KanaryScary

Raidable bases

Sep 12th, 2023
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  1. {
  2. "Protection Radius": 50.0,
  3. "Advanced Protection Radius": {
  4. "Maintained Events": 2.0,
  5. "Manual Events": 0.0,
  6. "Scheduled Events": 0.0,
  7. "Obstruction Distance Check": -1.0
  8. },
  9. "Advanced Setup Settings": {
  10. "Amount Of Entities To Spawn Per Batch": 1,
  11. "Amount Of Entities To Despawn Per Batch": 10,
  12. "Height Adjustment Applied To This Paste": 0.0,
  13. "Force All Bases To Spawn At Height Level (0 = Water)": -1.0,
  14. "Foundations Immune To Damage When Forced Height Is Applied": false
  15. },
  16. "Elevators": {
  17. "Enabled": true,
  18. "Anchor Min": "0.406 0.915",
  19. "Anchor Max": "0.59 0.949",
  20. "Panel Alpha": 0.0,
  21. "Required Access Level": 0,
  22. "Panel Color": "#000000",
  23. "Required Access Level Grants Permanent Use": false,
  24. "Required Keycard Skin ID": 2690554489,
  25. "Requires Building Permission": false,
  26. "Button Health": 1000.0,
  27. "Elevator Health": 600.0
  28. },
  29. "Entities Not Allowed To Be Picked Up": [
  30. "generator.small",
  31. "generator.static",
  32. "autoturret_deployed"
  33. ],
  34. "Additional Bases For This Difficulty": {
  35. "Easy Bases": [
  36. {
  37. "Option": "stability",
  38. "Value": "false"
  39. },
  40. {
  41. "Option": "autoheight",
  42. "Value": "true"
  43. },
  44. {
  45. "Option": "height",
  46. "Value": "1.0"
  47. }
  48. ],
  49. "Easy1": [
  50. {
  51. "Option": "stability",
  52. "Value": "false"
  53. },
  54. {
  55. "Option": "autoheight",
  56. "Value": "true"
  57. },
  58. {
  59. "Option": "height",
  60. "Value": "1.0"
  61. }
  62. ]
  63. },
  64. "Paste Options": [],
  65. "Arena Walls": {
  66. "Enabled": true,
  67. "Stacks": 1,
  68. "Ignore Stack Limit When Clipping Terrain": true,
  69. "Use Stone Walls": true,
  70. "Use Iced Walls": false,
  71. "Use Least Amount Of Walls": true,
  72. "Use UFO Walls": false,
  73. "Radius": 25.0
  74. },
  75. "NPC Levels": {
  76. "Level 2 - Final Death": false
  77. },
  78. "NPCs": {
  79. "Weapon Accuracy (0 - 100)": 30,
  80. "Damage Multipliers": {
  81. "Gun Damage Multiplier": 1.0,
  82. "Melee Damage Multiplier": 1.0
  83. },
  84. "Murderer (Items)": {
  85. "Helm": [
  86. "metal.facemask"
  87. ],
  88. "Torso": [
  89. "metal.plate.torso"
  90. ],
  91. "Pants": [
  92. "pants"
  93. ],
  94. "Gloves": [
  95. "tactical.gloves"
  96. ],
  97. "Boots": [
  98. "boots.frog"
  99. ],
  100. "Shirt": [
  101. "tshirt"
  102. ],
  103. "Kilts": [],
  104. "Weapon": [
  105. "machete"
  106. ]
  107. },
  108. "Scientist (Items)": {
  109. "Helm": [],
  110. "Torso": [
  111. "hazmatsuit_scientist_peacekeeper"
  112. ],
  113. "Pants": [],
  114. "Gloves": [],
  115. "Boots": [],
  116. "Shirt": [],
  117. "Kilts": [],
  118. "Weapon": [
  119. "rifle.ak"
  120. ]
  121. },
  122. "Murderer Kits": [
  123. "murderer_kit_1",
  124. "murderer_kit_2"
  125. ],
  126. "Scientist Kits": [
  127. "scientist_kit_1",
  128. "scientist_kit_2"
  129. ],
  130. "Random Names": [],
  131. "Enabled": true,
  132. "Amount Of Murderers To Spawn": 3,
  133. "Minimum Amount Of Murderers To Spawn": 2,
  134. "Spawn Random Amount Of Murderers": true,
  135. "Amount Of Scientists To Spawn": 3,
  136. "Minimum Amount Of Scientists To Spawn": 2,
  137. "Spawn Random Amount Of Scientists": true,
  138. "Allow Npcs To Leave Dome When Attacking": true,
  139. "Allow Npcs To Shoot Players Outside Of The Dome": true,
  140. "Aggression Range": 70.0,
  141. "Block Damage Outside To Npcs When Not Allowed To Leave Dome": true,
  142. "Block Damage Outside Of The Dome To Npcs Inside": false,
  143. "Despawn Inventory On Death": false,
  144. "Health For Murderers (100 min, 5000 max)": 200.0,
  145. "Health For Scientists (100 min, 5000 max)": 200.0,
  146. "Kill Underwater Npcs": true,
  147. "Player Traps And Turrets Ignore Npcs": false,
  148. "Event Traps And Turrets Ignore Npcs": true,
  149. "Use Dangerous Treasures NPCs": false
  150. },
  151. "Rewards": {
  152. "Economics Money": 0.0,
  153. "ServerRewards Points": 0,
  154. "SkillTree XP": 0.0
  155. },
  156. "Change Building Material Tier To": {
  157. "Wooden": false,
  158. "Stone": true,
  159. "Metal": false,
  160. "HQM": false
  161. },
  162. "Change Door Type To": {
  163. "Wooden": false,
  164. "Metal": true,
  165. "HQM": false,
  166. "Include Garage Doors": false
  167. },
  168. "Auto Turrets": {
  169. "Aim Cone": 5.0,
  170. "Wait To Power On Until Event Starts": false,
  171. "Minimum Damage Modifier": 1.0,
  172. "Maximum Damage Modifier": 1.0,
  173. "Start Health": 1000.0,
  174. "Sight Range": 30.0,
  175. "Double Sight Range When Shot": false,
  176. "Set Hostile (False = Do Not Set Any Mode)": true,
  177. "Requires Power Source": false,
  178. "Remove Equipped Weapon": false,
  179. "Random Weapons To Equip When Unequipped": [
  180. "rifle.ak"
  181. ]
  182. },
  183. "Player Building Restrictions": {
  184. "Wooden": false,
  185. "Stone": false,
  186. "Metal": false,
  187. "HQM": false
  188. },
  189. "Water Settings": {
  190. "Allow Bases To Float Above Water": false,
  191. "Prevent Bases From Floating Above Water By Also Checking Surrounding Area": false,
  192. "Maximum Water Depth Level Used For Float Above Water Option": 1.0
  193. },
  194. "Profile Enabled": true,
  195. "Maximum Land Level": 2.5,
  196. "Allow Players To Use MLRS": true,
  197. "Allow Third-Party Npc Explosive Damage To Bases": false,
  198. "Add Code Lock To Unlocked Or KeyLocked Doors": true,
  199. "Add Key Lock To Unlocked Or CodeLocked Doors": false,
  200. "Add Code Lock To Tool Cupboards": true,
  201. "Add Code Lock To Boxes": false,
  202. "Add Code Lock To Lockers": true,
  203. "Close Open Doors With No Door Controller Installed": true,
  204. "Allow Duplicate Items": true,
  205. "Allow Players To Pickup Deployables": false,
  206. "Allow Players To Deploy A Cupboard": true,
  207. "Allow Players To Deploy Barricades": true,
  208. "Allow PVP": true,
  209. "Allow Friendly Fire (Teams)": true,
  210. "Minimum Amount Of Items To Spawn (0 = Use Max Value)": 0,
  211. "Amount Of Items To Spawn": 800,
  212. "Flame Turret Health": 300.0,
  213. "Block Plugins Which Prevent Item Durability Loss": false,
  214. "Block Damage Outside Of The Dome To Players Inside": false,
  215. "Block Damage Outside Of The Dome To Bases Inside": false,
  216. "Block Damage Inside From Npcs To Players Outside": false,
  217. "Building Blocks Are Immune To Damage": false,
  218. "Building Blocks Are Immune To Damage (Twig Only)": false,
  219. "Boxes Are Invulnerable": false,
  220. "Boxes Are Invulnerable Until Cupboard Is Destroyed": false,
  221. "Spawn Silently (No Notifcation, No Dome, No Map Marker)": false,
  222. "Despawn Dropped Loot Bags From Raid Boxes When Base Despawns": true,
  223. "Divide Loot Into All Containers": true,
  224. "Drop Tool Cupboard Loot After Raid Is Completed": false,
  225. "Drop Container Loot X Seconds After It Is Looted": 0.0,
  226. "Drop Container Loot Applies Only To Boxes And Cupboards": true,
  227. "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
  228. "Empty All Containers Before Spawning Loot": true,
  229. "Empty All Containers (Exclusions)": [
  230. "xmas_tree.deployed",
  231. "xmas_tree_a.deployed"
  232. ],
  233. "Eject Corpses From Enemy Raids (Advanced Users Only)": true,
  234. "Eject Corpses From PVE Instantly (Advanced Users Only)": false,
  235. "Eject Enemies From Locked PVE Raids": true,
  236. "Eject Enemies From Locked PVP Raids": false,
  237. "Explosion Damage Modifier (0-999)": 100.0,
  238. "Force All Boxes To Have Same Skin": false,
  239. "Ignore Containers That Spawn With Loot Already": false,
  240. "Loot Amount Multiplier": 10.0,
  241. "Maximum Respawn Npc X Seconds After Death": 0.0,
  242. "Minimum Respawn Npc X Seconds After Death": 0.0,
  243. "No Item Input For Boxes And TC": true,
  244. "Penalize Players On Death In PVE (ZLevels)": true,
  245. "Penalize Players On Death In PVP (ZLevels)": true,
  246. "Require Cupboard Access To Loot": false,
  247. "Require Cupboard Access To Place Ladders": false,
  248. "Skip Treasure Loot And Use Loot In Base Only": false,
  249. "Use Buoyant Boxex For Dropped Privilege Loot": false,
  250. "Use Buoyant Boxex For Dropped Box Loot": false,
  251. "Remove Locks When Event Is Completed": false,
  252. "Always Spawn Base Loot Table": true
  253. }
Tags: rust
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