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- struct scr_const_t
- {
- unsigned __int16 _;
- unsigned __int16 active;
- unsigned __int16 aim_bone;
- unsigned __int16 aim_highest_bone;
- unsigned __int16 aim_vis_bone;
- unsigned __int16 all;
- unsigned __int16 allies;
- unsigned __int16 axis;
- unsigned __int16 bad_path;
- unsigned __int16 begin_firing;
- unsigned __int16 cancel_location;
- unsigned __int16 confirm_location;
- unsigned __int16 crouch;
- unsigned __int16 current;
- unsigned __int16 damage;
- unsigned __int16 dead;
- unsigned __int16 death;
- unsigned __int16 detonate;
- unsigned __int16 direct;
- unsigned __int16 dlight;
- unsigned __int16 done;
- unsigned __int16 empty;
- unsigned __int16 end_firing;
- unsigned __int16 entity;
- unsigned __int16 explode;
- unsigned __int16 failed;
- unsigned __int16 free;
- unsigned __int16 fraction;
- unsigned __int16 goal;
- unsigned __int16 goal_changed;
- unsigned __int16 goal_yaw;
- unsigned __int16 grenade;
- unsigned __int16 grenadedanger;
- unsigned __int16 grenade_fire;
- unsigned __int16 grenade_pullback;
- unsigned __int16 info_notnull;
- unsigned __int16 invisible;
- unsigned __int16 key1;
- unsigned __int16 key2;
- unsigned __int16 killanimscript;
- unsigned __int16 left;
- unsigned __int16 light;
- unsigned __int16 movedone;
- unsigned __int16 noclass;
- unsigned __int16 none;
- unsigned __int16 normal;
- unsigned __int16 player;
- unsigned __int16 position;
- unsigned __int16 projectile_impact;
- unsigned __int16 prone;
- unsigned __int16 right;
- unsigned __int16 reload;
- unsigned __int16 reload_start;
- unsigned __int16 rocket;
- unsigned __int16 rotatedone;
- unsigned __int16 script_brushmodel;
- unsigned __int16 script_model;
- unsigned __int16 script_origin;
- unsigned __int16 snd_enveffectsprio_level;
- unsigned __int16 snd_enveffectsprio_shellshock;
- unsigned __int16 snd_channelvolprio_holdbreath;
- unsigned __int16 snd_channelvolprio_pain;
- unsigned __int16 snd_channelvolprio_shellshock;
- unsigned __int16 stand;
- unsigned __int16 suppression;
- unsigned __int16 suppression_end;
- unsigned __int16 surfacetype;
- unsigned __int16 tag_aim;
- unsigned __int16 tag_aim_animated;
- unsigned __int16 tag_brass;
- unsigned __int16 tag_butt;
- unsigned __int16 tag_clip;
- unsigned __int16 tag_flash;
- unsigned __int16 tag_flash_11;
- unsigned __int16 tag_flash_2;
- unsigned __int16 tag_flash_22;
- unsigned __int16 tag_flash_3;
- unsigned __int16 tag_fx;
- unsigned __int16 tag_inhand;
- unsigned __int16 tag_knife_attach;
- unsigned __int16 tag_knife_fx;
- unsigned __int16 tag_laser;
- unsigned __int16 tag_origin;
- unsigned __int16 tag_weapon;
- unsigned __int16 tag_player;
- unsigned __int16 tag_camera;
- unsigned __int16 tag_weapon_right;
- unsigned __int16 tag_gasmask;
- unsigned __int16 tag_gasmask2;
- unsigned __int16 tag_sync;
- unsigned __int16 target_script_trigger;
- unsigned __int16 tempEntity;
- unsigned __int16 top;
- unsigned __int16 touch;
- unsigned __int16 trigger;
- unsigned __int16 trigger_use;
- unsigned __int16 trigger_use_touch;
- unsigned __int16 trigger_damage;
- unsigned __int16 trigger_lookat;
- unsigned __int16 truck_cam;
- unsigned __int16 weapon_change;
- unsigned __int16 weapon_fired;
- unsigned __int16 worldspawn;
- unsigned __int16 flashbang;
- unsigned __int16 flash;
- unsigned __int16 smoke;
- unsigned __int16 night_vision_on;
- unsigned __int16 night_vision_off;
- unsigned __int16 mod_unknown;
- unsigned __int16 mod_pistol_bullet;
- unsigned __int16 mod_rifle_bullet;
- unsigned __int16 mod_grenade;
- unsigned __int16 mod_grenade_splash;
- unsigned __int16 mod_projectile;
- unsigned __int16 mod_projectile_splash;
- unsigned __int16 mod_melee;
- unsigned __int16 mod_head_shot;
- unsigned __int16 mod_crush;
- unsigned __int16 mod_telefrag;
- unsigned __int16 mod_falling;
- unsigned __int16 mod_suicide;
- unsigned __int16 mod_trigger_hurt;
- unsigned __int16 mod_explosive;
- unsigned __int16 mod_impact;
- unsigned __int16 script_vehicle;
- unsigned __int16 script_vehicle_collision;
- unsigned __int16 script_vehicle_collmap;
- unsigned __int16 script_vehicle_corpse;
- unsigned __int16 turret_fire;
- unsigned __int16 turret_on_target;
- unsigned __int16 turret_not_on_target;
- unsigned __int16 turret_on_vistarget;
- unsigned __int16 turret_no_vis;
- unsigned __int16 turret_rotate_stopped;
- unsigned __int16 turret_deactivate;
- unsigned __int16 turretstatechange;
- unsigned __int16 turretownerchange;
- unsigned __int16 reached_end_node;
- unsigned __int16 reached_wait_node;
- unsigned __int16 reached_wait_speed;
- unsigned __int16 near_goal;
- unsigned __int16 veh_collision;
- unsigned __int16 veh_predictedcollision;
- unsigned __int16 auto_change;
- unsigned __int16 back_low;
- unsigned __int16 back_mid;
- unsigned __int16 back_up;
- unsigned __int16 begin;
- unsigned __int16 call_vote;
- unsigned __int16 freelook;
- unsigned __int16 head;
- unsigned __int16 intermission;
- unsigned __int16 j_head;
- unsigned __int16 manual_change;
- unsigned __int16 menuresponse;
- unsigned __int16 neck;
- unsigned __int16 pelvis;
- unsigned __int16 pistol;
- unsigned __int16 plane_waypoint;
- unsigned __int16 playing;
- unsigned __int16 spectator;
- unsigned __int16 vote;
- unsigned __int16 sprint_begin;
- unsigned __int16 sprint_end;
- unsigned __int16 tag_driver;
- unsigned __int16 tag_passenger;
- unsigned __int16 tag_gunner;
- unsigned __int16 tag_wheel_front_left;
- unsigned __int16 tag_wheel_front_right;
- unsigned __int16 tag_wheel_back_left;
- unsigned __int16 tag_wheel_back_right;
- unsigned __int16 tag_wheel_middle_left;
- unsigned __int16 tag_wheel_middle_right;
- unsigned __int16 tag_detach;
- unsigned __int16 tag_popout;
- unsigned __int16 tag_body;
- unsigned __int16 tag_turret;
- unsigned __int16 tag_turret_base;
- unsigned __int16 tag_barrel;
- unsigned __int16 tag_engine_left;
- unsigned __int16 tag_engine_right;
- unsigned __int16 front_left;
- unsigned __int16 front_right;
- unsigned __int16 back_left;
- unsigned __int16 back_right;
- unsigned __int16 tag_gunner_pov;
- };
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