Advertisement
Benji23245

Untitled

Oct 8th, 2017
78
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.55 KB | None | 0 0
  1. if (co2->gap5C[0] & 2)
  2. {
  3. WriteJump((void*)0x55E7A8, (void*)0x55E7C0);
  4. WriteJump((void*)0x55EEBF, (void*)0x55EEDA);
  5. if (!auraobj)
  6. {
  7. WriteJump((void*)0x55E6F5, (void*)0x55E78A);
  8. auraobj = LoadObject(LoadObj_Data1, 2, Sonic_SuperAura_Load);
  9. }
  10. }
  11. else// if ((!(co2->gap5C[0] & 2)) || (co2->gap5C[0] & 2 && (co2->Speed.x <= 7.5 || CharObj1Ptrs[0]->Action == 8)))
  12. {
  13. WriteData((void*)0x55E7A8, SuperSplashData);
  14. WriteData((void*)0x55EEBF, SuperSplashScale);
  15. WriteData((void*)0x55E6F5, SuperSplashAura);
  16. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement