::string powerof = ofdarkside + ", 1)";
  2816. char* commandline = new char[powerof.length() + 1];
  2817. strcpy(commandline, powerof.c_str());
  2818. Scripting::Get().ExecuteLua(commandline);
  2819. std::memset(commandline, 0, sizeof(commandline));
  2820. }
  2821. if (ImGui::Button("LegendaryShirtRecipe")) {
  2822. std::string doublequote = "\"";
  2823. std::string power = "Game.AddToInventory(" + doublequote;
  2824. std::string ofdark = "Items.LegendaryShirtRecipe" + doublequote;
  2825. std::string ofdarkside = power + ofdark;
  2826. std::string powerof = ofdarkside + ", 1)";
  2827. char* commandline = new char[powerof.length() + 1];
  2828. strcpy(commandline, powerof.c_str());
  2829. Scripting::Get().ExecuteLua(commandline);
  2830. std::memset(commandline, 0, sizeof(commandline));
  2831. }
  2832. if (ImGui::Button("Glasses_05_old_02")) {
  2833. std::string doublequote = "\"";
  2834. std::string power = "Game.AddToInventory(" + doublequote;
  2835. std::string ofdark = "Items.Glasses_05_old_02" + doublequote;
  2836. std::string ofdarkside = power + ofdark;
  2837. std::string powerof = ofdarkside + ", 1)";
  2838. char* commandline = new char[powerof.length() + 1];
  2839. strcpy(commandline, powerof.c_str());
  2840. Scripting::Get().ExecuteLua(commandline);
  2841. std::memset(commandline, 0, sizeof(commandline));
  2842. }
  2843. if (ImGui::Button("Glasses_05_old_01")) {
  2844. std::string doublequote = "\"";
  2845. std::string power = "Game.AddToInventory(" + doublequote;
  2846. std::string ofdark = "Items.Glasses_05_old_01" + doublequote;
  2847. std::string ofdarkside = power + ofdark;
  2848. std::string powerof = ofdarkside + ", 1)";
  2849. char* commandline = new char[powerof.length() + 1];
  2850. strcpy(commandline, powerof.c_str());
  2851. Scripting::Get().ExecuteLua(commandline);
  2852. std::memset(commandline, 0, sizeof(commandline));
  2853. }
  2854. if (ImGui::Button("LegendaryJumpsuitRecipe")) {
  2855. std::string doublequote = "\"";
  2856. std::string power = "Game.AddToInventory(" + doublequote;
  2857. std::string ofdark = "Items.LegendaryJumpsuitRecipe" + doublequote;
  2858. std::string ofdarkside = power + ofdark;
  2859. std::string powerof = ofdarkside + ", 1)";
  2860. char* commandline = new char[powerof.length() + 1];
  2861. strcpy(commandline, powerof.c_str());
  2862. Scripting::Get().ExecuteLua(commandline);
  2863. std::memset(commandline, 0, sizeof(commandline));
  2864. }
  2865. if (ImGui::Button("RareHelmetRecipe")) {
  2866. std::string doublequote = "\"";
  2867. std::string power = "Game.AddToInventory(" + doublequote;
  2868. std::string ofdark = "Items.RareHelmetRecipe" + doublequote;
  2869. std::string ofdarkside = power + ofdark;
  2870. std::string powerof = ofdarkside + ", 1)";
  2871. char* commandline = new char[powerof.length() + 1];
  2872. strcpy(commandline, powerof.c_str());
  2873. Scripting::Get().ExecuteLua(commandline);
  2874. std::memset(commandline, 0, sizeof(commandline));
  2875. }
  2876. if (ImGui::Button("EpicHelmetRecipe")) {
  2877. std::string doublequote = "\"";
  2878. std::string power = "Game.AddToInventory(" + doublequote;
  2879. std::string ofdark = "Items.EpicHelmetRecipe" + doublequote;
  2880. std::string ofdarkside = power + ofdark;
  2881. std::string powerof = ofdarkside + ", 1)";
  2882. char* commandline = new char[powerof.length() + 1];
  2883. strcpy(commandline, powerof.c_str());
  2884. Scripting::Get().ExecuteLua(commandline);
  2885. std::memset(commandline, 0, sizeof(commandline));
  2886. }
  2887. if (ImGui::Button("Balaclava_01_rich_02")) {
  2888. std::string doublequote = "\"";
  2889. std::string power = "Game.AddToInventory(" + doublequote;
  2890. std::string ofdark = "Items.Balaclava_01_rich_02" + doublequote;
  2891. std::string ofdarkside = power + ofdark;
  2892. std::string powerof = ofdarkside + ", 1)";
  2893. char* commandline = new char[powerof.length() + 1];
  2894. strcpy(commandline, powerof.c_str());
  2895. Scripting::Get().ExecuteLua(commandline);
  2896. std::memset(commandline, 0, sizeof(commandline));
  2897. }
  2898. if (ImGui::Button("Balaclava_01_rich_01")) {
  2899. std::string doublequote = "\"";
  2900. std::string power = "Game.AddToInventory(" + doublequote;
  2901. std::string ofdark = "Items.Balaclava_01_rich_01" + doublequote;
  2902. std::string ofdarkside = power + ofdark;
  2903. std::string powerof = ofdarkside + ", 1)";
  2904. char* commandline = new char[powerof.length() + 1];
  2905. strcpy(commandline, powerof.c_str());
  2906. Scripting::Get().ExecuteLua(commandline);
  2907. std::memset(commandline, 0, sizeof(commandline));
  2908. }
  2909. if (ImGui::Button("Balaclava_01_old_02")) {
  2910. std::string doublequote = "\"";
  2911. std::string power = "Game.AddToInventory(" + doublequote;
  2912. std::string ofdark = "Items.Balaclava_01_old_02" + doublequote;
  2913. std::string ofdarkside = power + ofdark;
  2914. std::string powerof = ofdarkside + ", 1)";
  2915. char* commandline = new char[powerof.length() + 1];
  2916. strcpy(commandline, powerof.c_str());
  2917. Scripting::Get().ExecuteLua(commandline);
  2918. std::memset(commandline, 0, sizeof(commandline));
  2919. }
  2920. if (ImGui::Button("Balaclava_01_old_01")) {
  2921. std::string doublequote = "\"";
  2922. std::string power = "Game.AddToInventory(" + doublequote;
  2923. std::string ofdark = "Items.Balaclava_01_old_01" + doublequote;
  2924. std::string ofdarkside = power + ofdark;
  2925. std::string powerof = ofdarkside + ", 1)";
  2926. char* commandline = new char[powerof.length() + 1];
  2927. strcpy(commandline, powerof.c_str());
  2928. Scripting::Get().ExecuteLua(commandline);
  2929. std::memset(commandline, 0, sizeof(commandline));
  2930. }
  2931. if (ImGui::Button("Balaclava_01_basic_02")) {
  2932. std::string doublequote = "\"";
  2933. std::string power = "Game.AddToInventory(" + doublequote;
  2934. std::string ofdark = "Items.Balaclava_01_basic_02" + doublequote;
  2935. std::string ofdarkside = power + ofdark;
  2936. std::string powerof = ofdarkside + ", 1)";
  2937. char* commandline = new char[powerof.length() + 1];
  2938. strcpy(commandline, powerof.c_str());
  2939. Scripting::Get().ExecuteLua(commandline);
  2940. std::memset(commandline, 0, sizeof(commandline));
  2941. }
  2942. if (ImGui::Button("Balaclava_01_basic_01")) {
  2943. std::string doublequote = "\"";
  2944. std::string power = "Game.AddToInventory(" + doublequote;
  2945. std::string ofdark = "Items.Balaclava_01_basic_01" + doublequote;
  2946. std::string ofdarkside = power + ofdark;
  2947. std::string powerof = ofdarkside + ", 1)";
  2948. char* commandline = new char[powerof.length() + 1];
  2949. strcpy(commandline, powerof.c_str());
  2950. Scripting::Get().ExecuteLua(commandline);
  2951. std::memset(commandline, 0, sizeof(commandline));
  2952. }
  2953. if (ImGui::Button("Helmet_04_rich_02")) {
  2954. std::string doublequote = "\"";
  2955. std::string power = "Game.AddToInventory(" + doublequote;
  2956. std::string ofdark = "Items.Helmet_04_rich_02" + doublequote;
  2957. std::string ofdarkside = power + ofdark;
  2958. std::string powerof = ofdarkside + ", 1)";
  2959. char* commandline = new char[powerof.length() + 1];
  2960. strcpy(commandline, powerof.c_str());
  2961. Scripting::Get().ExecuteLua(commandline);
  2962. std::memset(commandline, 0, sizeof(commandline));
  2963. }
  2964. if (ImGui::Button("Helmet_04_rich_01")) {
  2965. std::string doublequote = "\"";
  2966. std::string power = "Game.AddToInventory(" + doublequote;
  2967. std::string ofdark = "Items.Helmet_04_rich_01" + doublequote;
  2968. std::string ofdarkside = power + ofdark;
  2969. std::string powerof = ofdarkside + ", 1)";
  2970. char* commandline = new char[powerof.length() + 1];
  2971. strcpy(commandline, powerof.c_str());
  2972. Scripting::Get().ExecuteLua(commandline);
  2973. std::memset(commandline, 0, sizeof(commandline));
  2974. }
  2975. if (ImGui::Button("Helmet_04_old_02")) {
  2976. std::string doublequote = "\"";
  2977. std::string power = "Game.AddToInventory(" + doublequote;
  2978. std::string ofdark = "Items.Helmet_04_old_02" + doublequote;
  2979. std::string ofdarkside = power + ofdark;
  2980. std::string powerof = ofdarkside + ", 1)";
  2981. char* commandline = new char[powerof.length() + 1];
  2982. strcpy(commandline, powerof.c_str());
  2983. Scripting::Get().ExecuteLua(commandline);
  2984. std::memset(commandline, 0, sizeof(commandline));
  2985. }
  2986. if (ImGui::Button("Helmet_04_old_01")) {
  2987. std::string doublequote = "\"";
  2988. std::string power = "Game.AddToInventory(" + doublequote;
  2989. std::string ofdark = "Items.Helmet_04_old_01" + doublequote;
  2990. std::string ofdarkside = power + ofdark;
  2991. std::string powerof = ofdarkside + ", 1)";
  2992. char* commandline = new char[powerof.length() + 1];
  2993. strcpy(commandline, powerof.c_str());
  2994. Scripting::Get().ExecuteLua(commandline);
  2995. std::memset(commandline, 0, sizeof(commandline));
  2996. }
  2997. if (ImGui::Button("Helmet_03_rich_01")) {
  2998. std::string doublequote = "\"";
  2999. std::string power = "Game.AddToInventory(" + doublequote;
  3000. std::string ofdark = "Items.Helmet_03_rich_01" + doublequote;
  3001. std::string ofdarkside = power + ofdark;
  3002. std::string powerof = ofdarkside + ", 1)";
  3003. char* commandline = new char[powerof.length() + 1];
  3004. strcpy(commandline, powerof.c_str());
  3005. Scripting::Get().ExecuteLua(commandline);
  3006. std::memset(commandline, 0, sizeof(commandline));
  3007. }
  3008. if (ImGui::Button("Helmet_03_old_02")) {
  3009. std::string doublequote = "\"";
  3010. std::string power = "Game.AddToInventory(" + doublequote;
  3011. std::string ofdark = "Items.Helmet_03_old_02" + doublequote;
  3012. std::string ofdarkside = power + ofdark;
  3013. std::string powerof = ofdarkside + ", 1)";
  3014. char* commandline = new char[powerof.length() + 1];
  3015. strcpy(commandline, powerof.c_str());
  3016. Scripting::Get().ExecuteLua(commandline);
  3017. std::memset(commandline, 0, sizeof(commandline));
  3018. }
  3019. if (ImGui::Button("Helmet_03_old_01")) {
  3020. std::string doublequote = "\"";
  3021. std::string power = "Game.AddToInventory(" + doublequote;
  3022. std::string ofdark = "Items.Helmet_03_old_01" + doublequote;
  3023. std::string ofdarkside = power + ofdark;
  3024. std::string powerof = ofdarkside + ", 1)";
  3025. char* commandline = new char[powerof.length() + 1];
  3026. strcpy(commandline, powerof.c_str());
  3027. Scripting::Get().ExecuteLua(commandline);
  3028. std::memset(commandline, 0, sizeof(commandline));
  3029. }
  3030. if (ImGui::Button("Helmet_02_rich_04")) {
  3031. std::string doublequote = "\"";
  3032. std::string power = "Game.AddToInventory(" + doublequote;
  3033. std::string ofdark = "Items.Helmet_02_rich_04" + doublequote;
  3034. std::string ofdarkside = power + ofdark;
  3035. std::string powerof = ofdarkside + ", 1)";
  3036. char* commandline = new char[powerof.length() + 1];
  3037. strcpy(commandline, powerof.c_str());
  3038. Scripting::Get().ExecuteLua(commandline);
  3039. std::memset(commandline, 0, sizeof(commandline));
  3040. }
  3041. if (ImGui::Button("Helmet_02_rich_03")) {
  3042. std::string doublequote = "\"";
  3043. std::string power = "Game.AddToInventory(" + doublequote;
  3044. std::string ofdark = "Items.Helmet_02_rich_03" + doublequote;
  3045. std::string ofdarkside = power + ofdark;
  3046. std::string powerof = ofdarkside + ", 1)";
  3047. char* commandline = new char[powerof.length() + 1];
  3048. strcpy(commandline, powerof.c_str());
  3049. Scripting::Get().ExecuteLua(commandline);
  3050. std::memset(commandline, 0, sizeof(commandline));
  3051. }
  3052. if (ImGui::Button("Helmet_02_rich_02")) {
  3053. std::string doublequote = "\"";
  3054. std::string power = "Game.AddToInventory(" + doublequote;
  3055. std::string ofdark = "Items.Helmet_02_rich_02" + doublequote;
  3056. std::string ofdarkside = power + ofdark;
  3057. std::string powerof = ofdarkside + ", 1)";
  3058. char* commandline = new char[powerof.length() + 1];
  3059. strcpy(commandline, powerof.c_str());
  3060. Scripting::Get().ExecuteLua(commandline);
  3061. std::memset(commandline, 0, sizeof(commandline));
  3062. }
  3063. if (ImGui::Button("Helmet_02_rich_01")) {
  3064. std::string doublequote = "\"";
  3065. std::string power = "Game.AddToInventory(" + doublequote;
  3066. std::string ofdark = "Items.Helmet_02_rich_01" + doublequote;
  3067. std::string ofdarkside = power + ofdark;
  3068. std::string powerof = ofdarkside + ", 1)";
  3069. char* commandline = new char[powerof.length() + 1];
  3070. strcpy(commandline, powerof.c_str());
  3071. Scripting::Get().ExecuteLua(commandline);
  3072. std::memset(commandline, 0, sizeof(commandline));
  3073. }
  3074. if (ImGui::Button("Helmet_02_old_04")) {
  3075. std::string doublequote = "\"";
  3076. std::string power = "Game.AddToInventory(" + doublequote;
  3077. std::string ofdark = "Items.Helmet_02_old_04" + doublequote;
  3078. std::string ofdarkside = power + ofdark;
  3079. std::string powerof = ofdarkside + ", 1)";
  3080. char* commandline = new char[powerof.length() + 1];
  3081. strcpy(commandline, powerof.c_str());
  3082. Scripting::Get().ExecuteLua(commandline);
  3083. std::memset(commandline, 0, sizeof(commandline));
  3084. }
  3085. if (ImGui::Button("Helmet_02_old_03")) {
  3086. std::string doublequote = "\"";
  3087. std::string power = "Game.AddToInventory(" + doublequote;
  3088. std::string ofdark = "Items.Helmet_02_old_03" + doublequote;
  3089. std::string ofdarkside = power + ofdark;
  3090. std::string powerof = ofdarkside + ", 1)";
  3091. char* commandline = new char[powerof.length() + 1];
  3092. strcpy(commandline, powerof.c_str());
  3093. Scripting::Get().ExecuteLua(commandline);
  3094. std::memset(commandline, 0, sizeof(commandline));
  3095. }
  3096. if (ImGui::Button("Helmet_02_old_02")) {
  3097. std::string doublequote = "\"";
  3098. std::string power = "Game.AddToInventory(" + doublequote;
  3099. std::string ofdark = "Items.Helmet_02_old_02" + doublequote;
  3100. std::string ofdarkside = power + ofdark;
  3101. std::string powerof = ofdarkside + ", 1)";
  3102. char* commandline = new char[powerof.length() + 1];
  3103. strcpy(commandline, powerof.c_str());
  3104. Scripting::Get().ExecuteLua(commandline);
  3105. std::memset(commandline, 0, sizeof(commandline));
  3106. }
  3107. if (ImGui::Button("Helmet_02_old_01")) {
  3108. std::string doublequote = "\"";
  3109. std::string power = "Game.AddToInventory(" + doublequote;
  3110. std::string ofdark = "Items.Helmet_02_old_01" + doublequote;
  3111. std::string ofdarkside = power + ofdark;
  3112. std::string powerof = ofdarkside + ", 1)";
  3113. char* commandline = new char[powerof.length() + 1];
  3114. strcpy(commandline, powerof.c_str());
  3115. Scripting::Get().ExecuteLua(commandline);
  3116. std::memset(commandline, 0, sizeof(commandline));
  3117. }
  3118. if (ImGui::Button("Helmet_01_rich_02")) {
  3119. std::string doublequote = "\"";
  3120. std::string power = "Game.AddToInventory(" + doublequote;
  3121. std::string ofdark = "Items.Helmet_01_rich_02" + doublequote;
  3122. std::string ofdarkside = power + ofdark;
  3123. std::string powerof = ofdarkside + ", 1)";
  3124. char* commandline = new char[powerof.length() + 1];
  3125. strcpy(commandline, powerof.c_str());
  3126. Scripting::Get().ExecuteLua(commandline);
  3127. std::memset(commandline, 0, sizeof(commandline));
  3128. }
  3129. if (ImGui::Button("Helmet_01_rich_01")) {
  3130. std::string doublequote = "\"";
  3131. std::string power = "Game.AddToInventory(" + doublequote;
  3132. std::string ofdark = "Items.Helmet_01_rich_01" + doublequote;
  3133. std::string ofdarkside = power + ofdark;
  3134. std::string powerof = ofdarkside + ", 1)";
  3135. char* commandline = new char[powerof.length() + 1];
  3136. strcpy(commandline, powerof.c_str());
  3137. Scripting::Get().ExecuteLua(commandline);
  3138. std::memset(commandline, 0, sizeof(commandline));
  3139. }
  3140. if (ImGui::Button("Helmet_01_old_01")) {
  3141. std::string doublequote = "\"";
  3142. std::string power = "Game.AddToInventory(" + doublequote;
  3143. std::string ofdark = "Items.Helmet_01_old_01" + doublequote;
  3144. std::string ofdarkside = power + ofdark;
  3145. std::string powerof = ofdarkside + ", 1)";
  3146. char* commandline = new char[powerof.length() + 1];
  3147. strcpy(commandline, powerof.c_str());
  3148. Scripting::Get().ExecuteLua(commandline);
  3149. std::memset(commandline, 0, sizeof(commandline));
  3150. }
  3151. if (ImGui::Button("Q203_Spacesuit_Helmet")) {
  3152. std::string doublequote = "\"";
  3153. std::string power = "Game.AddToInventory(" + doublequote;
  3154. std::string ofdark = "Items.Q203_Spacesuit_Helmet" + doublequote;
  3155. std::string ofdarkside = power + ofdark;
  3156. std::string powerof = ofdarkside + ", 1)";
  3157. char* commandline = new char[powerof.length() + 1];
  3158. strcpy(commandline, powerof.c_str());
  3159. Scripting::Get().ExecuteLua(commandline);
  3160. std::memset(commandline, 0, sizeof(commandline));
  3161. }
  3162. if (ImGui::Button("SQ030_MaxTac_Helmet")) {
  3163. std::string doublequote = "\"";
  3164. std::string power = "Game.AddToInventory(" + doublequote;
  3165. std::string ofdark = "Items.SQ030_MaxTac_Helmet" + doublequote;
  3166. std::string ofdarkside = power + ofdark;
  3167. std::string powerof = ofdarkside + ", 1)";
  3168. char* commandline = new char[powerof.length() + 1];
  3169. strcpy(commandline, powerof.c_str());
  3170. Scripting::Get().ExecuteLua(commandline);
  3171. std::memset(commandline, 0, sizeof(commandline));
  3172. }
  3173. if (ImGui::Button("Helmet_04_basic_02")) {
  3174. std::string doublequote = "\"";
  3175. std::string power = "Game.AddToInventory(" + doublequote;
  3176. std::string ofdark = "Items.Helmet_04_basic_02" + doublequote;
  3177. std::string ofdarkside = power + ofdark;
  3178. std::string powerof = ofdarkside + ", 1)";
  3179. char* commandline = new char[powerof.length() + 1];
  3180. strcpy(commandline, powerof.c_str());
  3181. Scripting::Get().ExecuteLua(commandline);
  3182. std::memset(commandline, 0, sizeof(commandline));
  3183. }
  3184. if (ImGui::Button("Helmet_04_basic_01")) {
  3185. std::string doublequote = "\"";
  3186. std::string power = "Game.AddToInventory(" + doublequote;
  3187. std::string ofdark = "Items.Helmet_04_basic_01" + doublequote;
  3188. std::string ofdarkside = power + ofdark;
  3189. std::string powerof = ofdarkside + ", 1)";
  3190. char* commandline = new char[powerof.length() + 1];
  3191. strcpy(commandline, powerof.c_str());
  3192. Scripting::Get().ExecuteLua(commandline);
  3193. std::memset(commandline, 0, sizeof(commandline));
  3194. }
  3195. if (ImGui::Button("Helmet_03_basic_02")) {
  3196. std::string doublequote = "\"";
  3197. std::string power = "Game.AddToInventory(" + doublequote;
  3198. std::string ofdark = "Items.Helmet_03_basic_02" + doublequote;
  3199. std::string ofdarkside = power + ofdark;
  3200. std::string powerof = ofdarkside + ", 1)";
  3201. char* commandline = new char[powerof.length() + 1];
  3202. strcpy(commandline, powerof.c_str());
  3203. Scripting::Get().ExecuteLua(commandline);
  3204. std::memset(commandline, 0, sizeof(commandline));
  3205. }
  3206. if (ImGui::Button("Helmet_03_basic_01")) {
  3207. std::string doublequote = "\"";
  3208. std::string power = "Game.AddToInventory(" + doublequote;
  3209. std::string ofdark = "Items.Helmet_03_basic_01" + doublequote;
  3210. std::string ofdarkside = power + ofdark;
  3211. std::string powerof = ofdarkside + ", 1)";
  3212. char* commandline = new char[powerof.length() + 1];
  3213. strcpy(commandline, powerof.c_str());
  3214. Scripting::Get().ExecuteLua(commandline);
  3215. std::memset(commandline, 0, sizeof(commandline));
  3216. }
  3217. if (ImGui::Button("Helmet_02_basic_04")) {
  3218. std::string doublequote = "\"";
  3219. std::string power = "Game.AddToInventory(" + doublequote;
  3220. std::string ofdark = "Items.Helmet_02_basic_04" + doublequote;
  3221. std::string ofdarkside = power + ofdark;
  3222. std::string powerof = ofdarkside + ", 1)";
  3223. char* commandline = new char[powerof.length() + 1];
  3224. strcpy(commandline, powerof.c_str());
  3225. Scripting::Get().ExecuteLua(commandline);
  3226. std::memset(commandline, 0, sizeof(commandline));
  3227. }
  3228. if (ImGui::Button("Helmet_02_basic_03")) {
  3229. std::string doublequote = "\"";
  3230. std::string power = "Game.AddToInventory(" + doublequote;
  3231. std::string ofdark = "Items.Helmet_02_basic_03" + doublequote;
  3232. std::string ofdarkside = power + ofdark;
  3233. std::string powerof = ofdarkside + ", 1)";
  3234. char* commandline = new char[powerof.length() + 1];
  3235. strcpy(commandline, powerof.c_str());
  3236. Scripting::Get().ExecuteLua(commandline);
  3237. std::memset(commandline, 0, sizeof(commandline));
  3238. }
  3239. if (ImGui::Button("Helmet_02_basic_02")) {
  3240. std::string doublequote = "\"";
  3241. std::string power = "Game.AddToInventory(" + doublequote;
  3242. std::string ofdark = "Items.Helmet_02_basic_02" + doublequote;
  3243. std::string ofdarkside = power + ofdark;
  3244. std::string powerof = ofdarkside + ", 1)";
  3245. char* commandline = new char[powerof.length() + 1];
  3246. strcpy(commandline, powerof.c_str());
  3247. Scripting::Get().ExecuteLua(commandline);
  3248. std::memset(commandline, 0, sizeof(commandline));
  3249. }
  3250. if (ImGui::Button("Helmet_02_basic_01")) {
  3251. std::string doublequote = "\"";
  3252. std::string power = "Game.AddToInventory(" + doublequote;
  3253. std::string ofdark = "Items.Helmet_02_basic_01" + doublequote;
  3254. std::string ofdarkside = power + ofdark;
  3255. std::string powerof = ofdarkside + ", 1)";
  3256. char* commandline = new char[powerof.length() + 1];
  3257. strcpy(commandline, powerof.c_str());
  3258. Scripting::Get().ExecuteLua(commandline);
  3259. std::memset(commandline, 0, sizeof(commandline));
  3260. }
  3261. if (ImGui::Button("Helmet_01_basic_03")) {
  3262. std::string doublequote = "\"";
  3263. std::string power = "Game.AddToInventory(" + doublequote;
  3264. std::string ofdark = "Items.Helmet_01_basic_03" + doublequote;
  3265. std::string ofdarkside = power + ofdark;
  3266. std::string powerof = ofdarkside + ", 1)";
  3267. char* commandline = new char[powerof.length() + 1];
  3268. strcpy(commandline, powerof.c_str());
  3269. Scripting::Get().ExecuteLua(commandline);
  3270. std::memset(commandline, 0, sizeof(commandline));
  3271. }
  3272. if (ImGui::Button("Helmet_01_basic_02")) {
  3273. std::string doublequote = "\"";
  3274. std::string power = "Game.AddToInventory(" + doublequote;
  3275. std::string ofdark = "Items.Helmet_01_basic_02" + doublequote;
  3276. std::string ofdarkside = power + ofdark;
  3277. std::string powerof = ofdarkside + ", 1)";
  3278. char* commandline = new char[powerof.length() + 1];
  3279. strcpy(commandline, powerof.c_str());
  3280. Scripting::Get().ExecuteLua(commandline);
  3281. std::memset(commandline, 0, sizeof(commandline));
  3282. }
  3283. if (ImGui::Button("Helmet_01_basic_01")) {
  3284. std::string doublequote = "\"";
  3285. std::string power = "Game.AddToInventory(" + doublequote;
  3286. std::string ofdark = "Items.Helmet_01_basic_01" + doublequote;
  3287. std::string ofdarkside = power + ofdark;
  3288. std::string powerof = ofdarkside + ", 1)";
  3289. char* commandline = new char[powerof.length() + 1];
  3290. strcpy(commandline, powerof.c_str());
  3291. Scripting::Get().ExecuteLua(commandline);
  3292. std::memset(commandline, 0, sizeof(commandline));
  3293. }
  3294. if (ImGui::Button("Mask_03_rich_02")) {
  3295. std::string doublequote = "\"";
  3296. std::string power = "Game.AddToInventory(" + doublequote;
  3297. std::string ofdark = "Items.Mask_03_rich_02" + doublequote;
  3298. std::string ofdarkside = power + ofdark;
  3299. std::string powerof = ofdarkside + ", 1)";
  3300. char* commandline = new char[powerof.length() + 1];
  3301. strcpy(commandline, powerof.c_str());
  3302. Scripting::Get().ExecuteLua(commandline);
  3303. std::memset(commandline, 0, sizeof(commandline));
  3304. }
  3305. if (ImGui::Button("Mask_03_rich_01")) {
  3306. std::string doublequote = "\"";
  3307. std::string power = "Game.AddToInventory(" + doublequote;
  3308. std::string ofdark = "Items.Mask_03_rich_01" + doublequote;
  3309. std::string ofdarkside = power + ofdark;
  3310. std::string powerof = ofdarkside + ", 1)";
  3311. char* commandline = new char[powerof.length() + 1];
  3312. strcpy(commandline, powerof.c_str());
  3313. Scripting::Get().ExecuteLua(commandline);
  3314. std::memset(commandline, 0, sizeof(commandline));
  3315. }
  3316. if (ImGui::Button("Mask_03_old_02")) {
  3317. std::string doublequote = "\"";
  3318. std::string power = "Game.AddToInventory(" + doublequote;
  3319. std::string ofdark = "Items.Mask_03_old_02" + doublequote;
  3320. std::string ofdarkside = power + ofdark;
  3321. std::string powerof = ofdarkside + ", 1)";
  3322. char* commandline = new char[powerof.length() + 1];
  3323. strcpy(commandline, powerof.c_str());
  3324. Scripting::Get().ExecuteLua(commandline);
  3325. std::memset(commandline, 0, sizeof(commandline));
  3326. }
  3327. if (ImGui::Button("Mask_03_old_01")) {
  3328. std::string doublequote = "\"";
  3329. std::string power = "Game.AddToInventory(" + doublequote;
  3330. std::string ofdark = "Items.Mask_03_old_01" + doublequote;
  3331. std::string ofdarkside = power + ofdark;
  3332. std::string powerof = ofdarkside + ", 1)";
  3333. char* commandline = new char[powerof.length() + 1];
  3334. strcpy(commandline, powerof.c_str());
  3335. Scripting::Get().ExecuteLua(commandline);
  3336. std::memset(commandline, 0, sizeof(commandline));
  3337. }
  3338. if (ImGui::Button("Mask_03_basic_02")) {
  3339. std::string doublequote = "\"";
  3340. std::string power = "Game.AddToInventory(" + doublequote;
  3341. std::string ofdark = "Items.Mask_03_basic_02" + doublequote;
  3342. std::string ofdarkside = power + ofdark;
  3343. std::string powerof = ofdarkside + ", 1)";
  3344. char* commandline = new char[powerof.length() + 1];
  3345. strcpy(commandline, powerof.c_str());
  3346. Scripting::Get().ExecuteLua(commandline);
  3347. std::memset(commandline, 0, sizeof(commandline));
  3348. }
  3349. if (ImGui::Button("Mask_03_basic_01")) {
  3350. std::string doublequote = "\"";
  3351. std::string power = "Game.AddToInventory(" + doublequote;
  3352. std::string ofdark = "Items.Mask_03_basic_01" + doublequote;
  3353. std::string ofdarkside = power + ofdark;
  3354. std::string powerof = ofdarkside + ", 1)";
  3355. char* commandline = new char[powerof.length() + 1];
  3356. strcpy(commandline, powerof.c_str());
  3357. Scripting::Get().ExecuteLua(commandline);
  3358. std::memset(commandline, 0, sizeof(commandline));
  3359. }
  3360. if (ImGui::Button("Mask_02_rich_02")) {
  3361. std::string doublequote = "\"";
  3362. std::string power = "Game.AddToInventory(" + doublequote;
  3363. std::string ofdark = "Items.Mask_02_rich_02" + doublequote;
  3364. std::string ofdarkside = power + ofdark;
  3365. std::string powerof = ofdarkside + ", 1)";
  3366. char* commandline = new char[powerof.length() + 1];
  3367. strcpy(commandline, powerof.c_str());
  3368. Scripting::Get().ExecuteLua(commandline);
  3369. std::memset(commandline, 0, sizeof(commandline));
  3370. }
  3371. if (ImGui::Button("Mask_02_rich_01")) {
  3372. std::string doublequote = "\"";
  3373. std::string power = "Game.AddToInventory(" + doublequote;
  3374. std::string ofdark = "Items.Mask_02_rich_01" + doublequote;
  3375. std::string ofdarkside = power + ofdark;
  3376. std::string powerof = ofdarkside + ", 1)";
  3377. char* commandline = new char[powerof.length() + 1];
  3378. strcpy(commandline, powerof.c_str());
  3379. Scripting::Get().ExecuteLua(commandline);
  3380. std::memset(commandline, 0, sizeof(commandline));
  3381. }
  3382. if (ImGui::Button("Mask_02_old_03")) {
  3383. std::string doublequote = "\"";
  3384. std::string power = "Game.AddToInventory(" + doublequote;
  3385. std::string ofdark = "Items.Mask_02_old_03" + doublequote;
  3386. std::string ofdarkside = power + ofdark;
  3387. std::string powerof = ofdarkside + ", 1)";
  3388. char* commandline = new char[powerof.length() + 1];
  3389. strcpy(commandline, powerof.c_str());
  3390. Scripting::Get().ExecuteLua(commandline);
  3391. std::memset(commandline, 0, sizeof(commandline));
  3392. }
  3393. if (ImGui::Button("Mask_02_old_02")) {
  3394. std::string doublequote = "\"";
  3395. std::string power = "Game.AddToInventory(" + doublequote;
  3396. std::string ofdark = "Items.Mask_02_old_02" + doublequote;
  3397. std::string ofdarkside = power + ofdark;
  3398. std::string powerof = ofdarkside + ", 1)";
  3399. char* commandline = new char[powerof.length() + 1];
  3400. strcpy(commandline, powerof.c_str());
  3401. Scripting::Get().ExecuteLua(commandline);
  3402. std::memset(commandline, 0, sizeof(commandline));
  3403. }
  3404. if (ImGui::Button("Mask_02_old_01")) {
  3405. std::string doublequote = "\"";
  3406. std::string power = "Game.AddToInventory(" + doublequote;
  3407. std::string ofdark = "Items.Mask_02_old_01" + doublequote;
  3408. std::string ofdarkside = power + ofdark;
  3409. std::string powerof = ofdarkside + ", 1)";
  3410. char* commandline = new char[powerof.length() + 1];
  3411. strcpy(commandline, powerof.c_str());
  3412. Scripting::Get().ExecuteLua(commandline);
  3413. std::memset(commandline, 0, sizeof(commandline));
  3414. }
  3415. if (ImGui::Button("Mask_02_basic_02")) {
  3416. std::string doublequote = "\"";
  3417. std::string power = "Game.AddToInventory(" + doublequote;
  3418. std::string ofdark = "Items.Mask_02_basic_02" + doublequote;
  3419. std::string ofdarkside = power + ofdark;
  3420. std::string powerof = ofdarkside + ", 1)";
  3421. char* commandline = new char[powerof.length() + 1];
  3422. strcpy(commandline, powerof.c_str());
  3423. Scripting::Get().ExecuteLua(commandline);
  3424. std::memset(commandline, 0, sizeof(commandline));
  3425. }
  3426. if (ImGui::Button("Mask_02_basic_01")) {
  3427. std::string doublequote = "\"";
  3428. std::string power = "Game.AddToInventory(" + doublequote;
  3429. std::string ofdark = "Items.Mask_02_basic_01" + doublequote;
  3430. std::string ofdarkside = power + ofdark;
  3431. std::string powerof = ofdarkside + ", 1)";
  3432. char* commandline = new char[powerof.length() + 1];
  3433. strcpy(commandline, powerof.c_str());
  3434. Scripting::Get().ExecuteLua(commandline);
  3435. std::memset(commandline, 0, sizeof(commandline));
  3436. }
  3437. if (ImGui::Button("SQ004_RaffenShiv_Mask")) {
  3438. std::string doublequote = "\"";
  3439. std::string power = "Game.AddToInventory(" + doublequote;
  3440. std::string ofdark = "Items.SQ004_RaffenShiv_Mask" + doublequote;
  3441. std::string ofdarkside = power + ofdark;
  3442. std::string powerof = ofdarkside + ", 1)";
  3443. char* commandline = new char[powerof.length() + 1];
  3444. strcpy(commandline, powerof.c_str());
  3445. Scripting::Get().ExecuteLua(commandline);
  3446. std::memset(commandline, 0, sizeof(commandline));
  3447. }
  3448. if (ImGui::Button("Hat_04_basic_02")) {
  3449. std::string doublequote = "\"";
  3450. std::string power = "Game.AddToInventory(" + doublequote;
  3451. std::string ofdark = "Items.Hat_04_basic_02" + doublequote;
  3452. std::string ofdarkside = power + ofdark;
  3453. std::string powerof = ofdarkside + ", 1)";
  3454. char* commandline = new char[powerof.length() + 1];
  3455. strcpy(commandline, powerof.c_str());
  3456. Scripting::Get().ExecuteLua(commandline);
  3457. std::memset(commandline, 0, sizeof(commandline));
  3458. }
  3459. if (ImGui::Button("Hat_04_basic_01")) {
  3460. std::string doublequote = "\"";
  3461. std::string power = "Game.AddToInventory(" + doublequote;
  3462. std::string ofdark = "Items.Hat_04_basic_01" + doublequote;
  3463. std::string ofdarkside = power + ofdark;
  3464. std::string powerof = ofdarkside + ", 1)";
  3465. char* commandline = new char[powerof.length() + 1];
  3466. strcpy(commandline, powerof.c_str());
  3467. Scripting::Get().ExecuteLua(commandline);
  3468. std::memset(commandline, 0, sizeof(commandline));
  3469. }
  3470. if (ImGui::Button("Hat_03_rich_01")) {
  3471. std::string doublequote = "\"";
  3472. std::string power = "Game.AddToInventory(" + doublequote;
  3473. std::string ofdark = "Items.Hat_03_rich_01" + doublequote;
  3474. std::string ofdarkside = power + ofdark;
  3475. std::string powerof = ofdarkside + ", 1)";
  3476. char* commandline = new char[powerof.length() + 1];
  3477. strcpy(commandline, powerof.c_str());
  3478. Scripting::Get().ExecuteLua(commandline);
  3479. std::memset(commandline, 0, sizeof(commandline));
  3480. }
  3481. if (ImGui::Button("Hat_03_basic_02")) {
  3482. std::string doublequote = "\"";
  3483. std::string power = "Game.AddToInventory(" + doublequote;
  3484. std::string ofdark = "Items.Hat_03_basic_02" + doublequote;
  3485. std::string ofdarkside = power + ofdark;
  3486. std::string powerof = ofdarkside + ", 1)";
  3487. char* commandline = new char[powerof.length() + 1];
  3488. strcpy(commandline, powerof.c_str());
  3489. Scripting::Get().ExecuteLua(commandline);
  3490. std::memset(commandline, 0, sizeof(commandline));
  3491. }
  3492. if (ImGui::Button("Hat_03_basic_01")) {
  3493. std::string doublequote = "\"";
  3494. std::string power = "Game.AddToInventory(" + doublequote;
  3495. std::string ofdark = "Items.Hat_03_basic_01" + doublequote;
  3496. std::string ofdarkside = power + ofdark;
  3497. std::string powerof = ofdarkside + ", 1)";
  3498. char* commandline = new char[powerof.length() + 1];
  3499. strcpy(commandline, powerof.c_str());
  3500. Scripting::Get().ExecuteLua(commandline);
  3501. std::memset(commandline, 0, sizeof(commandline));
  3502. }
  3503. if (ImGui::Button("Hat_02_rich_02")) {
  3504. std::string doublequote = "\"";
  3505. std::string power = "Game.AddToInventory(" + doublequote;
  3506. std::string ofdark = "Items.Hat_02_rich_02" + doublequote;
  3507. std::string ofdarkside = power + ofdark;
  3508. std::string powerof = ofdarkside + ", 1)";
  3509. char* commandline = new char[powerof.length() + 1];
  3510. strcpy(commandline, powerof.c_str());
  3511. Scripting::Get().ExecuteLua(commandline);
  3512. std::memset(commandline, 0, sizeof(commandline));
  3513. }
  3514. if (ImGui::Button("Hat_02_rich_01")) {
  3515. std::string doublequote = "\"";
  3516. std::string power = "Game.AddToInventory(" + doublequote;
  3517. std::string ofdark = "Items.Hat_02_rich_01" + doublequote;
  3518. std::string ofdarkside = power + ofdark;
  3519. std::string powerof = ofdarkside + ", 1)";
  3520. char* commandline = new char[powerof.length() + 1];
  3521. strcpy(commandline, powerof.c_str());
  3522. Scripting::Get().ExecuteLua(commandline);
  3523. std::memset(commandline, 0, sizeof(commandline));
  3524. }
  3525. if (ImGui::Button("Hat_02_basic_02")) {
  3526. std::string doublequote = "\"";
  3527. std::string power = "Game.AddToInventory(" + doublequote;
  3528. std::string ofdark = "Items.Hat_02_basic_02" + doublequote;
  3529. std::string ofdarkside = power + ofdark;
  3530. std::string powerof = ofdarkside + ", 1)";
  3531. char* commandline = new char[powerof.length() + 1];
  3532. strcpy(commandline, powerof.c_str());
  3533. Scripting::Get().ExecuteLua(commandline);
  3534. std::memset(commandline, 0, sizeof(commandline));
  3535. }
  3536. if (ImGui::Button("Hat_02_basic_01")) {
  3537. std::string doublequote = "\"";
  3538. std::string power = "Game.AddToInventory(" + doublequote;
  3539. std::string ofdark = "Items.Hat_02_basic_01" + doublequote;
  3540. std::string ofdarkside = power + ofdark;
  3541. std::string powerof = ofdarkside + ", 1)";
  3542. char* commandline = new char[powerof.length() + 1];
  3543. strcpy(commandline, powerof.c_str());
  3544. Scripting::Get().ExecuteLua(commandline);
  3545. std::memset(commandline, 0, sizeof(commandline));
  3546. }
  3547. if (ImGui::Button("Hat_01_rich_02")) {
  3548. std::string doublequote = "\"";
  3549. std::string power = "Game.AddToInventory(" + doublequote;
  3550. std::string ofdark = "Items.Hat_01_rich_02" + doublequote;
  3551. std::string ofdarkside = power + ofdark;
  3552. std::string powerof = ofdarkside + ", 1)";
  3553. char* commandline = new char[powerof.length() + 1];
  3554. strcpy(commandline, powerof.c_str());
  3555. Scripting::Get().ExecuteLua(commandline);
  3556. std::memset(commandline, 0, sizeof(commandline));
  3557. }
  3558. if (ImGui::Button("Hat_01_rich_01")) {
  3559. std::string doublequote = "\"";
  3560. std::string power = "Game.AddToInventory(" + doublequote;
  3561. std::string ofdark = "Items.Hat_01_rich_01" + doublequote;
  3562. std::string ofdarkside = power + ofdark;
  3563. std::string powerof = ofdarkside + ", 1)";
  3564. char* commandline = new char[powerof.length() + 1];
  3565. strcpy(commandline, powerof.c_str());
  3566. Scripting::Get().ExecuteLua(commandline);
  3567. std::memset(commandline, 0, sizeof(commandline));
  3568. }
  3569. if (ImGui::Button("Hat_01_basic_02")) {
  3570. std::string doublequote = "\"";
  3571. std::string power = "Game.AddToInventory(" + doublequote;
  3572. std::string ofdark = "Items.Hat_01_basic_02" + doublequote;
  3573. std::string ofdarkside = power + ofdark;
  3574. std::string powerof = ofdarkside + ", 1)";
  3575. char* commandline = new char[powerof.length() + 1];
  3576. strcpy(commandline, powerof.c_str());
  3577. Scripting::Get().ExecuteLua(commandline);
  3578. std::memset(commandline, 0, sizeof(commandline));
  3579. }
  3580. if (ImGui::Button("Hat_01_basic_01")) {
  3581. std::string doublequote = "\"";
  3582. std::string power = "Game.AddToInventory(" + doublequote;
  3583. std::string ofdark = "Items.Hat_01_basic_01" + doublequote;
  3584. std::string ofdarkside = power + ofdark;
  3585. std::string powerof = ofdarkside + ", 1)";
  3586. char* commandline = new char[powerof.length() + 1];
  3587. strcpy(commandline, powerof.c_str());
  3588. Scripting::Get().ExecuteLua(commandline);
  3589. std::memset(commandline, 0, sizeof(commandline));
  3590. }
  3591. if (ImGui::Button("Visor_02_rich_03")) {
  3592. std::string doublequote = "\"";
  3593. std::string power = "Game.AddToInventory(" + doublequote;
  3594. std::string ofdark = "Items.Visor_02_rich_03" + doublequote;
  3595. std::string ofdarkside = power + ofdark;
  3596. std::string powerof = ofdarkside + ", 1)";
  3597. char* commandline = new char[powerof.length() + 1];
  3598. strcpy(commandline, powerof.c_str());
  3599. Scripting::Get().ExecuteLua(commandline);
  3600. std::memset(commandline, 0, sizeof(commandline));
  3601. }
  3602. if (ImGui::Button("Visor_02_rich_02")) {
  3603. std::string doublequote = "\"";
  3604. std::string power = "Game.AddToInventory(" + doublequote;
  3605. std::string ofdark = "Items.Visor_02_rich_02" + doublequote;
  3606. std::string ofdarkside = power + ofdark;
  3607. std::string powerof = ofdarkside + ", 1)";
  3608. char* commandline = new char[powerof.length() + 1];
  3609. strcpy(commandline, powerof.c_str());
  3610. Scripting::Get().ExecuteLua(commandline);
  3611. std::memset(commandline, 0, sizeof(commandline));
  3612. }
  3613. if (ImGui::Button("Visor_02_rich_01")) {
  3614. std::string doublequote = "\"";
  3615. std::string power = "Game.AddToInventory(" + doublequote;
  3616. std::string ofdark = "Items.Visor_02_rich_01" + doublequote;
  3617. std::string ofdarkside = power + ofdark;
  3618. std::string powerof = ofdarkside + ", 1)";
  3619. char* commandline = new char[powerof.length() + 1];
  3620. strcpy(commandline, powerof.c_str());
  3621. Scripting::Get().ExecuteLua(commandline);
  3622. std::memset(commandline, 0, sizeof(commandline));
  3623. }
  3624. if (ImGui::Button("Visor_02_old_02")) {
  3625. std::string doublequote = "\"";
  3626. std::string power = "Game.AddToInventory(" + doublequote;
  3627. std::string ofdark = "Items.Visor_02_old_02" + doublequote;
  3628. std::string ofdarkside = power + ofdark;
  3629. std::string powerof = ofdarkside + ", 1)";
  3630. char* commandline = new char[powerof.length() + 1];
  3631. strcpy(commandline, powerof.c_str());
  3632. Scripting::Get().ExecuteLua(commandline);
  3633. std::memset(commandline, 0, sizeof(commandline));
  3634. }
  3635. if (ImGui::Button("Visor_02_old_01")) {
  3636. std::string doublequote = "\"";
  3637. std::string power = "Game.AddToInventory(" + doublequote;
  3638. std::string ofdark = "Items.Visor_02_old_01" + doublequote;
  3639. std::string ofdarkside = power + ofdark;
  3640. std::string powerof = ofdarkside + ", 1)";
  3641. char* commandline = new char[powerof.length() + 1];
  3642. strcpy(commandline, powerof.c_str());
  3643. Scripting::Get().ExecuteLua(commandline);
  3644. std::memset(commandline, 0, sizeof(commandline));
  3645. }
  3646. if (ImGui::Button("Visor_02_basic_03")) {
  3647. std::string doublequote = "\"";
  3648. std::string power = "Game.AddToInventory(" + doublequote;
  3649. std::string ofdark = "Items.Visor_02_basic_03" + doublequote;
  3650. std::string ofdarkside = power + ofdark;
  3651. std::string powerof = ofdarkside + ", 1)";
  3652. char* commandline = new char[powerof.length() + 1];
  3653. strcpy(commandline, powerof.c_str());
  3654. Scripting::Get().ExecuteLua(commandline);
  3655. std::memset(commandline, 0, sizeof(commandline));
  3656. }
  3657. if (ImGui::Button("Visor_02_basic_02")) {
  3658. std::string doublequote = "\"";
  3659. std::string power = "Game.AddToInventory(" + doublequote;
  3660. std::string ofdark = "Items.Visor_02_basic_02" + doublequote;
  3661. std::string ofdarkside = power + ofdark;
  3662. std::string powerof = ofdarkside + ", 1)";
  3663. char* commandline = new char[powerof.length() + 1];
  3664. strcpy(commandline, powerof.c_str());
  3665. Scripting::Get().ExecuteLua(commandline);
  3666. std::memset(commandline, 0, sizeof(commandline));
  3667. }
  3668. if (ImGui::Button("Visor_02_basic_01")) {
  3669. std::string doublequote = "\"";
  3670. std::string power = "Game.AddToInventory(" + doublequote;
  3671. std::string ofdark = "Items.Visor_02_basic_01" + doublequote;
  3672. std::string ofdarkside = power + ofdark;
  3673. std::string powerof = ofdarkside + ", 1)";
  3674. char* commandline = new char[powerof.length() + 1];
  3675. strcpy(commandline, powerof.c_str());
  3676. Scripting::Get().ExecuteLua(commandline);
  3677. std::memset(commandline, 0, sizeof(commandline));
  3678. }
  3679. if (ImGui::Button("Visor_01_basic_05")) {
  3680. std::string doublequote = "\"";
  3681. std::string power = "Game.AddToInventory(" + doublequote;
  3682. std::string ofdark = "Items.Visor_01_basic_05" + doublequote;
  3683. std::string ofdarkside = power + ofdark;
  3684. std::string powerof = ofdarkside + ", 1)";
  3685. char* commandline = new char[powerof.length() + 1];
  3686. strcpy(commandline, powerof.c_str());
  3687. Scripting::Get().ExecuteLua(commandline);
  3688. std::memset(commandline, 0, sizeof(commandline));
  3689. }
  3690. if (ImGui::Button("Visor_01_basic_04")) {
  3691. std::string doublequote = "\"";
  3692. std::string power = "Game.AddToInventory(" + doublequote;
  3693. std::string ofdark = "Items.Visor_01_basic_04" + doublequote;
  3694. std::string ofdarkside = power + ofdark;
  3695. std::string powerof = ofdarkside + ", 1)";
  3696. char* commandline = new char[powerof.length() + 1];
  3697. strcpy(commandline, powerof.c_str());
  3698. Scripting::Get().ExecuteLua(commandline);
  3699. std::memset(commandline, 0, sizeof(commandline));
  3700. }
  3701. if (ImGui::Button("Visor_01_basic_03")) {
  3702. std::string doublequote = "\"";
  3703. std::string power = "Game.AddToInventory(" + doublequote;
  3704. std::string ofdark = "Items.Visor_01_basic_03" + doublequote;
  3705. std::string ofdarkside = power + ofdark;
  3706. std::string powerof = ofdarkside + ", 1)";
  3707. char* commandline = new char[powerof.length() + 1];
  3708. strcpy(commandline, powerof.c_str());
  3709. Scripting::Get().ExecuteLua(commandline);
  3710. std::memset(commandline, 0, sizeof(commandline));
  3711. }
  3712. if (ImGui::Button("Visor_01_basic_02")) {
  3713. std::string doublequote = "\"";
  3714. std::string power = "Game.AddToInventory(" + doublequote;
  3715. std::string ofdark = "Items.Visor_01_basic_02" + doublequote;
  3716. std::string ofdarkside = power + ofdark;
  3717. std::string powerof = ofdarkside + ", 1)";
  3718. char* commandline = new char[powerof.length() + 1];
  3719. strcpy(commandline, powerof.c_str());
  3720. Scripting::Get().ExecuteLua(commandline);
  3721. std::memset(commandline, 0, sizeof(commandline));
  3722. }
  3723. if (ImGui::Button("Visor_01_basic_01")) {
  3724. std::string doublequote = "\"";
  3725. std::string power = "Game.AddToInventory(" + doublequote;
  3726. std::string ofdark = "Items.Visor_01_basic_01" + doublequote;
  3727. std::string ofdarkside = power + ofdark;
  3728. std::string powerof = ofdarkside + ", 1)";
  3729. char* commandline = new char[powerof.length() + 1];
  3730. strcpy(commandline, powerof.c_str());
  3731. Scripting::Get().ExecuteLua(commandline);
  3732. std::memset(commandline, 0, sizeof(commandline));
  3733. }
  3734. if (ImGui::Button("Glasses_05_basic_04")) {
  3735. std::string doublequote = "\"";
  3736. std::string power = "Game.AddToInventory(" + doublequote;
  3737. std::string ofdark = "Items.Glasses_05_basic_04" + doublequote;
  3738. std::string ofdarkside = power + ofdark;
  3739. std::string powerof = ofdarkside + ", 1)";
  3740. char* commandline = new char[powerof.length() + 1];
  3741. strcpy(commandline, powerof.c_str());
  3742. Scripting::Get().ExecuteLua(commandline);
  3743. std::memset(commandline, 0, sizeof(commandline));
  3744. }
  3745. if (ImGui::Button("Glasses_05_basic_03")) {
  3746. std::string doublequote = "\"";
  3747. std::string power = "Game.AddToInventory(" + doublequote;
  3748. std::string ofdark = "Items.Glasses_05_basic_03" + doublequote;
  3749. std::string ofdarkside = power + ofdark;
  3750. std::string powerof = ofdarkside + ", 1)";
  3751. char* commandline = new char[powerof.length() + 1];
  3752. strcpy(commandline, powerof.c_str());
  3753. Scripting::Get().ExecuteLua(commandline);
  3754. std::memset(commandline, 0, sizeof(commandline));
  3755. }
  3756. if (ImGui::Button("Glasses_05_basic_02")) {
  3757. std::string doublequote = "\"";
  3758. std::string power = "Game.AddToInventory(" + doublequote;
  3759. std::string ofdark = "Items.Glasses_05_basic_02" + doublequote;
  3760. std::string ofdarkside = power + ofdark;
  3761. std::string powerof = ofdarkside + ", 1)";
  3762. char* commandline = new char[powerof.length() + 1];
  3763. strcpy(commandline, powerof.c_str());
  3764. Scripting::Get().ExecuteLua(commandline);
  3765. std::memset(commandline, 0, sizeof(commandline));
  3766. }
  3767. if (ImGui::Button("Glasses_05_basic_01")) {
  3768. std::string doublequote = "\"";
  3769. std::string power = "Game.AddToInventory(" + doublequote;
  3770. std::string ofdark = "Items.Glasses_05_basic_01" + doublequote;
  3771. std::string ofdarkside = power + ofdark;
  3772. std::string powerof = ofdarkside + ", 1)";
  3773. char* commandline = new char[powerof.length() + 1];
  3774. strcpy(commandline, powerof.c_str());
  3775. Scripting::Get().ExecuteLua(commandline);
  3776. std::memset(commandline, 0, sizeof(commandline));
  3777. }
  3778. if (ImGui::Button("Glasses_03_basic_10")) {
  3779. std::string doublequote = "\"";
  3780. std::string power = "Game.AddToInventory(" + doublequote;
  3781. std::string ofdark = "Items.Glasses_03_basic_10" + doublequote;
  3782. std::string ofdarkside = power + ofdark;
  3783. std::string powerof = ofdarkside + ", 1)";
  3784. char* commandline = new char[powerof.length() + 1];
  3785. strcpy(commandline, powerof.c_str());
  3786. Scripting::Get().ExecuteLua(commandline);
  3787. std::memset(commandline, 0, sizeof(commandline));
  3788. }
  3789. if (ImGui::Button("Glasses_03_basic_09")) {
  3790. std::string doublequote = "\"";
  3791. std::string power = "Game.AddToInventory(" + doublequote;
  3792. std::string ofdark = "Items.Glasses_03_basic_09" + doublequote;
  3793. std::string ofdarkside = power + ofdark;
  3794. std::string powerof = ofdarkside + ", 1)";
  3795. char* commandline = new char[powerof.length() + 1];
  3796. strcpy(commandline, powerof.c_str());
  3797. Scripting::Get().ExecuteLua(commandline);
  3798. std::memset(commandline, 0, sizeof(commandline));
  3799. }
  3800. if (ImGui::Button("Glasses_03_basic_08")) {
  3801. std::string doublequote = "\"";
  3802. std::string power = "Game.AddToInventory(" + doublequote;
  3803. std::string ofdark = "Items.Glasses_03_basic_08" + doublequote;
  3804. std::string ofdarkside = power + ofdark;
  3805. std::string powerof = ofdarkside + ", 1)";
  3806. char* commandline = new char[powerof.length() + 1];
  3807. strcpy(commandline, powerof.c_str());
  3808. Scripting::Get().ExecuteLua(commandline);
  3809. std::memset(commandline, 0, sizeof(commandline));
  3810. }
  3811. if (ImGui::Button("Glasses_03_basic_07")) {
  3812. std::string doublequote = "\"";
  3813. std::string power = "Game.AddToInventory(" + doublequote;
  3814. std::string ofdark = "Items.Glasses_03_basic_07" + doublequote;
  3815. std::string ofdarkside = power + ofdark;
  3816. std::string powerof = ofdarkside + ", 1)";
  3817. char* commandline = new char[powerof.length() + 1];
  3818. strcpy(commandline, powerof.c_str());
  3819. Scripting::Get().ExecuteLua(commandline);
  3820. std::memset(commandline, 0, sizeof(commandline));
  3821. }
  3822. if (ImGui::Button("Glasses_03_basic_06")) {
  3823. std::string doublequote = "\"";
  3824. std::string power = "Game.AddToInventory(" + doublequote;
  3825. std::string ofdark = "Items.Glasses_03_basic_06" + doublequote;
  3826. std::string ofdarkside = power + ofdark;
  3827. std::string powerof = ofdarkside + ", 1)";
  3828. char* commandline = new char[powerof.length() + 1];
  3829. strcpy(commandline, powerof.c_str());
  3830. Scripting::Get().ExecuteLua(commandline);
  3831. std::memset(commandline, 0, sizeof(commandline));
  3832. }
  3833. if (ImGui::Button("Glasses_03_basic_05")) {
  3834. std::string doublequote = "\"";
  3835. std::string power = "Game.AddToInventory(" + doublequote;
  3836. std::string ofdark = "Items.Glasses_03_basic_05" + doublequote;
  3837. std::string ofdarkside = power + ofdark;
  3838. std::string powerof = ofdarkside + ", 1)";
  3839. char* commandline = new char[powerof.length() + 1];
  3840. strcpy(commandline, powerof.c_str());
  3841. Scripting::Get().ExecuteLua(commandline);
  3842. std::memset(commandline, 0, sizeof(commandline));
  3843. }
  3844. if (ImGui::Button("Glasses_03_basic_04")) {
  3845. std::string doublequote = "\"";
  3846. std::string power = "Game.AddToInventory(" + doublequote;
  3847. std::string ofdark = "Items.Glasses_03_basic_04" + doublequote;
  3848. std::string ofdarkside = power + ofdark;
  3849. std::string powerof = ofdarkside + ", 1)";
  3850. char* commandline = new char[powerof.length() + 1];
  3851. strcpy(commandline, powerof.c_str());
  3852. Scripting::Get().ExecuteLua(commandline);
  3853. std::memset(commandline, 0, sizeof(commandline));
  3854. }
  3855. if (ImGui::Button("Glasses_03_basic_03")) {
  3856. std::string doublequote = "\"";
  3857. std::string power = "Game.AddToInventory(" + doublequote;
  3858. std::string ofdark = "Items.Glasses_03_basic_03" + doublequote;
  3859. std::string ofdarkside = power + ofdark;
  3860. std::string powerof = ofdarkside + ", 1)";
  3861. char* commandline = new char[powerof.length() + 1];
  3862. strcpy(commandline, powerof.c_str());
  3863. Scripting::Get().ExecuteLua(commandline);
  3864. std::memset(commandline, 0, sizeof(commandline));
  3865. }
  3866. if (ImGui::Button("Glasses_03_basic_02")) {
  3867. std::string doublequote = "\"";
  3868. std::string power = "Game.AddToInventory(" + doublequote;
  3869. std::string ofdark = "Items.Glasses_03_basic_02" + doublequote;
  3870. std::string ofdarkside = power + ofdark;
  3871. std::string powerof = ofdarkside + ", 1)";
  3872. char* commandline = new char[powerof.length() + 1];
  3873. strcpy(commandline, powerof.c_str());
  3874. Scripting::Get().ExecuteLua(commandline);
  3875. std::memset(commandline, 0, sizeof(commandline));
  3876. }
  3877. if (ImGui::Button("Glasses_03_basic_01")) {
  3878. std::string doublequote = "\"";
  3879. std::string power = "Game.AddToInventory(" + doublequote;
  3880. std::string ofdark = "Items.Glasses_03_basic_01" + doublequote;
  3881. std::string ofdarkside = power + ofdark;
  3882. std::string powerof = ofdarkside + ", 1)";
  3883. char* commandline = new char[powerof.length() + 1];
  3884. strcpy(commandline, powerof.c_str());
  3885. Scripting::Get().ExecuteLua(commandline);
  3886. std::memset(commandline, 0, sizeof(commandline));
  3887. }
  3888. if (ImGui::Button("Glasses_02_basic_05")) {
  3889. std::string doublequote = "\"";
  3890. std::string power = "Game.AddToInventory(" + doublequote;
  3891. std::string ofdark = "Items.Glasses_02_basic_05" + doublequote;
  3892. std::string ofdarkside = power + ofdark;
  3893. std::string powerof = ofdarkside + ", 1)";
  3894. char* commandline = new char[powerof.length() + 1];
  3895. strcpy(commandline, powerof.c_str());
  3896. Scripting::Get().ExecuteLua(commandline);
  3897. std::memset(commandline, 0, sizeof(commandline));
  3898. }
  3899. if (ImGui::Button("Glasses_02_basic_04")) {
  3900. std::string doublequote = "\"";
  3901. std::string power = "Game.AddToInventory(" + doublequote;
  3902. std::string ofdark = "Items.Glasses_02_basic_04" + doublequote;
  3903. std::string ofdarkside = power + ofdark;
  3904. std::string powerof = ofdarkside + ", 1)";
  3905. char* commandline = new char[powerof.length() + 1];
  3906. strcpy(commandline, powerof.c_str());
  3907. Scripting::Get().ExecuteLua(commandline);
  3908. std::memset(commandline, 0, sizeof(commandline));
  3909. }
  3910. if (ImGui::Button("Jacket_06_rich_01")) {
  3911. std::string doublequote = "\"";
  3912. std::string power = "Game.AddToInventory(" + doublequote;
  3913. std::string ofdark = "Items.Jacket_06_rich_01" + doublequote;
  3914. std::string ofdarkside = power + ofdark;
  3915. std::string powerof = ofdarkside + ", 1)";
  3916. char* commandline = new char[powerof.length() + 1];
  3917. strcpy(commandline, powerof.c_str());
  3918. Scripting::Get().ExecuteLua(commandline);
  3919. std::memset(commandline, 0, sizeof(commandline));
  3920. }
  3921. if (ImGui::Button("Glasses_02_basic_03")) {
  3922. std::string doublequote = "\"";
  3923. std::string power = "Game.AddToInventory(" + doublequote;
  3924. std::string ofdark = "Items.Glasses_02_basic_03" + doublequote;
  3925. std::string ofdarkside = power + ofdark;
  3926. std::string powerof = ofdarkside + ", 1)";
  3927. char* commandline = new char[powerof.length() + 1];
  3928. strcpy(commandline, powerof.c_str());
  3929. Scripting::Get().ExecuteLua(commandline);
  3930. std::memset(commandline, 0, sizeof(commandline));
  3931. }
  3932. if (ImGui::Button("Glasses_02_basic_02")) {
  3933. std::string doublequote = "\"";
  3934. std::string power = "Game.AddToInventory(" + doublequote;
  3935. std::string ofdark = "Items.Glasses_02_basic_02" + doublequote;
  3936. std::string ofdarkside = power + ofdark;
  3937. std::string powerof = ofdarkside + ", 1)";
  3938. char* commandline = new char[powerof.length() + 1];
  3939. strcpy(commandline, powerof.c_str());
  3940. Scripting::Get().ExecuteLua(commandline);
  3941. std::memset(commandline, 0, sizeof(commandline));
  3942. }
  3943. if (ImGui::Button("Glasses_02_basic_01")) {
  3944. std::string doublequote = "\"";
  3945. std::string power = "Game.AddToInventory(" + doublequote;
  3946. std::string ofdark = "Items.Glasses_02_basic_01" + doublequote;
  3947. std::string ofdarkside = power + ofdark;
  3948. std::string powerof = ofdarkside + ", 1)";
  3949. char* commandline = new char[powerof.length() + 1];
  3950. strcpy(commandline, powerof.c_str());
  3951. Scripting::Get().ExecuteLua(commandline);
  3952. std::memset(commandline, 0, sizeof(commandline));
  3953. }
  3954. if (ImGui::Button("Glasses_01_basic_05")) {
  3955. std::string doublequote = "\"";
  3956. std::string power = "Game.AddToInventory(" + doublequote;
  3957. std::string ofdark = "Items.Glasses_01_basic_05" + doublequote;
  3958. std::string ofdarkside = power + ofdark;
  3959. std::string powerof = ofdarkside + ", 1)";
  3960. char* commandline = new char[powerof.length() + 1];
  3961. strcpy(commandline, powerof.c_str());
  3962. Scripting::Get().ExecuteLua(commandline);
  3963. std::memset(commandline, 0, sizeof(commandline));
  3964. }
  3965. if (ImGui::Button("Glasses_01_basic_04")) {
  3966. std::string doublequote = "\"";
  3967. std::string power = "Game.AddToInventory(" + doublequote;
  3968. std::string ofdark = "Items.Glasses_01_basic_04" + doublequote;
  3969. std::string ofdarkside = power + ofdark;
  3970. std::string powerof = ofdarkside + ", 1)";
  3971. char* commandline = new char[powerof.length() + 1];
  3972. strcpy(commandline, powerof.c_str());
  3973. Scripting::Get().ExecuteLua(commandline);
  3974. std::memset(commandline, 0, sizeof(commandline));
  3975. }
  3976. if (ImGui::Button("Glasses_01_basic_03")) {
  3977. std::string doublequote = "\"";
  3978. std::string power = "Game.AddToInventory(" + doublequote;
  3979. std::string ofdark = "Items.Glasses_01_basic_03" + doublequote;
  3980. std::string ofdarkside = power + ofdark;
  3981. std::string powerof = ofdarkside + ", 1)";
  3982. char* commandline = new char[powerof.length() + 1];
  3983. strcpy(commandline, powerof.c_str());
  3984. Scripting::Get().ExecuteLua(commandline);
  3985. std::memset(commandline, 0, sizeof(commandline));
  3986. }
  3987. if (ImGui::Button("Glasses_01_basic_02")) {
  3988. std::string doublequote = "\"";
  3989. std::string power = "Game.AddToInventory(" + doublequote;
  3990. std::string ofdark = "Items.Glasses_01_basic_02" + doublequote;
  3991. std::string ofdarkside = power + ofdark;
  3992. std::string powerof = ofdarkside + ", 1)";
  3993. char* commandline = new char[powerof.length() + 1];
  3994. strcpy(commandline, powerof.c_str());
  3995. Scripting::Get().ExecuteLua(commandline);
  3996. std::memset(commandline, 0, sizeof(commandline));
  3997. }
  3998. if (ImGui::Button("Glasses_01_basic_01")) {
  3999. std::string doublequote = "\"";
  4000. std::string power = "Game.AddToInventory(" + doublequote;
  4001. std::string ofdark = "Items.Glasses_01_basic_01" + doublequote;
  4002. std::string ofdarkside = power + ofdark;
  4003. std::string powerof = ofdarkside + ", 1)";
  4004. char* commandline = new char[powerof.length() + 1];
  4005. strcpy(commandline, powerof.c_str());
  4006. Scripting::Get().ExecuteLua(commandline);
  4007. std::memset(commandline, 0, sizeof(commandline));
  4008. }
  4009. if (ImGui::Button("Mask_03_rich_01")) {
  4010. std::string doublequote = "\"";
  4011. std::string power = "Game.AddToInventory(" + doublequote;
  4012. std::string ofdark = "Items.Mask_03_rich_01" + doublequote;
  4013. std::string ofdarkside = power + ofdark;
  4014. std::string powerof = ofdarkside + ", 1)";
  4015. char* commandline = new char[powerof.length() + 1];
  4016. strcpy(commandline, powerof.c_str());
  4017. Scripting::Get().ExecuteLua(commandline);
  4018. std::memset(commandline, 0, sizeof(commandline));
  4019. }
  4020. if (ImGui::Button("Mask_02_rich_01")) {
  4021. std::string doublequote = "\"";
  4022. std::string power = "Game.AddToInventory(" + doublequote;
  4023. std::string ofdark = "Items.Mask_02_rich_01" + doublequote;
  4024. std::string ofdarkside = power + ofdark;
  4025. std::string powerof = ofdarkside + ", 1)";
  4026. char* commandline = new char[powerof.length() + 1];
  4027. strcpy(commandline, powerof.c_str());
  4028. Scripting::Get().ExecuteLua(commandline);
  4029. std::memset(commandline, 0, sizeof(commandline));
  4030. }
  4031. if (ImGui::Button("Pants_15_rich_01")) {
  4032. std::string doublequote = "\"";
  4033. std::string power = "Game.AddToInventory(" + doublequote;
  4034. std::string ofdark = "Items.Pants_15_rich_01" + doublequote;
  4035. std::string ofdarkside = power + ofdark;
  4036. std::string powerof = ofdarkside + ", 1)";
  4037. char* commandline = new char[powerof.length() + 1];
  4038. strcpy(commandline, powerof.c_str());
  4039. Scripting::Get().ExecuteLua(commandline);
  4040. std::memset(commandline, 0, sizeof(commandline));
  4041. }
  4042. if (ImGui::Button("Scarf_03_rich_03")) {
  4043. std::string doublequote = "\"";
  4044. std::string power = "Game.AddToInventory(" + doublequote;
  4045. std::string ofdark = "Items.Scarf_03_rich_03" + doublequote;
  4046. std::string ofdarkside = power + ofdark;
  4047. std::string powerof = ofdarkside + ", 1)";
  4048. char* commandline = new char[powerof.length() + 1];
  4049. strcpy(commandline, powerof.c_str());
  4050. Scripting::Get().ExecuteLua(commandline);
  4051. std::memset(commandline, 0, sizeof(commandline));
  4052. }
  4053. if (ImGui::Button("Pants_14_rich_01")) {
  4054. std::string doublequote = "\"";
  4055. std::string power = "Game.AddToInventory(" + doublequote;
  4056. std::string ofdark = "Items.Pants_14_rich_01" + doublequote;
  4057. std::string ofdarkside = power + ofdark;
  4058. std::string powerof = ofdarkside + ", 1)";
  4059. char* commandline = new char[powerof.length() + 1];
  4060. strcpy(commandline, powerof.c_str());
  4061. Scripting::Get().ExecuteLua(commandline);
  4062. std::memset(commandline, 0, sizeof(commandline));
  4063. }
  4064. if (ImGui::Button("Scarf_03_rich_02")) {
  4065. std::string doublequote = "\"";
  4066. std::string power = "Game.AddToInventory(" + doublequote;
  4067. std::string ofdark = "Items.Scarf_03_rich_02" + doublequote;
  4068. std::string ofdarkside = power + ofdark;
  4069. std::string powerof = ofdarkside + ", 1)";
  4070. char* commandline = new char[powerof.length() + 1];
  4071. strcpy(commandline, powerof.c_str());
  4072. Scripting::Get().ExecuteLua(commandline);
  4073. std::memset(commandline, 0, sizeof(commandline));
  4074. }
  4075. if (ImGui::Button("Pants_13_rich_02")) {
  4076. std::string doublequote = "\"";
  4077. std::string power = "Game.AddToInventory(" + doublequote;
  4078. std::string ofdark = "Items.Pants_13_rich_02" + doublequote;
  4079. std::string ofdarkside = power + ofdark;
  4080. std::string powerof = ofdarkside + ", 1)";
  4081. char* commandline = new char[powerof.length() + 1];
  4082. strcpy(commandline, powerof.c_str());
  4083. Scripting::Get().ExecuteLua(commandline);
  4084. std::memset(commandline, 0, sizeof(commandline));
  4085. }
  4086. if (ImGui::Button("Scarf_03_rich_01")) {
  4087. std::string doublequote = "\"";
  4088. std::string power = "Game.AddToInventory(" + doublequote;
  4089. std::string ofdark = "Items.Scarf_03_rich_01" + doublequote;
  4090. std::string ofdarkside = power + ofdark;
  4091. std::string powerof = ofdarkside + ", 1)";
  4092. char* commandline = new char[powerof.length() + 1];
  4093. strcpy(commandline, powerof.c_str());
  4094. Scripting::Get().ExecuteLua(commandline);
  4095. std::memset(commandline, 0, sizeof(commandline));
  4096. }
  4097. if (ImGui::Button("Scarf_03_old_03")) {
  4098. std::string doublequote = "\"";
  4099. std::string power = "Game.AddToInventory(" + doublequote;
  4100. std::string ofdark = "Items.Scarf_03_old_03" + doublequote;
  4101. std::string ofdarkside = power + ofdark;
  4102. std::string powerof = ofdarkside + ", 1)";
  4103. char* commandline = new char[powerof.length() + 1];
  4104. strcpy(commandline, powerof.c_str());
  4105. Scripting::Get().ExecuteLua(commandline);
  4106. std::memset(commandline, 0, sizeof(commandline));
  4107. }
  4108. if (ImGui::Button("Scarf_03_old_02")) {
  4109. std::string doublequote = "\"";
  4110. std::string power = "Game.AddToInventory(" + doublequote;
  4111. std::string ofdark = "Items.Scarf_03_old_02" + doublequote;
  4112. std::string ofdarkside = power + ofdark;
  4113. std::string powerof = ofdarkside + ", 1)";
  4114. char* commandline = new char[powerof.length() + 1];
  4115. strcpy(commandline, powerof.c_str());
  4116. Scripting::Get().ExecuteLua(commandline);
  4117. std::memset(commandline, 0, sizeof(commandline));
  4118. }
  4119. if (ImGui::Button("Scarf_03_old_01")) {
  4120. std::string doublequote = "\"";
  4121. std::string power = "Game.AddToInventory(" + doublequote;
  4122. std::string ofdark = "Items.Scarf_03_old_01" + doublequote;
  4123. std::string ofdarkside = power + ofdark;
  4124. std::string powerof = ofdarkside + ", 1)";
  4125. char* commandline = new char[powerof.length() + 1];
  4126. strcpy(commandline, powerof.c_str());
  4127. Scripting::Get().ExecuteLua(commandline);
  4128. std::memset(commandline, 0, sizeof(commandline));
  4129. }
  4130. if (ImGui::Button("Scarf_03_basic_03")) {
  4131. std::string doublequote = "\"";
  4132. std::string power = "Game.AddToInventory(" + doublequote;
  4133. std::string ofdark = "Items.Scarf_03_basic_03" + doublequote;
  4134. std::string ofdarkside = power + ofdark;
  4135. std::string powerof = ofdarkside + ", 1)";
  4136. char* commandline = new char[powerof.length() + 1];
  4137. strcpy(commandline, powerof.c_str());
  4138. Scripting::Get().ExecuteLua(commandline);
  4139. std::memset(commandline, 0, sizeof(commandline));
  4140. }
  4141. if (ImGui::Button("Scarf_03_basic_02")) {
  4142. std::string doublequote = "\"";
  4143. std::string power = "Game.AddToInventory(" + doublequote;
  4144. std::string ofdark = "Items.Scarf_03_basic_02" + doublequote;
  4145. std::string ofdarkside = power + ofdark;
  4146. std::string powerof = ofdarkside + ", 1)";
  4147. char* commandline = new char[powerof.length() + 1];
  4148. strcpy(commandline, powerof.c_str());
  4149. Scripting::Get().ExecuteLua(commandline);
  4150. std::memset(commandline, 0, sizeof(commandline));
  4151. }
  4152. if (ImGui::Button("Scarf_03_basic_01")) {
  4153. std::string doublequote = "\"";
  4154. std::string power = "Game.AddToInventory(" + doublequote;
  4155. std::string ofdark = "Items.Scarf_03_basic_01" + doublequote;
  4156. std::string ofdarkside = power + ofdark;
  4157. std::string powerof = ofdarkside + ", 1)";
  4158. char* commandline = new char[powerof.length() + 1];
  4159. strcpy(commandline, powerof.c_str());
  4160. Scripting::Get().ExecuteLua(commandline);
  4161. std::memset(commandline, 0, sizeof(commandline));
  4162. }
  4163. if (ImGui::Button("Scarf_02_rich_01")) {
  4164. std::string doublequote = "\"";
  4165. std::string power = "Game.AddToInventory(" + doublequote;
  4166. std::string ofdark = "Items.Scarf_02_rich_01" + doublequote;
  4167. std::string ofdarkside = power + ofdark;
  4168. std::string powerof = ofdarkside + ", 1)";
  4169. char* commandline = new char[powerof.length() + 1];
  4170. strcpy(commandline, powerof.c_str());
  4171. Scripting::Get().ExecuteLua(commandline);
  4172. std::memset(commandline, 0, sizeof(commandline));
  4173. }
  4174. if (ImGui::Button("Scarf_02_old_02")) {
  4175. std::string doublequote = "\"";
  4176. std::string power = "Game.AddToInventory(" + doublequote;
  4177. std::string ofdark = "Items.Scarf_02_old_02" + doublequote;
  4178. std::string ofdarkside = power + ofdark;
  4179. std::string powerof = ofdarkside + ", 1)";
  4180. char* commandline = new char[powerof.length() + 1];
  4181. strcpy(commandline, powerof.c_str());
  4182. Scripting::Get().ExecuteLua(commandline);
  4183. std::memset(commandline, 0, sizeof(commandline));
  4184. }
  4185. if (ImGui::Button("Scarf_02_old_01")) {
  4186. std::string doublequote = "\"";
  4187. std::string power = "Game.AddToInventory(" + doublequote;
  4188. std::string ofdark = "Items.Scarf_02_old_01" + doublequote;
  4189. std::string ofdarkside = power + ofdark;
  4190. std::string powerof = ofdarkside + ", 1)";
  4191. char* commandline = new char[powerof.length() + 1];
  4192. strcpy(commandline, powerof.c_str());
  4193. Scripting::Get().ExecuteLua(commandline);
  4194. std::memset(commandline, 0, sizeof(commandline));
  4195. }
  4196. if (ImGui::Button("Pants_08_rich_02")) {
  4197. std::string doublequote = "\"";
  4198. std::string power = "Game.AddToInventory(" + doublequote;
  4199. std::string ofdark = "Items.Pants_08_rich_02" + doublequote;
  4200. std::string ofdarkside = power + ofdark;
  4201. std::string powerof = ofdarkside + ", 1)";
  4202. char* commandline = new char[powerof.length() + 1];
  4203. strcpy(commandline, powerof.c_str());
  4204. Scripting::Get().ExecuteLua(commandline);
  4205. std::memset(commandline, 0, sizeof(commandline));
  4206. }
  4207. if (ImGui::Button("Scarf_02_basic_02")) {
  4208. std::string doublequote = "\"";
  4209. std::string power = "Game.AddToInventory(" + doublequote;
  4210. std::string ofdark = "Items.Scarf_02_basic_02" + doublequote;
  4211. std::string ofdarkside = power + ofdark;
  4212. std::string powerof = ofdarkside + ", 1)";
  4213. char* commandline = new char[powerof.length() + 1];
  4214. strcpy(commandline, powerof.c_str());
  4215. Scripting::Get().ExecuteLua(commandline);
  4216. std::memset(commandline, 0, sizeof(commandline));
  4217. }
  4218. if (ImGui::Button("Scarf_02_basic_01")) {
  4219. std::string doublequote = "\"";
  4220. std::string power = "Game.AddToInventory(" + doublequote;
  4221. std::string ofdark = "Items.Scarf_02_basic_01" + doublequote;
  4222. std::string ofdarkside = power + ofdark;
  4223. std::string powerof = ofdarkside + ", 1)";
  4224. char* commandline = new char[powerof.length() + 1];
  4225. strcpy(commandline, powerof.c_str());
  4226. Scripting::Get().ExecuteLua(commandline);
  4227. std::memset(commandline, 0, sizeof(commandline));
  4228. }
  4229. if (ImGui::Button("Scarf_01_rich_03")) {
  4230. std::string doublequote = "\"";
  4231. std::string power = "Game.AddToInventory(" + doublequote;
  4232. std::string ofdark = "Items.Scarf_01_rich_03" + doublequote;
  4233. std::string ofdarkside = power + ofdark;
  4234. std::string powerof = ofdarkside + ", 1)";
  4235. char* commandline = new char[powerof.length() + 1];
  4236. strcpy(commandline, powerof.c_str());
  4237. Scripting::Get().ExecuteLua(commandline);
  4238. std::memset(commandline, 0, sizeof(commandline));
  4239. }
  4240. if (ImGui::Button("Scarf_01_rich_02")) {
  4241. std::string doublequote = "\"";
  4242. std::string power = "Game.AddToInventory(" + doublequote;
  4243. std::string ofdark = "Items.Scarf_01_rich_02" + doublequote;
  4244. std::string ofdarkside = power + ofdark;
  4245. std::string powerof = ofdarkside + ", 1)";
  4246. char* commandline = new char[powerof.length() + 1];
  4247. strcpy(commandline, powerof.c_str());
  4248. Scripting::Get().ExecuteLua(commandline);
  4249. std::memset(commandline, 0, sizeof(commandline));
  4250. }
  4251. if (ImGui::Button("Scarf_01_rich_01")) {
  4252. std::string doublequote = "\"";
  4253. std::string power = "Game.AddToInventory(" + doublequote;
  4254. std::string ofdark = "Items.Scarf_01_rich_01" + doublequote;
  4255. std::string ofdarkside = power + ofdark;
  4256. std::string powerof = ofdarkside + ", 1)";
  4257. char* commandline = new char[powerof.length() + 1];
  4258. strcpy(commandline, powerof.c_str());
  4259. Scripting::Get().ExecuteLua(commandline);
  4260. std::memset(commandline, 0, sizeof(commandline));
  4261. }
  4262. if (ImGui::Button("Scarf_01_old_03")) {
  4263. std::string doublequote = "\"";
  4264. std::string power = "Game.AddToInventory(" + doublequote;
  4265. std::string ofdark = "Items.Scarf_01_old_03" + doublequote;
  4266. std::string ofdarkside = power + ofdark;
  4267. std::string powerof = ofdarkside + ", 1)";
  4268. char* commandline = new char[powerof.length() + 1];
  4269. strcpy(commandline, powerof.c_str());
  4270. Scripting::Get().ExecuteLua(commandline);
  4271. std::memset(commandline, 0, sizeof(commandline));
  4272. }
  4273. if (ImGui::Button("Scarf_01_old_02")) {
  4274. std::string doublequote = "\"";
  4275. std::string power = "Game.AddToInventory(" + doublequote;
  4276. std::string ofdark = "Items.Scarf_01_old_02" + doublequote;
  4277. std::string ofdarkside = power + ofdark;
  4278. std::string powerof = ofdarkside + ", 1)";
  4279. char* commandline = new char[powerof.length() + 1];
  4280. strcpy(commandline, powerof.c_str());
  4281. Scripting::Get().ExecuteLua(commandline);
  4282. std::memset(commandline, 0, sizeof(commandline));
  4283. }
  4284. if (ImGui::Button("Pants_04_rich_02")) {
  4285. std::string doublequote = "\"";
  4286. std::string power = "Game.AddToInventory(" + doublequote;
  4287. std::string ofdark = "Items.Pants_04_rich_02" + doublequote;
  4288. std::string ofdarkside = power + ofdark;
  4289. std::string powerof = ofdarkside + ", 1)";
  4290. char* commandline = new char[powerof.length() + 1];
  4291. strcpy(commandline, powerof.c_str());
  4292. Scripting::Get().ExecuteLua(commandline);
  4293. std::memset(commandline, 0, sizeof(commandline));
  4294. }
  4295. if (ImGui::Button("Scarf_01_old_01")) {
  4296. std::string doublequote = "\"";
  4297. std::string power = "Game.AddToInventory(" + doublequote;
  4298. std::string ofdark = "Items.Scarf_01_old_01" + doublequote;
  4299. std::string ofdarkside = power + ofdark;
  4300. std::string powerof = ofdarkside + ", 1)";
  4301. char* commandline = new char[powerof.length() + 1];
  4302. strcpy(commandline, powerof.c_str());
  4303. Scripting::Get().ExecuteLua(commandline);
  4304. std::memset(commandline, 0, sizeof(commandline));
  4305. }
  4306. if (ImGui::Button("Scarf_01_basic_03")) {
  4307. std::string doublequote = "\"";
  4308. std::string power = "Game.AddToInventory(" + doublequote;
  4309. std::string ofdark = "Items.Scarf_01_basic_03" + doublequote;
  4310. std::string ofdarkside = power + ofdark;
  4311. std::string powerof = ofdarkside + ", 1)";
  4312. char* commandline = new char[powerof.length() + 1];
  4313. strcpy(commandline, powerof.c_str());
  4314. Scripting::Get().ExecuteLua(commandline);
  4315. std::memset(commandline, 0, sizeof(commandline));
  4316. }
  4317. if (ImGui::Button("Scarf_01_basic_02")) {
  4318. std::string doublequote = "\"";
  4319. std::string power = "Game.AddToInventory(" + doublequote;
  4320. std::string ofdark = "Items.Scarf_01_basic_02" + doublequote;
  4321. std::string ofdarkside = power + ofdark;
  4322. std::string powerof = ofdarkside + ", 1)";
  4323. char* commandline = new char[powerof.length() + 1];
  4324. strcpy(commandline, powerof.c_str());
  4325. Scripting::Get().ExecuteLua(commandline);
  4326. std::memset(commandline, 0, sizeof(commandline));
  4327. }
  4328. if (ImGui::Button("Scarf_01_basic_01")) {
  4329. std::string doublequote = "\"";
  4330. std::string power = "Game.AddToInventory(" + doublequote;
  4331. std::string ofdark = "Items.Scarf_01_basic_01" + doublequote;
  4332. std::string ofdarkside = power + ofdark;
  4333. std::string powerof = ofdarkside + ", 1)";
  4334. char* commandline = new char[powerof.length() + 1];
  4335. strcpy(commandline, powerof.c_str());
  4336. Scripting::Get().ExecuteLua(commandline);
  4337. std::memset(commandline, 0, sizeof(commandline));
  4338. }
  4339. if (ImGui::Button("Pants_03_rich_02")) {
  4340. std::string doublequote = "\"";
  4341. std::string power = "Game.AddToInventory(" + doublequote;
  4342. std::string ofdark = "Items.Pants_03_rich_02" + doublequote;
  4343. std::string ofdarkside = power + ofdark;
  4344. std::string powerof = ofdarkside + ", 1)";
  4345. char* commandline = new char[powerof.length() + 1];
  4346. strcpy(commandline, powerof.c_str());
  4347. Scripting::Get().ExecuteLua(commandline);
  4348. std::memset(commandline, 0, sizeof(commandline));
  4349. }
  4350. if (ImGui::Button("Pants_01_rich_02")) {
  4351. std::string doublequote = "\"";
  4352. std::string power = "Game.AddToInventory(" + doublequote;
  4353. std::string ofdark = "Items.Pants_01_rich_02" + doublequote;
  4354. std::string ofdarkside = power + ofdark;
  4355. std::string powerof = ofdarkside + ", 1)";
  4356. char* commandline = new char[powerof.length() + 1];
  4357. strcpy(commandline, powerof.c_str());
  4358. Scripting::Get().ExecuteLua(commandline);
  4359. std::memset(commandline, 0, sizeof(commandline));
  4360. }
  4361. if (ImGui::Button("SQ021_Lab_Costume")) {
  4362. std::string doublequote = "\"";
  4363. std::string power = "Game.AddToInventory(" + doublequote;
  4364. std::string ofdark = "Items.SQ021_Lab_Costume" + doublequote;
  4365. std::string ofdarkside = power + ofdark;
  4366. std::string powerof = ofdarkside + ", 1)";
  4367. char* commandline = new char[powerof.length() + 1];
  4368. strcpy(commandline, powerof.c_str());
  4369. Scripting::Get().ExecuteLua(commandline);
  4370. std::memset(commandline, 0, sizeof(commandline));
  4371. }
  4372. if (ImGui::Button("Q000_half_StreetKid")) {
  4373. std::string doublequote = "\"";
  4374. std::string power = "Game.AddToInventory(" + doublequote;
  4375. std::string ofdark = "Items.Q000_half_StreetKid" + doublequote;
  4376. std::string ofdarkside = power + ofdark;
  4377. std::string powerof = ofdarkside + ", 1)";
  4378. char* commandline = new char[powerof.length() + 1];
  4379. strcpy(commandline, powerof.c_str());
  4380. Scripting::Get().ExecuteLua(commandline);
  4381. std::memset(commandline, 0, sizeof(commandline));
  4382. }
  4383. if (ImGui::Button("Q000_half_Corpo")) {
  4384. std::string doublequote = "\"";
  4385. std::string power = "Game.AddToInventory(" + doublequote;
  4386. std::string ofdark = "Items.Q000_half_Corpo" + doublequote;
  4387. std::string ofdarkside = power + ofdark;
  4388. std::string powerof = ofdarkside + ", 1)";
  4389. char* commandline = new char[powerof.length() + 1];
  4390. strcpy(commandline, powerof.c_str());
  4391. Scripting::Get().ExecuteLua(commandline);
  4392. std::memset(commandline, 0, sizeof(commandline));
  4393. }
  4394. if (ImGui::Button("Q000_half_Nomad")) {
  4395. std::string doublequote = "\"";
  4396. std::string power = "Game.AddToInventory(" + doublequote;
  4397. std::string ofdark = "Items.Q000_half_Nomad" + doublequote;
  4398. std::string ofdarkside = power + ofdark;
  4399. std::string powerof = ofdarkside + ", 1)";
  4400. char* commandline = new char[powerof.length() + 1];
  4401. strcpy(commandline, powerof.c_str());
  4402. Scripting::Get().ExecuteLua(commandline);
  4403. std::memset(commandline, 0, sizeof(commandline));
  4404. }
  4405. if (ImGui::Button("ChemicalDamageRound")) {
  4406. std::string doublequote = "\"";
  4407. std::string power = "Game.AddToInventory(" + doublequote;
  4408. std::string ofdark = "Items.ChemicalDamageRound" + doublequote;
  4409. std::string ofdarkside = power + ofdark;
  4410. std::string powerof = ofdarkside + ", 1)";
  4411. char* commandline = new char[powerof.length() + 1];
  4412. strcpy(commandline, powerof.c_str());
  4413. Scripting::Get().ExecuteLua(commandline);
  4414. std::memset(commandline, 0, sizeof(commandline));
  4415. }
  4416. if (ImGui::Button("ThermalDamageRound")) {
  4417. std::string doublequote = "\"";
  4418. std::string power = "Game.AddToInventory(" + doublequote;
  4419. std::string ofdark = "Items.ThermalDamageRound" + doublequote;
  4420. std::string ofdarkside = power + ofdark;
  4421. std::string powerof = ofdarkside + ", 1)";
  4422. char* commandline = new char[powerof.length() + 1];
  4423. strcpy(commandline, powerof.c_str());
  4424. Scripting::Get().ExecuteLua(commandline);
  4425. std::memset(commandline, 0, sizeof(commandline));
  4426. }
  4427. if (ImGui::Button("ElectricDamageRound")) {
  4428. std::string doublequote = "\"";
  4429. std::string power = "Game.AddToInventory(" + doublequote;
  4430. std::string ofdark = "Items.ElectricDamageRound" + doublequote;
  4431. std::string ofdarkside = power + ofdark;
  4432. std::string powerof = ofdarkside + ", 1)";
  4433. char* commandline = new char[powerof.length() + 1];
  4434. strcpy(commandline, powerof.c_str());
  4435. Scripting::Get().ExecuteLua(commandline);
  4436. std::memset(commandline, 0, sizeof(commandline));
  4437. }
  4438. if (ImGui::Button("ExplosiveDamageRound")) {
  4439. std::string doublequote = "\"";
  4440. std::string power = "Game.AddToInventory(" + doublequote;
  4441. std::string ofdark = "Items.ExplosiveDamageRound" + doublequote;
  4442. std::string ofdarkside = power + ofdark;
  4443. std::string powerof = ofdarkside + ", 1)";
  4444. char* commandline = new char[powerof.length() + 1];
  4445. strcpy(commandline, powerof.c_str());
  4446. Scripting::Get().ExecuteLua(commandline);
  4447. std::memset(commandline, 0, sizeof(commandline));
  4448. }
  4449. if (ImGui::Button("TranquilizerRound")) {
  4450. std::string doublequote = "\"";
  4451. std::string power = "Game.AddToInventory(" + doublequote;
  4452. std::string ofdark = "Items.TranquilizerRound" + doublequote;
  4453. std::string ofdarkside = power + ofdark;
  4454. std::string powerof = ofdarkside + ", 1)";
  4455. char* commandline = new char[powerof.length() + 1];
  4456. strcpy(commandline, powerof.c_str());
  4457. Scripting::Get().ExecuteLua(commandline);
  4458. std::memset(commandline, 0, sizeof(commandline));
  4459. }
  4460. if (ImGui::Button("Preset_Grad_Buck")) {
  4461. std::string doublequote = "\"";
  4462. std::string power = "Game.AddToInventory(" + doublequote;
  4463. std::string ofdark = "Items.Preset_Grad_Buck" + doublequote;
  4464. std::string ofdarkside = power + ofdark;
  4465. std::string powerof = ofdarkside + ", 1)";
  4466. char* commandline = new char[powerof.length() + 1];
  4467. strcpy(commandline, powerof.c_str());
  4468. Scripting::Get().ExecuteLua(commandline);
  4469. std::memset(commandline, 0, sizeof(commandline));
  4470. }
  4471. if (ImGui::Button("Preset_Ajax_Moron")) {
  4472. std::string doublequote = "\"";
  4473. std::string power = "Game.AddToInventory(" + doublequote;
  4474. std::string ofdark = "Items.Preset_Ajax_Moron" + doublequote;
  4475. std::string ofdarkside = power + ofdark;
  4476. std::string powerof = ofdarkside + ", 1)";
  4477. char* commandline = new char[powerof.length() + 1];
  4478. strcpy(commandline, powerof.c_str());
  4479. Scripting::Get().ExecuteLua(commandline);
  4480. std::memset(commandline, 0, sizeof(commandline));
  4481. }
  4482. if (ImGui::Button("Preset_Katana_GoG")) {
  4483. std::string doublequote = "\"";
  4484. std::string power = "Game.AddToInventory(" + doublequote;
  4485. std::string ofdark = "Items.Preset_Katana_GoG" + doublequote;
  4486. std::string ofdarkside = power + ofdark;
  4487. std::string powerof = ofdarkside + ", 1)";
  4488. char* commandline = new char[powerof.length() + 1];
  4489. strcpy(commandline, powerof.c_str());
  4490. Scripting::Get().ExecuteLua(commandline);
  4491. std::memset(commandline, 0, sizeof(commandline));
  4492. }
  4493. if (ImGui::Button("Preset_Nue_Jackie")) {
  4494. std::string doublequote = "\"";
  4495. std::string power = "Game.AddToInventory(" + doublequote;
  4496. std::string ofdark = "Items.Preset_Nue_Jackie" + doublequote;
  4497. std::string ofdarkside = power + ofdark;
  4498. std::string powerof = ofdarkside + ", 1)";
  4499. char* commandline = new char[powerof.length() + 1];
  4500. strcpy(commandline, powerof.c_str());
  4501. Scripting::Get().ExecuteLua(commandline);
  4502. std::memset(commandline, 0, sizeof(commandline));
  4503. }
  4504. if (ImGui::Button("Preset_Igla_Sovereign")) {
  4505. std::string doublequote = "\"";
  4506. std::string power = "Game.AddToInventory(" + doublequote;
  4507. std::string ofdark = "Items.Preset_Igla_Sovereign" + doublequote;
  4508. std::string ofdarkside = power + ofdark;
  4509. std::string powerof = ofdarkside + ", 1)";
  4510. char* commandline = new char[powerof.length() + 1];
  4511. strcpy(commandline, powerof.c_str());
  4512. Scripting::Get().ExecuteLua(commandline);
  4513. std::memset(commandline, 0, sizeof(commandline));
  4514. }
  4515. if (ImGui::Button("Preset_Zhuo_Eight_Star")) {
  4516. std::string doublequote = "\"";
  4517. std::string power = "Game.AddToInventory(" + doublequote;
  4518. std::string ofdark = "Items.Preset_Zhuo_Eight_Star" + doublequote;
  4519. std::string ofdarkside = power + ofdark;
  4520. std::string powerof = ofdarkside + ", 1)";
  4521. char* commandline = new char[powerof.length() + 1];
  4522. strcpy(commandline, powerof.c_str());
  4523. Scripting::Get().ExecuteLua(commandline);
  4524. std::memset(commandline, 0, sizeof(commandline));
  4525. }
  4526. if (ImGui::Button("Preset_Tactician_Headsman")) {
  4527. std::string doublequote = "\"";
  4528. std::string power = "Game.AddToInventory(" + doublequote;
  4529. std::string ofdark = "Items.Preset_Tactician_Headsman" + doublequote;
  4530. std::string ofdarkside = power + ofdark;
  4531. std::string powerof = ofdarkside + ", 1)";
  4532. char* commandline = new char[powerof.length() + 1];
  4533. strcpy(commandline, powerof.c_str());
  4534. Scripting::Get().ExecuteLua(commandline);
  4535. std::memset(commandline, 0, sizeof(commandline));
  4536. }
  4537. if (ImGui::Button("Preset_Carnage_Mox")) {
  4538. std::string doublequote = "\"";
  4539. std::string power = "Game.AddToInventory(" + doublequote;
  4540. std::string ofdark = "Items.Preset_Carnage_Mox" + doublequote;
  4541. std::string ofdarkside = power + ofdark;
  4542. std::string powerof = ofdarkside + ", 1)";
  4543. char* commandline = new char[powerof.length() + 1];
  4544. strcpy(commandline, powerof.c_str());
  4545. Scripting::Get().ExecuteLua(commandline);
  4546. std::memset(commandline, 0, sizeof(commandline));
  4547. }
  4548. if (ImGui::Button("Preset_Saratoga_Raffen")) {
  4549. std::string doublequote = "\"";
  4550. std::string power = "Game.AddToInventory(" + doublequote;
  4551. std::string ofdark = "Items.Preset_Saratoga_Raffen" + doublequote;
  4552. std::string ofdarkside = power + ofdark;
  4553. std::string powerof = ofdarkside + ", 1)";
  4554. char* commandline = new char[powerof.length() + 1];
  4555. strcpy(commandline, powerof.c_str());
  4556. Scripting::Get().ExecuteLua(commandline);
  4557. std::memset(commandline, 0, sizeof(commandline));
  4558. }
  4559. if (ImGui::Button("Preset_Saratoga_Maelstrom")) {
  4560. std::string doublequote = "\"";
  4561. std::string power = "Game.AddToInventory(" + doublequote;
  4562. std::string ofdark = "Items.Preset_Saratoga_Maelstrom" + doublequote;
  4563. std::string ofdarkside = power + ofdark;
  4564. std::string powerof = ofdarkside + ", 1)";
  4565. char* commandline = new char[powerof.length() + 1];
  4566. strcpy(commandline, powerof.c_str());
  4567. Scripting::Get().ExecuteLua(commandline);
  4568. std::memset(commandline, 0, sizeof(commandline));
  4569. }
  4570. if (ImGui::Button("Preset_Pulsar_Buzzsaw")) {
  4571. std::string doublequote = "\"";
  4572. std::string power = "Game.AddToInventory(" + doublequote;
  4573. std::string ofdark = "Items.Preset_Pulsar_Buzzsaw" + doublequote;
  4574. std::string ofdarkside = power + ofdark;
  4575. std::string powerof = ofdarkside + ", 1)";
  4576. char* commandline = new char[powerof.length() + 1];
  4577. strcpy(commandline, powerof.c_str());
  4578. Scripting::Get().ExecuteLua(commandline);
  4579. std::memset(commandline, 0, sizeof(commandline));
  4580. }
  4581. if (ImGui::Button("Preset_Dian_Yinglong")) {
  4582. std::string doublequote = "\"";
  4583. std::string power = "Game.AddToInventory(" + doublequote;
  4584. std::string ofdark = "Items.Preset_Dian_Yinglong" + doublequote;
  4585. std::string ofdarkside = power + ofdark;
  4586. std::string powerof = ofdarkside + ", 1)";
  4587. char* commandline = new char[powerof.length() + 1];
  4588. strcpy(commandline, powerof.c_str());
  4589. Scripting::Get().ExecuteLua(commandline);
  4590. std::memset(commandline, 0, sizeof(commandline));
  4591. }
  4592. if (ImGui::Button("Preset_Masamune_Rogue")) {
  4593. std::string doublequote = "\"";
  4594. std::string power = "Game.AddToInventory(" + doublequote;
  4595. std::string ofdark = "Items.Preset_Masamune_Rogue" + doublequote;
  4596. std::string ofdarkside = power + ofdark;
  4597. std::string powerof = ofdarkside + ", 1)";
  4598. char* commandline = new char[powerof.length() + 1];
  4599. strcpy(commandline, powerof.c_str());
  4600. Scripting::Get().ExecuteLua(commandline);
  4601. std::memset(commandline, 0, sizeof(commandline));
  4602. }
  4603. if (ImGui::Button("Preset_Copperhead_Genesis")) {
  4604. std::string doublequote = "\"";
  4605. std::string power = "Game.AddToInventory(" + doublequote;
  4606. std::string ofdark = "Items.Preset_Copperhead_Genesis" + doublequote;
  4607. std::string ofdarkside = power + ofdark;
  4608. std::string powerof = ofdarkside + ", 1)";
  4609. char* commandline = new char[powerof.length() + 1];
  4610. strcpy(commandline, powerof.c_str());
  4611. Scripting::Get().ExecuteLua(commandline);
  4612. std::memset(commandline, 0, sizeof(commandline));
  4613. }
  4614. if (ImGui::Button("Preset_Achilles_Nash")) {
  4615. std::string doublequote = "\"";
  4616. std::string power = "Game.AddToInventory(" + doublequote;
  4617. std::string ofdark = "Items.Preset_Achilles_Nash" + doublequote;
  4618. std::string ofdarkside = power + ofdark;
  4619. std::string powerof = ofdarkside + ", 1)";
  4620. char* commandline = new char[powerof.length() + 1];
  4621. strcpy(commandline, powerof.c_str());
  4622. Scripting::Get().ExecuteLua(commandline);
  4623. std::memset(commandline, 0, sizeof(commandline));
  4624. }
  4625. if (ImGui::Button("Preset_Nova_Doom_Doom")) {
  4626. std::string doublequote = "\"";
  4627. std::string power = "Game.AddToInventory(" + doublequote;
  4628. std::string ofdark = "Items.Preset_Nova_Doom_Doom" + doublequote;
  4629. std::string ofdarkside = power + ofdark;
  4630. std::string powerof = ofdarkside + ", 1)";
  4631. char* commandline = new char[powerof.length() + 1];
  4632. strcpy(commandline, powerof.c_str());
  4633. Scripting::Get().ExecuteLua(commandline);
  4634. std::memset(commandline, 0, sizeof(commandline));
  4635. }
  4636. if (ImGui::Button("Preset_Overture_Cassidy")) {
  4637. std::string doublequote = "\"";
  4638. std::string power = "Game.AddToInventory(" + doublequote;
  4639. std::string ofdark = "Items.Preset_Overture_Cassidy" + doublequote;
  4640. std::string ofdarkside = power + ofdark;
  4641. std::string powerof = ofdarkside + ", 1)";
  4642. char* commandline = new char[powerof.length() + 1];
  4643. strcpy(commandline, powerof.c_str());
  4644. Scripting::Get().ExecuteLua(commandline);
  4645. std::memset(commandline, 0, sizeof(commandline));
  4646. }
  4647. if (ImGui::Button("Preset_Overture_Kerry")) {
  4648. std::string doublequote = "\"";
  4649. std::string power = "Game.AddToInventory(" + doublequote;
  4650. std::string ofdark = "Items.Preset_Overture_Kerry" + doublequote;
  4651. std::string ofdarkside = power + ofdark;
  4652. std::string powerof = ofdarkside + ", 1)";
  4653. char* commandline = new char[powerof.length() + 1];
  4654. strcpy(commandline, powerof.c_str());
  4655. Scripting::Get().ExecuteLua(commandline);
  4656. std::memset(commandline, 0, sizeof(commandline));
  4657. }
  4658. if (ImGui::Button("Preset_Overture_River")) {
  4659. std::string doublequote = "\"";
  4660. std::string power = "Game.AddToInventory(" + doublequote;
  4661. std::string ofdark = "Items.Preset_Overture_River" + doublequote;
  4662. std::string ofdarkside = power + ofdark;
  4663. std::string powerof = ofdarkside + ", 1)";
  4664. char* commandline = new char[powerof.length() + 1];
  4665. strcpy(commandline, powerof.c_str());
  4666. Scripting::Get().ExecuteLua(commandline);
  4667. std::memset(commandline, 0, sizeof(commandline));
  4668. }
  4669. if (ImGui::Button("Preset_Overture_Legendary")) {
  4670. std::string doublequote = "\"";
  4671. std::string power = "Game.AddToInventory(" + doublequote;
  4672. std::string ofdark = "Items.Preset_Overture_Legendary" + doublequote;
  4673. std::string ofdarkside = power + ofdark;
  4674. std::string powerof = ofdarkside + ", 1)";
  4675. char* commandline = new char[powerof.length() + 1];
  4676. strcpy(commandline, powerof.c_str());
  4677. Scripting::Get().ExecuteLua(commandline);
  4678. std::memset(commandline, 0, sizeof(commandline));
  4679. }
  4680. if (ImGui::Button("Preset_Burya_Comrade")) {
  4681. std::string doublequote = "\"";
  4682. std::string power = "Game.AddToInventory(" + doublequote;
  4683. std::string ofdark = "Items.Preset_Burya_Comrade" + doublequote;
  4684. std::string ofdarkside = power + ofdark;
  4685. std::string powerof = ofdarkside + ", 1)";
  4686. char* commandline = new char[powerof.length() + 1];
  4687. strcpy(commandline, powerof.c_str());
  4688. Scripting::Get().ExecuteLua(commandline);
  4689. std::memset(commandline, 0, sizeof(commandline));
  4690. }
  4691. if (ImGui::Button("Preset_Hammer_Sasquatch")) {
  4692. std::string doublequote = "\"";
  4693. std::string power = "Game.AddToInventory(" + doublequote;
  4694. std::string ofdark = "Items.Preset_Hammer_Sasquatch" + doublequote;
  4695. std::string ofdarkside = power + ofdark;
  4696. std::string powerof = ofdarkside + ", 1)";
  4697. char* commandline = new char[powerof.length() + 1];
  4698. strcpy(commandline, powerof.c_str());
  4699. Scripting::Get().ExecuteLua(commandline);
  4700. std::memset(commandline, 0, sizeof(commandline));
  4701. }
  4702. if (ImGui::Button("Preset_Shovel_Caretaker")) {
  4703. std::string doublequote = "\"";
  4704. std::string power = "Game.AddToInventory(" + doublequote;
  4705. std::string ofdark = "Items.Preset_Shovel_Caretaker" + doublequote;
  4706. std::string ofdarkside = power + ofdark;
  4707. std::string powerof = ofdarkside + ", 1)";
  4708. char* commandline = new char[powerof.length() + 1];
  4709. strcpy(commandline, powerof.c_str());
  4710. Scripting::Get().ExecuteLua(commandline);
  4711. std::memset(commandline, 0, sizeof(commandline));
  4712. }
  4713. if (ImGui::Button("Preset_Knife_Stinger")) {
  4714. std::string doublequote = "\"";
  4715. std::string power = "Game.AddToInventory(" + doublequote;
  4716. std::string ofdark = "Items.Preset_Knife_Stinger" + doublequote;
  4717. std::string ofdarkside = power + ofdark;
  4718. std::string powerof = ofdarkside + ", 1)";
  4719. char* commandline = new char[powerof.length() + 1];
  4720. strcpy(commandline, powerof.c_str());
  4721. Scripting::Get().ExecuteLua(commandline);
  4722. std::memset(commandline, 0, sizeof(commandline));
  4723. }
  4724. if (ImGui::Button("Preset_Katana_Surgeon")) {
  4725. std::string doublequote = "\"";
  4726. std::string power = "Game.AddToInventory(" + doublequote;
  4727. std::string ofdark = "Items.Preset_Katana_Surgeon" + doublequote;
  4728. std::string ofdarkside = power + ofdark;
  4729. std::string powerof = ofdarkside + ", 1)";
  4730. char* commandline = new char[powerof.length() + 1];
  4731. strcpy(commandline, powerof.c_str());
  4732. Scripting::Get().ExecuteLua(commandline);
  4733. std::memset(commandline, 0, sizeof(commandline));
  4734. }
  4735. if (ImGui::Button("Preset_Katana_Saburo")) {
  4736. std::string doublequote = "\"";
  4737. std::string power = "Game.AddToInventory(" + doublequote;
  4738. std::string ofdark = "Items.Preset_Katana_Saburo" + doublequote;
  4739. std::string ofdarkside = power + ofdark;
  4740. std::string powerof = ofdarkside + ", 1)";
  4741. char* commandline = new char[powerof.length() + 1];
  4742. strcpy(commandline, powerof.c_str());
  4743. Scripting::Get().ExecuteLua(commandline);
  4744. std::memset(commandline, 0, sizeof(commandline));
  4745. }
  4746. if (ImGui::Button("Preset_Katana_Takemura")) {
  4747. std::string doublequote = "\"";
  4748. std::string power = "Game.AddToInventory(" + doublequote;
  4749. std::string ofdark = "Items.Preset_Katana_Takemura" + doublequote;
  4750. std::string ofdarkside = power + ofdark;
  4751. std::string powerof = ofdarkside + ", 1)";
  4752. char* commandline = new char[powerof.length() + 1];
  4753. strcpy(commandline, powerof.c_str());
  4754. Scripting::Get().ExecuteLua(commandline);
  4755. std::memset(commandline, 0, sizeof(commandline));
  4756. }
  4757. if (ImGui::Button("Preset_Katana_Hiromi")) {
  4758. std::string doublequote = "\"";
  4759. std::string power = "Game.AddToInventory(" + doublequote;
  4760. std::string ofdark = "Items.Preset_Katana_Hiromi" + doublequote;
  4761. std::string ofdarkside = power + ofdark;
  4762. std::string powerof = ofdarkside + ", 1)";
  4763. char* commandline = new char[powerof.length() + 1];
  4764. strcpy(commandline, powerof.c_str());
  4765. Scripting::Get().ExecuteLua(commandline);
  4766. std::memset(commandline, 0, sizeof(commandline));
  4767. }
  4768. if (ImGui::Button("Preset_Katana_Cocktail")) {
  4769. std::string doublequote = "\"";
  4770. std::string power = "Game.AddToInventory(" + doublequote;
  4771. std::string ofdark = "Items.Preset_Katana_Cocktail" + doublequote;
  4772. std::string ofdarkside = power + ofdark;
  4773. std::string powerof = ofdarkside + ", 1)";
  4774. char* commandline = new char[powerof.length() + 1];
  4775. strcpy(commandline, powerof.c_str());
  4776. Scripting::Get().ExecuteLua(commandline);
  4777. std::memset(commandline, 0, sizeof(commandline));
  4778. }
  4779. if (ImGui::Button("Preset_Dildo_Stout")) {
  4780. std::string doublequote = "\"";
  4781. std::string power = "Game.AddToInventory(" + doublequote;
  4782. std::string ofdark = "Items.Preset_Dildo_Stout" + doublequote;
  4783. std::string ofdarkside = power + ofdark;
  4784. std::string powerof = ofdarkside + ", 1)";
  4785. char* commandline = new char[powerof.length() + 1];
  4786. strcpy(commandline, powerof.c_str());
  4787. Scripting::Get().ExecuteLua(commandline);
  4788. std::memset(commandline, 0, sizeof(commandline));
  4789. }
  4790. if (ImGui::Button("Preset_Cane_Fingers")) {
  4791. std::string doublequote = "\"";
  4792. std::string power = "Game.AddToInventory(" + doublequote;
  4793. std::string ofdark = "Items.Preset_Cane_Fingers" + doublequote;
  4794. std::string ofdarkside = power + ofdark;
  4795. std::string powerof = ofdarkside + ", 1)";
  4796. char* commandline = new char[powerof.length() + 1];
  4797. strcpy(commandline, powerof.c_str());
  4798. Scripting::Get().ExecuteLua(commandline);
  4799. std::memset(commandline, 0, sizeof(commandline));
  4800. }
  4801. if (ImGui::Button("Preset_Baton_Tinker_Bell")) {
  4802. std::string doublequote = "\"";
  4803. std::string power = "Game.AddToInventory(" + doublequote;
  4804. std::string ofdark = "Items.Preset_Baton_Tinker_Bell" + doublequote;
  4805. std::string ofdarkside = power + ofdark;
  4806. std::string powerof = ofdarkside + ", 1)";
  4807. char* commandline = new char[powerof.length() + 1];
  4808. strcpy(commandline, powerof.c_str());
  4809. Scripting::Get().ExecuteLua(commandline);
  4810. std::memset(commandline, 0, sizeof(commandline));
  4811. }
  4812. if (ImGui::Button("Preset_Baseball_Bat_Denny")) {
  4813. std::string doublequote = "\"";
  4814. std::string power = "Game.AddToInventory(" + doublequote;
  4815. std::string ofdark = "Items.Preset_Baseball_Bat_Denny" + doublequote;
  4816. std::string ofdarkside = power + ofdark;
  4817. std::string powerof = ofdarkside + ", 1)";
  4818. char* commandline = new char[powerof.length() + 1];
  4819. strcpy(commandline, powerof.c_str());
  4820. Scripting::Get().ExecuteLua(commandline);
  4821. std::memset(commandline, 0, sizeof(commandline));
  4822. }
  4823. if (ImGui::Button("Preset_Liberty_Dex")) {
  4824. std::string doublequote = "\"";
  4825. std::string power = "Game.AddToInventory(" + doublequote;
  4826. std::string ofdark = "Items.Preset_Liberty_Dex" + doublequote;
  4827. std::string ofdarkside = power + ofdark;
  4828. std::string powerof = ofdarkside + ", 1)";
  4829. char* commandline = new char[powerof.length() + 1];
  4830. strcpy(commandline, powerof.c_str());
  4831. Scripting::Get().ExecuteLua(commandline);
  4832. std::memset(commandline, 0, sizeof(commandline));
  4833. }
  4834. if (ImGui::Button("Preset_Liberty_Yorinobu")) {
  4835. std::string doublequote = "\"";
  4836. std::string power = "Game.AddToInventory(" + doublequote;
  4837. std::string ofdark = "Items.Preset_Liberty_Yorinobu" + doublequote;
  4838. std::string ofdarkside = power + ofdark;
  4839. std::string powerof = ofdarkside + ", 1)";
  4840. char* commandline = new char[powerof.length() + 1];
  4841. strcpy(commandline, powerof.c_str());
  4842. Scripting::Get().ExecuteLua(commandline);
  4843. std::memset(commandline, 0, sizeof(commandline));
  4844. }
  4845. if (ImGui::Button("Preset_Kenshin_Royce")) {
  4846. std::string doublequote = "\"";
  4847. std::string power = "Game.AddToInventory(" + doublequote;
  4848. std::string ofdark = "Items.Preset_Kenshin_Royce" + doublequote;
  4849. std::string ofdarkside = power + ofdark;
  4850. std::string powerof = ofdarkside + ", 1)";
  4851. char* commandline = new char[powerof.length() + 1];
  4852. strcpy(commandline, powerof.c_str());
  4853. Scripting::Get().ExecuteLua(commandline);
  4854. std::memset(commandline, 0, sizeof(commandline));
  4855. }
  4856. if (ImGui::Button("Preset_Kenshin_Frank")) {
  4857. std::string doublequote = "\"";
  4858. std::string power = "Game.AddToInventory(" + doublequote;
  4859. std::string ofdark = "Items.Preset_Kenshin_Frank" + doublequote;
  4860. std::string ofdarkside = power + ofdark;
  4861. std::string powerof = ofdarkside + ", 1)";
  4862. char* commandline = new char[powerof.length() + 1];
  4863. strcpy(commandline, powerof.c_str());
  4864. Scripting::Get().ExecuteLua(commandline);
  4865. std::memset(commandline, 0, sizeof(commandline));
  4866. }
  4867. if (ImGui::Button("Preset_Yukimura_Kiji")) {
  4868. std::string doublequote = "\"";
  4869. std::string power = "Game.AddToInventory(" + doublequote;
  4870. std::string ofdark = "Items.Preset_Yukimura_Kiji" + doublequote;
  4871. std::string ofdarkside = power + ofdark;
  4872. std::string powerof = ofdarkside + ", 1)";
  4873. char* commandline = new char[powerof.length() + 1];
  4874. strcpy(commandline, powerof.c_str());
  4875. Scripting::Get().ExecuteLua(commandline);
  4876. std::memset(commandline, 0, sizeof(commandline));
  4877. }
  4878. if (ImGui::Button("Preset_Yukimura_Skippy")) {
  4879. std::string doublequote = "\"";
  4880. std::string power = "Game.AddToInventory(" + doublequote;
  4881. std::string ofdark = "Items.Preset_Yukimura_Skippy" + doublequote;
  4882. std::string ofdarkside = power + ofdark;
  4883. std::string powerof = ofdarkside + ", 1)";
  4884. char* commandline = new char[powerof.length() + 1];
  4885. strcpy(commandline, powerof.c_str());
  4886. Scripting::Get().ExecuteLua(commandline);
  4887. std::memset(commandline, 0, sizeof(commandline));
  4888. }
  4889. if (ImGui::Button("Preset_Omaha_Suzie")) {
  4890. std::string doublequote = "\"";
  4891. std::string power = "Game.AddToInventory(" + doublequote;
  4892. std::string ofdark = "Items.Preset_Omaha_Suzie" + doublequote;
  4893. std::string ofdarkside = power + ofdark;
  4894. std::string powerof = ofdarkside + ", 1)";
  4895. char* commandline = new char[powerof.length() + 1];
  4896. strcpy(commandline, powerof.c_str());
  4897. Scripting::Get().ExecuteLua(commandline);
  4898. std::memset(commandline, 0, sizeof(commandline));
  4899. }
  4900. if (ImGui::Button("Preset_Nue_Maiko")) {
  4901. std::string doublequote = "\"";
  4902. std::string power = "Game.AddToInventory(" + doublequote;
  4903. std::string ofdark = "Items.Preset_Nue_Maiko" + doublequote;
  4904. std::string ofdarkside = power + ofdark;
  4905. std::string powerof = ofdarkside + ", 1)";
  4906. char* commandline = new char[powerof.length() + 1];
  4907. strcpy(commandline, powerof.c_str());
  4908. Scripting::Get().ExecuteLua(commandline);
  4909. std::memset(commandline, 0, sizeof(commandline));
  4910. }
  4911. if (ImGui::Button("Preset_Liberty_Rogue")) {
  4912. std::string doublequote = "\"";
  4913. std::string power = "Game.AddToInventory(" + doublequote;
  4914. std::string ofdark = "Items.Preset_Liberty_Rogue" + doublequote;
  4915. std::string ofdarkside = power + ofdark;
  4916. std::string powerof = ofdarkside + ", 1)";
  4917. char* commandline = new char[powerof.length() + 1];
  4918. strcpy(commandline, powerof.c_str());
  4919. Scripting::Get().ExecuteLua(commandline);
  4920. std::memset(commandline, 0, sizeof(commandline));
  4921. }
  4922. if (ImGui::Button("Preset_Grad_Panam")) {
  4923. std::string doublequote = "\"";
  4924. std::string power = "Game.AddToInventory(" + doublequote;
  4925. std::string ofdark = "Items.Preset_Grad_Panam" + doublequote;
  4926. std::string ofdarkside = power + ofdark;
  4927. std::string powerof = ofdarkside + ", 1)";
  4928. char* commandline = new char[powerof.length() + 1];
  4929. strcpy(commandline, powerof.c_str());
  4930. Scripting::Get().ExecuteLua(commandline);
  4931. std::memset(commandline, 0, sizeof(commandline));
  4932. }
  4933. if (ImGui::Button("EpicMaterial2")) {
  4934. std::string doublequote = "\"";
  4935. std::string power = "Game.AddToInventory(" + doublequote;
  4936. std::string ofdark = "Items.EpicMaterial2" + doublequote;
  4937. std::string ofdarkside = power + ofdark;
  4938. std::string powerof = ofdarkside + ", 1)";
  4939. char* commandline = new char[powerof.length() + 1];
  4940. strcpy(commandline, powerof.c_str());
  4941. Scripting::Get().ExecuteLua(commandline);
  4942. std::memset(commandline, 0, sizeof(commandline));
  4943. }
  4944. if (ImGui::Button("EpicMaterial1")) {
  4945. std::string doublequote = "\"";
  4946. std::string power = "Game.AddToInventory(" + doublequote;
  4947. std::string ofdark = "Items.EpicMaterial1" + doublequote;
  4948. std::string ofdarkside = power + ofdark;
  4949. std::string powerof = ofdarkside + ", 1)";
  4950. char* commandline = new char[powerof.length() + 1];
  4951. strcpy(commandline, powerof.c_str());
  4952. Scripting::Get().ExecuteLua(commandline);
  4953. std::memset(commandline, 0, sizeof(commandline));
  4954. }
  4955. if (ImGui::Button("RareMaterial2")) {
  4956. std::string doublequote = "\"";
  4957. std::string power = "Game.AddToInventory(" + doublequote;
  4958. std::string ofdark = "Items.RareMaterial2" + doublequote;
  4959. std::string ofdarkside = power + ofdark;
  4960. std::string powerof = ofdarkside + ", 1)";
  4961. char* commandline = new char[powerof.length() + 1];
  4962. strcpy(commandline, powerof.c_str());
  4963. Scripting::Get().ExecuteLua(commandline);
  4964. std::memset(commandline, 0, sizeof(commandline));
  4965. }
  4966. if (ImGui::Button("RareMaterial1")) {
  4967. std::string doublequote = "\"";
  4968. std::string power = "Game.AddToInventory(" + doublequote;
  4969. std::string ofdark = "Items.RareMaterial1" + doublequote;
  4970. std::string ofdarkside = power + ofdark;
  4971. std::string powerof = ofdarkside + ", 1)";
  4972. char* commandline = new char[powerof.length() + 1];
  4973. strcpy(commandline, powerof.c_str());
  4974. Scripting::Get().ExecuteLua(commandline);
  4975. std::memset(commandline, 0, sizeof(commandline));
  4976. }
  4977. if (ImGui::Button("UncommonMaterial1")) {
  4978. std::string doublequote = "\"";
  4979. std::string power = "Game.AddToInventory(" + doublequote;
  4980. std::string ofdark = "Items.UncommonMaterial1" + doublequote;
  4981. std::string ofdarkside = power + ofdark;
  4982. std::string powerof = ofdarkside + ", 1)";
  4983. char* commandline = new char[powerof.length() + 1];
  4984. strcpy(commandline, powerof.c_str());
  4985. Scripting::Get().ExecuteLua(commandline);
  4986. std::memset(commandline, 0, sizeof(commandline));
  4987. }
  4988. if (ImGui::Button("CommonMaterial1")) {
  4989. std::string doublequote = "\"";
  4990. std::string power = "Game.AddToInventory(" + doublequote;
  4991. std::string ofdark = "Items.CommonMaterial1" + doublequote;
  4992. std::string ofdarkside = power + ofdark;
  4993. std::string powerof = ofdarkside + ", 1)";
  4994. char* commandline = new char[powerof.length() + 1];
  4995. strcpy(commandline, powerof.c_str());
  4996. Scripting::Get().ExecuteLua(commandline);
  4997. std::memset(commandline, 0, sizeof(commandline));
  4998. }
  4999. if (ImGui::Button("AnimalsBerserkFragment1")) {
  5000. std::string doublequote = "\"";
  5001. std::string power = "Game.AddToInventory(" + doublequote;
  5002. std::string ofdark = "Items.AnimalsBerserkFragment1" + doublequote;
  5003. std::string ofdarkside = power + ofdark;
  5004. std::string powerof = ofdarkside + ", 1)";
  5005. char* commandline = new char[powerof.length() + 1];
  5006. strcpy(commandline, powerof.c_str());
  5007. Scripting::Get().ExecuteLua(commandline);
  5008. std::memset(commandline, 0, sizeof(commandline));
  5009. }
  5010. if (ImGui::Button("KiroshiOpticsFragment7")) {
  5011. std::string doublequote = "\"";
  5012. std::string power = "Game.AddToInventory(" + doublequote;
  5013. std::string ofdark = "Items.KiroshiOpticsFragment7" + doublequote;
  5014. std::string ofdarkside = power + ofdark;
  5015. std::string powerof = ofdarkside + ", 1)";
  5016. char* commandline = new char[powerof.length() + 1];
  5017. strcpy(commandline, powerof.c_str());
  5018. Scripting::Get().ExecuteLua(commandline);
  5019. std::memset(commandline, 0, sizeof(commandline));
  5020. }
  5021. if (ImGui::Button("KiroshiOpticsFragment6")) {
  5022. std::string doublequote = "\"";
  5023. std::string power = "Game.AddToInventory(" + doublequote;
  5024. std::string ofdark = "Items.KiroshiOpticsFragment6" + doublequote;
  5025. std::string ofdarkside = power + ofdark;
  5026. std::string powerof = ofdarkside + ", 1)";
  5027. char* commandline = new char[powerof.length() + 1];
  5028. strcpy(commandline, powerof.c_str());
  5029. Scripting::Get().ExecuteLua(commandline);
  5030. std::memset(commandline, 0, sizeof(commandline));
  5031. }
  5032. if (ImGui::Button("KiroshiOpticsFragment5")) {
  5033. std::string doublequote = "\"";
  5034. std::string power = "Game.AddToInventory(" + doublequote;
  5035. std::string ofdark = "Items.KiroshiOpticsFragment5" + doublequote;
  5036. std::string ofdarkside = power + ofdark;
  5037. std::string powerof = ofdarkside + ", 1)";
  5038. char* commandline = new char[powerof.length() + 1];
  5039. strcpy(commandline, powerof.c_str());
  5040. Scripting::Get().ExecuteLua(commandline);
  5041. std::memset(commandline, 0, sizeof(commandline));
  5042. }
  5043. if (ImGui::Button("KiroshiOpticsFragment4")) {
  5044. std::string doublequote = "\"";
  5045. std::string power = "Game.AddToInventory(" + doublequote;
  5046. std::string ofdark = "Items.KiroshiOpticsFragment4" + doublequote;
  5047. std::string ofdarkside = power + ofdark;
  5048. std::string powerof = ofdarkside + ", 1)";
  5049. char* commandline = new char[powerof.length() + 1];
  5050. strcpy(commandline, powerof.c_str());
  5051. Scripting::Get().ExecuteLua(commandline);
  5052. std::memset(commandline, 0, sizeof(commandline));
  5053. }
  5054. if (ImGui::Button("KiroshiOpticsFragment2")) {
  5055. std::string doublequote = "\"";
  5056. std::string power = "Game.AddToInventory(" + doublequote;
  5057. std::string ofdark = "Items.KiroshiOpticsFragment2" + doublequote;
  5058. std::string ofdarkside = power + ofdark;
  5059. std::string powerof = ofdarkside + ", 1)";
  5060. char* commandline = new char[powerof.length() + 1];
  5061. strcpy(commandline, powerof.c_str());
  5062. Scripting::Get().ExecuteLua(commandline);
  5063. std::memset(commandline, 0, sizeof(commandline));
  5064. }
  5065. if (ImGui::Button("KiroshiOpticsFragment1")) {
  5066. std::string doublequote = "\"";
  5067. std::string power = "Game.AddToInventory(" + doublequote;
  5068. std::string ofdark = "Items.KiroshiOpticsFragment1" + doublequote;
  5069. std::string ofdarkside = power + ofdark;
  5070. std::string powerof = ofdarkside + ", 1)";
  5071. char* commandline = new char[powerof.length() + 1];
  5072. strcpy(commandline, powerof.c_str());
  5073. Scripting::Get().ExecuteLua(commandline);
  5074. std::memset(commandline, 0, sizeof(commandline));
  5075. }
  5076. if (ImGui::Button("GrenadeCuttingRegular")) {
  5077. std::string doublequote = "\"";
  5078. std::string power = "Game.AddToInventory(" + doublequote;
  5079. std::string ofdark = "Items.GrenadeCuttingRegular" + doublequote;
  5080. std::string ofdarkside = power + ofdark;
  5081. std::string powerof = ofdarkside + ", 1)";
  5082. char* commandline = new char[powerof.length() + 1];
  5083. strcpy(commandline, powerof.c_str());
  5084. Scripting::Get().ExecuteLua(commandline);
  5085. std::memset(commandline, 0, sizeof(commandline));
  5086. }
  5087. if (ImGui::Button("QuickHackEpicMaterial1")) {
  5088. std::string doublequote = "\"";
  5089. std::string power = "Game.AddToInventory(" + doublequote;
  5090. std::string ofdark = "Items.QuickHackEpicMaterial1" + doublequote;
  5091. std::string ofdarkside = power + ofdark;
  5092. std::string powerof = ofdarkside + ", 1)";
  5093. char* commandline = new char[powerof.length() + 1];
  5094. strcpy(commandline, powerof.c_str());
  5095. Scripting::Get().ExecuteLua(commandline);
  5096. std::memset(commandline, 0, sizeof(commandline));
  5097. }
  5098. if (ImGui::Button("QuickHackRareMaterial1")) {
  5099. std::string doublequote = "\"";
  5100. std::string power = "Game.AddToInventory(" + doublequote;
  5101. std::string ofdark = "Items.QuickHackRareMaterial1" + doublequote;
  5102. std::string ofdarkside = power + ofdark;
  5103. std::string powerof = ofdarkside + ", 1)";
  5104. char* commandline = new char[powerof.length() + 1];
  5105. strcpy(commandline, powerof.c_str());
  5106. Scripting::Get().ExecuteLua(commandline);
  5107. std::memset(commandline, 0, sizeof(commandline));
  5108. }
  5109. if (ImGui::Button("LegendaryMaterial2")) {
  5110. std::string doublequote = "\"";
  5111. std::string power = "Game.AddToInventory(" + doublequote;
  5112. std::string ofdark = "Items.LegendaryMaterial2" + doublequote;
  5113. std::string ofdarkside = power + ofdark;
  5114. std::string powerof = ofdarkside + ", 1)";
  5115. char* commandline = new char[powerof.length() + 1];
  5116. strcpy(commandline, powerof.c_str());
  5117. Scripting::Get().ExecuteLua(commandline);
  5118. std::memset(commandline, 0, sizeof(commandline));
  5119. }
  5120. if (ImGui::Button("LegendaryMaterial1")) {
  5121. std::string doublequote = "\"";
  5122. std::string power = "Game.AddToInventory(" + doublequote;
  5123. std::string ofdark = "Items.LegendaryMaterial1" + doublequote;
  5124. std::string ofdarkside = power + ofdark;
  5125. std::string powerof = ofdarkside + ", 1)";
  5126. char* commandline = new char[powerof.length() + 1];
  5127. strcpy(commandline, powerof.c_str());
  5128. Scripting::Get().ExecuteLua(commandline);
  5129. std::memset(commandline, 0, sizeof(commandline));
  5130. }
  5131. if (ImGui::Button("CasualShoes_07_rich_03")) {
  5132. std::string doublequote = "\"";
  5133. std::string power = "Game.AddToInventory(" + doublequote;
  5134. std::string ofdark = "Items.CasualShoes_07_rich_03" + doublequote;
  5135. std::string ofdarkside = power + ofdark;
  5136. std::string powerof = ofdarkside + ", 1)";
  5137. char* commandline = new char[powerof.length() + 1];
  5138. strcpy(commandline, powerof.c_str());
  5139. Scripting::Get().ExecuteLua(commandline);
  5140. std::memset(commandline, 0, sizeof(commandline));
  5141. }
  5142. if (ImGui::Button("CasualShoes_07_rich_02")) {
  5143. std::string doublequote = "\"";
  5144. std::string power = "Game.AddToInventory(" + doublequote;
  5145. std::string ofdark = "Items.CasualShoes_07_rich_02" + doublequote;
  5146. std::string ofdarkside = power + ofdark;
  5147. std::string powerof = ofdarkside + ", 1)";
  5148. char* commandline = new char[powerof.length() + 1];
  5149. strcpy(commandline, powerof.c_str());
  5150. Scripting::Get().ExecuteLua(commandline);
  5151. std::memset(commandline, 0, sizeof(commandline));
  5152. }
  5153. if (ImGui::Button("CasualShoes_07_rich_01")) {
  5154. std::string doublequote = "\"";
  5155. std::string power = "Game.AddToInventory(" + doublequote;
  5156. std::string ofdark = "Items.CasualShoes_07_rich_01" + doublequote;
  5157. std::string ofdarkside = power + ofdark;
  5158. std::string powerof = ofdarkside + ", 1)";
  5159. char* commandline = new char[powerof.length() + 1];
  5160. strcpy(commandline, powerof.c_str());
  5161. Scripting::Get().ExecuteLua(commandline);
  5162. std::memset(commandline, 0, sizeof(commandline));
  5163. }
  5164. if (ImGui::Button("CasualShoes_07_old_03")) {
  5165. std::string doublequote = "\"";
  5166. std::string power = "Game.AddToInventory(" + doublequote;
  5167. std::string ofdark = "Items.CasualShoes_07_old_03" + doublequote;
  5168. std::string ofdarkside = power + ofdark;
  5169. std::string powerof = ofdarkside + ", 1)";
  5170. char* commandline = new char[powerof.length() + 1];
  5171. strcpy(commandline, powerof.c_str());
  5172. Scripting::Get().ExecuteLua(commandline);
  5173. std::memset(commandline, 0, sizeof(commandline));
  5174. }
  5175. if (ImGui::Button("CasualShoes_07_old_02")) {
  5176. std::string doublequote = "\"";
  5177. std::string power = "Game.AddToInventory(" + doublequote;
  5178. std::string ofdark = "Items.CasualShoes_07_old_02" + doublequote;
  5179. std::string ofdarkside = power + ofdark;
  5180. std::string powerof = ofdarkside + ", 1)";
  5181. char* commandline = new char[powerof.length() + 1];
  5182. strcpy(commandline, powerof.c_str());
  5183. Scripting::Get().ExecuteLua(commandline);
  5184. std::memset(commandline, 0, sizeof(commandline));
  5185. }
  5186. if (ImGui::Button("CasualShoes_07_basic_04")) {
  5187. std::string doublequote = "\"";
  5188. std::string power = "Game.AddToInventory(" + doublequote;
  5189. std::string ofdark = "Items.CasualShoes_07_basic_04" + doublequote;
  5190. std::string ofdarkside = power + ofdark;
  5191. std::string powerof = ofdarkside + ", 1)";
  5192. char* commandline = new char[powerof.length() + 1];
  5193. strcpy(commandline, powerof.c_str());
  5194. Scripting::Get().ExecuteLua(commandline);
  5195. std::memset(commandline, 0, sizeof(commandline));
  5196. }
  5197. if (ImGui::Button("CasualShoes_07_old_01")) {
  5198. std::string doublequote = "\"";
  5199. std::string power = "Game.AddToInventory(" + doublequote;
  5200. std::string ofdark = "Items.CasualShoes_07_old_01" + doublequote;
  5201. std::string ofdarkside = power + ofdark;
  5202. std::string powerof = ofdarkside + ", 1)";
  5203. char* commandline = new char[powerof.length() + 1];
  5204. strcpy(commandline, powerof.c_str());
  5205. Scripting::Get().ExecuteLua(commandline);
  5206. std::memset(commandline, 0, sizeof(commandline));
  5207. }
  5208. if (ImGui::Button("CasualShoes_07_basic_03")) {
  5209. std::string doublequote = "\"";
  5210. std::string power = "Game.AddToInventory(" + doublequote;
  5211. std::string ofdark = "Items.CasualShoes_07_basic_03" + doublequote;
  5212. std::string ofdarkside = power + ofdark;
  5213. std::string powerof = ofdarkside + ", 1)";
  5214. char* commandline = new char[powerof.length() + 1];
  5215. strcpy(commandline, powerof.c_str());
  5216. Scripting::Get().ExecuteLua(commandline);
  5217. std::memset(commandline, 0, sizeof(commandline));
  5218. }
  5219. if (ImGui::Button("CasualShoes_07_basic_02")) {
  5220. std::string doublequote = "\"";
  5221. std::string power = "Game.AddToInventory(" + doublequote;
  5222. std::string ofdark = "Items.CasualShoes_07_basic_02" + doublequote;
  5223. std::string ofdarkside = power + ofdark;
  5224. std::string powerof = ofdarkside + ", 1)";
  5225. char* commandline = new char[powerof.length() + 1];
  5226. strcpy(commandline, powerof.c_str());
  5227. Scripting::Get().ExecuteLua(commandline);
  5228. std::memset(commandline, 0, sizeof(commandline));
  5229. }
  5230. if (ImGui::Button("CasualShoes_07_basic_01")) {
  5231. std::string doublequote = "\"";
  5232. std::string power = "Game.AddToInventory(" + doublequote;
  5233. std::string ofdark = "Items.CasualShoes_07_basic_01" + doublequote;
  5234. std::string ofdarkside = power + ofdark;
  5235. std::string powerof = ofdarkside + ", 1)";
  5236. char* commandline = new char[powerof.length() + 1];
  5237. strcpy(commandline, powerof.c_str());
  5238. Scripting::Get().ExecuteLua(commandline);
  5239. std::memset(commandline, 0, sizeof(commandline));
  5240. }
  5241. if (ImGui::Button("CasualShoes_06_rich_02")) {
  5242. std::string doublequote = "\"";
  5243. std::string power = "Game.AddToInventory(" + doublequote;
  5244. std::string ofdark = "Items.CasualShoes_06_rich_02" + doublequote;
  5245. std::string ofdarkside = power + ofdark;
  5246. std::string powerof = ofdarkside + ", 1)";
  5247. char* commandline = new char[powerof.length() + 1];
  5248. strcpy(commandline, powerof.c_str());
  5249. Scripting::Get().ExecuteLua(commandline);
  5250. std::memset(commandline, 0, sizeof(commandline));
  5251. }
  5252. if (ImGui::Button("CasualShoes_06_rich_01")) {
  5253. std::string doublequote = "\"";
  5254. std::string power = "Game.AddToInventory(" + doublequote;
  5255. std::string ofdark = "Items.CasualShoes_06_rich_01" + doublequote;
  5256. std::string ofdarkside = power + ofdark;
  5257. std::string powerof = ofdarkside + ", 1)";
  5258. char* commandline = new char[powerof.length() + 1];
  5259. strcpy(commandline, powerof.c_str());
  5260. Scripting::Get().ExecuteLua(commandline);
  5261. std::memset(commandline, 0, sizeof(commandline));
  5262. }
  5263. if (ImGui::Button("CasualShoes_06_old_02")) {
  5264. std::string doublequote = "\"";
  5265. std::string power = "Game.AddToInventory(" + doublequote;
  5266. std::string ofdark = "Items.CasualShoes_06_old_02" + doublequote;
  5267. std::string ofdarkside = power + ofdark;
  5268. std::string powerof = ofdarkside + ", 1)";
  5269. char* commandline = new char[powerof.length() + 1];
  5270. strcpy(commandline, powerof.c_str());
  5271. Scripting::Get().ExecuteLua(commandline);
  5272. std::memset(commandline, 0, sizeof(commandline));
  5273. }
  5274. if (ImGui::Button("mq011_wilson_gun")) {
  5275. std::string doublequote = "\"";
  5276. std::string power = "Game.AddToInventory(" + doublequote;
  5277. std::string ofdark = "Items.mq011_wilson_gun" + doublequote;
  5278. std::string ofdarkside = power + ofdark;
  5279. std::string powerof = ofdarkside + ", 1)";
  5280. char* commandline = new char[powerof.length() + 1];
  5281. strcpy(commandline, powerof.c_str());
  5282. Scripting::Get().ExecuteLua(commandline);
  5283. std::memset(commandline, 0, sizeof(commandline));
  5284. }
  5285. if (ImGui::Button("CasualShoes_06_old_01")) {
  5286. std::string doublequote = "\"";
  5287. std::string power = "Game.AddToInventory(" + doublequote;
  5288. std::string ofdark = "Items.CasualShoes_06_old_01" + doublequote;
  5289. std::string ofdarkside = power + ofdark;
  5290. std::string powerof = ofdarkside + ", 1)";
  5291. char* commandline = new char[powerof.length() + 1];
  5292. strcpy(commandline, powerof.c_str());
  5293. Scripting::Get().ExecuteLua(commandline);
  5294. std::memset(commandline, 0, sizeof(commandline));
  5295. }
  5296. if (ImGui::Button("CasualShoes_06_basic_02")) {
  5297. std::string doublequote = "\"";
  5298. std::string power = "Game.AddToInventory(" + doublequote;
  5299. std::string ofdark = "Items.CasualShoes_06_basic_02" + doublequote;
  5300. std::string ofdarkside = power + ofdark;
  5301. std::string powerof = ofdarkside + ", 1)";
  5302. char* commandline = new char[powerof.length() + 1];
  5303. strcpy(commandline, powerof.c_str());
  5304. Scripting::Get().ExecuteLua(commandline);
  5305. std::memset(commandline, 0, sizeof(commandline));
  5306. }
  5307. if (ImGui::Button("CasualShoes_06_basic_01")) {
  5308. std::string doublequote = "\"";
  5309. std::string power = "Game.AddToInventory(" + doublequote;
  5310. std::string ofdark = "Items.CasualShoes_06_basic_01" + doublequote;
  5311. std::string ofdarkside = power + ofdark;
  5312. std::string powerof = ofdarkside + ", 1)";
  5313. char* commandline = new char[powerof.length() + 1];
  5314. strcpy(commandline, powerof.c_str());
  5315. Scripting::Get().ExecuteLua(commandline);
  5316. std::memset(commandline, 0, sizeof(commandline));
  5317. }
  5318. if (ImGui::Button("CasualShoes_05_rich_03")) {
  5319. std::string doublequote = "\"";
  5320. std::string power = "Game.AddToInventory(" + doublequote;
  5321. std::string ofdark = "Items.CasualShoes_05_rich_03" + doublequote;
  5322. std::string ofdarkside = power + ofdark;
  5323. std::string powerof = ofdarkside + ", 1)";
  5324. char* commandline = new char[powerof.length() + 1];
  5325. strcpy(commandline, powerof.c_str());
  5326. Scripting::Get().ExecuteLua(commandline);
  5327. std::memset(commandline, 0, sizeof(commandline));
  5328. }
  5329. if (ImGui::Button("CasualShoes_05_rich_02")) {
  5330. std::string doublequote = "\"";
  5331. std::string power = "Game.AddToInventory(" + doublequote;
  5332. std::string ofdark = "Items.CasualShoes_05_rich_02" + doublequote;
  5333. std::string ofdarkside = power + ofdark;
  5334. std::string powerof = ofdarkside + ", 1)";
  5335. char* commandline = new char[powerof.length() + 1];
  5336. strcpy(commandline, powerof.c_str());
  5337. Scripting::Get().ExecuteLua(commandline);
  5338. std::memset(commandline, 0, sizeof(commandline));
  5339. }
  5340. if (ImGui::Button("CasualShoes_05_rich_01")) {
  5341. std::string doublequote = "\"";
  5342. std::string power = "Game.AddToInventory(" + doublequote;
  5343. std::string ofdark = "Items.CasualShoes_05_rich_01" + doublequote;
  5344. std::string ofdarkside = power + ofdark;
  5345. std::string powerof = ofdarkside + ", 1)";
  5346. char* commandline = new char[powerof.length() + 1];
  5347. strcpy(commandline, powerof.c_str());
  5348. Scripting::Get().ExecuteLua(commandline);
  5349. std::memset(commandline, 0, sizeof(commandline));
  5350. }
  5351. if (ImGui::Button("CasualShoes_05_old_03")) {
  5352. std::string doublequote = "\"";
  5353. std::string power = "Game.AddToInventory(" + doublequote;
  5354. std::string ofdark = "Items.CasualShoes_05_old_03" + doublequote;
  5355. std::string ofdarkside = power + ofdark;
  5356. std::string powerof = ofdarkside + ", 1)";
  5357. char* commandline = new char[powerof.length() + 1];
  5358. strcpy(commandline, powerof.c_str());
  5359. Scripting::Get().ExecuteLua(commandline);
  5360. std::memset(commandline, 0, sizeof(commandline));
  5361. }
  5362. if (ImGui::Button("CasualShoes_05_old_02")) {
  5363. std::string doublequote = "\"";
  5364. std::string power = "Game.AddToInventory(" + doublequote;
  5365. std::string ofdark = "Items.CasualShoes_05_old_02" + doublequote;
  5366. std::string ofdarkside = power + ofdark;
  5367. std::string powerof = ofdarkside + ", 1)";
  5368. char* commandline = new char[powerof.length() + 1];
  5369. strcpy(commandline, powerof.c_str());
  5370. Scripting::Get().ExecuteLua(commandline);
  5371. std::memset(commandline, 0, sizeof(commandline));
  5372. }
  5373. if (ImGui::Button("CasualShoes_05_old_01")) {
  5374. std::string doublequote = "\"";
  5375. std::string power = "Game.AddToInventory(" + doublequote;
  5376. std::string ofdark = "Items.CasualShoes_05_old_01" + doublequote;
  5377. std::string ofdarkside = power + ofdark;
  5378. std::string powerof = ofdarkside + ", 1)";
  5379. char* commandline = new char[powerof.length() + 1];
  5380. strcpy(commandline, powerof.c_str());
  5381. Scripting::Get().ExecuteLua(commandline);
  5382. std::memset(commandline, 0, sizeof(commandline));
  5383. }
  5384. if (ImGui::Button("CasualShoes_05_basic_03")) {
  5385. std::string doublequote = "\"";
  5386. std::string power = "Game.AddToInventory(" + doublequote;
  5387. std::string ofdark = "Items.CasualShoes_05_basic_03" + doublequote;
  5388. std::string ofdarkside = power + ofdark;
  5389. std::string powerof = ofdarkside + ", 1)";
  5390. char* commandline = new char[powerof.length() + 1];
  5391. strcpy(commandline, powerof.c_str());
  5392. Scripting::Get().ExecuteLua(commandline);
  5393. std::memset(commandline, 0, sizeof(commandline));
  5394. }
  5395. if (ImGui::Button("CasualShoes_05_basic_02")) {
  5396. std::string doublequote = "\"";
  5397. std::string power = "Game.AddToInventory(" + doublequote;
  5398. std::string ofdark = "Items.CasualShoes_05_basic_02" + doublequote;
  5399. std::string ofdarkside = power + ofdark;
  5400. std::string powerof = ofdarkside + ", 1)";
  5401. char* commandline = new char[powerof.length() + 1];
  5402. strcpy(commandline, powerof.c_str());
  5403. Scripting::Get().ExecuteLua(commandline);
  5404. std::memset(commandline, 0, sizeof(commandline));
  5405. }
  5406. if (ImGui::Button("CasualShoes_05_basic_01")) {
  5407. std::string doublequote = "\"";
  5408. std::string power = "Game.AddToInventory(" + doublequote;
  5409. std::string ofdark = "Items.CasualShoes_05_basic_01" + doublequote;
  5410. std::string ofdarkside = power + ofdark;
  5411. std::string powerof = ofdarkside + ", 1)";
  5412. char* commandline = new char[powerof.length() + 1];
  5413. strcpy(commandline, powerof.c_str());
  5414. Scripting::Get().ExecuteLua(commandline);
  5415. std::memset(commandline, 0, sizeof(commandline));
  5416. }
  5417. if (ImGui::Button("CasualShoes_04_old_02")) {
  5418. std::string doublequote = "\"";
  5419. std::string power = "Game.AddToInventory(" + doublequote;
  5420. std::string ofdark = "Items.CasualShoes_04_old_02" + doublequote;
  5421. std::string ofdarkside = power + ofdark;
  5422. std::string powerof = ofdarkside + ", 1)";
  5423. char* commandline = new char[powerof.length() + 1];
  5424. strcpy(commandline, powerof.c_str());
  5425. Scripting::Get().ExecuteLua(commandline);
  5426. std::memset(commandline, 0, sizeof(commandline));
  5427. }
  5428. if (ImGui::Button("CasualShoes_04_old_01")) {
  5429. std::string doublequote = "\"";
  5430. std::string power = "Game.AddToInventory(" + doublequote;
  5431. std::string ofdark = "Items.CasualShoes_04_old_01" + doublequote;
  5432. std::string ofdarkside = power + ofdark;
  5433. std::string powerof = ofdarkside + ", 1)";
  5434. char* commandline = new char[powerof.length() + 1];
  5435. strcpy(commandline, powerof.c_str());
  5436. Scripting::Get().ExecuteLua(commandline);
  5437. std::memset(commandline, 0, sizeof(commandline));
  5438. }
  5439. if (ImGui::Button("CasualShoes_04_basic_02")) {
  5440. std::string doublequote = "\"";
  5441. std::string power = "Game.AddToInventory(" + doublequote;
  5442. std::string ofdark = "Items.CasualShoes_04_basic_02" + doublequote;
  5443. std::string ofdarkside = power + ofdark;
  5444. std::string powerof = ofdarkside + ", 1)";
  5445. char* commandline = new char[powerof.length() + 1];
  5446. strcpy(commandline, powerof.c_str());
  5447. Scripting::Get().ExecuteLua(commandline);
  5448. std::memset(commandline, 0, sizeof(commandline));
  5449. }
  5450. if (ImGui::Button("CasualShoes_04_basic_01")) {
  5451. std::string doublequote = "\"";
  5452. std::string power = "Game.AddToInventory(" + doublequote;
  5453. std::string ofdark = "Items.CasualShoes_04_basic_01" + doublequote;
  5454. std::string ofdarkside = power + ofdark;
  5455. std::string powerof = ofdarkside + ", 1)";
  5456. char* commandline = new char[powerof.length() + 1];
  5457. strcpy(commandline, powerof.c_str());
  5458. Scripting::Get().ExecuteLua(commandline);
  5459. std::memset(commandline, 0, sizeof(commandline));
  5460. }
  5461. if (ImGui::Button("CasualShoes_02_old_02")) {
  5462. std::string doublequote = "\"";
  5463. std::string power = "Game.AddToInventory(" + doublequote;
  5464. std::string ofdark = "Items.CasualShoes_02_old_02" + doublequote;
  5465. std::string ofdarkside = power + ofdark;
  5466. std::string powerof = ofdarkside + ", 1)";
  5467. char* commandline = new char[powerof.length() + 1];
  5468. strcpy(commandline, powerof.c_str());
  5469. Scripting::Get().ExecuteLua(commandline);
  5470. std::memset(commandline, 0, sizeof(commandline));
  5471. }
  5472. if (ImGui::Button("CasualShoes_02_old_01")) {
  5473. std::string doublequote = "\"";
  5474. std::string power = "Game.AddToInventory(" + doublequote;
  5475. std::string ofdark = "Items.CasualShoes_02_old_01" + doublequote;
  5476. std::string ofdarkside = power + ofdark;
  5477. std::string powerof = ofdarkside + ", 1)";
  5478. char* commandline = new char[powerof.length() + 1];
  5479. strcpy(commandline, powerof.c_str());
  5480. Scripting::Get().ExecuteLua(commandline);
  5481. std::memset(commandline, 0, sizeof(commandline));
  5482. }
  5483. if (ImGui::Button("CasualShoes_02_basic_02")) {
  5484. std::string doublequote = "\"";
  5485. std::string power = "Game.AddToInventory(" + doublequote;
  5486. std::string ofdark = "Items.CasualShoes_02_basic_02" + doublequote;
  5487. std::string ofdarkside = power + ofdark;
  5488. std::string powerof = ofdarkside + ", 1)";
  5489. char* commandline = new char[powerof.length() + 1];
  5490. strcpy(commandline, powerof.c_str());
  5491. Scripting::Get().ExecuteLua(commandline);
  5492. std::memset(commandline, 0, sizeof(commandline));
  5493. }
  5494. if (ImGui::Button("CasualShoes_02_basic_01")) {
  5495. std::string doublequote = "\"";
  5496. std::string power = "Game.AddToInventory(" + doublequote;
  5497. std::string ofdark = "Items.CasualShoes_02_basic_01" + doublequote;
  5498. std::string ofdarkside = power + ofdark;
  5499. std::string powerof = ofdarkside + ", 1)";
  5500. char* commandline = new char[powerof.length() + 1];
  5501. strcpy(commandline, powerof.c_str());
  5502. Scripting::Get().ExecuteLua(commandline);
  5503. std::memset(commandline, 0, sizeof(commandline));
  5504. }
  5505. if (ImGui::Button("CasualShoes_01_old_02")) {
  5506. std::string doublequote = "\"";
  5507. std::string power = "Game.AddToInventory(" + doublequote;
  5508. std::string ofdark = "Items.CasualShoes_01_old_02" + doublequote;
  5509. std::string ofdarkside = power + ofdark;
  5510. std::string powerof = ofdarkside + ", 1)";
  5511. char* commandline = new char[powerof.length() + 1];
  5512. strcpy(commandline, powerof.c_str());
  5513. Scripting::Get().ExecuteLua(commandline);
  5514. std::memset(commandline, 0, sizeof(commandline));
  5515. }
  5516. if (ImGui::Button("CasualShoes_01_old_01")) {
  5517. std::string doublequote = "\"";
  5518. std::string power = "Game.AddToInventory(" + doublequote;
  5519. std::string ofdark = "Items.CasualShoes_01_old_01" + doublequote;
  5520. std::string ofdarkside = power + ofdark;
  5521. std::string powerof = ofdarkside + ", 1)";
  5522. char* commandline = new char[powerof.length() + 1];
  5523. strcpy(commandline, powerof.c_str());
  5524. Scripting::Get().ExecuteLua(commandline);
  5525. std::memset(commandline, 0, sizeof(commandline));
  5526. }
  5527. if (ImGui::Button("CasualShoes_01_basic_05")) {
  5528. std::string doublequote = "\"";
  5529. std::string power = "Game.AddToInventory(" + doublequote;
  5530. std::string ofdark = "Items.CasualShoes_01_basic_05" + doublequote;
  5531. std::string ofdarkside = power + ofdark;
  5532. std::string powerof = ofdarkside + ", 1)";
  5533. char* commandline = new char[powerof.length() + 1];
  5534. strcpy(commandline, powerof.c_str());
  5535. Scripting::Get().ExecuteLua(commandline);
  5536. std::memset(commandline, 0, sizeof(commandline));
  5537. }
  5538. if (ImGui::Button("CasualShoes_01_basic_04")) {
  5539. std::string doublequote = "\"";
  5540. std::string power = "Game.AddToInventory(" + doublequote;
  5541. std::string ofdark = "Items.CasualShoes_01_basic_04" + doublequote;
  5542. std::string ofdarkside = power + ofdark;
  5543. std::string powerof = ofdarkside + ", 1)";
  5544. char* commandline = new char[powerof.length() + 1];
  5545. strcpy(commandline, powerof.c_str());
  5546. Scripting::Get().ExecuteLua(commandline);
  5547. std::memset(commandline, 0, sizeof(commandline));
  5548. }
  5549. if (ImGui::Button("CasualShoes_01_basic_03")) {
  5550. std::string doublequote = "\"";
  5551. std::string power = "Game.AddToInventory(" + doublequote;
  5552. std::string ofdark = "Items.CasualShoes_01_basic_03" + doublequote;
  5553. std::string ofdarkside = power + ofdark;
  5554. std::string powerof = ofdarkside + ", 1)";
  5555. char* commandline = new char[powerof.length() + 1];
  5556. strcpy(commandline, powerof.c_str());
  5557. Scripting::Get().ExecuteLua(commandline);
  5558. std::memset(commandline, 0, sizeof(commandline));
  5559. }
  5560. if (ImGui::Button("CasualShoes_01_basic_02")) {
  5561. std::string doublequote = "\"";
  5562. std::string power = "Game.AddToInventory(" + doublequote;
  5563. std::string ofdark = "Items.CasualShoes_01_basic_02" + doublequote;
  5564. std::string ofdarkside = power + ofdark;
  5565. std::string powerof = ofdarkside + ", 1)";
  5566. char* commandline = new char[powerof.length() + 1];
  5567. strcpy(commandline, powerof.c_str());
  5568. Scripting::Get().ExecuteLua(commandline);
  5569. std::memset(commandline, 0, sizeof(commandline));
  5570. }
  5571. if (ImGui::Button("CasualShoes_01_basic_01")) {
  5572. std::string doublequote = "\"";
  5573. std::string power = "Game.AddToInventory(" + doublequote;
  5574. std::string ofdark = "Items.CasualShoes_01_basic_01" + doublequote;
  5575. std::string ofdarkside = power + ofdark;
  5576. std::string powerof = ofdarkside + ", 1)";
  5577. char* commandline = new char[powerof.length() + 1];
  5578. strcpy(commandline, powerof.c_str());
  5579. Scripting::Get().ExecuteLua(commandline);
  5580. std::memset(commandline, 0, sizeof(commandline));
  5581. }
  5582. if (ImGui::Button("NervousSystemDischarge")) {
  5583. std::string doublequote = "\"";
  5584. std::string power = "Game.AddToInventory(" + doublequote;
  5585. std::string ofdark = "Items.NervousSystemDischarge" + doublequote;
  5586. std::string ofdarkside = power + ofdark;
  5587. std::string powerof = ofdarkside + ", 1)";
  5588. char* commandline = new char[powerof.length() + 1];
  5589. strcpy(commandline, powerof.c_str());
  5590. Scripting::Get().ExecuteLua(commandline);
  5591. std::memset(commandline, 0, sizeof(commandline));
  5592. }
  5593. if (ImGui::Button("ImprovedReactionEpic")) {
  5594. std::string doublequote = "\"";
  5595. std::string power = "Game.AddToInventory(" + doublequote;
  5596. std::string ofdark = "Items.ImprovedReactionEpic" + doublequote;
  5597. std::string ofdarkside = power + ofdark;
  5598. std::string powerof = ofdarkside + ", 1)";
  5599. char* commandline = new char[powerof.length() + 1];
  5600. strcpy(commandline, powerof.c_str());
  5601. Scripting::Get().ExecuteLua(commandline);
  5602. std::memset(commandline, 0, sizeof(commandline));
  5603. }
  5604. if (ImGui::Button("ImprovedReactionRare")) {
  5605. std::string doublequote = "\"";
  5606. std::string power = "Game.AddToInventory(" + doublequote;
  5607. std::string ofdark = "Items.ImprovedReactionRare" + doublequote;
  5608. std::string ofdarkside = power + ofdark;
  5609. std::string powerof = ofdarkside + ", 1)";
  5610. char* commandline = new char[powerof.length() + 1];
  5611. strcpy(commandline, powerof.c_str());
  5612. Scripting::Get().ExecuteLua(commandline);
  5613. std::memset(commandline, 0, sizeof(commandline));
  5614. }
  5615. if (ImGui::Button("ImprovedReactionUncommon")) {
  5616. std::string doublequote = "\"";
  5617. std::string power = "Game.AddToInventory(" + doublequote;
  5618. std::string ofdark = "Items.ImprovedReactionUncommon" + doublequote;
  5619. std::string ofdarkside = power + ofdark;
  5620. std::string powerof = ofdarkside + ", 1)";
  5621. char* commandline = new char[powerof.length() + 1];
  5622. strcpy(commandline, powerof.c_str());
  5623. Scripting::Get().ExecuteLua(commandline);
  5624. std::memset(commandline, 0, sizeof(commandline));
  5625. }
  5626. if (ImGui::Button("ReflexRecorderLegendary")) {
  5627. std::string doublequote = "\"";
  5628. std::string power = "Game.AddToInventory(" + doublequote;
  5629. std::string ofdark = "Items.ReflexRecorderLegendary" + doublequote;
  5630. std::string ofdarkside = power + ofdark;
  5631. std::string powerof = ofdarkside + ", 1)";
  5632. char* commandline = new char[powerof.length() + 1];
  5633. strcpy(commandline, powerof.c_str());
  5634. Scripting::Get().ExecuteLua(commandline);
  5635. std::memset(commandline, 0, sizeof(commandline));
  5636. }
  5637. if (ImGui::Button("ReflexRecorderRare")) {
  5638. std::string doublequote = "\"";
  5639. std::string power = "Game.AddToInventory(" + doublequote;
  5640. std::string ofdark = "Items.ReflexRecorderRare" + doublequote;
  5641. std::string ofdarkside = power + ofdark;
  5642. std::string powerof = ofdarkside + ", 1)";
  5643. char* commandline = new char[powerof.length() + 1];
  5644. strcpy(commandline, powerof.c_str());
  5645. Scripting::Get().ExecuteLua(commandline);
  5646. std::memset(commandline, 0, sizeof(commandline));
  5647. }
  5648. if (ImGui::Button("ReflexRecorderUncommon")) {
  5649. std::string doublequote = "\"";
  5650. std::string power = "Game.AddToInventory(" + doublequote;
  5651. std::string ofdark = "Items.ReflexRecorderUncommon" + doublequote;
  5652. std::string ofdarkside = power + ofdark;
  5653. std::string powerof = ofdarkside + ", 1)";
  5654. char* commandline = new char[powerof.length() + 1];
  5655. strcpy(commandline, powerof.c_str());
  5656. Scripting::Get().ExecuteLua(commandline);
  5657. std::memset(commandline, 0, sizeof(commandline));
  5658. }
  5659. if (ImGui::Button("ReflexRecorderCommon")) {
  5660. std::string doublequote = "\"";
  5661. std::string power = "Game.AddToInventory(" + doublequote;
  5662. std::string ofdark = "Items.ReflexRecorderCommon" + doublequote;
  5663. std::string ofdarkside = power + ofdark;
  5664. std::string powerof = ofdarkside + ", 1)";
  5665. char* commandline = new char[powerof.length() + 1];
  5666. strcpy(commandline, powerof.c_str());
  5667. Scripting::Get().ExecuteLua(commandline);
  5668. std::memset(commandline, 0, sizeof(commandline));
  5669. }
  5670. if (ImGui::Button("SynapticAcceleratorEpic")) {
  5671. std::string doublequote = "\"";
  5672. std::string power = "Game.AddToInventory(" + doublequote;
  5673. std::string ofdark = "Items.SynapticAcceleratorEpic" + doublequote;
  5674. std::string ofdarkside = power + ofdark;
  5675. std::string powerof = ofdarkside + ", 1)";
  5676. char* commandline = new char[powerof.length() + 1];
  5677. strcpy(commandline, powerof.c_str());
  5678. Scripting::Get().ExecuteLua(commandline);
  5679. std::memset(commandline, 0, sizeof(commandline));
  5680. }
  5681. if (ImGui::Button("SynapticAcceleratorRare")) {
  5682. std::string doublequote = "\"";
  5683. std::string power = "Game.AddToInventory(" + doublequote;
  5684. std::string ofdark = "Items.SynapticAcceleratorRare" + doublequote;
  5685. std::string ofdarkside = power + ofdark;
  5686. std::string powerof = ofdarkside + ", 1)";
  5687. char* commandline = new char[powerof.length() + 1];
  5688. strcpy(commandline, powerof.c_str());
  5689. Scripting::Get().ExecuteLua(commandline);
  5690. std::memset(commandline, 0, sizeof(commandline));
  5691. }
  5692. if (ImGui::Button("SynapticAcceleratorCommon")) {
  5693. std::string doublequote = "\"";
  5694. std::string power = "Game.AddToInventory(" + doublequote;
  5695. std::string ofdark = "Items.SynapticAcceleratorCommon" + doublequote;
  5696. std::string ofdarkside = power + ofdark;
  5697. std::string powerof = ofdarkside + ", 1)";
  5698. char* commandline = new char[powerof.length() + 1];
  5699. strcpy(commandline, powerof.c_str());
  5700. Scripting::Get().ExecuteLua(commandline);
  5701. std::memset(commandline, 0, sizeof(commandline));
  5702. }
  5703. if (ImGui::Button("KerenzikovLegendary")) {
  5704. std::string doublequote = "\"";
  5705. std::string power = "Game.AddToInventory(" + doublequote;
  5706. std::string ofdark = "Items.KerenzikovLegendary" + doublequote;
  5707. std::string ofdarkside = power + ofdark;
  5708. std::string powerof = ofdarkside + ", 1)";
  5709. char* commandline = new char[powerof.length() + 1];
  5710. strcpy(commandline, powerof.c_str());
  5711. Scripting::Get().ExecuteLua(commandline);
  5712. std::memset(commandline, 0, sizeof(commandline));
  5713. }
  5714. if (ImGui::Button("KerenzikovUncommon")) {
  5715. std::string doublequote = "\"";
  5716. std::string power = "Game.AddToInventory(" + doublequote;
  5717. std::string ofdark = "Items.KerenzikovUncommon" + doublequote;
  5718. std::string ofdarkside = power + ofdark;
  5719. std::string powerof = ofdarkside + ", 1)";
  5720. char* commandline = new char[powerof.length() + 1];
  5721. strcpy(commandline, powerof.c_str());
  5722. Scripting::Get().ExecuteLua(commandline);
  5723. std::memset(commandline, 0, sizeof(commandline));
  5724. }
  5725. if (ImGui::Button("CyberRotorsLegendary")) {
  5726. std::string doublequote = "\"";
  5727. std::string power = "Game.AddToInventory(" + doublequote;
  5728. std::string ofdark = "Items.CyberRotorsLegendary" + doublequote;
  5729. std::string ofdarkside = power + ofdark;
  5730. std::string powerof = ofdarkside + ", 1)";
  5731. char* commandline = new char[powerof.length() + 1];
  5732. strcpy(commandline, powerof.c_str());
  5733. Scripting::Get().ExecuteLua(commandline);
  5734. std::memset(commandline, 0, sizeof(commandline));
  5735. }
  5736. if (ImGui::Button("CyberRotorsUncommon")) {
  5737. std::string doublequote = "\"";
  5738. std::string power = "Game.AddToInventory(" + doublequote;
  5739. std::string ofdark = "Items.CyberRotorsUncommon" + doublequote;
  5740. std::string ofdarkside = power + ofdark;
  5741. std::string powerof = ofdarkside + ", 1)";
  5742. char* commandline = new char[powerof.length() + 1];
  5743. strcpy(commandline, powerof.c_str());
  5744. Scripting::Get().ExecuteLua(commandline);
  5745. std::memset(commandline, 0, sizeof(commandline));
  5746. }
  5747. if (ImGui::Button("DenseMarrowUncommon")) {
  5748. std::string doublequote = "\"";
  5749. std::string power = "Game.AddToInventory(" + doublequote;
  5750. std::string ofdark = "Items.DenseMarrowUncommon" + doublequote;
  5751. std::string ofdarkside = power + ofdark;
  5752. std::string powerof = ofdarkside + ", 1)";
  5753. char* commandline = new char[powerof.length() + 1];
  5754. strcpy(commandline, powerof.c_str());
  5755. Scripting::Get().ExecuteLua(commandline);
  5756. std::memset(commandline, 0, sizeof(commandline));
  5757. }
  5758. if (ImGui::Button("TitaniumInfusedBonesRare")) {
  5759. std::string doublequote = "\"";
  5760. std::string power = "Game.AddToInventory(" + doublequote;
  5761. std::string ofdark = "Items.TitaniumInfusedBonesRare" + doublequote;
  5762. std::string ofdarkside = power + ofdark;
  5763. std::string powerof = ofdarkside + ", 1)";
  5764. char* commandline = new char[powerof.length() + 1];
  5765. strcpy(commandline, powerof.c_str());
  5766. Scripting::Get().ExecuteLua(commandline);
  5767. std::memset(commandline, 0, sizeof(commandline));
  5768. }
  5769. if (ImGui::Button("EnhancedTissueLegendary")) {
  5770. std::string doublequote = "\"";
  5771. std::string power = "Game.AddToInventory(" + doublequote;
  5772. std::string ofdark = "Items.EnhancedTissueLegendary" + doublequote;
  5773. std::string ofdarkside = power + ofdark;
  5774. std::string powerof = ofdarkside + ", 1)";
  5775. char* commandline = new char[powerof.length() + 1];
  5776. strcpy(commandline, powerof.c_str());
  5777. Scripting::Get().ExecuteLua(commandline);
  5778. std::memset(commandline, 0, sizeof(commandline));
  5779. }
  5780. if (ImGui::Button("EnhancedTissueEpic")) {
  5781. std::string doublequote = "\"";
  5782. std::string power = "Game.AddToInventory(" + doublequote;
  5783. std::string ofdark = "Items.EnhancedTissueEpic" + doublequote;
  5784. std::string ofdarkside = power + ofdark;
  5785. std::string powerof = ofdarkside + ", 1)";
  5786. char* commandline = new char[powerof.length() + 1];
  5787. strcpy(commandline, powerof.c_str());
  5788. Scripting::Get().ExecuteLua(commandline);
  5789. std::memset(commandline, 0, sizeof(commandline));
  5790. }
  5791. if (ImGui::Button("EnhancedTissueRare")) {
  5792. std::string doublequote = "\"";
  5793. std::string power = "Game.AddToInventory(" + doublequote;
  5794. std::string ofdark = "Items.EnhancedTissueRare" + doublequote;
  5795. std::string ofdarkside = power + ofdark;
  5796. std::string powerof = ofdarkside + ", 1)";
  5797. char* commandline = new char[powerof.length() + 1];
  5798. strcpy(commandline, powerof.c_str());
  5799. Scripting::Get().ExecuteLua(commandline);
  5800. std::memset(commandline, 0, sizeof(commandline));
  5801. }
  5802. if (ImGui::Button("EnhancedTissueUncommon")) {
  5803. std::string doublequote = "\"";
  5804. std::string power = "Game.AddToInventory(" + doublequote;
  5805. std::string ofdark = "Items.EnhancedTissueUncommon" + doublequote;
  5806. std::string ofdarkside = power + ofdark;
  5807. std::string powerof = ofdarkside + ", 1)";
  5808. char* commandline = new char[powerof.length() + 1];
  5809. strcpy(commandline, powerof.c_str());
  5810. Scripting::Get().ExecuteLua(commandline);
  5811. std::memset(commandline, 0, sizeof(commandline));
  5812. }
  5813. if (ImGui::Button("EnhancedTissueCommon")) {
  5814. std::string doublequote = "\"";
  5815. std::string power = "Game.AddToInventory(" + doublequote;
  5816. std::string ofdark = "Items.EnhancedTissueCommon" + doublequote;
  5817. std::string ofdarkside = power + ofdark;
  5818. std::string powerof = ofdarkside + ", 1)";
  5819. char* commandline = new char[powerof.length() + 1];
  5820. strcpy(commandline, powerof.c_str());
  5821. Scripting::Get().ExecuteLua(commandline);
  5822. std::memset(commandline, 0, sizeof(commandline));
  5823. }
  5824. if (ImGui::Button("EndoskeletonLegendary")) {
  5825. std::string doublequote = "\"";
  5826. std::string power = "Game.AddToInventory(" + doublequote;
  5827. std::string ofdark = "Items.EndoskeletonLegendary" + doublequote;
  5828. std::string ofdarkside = power + ofdark;
  5829. std::string powerof = ofdarkside + ", 1)";
  5830. char* commandline = new char[powerof.length() + 1];
  5831. strcpy(commandline, powerof.c_str());
  5832. Scripting::Get().ExecuteLua(commandline);
  5833. std::memset(commandline, 0, sizeof(commandline));
  5834. }
  5835. if (ImGui::Button("EndoskeletonUncommon")) {
  5836. std::string doublequote = "\"";
  5837. std::string power = "Game.AddToInventory(" + doublequote;
  5838. std::string ofdark = "Items.EndoskeletonUncommon" + doublequote;
  5839. std::string ofdarkside = power + ofdark;
  5840. std::string powerof = ofdarkside + ", 1)";
  5841. char* commandline = new char[powerof.length() + 1];
  5842. strcpy(commandline, powerof.c_str());
  5843. Scripting::Get().ExecuteLua(commandline);
  5844. std::memset(commandline, 0, sizeof(commandline));
  5845. }
  5846. if (ImGui::Button("EndoskeletonCommon")) {
  5847. std::string doublequote = "\"";
  5848. std::string power = "Game.AddToInventory(" + doublequote;
  5849. std::string ofdark = "Items.EndoskeletonCommon" + doublequote;
  5850. std::string ofdarkside = power + ofdark;
  5851. std::string powerof = ofdarkside + ", 1)";
  5852. char* commandline = new char[powerof.length() + 1];
  5853. strcpy(commandline, powerof.c_str());
  5854. Scripting::Get().ExecuteLua(commandline);
  5855. std::memset(commandline, 0, sizeof(commandline));
  5856. }
  5857. if (ImGui::Button("ReinforcedMusclesEpic")) {
  5858. std::string doublequote = "\"";
  5859. std::string power = "Game.AddToInventory(" + doublequote;
  5860. std::string ofdark = "Items.ReinforcedMusclesEpic" + doublequote;
  5861. std::string ofdarkside = power + ofdark;
  5862. std::string powerof = ofdarkside + ", 1)";
  5863. char* commandline = new char[powerof.length() + 1];
  5864. strcpy(commandline, powerof.c_str());
  5865. Scripting::Get().ExecuteLua(commandline);
  5866. std::memset(commandline, 0, sizeof(commandline));
  5867. }
  5868. if (ImGui::Button("ReinforcedMusclesRare")) {
  5869. std::string doublequote = "\"";
  5870. std::string power = "Game.AddToInventory(" + doublequote;
  5871. std::string ofdark = "Items.ReinforcedMusclesRare" + doublequote;
  5872. std::string ofdarkside = power + ofdark;
  5873. std::string powerof = ofdarkside + ", 1)";
  5874. char* commandline = new char[powerof.length() + 1];
  5875. strcpy(commandline, powerof.c_str());
  5876. Scripting::Get().ExecuteLua(commandline);
  5877. std::memset(commandline, 0, sizeof(commandline));
  5878. }
  5879. if (ImGui::Button("BoostedTendonsRare")) {
  5880. std::string doublequote = "\"";
  5881. std::string power = "Game.AddToInventory(" + doublequote;
  5882. std::string ofdark = "Items.BoostedTendonsRare" + doublequote;
  5883. std::string ofdarkside = power + ofdark;
  5884. std::string powerof = ofdarkside + ", 1)";
  5885. char* commandline = new char[powerof.length() + 1];
  5886. strcpy(commandline, powerof.c_str());
  5887. Scripting::Get().ExecuteLua(commandline);
  5888. std::memset(commandline, 0, sizeof(commandline));
  5889. }
  5890. if (ImGui::Button("OpticalCamoLegendary")) {
  5891. std::string doublequote = "\"";
  5892. std::string power = "Game.AddToInventory(" + doublequote;
  5893. std::string ofdark = "Items.OpticalCamoLegendary" + doublequote;
  5894. std::string ofdarkside = power + ofdark;
  5895. std::string powerof = ofdarkside + ", 1)";
  5896. char* commandline = new char[powerof.length() + 1];
  5897. strcpy(commandline, powerof.c_str());
  5898. Scripting::Get().ExecuteLua(commandline);
  5899. std::memset(commandline, 0, sizeof(commandline));
  5900. }
  5901. if (ImGui::Button("SubdermalArmorLegendary")) {
  5902. std::string doublequote = "\"";
  5903. std::string power = "Game.AddToInventory(" + doublequote;
  5904. std::string ofdark = "Items.SubdermalArmorLegendary" + doublequote;
  5905. std::string ofdarkside = power + ofdark;
  5906. std::string powerof = ofdarkside + ", 1)";
  5907. char* commandline = new char[powerof.length() + 1];
  5908. strcpy(commandline, powerof.c_str());
  5909. Scripting::Get().ExecuteLua(commandline);
  5910. std::memset(commandline, 0, sizeof(commandline));
  5911. }
  5912. if (ImGui::Button("SubdermalArmorEpic")) {
  5913. std::string doublequote = "\"";
  5914. std::string power = "Game.AddToInventory(" + doublequote;
  5915. std::string ofdark = "Items.SubdermalArmorEpic" + doublequote;
  5916. std::string ofdarkside = power + ofdark;
  5917. std::string powerof = ofdarkside + ", 1)";
  5918. char* commandline = new char[powerof.length() + 1];
  5919. strcpy(commandline, powerof.c_str());
  5920. Scripting::Get().ExecuteLua(commandline);
  5921. std::memset(commandline, 0, sizeof(commandline));
  5922. }
  5923. if (ImGui::Button("SubdermalArmorRare")) {
  5924. std::string doublequote = "\"";
  5925. std::string power = "Game.AddToInventory(" + doublequote;
  5926. std::string ofdark = "Items.SubdermalArmorRare" + doublequote;
  5927. std::string ofdarkside = power + ofdark;
  5928. std::string powerof = ofdarkside + ", 1)";
  5929. char* commandline = new char[powerof.length() + 1];
  5930. strcpy(commandline, powerof.c_str());
  5931. Scripting::Get().ExecuteLua(commandline);
  5932. std::memset(commandline, 0, sizeof(commandline));
  5933. }
  5934. if (ImGui::Button("SubdermalArmorUncommon")) {
  5935. std::string doublequote = "\"";
  5936. std::string power = "Game.AddToInventory(" + doublequote;
  5937. std::string ofdark = "Items.SubdermalArmorUncommon" + doublequote;
  5938. std::string ofdarkside = power + ofdark;
  5939. std::string powerof = ofdarkside + ", 1)";
  5940. char* commandline = new char[powerof.length() + 1];
  5941. strcpy(commandline, powerof.c_str());
  5942. Scripting::Get().ExecuteLua(commandline);
  5943. std::memset(commandline, 0, sizeof(commandline));
  5944. }
  5945. if (ImGui::Button("SubdermalArmorCommon")) {
  5946. std::string doublequote = "\"";
  5947. std::string power = "Game.AddToInventory(" + doublequote;
  5948. std::string ofdark = "Items.SubdermalArmorCommon" + doublequote;
  5949. std::string ofdarkside = power + ofdark;
  5950. std::string powerof = ofdarkside + ", 1)";
  5951. char* commandline = new char[powerof.length() + 1];
  5952. strcpy(commandline, powerof.c_str());
  5953. Scripting::Get().ExecuteLua(commandline);
  5954. std::memset(commandline, 0, sizeof(commandline));
  5955. }
  5956. if (ImGui::Button("ElectroshockMechanismEpic")) {
  5957. std::string doublequote = "\"";
  5958. std::string power = "Game.AddToInventory(" + doublequote;
  5959. std::string ofdark = "Items.ElectroshockMechanismEpic" + doublequote;
  5960. std::string ofdarkside = power + ofdark;
  5961. std::string powerof = ofdarkside + ", 1)";
  5962. char* commandline = new char[powerof.length() + 1];
  5963. strcpy(commandline, powerof.c_str());
  5964. Scripting::Get().ExecuteLua(commandline);
  5965. std::memset(commandline, 0, sizeof(commandline));
  5966. }
  5967. if (ImGui::Button("ResistancesBoosterEpic")) {
  5968. std::string doublequote = "\"";
  5969. std::string power = "Game.AddToInventory(" + doublequote;
  5970. std::string ofdark = "Items.ResistancesBoosterEpic" + doublequote;
  5971. std::string ofdarkside = power + ofdark;
  5972. std::string powerof = ofdarkside + ", 1)";
  5973. char* commandline = new char[powerof.length() + 1];
  5974. strcpy(commandline, powerof.c_str());
  5975. Scripting::Get().ExecuteLua(commandline);
  5976. std::memset(commandline, 0, sizeof(commandline));
  5977. }
  5978. if (ImGui::Button("ResistancesBoosterCommon")) {
  5979. std::string doublequote = "\"";
  5980. std::string power = "Game.AddToInventory(" + doublequote;
  5981. std::string ofdark = "Items.ResistancesBoosterCommon" + doublequote;
  5982. std::string ofdarkside = power + ofdark;
  5983. std::string powerof = ofdarkside + ", 1)";
  5984. char* commandline = new char[powerof.length() + 1];
  5985. strcpy(commandline, powerof.c_str());
  5986. Scripting::Get().ExecuteLua(commandline);
  5987. std::memset(commandline, 0, sizeof(commandline));
  5988. }
  5989. if (ImGui::Button("ReversePowerInductor")) {
  5990. std::string doublequote = "\"";
  5991. std::string power = "Game.AddToInventory(" + doublequote;
  5992. std::string ofdark = "Items.ReversePowerInductor" + doublequote;
  5993. std::string ofdarkside = power + ofdark;
  5994. std::string powerof = ofdarkside + ", 1)";
  5995. char* commandline = new char[powerof.length() + 1];
  5996. strcpy(commandline, powerof.c_str());
  5997. Scripting::Get().ExecuteLua(commandline);
  5998. std::memset(commandline, 0, sizeof(commandline));
  5999. }
  6000. if (ImGui::Button("ReverseMetabolicEnhancer")) {
  6001. std::string doublequote = "\"";
  6002. std::string power = "Game.AddToInventory(" + doublequote;
  6003. std::string ofdark = "Items.ReverseMetabolicEnhancer" + doublequote;
  6004. std::string ofdarkside = power + ofdark;
  6005. std::string powerof = ofdarkside + ", 1)";
  6006. char* commandline = new char[powerof.length() + 1];
  6007. strcpy(commandline, powerof.c_str());
  6008. Scripting::Get().ExecuteLua(commandline);
  6009. std::memset(commandline, 0, sizeof(commandline));
  6010. }
  6011. if (ImGui::Button("SmartLinkLegendary")) {
  6012. std::string doublequote = "\"";
  6013. std::string power = "Game.AddToInventory(" + doublequote;
  6014. std::string ofdark = "Items.SmartLinkLegendary" + doublequote;
  6015. std::string ofdarkside = power + ofdark;
  6016. std::string powerof = ofdarkside + ", 1)";
  6017. char* commandline = new char[powerof.length() + 1];
  6018. strcpy(commandline, powerof.c_str());
  6019. Scripting::Get().ExecuteLua(commandline);
  6020. std::memset(commandline, 0, sizeof(commandline));
  6021. }
  6022. if (ImGui::Button("PowerGripLegendary")) {
  6023. std::string doublequote = "\"";
  6024. std::string power = "Game.AddToInventory(" + doublequote;
  6025. std::string ofdark = "Items.PowerGripLegendary" + doublequote;
  6026. std::string ofdarkside = power + ofdark;
  6027. std::string powerof = ofdarkside + ", 1)";
  6028. char* commandline = new char[powerof.length() + 1];
  6029. strcpy(commandline, powerof.c_str());
  6030. Scripting::Get().ExecuteLua(commandline);
  6031. std::memset(commandline, 0, sizeof(commandline));
  6032. }
  6033. if (ImGui::Button("PowerGripLegendary")) {
  6034. std::string doublequote = "\"";
  6035. std::string power = "Game.AddToInventory(" + doublequote;
  6036. std::string ofdark = "Items.PowerGripLegendary" + doublequote;
  6037. std::string ofdarkside = power + ofdark;
  6038. std::string powerof = ofdarkside + ", 1)";
  6039. char* commandline = new char[powerof.length() + 1];
  6040. strcpy(commandline, powerof.c_str());
  6041. Scripting::Get().ExecuteLua(commandline);
  6042. std::memset(commandline, 0, sizeof(commandline));
  6043. }
  6044. if (ImGui::Button("RoboticCoreLegendary")) {
  6045. std::string doublequote = "\"";
  6046. std::string power = "Game.AddToInventory(" + doublequote;
  6047. std::string ofdark = "Items.RoboticCoreLegendary" + doublequote;
  6048. std::string ofdarkside = power + ofdark;
  6049. std::string powerof = ofdarkside + ", 1)";
  6050. char* commandline = new char[powerof.length() + 1];
  6051. strcpy(commandline, powerof.c_str());
  6052. Scripting::Get().ExecuteLua(commandline);
  6053. std::memset(commandline, 0, sizeof(commandline));
  6054. }
  6055. if (ImGui::Button("RoboticCoreUncommon")) {
  6056. std::string doublequote = "\"";
  6057. std::string power = "Game.AddToInventory(" + doublequote;
  6058. std::string ofdark = "Items.RoboticCoreUncommon" + doublequote;
  6059. std::string ofdarkside = power + ofdark;
  6060. std::string powerof = ofdarkside + ", 1)";
  6061. char* commandline = new char[powerof.length() + 1];
  6062. strcpy(commandline, powerof.c_str());
  6063. Scripting::Get().ExecuteLua(commandline);
  6064. std::memset(commandline, 0, sizeof(commandline));
  6065. }
  6066. if (ImGui::Button("MemoryBoostUncommon")) {
  6067. std::string doublequote = "\"";
  6068. std::string power = "Game.AddToInventory(" + doublequote;
  6069. std::string ofdark = "Items.MemoryBoostUncommon" + doublequote;
  6070. std::string ofdarkside = power + ofdark;
  6071. std::string powerof = ofdarkside + ", 1)";
  6072. char* commandline = new char[powerof.length() + 1];
  6073. strcpy(commandline, powerof.c_str());
  6074. Scripting::Get().ExecuteLua(commandline);
  6075. std::memset(commandline, 0, sizeof(commandline));
  6076. }
  6077. if (ImGui::Button("HealOnKillLegendary")) {
  6078. std::string doublequote = "\"";
  6079. std::string power = "Game.AddToInventory(" + doublequote;
  6080. std::string ofdark = "Items.HealOnKillLegendary" + doublequote;
  6081. std::string ofdarkside = power + ofdark;
  6082. std::string powerof = ofdarkside + ", 1)";
  6083. char* commandline = new char[powerof.length() + 1];
  6084. strcpy(commandline, powerof.c_str());
  6085. Scripting::Get().ExecuteLua(commandline);
  6086. std::memset(commandline, 0, sizeof(commandline));
  6087. }
  6088. if (ImGui::Button("HealOnKillUncommon")) {
  6089. std::string doublequote = "\"";
  6090. std::string power = "Game.AddToInventory(" + doublequote;
  6091. std::string ofdark = "Items.HealOnKillUncommon" + doublequote;
  6092. std::string ofdarkside = power + ofdark;
  6093. std::string powerof = ofdarkside + ", 1)";
  6094. char* commandline = new char[powerof.length() + 1];
  6095. strcpy(commandline, powerof.c_str());
  6096. Scripting::Get().ExecuteLua(commandline);
  6097. std::memset(commandline, 0, sizeof(commandline));
  6098. }
  6099. if (ImGui::Button("FastAccessMemoryRare")) {
  6100. std::string doublequote = "\"";
  6101. std::string power = "Game.AddToInventory(" + doublequote;
  6102. std::string ofdark = "Items.FastAccessMemoryRare" + doublequote;
  6103. std::string ofdarkside = power + ofdark;
  6104. std::string powerof = ofdarkside + ", 1)";
  6105. char* commandline = new char[powerof.length() + 1];
  6106. strcpy(commandline, powerof.c_str());
  6107. Scripting::Get().ExecuteLua(commandline);
  6108. std::memset(commandline, 0, sizeof(commandline));
  6109. }
  6110. if (ImGui::Button("FastAccessMemoryUncommon")) {
  6111. std::string doublequote = "\"";
  6112. std::string power = "Game.AddToInventory(" + doublequote;
  6113. std::string ofdark = "Items.FastAccessMemoryUncommon" + doublequote;
  6114. std::string ofdarkside = power + ofdark;
  6115. std::string powerof = ofdarkside + ", 1)";
  6116. char* commandline = new char[powerof.length() + 1];
  6117. strcpy(commandline, powerof.c_str());
  6118. Scripting::Get().ExecuteLua(commandline);
  6119. std::memset(commandline, 0, sizeof(commandline));
  6120. }
  6121. if (ImGui::Button("FastAccessMemoryCommon")) {
  6122. std::string doublequote = "\"";
  6123. std::string power = "Game.AddToInventory(" + doublequote;
  6124. std::string ofdark = "Items.FastAccessMemoryCommon" + doublequote;
  6125. std::string ofdarkside = power + ofdark;
  6126. std::string powerof = ofdarkside + ", 1)";
  6127. char* commandline = new char[powerof.length() + 1];
  6128. strcpy(commandline, powerof.c_str());
  6129. Scripting::Get().ExecuteLua(commandline);
  6130. std::memset(commandline, 0, sizeof(commandline));
  6131. }
  6132. if (ImGui::Button("BrainCapacityBoosterEpic")) {
  6133. std::string doublequote = "\"";
  6134. std::string power = "Game.AddToInventory(" + doublequote;
  6135. std::string ofdark = "Items.BrainCapacityBoosterEpic" + doublequote;
  6136. std::string ofdarkside = power + ofdark;
  6137. std::string powerof = ofdarkside + ", 1)";
  6138. char* commandline = new char[powerof.length() + 1];
  6139. strcpy(commandline, powerof.c_str());
  6140. Scripting::Get().ExecuteLua(commandline);
  6141. std::memset(commandline, 0, sizeof(commandline));
  6142. }
  6143. if (ImGui::Button("BrainCapacityBoosterRare")) {
  6144. std::string doublequote = "\"";
  6145. std::string power = "Game.AddToInventory(" + doublequote;
  6146. std::string ofdark = "Items.BrainCapacityBoosterRare" + doublequote;
  6147. std::string ofdarkside = power + ofdark;
  6148. std::string powerof = ofdarkside + ", 1)";
  6149. char* commandline = new char[powerof.length() + 1];
  6150. strcpy(commandline, powerof.c_str());
  6151. Scripting::Get().ExecuteLua(commandline);
  6152. std::memset(commandline, 0, sizeof(commandline));
  6153. }
  6154. if (ImGui::Button("ImprovedPerceptionEpic")) {
  6155. std::string doublequote = "\"";
  6156. std::string power = "Game.AddToInventory(" + doublequote;
  6157. std::string ofdark = "Items.ImprovedPerceptionEpic" + doublequote;
  6158. std::string ofdarkside = power + ofdark;
  6159. std::string powerof = ofdarkside + ", 1)";
  6160. char* commandline = new char[powerof.length() + 1];
  6161. strcpy(commandline, powerof.c_str());
  6162. Scripting::Get().ExecuteLua(commandline);
  6163. std::memset(commandline, 0, sizeof(commandline));
  6164. }
  6165. if (ImGui::Button("ImprovedPerceptionCommon")) {
  6166. std::string doublequote = "\"";
  6167. std::string power = "Game.AddToInventory(" + doublequote;
  6168. std::string ofdark = "Items.ImprovedPerceptionCommon" + doublequote;
  6169. std::string ofdarkside = power + ofdark;
  6170. std::string powerof = ofdarkside + ", 1)";
  6171. char* commandline = new char[powerof.length() + 1];
  6172. strcpy(commandline, powerof.c_str());
  6173. Scripting::Get().ExecuteLua(commandline);
  6174. std::memset(commandline, 0, sizeof(commandline));
  6175. }
  6176. if (ImGui::Button("MemoryReplenishmentEpic")) {
  6177. std::string doublequote = "\"";
  6178. std::string power = "Game.AddToInventory(" + doublequote;
  6179. std::string ofdark = "Items.MemoryReplenishmentEpic" + doublequote;
  6180. std::string ofdarkside = power + ofdark;
  6181. std::string powerof = ofdarkside + ", 1)";
  6182. char* commandline = new char[powerof.length() + 1];
  6183. strcpy(commandline, powerof.c_str());
  6184. Scripting::Get().ExecuteLua(commandline);
  6185. std::memset(commandline, 0, sizeof(commandline));
  6186. }
  6187. if (ImGui::Button("RavenLegendaryMKIV")) {
  6188. std::string doublequote = "\"";
  6189. std::string power = "Game.AddToInventory(" + doublequote;
  6190. std::string ofdark = "Items.RavenLegendaryMKIV" + doublequote;
  6191. std::string ofdarkside = power + ofdark;
  6192. std::string powerof = ofdarkside + ", 1)";
  6193. char* commandline = new char[powerof.length() + 1];
  6194. strcpy(commandline, powerof.c_str());
  6195. Scripting::Get().ExecuteLua(commandline);
  6196. std::memset(commandline, 0, sizeof(commandline));
  6197. }
  6198. if (ImGui::Button("ArasakaLegendaryMKIV")) {
  6199. std::string doublequote = "\"";
  6200. std::string power = "Game.AddToInventory(" + doublequote;
  6201. std::string ofdark = "Items.ArasakaLegendaryMKIV" + doublequote;
  6202. std::string ofdarkside = power + ofdark;
  6203. std::string powerof = ofdarkside + ", 1)";
  6204. char* commandline = new char[powerof.length() + 1];
  6205. strcpy(commandline, powerof.c_str());
  6206. Scripting::Get().ExecuteLua(commandline);
  6207. std::memset(commandline, 0, sizeof(commandline));
  6208. }
  6209. if (ImGui::Button("StephensonLegendaryMKIV")) {
  6210. std::string doublequote = "\"";
  6211. std::string power = "Game.AddToInventory(" + doublequote;
  6212. std::string ofdark = "Items.StephensonLegendaryMKIV" + doublequote;
  6213. std::string ofdarkside = power + ofdark;
  6214. std::string powerof = ofdarkside + ", 1)";
  6215. char* commandline = new char[powerof.length() + 1];
  6216. strcpy(commandline, powerof.c_str());
  6217. Scripting::Get().ExecuteLua(commandline);
  6218. std::memset(commandline, 0, sizeof(commandline));
  6219. }
  6220. if (ImGui::Button("StephensonEpicMKIII")) {
  6221. std::string doublequote = "\"";
  6222. std::string power = "Game.AddToInventory(" + doublequote;
  6223. std::string ofdark = "Items.StephensonEpicMKIII" + doublequote;
  6224. std::string ofdarkside = power + ofdark;
  6225. std::string powerof = ofdarkside + ", 1)";
  6226. char* commandline = new char[powerof.length() + 1];
  6227. strcpy(commandline, powerof.c_str());
  6228. Scripting::Get().ExecuteLua(commandline);
  6229. std::memset(commandline, 0, sizeof(commandline));
  6230. }
  6231. if (ImGui::Button("StephensonRareMKII")) {
  6232. std::string doublequote = "\"";
  6233. std::string power = "Game.AddToInventory(" + doublequote;
  6234. std::string ofdark = "Items.StephensonRareMKII" + doublequote;
  6235. std::string ofdarkside = power + ofdark;
  6236. std::string powerof = ofdarkside + ", 1)";
  6237. char* commandline = new char[powerof.length() + 1];
  6238. strcpy(commandline, powerof.c_str());
  6239. Scripting::Get().ExecuteLua(commandline);
  6240. std::memset(commandline, 0, sizeof(commandline));
  6241. }
  6242. if (ImGui::Button("TetratronicEpicMKIII")) {
  6243. std::string doublequote = "\"";
  6244. std::string power = "Game.AddToInventory(" + doublequote;
  6245. std::string ofdark = "Items.TetratronicEpicMKIII" + doublequote;
  6246. std::string ofdarkside = power + ofdark;
  6247. std::string powerof = ofdarkside + ", 1)";
  6248. char* commandline = new char[powerof.length() + 1];
  6249. strcpy(commandline, powerof.c_str());
  6250. Scripting::Get().ExecuteLua(commandline);
  6251. std::memset(commandline, 0, sizeof(commandline));
  6252. }
  6253. if (ImGui::Button("TetratronicRareMKII")) {
  6254. std::string doublequote = "\"";
  6255. std::string power = "Game.AddToInventory(" + doublequote;
  6256. std::string ofdark = "Items.TetratronicRareMKII" + doublequote;
  6257. std::string ofdarkside = power + ofdark;
  6258. std::string powerof = ofdarkside + ", 1)";
  6259. char* commandline = new char[powerof.length() + 1];
  6260. strcpy(commandline, powerof.c_str());
  6261. Scripting::Get().ExecuteLua(commandline);
  6262. std::memset(commandline, 0, sizeof(commandline));
  6263. }
  6264. if (ImGui::Button("TetratronicUncommonMKI")) {
  6265. std::string doublequote = "\"";
  6266. std::string power = "Game.AddToInventory(" + doublequote;
  6267. std::string ofdark = "Items.TetratronicUncommonMKI" + doublequote;
  6268. std::string ofdarkside = power + ofdark;
  6269. std::string powerof = ofdarkside + ", 1)";
  6270. char* commandline = new char[powerof.length() + 1];
  6271. strcpy(commandline, powerof.c_str());
  6272. Scripting::Get().ExecuteLua(commandline);
  6273. std::memset(commandline, 0, sizeof(commandline));
  6274. }
  6275. if (ImGui::Button("BiotechUncommonMKI")) {
  6276. std::string doublequote = "\"";
  6277. std::string power = "Game.AddToInventory(" + doublequote;
  6278. std::string ofdark = "Items.BiotechUncommonMKI" + doublequote;
  6279. std::string ofdarkside = power + ofdark;
  6280. std::string powerof = ofdarkside + ", 1)";
  6281. char* commandline = new char[powerof.length() + 1];
  6282. strcpy(commandline, powerof.c_str());
  6283. Scripting::Get().ExecuteLua(commandline);
  6284. std::memset(commandline, 0, sizeof(commandline));
  6285. }
  6286. if (ImGui::Button("BioDyneUncommonMKI")) {
  6287. std::string doublequote = "\"";
  6288. std::string power = "Game.AddToInventory(" + doublequote;
  6289. std::string ofdark = "Items.BioDyneUncommonMKI" + doublequote;
  6290. std::string ofdarkside = power + ofdark;
  6291. std::string powerof = ofdarkside + ", 1)";
  6292. char* commandline = new char[powerof.length() + 1];
  6293. strcpy(commandline, powerof.c_str());
  6294. Scripting::Get().ExecuteLua(commandline);
  6295. std::memset(commandline, 0, sizeof(commandline));
  6296. }
  6297. if (ImGui::Button("DischargeConnectorEpic")) {
  6298. std::string doublequote = "\"";
  6299. std::string power = "Game.AddToInventory(" + doublequote;
  6300. std::string ofdark = "Items.DischargeConnectorEpic" + doublequote;
  6301. std::string ofdarkside = power + ofdark;
  6302. std::string powerof = ofdarkside + ", 1)";
  6303. char* commandline = new char[powerof.length() + 1];
  6304. strcpy(commandline, powerof.c_str());
  6305. Scripting::Get().ExecuteLua(commandline);
  6306. std::memset(commandline, 0, sizeof(commandline));
  6307. }
  6308. if (ImGui::Button("DischargeConnectorRare")) {
  6309. std::string doublequote = "\"";
  6310. std::string power = "Game.AddToInventory(" + doublequote;
  6311. std::string ofdark = "Items.DischargeConnectorRare" + doublequote;
  6312. std::string ofdarkside = power + ofdark;
  6313. std::string powerof = ofdarkside + ", 1)";
  6314. char* commandline = new char[powerof.length() + 1];
  6315. strcpy(commandline, powerof.c_str());
  6316. Scripting::Get().ExecuteLua(commandline);
  6317. std::memset(commandline, 0, sizeof(commandline));
  6318. }
  6319. if (ImGui::Button("StaminaRegenBoosterEpic")) {
  6320. std::string doublequote = "\"";
  6321. std::string power = "Game.AddToInventory(" + doublequote;
  6322. std::string ofdark = "Items.StaminaRegenBoosterEpic" + doublequote;
  6323. std::string ofdarkside = power + ofdark;
  6324. std::string powerof = ofdarkside + ", 1)";
  6325. char* commandline = new char[powerof.length() + 1];
  6326. strcpy(commandline, powerof.c_str());
  6327. Scripting::Get().ExecuteLua(commandline);
  6328. std::memset(commandline, 0, sizeof(commandline));
  6329. }
  6330. if (ImGui::Button("StaminaRegenBoosterRare")) {
  6331. std::string doublequote = "\"";
  6332. std::string power = "Game.AddToInventory(" + doublequote;
  6333. std::string ofdark = "Items.StaminaRegenBoosterRare" + doublequote;
  6334. std::string ofdarkside = power + ofdark;
  6335. std::string powerof = ofdarkside + ", 1)";
  6336. char* commandline = new char[powerof.length() + 1];
  6337. strcpy(commandline, powerof.c_str());
  6338. Scripting::Get().ExecuteLua(commandline);
  6339. std::memset(commandline, 0, sizeof(commandline));
  6340. }
  6341. if (ImGui::Button("StaminaRegenBoosterCommon")) {
  6342. std::string doublequote = "\"";
  6343. std::string power = "Game.AddToInventory(" + doublequote;
  6344. std::string ofdark = "Items.StaminaRegenBoosterCommon" + doublequote;
  6345. std::string ofdarkside = power + ofdark;
  6346. std::string powerof = ofdarkside + ", 1)";
  6347. char* commandline = new char[powerof.length() + 1];
  6348. strcpy(commandline, powerof.c_str());
  6349. Scripting::Get().ExecuteLua(commandline);
  6350. std::memset(commandline, 0, sizeof(commandline));
  6351. }
  6352. if (ImGui::Button("MicroGeneratorLegendary")) {
  6353. std::string doublequote = "\"";
  6354. std::string power = "Game.AddToInventory(" + doublequote;
  6355. std::string ofdark = "Items.MicroGeneratorLegendary" + doublequote;
  6356. std::string ofdarkside = power + ofdark;
  6357. std::string powerof = ofdarkside + ", 1)";
  6358. char* commandline = new char[powerof.length() + 1];
  6359. strcpy(commandline, powerof.c_str());
  6360. Scripting::Get().ExecuteLua(commandline);
  6361. std::memset(commandline, 0, sizeof(commandline));
  6362. }
  6363. if (ImGui::Button("MicroGeneratorEpic")) {
  6364. std::string doublequote = "\"";
  6365. std::string power = "Game.AddToInventory(" + doublequote;
  6366. std::string ofdark = "Items.MicroGeneratorEpic" + doublequote;
  6367. std::string ofdarkside = power + ofdark;
  6368. std::string powerof = ofdarkside + ", 1)";
  6369. char* commandline = new char[powerof.length() + 1];
  6370. strcpy(commandline, powerof.c_str());
  6371. Scripting::Get().ExecuteLua(commandline);
  6372. std::memset(commandline, 0, sizeof(commandline));
  6373. }
  6374. if (ImGui::Button("MicroGeneratorRare")) {
  6375. std::string doublequote = "\"";
  6376. std::string power = "Game.AddToInventory(" + doublequote;
  6377. std::string ofdark = "Items.MicroGeneratorRare" + doublequote;
  6378. std::string ofdarkside = power + ofdark;
  6379. std::string powerof = ofdarkside + ", 1)";
  6380. char* commandline = new char[powerof.length() + 1];
  6381. strcpy(commandline, powerof.c_str());
  6382. Scripting::Get().ExecuteLua(commandline);
  6383. std::memset(commandline, 0, sizeof(commandline));
  6384. }
  6385. if (ImGui::Button("MicroGeneratorUncommon")) {
  6386. std::string doublequote = "\"";
  6387. std::string power = "Game.AddToInventory(" + doublequote;
  6388. std::string ofdark = "Items.MicroGeneratorUncommon" + doublequote;
  6389. std::string ofdarkside = power + ofdark;
  6390. std::string powerof = ofdarkside + ", 1)";
  6391. char* commandline = new char[powerof.length() + 1];
  6392. strcpy(commandline, powerof.c_str());
  6393. Scripting::Get().ExecuteLua(commandline);
  6394. std::memset(commandline, 0, sizeof(commandline));
  6395. }
  6396. if (ImGui::Button("MicroGeneratorCommon")) {
  6397. std::string doublequote = "\"";
  6398. std::string power = "Game.AddToInventory(" + doublequote;
  6399. std::string ofdark = "Items.MicroGeneratorCommon" + doublequote;
  6400. std::string ofdarkside = power + ofdark;
  6401. std::string powerof = ofdarkside + ", 1)";
  6402. char* commandline = new char[powerof.length() + 1];
  6403. strcpy(commandline, powerof.c_str());
  6404. Scripting::Get().ExecuteLua(commandline);
  6405. std::memset(commandline, 0, sizeof(commandline));
  6406. }
  6407. if (ImGui::Button("BioConductorsLegendary")) {
  6408. std::string doublequote = "\"";
  6409. std::string power = "Game.AddToInventory(" + doublequote;
  6410. std::string ofdark = "Items.BioConductorsLegendary" + doublequote;
  6411. std::string ofdarkside = power + ofdark;
  6412. std::string powerof = ofdarkside + ", 1)";
  6413. char* commandline = new char[powerof.length() + 1];
  6414. strcpy(commandline, powerof.c_str());
  6415. Scripting::Get().ExecuteLua(commandline);
  6416. std::memset(commandline, 0, sizeof(commandline));
  6417. }
  6418. if (ImGui::Button("EnhancedBloodVesselsEpic")) {
  6419. std::string doublequote = "\"";
  6420. std::string power = "Game.AddToInventory(" + doublequote;
  6421. std::string ofdark = "Items.EnhancedBloodVesselsEpic" + doublequote;
  6422. std::string ofdarkside = power + ofdark;
  6423. std::string powerof = ofdarkside + ", 1)";
  6424. char* commandline = new char[powerof.length() + 1];
  6425. strcpy(commandline, powerof.c_str());
  6426. Scripting::Get().ExecuteLua(commandline);
  6427. std::memset(commandline, 0, sizeof(commandline));
  6428. }
  6429. if (ImGui::Button("EnhancedBloodVesselsRare")) {
  6430. std::string doublequote = "\"";
  6431. std::string power = "Game.AddToInventory(" + doublequote;
  6432. std::string ofdark = "Items.EnhancedBloodVesselsRare" + doublequote;
  6433. std::string ofdarkside = power + ofdark;
  6434. std::string powerof = ofdarkside + ", 1)";
  6435. char* commandline = new char[powerof.length() + 1];
  6436. strcpy(commandline, powerof.c_str());
  6437. Scripting::Get().ExecuteLua(commandline);
  6438. std::memset(commandline, 0, sizeof(commandline));
  6439. }
  6440. if (ImGui::Button("HealthMonitorLegendary")) {
  6441. std::string doublequote = "\"";
  6442. std::string power = "Game.AddToInventory(" + doublequote;
  6443. std::string ofdark = "Items.HealthMonitorLegendary" + doublequote;
  6444. std::string ofdarkside = power + ofdark;
  6445. std::string powerof = ofdarkside + ", 1)";
  6446. char* commandline = new char[powerof.length() + 1];
  6447. strcpy(commandline, powerof.c_str());
  6448. Scripting::Get().ExecuteLua(commandline);
  6449. std::memset(commandline, 0, sizeof(commandline));
  6450. }
  6451. if (ImGui::Button("HealthMonitorUncommon")) {
  6452. std::string doublequote = "\"";
  6453. std::string power = "Game.AddToInventory(" + doublequote;
  6454. std::string ofdark = "Items.HealthMonitorUncommon" + doublequote;
  6455. std::string ofdarkside = power + ofdark;
  6456. std::string powerof = ofdarkside + ", 1)";
  6457. char* commandline = new char[powerof.length() + 1];
  6458. strcpy(commandline, powerof.c_str());
  6459. Scripting::Get().ExecuteLua(commandline);
  6460. std::memset(commandline, 0, sizeof(commandline));
  6461. }
  6462. if (ImGui::Button("HealthMonitorCommon")) {
  6463. std::string doublequote = "\"";
  6464. std::string power = "Game.AddToInventory(" + doublequote;
  6465. std::string ofdark = "Items.HealthMonitorCommon" + doublequote;
  6466. std::string ofdarkside = power + ofdark;
  6467. std::string powerof = ofdarkside + ", 1)";
  6468. char* commandline = new char[powerof.length() + 1];
  6469. strcpy(commandline, powerof.c_str());
  6470. Scripting::Get().ExecuteLua(commandline);
  6471. std::memset(commandline, 0, sizeof(commandline));
  6472. }
  6473. if (ImGui::Button("BloodPumpLegendary")) {
  6474. std::string doublequote = "\"";
  6475. std::string power = "Game.AddToInventory(" + doublequote;
  6476. std::string ofdark = "Items.BloodPumpLegendary" + doublequote;
  6477. std::string ofdarkside = power + ofdark;
  6478. std::string powerof = ofdarkside + ", 1)";
  6479. char* commandline = new char[powerof.length() + 1];
  6480. strcpy(commandline, powerof.c_str());
  6481. Scripting::Get().ExecuteLua(commandline);
  6482. std::memset(commandline, 0, sizeof(commandline));
  6483. }
  6484. if (ImGui::Button("IronLungsLegendary")) {
  6485. std::string doublequote = "\"";
  6486. std::string power = "Game.AddToInventory(" + doublequote;
  6487. std::string ofdark = "Items.IronLungsLegendary" + doublequote;
  6488. std::string ofdarkside = power + ofdark;
  6489. std::string powerof = ofdarkside + ", 1)";
  6490. char* commandline = new char[powerof.length() + 1];
  6491. strcpy(commandline, powerof.c_str());
  6492. Scripting::Get().ExecuteLua(commandline);
  6493. std::memset(commandline, 0, sizeof(commandline));
  6494. }
  6495. if (ImGui::Button("NanoWiresLegendary")) {
  6496. std::string doublequote = "\"";
  6497. std::string power = "Game.AddToInventory(" + doublequote;
  6498. std::string ofdark = "Items.NanoWiresLegendary" + doublequote;
  6499. std::string ofdarkside = power + ofdark;
  6500. std::string powerof = ofdarkside + ", 1)";
  6501. char* commandline = new char[powerof.length() + 1];
  6502. strcpy(commandline, powerof.c_str());
  6503. Scripting::Get().ExecuteLua(commandline);
  6504. std::memset(commandline, 0, sizeof(commandline));
  6505. }
  6506. if (ImGui::Button("StrongArmsLegendary")) {
  6507. std::string doublequote = "\"";
  6508. std::string power = "Game.AddToInventory(" + doublequote;
  6509. std::string ofdark = "Items.StrongArmsLegendary" + doublequote;
  6510. std::string ofdarkside = power + ofdark;
  6511. std::string powerof = ofdarkside + ", 1)";
  6512. char* commandline = new char[powerof.length() + 1];
  6513. strcpy(commandline, powerof.c_str());
  6514. Scripting::Get().ExecuteLua(commandline);
  6515. std::memset(commandline, 0, sizeof(commandline));
  6516. }
  6517. if (ImGui::Button("MantisBladesLegendary")) {
  6518. std::string doublequote = "\"";
  6519. std::string power = "Game.AddToInventory(" + doublequote;
  6520. std::string ofdark = "Items.MantisBladesLegendary" + doublequote;
  6521. std::string ofdarkside = power + ofdark;
  6522. std::string powerof = ofdarkside + ", 1)";
  6523. char* commandline = new char[powerof.length() + 1];
  6524. strcpy(commandline, powerof.c_str());
  6525. Scripting::Get().ExecuteLua(commandline);
  6526. std::memset(commandline, 0, sizeof(commandline));
  6527. }
  6528. if (ImGui::Button("ProjectileLauncherEpic")) {
  6529. std::string doublequote = "\"";
  6530. std::string power = "Game.AddToInventory(" + doublequote;
  6531. std::string ofdark = "Items.ProjectileLauncherEpic" + doublequote;
  6532. std::string ofdarkside = power + ofdark;
  6533. std::string powerof = ofdarkside + ", 1)";
  6534. char* commandline = new char[powerof.length() + 1];
  6535. strcpy(commandline, powerof.c_str());
  6536. Scripting::Get().ExecuteLua(commandline);
  6537. std::memset(commandline, 0, sizeof(commandline));
  6538. }
  6539. if (ImGui::Button("ProjectileLauncher")) {
  6540. std::string doublequote = "\"";
  6541. std::string power = "Game.AddToInventory(" + doublequote;
  6542. std::string ofdark = "Items.ProjectileLauncher" + doublequote;
  6543. std::string ofdarkside = power + ofdark;
  6544. std::string powerof = ofdarkside + ", 1)";
  6545. char* commandline = new char[powerof.length() + 1];
  6546. strcpy(commandline, powerof.c_str());
  6547. Scripting::Get().ExecuteLua(commandline);
  6548. std::memset(commandline, 0, sizeof(commandline));
  6549. }
  6550. if (ImGui::Button("CarryCapacityBooster")) {
  6551. std::string doublequote = "\"";
  6552. std::string power = "Game.AddToInventory(" + doublequote;
  6553. std::string ofdark = "Items.CarryCapacityBooster" + doublequote;
  6554. std::string ofdarkside = power + ofdark;
  6555. std::string powerof = ofdarkside + ", 1)";
  6556. char* commandline = new char[powerof.length() + 1];
  6557. strcpy(commandline, powerof.c_str());
  6558. Scripting::Get().ExecuteLua(commandline);
  6559. std::memset(commandline, 0, sizeof(commandline));
  6560. }
  6561. if (ImGui::Button("GrenadeBiohazardHoming")) {
  6562. std::string doublequote = "\"";
  6563. std::string power = "Game.AddToInventory(" + doublequote;
  6564. std::string ofdark = "Items.GrenadeBiohazardHoming" + doublequote;
  6565. std::string ofdarkside = power + ofdark;
  6566. std::string powerof = ofdarkside + ", 1)";
  6567. char* commandline = new char[powerof.length() + 1];
  6568. strcpy(commandline, powerof.c_str());
  6569. Scripting::Get().ExecuteLua(commandline);
  6570. std::memset(commandline, 0, sizeof(commandline));
  6571. }
  6572. if (ImGui::Button("GrenadeBiohazardRegular")) {
  6573. std::string doublequote = "\"";
  6574. std::string power = "Game.AddToInventory(" + doublequote;
  6575. std::string ofdark = "Items.GrenadeBiohazardRegular" + doublequote;
  6576. std::string ofdarkside = power + ofdark;
  6577. std::string powerof = ofdarkside + ", 1)";
  6578. char* commandline = new char[powerof.length() + 1];
  6579. strcpy(commandline, powerof.c_str());
  6580. Scripting::Get().ExecuteLua(commandline);
  6581. std::memset(commandline, 0, sizeof(commandline));
  6582. }
  6583. if (ImGui::Button("Balaclava_01_rich_02")) {
  6584. std::string doublequote = "\"";
  6585. std::string power = "Game.AddToInventory(" + doublequote;
  6586. std::string ofdark = "Items.Balaclava_01_rich_02" + doublequote;
  6587. std::string ofdarkside = power + ofdark;
  6588. std::string powerof = ofdarkside + ", 1)";
  6589. char* commandline = new char[powerof.length() + 1];
  6590. strcpy(commandline, powerof.c_str());
  6591. Scripting::Get().ExecuteLua(commandline);
  6592. std::memset(commandline, 0, sizeof(commandline));
  6593. }
  6594. if (ImGui::Button("Balaclava_01_rich_01")) {
  6595. std::string doublequote = "\"";
  6596. std::string power = "Game.AddToInventory(" + doublequote;
  6597. std::string ofdark = "Items.Balaclava_01_rich_01" + doublequote;
  6598. std::string ofdarkside = power + ofdark;
  6599. std::string powerof = ofdarkside + ", 1)";
  6600. char* commandline = new char[powerof.length() + 1];
  6601. strcpy(commandline, powerof.c_str());
  6602. Scripting::Get().ExecuteLua(commandline);
  6603. std::memset(commandline, 0, sizeof(commandline));
  6604. }
  6605. if (ImGui::Button("Balaclava_01_old_02")) {
  6606. std::string doublequote = "\"";
  6607. std::string power = "Game.AddToInventory(" + doublequote;
  6608. std::string ofdark = "Items.Balaclava_01_old_02" + doublequote;
  6609. std::string ofdarkside = power + ofdark;
  6610. std::string powerof = ofdarkside + ", 1)";
  6611. char* commandline = new char[powerof.length() + 1];
  6612. strcpy(commandline, powerof.c_str());
  6613. Scripting::Get().ExecuteLua(commandline);
  6614. std::memset(commandline, 0, sizeof(commandline));
  6615. }
  6616. if (ImGui::Button("Balaclava_01_old_01")) {
  6617. std::string doublequote = "\"";
  6618. std::string power = "Game.AddToInventory(" + doublequote;
  6619. std::string ofdark = "Items.Balaclava_01_old_01" + doublequote;
  6620. std::string ofdarkside = power + ofdark;
  6621. std::string powerof = ofdarkside + ", 1)";
  6622. char* commandline = new char[powerof.length() + 1];
  6623. strcpy(commandline, powerof.c_str());
  6624. Scripting::Get().ExecuteLua(commandline);
  6625. std::memset(commandline, 0, sizeof(commandline));
  6626. }
  6627. if (ImGui::Button("Balaclava_01_basic_02")) {
  6628. std::string doublequote = "\"";
  6629. std::string power = "Game.AddToInventory(" + doublequote;
  6630. std::string ofdark = "Items.Balaclava_01_basic_02" + doublequote;
  6631. std::string ofdarkside = power + ofdark;
  6632. std::string powerof = ofdarkside + ", 1)";
  6633. char* commandline = new char[powerof.length() + 1];
  6634. strcpy(commandline, powerof.c_str());
  6635. Scripting::Get().ExecuteLua(commandline);
  6636. std::memset(commandline, 0, sizeof(commandline));
  6637. }
  6638. if (ImGui::Button("Balaclava_01_basic_01")) {
  6639. std::string doublequote = "\"";
  6640. std::string power = "Game.AddToInventory(" + doublequote;
  6641. std::string ofdark = "Items.Balaclava_01_basic_01" + doublequote;
  6642. std::string ofdarkside = power + ofdark;
  6643. std::string powerof = ofdarkside + ", 1)";
  6644. char* commandline = new char[powerof.length() + 1];
  6645. strcpy(commandline, powerof.c_str());
  6646. Scripting::Get().ExecuteLua(commandline);
  6647. std::memset(commandline, 0, sizeof(commandline));
  6648. }
  6649. if (ImGui::Button("TopQualityAlcohol7")) {
  6650. std::string doublequote = "\"";
  6651. std::string power = "Game.AddToInventory(" + doublequote;
  6652. std::string ofdark = "Items.TopQualityAlcohol7" + doublequote;
  6653. std::string ofdarkside = power + ofdark;
  6654. std::string powerof = ofdarkside + ", 1)";
  6655. char* commandline = new char[powerof.length() + 1];
  6656. strcpy(commandline, powerof.c_str());
  6657. Scripting::Get().ExecuteLua(commandline);
  6658. std::memset(commandline, 0, sizeof(commandline));
  6659. }
  6660. if (ImGui::Button("TopQualityAlcohol6")) {
  6661. std::string doublequote = "\"";
  6662. std::string power = "Game.AddToInventory(" + doublequote;
  6663. std::string ofdark = "Items.TopQualityAlcohol6" + doublequote;
  6664. std::string ofdarkside = power + ofdark;
  6665. std::string powerof = ofdarkside + ", 1)";
  6666. char* commandline = new char[powerof.length() + 1];
  6667. strcpy(commandline, powerof.c_str());
  6668. Scripting::Get().ExecuteLua(commandline);
  6669. std::memset(commandline, 0, sizeof(commandline));
  6670. }
  6671. if (ImGui::Button("TopQualityAlcohol5")) {
  6672. std::string doublequote = "\"";
  6673. std::string power = "Game.AddToInventory(" + doublequote;
  6674. std::string ofdark = "Items.TopQualityAlcohol5" + doublequote;
  6675. std::string ofdarkside = power + ofdark;
  6676. std::string powerof = ofdarkside + ", 1)";
  6677. char* commandline = new char[powerof.length() + 1];
  6678. strcpy(commandline, powerof.c_str());
  6679. Scripting::Get().ExecuteLua(commandline);
  6680. std::memset(commandline, 0, sizeof(commandline));
  6681. }
  6682. if (ImGui::Button("TopQualityAlcohol4")) {
  6683. std::string doublequote = "\"";
  6684. std::string power = "Game.AddToInventory(" + doublequote;
  6685. std::string ofdark = "Items.TopQualityAlcohol4" + doublequote;
  6686. std::string ofdarkside = power + ofdark;
  6687. std::string powerof = ofdarkside + ", 1)";
  6688. char* commandline = new char[powerof.length() + 1];
  6689. strcpy(commandline, powerof.c_str());
  6690. Scripting::Get().ExecuteLua(commandline);
  6691. std::memset(commandline, 0, sizeof(commandline));
  6692. }
  6693. if (ImGui::Button("TopQualityAlcohol3")) {
  6694. std::string doublequote = "\"";
  6695. std::string power = "Game.AddToInventory(" + doublequote;
  6696. std::string ofdark = "Items.TopQualityAlcohol3" + doublequote;
  6697. std::string ofdarkside = power + ofdark;
  6698. std::string powerof = ofdarkside + ", 1)";
  6699. char* commandline = new char[powerof.length() + 1];
  6700. strcpy(commandline, powerof.c_str());
  6701. Scripting::Get().ExecuteLua(commandline);
  6702. std::memset(commandline, 0, sizeof(commandline));
  6703. }
  6704. if (ImGui::Button("TopQualityAlcohol2")) {
  6705. std::string doublequote = "\"";
  6706. std::string power = "Game.AddToInventory(" + doublequote;
  6707. std::string ofdark = "Items.TopQualityAlcohol2" + doublequote;
  6708. std::string ofdarkside = power + ofdark;
  6709. std::string powerof = ofdarkside + ", 1)";
  6710. char* commandline = new char[powerof.length() + 1];
  6711. strcpy(commandline, powerof.c_str());
  6712. Scripting::Get().ExecuteLua(commandline);
  6713. std::memset(commandline, 0, sizeof(commandline));
  6714. }
  6715. if (ImGui::Button("TopQualityAlcohol1")) {
  6716. std::string doublequote = "\"";
  6717. std::string power = "Game.AddToInventory(" + doublequote;
  6718. std::string ofdark = "Items.TopQualityAlcohol1" + doublequote;
  6719. std::string ofdarkside = power + ofdark;
  6720. std::string powerof = ofdarkside + ", 1)";
  6721. char* commandline = new char[powerof.length() + 1];
  6722. strcpy(commandline, powerof.c_str());
  6723. Scripting::Get().ExecuteLua(commandline);
  6724. std::memset(commandline, 0, sizeof(commandline));
  6725. }
  6726. if (ImGui::Button("GoodQualityAlcohol6")) {
  6727. std::string doublequote = "\"";
  6728. std::string power = "Game.AddToInventory(" + doublequote;
  6729. std::string ofdark = "Items.GoodQualityAlcohol6" + doublequote;
  6730. std::string ofdarkside = power + ofdark;
  6731. std::string powerof = ofdarkside + ", 1)";
  6732. char* commandline = new char[powerof.length() + 1];
  6733. strcpy(commandline, powerof.c_str());
  6734. Scripting::Get().ExecuteLua(commandline);
  6735. std::memset(commandline, 0, sizeof(commandline));
  6736. }
  6737. if (ImGui::Button("GoodQualityAlcohol5")) {
  6738. std::string doublequote = "\"";
  6739. std::string power = "Game.AddToInventory(" + doublequote;
  6740. std::string ofdark = "Items.GoodQualityAlcohol5" + doublequote;
  6741. std::string ofdarkside = power + ofdark;
  6742. std::string powerof = ofdarkside + ", 1)";
  6743. char* commandline = new char[powerof.length() + 1];
  6744. strcpy(commandline, powerof.c_str());
  6745. Scripting::Get().ExecuteLua(commandline);
  6746. std::memset(commandline, 0, sizeof(commandline));
  6747. }
  6748. if (ImGui::Button("GoodQualityAlcohol4")) {
  6749. std::string doublequote = "\"";
  6750. std::string power = "Game.AddToInventory(" + doublequote;
  6751. std::string ofdark = "Items.GoodQualityAlcohol4" + doublequote;
  6752. std::string ofdarkside = power + ofdark;
  6753. std::string powerof = ofdarkside + ", 1)";
  6754. char* commandline = new char[powerof.length() + 1];
  6755. strcpy(commandline, powerof.c_str());
  6756. Scripting::Get().ExecuteLua(commandline);
  6757. std::memset(commandline, 0, sizeof(commandline));
  6758. }
  6759. if (ImGui::Button("GoodQualityAlcohol3")) {
  6760. std::string doublequote = "\"";
  6761. std::string power = "Game.AddToInventory(" + doublequote;
  6762. std::string ofdark = "Items.GoodQualityAlcohol3" + doublequote;
  6763. std::string ofdarkside = power + ofdark;
  6764. std::string powerof = ofdarkside + ", 1)";
  6765. char* commandline = new char[powerof.length() + 1];
  6766. strcpy(commandline, powerof.c_str());
  6767. Scripting::Get().ExecuteLua(commandline);
  6768. std::memset(commandline, 0, sizeof(commandline));
  6769. }
  6770. if (ImGui::Button("GoodQualityAlcohol2")) {
  6771. std::string doublequote = "\"";
  6772. std::string power = "Game.AddToInventory(" + doublequote;
  6773. std::string ofdark = "Items.GoodQualityAlcohol2" + doublequote;
  6774. std::string ofdarkside = power + ofdark;
  6775. std::string powerof = ofdarkside + ", 1)";
  6776. char* commandline = new char[powerof.length() + 1];
  6777. strcpy(commandline, powerof.c_str());
  6778. Scripting::Get().ExecuteLua(commandline);
  6779. std::memset(commandline, 0, sizeof(commandline));
  6780. }
  6781. if (ImGui::Button("GoodQualityAlcohol1")) {
  6782. std::string doublequote = "\"";
  6783. std::string power = "Game.AddToInventory(" + doublequote;
  6784. std::string ofdark = "Items.GoodQualityAlcohol1" + doublequote;
  6785. std::string ofdarkside = power + ofdark;
  6786. std::string powerof = ofdarkside + ", 1)";
  6787. char* commandline = new char[powerof.length() + 1];
  6788. strcpy(commandline, powerof.c_str());
  6789. Scripting::Get().ExecuteLua(commandline);
  6790. std::memset(commandline, 0, sizeof(commandline));
  6791. }
  6792. if (ImGui::Button("MediumQualityAlcohol7")) {
  6793. std::string doublequote = "\"";
  6794. std::string power = "Game.AddToInventory(" + doublequote;
  6795. std::string ofdark = "Items.MediumQualityAlcohol7" + doublequote;
  6796. std::string ofdarkside = power + ofdark;
  6797. std::string powerof = ofdarkside + ", 1)";
  6798. char* commandline = new char[powerof.length() + 1];
  6799. strcpy(commandline, powerof.c_str());
  6800. Scripting::Get().ExecuteLua(commandline);
  6801. std::memset(commandline, 0, sizeof(commandline));
  6802. }
  6803. if (ImGui::Button("MediumQualityAlcohol6")) {
  6804. std::string doublequote = "\"";
  6805. std::string power = "Game.AddToInventory(" + doublequote;
  6806. std::string ofdark = "Items.MediumQualityAlcohol6" + doublequote;
  6807. std::string ofdarkside = power + ofdark;
  6808. std::string powerof = ofdarkside + ", 1)";
  6809. char* commandline = new char[powerof.length() + 1];
  6810. strcpy(commandline, powerof.c_str());
  6811. Scripting::Get().ExecuteLua(commandline);
  6812. std::memset(commandline, 0, sizeof(commandline));
  6813. }
  6814. if (ImGui::Button("MediumQualityAlcohol5")) {
  6815. std::string doublequote = "\"";
  6816. std::string power = "Game.AddToInventory(" + doublequote;
  6817. std::string ofdark = "Items.MediumQualityAlcohol5" + doublequote;
  6818. std::string ofdarkside = power + ofdark;
  6819. std::string powerof = ofdarkside + ", 1)";
  6820. char* commandline = new char[powerof.length() + 1];
  6821. strcpy(commandline, powerof.c_str());
  6822. Scripting::Get().ExecuteLua(commandline);
  6823. std::memset(commandline, 0, sizeof(commandline));
  6824. }
  6825. if (ImGui::Button("MediumQualityAlcohol4")) {
  6826. std::string doublequote = "\"";
  6827. std::string power = "Game.AddToInventory(" + doublequote;
  6828. std::string ofdark = "Items.MediumQualityAlcohol4" + doublequote;
  6829. std::string ofdarkside = power + ofdark;
  6830. std::string powerof = ofdarkside + ", 1)";
  6831. char* commandline = new char[powerof.length() + 1];
  6832. strcpy(commandline, powerof.c_str());
  6833. Scripting::Get().ExecuteLua(commandline);
  6834. std::memset(commandline, 0, sizeof(commandline));
  6835. }
  6836. if (ImGui::Button("MediumQualityAlcohol3")) {
  6837. std::string doublequote = "\"";
  6838. std::string power = "Game.AddToInventory(" + doublequote;
  6839. std::string ofdark = "Items.MediumQualityAlcohol3" + doublequote;
  6840. std::string ofdarkside = power + ofdark;
  6841. std::string powerof = ofdarkside + ", 1)";
  6842. char* commandline = new char[powerof.length() + 1];
  6843. strcpy(commandline, powerof.c_str());
  6844. Scripting::Get().ExecuteLua(commandline);
  6845. std::memset(commandline, 0, sizeof(commandline));
  6846. }
  6847. if (ImGui::Button("MediumQualityAlcohol2")) {
  6848. std::string doublequote = "\"";
  6849. std::string power = "Game.AddToInventory(" + doublequote;
  6850. std::string ofdark = "Items.MediumQualityAlcohol2" + doublequote;
  6851. std::string ofdarkside = power + ofdark;
  6852. std::string powerof = ofdarkside + ", 1)";
  6853. char* commandline = new char[powerof.length() + 1];
  6854. strcpy(commandline, powerof.c_str());
  6855. Scripting::Get().ExecuteLua(commandline);
  6856. std::memset(commandline, 0, sizeof(commandline));
  6857. }
  6858. if (ImGui::Button("MediumQualityAlcohol1")) {
  6859. std::string doublequote = "\"";
  6860. std::string power = "Game.AddToInventory(" + doublequote;
  6861. std::string ofdark = "Items.MediumQualityAlcohol1" + doublequote;
  6862. std::string ofdarkside = power + ofdark;
  6863. std::string powerof = ofdarkside + ", 1)";
  6864. char* commandline = new char[powerof.length() + 1];
  6865. strcpy(commandline, powerof.c_str());
  6866. Scripting::Get().ExecuteLua(commandline);
  6867. std::memset(commandline, 0, sizeof(commandline));
  6868. }
  6869. if (ImGui::Button("LowQualityAlcohol9")) {
  6870. std::string doublequote = "\"";
  6871. std::string power = "Game.AddToInventory(" + doublequote;
  6872. std::string ofdark = "Items.LowQualityAlcohol9" + doublequote;
  6873. std::string ofdarkside = power + ofdark;
  6874. std::string powerof = ofdarkside + ", 1)";
  6875. char* commandline = new char[powerof.length() + 1];
  6876. strcpy(commandline, powerof.c_str());
  6877. Scripting::Get().ExecuteLua(commandline);
  6878. std::memset(commandline, 0, sizeof(commandline));
  6879. }
  6880. if (ImGui::Button("LowQualityAlcohol8")) {
  6881. std::string doublequote = "\"";
  6882. std::string power = "Game.AddToInventory(" + doublequote;
  6883. std::string ofdark = "Items.LowQualityAlcohol8" + doublequote;
  6884. std::string ofdarkside = power + ofdark;
  6885. std::string powerof = ofdarkside + ", 1)";
  6886. char* commandline = new char[powerof.length() + 1];
  6887. strcpy(commandline, powerof.c_str());
  6888. Scripting::Get().ExecuteLua(commandline);
  6889. std::memset(commandline, 0, sizeof(commandline));
  6890. }
  6891. if (ImGui::Button("LowQualityAlcohol7")) {
  6892. std::string doublequote = "\"";
  6893. std::string power = "Game.AddToInventory(" + doublequote;
  6894. std::string ofdark = "Items.LowQualityAlcohol7" + doublequote;
  6895. std::string ofdarkside = power + ofdark;
  6896. std::string powerof = ofdarkside + ", 1)";
  6897. char* commandline = new char[powerof.length() + 1];
  6898. strcpy(commandline, powerof.c_str());
  6899. Scripting::Get().ExecuteLua(commandline);
  6900. std::memset(commandline, 0, sizeof(commandline));
  6901. }
  6902. if (ImGui::Button("LowQualityAlcohol6")) {
  6903. std::string doublequote = "\"";
  6904. std::string power = "Game.AddToInventory(" + doublequote;
  6905. std::string ofdark = "Items.LowQualityAlcohol6" + doublequote;
  6906. std::string ofdarkside = power + ofdark;
  6907. std::string powerof = ofdarkside + ", 1)";
  6908. char* commandline = new char[powerof.length() + 1];
  6909. strcpy(commandline, powerof.c_str());
  6910. Scripting::Get().ExecuteLua(commandline);
  6911. std::memset(commandline, 0, sizeof(commandline));
  6912. }
  6913. if (ImGui::Button("LowQualityAlcohol5")) {
  6914. std::string doublequote = "\"";
  6915. std::string power = "Game.AddToInventory(" + doublequote;
  6916. std::string ofdark = "Items.LowQualityAlcohol5" + doublequote;
  6917. std::string ofdarkside = power + ofdark;
  6918. std::string powerof = ofdarkside + ", 1)";
  6919. char* commandline = new char[powerof.length() + 1];
  6920. strcpy(commandline, powerof.c_str());
  6921. Scripting::Get().ExecuteLua(commandline);
  6922. std::memset(commandline, 0, sizeof(commandline));
  6923. }
  6924. if (ImGui::Button("LowQualityAlcohol4")) {
  6925. std::string doublequote = "\"";
  6926. std::string power = "Game.AddToInventory(" + doublequote;
  6927. std::string ofdark = "Items.LowQualityAlcohol4" + doublequote;
  6928. std::string ofdarkside = power + ofdark;
  6929. std::string powerof = ofdarkside + ", 1)";
  6930. char* commandline = new char[powerof.length() + 1];
  6931. strcpy(commandline, powerof.c_str());
  6932. Scripting::Get().ExecuteLua(commandline);
  6933. std::memset(commandline, 0, sizeof(commandline));
  6934. }
  6935. if (ImGui::Button("LowQualityAlcohol3")) {
  6936. std::string doublequote = "\"";
  6937. std::string power = "Game.AddToInventory(" + doublequote;
  6938. std::string ofdark = "Items.LowQualityAlcohol3" + doublequote;
  6939. std::string ofdarkside = power + ofdark;
  6940. std::string powerof = ofdarkside + ", 1)";
  6941. char* commandline = new char[powerof.length() + 1];
  6942. strcpy(commandline, powerof.c_str());
  6943. Scripting::Get().ExecuteLua(commandline);
  6944. std::memset(commandline, 0, sizeof(commandline));
  6945. }
  6946. if (ImGui::Button("LowQualityAlcohol2")) {
  6947. std::string doublequote = "\"";
  6948. std::string power = "Game.AddToInventory(" + doublequote;
  6949. std::string ofdark = "Items.LowQualityAlcohol2" + doublequote;
  6950. std::string ofdarkside = power + ofdark;
  6951. std::string powerof = ofdarkside + ", 1)";
  6952. char* commandline = new char[powerof.length() + 1];
  6953. strcpy(commandline, powerof.c_str());
  6954. Scripting::Get().ExecuteLua(commandline);
  6955. std::memset(commandline, 0, sizeof(commandline));
  6956. }
  6957. if (ImGui::Button("LowQualityAlcohol1")) {
  6958. std::string doublequote = "\"";
  6959. std::string power = "Game.AddToInventory(" + doublequote;
  6960. std::string ofdark = "Items.LowQualityAlcohol1" + doublequote;
  6961. std::string ofdarkside = power + ofdark;
  6962. std::string powerof = ofdarkside + ", 1)";
  6963. char* commandline = new char[powerof.length() + 1];
  6964. strcpy(commandline, powerof.c_str());
  6965. Scripting::Get().ExecuteLua(commandline);
  6966. std::memset(commandline, 0, sizeof(commandline));
  6967. }
  6968. if (ImGui::Button("Preset_Nue_Jackie")) {
  6969. std::string doublequote = "\"";
  6970. std::string power = "Game.AddToInventory(" + doublequote;
  6971. std::string ofdark = "Items.Preset_Nue_Jackie" + doublequote;
  6972. std::string ofdarkside = power + ofdark;
  6973. std::string powerof = ofdarkside + ", 1)";
  6974. char* commandline = new char[powerof.length() + 1];
  6975. strcpy(commandline, powerof.c_str());
  6976. Scripting::Get().ExecuteLua(commandline);
  6977. std::memset(commandline, 0, sizeof(commandline));
  6978. }
  6979. if (ImGui::Button("Visor_01_basic_01")) {
  6980. std::string doublequote = "\"";
  6981. std::string power = "Game.AddToInventory(" + doublequote;
  6982. std::string ofdark = "Items.Visor_01_basic_01" + doublequote;
  6983. std::string ofdarkside = power + ofdark;
  6984. std::string powerof = ofdarkside + ", 1)";
  6985. char* commandline = new char[powerof.length() + 1];
  6986. strcpy(commandline, powerof.c_str());
  6987. Scripting::Get().ExecuteLua(commandline);
  6988. std::memset(commandline, 0, sizeof(commandline));
  6989. }
  6990. if (ImGui::Button("Visor_01_basic_02")) {
  6991. std::string doublequote = "\"";
  6992. std::string power = "Game.AddToInventory(" + doublequote;
  6993. std::string ofdark = "Items.Visor_01_basic_02" + doublequote;
  6994. std::string ofdarkside = power + ofdark;
  6995. std::string powerof = ofdarkside + ", 1)";
  6996. char* commandline = new char[powerof.length() + 1];
  6997. strcpy(commandline, powerof.c_str());
  6998. Scripting::Get().ExecuteLua(commandline);
  6999. std::memset(commandline, 0, sizeof(commandline));
  7000. }
  7001. if (ImGui::Button("Visor_01_basic_03")) {
  7002. std::string doublequote = "\"";
  7003. std::string power = "Game.AddToInventory(" + doublequote;
  7004. std::string ofdark = "Items.Visor_01_basic_03" + doublequote;
  7005. std::string ofdarkside = power + ofdark;
  7006. std::string powerof = ofdarkside + ", 1)";
  7007. char* commandline = new char[powerof.length() + 1];
  7008. strcpy(commandline, powerof.c_str());
  7009. Scripting::Get().ExecuteLua(commandline);
  7010. std::memset(commandline, 0, sizeof(commandline));
  7011. }
  7012. if (ImGui::Button("Visor_01_basic_04")) {
  7013. std::string doublequote = "\"";
  7014. std::string power = "Game.AddToInventory(" + doublequote;
  7015. std::string ofdark = "Items.Visor_01_basic_04" + doublequote;
  7016. std::string ofdarkside = power + ofdark;
  7017. std::string powerof = ofdarkside + ", 1)";
  7018. char* commandline = new char[powerof.length() + 1];
  7019. strcpy(commandline, powerof.c_str());
  7020. Scripting::Get().ExecuteLua(commandline);
  7021. std::memset(commandline, 0, sizeof(commandline));
  7022. }
  7023. if (ImGui::Button("Visor_01_basic_05")) {
  7024. std::string doublequote = "\"";
  7025. std::string power = "Game.AddToInventory(" + doublequote;
  7026. std::string ofdark = "Items.Visor_01_basic_05" + doublequote;
  7027. std::string ofdarkside = power + ofdark;
  7028. std::string powerof = ofdarkside + ", 1)";
  7029. char* commandline = new char[powerof.length() + 1];
  7030. strcpy(commandline, powerof.c_str());
  7031. Scripting::Get().ExecuteLua(commandline);
  7032. std::memset(commandline, 0, sizeof(commandline));
  7033. }
  7034. if (ImGui::Button("Visor_02_basic_01")) {
  7035. std::string doublequote = "\"";
  7036. std::string power = "Game.AddToInventory(" + doublequote;
  7037. std::string ofdark = "Items.Visor_02_basic_01" + doublequote;
  7038. std::string ofdarkside = power + ofdark;
  7039. std::string powerof = ofdarkside + ", 1)";
  7040. char* commandline = new char[powerof.length() + 1];
  7041. strcpy(commandline, powerof.c_str());
  7042. Scripting::Get().ExecuteLua(commandline);
  7043. std::memset(commandline, 0, sizeof(commandline));
  7044. }
  7045. if (ImGui::Button("Visor_02_basic_02")) {
  7046. std::string doublequote = "\"";
  7047. std::string power = "Game.AddToInventory(" + doublequote;
  7048. std::string ofdark = "Items.Visor_02_basic_02" + doublequote;
  7049. std::string ofdarkside = power + ofdark;
  7050. std::string powerof = ofdarkside + ", 1)";
  7051. char* commandline = new char[powerof.length() + 1];
  7052. strcpy(commandline, powerof.c_str());
  7053. Scripting::Get().ExecuteLua(commandline);
  7054. std::memset(commandline, 0, sizeof(commandline));
  7055. }
  7056. if (ImGui::Button("Visor_02_basic_03")) {
  7057. std::string doublequote = "\"";
  7058. std::string power = "Game.AddToInventory(" + doublequote;
  7059. std::string ofdark = "Items.Visor_02_basic_03" + doublequote;
  7060. std::string ofdarkside = power + ofdark;
  7061. std::string powerof = ofdarkside + ", 1)";
  7062. char* commandline = new char[powerof.length() + 1];
  7063. strcpy(commandline, powerof.c_str());
  7064. Scripting::Get().ExecuteLua(commandline);
  7065. std::memset(commandline, 0, sizeof(commandline));
  7066. }
  7067. if (ImGui::Button("Visor_02_old_01")) {
  7068. std::string doublequote = "\"";
  7069. std::string power = "Game.AddToInventory(" + doublequote;
  7070. std::string ofdark = "Items.Visor_02_old_01" + doublequote;
  7071. std::string ofdarkside = power + ofdark;
  7072. std::string powerof = ofdarkside + ", 1)";
  7073. char* commandline = new char[powerof.length() + 1];
  7074. strcpy(commandline, powerof.c_str());
  7075. Scripting::Get().ExecuteLua(commandline);
  7076. std::memset(commandline, 0, sizeof(commandline));
  7077. }
  7078. if (ImGui::Button("Visor_02_old_02")) {
  7079. std::string doublequote = "\"";
  7080. std::string power = "Game.AddToInventory(" + doublequote;
  7081. std::string ofdark = "Items.Visor_02_old_02" + doublequote;
  7082. std::string ofdarkside = power + ofdark;
  7083. std::string powerof = ofdarkside + ", 1)";
  7084. char* commandline = new char[powerof.length() + 1];
  7085. strcpy(commandline, powerof.c_str());
  7086. Scripting::Get().ExecuteLua(commandline);
  7087. std::memset(commandline, 0, sizeof(commandline));
  7088. }
  7089. if (ImGui::Button("Visor_02_rich_01")) {
  7090. std::string doublequote = "\"";
  7091. std::string power = "Game.AddToInventory(" + doublequote;
  7092. std::string ofdark = "Items.Visor_02_rich_01" + doublequote;
  7093. std::string ofdarkside = power + ofdark;
  7094. std::string powerof = ofdarkside + ", 1)";
  7095. char* commandline = new char[powerof.length() + 1];
  7096. strcpy(commandline, powerof.c_str());
  7097. Scripting::Get().ExecuteLua(commandline);
  7098. std::memset(commandline, 0, sizeof(commandline));
  7099. }
  7100. if (ImGui::Button("Visor_02_rich_02")) {
  7101. std::string doublequote = "\"";
  7102. std::string power = "Game.AddToInventory(" + doublequote;
  7103. std::string ofdark = "Items.Visor_02_rich_02" + doublequote;
  7104. std::string ofdarkside = power + ofdark;
  7105. std::string powerof = ofdarkside + ", 1)";
  7106. char* commandline = new char[powerof.length() + 1];
  7107. strcpy(commandline, powerof.c_str());
  7108. Scripting::Get().ExecuteLua(commandline);
  7109. std::memset(commandline, 0, sizeof(commandline));
  7110. }
  7111. if (ImGui::Button("Visor_02_rich_03")) {
  7112. std::string doublequote = "\"";
  7113. std::string power = "Game.AddToInventory(" + doublequote;
  7114. std::string ofdark = "Items.Visor_02_rich_03" + doublequote;
  7115. std::string ofdarkside = power + ofdark;
  7116. std::string powerof = ofdarkside + ", 1)";
  7117. char* commandline = new char[powerof.length() + 1];
  7118. strcpy(commandline, powerof.c_str());
  7119. Scripting::Get().ExecuteLua(commandline);
  7120. std::memset(commandline, 0, sizeof(commandline));
  7121. }
  7122. if (ImGui::Button("Q000_StreetKid_TShirt")) {
  7123. std::string doublequote = "\"";
  7124. std::string power = "Game.AddToInventory(" + doublequote;
  7125. std::string ofdark = "Items.Q000_StreetKid_TShirt" + doublequote;
  7126. std::string ofdarkside = power + ofdark;
  7127. std::string powerof = ofdarkside + ", 1)";
  7128. char* commandline = new char[powerof.length() + 1];
  7129. strcpy(commandline, powerof.c_str());
  7130. Scripting::Get().ExecuteLua(commandline);
  7131. std::memset(commandline, 0, sizeof(commandline));
  7132. }
  7133. if (ImGui::Button("Base_Silverhand")) {
  7134. std::string doublequote = "\"";
  7135. std::string power = "Game.AddToInventory(" + doublequote;
  7136. std::string ofdark = "Items.Base_Silverhand" + doublequote;
  7137. std::string ofdarkside = power + ofdark;
  7138. std::string powerof = ofdarkside + ", 1)";
  7139. char* commandline = new char[powerof.length() + 1];
  7140. strcpy(commandline, powerof.c_str());
  7141. Scripting::Get().ExecuteLua(commandline);
  7142. std::memset(commandline, 0, sizeof(commandline));
  7143. }
  7144. if (ImGui::Button("Q000_StreetKid_Pants")) {
  7145. std::string doublequote = "\"";
  7146. std::string power = "Game.AddToInventory(" + doublequote;
  7147. std::string ofdark = "Items.Q000_StreetKid_Pants" + doublequote;
  7148. std::string ofdarkside = power + ofdark;
  7149. std::string powerof = ofdarkside + ", 1)";
  7150. char* commandline = new char[powerof.length() + 1];
  7151. strcpy(commandline, powerof.c_str());
  7152. Scripting::Get().ExecuteLua(commandline);
  7153. std::memset(commandline, 0, sizeof(commandline));
  7154. }
  7155. if (ImGui::Button("Q000_StreetKid_Shoes")) {
  7156. std::string doublequote = "\"";
  7157. std::string power = "Game.AddToInventory(" + doublequote;
  7158. std::string ofdark = "Items.Q000_StreetKid_Shoes" + doublequote;
  7159. std::string ofdarkside = power + ofdark;
  7160. std::string powerof = ofdarkside + ", 1)";
  7161. char* commandline = new char[powerof.length() + 1];
  7162. strcpy(commandline, powerof.c_str());
  7163. Scripting::Get().ExecuteLua(commandline);
  7164. std::memset(commandline, 0, sizeof(commandline));
  7165. }
  7166. if (ImGui::Button("Q005_Militech_Suit_Dirty")) {
  7167. std::string doublequote = "\"";
  7168. std::string power = "Game.AddToInventory(" + doublequote;
  7169. std::string ofdark = "Items.Q005_Militech_Suit_Dirty" + doublequote;
  7170. std::string ofdarkside = power + ofdark;
  7171. std::string powerof = ofdarkside + ", 1)";
  7172. char* commandline = new char[powerof.length() + 1];
  7173. strcpy(commandline, powerof.c_str());
  7174. Scripting::Get().ExecuteLua(commandline);
  7175. std::memset(commandline, 0, sizeof(commandline));
  7176. }
  7177. if (ImGui::Button("Q005_Militech_Suit_Filthy")) {
  7178. std::string doublequote = "\"";
  7179. std::string power = "Game.AddToInventory(" + doublequote;
  7180. std::string ofdark = "Items.Q005_Militech_Suit_Filthy" + doublequote;
  7181. std::string ofdarkside = power + ofdark;
  7182. std::string powerof = ofdarkside + ", 1)";
  7183. char* commandline = new char[powerof.length() + 1];
  7184. strcpy(commandline, powerof.c_str());
  7185. Scripting::Get().ExecuteLua(commandline);
  7186. std::memset(commandline, 0, sizeof(commandline));
  7187. }
  7188. if (ImGui::Button("Recipe_Katana_4")) {
  7189. std::string doublequote = "\"";
  7190. std::string power = "Game.AddToInventory(" + doublequote;
  7191. std::string ofdark = "Items.Recipe_Katana_4" + doublequote;
  7192. std::string ofdarkside = power + ofdark;
  7193. std::string powerof = ofdarkside + ", 1)";
  7194. char* commandline = new char[powerof.length() + 1];
  7195. strcpy(commandline, powerof.c_str());
  7196. Scripting::Get().ExecuteLua(commandline);
  7197. std::memset(commandline, 0, sizeof(commandline));
  7198. }
  7199. if (ImGui::Button("Recipe_Katana_3")) {
  7200. std::string doublequote = "\"";
  7201. std::string power = "Game.AddToInventory(" + doublequote;
  7202. std::string ofdark = "Items.Recipe_Katana_3" + doublequote;
  7203. std::string ofdarkside = power + ofdark;
  7204. std::string powerof = ofdarkside + ", 1)";
  7205. char* commandline = new char[powerof.length() + 1];
  7206. strcpy(commandline, powerof.c_str());
  7207. Scripting::Get().ExecuteLua(commandline);
  7208. std::memset(commandline, 0, sizeof(commandline));
  7209. }
  7210. if (ImGui::Button("Recipe_Katana_2")) {
  7211. std::string doublequote = "\"";
  7212. std::string power = "Game.AddToInventory(" + doublequote;
  7213. std::string ofdark = "Items.Recipe_Katana_2" + doublequote;
  7214. std::string ofdarkside = power + ofdark;
  7215. std::string powerof = ofdarkside + ", 1)";
  7216. char* commandline = new char[powerof.length() + 1];
  7217. strcpy(commandline, powerof.c_str());
  7218. Scripting::Get().ExecuteLua(commandline);
  7219. std::memset(commandline, 0, sizeof(commandline));
  7220. }
  7221. if (ImGui::Button("Recipe_Katana_1")) {
  7222. std::string doublequote = "\"";
  7223. std::string power = "Game.AddToInventory(" + doublequote;
  7224. std::string ofdark = "Items.Recipe_Katana_1" + doublequote;
  7225. std::string ofdarkside = power + ofdark;
  7226. std::string powerof = ofdarkside + ", 1)";
  7227. char* commandline = new char[powerof.length() + 1];
  7228. strcpy(commandline, powerof.c_str());
  7229. Scripting::Get().ExecuteLua(commandline);
  7230. std::memset(commandline, 0, sizeof(commandline));
  7231. }
  7232. if (ImGui::Button("Recipe_Baton_Beta")) {
  7233. std::string doublequote = "\"";
  7234. std::string power = "Game.AddToInventory(" + doublequote;
  7235. std::string ofdark = "Items.Recipe_Baton_Beta" + doublequote;
  7236. std::string ofdarkside = power + ofdark;
  7237. std::string powerof = ofdarkside + ", 1)";
  7238. char* commandline = new char[powerof.length() + 1];
  7239. strcpy(commandline, powerof.c_str());
  7240. Scripting::Get().ExecuteLua(commandline);
  7241. std::memset(commandline, 0, sizeof(commandline));
  7242. }
  7243. if (ImGui::Button("Recipe_FastRotor")) {
  7244. std::string doublequote = "\"";
  7245. std::string power = "Game.AddToInventory(" + doublequote;
  7246. std::string ofdark = "Items.Recipe_FastRotor" + doublequote;
  7247. std::string ofdarkside = power + ofdark;
  7248. std::string powerof = ofdarkside + ", 1)";
  7249. char* commandline = new char[powerof.length() + 1];
  7250. strcpy(commandline, powerof.c_str());
  7251. Scripting::Get().ExecuteLua(commandline);
  7252. std::memset(commandline, 0, sizeof(commandline));
  7253. }
  7254. if (ImGui::Button("Recipe_SlowRotor")) {
  7255. std::string doublequote = "\"";
  7256. std::string power = "Game.AddToInventory(" + doublequote;
  7257. std::string ofdark = "Items.Recipe_SlowRotor" + doublequote;
  7258. std::string ofdarkside = power + ofdark;
  7259. std::string powerof = ofdarkside + ", 1)";
  7260. char* commandline = new char[powerof.length() + 1];
  7261. strcpy(commandline, powerof.c_str());
  7262. Scripting::Get().ExecuteLua(commandline);
  7263. std::memset(commandline, 0, sizeof(commandline));
  7264. }
  7265. if (ImGui::Button("Recipe_TechWeaponMod04")) {
  7266. std::string doublequote = "\"";
  7267. std::string power = "Game.AddToInventory(" + doublequote;
  7268. std::string ofdark = "Items.Recipe_TechWeaponMod04" + doublequote;
  7269. std::string ofdarkside = power + ofdark;
  7270. std::string powerof = ofdarkside + ", 1)";
  7271. char* commandline = new char[powerof.length() + 1];
  7272. strcpy(commandline, powerof.c_str());
  7273. Scripting::Get().ExecuteLua(commandline);
  7274. std::memset(commandline, 0, sizeof(commandline));
  7275. }
  7276. if (ImGui::Button("Recipe_TechWeaponMod02")) {
  7277. std::string doublequote = "\"";
  7278. std::string power = "Game.AddToInventory(" + doublequote;
  7279. std::string ofdark = "Items.Recipe_TechWeaponMod02" + doublequote;
  7280. std::string ofdarkside = power + ofdark;
  7281. std::string powerof = ofdarkside + ", 1)";
  7282. char* commandline = new char[powerof.length() + 1];
  7283. strcpy(commandline, powerof.c_str());
  7284. Scripting::Get().ExecuteLua(commandline);
  7285. std::memset(commandline, 0, sizeof(commandline));
  7286. }
  7287. if (ImGui::Button("Recipe_TechWeaponMod01")) {
  7288. std::string doublequote = "\"";
  7289. std::string power = "Game.AddToInventory(" + doublequote;
  7290. std::string ofdark = "Items.Recipe_TechWeaponMod01" + doublequote;
  7291. std::string ofdarkside = power + ofdark;
  7292. std::string powerof = ofdarkside + ", 1)";
  7293. char* commandline = new char[powerof.length() + 1];
  7294. strcpy(commandline, powerof.c_str());
  7295. Scripting::Get().ExecuteLua(commandline);
  7296. std::memset(commandline, 0, sizeof(commandline));
  7297. }
  7298. if (ImGui::Button("Recipe_PowerWeaponMod06")) {
  7299. std::string doublequote = "\"";
  7300. std::string power = "Game.AddToInventory(" + doublequote;
  7301. std::string ofdark = "Items.Recipe_PowerWeaponMod06" + doublequote;
  7302. std::string ofdarkside = power + ofdark;
  7303. std::string powerof = ofdarkside + ", 1)";
  7304. char* commandline = new char[powerof.length() + 1];
  7305. strcpy(commandline, powerof.c_str());
  7306. Scripting::Get().ExecuteLua(commandline);
  7307. std::memset(commandline, 0, sizeof(commandline));
  7308. }
  7309. if (ImGui::Button("Recipe_PowerWeaponMod05")) {
  7310. std::string doublequote = "\"";
  7311. std::string power = "Game.AddToInventory(" + doublequote;
  7312. std::string ofdark = "Items.Recipe_PowerWeaponMod05" + doublequote;
  7313. std::string ofdarkside = power + ofdark;
  7314. std::string powerof = ofdarkside + ", 1)";
  7315. char* commandline = new char[powerof.length() + 1];
  7316. strcpy(commandline, powerof.c_str());
  7317. Scripting::Get().ExecuteLua(commandline);
  7318. std::memset(commandline, 0, sizeof(commandline));
  7319. }
  7320. if (ImGui::Button("Recipe_PowerWeaponMod04")) {
  7321. std::string doublequote = "\"";
  7322. std::string power = "Game.AddToInventory(" + doublequote;
  7323. std::string ofdark = "Items.Recipe_PowerWeaponMod04" + doublequote;
  7324. std::string ofdarkside = power + ofdark;
  7325. std::string powerof = ofdarkside + ", 1)";
  7326. char* commandline = new char[powerof.length() + 1];
  7327. strcpy(commandline, powerof.c_str());
  7328. Scripting::Get().ExecuteLua(commandline);
  7329. std::memset(commandline, 0, sizeof(commandline));
  7330. }
  7331. if (ImGui::Button("Recipe_PowerWeaponMod03")) {
  7332. std::string doublequote = "\"";
  7333. std::string power = "Game.AddToInventory(" + doublequote;
  7334. std::string ofdark = "Items.Recipe_PowerWeaponMod03" + doublequote;
  7335. std::string ofdarkside = power + ofdark;
  7336. std::string powerof = ofdarkside + ", 1)";
  7337. char* commandline = new char[powerof.length() + 1];
  7338. strcpy(commandline, powerof.c_str());
  7339. Scripting::Get().ExecuteLua(commandline);
  7340. std::memset(commandline, 0, sizeof(commandline));
  7341. }
  7342. if (ImGui::Button("Recipe_PowerWeaponMod02")) {
  7343. std::string doublequote = "\"";
  7344. std::string power = "Game.AddToInventory(" + doublequote;
  7345. std::string ofdark = "Items.Recipe_PowerWeaponMod02" + doublequote;
  7346. std::string ofdarkside = power + ofdark;
  7347. std::string powerof = ofdarkside + ", 1)";
  7348. char* commandline = new char[powerof.length() + 1];
  7349. strcpy(commandline, powerof.c_str());
  7350. Scripting::Get().ExecuteLua(commandline);
  7351. std::memset(commandline, 0, sizeof(commandline));
  7352. }
  7353. if (ImGui::Button("Recipe_PowerWeaponMod01")) {
  7354. std::string doublequote = "\"";
  7355. std::string power = "Game.AddToInventory(" + doublequote;
  7356. std::string ofdark = "Items.Recipe_PowerWeaponMod01" + doublequote;
  7357. std::string ofdarkside = power + ofdark;
  7358. std::string powerof = ofdarkside + ", 1)";
  7359. char* commandline = new char[powerof.length() + 1];
  7360. strcpy(commandline, powerof.c_str());
  7361. Scripting::Get().ExecuteLua(commandline);
  7362. std::memset(commandline, 0, sizeof(commandline));
  7363. }
  7364. if (ImGui::Button("Recipe_SimpleWeaponMod06")) {
  7365. std::string doublequote = "\"";
  7366. std::string power = "Game.AddToInventory(" + doublequote;
  7367. std::string ofdark = "Items.Recipe_SimpleWeaponMod06" + doublequote;
  7368. std::string ofdarkside = power + ofdark;
  7369. std::string powerof = ofdarkside + ", 1)";
  7370. char* commandline = new char[powerof.length() + 1];
  7371. strcpy(commandline, powerof.c_str());
  7372. Scripting::Get().ExecuteLua(commandline);
  7373. std::memset(commandline, 0, sizeof(commandline));
  7374. }
  7375. if (ImGui::Button("Recipe_SimpleWeaponMod05")) {
  7376. std::string doublequote = "\"";
  7377. std::string power = "Game.AddToInventory(" + doublequote;
  7378. std::string ofdark = "Items.Recipe_SimpleWeaponMod05" + doublequote;
  7379. std::string ofdarkside = power + ofdark;
  7380. std::string powerof = ofdarkside + ", 1)";
  7381. char* commandline = new char[powerof.length() + 1];
  7382. strcpy(commandline, powerof.c_str());
  7383. Scripting::Get().ExecuteLua(commandline);
  7384. std::memset(commandline, 0, sizeof(commandline));
  7385. }
  7386. if (ImGui::Button("Recipe_SimpleWeaponMod04")) {
  7387. std::string doublequote = "\"";
  7388. std::string power = "Game.AddToInventory(" + doublequote;
  7389. std::string ofdark = "Items.Recipe_SimpleWeaponMod04" + doublequote;
  7390. std::string ofdarkside = power + ofdark;
  7391. std::string powerof = ofdarkside + ", 1)";
  7392. char* commandline = new char[powerof.length() + 1];
  7393. strcpy(commandline, powerof.c_str());
  7394. Scripting::Get().ExecuteLua(commandline);
  7395. std::memset(commandline, 0, sizeof(commandline));
  7396. }
  7397. if (ImGui::Button("Recipe_SimpleWeaponMod03")) {
  7398. std::string doublequote = "\"";
  7399. std::string power = "Game.AddToInventory(" + doublequote;
  7400. std::string ofdark = "Items.Recipe_SimpleWeaponMod03" + doublequote;
  7401. std::string ofdarkside = power + ofdark;
  7402. std::string powerof = ofdarkside + ", 1)";
  7403. char* commandline = new char[powerof.length() + 1];
  7404. strcpy(commandline, powerof.c_str());
  7405. Scripting::Get().ExecuteLua(commandline);
  7406. std::memset(commandline, 0, sizeof(commandline));
  7407. }
  7408. if (ImGui::Button("Recipe_SimpleWeaponMod02")) {
  7409. std::string doublequote = "\"";
  7410. std::string power = "Game.AddToInventory(" + doublequote;
  7411. std::string ofdark = "Items.Recipe_SimpleWeaponMod02" + doublequote;
  7412. std::string ofdarkside = power + ofdark;
  7413. std::string powerof = ofdarkside + ", 1)";
  7414. char* commandline = new char[powerof.length() + 1];
  7415. strcpy(commandline, powerof.c_str());
  7416. Scripting::Get().ExecuteLua(commandline);
  7417. std::memset(commandline, 0, sizeof(commandline));
  7418. }
  7419. if (ImGui::Button("Recipe_SimpleWeaponMod01")) {
  7420. std::string doublequote = "\"";
  7421. std::string power = "Game.AddToInventory(" + doublequote;
  7422. std::string ofdark = "Items.Recipe_SimpleWeaponMod01" + doublequote;
  7423. std::string ofdarkside = power + ofdark;
  7424. std::string powerof = ofdarkside + ", 1)";
  7425. char* commandline = new char[powerof.length() + 1];
  7426. strcpy(commandline, powerof.c_str());
  7427. Scripting::Get().ExecuteLua(commandline);
  7428. std::memset(commandline, 0, sizeof(commandline));
  7429. }
  7430. if (ImGui::Button("Recipe_Preset_HMG_Default")) {
  7431. std::string doublequote = "\"";
  7432. std::string power = "Game.AddToInventory(" + doublequote;
  7433. std::string ofdark = "Items.Recipe_Preset_HMG_Default" + doublequote;
  7434. std::string ofdarkside = power + ofdark;
  7435. std::string powerof = ofdarkside + ", 1)";
  7436. char* commandline = new char[powerof.length() + 1];
  7437. strcpy(commandline, powerof.c_str());
  7438. Scripting::Get().ExecuteLua(commandline);
  7439. std::memset(commandline, 0, sizeof(commandline));
  7440. }
  7441. if (ImGui::Button("Recipe_Preset_Nue_Default")) {
  7442. std::string doublequote = "\"";
  7443. std::string power = "Game.AddToInventory(" + doublequote;
  7444. std::string ofdark = "Items.Recipe_Preset_Nue_Default" + doublequote;
  7445. std::string ofdarkside = power + ofdark;
  7446. std::string powerof = ofdarkside + ", 1)";
  7447. char* commandline = new char[powerof.length() + 1];
  7448. strcpy(commandline, powerof.c_str());
  7449. Scripting::Get().ExecuteLua(commandline);
  7450. std::memset(commandline, 0, sizeof(commandline));
  7451. }
  7452. if (ImGui::Button("Recipe_w_silencer_01")) {
  7453. std::string doublequote = "\"";
  7454. std::string power = "Game.AddToInventory(" + doublequote;
  7455. std::string ofdark = "Items.Recipe_w_silencer_01" + doublequote;
  7456. std::string ofdarkside = power + ofdark;
  7457. std::string powerof = ofdarkside + ", 1)";
  7458. char* commandline = new char[powerof.length() + 1];
  7459. strcpy(commandline, powerof.c_str());
  7460. Scripting::Get().ExecuteLua(commandline);
  7461. std::memset(commandline, 0, sizeof(commandline));
  7462. }
  7463. if (ImGui::Button("Recipe_OverheatProgram")) {
  7464. std::string doublequote = "\"";
  7465. std::string power = "Game.AddToInventory(" + doublequote;
  7466. std::string ofdark = "Items.Recipe_OverheatProgram" + doublequote;
  7467. std::string ofdarkside = power + ofdark;
  7468. std::string powerof = ofdarkside + ", 1)";
  7469. char* commandline = new char[powerof.length() + 1];
  7470. strcpy(commandline, powerof.c_str());
  7471. Scripting::Get().ExecuteLua(commandline);
  7472. std::memset(commandline, 0, sizeof(commandline));
  7473. }
  7474. if (ImGui::Button("Recipe_CommsCallInProgram")) {
  7475. std::string doublequote = "\"";
  7476. std::string power = "Game.AddToInventory(" + doublequote;
  7477. std::string ofdark = "Items.Recipe_CommsCallInProgram" + doublequote;
  7478. std::string ofdarkside = power + ofdark;
  7479. std::string powerof = ofdarkside + ", 1)";
  7480. char* commandline = new char[powerof.length() + 1];
  7481. strcpy(commandline, powerof.c_str());
  7482. Scripting::Get().ExecuteLua(commandline);
  7483. std::memset(commandline, 0, sizeof(commandline));
  7484. }
  7485. if (ImGui::Button("Recipe_CommsNoiseProgram")) {
  7486. std::string doublequote = "\"";
  7487. std::string power = "Game.AddToInventory(" + doublequote;
  7488. std::string ofdark = "Items.Recipe_CommsNoiseProgram" + doublequote;
  7489. std::string ofdarkside = power + ofdark;
  7490. std::string powerof = ofdarkside + ", 1)";
  7491. char* commandline = new char[powerof.length() + 1];
  7492. strcpy(commandline, powerof.c_str());
  7493. Scripting::Get().ExecuteLua(commandline);
  7494. std::memset(commandline, 0, sizeof(commandline));
  7495. }
  7496. if (ImGui::Button("Recipe_MadnessLvl3Program")) {
  7497. std::string doublequote = "\"";
  7498. std::string power = "Game.AddToInventory(" + doublequote;
  7499. std::string ofdark = "Items.Recipe_MadnessLvl3Program" + doublequote;
  7500. std::string ofdarkside = power + ofdark;
  7501. std::string powerof = ofdarkside + ", 1)";
  7502. char* commandline = new char[powerof.length() + 1];
  7503. strcpy(commandline, powerof.c_str());
  7504. Scripting::Get().ExecuteLua(commandline);
  7505. std::memset(commandline, 0, sizeof(commandline));
  7506. }
  7507. if (ImGui::Button("Recipe_EMPOverloadProgram")) {
  7508. std::string doublequote = "\"";
  7509. std::string power = "Game.AddToInventory(" + doublequote;
  7510. std::string ofdark = "Items.Recipe_EMPOverloadProgram" + doublequote;
  7511. std::string ofdarkside = power + ofdark;
  7512. std::string powerof = ofdarkside + ", 1)";
  7513. char* commandline = new char[powerof.length() + 1];
  7514. strcpy(commandline, powerof.c_str());
  7515. Scripting::Get().ExecuteLua(commandline);
  7516. std::memset(commandline, 0, sizeof(commandline));
  7517. }
  7518. if (ImGui::Button("Recipe_BlindProgram")) {
  7519. std::string doublequote = "\"";
  7520. std::string power = "Game.AddToInventory(" + doublequote;
  7521. std::string ofdark = "Items.Recipe_BlindProgram" + doublequote;
  7522. std::string ofdarkside = power + ofdark;
  7523. std::string powerof = ofdarkside + ", 1)";
  7524. char* commandline = new char[powerof.length() + 1];
  7525. strcpy(commandline, powerof.c_str());
  7526. Scripting::Get().ExecuteLua(commandline);
  7527. std::memset(commandline, 0, sizeof(commandline));
  7528. }
  7529. if (ImGui::Button("Recipe_SuicideLvl3Program")) {
  7530. std::string doublequote = "\"";
  7531. std::string power = "Game.AddToInventory(" + doublequote;
  7532. std::string ofdark = "Items.Recipe_SuicideLvl3Program" + doublequote;
  7533. std::string ofdarkside = power + ofdark;
  7534. std::string powerof = ofdarkside + ", 1)";
  7535. char* commandline = new char[powerof.length() + 1];
  7536. strcpy(commandline, powerof.c_str());
  7537. Scripting::Get().ExecuteLua(commandline);
  7538. std::memset(commandline, 0, sizeof(commandline));
  7539. }
  7540. if (ImGui::Button("Recipe_OverloadProgram")) {
  7541. std::string doublequote = "\"";
  7542. std::string power = "Game.AddToInventory(" + doublequote;
  7543. std::string ofdark = "Items.Recipe_OverloadProgram" + doublequote;
  7544. std::string ofdarkside = power + ofdark;
  7545. std::string powerof = ofdarkside + ", 1)";
  7546. char* commandline = new char[powerof.length() + 1];
  7547. strcpy(commandline, powerof.c_str());
  7548. Scripting::Get().ExecuteLua(commandline);
  7549. std::memset(commandline, 0, sizeof(commandline));
  7550. }
  7551. if (ImGui::Button("Recipe_PhysicalDamageEdge")) {
  7552. std::string doublequote = "\"";
  7553. std::string power = "Game.AddToInventory(" + doublequote;
  7554. std::string ofdark = "Items.Recipe_PhysicalDamageEdge" + doublequote;
  7555. std::string ofdarkside = power + ofdark;
  7556. std::string powerof = ofdarkside + ", 1)";
  7557. char* commandline = new char[powerof.length() + 1];
  7558. strcpy(commandline, powerof.c_str());
  7559. Scripting::Get().ExecuteLua(commandline);
  7560. std::memset(commandline, 0, sizeof(commandline));
  7561. }
  7562. if (ImGui::Button("Recipe_ThermalDamageEdge")) {
  7563. std::string doublequote = "\"";
  7564. std::string power = "Game.AddToInventory(" + doublequote;
  7565. std::string ofdark = "Items.Recipe_ThermalDamageEdge" + doublequote;
  7566. std::string ofdarkside = power + ofdark;
  7567. std::string powerof = ofdarkside + ", 1)";
  7568. char* commandline = new char[powerof.length() + 1];
  7569. strcpy(commandline, powerof.c_str());
  7570. Scripting::Get().ExecuteLua(commandline);
  7571. std::memset(commandline, 0, sizeof(commandline));
  7572. }
  7573. if (ImGui::Button("Recipe_ChemicalDamageEdge")) {
  7574. std::string doublequote = "\"";
  7575. std::string power = "Game.AddToInventory(" + doublequote;
  7576. std::string ofdark = "Items.Recipe_ChemicalDamageEdge" + doublequote;
  7577. std::string ofdarkside = power + ofdark;
  7578. std::string powerof = ofdarkside + ", 1)";
  7579. char* commandline = new char[powerof.length() + 1];
  7580. strcpy(commandline, powerof.c_str());
  7581. Scripting::Get().ExecuteLua(commandline);
  7582. std::memset(commandline, 0, sizeof(commandline));
  7583. }
  7584. if (ImGui::Button("Recipe_ElectricDamageEdge")) {
  7585. std::string doublequote = "\"";
  7586. std::string power = "Game.AddToInventory(" + doublequote;
  7587. std::string ofdark = "Items.Recipe_ElectricDamageEdge" + doublequote;
  7588. std::string ofdarkside = power + ofdark;
  7589. std::string powerof = ofdarkside + ", 1)";
  7590. char* commandline = new char[powerof.length() + 1];
  7591. strcpy(commandline, powerof.c_str());
  7592. Scripting::Get().ExecuteLua(commandline);
  7593. std::memset(commandline, 0, sizeof(commandline));
  7594. }
  7595. if (ImGui::Button("Recipe_ThermalDamageCable")) {
  7596. std::string doublequote = "\"";
  7597. std::string power = "Game.AddToInventory(" + doublequote;
  7598. std::string ofdark = "Items.Recipe_ThermalDamageCable" + doublequote;
  7599. std::string ofdarkside = power + ofdark;
  7600. std::string powerof = ofdarkside + ", 1)";
  7601. char* commandline = new char[powerof.length() + 1];
  7602. strcpy(commandline, powerof.c_str());
  7603. Scripting::Get().ExecuteLua(commandline);
  7604. std::memset(commandline, 0, sizeof(commandline));
  7605. }
  7606. if (ImGui::Button("Recipe_ThermalDamageRound")) {
  7607. std::string doublequote = "\"";
  7608. std::string power = "Game.AddToInventory(" + doublequote;
  7609. std::string ofdark = "Items.Recipe_ThermalDamageRound" + doublequote;
  7610. std::string ofdarkside = power + ofdark;
  7611. std::string powerof = ofdarkside + ", 1)";
  7612. char* commandline = new char[powerof.length() + 1];
  7613. strcpy(commandline, powerof.c_str());
  7614. Scripting::Get().ExecuteLua(commandline);
  7615. std::memset(commandline, 0, sizeof(commandline));
  7616. }
  7617. if (ImGui::Button("Recipe_NeoplasticPlating")) {
  7618. std::string doublequote = "\"";
  7619. std::string power = "Game.AddToInventory(" + doublequote;
  7620. std::string ofdark = "Items.Recipe_NeoplasticPlating" + doublequote;
  7621. std::string ofdarkside = power + ofdark;
  7622. std::string powerof = ofdarkside + ", 1)";
  7623. char* commandline = new char[powerof.length() + 1];
  7624. strcpy(commandline, powerof.c_str());
  7625. Scripting::Get().ExecuteLua(commandline);
  7626. std::memset(commandline, 0, sizeof(commandline));
  7627. }
  7628. if (ImGui::Button("Recipe_MetalPlating")) {
  7629. std::string doublequote = "\"";
  7630. std::string power = "Game.AddToInventory(" + doublequote;
  7631. std::string ofdark = "Items.Recipe_MetalPlating" + doublequote;
  7632. std::string ofdarkside = power + ofdark;
  7633. std::string powerof = ofdarkside + ", 1)";
  7634. char* commandline = new char[powerof.length() + 1];
  7635. strcpy(commandline, powerof.c_str());
  7636. Scripting::Get().ExecuteLua(commandline);
  7637. std::memset(commandline, 0, sizeof(commandline));
  7638. }
  7639. if (ImGui::Button("Recipe_TitaniumPlating")) {
  7640. std::string doublequote = "\"";
  7641. std::string power = "Game.AddToInventory(" + doublequote;
  7642. std::string ofdark = "Items.Recipe_TitaniumPlating" + doublequote;
  7643. std::string ofdarkside = power + ofdark;
  7644. std::string powerof = ofdarkside + ", 1)";
  7645. char* commandline = new char[powerof.length() + 1];
  7646. strcpy(commandline, powerof.c_str());
  7647. Scripting::Get().ExecuteLua(commandline);
  7648. std::memset(commandline, 0, sizeof(commandline));
  7649. }
  7650. if (ImGui::Button("Recipe_LowChargedBattery")) {
  7651. std::string doublequote = "\"";
  7652. std::string power = "Game.AddToInventory(" + doublequote;
  7653. std::string ofdark = "Items.Recipe_LowChargedBattery" + doublequote;
  7654. std::string ofdarkside = power + ofdark;
  7655. std::string powerof = ofdarkside + ", 1)";
  7656. char* commandline = new char[powerof.length() + 1];
  7657. strcpy(commandline, powerof.c_str());
  7658. Scripting::Get().ExecuteLua(commandline);
  7659. std::memset(commandline, 0, sizeof(commandline));
  7660. }
  7661. if (ImGui::Button("Recipe_HighChargedBattery")) {
  7662. std::string doublequote = "\"";
  7663. std::string power = "Game.AddToInventory(" + doublequote;
  7664. std::string ofdark = "Items.Recipe_HighChargedBattery" + doublequote;
  7665. std::string ofdarkside = power + ofdark;
  7666. std::string powerof = ofdarkside + ", 1)";
  7667. char* commandline = new char[powerof.length() + 1];
  7668. strcpy(commandline, powerof.c_str());
  7669. Scripting::Get().ExecuteLua(commandline);
  7670. std::memset(commandline, 0, sizeof(commandline));
  7671. }
  7672. if (ImGui::Button("Recipe_Preset_Ajax_Moron")) {
  7673. std::string doublequote = "\"";
  7674. std::string power = "Game.AddToInventory(" + doublequote;
  7675. std::string ofdark = "Items.Recipe_Preset_Ajax_Moron" + doublequote;
  7676. std::string ofdarkside = power + ofdark;
  7677. std::string powerof = ofdarkside + ", 1)";
  7678. char* commandline = new char[powerof.length() + 1];
  7679. strcpy(commandline, powerof.c_str());
  7680. Scripting::Get().ExecuteLua(commandline);
  7681. std::memset(commandline, 0, sizeof(commandline));
  7682. }
  7683. if (ImGui::Button("Recipe_Baton_Alpha")) {
  7684. std::string doublequote = "\"";
  7685. std::string power = "Game.AddToInventory(" + doublequote;
  7686. std::string ofdark = "Items.Recipe_Baton_Alpha" + doublequote;
  7687. std::string ofdarkside = power + ofdark;
  7688. std::string powerof = ofdarkside + ", 1)";
  7689. char* commandline = new char[powerof.length() + 1];
  7690. strcpy(commandline, powerof.c_str());
  7691. Scripting::Get().ExecuteLua(commandline);
  7692. std::memset(commandline, 0, sizeof(commandline));
  7693. }
  7694. if (ImGui::Button("Recipe_Butchers_Knife")) {
  7695. std::string doublequote = "\"";
  7696. std::string power = "Game.AddToInventory(" + doublequote;
  7697. std::string ofdark = "Items.Recipe_Butchers_Knife" + doublequote;
  7698. std::string ofdarkside = power + ofdark;
  7699. std::string powerof = ofdarkside + ", 1)";
  7700. char* commandline = new char[powerof.length() + 1];
  7701. strcpy(commandline, powerof.c_str());
  7702. Scripting::Get().ExecuteLua(commandline);
  7703. std::memset(commandline, 0, sizeof(commandline));
  7704. }
  7705. if (ImGui::Button("Recipe_Chefs_Knife")) {
  7706. std::string doublequote = "\"";
  7707. std::string power = "Game.AddToInventory(" + doublequote;
  7708. std::string ofdark = "Items.Recipe_Chefs_Knife" + doublequote;
  7709. std::string ofdarkside = power + ofdark;
  7710. std::string powerof = ofdarkside + ", 1)";
  7711. char* commandline = new char[powerof.length() + 1];
  7712. strcpy(commandline, powerof.c_str());
  7713. Scripting::Get().ExecuteLua(commandline);
  7714. std::memset(commandline, 0, sizeof(commandline));
  7715. }
  7716. if (ImGui::Button("Recipe_Kukri_Common")) {
  7717. std::string doublequote = "\"";
  7718. std::string power = "Game.AddToInventory(" + doublequote;
  7719. std::string ofdark = "Items.Recipe_Kukri_Common" + doublequote;
  7720. std::string ofdarkside = power + ofdark;
  7721. std::string powerof = ofdarkside + ", 1)";
  7722. char* commandline = new char[powerof.length() + 1];
  7723. strcpy(commandline, powerof.c_str());
  7724. Scripting::Get().ExecuteLua(commandline);
  7725. std::memset(commandline, 0, sizeof(commandline));
  7726. }
  7727. if (ImGui::Button("Recipe_Machete_Common")) {
  7728. std::string doublequote = "\"";
  7729. std::string power = "Game.AddToInventory(" + doublequote;
  7730. std::string ofdark = "Items.Recipe_Machete_Common" + doublequote;
  7731. std::string ofdarkside = power + ofdark;
  7732. std::string powerof = ofdarkside + ", 1)";
  7733. char* commandline = new char[powerof.length() + 1];
  7734. strcpy(commandline, powerof.c_str());
  7735. Scripting::Get().ExecuteLua(commandline);
  7736. std::memset(commandline, 0, sizeof(commandline));
  7737. }
  7738. if (ImGui::Button("Recipe_Crowbar_Common")) {
  7739. std::string doublequote = "\"";
  7740. std::string power = "Game.AddToInventory(" + doublequote;
  7741. std::string ofdark = "Items.Recipe_Crowbar_Common" + doublequote;
  7742. std::string ofdarkside = power + ofdark;
  7743. std::string powerof = ofdarkside + ", 1)";
  7744. char* commandline = new char[powerof.length() + 1];
  7745. strcpy(commandline, powerof.c_str());
  7746. Scripting::Get().ExecuteLua(commandline);
  7747. std::memset(commandline, 0, sizeof(commandline));
  7748. }
  7749. if (ImGui::Button("Recipe_Tomahawk_Common")) {
  7750. std::string doublequote = "\"";
  7751. std::string power = "Game.AddToInventory(" + doublequote;
  7752. std::string ofdark = "Items.Recipe_Tomahawk_Common" + doublequote;
  7753. std::string ofdarkside = power + ofdark;
  7754. std::string powerof = ofdarkside + ", 1)";
  7755. char* commandline = new char[powerof.length() + 1];
  7756. strcpy(commandline, powerof.c_str());
  7757. Scripting::Get().ExecuteLua(commandline);
  7758. std::memset(commandline, 0, sizeof(commandline));
  7759. }
  7760. if (ImGui::Button("Recipe_w_melee_hammer2h")) {
  7761. std::string doublequote = "\"";
  7762. std::string power = "Game.AddToInventory(" + doublequote;
  7763. std::string ofdark = "Items.Recipe_w_melee_hammer2h" + doublequote;
  7764. std::string ofdarkside = power + ofdark;
  7765. std::string powerof = ofdarkside + ", 1)";
  7766. char* commandline = new char[powerof.length() + 1];
  7767. strcpy(commandline, powerof.c_str());
  7768. Scripting::Get().ExecuteLua(commandline);
  7769. std::memset(commandline, 0, sizeof(commandline));
  7770. }
  7771. if (ImGui::Button("Recipe_Kanabo_Common")) {
  7772. std::string doublequote = "\"";
  7773. std::string power = "Game.AddToInventory(" + doublequote;
  7774. std::string ofdark = "Items.Recipe_Kanabo_Common" + doublequote;
  7775. std::string ofdarkside = power + ofdark;
  7776. std::string powerof = ofdarkside + ", 1)";
  7777. char* commandline = new char[powerof.length() + 1];
  7778. strcpy(commandline, powerof.c_str());
  7779. Scripting::Get().ExecuteLua(commandline);
  7780. std::memset(commandline, 0, sizeof(commandline));
  7781. }
  7782. if (ImGui::Button("Recipe_DataMinerProgram")) {
  7783. std::string doublequote = "\"";
  7784. std::string power = "Game.AddToInventory(" + doublequote;
  7785. std::string ofdark = "Items.Recipe_DataMinerProgram" + doublequote;
  7786. std::string ofdarkside = power + ofdark;
  7787. std::string powerof = ofdarkside + ", 1)";
  7788. char* commandline = new char[powerof.length() + 1];
  7789. strcpy(commandline, powerof.c_str());
  7790. Scripting::Get().ExecuteLua(commandline);
  7791. std::memset(commandline, 0, sizeof(commandline));
  7792. }
  7793. if (ImGui::Button("Recipe_TakeControlProgram")) {
  7794. std::string doublequote = "\"";
  7795. std::string power = "Game.AddToInventory(" + doublequote;
  7796. std::string ofdark = "Items.Recipe_TakeControlProgram" + doublequote;
  7797. std::string ofdarkside = power + ofdark;
  7798. std::string powerof = ofdarkside + ", 1)";
  7799. char* commandline = new char[powerof.length() + 1];
  7800. strcpy(commandline, powerof.c_str());
  7801. Scripting::Get().ExecuteLua(commandline);
  7802. std::memset(commandline, 0, sizeof(commandline));
  7803. }
  7804. if (ImGui::Button("Recipe_MalfunctionProgram")) {
  7805. std::string doublequote = "\"";
  7806. std::string power = "Game.AddToInventory(" + doublequote;
  7807. std::string ofdark = "Items.Recipe_MalfunctionProgram" + doublequote;
  7808. std::string ofdarkside = power + ofdark;
  7809. std::string powerof = ofdarkside + ", 1)";
  7810. char* commandline = new char[powerof.length() + 1];
  7811. strcpy(commandline, powerof.c_str());
  7812. Scripting::Get().ExecuteLua(commandline);
  7813. std::memset(commandline, 0, sizeof(commandline));
  7814. }
  7815. if (ImGui::Button("Recipe_ToggleStateProgram")) {
  7816. std::string doublequote = "\"";
  7817. std::string power = "Game.AddToInventory(" + doublequote;
  7818. std::string ofdark = "Items.Recipe_ToggleStateProgram" + doublequote;
  7819. std::string ofdarkside = power + ofdark;
  7820. std::string powerof = ofdarkside + ", 1)";
  7821. char* commandline = new char[powerof.length() + 1];
  7822. strcpy(commandline, powerof.c_str());
  7823. Scripting::Get().ExecuteLua(commandline);
  7824. std::memset(commandline, 0, sizeof(commandline));
  7825. }
  7826. if (ImGui::Button("SQ031_Samurai_Jacket")) {
  7827. std::string doublequote = "\"";
  7828. std::string power = "Game.AddToInventory(" + doublequote;
  7829. std::string ofdark = "Items.SQ031_Samurai_Jacket" + doublequote;
  7830. std::string ofdarkside = power + ofdark;
  7831. std::string powerof = ofdarkside + ", 1)";
  7832. char* commandline = new char[powerof.length() + 1];
  7833. strcpy(commandline, powerof.c_str());
  7834. Scripting::Get().ExecuteLua(commandline);
  7835. std::memset(commandline, 0, sizeof(commandline));
  7836. }
  7837. if (ImGui::Button("Q005_Johnny_Shoes")) {
  7838. std::string doublequote = "\"";
  7839. std::string power = "Game.AddToInventory(" + doublequote;
  7840. std::string ofdark = "Items.Q005_Johnny_Shoes" + doublequote;
  7841. std::string ofdarkside = power + ofdark;
  7842. std::string powerof = ofdarkside + ", 1)";
  7843. char* commandline = new char[powerof.length() + 1];
  7844. strcpy(commandline, powerof.c_str());
  7845. Scripting::Get().ExecuteLua(commandline);
  7846. std::memset(commandline, 0, sizeof(commandline));
  7847. }
  7848. if (ImGui::Button("Q005_Johnny_Pants")) {
  7849. std::string doublequote = "\"";
  7850. std::string power = "Game.AddToInventory(" + doublequote;
  7851. std::string ofdark = "Items.Q005_Johnny_Pants" + doublequote;
  7852. std::string ofdarkside = power + ofdark;
  7853. std::string powerof = ofdarkside + ", 1)";
  7854. char* commandline = new char[powerof.length() + 1];
  7855. strcpy(commandline, powerof.c_str());
  7856. Scripting::Get().ExecuteLua(commandline);
  7857. std::memset(commandline, 0, sizeof(commandline));
  7858. }
  7859. if (ImGui::Button("Q005_Johnny_Shirt")) {
  7860. std::string doublequote = "\"";
  7861. std::string power = "Game.AddToInventory(" + doublequote;
  7862. std::string ofdark = "Items.Q005_Johnny_Shirt" + doublequote;
  7863. std::string ofdarkside = power + ofdark;
  7864. std::string powerof = ofdarkside + ", 1)";
  7865. char* commandline = new char[powerof.length() + 1];
  7866. strcpy(commandline, powerof.c_str());
  7867. Scripting::Get().ExecuteLua(commandline);
  7868. std::memset(commandline, 0, sizeof(commandline));
  7869. }
  7870. if (ImGui::Button("q204_samurai_jacket")) {
  7871. std::string doublequote = "\"";
  7872. std::string power = "Game.AddToInventory(" + doublequote;
  7873. std::string ofdark = "Items.q204_samurai_jacket" + doublequote;
  7874. std::string ofdarkside = power + ofdark;
  7875. std::string powerof = ofdarkside + ", 1)";
  7876. char* commandline = new char[powerof.length() + 1];
  7877. strcpy(commandline, powerof.c_str());
  7878. Scripting::Get().ExecuteLua(commandline);
  7879. std::memset(commandline, 0, sizeof(commandline));
  7880. }
  7881. if (ImGui::Button("Q005_Johnny_Glasses")) {
  7882. std::string doublequote = "\"";
  7883. std::string power = "Game.AddToInventory(" + doublequote;
  7884. std::string ofdark = "Items.Q005_Johnny_Glasses" + doublequote;
  7885. std::string ofdarkside = power + ofdark;
  7886. std::string powerof = ofdarkside + ", 1)";
  7887. char* commandline = new char[powerof.length() + 1];
  7888. strcpy(commandline, powerof.c_str());
  7889. Scripting::Get().ExecuteLua(commandline);
  7890. std::memset(commandline, 0, sizeof(commandline));
  7891. }
  7892. if (ImGui::Button("SQ030_MaxTac_Helmet")) {
  7893. std::string doublequote = "\"";
  7894. std::string power = "Game.AddToInventory(" + doublequote;
  7895. std::string ofdark = "Items.SQ030_MaxTac_Helmet" + doublequote;
  7896. std::string ofdarkside = power + ofdark;
  7897. std::string powerof = ofdarkside + ", 1)";
  7898. char* commandline = new char[powerof.length() + 1];
  7899. strcpy(commandline, powerof.c_str());
  7900. Scripting::Get().ExecuteLua(commandline);
  7901. std::memset(commandline, 0, sizeof(commandline));
  7902. }
  7903. if (ImGui::Button("SQ030_MaxTac_Chest")) {
  7904. std::string doublequote = "\"";
  7905. std::string power = "Game.AddToInventory(" + doublequote;
  7906. std::string ofdark = "Items.SQ030_MaxTac_Chest" + doublequote;
  7907. std::string ofdarkside = power + ofdark;
  7908. std::string powerof = ofdarkside + ", 1)";
  7909. char* commandline = new char[powerof.length() + 1];
  7910. strcpy(commandline, powerof.c_str());
  7911. Scripting::Get().ExecuteLua(commandline);
  7912. std::memset(commandline, 0, sizeof(commandline));
  7913. }
  7914. if (ImGui::Button("SQ030_MaxTac_Pants")) {
  7915. std::string doublequote = "\"";
  7916. std::string power = "Game.AddToInventory(" + doublequote;
  7917. std::string ofdark = "Items.SQ030_MaxTac_Pants" + doublequote;
  7918. std::string ofdarkside = power + ofdark;
  7919. std::string powerof = ofdarkside + ", 1)";
  7920. char* commandline = new char[powerof.length() + 1];
  7921. strcpy(commandline, powerof.c_str());
  7922. Scripting::Get().ExecuteLua(commandline);
  7923. std::memset(commandline, 0, sizeof(commandline));
  7924. }
  7925. if (ImGui::Button("Preset_Shingen_Prototype")) {
  7926. std::string doublequote = "\"";
  7927. std::string power = "Game.AddToInventory(" + doublequote;
  7928. std::string ofdark = "Items.Preset_Shingen_Prototype" + doublequote;
  7929. std::string ofdarkside = power + ofdark;
  7930. std::string powerof = ofdarkside + ", 1)";
  7931. char* commandline = new char[powerof.length() + 1];
  7932. strcpy(commandline, powerof.c_str());
  7933. Scripting::Get().ExecuteLua(commandline);
  7934. std::memset(commandline, 0, sizeof(commandline));
  7935. }
  7936. if (ImGui::Button("Preset_Katana_Takemura")) {
  7937. std::string doublequote = "\"";
  7938. std::string power = "Game.AddToInventory(" + doublequote;
  7939. std::string ofdark = "Items.Preset_Katana_Takemura" + doublequote;
  7940. std::string ofdarkside = power + ofdark;
  7941. std::string powerof = ofdarkside + ", 1)";
  7942. char* commandline = new char[powerof.length() + 1];
  7943. strcpy(commandline, powerof.c_str());
  7944. Scripting::Get().ExecuteLua(commandline);
  7945. std::memset(commandline, 0, sizeof(commandline));
  7946. }
  7947. if (ImGui::Button("Preset_Sidewinder_Divided")) {
  7948. std::string doublequote = "\"";
  7949. std::string power = "Game.AddToInventory(" + doublequote;
  7950. std::string ofdark = "Items.Preset_Sidewinder_Divided" + doublequote;
  7951. std::string ofdarkside = power + ofdark;
  7952. std::string powerof = ofdarkside + ", 1)";
  7953. char* commandline = new char[powerof.length() + 1];
  7954. strcpy(commandline, powerof.c_str());
  7955. Scripting::Get().ExecuteLua(commandline);
  7956. std::memset(commandline, 0, sizeof(commandline));
  7957. }
  7958. if (ImGui::Button("AnimalsBerserkFragment1")) {
  7959. std::string doublequote = "\"";
  7960. std::string power = "Game.AddToInventory(" + doublequote;
  7961. std::string ofdark = "Items.AnimalsBerserkFragment1" + doublequote;
  7962. std::string ofdarkside = power + ofdark;
  7963. std::string powerof = ofdarkside + ", 1)";
  7964. char* commandline = new char[powerof.length() + 1];
  7965. strcpy(commandline, powerof.c_str());
  7966. Scripting::Get().ExecuteLua(commandline);
  7967. std::memset(commandline, 0, sizeof(commandline));
  7968. }
  7969. if (ImGui::Button("PhysicalDamageCable")) {
  7970. std::string doublequote = "\"";
  7971. std::string power = "Game.AddToInventory(" + doublequote;
  7972. std::string ofdark = "Items.PhysicalDamageCable" + doublequote;
  7973. std::string ofdarkside = power + ofdark;
  7974. std::string powerof = ofdarkside + ", 1)";
  7975. char* commandline = new char[powerof.length() + 1];
  7976. strcpy(commandline, powerof.c_str());
  7977. Scripting::Get().ExecuteLua(commandline);
  7978. std::memset(commandline, 0, sizeof(commandline));
  7979. }
  7980. if (ImGui::Button("ThermalDamageCable")) {
  7981. std::string doublequote = "\"";
  7982. std::string power = "Game.AddToInventory(" + doublequote;
  7983. std::string ofdark = "Items.ThermalDamageCable" + doublequote;
  7984. std::string ofdarkside = power + ofdark;
  7985. std::string powerof = ofdarkside + ", 1)";
  7986. char* commandline = new char[powerof.length() + 1];
  7987. strcpy(commandline, powerof.c_str());
  7988. Scripting::Get().ExecuteLua(commandline);
  7989. std::memset(commandline, 0, sizeof(commandline));
  7990. }
  7991. if (ImGui::Button("ChemicalDamageCable")) {
  7992. std::string doublequote = "\"";
  7993. std::string power = "Game.AddToInventory(" + doublequote;
  7994. std::string ofdark = "Items.ChemicalDamageCable" + doublequote;
  7995. std::string ofdarkside = power + ofdark;
  7996. std::string powerof = ofdarkside + ", 1)";
  7997. char* commandline = new char[powerof.length() + 1];
  7998. strcpy(commandline, powerof.c_str());
  7999. Scripting::Get().ExecuteLua(commandline);
  8000. std::memset(commandline, 0, sizeof(commandline));
  8001. }
  8002. if (ImGui::Button("ElectricDamageCable")) {
  8003. std::string doublequote = "\"";
  8004. std::string power = "Game.AddToInventory(" + doublequote;
  8005. std::string ofdark = "Items.ElectricDamageCable" + doublequote;
  8006. std::string ofdarkside = power + ofdark;
  8007. std::string powerof = ofdarkside + ", 1)";
  8008. char* commandline = new char[powerof.length() + 1];
  8009. strcpy(commandline, powerof.c_str());
  8010. Scripting::Get().ExecuteLua(commandline);
  8011. std::memset(commandline, 0, sizeof(commandline));
  8012. }
  8013. if (ImGui::Button("LowChargedWiresBattery")) {
  8014. std::string doublequote = "\"";
  8015. std::string power = "Game.AddToInventory(" + doublequote;
  8016. std::string ofdark = "Items.LowChargedWiresBattery" + doublequote;
  8017. std::string ofdarkside = power + ofdark;
  8018. std::string powerof = ofdarkside + ", 1)";
  8019. char* commandline = new char[powerof.length() + 1];
  8020. strcpy(commandline, powerof.c_str());
  8021. Scripting::Get().ExecuteLua(commandline);
  8022. std::memset(commandline, 0, sizeof(commandline));
  8023. }
  8024. if (ImGui::Button("MediumChargedWiresBattery")) {
  8025. std::string doublequote = "\"";
  8026. std::string power = "Game.AddToInventory(" + doublequote;
  8027. std::string ofdark = "Items.MediumChargedWiresBattery" + doublequote;
  8028. std::string ofdarkside = power + ofdark;
  8029. std::string powerof = ofdarkside + ", 1)";
  8030. char* commandline = new char[powerof.length() + 1];
  8031. strcpy(commandline, powerof.c_str());
  8032. Scripting::Get().ExecuteLua(commandline);
  8033. std::memset(commandline, 0, sizeof(commandline));
  8034. }
  8035. if (ImGui::Button("HighChargedWiresBattery")) {
  8036. std::string doublequote = "\"";
  8037. std::string power = "Game.AddToInventory(" + doublequote;
  8038. std::string ofdark = "Items.HighChargedWiresBattery" + doublequote;
  8039. std::string ofdarkside = power + ofdark;
  8040. std::string powerof = ofdarkside + ", 1)";
  8041. char* commandline = new char[powerof.length() + 1];
  8042. strcpy(commandline, powerof.c_str());
  8043. Scripting::Get().ExecuteLua(commandline);
  8044. std::memset(commandline, 0, sizeof(commandline));
  8045. }
  8046. if (ImGui::Button("PhysicalDamageKnuckles")) {
  8047. std::string doublequote = "\"";
  8048. std::string power = "Game.AddToInventory(" + doublequote;
  8049. std::string ofdark = "Items.PhysicalDamageKnuckles" + doublequote;
  8050. std::string ofdarkside = power + ofdark;
  8051. std::string powerof = ofdarkside + ", 1)";
  8052. char* commandline = new char[powerof.length() + 1];
  8053. strcpy(commandline, powerof.c_str());
  8054. Scripting::Get().ExecuteLua(commandline);
  8055. std::memset(commandline, 0, sizeof(commandline));
  8056. }
  8057. if (ImGui::Button("ThermalDamageKnuckles")) {
  8058. std::string doublequote = "\"";
  8059. std::string power = "Game.AddToInventory(" + doublequote;
  8060. std::string ofdark = "Items.ThermalDamageKnuckles" + doublequote;
  8061. std::string ofdarkside = power + ofdark;
  8062. std::string powerof = ofdarkside + ", 1)";
  8063. char* commandline = new char[powerof.length() + 1];
  8064. strcpy(commandline, powerof.c_str());
  8065. Scripting::Get().ExecuteLua(commandline);
  8066. std::memset(commandline, 0, sizeof(commandline));
  8067. }
  8068. if (ImGui::Button("ChemicalDamageKnuckles")) {
  8069. std::string doublequote = "\"";
  8070. std::string power = "Game.AddToInventory(" + doublequote;
  8071. std::string ofdark = "Items.ChemicalDamageKnuckles" + doublequote;
  8072. std::string ofdarkside = power + ofdark;
  8073. std::string powerof = ofdarkside + ", 1)";
  8074. char* commandline = new char[powerof.length() + 1];
  8075. strcpy(commandline, powerof.c_str());
  8076. Scripting::Get().ExecuteLua(commandline);
  8077. std::memset(commandline, 0, sizeof(commandline));
  8078. }
  8079. if (ImGui::Button("ElectricDamageKnuckles")) {
  8080. std::string doublequote = "\"";
  8081. std::string power = "Game.AddToInventory(" + doublequote;
  8082. std::string ofdark = "Items.ElectricDamageKnuckles" + doublequote;
  8083. std::string ofdarkside = power + ofdark;
  8084. std::string powerof = ofdarkside + ", 1)";
  8085. char* commandline = new char[powerof.length() + 1];
  8086. strcpy(commandline, powerof.c_str());
  8087. Scripting::Get().ExecuteLua(commandline);
  8088. std::memset(commandline, 0, sizeof(commandline));
  8089. }
  8090. if (ImGui::Button("MediumChargedBattery")) {
  8091. std::string doublequote = "\"";
  8092. std::string power = "Game.AddToInventory(" + doublequote;
  8093. std::string ofdark = "Items.MediumChargedBattery" + doublequote;
  8094. std::string ofdarkside = power + ofdark;
  8095. std::string powerof = ofdarkside + ", 1)";
  8096. char* commandline = new char[powerof.length() + 1];
  8097. strcpy(commandline, powerof.c_str());
  8098. Scripting::Get().ExecuteLua(commandline);
  8099. std::memset(commandline, 0, sizeof(commandline));
  8100. }
  8101. if (ImGui::Button("HighChargedBattery")) {
  8102. std::string doublequote = "\"";
  8103. std::string power = "Game.AddToInventory(" + doublequote;
  8104. std::string ofdark = "Items.HighChargedBattery" + doublequote;
  8105. std::string ofdarkside = power + ofdark;
  8106. std::string powerof = ofdarkside + ", 1)";
  8107. char* commandline = new char[powerof.length() + 1];
  8108. strcpy(commandline, powerof.c_str());
  8109. Scripting::Get().ExecuteLua(commandline);
  8110. std::memset(commandline, 0, sizeof(commandline));
  8111. }
  8112. if (ImGui::Button("PhysicalDamageEdge")) {
  8113. std::string doublequote = "\"";
  8114. std::string power = "Game.AddToInventory(" + doublequote;
  8115. std::string ofdark = "Items.PhysicalDamageEdge" + doublequote;
  8116. std::string ofdarkside = power + ofdark;
  8117. std::string powerof = ofdarkside + ", 1)";
  8118. char* commandline = new char[powerof.length() + 1];
  8119. strcpy(commandline, powerof.c_str());
  8120. Scripting::Get().ExecuteLua(commandline);
  8121. std::memset(commandline, 0, sizeof(commandline));
  8122. }
  8123. if (ImGui::Button("ChemicalDamageEdge")) {
  8124. std::string doublequote = "\"";
  8125. std::string power = "Game.AddToInventory(" + doublequote;
  8126. std::string ofdark = "Items.ChemicalDamageEdge" + doublequote;
  8127. std::string ofdarkside = power + ofdark;
  8128. std::string powerof = ofdarkside + ", 1)";
  8129. char* commandline = new char[powerof.length() + 1];
  8130. strcpy(commandline, powerof.c_str());
  8131. Scripting::Get().ExecuteLua(commandline);
  8132. std::memset(commandline, 0, sizeof(commandline));
  8133. }
  8134. if (ImGui::Button("ElectricDamageEdge")) {
  8135. std::string doublequote = "\"";
  8136. std::string power = "Game.AddToInventory(" + doublequote;
  8137. std::string ofdark = "Items.ElectricDamageEdge" + doublequote;
  8138. std::string ofdarkside = power + ofdark;
  8139. std::string powerof = ofdarkside + ", 1)";
  8140. char* commandline = new char[powerof.length() + 1];
  8141. strcpy(commandline, powerof.c_str());
  8142. Scripting::Get().ExecuteLua(commandline);
  8143. std::memset(commandline, 0, sizeof(commandline));
  8144. }
  8145. if (ImGui::Button("ExplosiveDamageRound")) {
  8146. std::string doublequote = "\"";
  8147. std::string power = "Game.AddToInventory(" + doublequote;
  8148. std::string ofdark = "Items.ExplosiveDamageRound" + doublequote;
  8149. std::string ofdarkside = power + ofdark;
  8150. std::string powerof = ofdarkside + ", 1)";
  8151. char* commandline = new char[powerof.length() + 1];
  8152. strcpy(commandline, powerof.c_str());
  8153. Scripting::Get().ExecuteLua(commandline);
  8154. std::memset(commandline, 0, sizeof(commandline));
  8155. }
  8156. if (ImGui::Button("ElectricDamageRound")) {
  8157. std::string doublequote = "\"";
  8158. std::string power = "Game.AddToInventory(" + doublequote;
  8159. std::string ofdark = "Items.ElectricDamageRound" + doublequote;
  8160. std::string ofdarkside = power + ofdark;
  8161. std::string powerof = ofdarkside + ", 1)";
  8162. char* commandline = new char[powerof.length() + 1];
  8163. strcpy(commandline, powerof.c_str());
  8164. Scripting::Get().ExecuteLua(commandline);
  8165. std::memset(commandline, 0, sizeof(commandline));
  8166. }
  8167. if (ImGui::Button("ThermalDamageRound")) {
  8168. std::string doublequote = "\"";
  8169. std::string power = "Game.AddToInventory(" + doublequote;
  8170. std::string ofdark = "Items.ThermalDamageRound" + doublequote;
  8171. std::string ofdarkside = power + ofdark;
  8172. std::string powerof = ofdarkside + ", 1)";
  8173. char* commandline = new char[powerof.length() + 1];
  8174. strcpy(commandline, powerof.c_str());
  8175. Scripting::Get().ExecuteLua(commandline);
  8176. std::memset(commandline, 0, sizeof(commandline));
  8177. }
  8178. if (ImGui::Button("ChemicalDamageRound")) {
  8179. std::string doublequote = "\"";
  8180. std::string power = "Game.AddToInventory(" + doublequote;
  8181. std::string ofdark = "Items.ChemicalDamageRound" + doublequote;
  8182. std::string ofdarkside = power + ofdark;
  8183. std::string powerof = ofdarkside + ", 1)";
  8184. char* commandline = new char[powerof.length() + 1];
  8185. strcpy(commandline, powerof.c_str());
  8186. Scripting::Get().ExecuteLua(commandline);
  8187. std::memset(commandline, 0, sizeof(commandline));
  8188. }
  8189. if (ImGui::Button("Preset_Katana_Saburo")) {
  8190. std::string doublequote = "\"";
  8191. std::string power = "Game.AddToInventory(" + doublequote;
  8192. std::string ofdark = "Items.Preset_Katana_Saburo" + doublequote;
  8193. std::string ofdarkside = power + ofdark;
  8194. std::string powerof = ofdarkside + ", 1)";
  8195. char* commandline = new char[powerof.length() + 1];
  8196. strcpy(commandline, powerof.c_str());
  8197. Scripting::Get().ExecuteLua(commandline);
  8198. std::memset(commandline, 0, sizeof(commandline));
  8199. }
  8200. if (ImGui::Button("Preset_Masamune_Rogue")) {
  8201. std::string doublequote = "\"";
  8202. std::string power = "Game.AddToInventory(" + doublequote;
  8203. std::string ofdark = "Items.Preset_Masamune_Rogue" + doublequote;
  8204. std::string ofdarkside = power + ofdark;
  8205. std::string powerof = ofdarkside + ", 1)";
  8206. char* commandline = new char[powerof.length() + 1];
  8207. strcpy(commandline, powerof.c_str());
  8208. Scripting::Get().ExecuteLua(commandline);
  8209. std::memset(commandline, 0, sizeof(commandline));
  8210. }
  8211. /*Game.AddToInventory("Items.Preset_Katana_Saburo", 1)*/
  8212. /*static const char* items[]{ "" };*/
  8213. ImGui::TreePop();
  8214. }
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