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  1.  
  2. # ########################################################################
  3. # Rewards for killing mobs.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. # For each kill you can run a console command to give the player a reward.
  8. # You can use the following variables:
  9. # {killer},{killed},{player},{killed_player},{prize},{world},
  10. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  11. # format <x> <y> <z>. Which could be used to /summon items.
  12. # An example could be /summon apple {killedpos} 2. to summon two apples where
  13. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  14. # an apple where the player is.
  15. # Another example could be to give the player permission to fly
  16. # for 1 hour or use give command to the player items.
  17. #
  18. # You can also specify the message send to the player.
  19. # The text can be color coded with these codes:
  20. # http://minecraft.gamepedia.com/Formatting_codes
  21. #
  22. # You can run many console commands on each line, each command
  23. # must be separated by |
  24. # The player will have the cmd run in {mob-cmd-run-chance} times in average. If mob-cmd-run-chance=0 it
  25. # will never run. If f.ex. mob-cmd-run-chance=0.50 and it will run run every second time in average.
  26. #
  27. # The mobname-head-prize is only used if you want the dropped heads after killing a mob to have a value.
  28. # Please also check the "dropmoneyonground" section in this file.
  29. mobs:
  30. blaze: '10.0'
  31. blaze-cmd: mobhunt head give {player} Blaze Blaze 1 silent|give {player} iron_ingot 1
  32. blaze-cmd-desc: You got a Blaze skull and an Iron ingot.
  33. blaze-cmd-run-chance: 0.1
  34. blaze-head-prize: '0'
  35. cave-spider: '10:20'
  36. cave-spider-cmd: mobhunt head give {player} Cave_Spider Cave_Spider 1 silent|give {player} iron_ingot 1
  37. cave-spider-cmd-desc: You got a Cave Spider skull and an Iron ingot.
  38. cave-spider-cmd-run-chance: 0.1
  39. cave-spider-head-prize: '0'
  40. creeper: '10.0'
  41. creeper-cmd: mobhunt head give {player} Creeper Creeper 1 silent|give {player} iron_ingot 1
  42. creeper-cmd-desc: You got a Creeper skull and an Iron ingot.
  43. creeper-cmd-run-chance: 0.05
  44. creeper-head-prize: '0'
  45. elder-guardian: 40:80
  46. elder-guardian-cmd: mobhunt head give {player} ElderGuardian ElderGuardian 1 silent|give {player} iron_ingot 1
  47. elder-guardian-cmd-desc: You got a Elder Guardian skull and an Iron ingot.
  48. elder-guardian-cmd-run-chance: 0.33
  49. elder-guardian-head-prize: '0'
  50. enderman: '20:40'
  51. enderman-cmd: mobhunt head give {player} Enderman Enderman 1 silent|give {player} gold_ingot 1
  52. enderman-cmd-desc: You got a Enderman skull and an Gold ingot.
  53. enderman-cmd-run-chance: 0.2
  54. enderman-head-prize: '0'
  55. endermite: '10'
  56. endermite-cmd: mobhunt head give {player} Endermite Endermite 1 silent|give {player} iron_ingot 1
  57. endermite-cmd-desc: You got a Endermite skull and an Iron ingot.
  58. endermite-cmd-run-chance: 0.1
  59. endermite-head-prize: '0'
  60. evoker: '10'
  61. evoker-cmd: mobhunt head give {player} Evoker Evoker 1 silent|give {player} iron_ingot 1
  62. evoker-cmd-desc: You got a Evoker skull and an Iron ingot.
  63. evoker-cmd-run-chance: 0.5
  64. evoker-head-prize: '0'
  65. ghast: 40:80
  66. ghast-cmd: mobhunt head give {player} Ghast Ghast 1 silent|give {player} 406 4
  67. ghast-cmd-desc: You got a Ghast skull and 4 Nether Quartz.
  68. ghast-cmd-run-chance: 0.1
  69. ghast-head-prize: '0'
  70. giant: '5.0'
  71. giant-cmd: mobhunt head give {player} Giant Giant 1 silent|give {player} iron_ingot 1
  72. giant-cmd-desc: You got a Giant head and an iron ingot.
  73. giant-cmd-run-chance: 0.05
  74. giant-head-prize: '0'
  75. iron-golem: '20:40'
  76. iron-golem-cmd: mobhunt head give {player} Iron_Golem Iron_Golem 1 silent|give {player} iron_ingot 4
  77. iron-golem-cmd-desc: You got an Iron Golem skull and 4 Iron ingot.
  78. iron-golem-cmd-run-chance: 0.1
  79. iron-golem-head-prize: '0'
  80. guardian: '20:40'
  81. guardian-cmd: mobhunt head give {player} Guardian Guardian 1 silent|give {player} iron_ingot 1
  82. guardian-cmd-desc: You got a Guardian skull and an Iron ingot.
  83. guardian-cmd-run-chance: 0.1
  84. guardian-head-prize: '0'
  85. husk: '9:13'
  86. husk-cmd: mobhunt head give {player} Husk Husk 1 silent|give {player} iron_ingot 1
  87. husk-cmd-desc: You got a Zombie Husk skull and an Iron ingot.
  88. husk-cmd-run-chance: 0.2
  89. husk-head-prize: '0'
  90. killerrabbit: '200'
  91. killerrabbit-cmd: mobhunt head give {player} KillerRabbit KillerRabbit 1 silent|give {player} iron_ingot 1
  92. killerrabbit-cmd-desc: You got Killer Rabbit Skull and an iron ingot.
  93. killerrabbit-cmd-run-chance: 0.25
  94. killerrabbit-head-prize: '0'
  95.  
  96. # This is multiplied by the size of the magma cube. So a big natural magma cube is 4x this value
  97. magma-cube: '10:20'
  98. magma-cube-cmd: mobhunt head give {player} MAGMA_CUBE MAGMA_CUBE 1 silent|give {player} iron_ingot 1
  99. magma-cube-cmd-desc: You got a Magma Cube skull and an Iron ingot.
  100. magma-cube-cmd-run-chance: 0.1
  101. magma-cube-head-prize: '0'
  102. polar-bear: '25'
  103. polar-bear-cmd: mobhunt head give {player} Polar_Bear Polar_Bear 1 silent|give {player} iron_ingot 1
  104. polar-bear-cmd-desc: You got a Polar Bear skull and an Iron ingot.
  105. polar-bear-cmd-run-chance: 0.25
  106. polar-bear-head-prize: '0'
  107.  
  108. # This is multiplied by the size of the slime. So a big natural slime is 4x this value
  109. slime-base: '25'
  110. slime-cmd: mobhunt head give {player} Slime Slime 1 silent|give {player} iron_ingot 1
  111. slime-cmd-desc: You got a Slime skull and an Iron ingot.
  112. slime-cmd-run-chance: 0.05
  113. slime-head-prize: '0'
  114. shulker: '25'
  115. shulker-cmd: mobhunt head give {player} Shulker Shulker 1 silent|give {player} iron_ingot 1
  116. shulker-cmd-desc: You got a Shulker skull and an Iron ingot.
  117. shulker-cmd-run-chance: 0.5
  118. shulker-head-prize: '0'
  119. stray: '15:35'
  120. stray-cmd: mobhunt head give {player} Stray Stray 1 silent|give {player} iron_ingot 1
  121. stray-cmd-desc: You got a Skeleton Stray skull and an Iron ingot.
  122. stray-cmd-run-chance: 0.2
  123. stray-head-prize: '0'
  124. silverfish: '10'
  125. silverfish-cmd: mobhunt head give {player} SilverFish SilverFish 1 silent|give {player} iron_ingot 1
  126. silverfish-cmd-desc: You got a SilverFish head and an iron ingot.
  127. silverfish-cmd-run-chance: 0.2
  128. silverfish-head-prize: '0'
  129. skeleton: '10:30'
  130. skeleton-cmd: mobhunt head give {player} Skeleton Skeleton 1 silent|give {player} dye 1 4
  131. skeleton-cmd-desc: You got 1 Skeleton skull and 1 Lapis Lazuli.
  132. skeleton-cmd-run-chance: 0.05
  133. skeleton-head-prize: '0'
  134. spider: 5.5:10.5
  135. spider-cmd: mobhunt head give {player} Spider Spider 1 silent|give {player} iron_ingot 1
  136. spider-cmd-desc: You got a Spider skull and an Iron ingot.
  137. spider-cmd-run-chance: 0.05
  138. spider-head-prize: '0'
  139. zombie: '7:11'
  140. zombie-cmd: mobhunt head give {player} Zombie Zombie 1 silent|give {player} iron_ingot 1
  141. zombie-cmd-desc: You got a Zombie skull and an Iron ingot.
  142. zombie-cmd-run-chance: 0.005
  143. zombie-head-prize: '0'
  144. zombie-pigman: '4:8'
  145. zombie-pigman-cmd: mobhunt head give {player} Zombie_Pigman Zombie_Pigman 1 silent|give {player} iron_ingot 1
  146. zombie-pigman-cmd-desc: You got a Zombie Pigman skull and an Iron ingot.
  147. zombie-pigman-cmd-run-chance: 0.1
  148. zombie-pigman-head-prize: '0'
  149. vex: '10:15'
  150. vex-cmd: mobhunt head give {player} Vex Vex 1 silent|give {player} gold_ingot 1
  151. vex-cmd-desc: You got a Vex skull and an Gold ingot.
  152. vex-cmd-run-chance: 0.5
  153. vex-head-prize: '0'
  154. vindicator: '10:15'
  155. vindicator-cmd: mobhunt head give {player} vindicator Vindicator 1 silent|give {player} gold_ingot 1
  156. vindicator-cmd-desc: You got a Vindicator skull and an Gold ingot.
  157. vindicator-cmd-run-chance: 0.05
  158. vindicator-head-prize: '0'
  159. witch: '10:15'
  160. witch-cmd: mobhunt head give {player} Witch Witch 1 silent|give {player} gold_ingot 1
  161. witch-cmd-desc: You got a Witch skull and an Gold ingot.
  162. witch-cmd-run-chance: 0.05
  163. witch-head-prize: '0'
  164. wither-skeleton: '30:50'
  165. wither-skeleton-cmd: mobhunt head give {player} WitherSkeleton WitherSkeleton 1 silent|give {player} gold_ingot 1
  166. wither-skeleton-cmd-desc: You got 1 Wither Skeleton skull and 1 Gold ingot.
  167. wither-skeleton-cmd-run-chance: 0.1
  168. wither-skeleton-head-prize: '0'
  169.  
  170. # ########################################################################
  171. # Rewards for killing bosses
  172. # ########################################################################
  173. # Here is where you set the base prize in $ for killing the bosses
  174. boss:
  175. wither: 1000.0:2000.0
  176. wither-cmd: mobhunt head give {player} Wither Wither 1 silent|give {player} diamond 10
  177. wither-cmd-desc: You got a Wither skull and 10 Diamonds.
  178. wither-cmd-run-chance: 0.5
  179. wither-head-prize: '0'
  180. enderdragon: 2000.0:5000.0
  181. enderdragon-cmd: mobhunt head give {player} Enderdragon Enderdragon 1 silent|give {player} diamond 10
  182. enderdragon-cmd-desc: You got a Enderdragon skull and 10 Diamonds.
  183. enderdragon-cmd-run-chance: 0.5
  184. enderdragon-head-prize: '0'
  185.  
  186. # ########################################################################
  187. # Rewards for killing villagers
  188. # ########################################################################
  189. # Here is where you set the base prize in $ for killing the villagers
  190. villager:
  191. cartographer: '1:2'
  192. cartographer-cmd: mobhunt head give {player} cartographer Cartographer 1
  193. cartographer-cmd-desc: You got a Cartographer Skull
  194. cartographer-cmd-run-chance: 1.0
  195. cartographer-head-prize: '0'
  196. nitwit: '1:2'
  197. nitwit-cmd: mobhunt head give {player} nitwit Nitwit 1
  198. nitwit-cmd-desc: You got a Nitwit Skull
  199. nitwit-cmd-run-chance: 1.0
  200. nitwit-head-prize: '0'
  201. farmer: '1:2'
  202. farmer-cmd: mobhunt head give {player} farmer Farmer 1
  203. farmer-cmd-desc: You got a Farmer Skull
  204. farmer-cmd-run-chance: 1.0
  205. farmer-head-prize: '0'
  206. priest: '1:2'
  207. priest-cmd: mobhunt head give {player} Priest Priest 1
  208. priest-cmd-desc: You got a Priest Skull
  209. priest-cmd-run-chance: 1.0
  210. priest-head-prize: '0'
  211. blacksmith: '1:2'
  212. blacksmith-cmd: mobhunt head give {player} Blacksmith Blacksmith 1
  213. blacksmith-cmd-desc: You got a Blacksmith Skull
  214. blacksmith-cmd-run-chance: 1.0
  215. blacksmith-head-prize: '0'
  216. butcher: '1:2'
  217. butcher-cmd: mobhunt head give {player} Butcher Butcher 1
  218. butcher-cmd-desc: You got a Butcher Skull
  219. butcher-cmd-run-chance: 1.0
  220. butcher-head-prize: '0'
  221. librarian: '1:2'
  222. librarian-cmd: mobhunt head give {player} Libraian Librarian 1
  223. librarian-cmd-desc: You got a Librarian Skull
  224. librarian-cmd-run-chance: 1.0
  225. librarian-head-prize: '0'
  226. villager: '1'
  227. villager-cmd: mobhunt head give {player} Villager
  228. villager-cmd-desc: You got a Villager Skull
  229. villager-cmd-run-chance: 0.3
  230. villager-head-prize: '0'
  231. zombie-villager: '1:2'
  232. zombie-villager-cmd: mobhunt head give {player} ZombieVillager ZombieVillager 1 silent
  233. zombie-villager-cmd-desc: You got a ZombieVillager Skull
  234. zombie-villager-cmd-run-chance: 1.0
  235. zombie-head-prize: '0'
  236.  
  237. # ########################################################################
  238. # Rewards for killing passive mobs
  239. # ########################################################################
  240. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  241. # By default the player does not get a reward for killing friendly mobs.
  242. # If you make the number negative, the reward will be a fine for killing a passive animal.
  243. passive:
  244. bat: '0'
  245. bat-cmd: mobhunt head give {player} Bat Bat 1 silent
  246. bat-cmd-desc: You got a Bat Skull
  247. bat-cmd-run-chance: 0.05
  248. bat-head-prize: '0'
  249. chicken: '0'
  250. chicken-cmd: mobhunt head give {player} Chicken Chicken 1 silent
  251. chicken-cmd-desc: You got a Chicken Skull
  252. chicken-cmd-run-chance: 0.05
  253. chicken-head-prize: '0'
  254. cow: '5'
  255. cow-cmd: mobhunt head give {player} Cow Cow 1 silent
  256. cow-cmd-desc: You got a Cow Skull
  257. cow-cmd-run-chance: 0.05
  258. cow-head-prize: '0'
  259. donkey: '5'
  260. donkey-cmd: mobhunt head give {player} donkey Donkey 1 silent
  261. donkey-cmd-desc: You got a Donkey Skull
  262. donkey-cmd-run-chance: 0.05
  263. donkey-head-prize: '0'
  264. horse: '0'
  265. horse-cmd: mobhunt head give {player} Horse Horse 1 silent
  266. horse-cmd-desc: You got a Horse Skull
  267. horse-cmd-run-chance: 0.05
  268. horse-head-prize: '0'
  269. llama: '0'
  270. llama-cmd: mobhunt head give {player} llama Llama 1
  271. llama-cmd-desc: You got a Llama Skull
  272. llama-cmd-run-chance: 0.05
  273. llama-head-prize: '0'
  274. mule: '0'
  275. mule-cmd: mobhunt head give {player} mule Mule 1 silent
  276. mule-cmd-desc: You got a Mule Skull
  277. mule-cmd-run-chance: 0.05
  278. mule-head-prize: '0'
  279. mushroom-cow: '0'
  280. mushroom-cow-cmd: mobhunt head give {player} Mushroom_Cow Mushroom_Cow 1 silent
  281. mushroom-cow-cmd-desc: You got a Mushroom Cow Skull
  282. mushroom-cow-cmd-run-chance: 0.05
  283. mushroom-cow-head-prize: '0'
  284. ocelot: '0'
  285. ocelot-cmd: mobhunt head give {player} Ocelot Ocelot 1 silent
  286. ocelot-cmd-desc: ''
  287. ocelot-cmd-run-chance: 0.05
  288. ocelot-head-prize: '0'
  289. pig: '0'
  290. pig-cmd: mobhunt head give {player} Pig Pig 1 silent
  291. pig-cmd-desc: You got a Pig Skull
  292. pig-cmd-run-chance: 0.05
  293. pig-head-prize: '0'
  294. rabbit: '0'
  295. rabbit-cmd: mobhunt head give {player} Rabbit Rabbit 1 silent
  296. rabbit-cmd-desc: You got a Rabbit Skull
  297. rabbit-cmd-run-chance: 0.05
  298. rabbit-head-prize: '0'
  299. sheep: '0'
  300. sheep-cmd: mobhunt head give {player} Sheep Sheep 1 silent
  301. sheep-cmd-desc: You got a Sheep Skull
  302. sheep-cmd-run-chance: 0.05
  303. sheep-head-prize: '0'
  304. skeletonhorse: '-10'
  305. skeletonhorse-cmd: mobhunt head give {player} skeletonhorse SkeletonHorse 1 silent
  306. skeletonhorse-cmd-desc: You got a SkeletonHorse Skull
  307. skeletonhorse-cmd-run-chance: 0.05
  308. skeletonhorse-head-prize: '0'
  309. snowman: '0'
  310. snowman-cmd: mobhunt head give {player} SnowMan Snowman 1 silent
  311. snowman-cmd-desc: You got a Snowman Skull
  312. snowman-cmd-run-chance: 0.05
  313. snowman-head-prize: '0'
  314. squid: '0'
  315. squid-cmd: mobhunt head give {player} Squid Squid 1 silent
  316. squid-cmd-desc: You got a Squid Skull
  317. squid-cmd-run-chance: 0.05
  318. squid-head-prize: '0'
  319. wolf: '-10'
  320. wolf-cmd: mobhunt head give {player} Wolf Wolf 1 silent
  321. wolf-cmd-desc: You got a Wolf Skull
  322. wolf-cmd-run-chance: 0.05
  323. wolf-head-prize: '0'
  324. zombiehorse: '-10'
  325. zombiehorse-cmd: mobhunt head give {player} zombiehorse ZombieHorse 1 silent
  326. zombiehorse-cmd-desc: You got a ZombieHorse Skull
  327. zombiehorse-cmd-run-chance: 0.25
  328. zombiehorse-head-prize: '0'
  329.  
  330. # ########################################################################
  331. # Rewards for fishing
  332. # ########################################################################
  333. # Here is where you set the base prize in $ for catching a fish
  334. fishing:
  335.  
  336. # Set this to true if you want to disable all fishing rewards / features.
  337. disable-fishing-rewards: false
  338. rawfish: '1:3'
  339. rawfish-cmd: mobhunt head give {player} rawfish Raw_Fish 1 silent
  340. rawfish-cmd-desc: You got a head of a Raw Fish
  341. rawfish-cmd-run-chance: 0.05
  342. rawfish-head-prize: '0'
  343. rawsalmon: '2:8'
  344. rawsalmon-cmd: mobhunt head give {player} rawsalmon Raw_Salmon 1 silent
  345. rawsalmon-cmd-desc: You got a head of a Raw Salmon
  346. rawsalmon-cmd-run-chance: 0.1
  347. rawSalmon-head-prize: '0'
  348. clownfish: '20:40'
  349. clownfish-cmd: mobhunt head give {player} clownfish Clowfish 1 silent
  350. clownfish-cmd-desc: You got a head of a Clownfish
  351. clownfish-cmd-run-chance: 0.5
  352. clownfish-head-prize: '0'
  353. pufferfish: '5:15'
  354. pufferfish-cmd: mobhunt head give {player} pufferfish Pufferfish 1 silent
  355. pufferfish-cmd-desc: You got a head of a Pufferfish
  356. pufferfish-cmd-run-chance: 0.4
  357. pufferfish-head-prize: '0'
  358.  
  359. # ########################################################################
  360. # Bonus multipliers
  361. # ########################################################################
  362. # These are bonus multipliers that can modify the base prize.
  363. # REMEMBER: These are not in $ but they are a multiplier.
  364. # Setting to 1 will disable them.
  365. bonus:
  366. sneaky: 2.0
  367. return-to-sender: 2.0
  368. push-off-cliff: 2.0
  369. no-weapon: 2.0
  370.  
  371. # This is the PRO-Sniper bonus. The Sniper bonus is calulated as half of PRO-Sniper bonus.
  372. # If If PRO Sniper (far-shot) is 2, then Sniper will be = 1+((far-shot-1)/2)=1.5
  373. far-shot: 2.0
  374. mounted: 1.5
  375. friendly-fire: 4.0
  376. bonus-mob: 10.0
  377. bonusMob-head-prize: '100'
  378. critical: 2.0
  379.  
  380. # This is the chance (% chance 0-100) that a bonus mob will spawn.
  381. bonus-mob-chance: 0.2
  382.  
  383. # Bonus for killing a Baby mob.
  384. babyMultiplier: 1.2
  385.  
  386. # ########################################################################
  387. # Special / Achievements rewards
  388. # ########################################################################
  389. # Here is where you set the prize in $ for achieving a special kill.
  390. # For each achievment you can run a console command to give the player a reward.
  391. # You can use the following variables {player},{world}.
  392. # An example could be to give the player permission to fly
  393. # for 1 hour or use give command to the player items.
  394. # You can also specify the message send to the player.
  395. # You can run many console commands on each line, each command
  396. # must be separated by |
  397. # Achievements will not be shown if the prize is 0, unless you set show-achievements-without-reward=true.
  398. achievements:
  399.  
  400. # Put the names of the worlds here where you want to disable achievements.
  401. # Players will still get rewards for killings.
  402. disable-achievements-in-worlds:
  403. - worldname
  404.  
  405. # Set this to true if you want to see achievements when you use /mobhunt achievements
  406. # allthough there is no reward for this.
  407. show-achievements-without-reward: false
  408.  
  409. # Achievements
  410. charged-kill: 1000.0
  411. charged-kill-cmd: give {player} gold_ingot 1
  412. charged-kill-cmd-desc: ''
  413. creeper-punch: 1000.0
  414. creeper-punch-cmd: give {player} gold_ingot 1
  415. creeper-punch-cmd-desc: ''
  416. axe-murderer: 1000.0
  417. axe-murderer-cmd: give {player} gold_ingot 1
  418. axe-murderer-cmd-desc: ''
  419. recordhungry: 1000.0
  420. recordhungry-cmd: give {player} gold_ingot 1
  421. recordhungry-cmd-desc: ''
  422. infighting: 2000.0
  423. infighting-cmd: give {player} gold_ingot 1
  424. infighting-cmd-desc: ''
  425. by-the-book: 1000.0
  426. by-the-book-cmd: give {player} gold_ingot 1
  427. by-the-book-cmd-desc: ''
  428. creepercide: 1000.0
  429. creepercide-cmd: give {player} gold_ingot 1
  430. creepercide-cmd-desc: ''
  431. hunt-begins: 500.0
  432. hunt-begins-cmd: ''
  433. hunt-begins-cmd-desc: ''
  434. itsmagic: 2000.0
  435. itsmagic-cmd: give {player} gold_ingot 1
  436. itsmagic-cmd-desc: Enjoy you Gold Ingot
  437. fancypants: 1000.0
  438. fancypants-cmd: give {player} gold_ingot 1
  439. fancypants-cmd-desc: Enjoy you Gold Ingots
  440. master-sniper: 2000.0
  441. master-sniper-cmd: give {player} gold_ingot 1
  442. master-sniper-cmd-desc: Enjoy you Gold Ingots
  443. justintime: 1000.0
  444. justintime-cmd: give {player} gold_ingot 1
  445. justintime-cmd-desc: Enjoy you Gold Ingots
  446. fangmaster: 1000.0
  447. fangmaster-cmd: give {player} gold_ingot 1
  448. fangmaster-cmd-desc: Enjoy your Gold Ingot
  449. hunter1: 1000.0
  450. hunter1-cmd: give {player} gold_ingot 5
  451. hunter1-cmd-desc: Enjoy your 5 Gold Ingots
  452. hunter2: 2500.0
  453. hunter2-cmd: give {player} gold_ingot 10
  454. hunter2-cmd-desc: Enjoy your 10 Gold Ingots
  455. hunter3: 5000.0
  456. hunter3-cmd: give {player} gold_ingot 20
  457. hunter3-cmd-desc: Enjoy your 20 Gold Ingots
  458. hunter4: 10000.0
  459. hunter4-cmd: give {player} gold_ingot 25
  460. hunter4-cmd-desc: Enjoy your 25 Gold Ingots
  461. hunter5: 20000.0
  462. hunter5-cmd: give {player} gold_ingot 40
  463. hunter5-cmd-desc: Enjoy your 40 Gold Ingots
  464. hunter6: 40000.0
  465. hunter6-cmd: give {player} gold_ingot 50
  466. hunter6-cmd-desc: Enjoy your 50 Gold Ingots
  467. hunter7: 80000.0
  468. hunter7-cmd: give {player} gold_ingot 60
  469. hunter7-cmd-desc: Enjoy your 60 Gold Ingots
  470.  
  471. # ########################################################################
  472. # Achievement Hunter levels
  473. # ########################################################################
  474. # Here is where you set how many mobs to kill to reach next level per mob.
  475. # You can only set the number of mobs to kill to reach level 1. the next
  476. # levels is automatically calculated this way.
  477. # Level 1: 100 (100 kills)
  478. # Level 2: x 2.5 (250 kills)
  479. # Level 3: x 5 (500 kills)
  480. # Level 4: x 10 (1000 kills)
  481. # Level 5: x 25 (2500 kills)
  482. # Level 6: x 50 (5000 kills)
  483. # Level 7: x 100 (10000 kills)
  484. # Level Achievements can be disabled by setting the number to 0
  485. achievement_levels:
  486. blaze_level1: 80
  487. creeper_level1: 100
  488. silverfish_level1: 100
  489. zombie-pigman_level1: 100
  490. enderman_level1: 100
  491. giant_level1: 100
  492. skeleton_level1: 100
  493. wither-skeleton_level1: 80
  494. spider_level1: 100
  495. cave-spider_level1: 100
  496. witch_level1: 80
  497. zombie_level1: 100
  498. ghast_level1: 80
  499. iron-golem_level1: 100
  500. magma-cube_level1: 100
  501. endermite_level1: 100
  502. guardian_level1: 100
  503. elder_guardian_level1: 50
  504. killerrabbit_level1: 100
  505. slime-base_level1: 100
  506. shulker_level1: 100
  507. bat_level1: 100
  508. chicken_level1: 100
  509. cow_level1: 100
  510. horse_level1: 100
  511. mushroom-cow_level1: 100
  512. ocelot_level1: 100
  513. pig_level1: 100
  514. rabbit_level1: 100
  515. sheep_level1: 100
  516. snowman_level1: 100
  517. squid_level1: 100
  518. villager_level1: 100
  519. wolf_level1: 100
  520. pvpplayer_level1: 100
  521. bonusmob_level1: 20
  522. polar_bear_level1: 100
  523. stray_level1: 100
  524. husk_level1: 100
  525. wither_level1: 20
  526. enderdragon_level1: 20
  527. cartographer_level1: 100
  528. nitwit_level1: 100
  529. farmer_level1: 100
  530. librarian_level1: 100
  531. priest_level1: 100
  532. butcher_level1: 100
  533. blacksmith_level1: 100
  534. donkey_level1: 100
  535. evoker_level1: 50
  536. llama_level1: 100
  537. mule_level1: 100
  538. vex_level1: 100
  539. vindicator_level1: 100
  540. zombiehorse_level1: 100
  541. skeletonhorse_level1: 100
  542. zombie_villager_level1: 100
  543. rawfish_level1: 100
  544. rawsalmon_level1: 100
  545. clownfish_level1: 100
  546. pufferfish_level1: 100
  547.  
  548. # ########################################################################
  549. # Rewards for assisting killings
  550. # ########################################################################
  551. # They players can get an extra reward if they help each other killing mobs.
  552. assists:
  553.  
  554. # Enabling assist allows the second last player to attack a mob to get some money from it
  555. enable: true
  556.  
  557. # This should be a value that is multiplied against the mobs base kill value.
  558. # This is used to determine how much money an assister gets.
  559. multiplier: 0.25
  560.  
  561. # Should killstreak be applied to assists
  562. allow-killstreak: false
  563.  
  564. # Time in seconds after attacking a mob that can be counted as an assist
  565. timeout: 4
  566.  
  567. # ########################################################################
  568. # Grinding detection settings
  569. # ########################################################################
  570. # Here you can change the behavior of the grinding detection.
  571. grinding:
  572.  
  573. # Grinding detection.
  574. # Enabling this prevents a player from earning too much money from using a mob grinder.
  575. # Set 'enable-grinding-detection: false' to disable the grinding detection.
  576. # OBS: You can whitelist an area to allow grinding using '/mobhunt whitelistarea <add|remove>'
  577. # if the area is detected as a grinding area. See also '/mobhunt checkgrinding'
  578. # For each kill MobHunting check the number of kills within the range
  579. # If number of kills exceeds 10, the reward will decrese with 10% until the 'number of deaths'
  580. # is reached, whereafter the reward will be zero.
  581. enable-grinding-detection: true
  582. grinding-detection-range: 15
  583. grinding-detection-number-of-death: 20
  584. disable-natural-item-drops-on-player-grinding: false
  585. disable-natural-xp-drops-on-player-grinding: false
  586. blacklist-player-grinding-spots-as-server-worldwide-spots: false
  587.  
  588. # Killing stacked mobs (created by a mob stacking plugin)
  589. # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  590. # killings of stacked to be detected as gring, you must set grinding-stacked-mobs-allowed to false.
  591. grinding-stacked-mobs-allowed: true
  592.  
  593. # Detect Grinding Farms.
  594. # When this is true, the plugin will try to detect if the players has build a Mob Grinding Farm.
  595. # Farm detection can be completly disabled or you can whitelist an area using the whitelist
  596. # command if you want the players to harvest mobs from a farm.
  597. detect-farms: true
  598.  
  599. # Nether Gold Farm detection.
  600. # When this is true, the plugin will try to detect if the players has build a Nether Gold Farm.
  601. # There is no guarantie that the plugin can detect all types of Nether Gold farms, but it has
  602. # been testet on this one: https://www.youtube.com/watch?v=jQWG9Q7HoUA
  603. # When searching for grinding the plugin measures how many mobs dies per timeframe within a range.
  604. # Be careful if you change this number there is a risk for false positives.
  605. detect-nether-gold-farms: true
  606. seconds-to-search-for-grinding-on-nether-gold-farms: 30
  607. range-to-search-for-grinding-on-nether-gold-farms: 4.0
  608. number-of-deaths-when-searching-for-grinding-on-nether-gold-farms: 5
  609. disable-natural-item-drops-on-nether-gold-farms: false
  610. disable-natural-xp-drops-on-nether-gold-farms: false
  611.  
  612. # Other Farm detection.
  613. # When this is true, the plugin will try to detect if the players has build other Farms
  614. # where different mobs is falling into death. The plugin is still counting mobs which
  615. # dies from falling, with in a range and a time frame.
  616. detect-other-farms: true
  617. seconds-to-search-for-grinding-on-other-farms: 30
  618. range-to-search-for-grinding-on-other-farms: 4.0
  619. number-of-deaths-when-searching-for-grinding-on-other-farms: 10
  620. disable-natural-item-drops-on-other-farms: false
  621. disable-natural-xp-drops-on-other-farms: false
  622.  
  623. # ########################################################################
  624. # Penalty multipliers
  625. # ########################################################################
  626. # These are penalty multipliers that can modify the base prize.
  627. # REMEMBER: These are not in $ but they are a multiplier.
  628. # Setting to 1 will disable them.
  629. penalty:
  630.  
  631. # If a player flies at any point in a fight, this penalty will be applied
  632. flyingPenalty: 0.5
  633.  
  634. # This is the penalty if the player gets killed by a mob.
  635. # Set mob-rob-from-player=10 to let the mob steal 10 dollars
  636. # or 10% to let the mob steal 10% of the players balance.
  637. # Set mob-rob-from-player=0 to disable this
  638. mob-rob-from-player: 0%
  639.  
  640. # ########################################################################
  641. # Reward for kills in a row
  642. # ########################################################################
  643. # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  644. # Killstreak will be disabled if you set the multiplier: 1.0
  645. killstreak:
  646. level1: 5
  647. level1-multiplier: 1.5
  648. level2: 10
  649. level2-multiplier: 2.0
  650. level3: 20
  651. level3-multiplier: 3.0
  652. level4: 40
  653. level4-multiplier: 4.0
  654.  
  655. # ########################################################################
  656. # Rank multipliers and world difficulty multipliers
  657. # ########################################################################
  658. # You can add multipliers for players with different ranks/groups. To do this
  659. # you must set give the user/group permissions with a format like this:
  660. # mobhunting.multiplier.guest
  661. # mobhunting.multiplier.guardian
  662. # mobhunting.multiplier.staff
  663. # mobhunting.multiplier.hasVoted
  664. # mobhunting.multiplier.donator
  665. # mobhunting.multiplier.op <---- Notice 'op' is reserved for OP'ed players!
  666. # OP'ed players will only get the OP multiplier
  667. # you can make your own permission nodes. You just need to keep the format
  668. # mobhunting.multiplier.name 'value' in your permissions file and the format below in this file.
  669. multiplier:
  670.  
  671. # Ranks
  672. rank-multiplier:
  673. mobhunting:
  674. multiplier:
  675. donator: '3'
  676. staff: '1.05'
  677. hasVoted: '2'
  678. guest: '0.9'
  679. guardian: '1.02'
  680.  
  681. # WorldDifficulty
  682. world-difficulty-multiplier:
  683. difficulty:
  684. multiplier:
  685. peaceful: '0.5'
  686. hard: '2'
  687. normal: '1'
  688. easy: '0.75'
  689.  
  690. # ########################################################################
  691. # Pvp rewards
  692. # ########################################################################
  693. # Pvp configuration. Set pvp-allowed = true if you want give the players a reward when they kill eachother.
  694. # You can alsp run a console command when this happens to give the player a reward or punish him.
  695. # You can you the following variables {player},{world},{killed_player}.
  696. # An example could be to give the player permission to fly
  697. # for 1 hour or use give command to the player items.
  698. # You can also specify the message send to the player.
  699. # You can run many console commands on each line, each command
  700. # must be separated by |
  701. pvp:
  702.  
  703. # Set pvpAllowed=false to disable rewards on killing other players.
  704. pvp-allowed: true
  705.  
  706. # Set rob-from-victim=true to steal from the victim or
  707. # rob-from-victim=false to get the reward money from the server.
  708. rob-from-victim: true
  709.  
  710. # The kill prize can be a number to steal x dollars from the killed player,
  711. # or it can be a cut in percent of his balance. Rob from victiom is about where the money comes from.
  712. # If FALSE the money comes from from the server, if TRUE the money comes from the dead player.
  713. # If you dont want the player to get any money for PVP kills, you MUST set pvp-kill-prize: 0
  714. pvp-kill-prize: 1.0%
  715.  
  716. # One or more console commands to be run when a player kills another player.
  717. pvp-kill-cmd: mobhunt head give {player} 397 1 3 {SkullOwner:"{killed_player}"} 1 silent|give {player} diamond 1
  718.  
  719. # Write the message to the killer, describing the reward / console commands
  720. pvp-kill-cmd-desc: You got {killed_player}'s skull
  721.  
  722. # This is the chance for running the command. 1 = 100% (each time the player is killed), 0.5 ~ 50% and 0.001 = 0.1% (very rare)
  723. pvp-kill-cmd-run-chance: 0.5
  724.  
  725. # The Head price if you want playerheads to have a value like the bag of gold.
  726. pvp-head-prize: '10'
  727.  
  728. # ########################################################################
  729. # Disguises rewards
  730. # ########################################################################
  731. # Here is where can define the actions when a player is under disguise (attacker)
  732. # or when the attacked (victim)
  733. disguises:
  734.  
  735. # Disable integration with iDisguise
  736. disable-integration-i-disguise: false
  737.  
  738. # Disable integration with DisguiseCcraft
  739. disable-integration-disguisecraft: false
  740.  
  741. # Disable integration with LibsDisguises
  742. disable-integration-libsdisguises: false
  743.  
  744. # Set pvpAllowed=false to disable rewards on killing other players.
  745. remove-disguise-when-attacking: true
  746.  
  747. # Set pvpAllowed=false to disable rewards on killing other players.
  748. remove-disguise-when-attacked: true
  749.  
  750. # Bonus multiplier for killing while disgused.
  751. # Can be both positive an negative = reward or penalty
  752. # and over and under 1 = raise or lower the reward.
  753. undercover-multiplier: 0.95
  754.  
  755. # Bonus multiplier for killing a disgused player.
  756. # Can be both positive an negative = reward or penalty
  757. # and over and under 1 = raise or lower the reward.
  758. cover-blown-multiplier: 1.2
  759.  
  760. # ########################################################################
  761. # NPC / Citizens / MasterMobHunter settings.
  762. # ########################################################################
  763. npc:
  764.  
  765. # Disable integration with Citizens2
  766. disable-integration-citizens: false
  767.  
  768. # Set the number of seconds between each check. Recommended setting is
  769. # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  770. # Be careful not to lower this number too much. It can cause lag and server crashes
  771. # because of database lockings.
  772. masterMobHunter_check_every: 300
  773.  
  774. # ########################################################################
  775. # Bounty settings
  776. # ########################################################################
  777. # Here you can change the behavior of the Bounty Command or you can disable
  778. # the command completely.
  779. bounties:
  780.  
  781. # Set to true if you want to disable players to be able to put bounties on each other.
  782. disable-player-bounties: false
  783.  
  784. # Here you set how much of a bound the bounty owner get back if
  785. # he drop the bounty on another player
  786. bounty-return-pct: 50
  787.  
  788. # Here you set the number of days the Bounty is collectable.
  789. # After the number of days the Bounty will be removed automatically
  790. bounty_duration: 30
  791.  
  792. # Set enable_random_bounty=false to disable random bounties
  793. enable_random_bounty: true
  794.  
  795. # Time between Random Bounty is created in minutes
  796. time_between_random_bounties: 60
  797.  
  798. # Minimum number of players before the server starts to make random bounties
  799. minimum_number_of_online_players: 5
  800.  
  801. # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  802. chance_to_create_a_random_bounty: 0.5
  803.  
  804. # Random Bounty. Can be a number 100 or a range 100:200
  805. random_bounty_prize: 50:100
  806.  
  807. # ########################################################################
  808. # Stacked mobs settings
  809. # ########################################################################
  810. # Here you can change the behavior of stacked mobs integration, or you can disable
  811. # integration completely.
  812. stackedmobs:
  813.  
  814. # Disable integration with MobStacker.
  815. # https://www.spigotmc.org/resources/mobstacker.15596/
  816. disable-integration-mobstacker: false
  817.  
  818. # Disable integration with StackMob.
  819. # https://www.spigotmc.org/resources/stackmob.29999/
  820. disable-integration-stackmob: false
  821.  
  822. # Set to true if you want stacked mobs to pay a reward.
  823. get-reward-from-stacked-mobs: true
  824.  
  825. # ########################################################################
  826. # CustomMob settings
  827. # ########################################################################
  828. # Here you can change the behavior of CustomMobs Integration, or you can disable
  829. # integration completely.
  830. # https://www.spigotmc.org/resources/custommobs.7339/
  831. custommobs:
  832.  
  833. # Disable integration with CustomMobs
  834. # https://dev.bukkit.org/bukkit-plugins/custom-mobs/
  835. disable-integration-custommobs: false
  836.  
  837. # Can the players earn money on mobs spawned from CustomMobs Spawners and eggs?
  838. allow_custom_mobspawners_and_eggs: false
  839.  
  840. # ########################################################################
  841. # Conquestia Mobs settings
  842. # ########################################################################
  843. # Here you can change the behavior of ConquestiaMobs Integration, or you can disable
  844. # integration completely.
  845. # https://www.spigotmc.org/resources/conquesita-mobs.21307/
  846. conquestiamobs:
  847.  
  848. # Disable integration with ConquestiaMobs
  849. # https://www.spigotmc.org/resources/conquesita-mobs.21307/
  850. disable-integration-conquestiamobs: false
  851.  
  852. # This is the multiplier per level mutiplied with the basic reward.
  853. # Becareful not to ruin the server economy by making the multiplier to big.
  854. # Example: If the reward is 10 and the multiplier is 1.05, the calculated
  855. # reward is:
  856. # Level 1: reward=10
  857. # Level 2: reward=10*1.05=10.5
  858. # Level 3: reward=10*1.05*1.05=11.03
  859. # Level 4: reward=10*1.05*1.05*1.05=11.58
  860. # Level 5: reward=10*1.05*1.05*1.05*1.05=12.16
  861. # Level 6: reward=10*1.05*1.05*1.05*1.05*1.05=12.76
  862. # Level 7: reward=10*1.05*1.05*1.05*1.05*1.05*1.05=13.40
  863. # Level 8: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.07
  864. # Level 9: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.77
  865. # Level 10: reward=10*1.05*1.05*1.05*.....=15.51
  866. # Level 20: reward=10*1.05*1.05*1.05*.....=25..27
  867. # Level 30: reward=10*1.05*1.05*1.05*.....=41.61
  868. # Level 40: reward=10*1.05*1.05*1.05*.....=67.05
  869. # Level 50: reward=10*1.05*1.05*1.05*.....=109.21
  870. # Level 100: reward=10*1.05*1.05*1.05*.....=1252.39
  871. multiplier_per_level: 1.05
  872.  
  873. # ########################################################################
  874. # Factions settings
  875. # ########################################################################
  876. # Here you can change the behavior of the Factions integration, or you can disable
  877. # integration completely.
  878. # https://www.spigotmc.org/resources/factions.1900/
  879. factions:
  880.  
  881. # Disable integration with Factions.
  882. # https://www.massivecraft.com/
  883. disable-integration-factions: false
  884.  
  885. # This is the bonus when a player kills a mob or a player in a Factions WarZone.
  886. factions_warzone_multiplier: 1.1
  887.  
  888. # ########################################################################
  889. # Towny settings
  890. # ########################################################################
  891. # Here you can change the behavior of the Towny integration, or you can disable
  892. # integration completely.
  893. # http://towny.palmergames.com/
  894. towny:
  895.  
  896. # Disable integration with Towny.
  897. # http://towny.palmergames.com/
  898. disable-integration-towny: false
  899.  
  900. # Disable rewards when the player is in his hometown.
  901. # http://towny.palmergames.com/
  902. disable-rewards-in-home-town: true
  903.  
  904. # Disable naturally drops and xp drops when th eplayer kill mobs in his home town.
  905. disable-naturally-drops-and-xp-in-home-town: false
  906.  
  907. # ########################################################################
  908. # DropMoneyOnGround Settings
  909. # ########################################################################
  910. dropmoneyonground:
  911.  
  912. # When a player get a money reward for a kill, the money will go directly
  913. # into his pocket. If you set dropMoneyOnGround=true the reward will
  914. # dropped on ground to be picked up by the player.
  915. # Negative rewards will always be taken from the player.
  916. drop-money-on-ground: true
  917.  
  918. # Here you can set the type of the ITEM to be dropped.
  919. # You can choose between "ITEM","KILLED","SKULL","KILLER". The default is ITEM.
  920. # The value will be showed above the item.
  921. # ITEM: The reward is dropped as a normal Minecraft item.
  922. # KILLED: The reward is dropped as the head of the mob/player you killed.
  923. # SKULL: The reward is dropped as a SKULL with a custom texture. You can generate custom texture value
  924. # and custom texture signature at http://mineskin.org
  925. # KILLER: The reward is dropped as the killers head.
  926. #
  927. # OBS: If the Gringotts plugin is installed and support not disabled, the droped item will be the Gringotts chosen item.
  928. # Examples:
  929. #
  930. # Bag of gold: (https://mineskin.org/6875)
  931. #
  932. # drop-money-on-ground-skull-reward-name: 'Bag of gold'
  933. # drop-money-on-ground-skull-texture-value: 'eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ=='
  934. # drop-money-on-ground-skull-texture-signature: 'm8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE='
  935. #
  936. # Bag of gold (alternative): (https://mineskin.org/3384)
  937. #
  938. # drop-money-on-ground-skull-reward-name: 'Bag of gold'
  939. # drop-money-on-ground-skull-texture-value: 'eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0='
  940. # drop-money-on-ground-skull-texture-signature: 'JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc='
  941. #
  942. # Chest: (https://mineskin.org/3136)
  943. #
  944. # drop-money-on-ground-skull-reward-name: 'Treasure chest'
  945. # drop-money-on-ground-skull-texture-value: 'eyJ0aW1lc3RhbXAiOjE0NzI4Mzk3Nzk2ODMsInByb2ZpbGVJZCI6ImIwZDRiMjhiYzFkNzQ4ODlhZjBlODY2MWNlZTk2YWFiIiwicHJvZmlsZU5hbWUiOiJJbnZlbnRpdmVHYW1lcyIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTY5NDcxMjQ1YmNhN2M0ZmUwNjQ0MGQ5YjRiOWY3NDIxN2VkNzM0M2FhZDU5YTc5MThiMWExZDYxZDhiYTZkYSJ9fX0='
  946. # drop-money-on-ground-skull-texture-signature: 'lVA2QIbvybpzhcXof5yWz/7nkHdhG/3MGO+1DyD1txdRCALV6BRwsDUBwIUg06MkLUpBkjmiOvFcCRgal/jDE/xkkJPyk2tb/w4NtQ5PiPiAe0oInVnuiSIVFIE4tnsCdvX0joll3uKwVu6XY3t1KEsqJATcPhA5hslVn1iOp/IfMziIfuCzzob04rScpwcw0mLNtbtbMVAl6LYR9gXVuOkAfXujuYq4lbI/iW0yuLxSAzr8i9QWBP2ftup4qQHwocQRTdUE6/G5G9LwJWXhhnqKWjgjfvL0y2FRFJkgN1cvuq7DvUDBVsePnRIHwU5YvBPMjcZe/KE8VPTSodsN84/+++5p95Puxe1DXMX822xR71IQsxM7eax7Ffrr/Tzxw2rSDh9ivGGlRAB85OHwp/ouUgWNSrT8inNMYImque9EuZku9p3OFet8iZsFhkMXANeNtTVL7LKV7/L/0YWwoeyBnw5QQqvGyWKw3dac5eDkRNCyCtdDIntM5vsd8FxnIFj36zxLWgmrJmOM9hg5PBM4gcDxxryBcug8jSe+W9XDU39OOJotXajj8dgSL8yUn+d7l4Qvat/vJbAE8lonMl7P0P9QBPzmcIUvlRMuHSpRZQYkoCbwc2Filahd/5INtm7I4Y28XYzzupdwLk3cavKfOloL5YrWNqaZr/+9Tbk='
  947. #
  948. # Birthday present: (https://mineskin.org/4743)
  949. #
  950. # drop-money-on-ground-skull-reward-name: 'Birthday present'
  951. # drop-money-on-ground-skull-texture-value: 'eyJ0aW1lc3RhbXAiOjE0Nzk5MzEzNDMxMjgsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2NmNDRkZjIzMjBiNzYzMTI0N2FhZGY1OWMwZWNlOTdhNGJiNTdkZjI4YzFjZWU3OTM0ZjZhZTI4YWY4OTg5In19fQ=='
  952. # drop-money-on-ground-skull-texture-signature: 'k1xQ6E1NuxG1ZN7nlQqRJltYrJn44XHVhNA9pSEu2Pt2mkuixMxhIDj2Tg6o+JWlTyGfXtPVWLxygeGymmeSGaVcmDTaCALg7PL11ZfSzSWSxaIufNbj1EcSi264jg5FrAa/2/DnFsgu16wjlWiIGtjCzgx2QabY8YofoPKw6Y6Y5FHZJVXpT8Rsxs8ok6ZHtfm/ZyyTgvRSzh2mKmVyQIYJ1ZKxuqWhDQfbtBpu3dlEzMAEJo85Dvb7uIFYa7WFitjFJue/c9qpqAnazWFLrx33nYpjjeYhcfAvsaNQW3JVFEkyxzEgzOHbdsbiZcqTCwO+49whu175xOqT7XhouEubDT7A3H1jiSvQvkUZJv/GzUF4qFYHSfxhr6OWoBrRGwWmPdcrYx7fUWKo43CAqa5inaiTV4gU70BWrx5i3LhIJxpnspAyTXs8tZBxeoh8IizWD7uXkYYqh3j9cwuHoxfwZuMpOx9CPTC6R/YwJ1YK5OgJBY1+QhNw+NOilWT3jTok82elFvOLm3a5yLyVs+/UPmLD7rZsFm7/DD3VnRcpgjKRiyy2j9vYsYLyNE2BVLVJxBVk2yyy9u7L4VR6PO+8v2dh9DQl7vM2ORCxKPl2lt6woHWM2+eT1PXr16LtMtAOGYT8mlKFhp8Ou2+9fu4AqWkX7n3swU6XLiK5cJs='
  953. #
  954. # Choose between "ITEM","KILLED","SKULL","KILLER"
  955. drop-money-on-ground-itemtype: ITEM
  956.  
  957. # Use the reward as a currency (bag of gold) which can be sold, bought, stored in a chest (in a Bank?)
  958. drop-money-use-item-as-currency: false
  959.  
  960. # Here you can change the command /mh money ... to /mh <alias> ...
  961. # Example: gold,bag,silver,coin,????
  962. drop-money-command-alias: money
  963.  
  964. # Here you can set which item should be used when you have chosen drop-money-on-ground-itemtype: ITEM.
  965. # Use Minecraft Item names like:
  966. # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  967. drop-money-on-ground-item: GOLD_INGOT
  968.  
  969. # Here you can set of the color of the number above the dropped item.
  970. # Use color names like WHITE, RED, BLUE, GOLD
  971. drop-money-on-ground-text-color: WHITE
  972.  
  973. # This is the name of the reward
  974. drop-money-on-ground-skull-reward-name: credits
  975.  
  976. # This is the Custom Texture Value generated at http://mineskin.org
  977. drop-money-on-ground-skull-texture-value: eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ==
  978.  
  979. # This is the Custom Texture Signature generated at http:\\mineskin.org
  980. drop-money-on-ground-skull-texture-signature: m8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE=
  981.  
  982. # Dark room mobspawners usually collect items in a HOPPER. This is allowed by default.
  983. # If you want to deny HOPPERS to collect MobHunting Money rewards
  984. # set "deny-hoppers-to-pickup-money-on-ground"=false
  985. deny-hoppers-to-pickup-money-on-ground: true
  986.  
  987. # ########################################################################
  988. # Integration to other plugins.
  989. # ########################################################################
  990. plugins:
  991.  
  992. # Disable integration with MobArena
  993. disable-integration-mobarena: false
  994.  
  995. # Set to true if you want the players to get rewards while playing MobArena.
  996. mobarena-get-rewards: false
  997.  
  998. # Disable integration with PvpArena
  999. disable-integration-pvparena: false
  1000.  
  1001. # Set to true if you want the players to get rewards while playing pvpArena.
  1002. pvparena-get-rewards: false
  1003.  
  1004. # Disable integration with MythicMobs
  1005. disable-integration-mythicmobs: false
  1006.  
  1007. # Disable integration with MyPet
  1008. disable-integration-mypet: false
  1009.  
  1010. # Disable integration with MiniGames
  1011. disable-integration-minigames: false
  1012.  
  1013. # Disable integration with MiniGamesLib
  1014. # https://www.spigotmc.org/resources/minigameslib.23844/
  1015. disable-integration-minigameslib: false
  1016.  
  1017. # Disable integration with WorldGuard
  1018. disable-integration-worldguard: false
  1019.  
  1020. # Disable integration with Essentials
  1021. # http://dev.bukkit.org/bukkit-plugins/essentialsx/
  1022. disable-integration-essentials: false
  1023.  
  1024. # Disable integration with BattleArena
  1025. disable-integration-battlearena: false
  1026.  
  1027. # Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  1028. disable-integration-bossbarapi: false
  1029.  
  1030. # Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  1031. # https://dev.bukkit.org/projects/bar-api
  1032. disable-integration-barapi: false
  1033.  
  1034. # Disable integration with TitleAPI
  1035. disable-integration-titleapi: false
  1036.  
  1037. # Disable integration with VanishNoPacket
  1038. disable-integration-vanishnopacket: false
  1039.  
  1040. # Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  1041. # https://www.spigotmc.org/resources/titlemanager.1049/
  1042. disable-integration-titlemanager: false
  1043.  
  1044. # Disable integration with Actionbar. If you want messages in player chat you can set this to true.
  1045. disable-integration-actionbar: false
  1046.  
  1047. # Disable integration with ActionBarAPI. If you want messages in player chat you can set this to true.
  1048. # https://www.spigotmc.org/resources/actionbarapi-1-8-1-9-1-10.1315/
  1049. disable-integration-actionbarapi: false
  1050.  
  1051. # Disable integration with ActionAnnouncer. If you want messages in player chat you can set this to true.
  1052. # https://www.spigotmc.org/resources/actionannouncer.1320/
  1053. disable-integration-actionannouncer: false
  1054.  
  1055. # Disable integration with Gringotts Economy.
  1056. # http://dev.bukkit.org/bukkit-plugins/gringotts/
  1057. disable-integration-gringotts: false
  1058.  
  1059. # Disable integration with TARDIS Weeping Angels.
  1060. # http://dev.bukkit.org/bukkit-plugins/tardisweepingangels/
  1061. disable-integration-tardis-weeping-angels: false
  1062.  
  1063. # Disable integration with ProtocolLib.
  1064. # https://www.spigotmc.org/resources/protocollib.1997/
  1065. disable-integration-protocollib: false
  1066.  
  1067. # Disable integration with MysteriousHalloween.
  1068. # https://www.spigotmc.org/resources/mysterioushalloween.13059/
  1069. disable-integration-mysterious-halloween: false
  1070.  
  1071. # Disable integration with McMMO.
  1072. # https://www.spigotmc.org/resources/mcmmo.2445/
  1073. disable-integration-mcmmo: false
  1074.  
  1075. # Disable integration with PlaceholderAPI.
  1076. # https://www.spigotmc.org/resources/placeholderapi.6245/
  1077. disable-integration-placeholderapi: false
  1078.  
  1079. # ########################################################################
  1080. # Database Settings.
  1081. # ########################################################################
  1082. database:
  1083.  
  1084. # Type of database to use. Valid values are: sqlite, mysql
  1085. type: sqlite
  1086. username: user
  1087. password: password
  1088. host: localhost:3306
  1089. database: mobhunting
  1090.  
  1091. # sql_debug is only meant to be used by the developer. Setting this to to true can produre a a big log file!
  1092. debug_sql: false
  1093.  
  1094. # FOR INTERNAL USE ONLY. DONT CHANGE THIS VALUE!
  1095. database_version: 4
  1096.  
  1097. # ########################################################################
  1098. # Update settings
  1099. # ########################################################################
  1100. updates:
  1101.  
  1102. # Check if there is a new version of the plugin available.
  1103. update-check: true
  1104.  
  1105. # Set the number of seconds between each check. Recommended setting is
  1106. # check_every: 7200 ~ to check every second hour.
  1107. check_every: 7200
  1108.  
  1109. # Set 'autoupdate: true' if you want new updates downloaded and installed.
  1110. # You will still have to reboot the server manually.
  1111. autoupdate: false
  1112.  
  1113. # ########################################################################
  1114. # General Setting.
  1115. # ########################################################################
  1116. general:
  1117.  
  1118. # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  1119. disabled-in-worlds:
  1120. - worldname
  1121.  
  1122. # The language (file) to use. You can put the name of the language file as the language code
  1123. # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  1124. # Please check the lang/ folder for a list of all available translations.
  1125. language: en_US
  1126.  
  1127. # Can the players earn money on mobs spawned from mobspawners, eggs and from eggs from Dispensers?
  1128. # If you disable this you are still able to get rewards from specific Spawners, if you white list the area
  1129. # using '/mh whitelistarea'.
  1130. disable_money_rewards_from_mobspawners_and_eggs: true
  1131.  
  1132. # Let the players get the naturally dropped items from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  1133. disable_naturally_dropped_items_from_mobspawners_and_eggs: false
  1134.  
  1135. # Let the players get the naturally dropped XP from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  1136. disable_naturally_dropped_xp_from_mobspawners_and_eggs: false
  1137.  
  1138. # Broadcast messages will be send in the ActionBar if MobHunting finds a supported ActionBar plugin.
  1139. use-actionbar-for-broadcasts: true
  1140.  
  1141. # Should achievements be broadcasted?
  1142. broadcast-achievement: true
  1143.  
  1144. # Should the hunt begins achievement be broadcasted?
  1145. broadcast-first-achievement: true
  1146.  
  1147. # Time between saves in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  1148. # but I recommend to save every 5th minute = 6000 ticks
  1149. save-period: 6000
  1150.  
  1151. # Time between leaderboard updates in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  1152. # but I recommend to update leaderboards max every 5 min = 6000 ticks
  1153. leaderboard-update-period: 6000
  1154.  
  1155. # Time in seconds after attacking a mob that can be counted as a kill
  1156. kill-timeout: 4
  1157.  
  1158. # If kills are not being registered in mob hunting. Enable this to see why they arent
  1159. kill-debug: false
  1160.  
  1161. # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  1162. # All numbers except 0 can be used.
  1163. # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  1164. # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  1165. # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  1166. # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  1167. reward_rounding: 0.01
  1168.  
  1169. # This is the minimum reward which will which will be paid to the player 0.01 will be fine
  1170. # in most installation, but Gringott users who want very low rewards (like 0.001 for killing
  1171. # a mob) will have to lower the minimum reward. Remember that some multipliers are less than 1
  1172. # and grinding detection and penalties. The minimum_reward should therefor be less than 10%
  1173. # of smallest reward. In the Gringotts example minimum_reward should be 0.0001 or 0.00005.
  1174. minimum_reward: 0.01
  1175.  
  1176. # When a new playerjoins the server he will by default start
  1177. # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  1178. # when killing Mobs. The player can disable this InGame by using the command '/mobhunt learn'
  1179. newplayer_learning_mode: false
  1180.  
  1181. # When use_gui_for_achivements=true the status of players achievements will
  1182. # be showed in a Inventory GUI.
  1183. use_gui_for_achievements: true
  1184.  
  1185. # When use_gui_for_bounties=true the open bounties and most wanted players will
  1186. # be showed in a Inventory GUI.
  1187. use_gui_for_bounties: true
  1188.  
  1189. # Disable natural drops when a mob is killed
  1190. # (because player is grinding or protected by Worldguard or in God mode or similar)
  1191. # If you want the mobs to drops normal rewards set
  1192. # "disable-natural-item-drops"=false
  1193. disable-natural-item-drops: true
  1194.  
  1195. # Disable natural xp drops when a mob is killed
  1196. # (because player is grinding or protected by Worldguard or in God mode or similar)
  1197. # If you want the mobs to drop normal XP set
  1198. # "disable-natural-xp-drops"=false
  1199. disable-natural-xp-drops: true
  1200.  
  1201. # Try to cancel natural drops when a mob is killed the player is in creative mode.
  1202. # If you want the mobs to drops normal rewards set
  1203. # "try-to-cancel-natural-drops-when-in-creative"=false
  1204. try-to-cancel-natural-drops-when-in-creative: true
  1205.  
  1206. # Try to cancel XP drops when a mob is killed while the player is in creative mode.
  1207. # If you want the mobs to drop normal XP set
  1208. # "try-to-cancel-xp-drops-when-in-creative"=false
  1209. try-to-cancel-xp-drops-when-in-creative: true
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