Guest User

Untitled

a guest
Feb 17th, 2019
98
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Effects=MXAO.fx,ChromaticAberration.fx,Technicolor.fx,DPX.fx,Curves.fx,FilmGrain2.fx,MagicBloom.fx,SMAA.fx,Sepia.fx
  2. Techniques=MXAO,DPX,HDR,FilmicAnamorphSharpen,ReflectiveBumpmapping,SMAA,FilmGrain2,MultiLUT,AmbientLight,MagicBloom,ChromaticAberration
  3. TechniqueSorting=LeiFx_Tech,AdaptiveFog,ASCII,AdaptiveSharpen,Cartoon,Border,CA,AdvancedCRT,BloomAndLensFlares,Deband,ColorMatrix,Daltonize,DepthHaze,Colourfulness,NonLocalMeans,MagicDOF,MXAO,DPX,HDR,FilmicAnamorphSharpen,FilmicPass,Curves,Clarity,MatsoDOF,RingDOF,DisplayDepth,MotionBlur,MartyMcFlyDOF,GP65CJ042DOF,Emphasize,Mode2,Mode1,KNearestNeighbors,Mode3,FilmGrain,HQ4X,GlitchB,LightDoF_Near,GaussianBlur,LiftGammaGain,Nostalgia,HighPassSharp,LightDoF_Far,Monochrome,LightDoF_AutoFocus,Nightvision,PerfectPerspective,Tonemap,Tint,LUT,ReflectiveBumpmapping,LumaSharpen,SMAA,FilmGrain2,MultiLUT,FXAA,AmbientLight,MagicBloom,SurfaceBlur,Technicolor2,Technicolor,Vibrance,UIMask_Top,TiltShift,Before,Vignette,Layer,UIMask_Bottom,Chromakey,HSLShift,CinematicDOF,Crosshair,Depth3D,EyeAdaption,TriDither,UIDetect,UIDetect_After,After,UIDetect_Before,ChromaticAberration,Levels
  4.  
  5. [Nostalgia.fx]
  6. Nostalgia_color_5=0.000000,0.800000,0.333333
  7. Nostalgia_palette=0
  8. Nostalgia_color_0=0.000000,0.000000,0.000000
  9. Nostalgia_color_1=1.000000,1.000000,1.000000
  10. Nostalgia_color_2=0.533333,0.000000,0.000000
  11. Nostalgia_color_3=0.666667,1.000000,0.933333
  12. Nostalgia_color_4=0.800000,0.266667,0.800000
  13. Nostalgia_color_6=0.000000,0.000000,0.666667
  14. Nostalgia_color_7=0.933333,0.933333,0.466667
  15. Nostalgia_color_8=0.866667,0.533333,0.333333
  16. Nostalgia_color_9=0.400000,0.266667,0.000000
  17. Nostalgia_color_10=1.000000,0.466667,0.466667
  18. Nostalgia_color_11=0.200000,0.200000,0.200000
  19. Nostalgia_color_12=0.466667,0.466667,0.466667
  20. Nostalgia_color_13=0.666667,1.000000,0.400000
  21. Nostalgia_color_14=0.000000,0.533333,1.000000
  22. Nostalgia_color_15=0.733333,0.733333,0.733333
  23.  
  24. [Border.fx]
  25. border_width=0.000000,1.000000
  26. border_ratio=2.350000
  27. border_color=0.700000,0.000000,0.000000
  28.  
  29. [MXAO2.fx]
  30. MXAO_SSIL_AMOUNT=1.222000
  31. MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
  32. MXAO_SSIL_SATURATION=0.000000
  33. MXAO_SAMPLE_RADIUS_SECONDARY=1.000000
  34. MXAO_SAMPLE_RADIUS=5.638000
  35. MXAO_SAMPLE_NORMAL_BIAS=0.057000
  36. MXAO_GLOBAL_RENDER_SCALE=1.000000
  37. MXAO_AMOUNT_FINE=1.000000
  38. MXAO_SSAO_AMOUNT=0.647000
  39. MXAO_AMOUNT_COARSE=1.000000
  40. MXAO_DEBUG_VIEW_ENABLE=0
  41. MXAO_BLEND_TYPE=0
  42. MXAO_FADE_DEPTH_START=0.050000
  43. MXAO_FADE_DEPTH_END=0.400000
  44.  
  45. [ChromaticAberration.fx]
  46. Shift=0.400000,0.000000
  47. Strength=0.800000
  48.  
  49. [PerfectPerspective.fx]
  50. Color=0.027000,0.027000,0.027000
  51. FOV=90.000000
  52. Type=1.000000
  53. Zooming=1.000000
  54.  
  55. [Denoise.fx]
  56. NoiseLevel=0.150000
  57. LerpCoefficeint=0.800000
  58. WeightThreshold=0.030000
  59. CounterThreshold=0.050000
  60. GaussianSigma=50.000000
  61.  
  62. [3DFX.fx]
  63. DITHERAMOUNT=0.500000
  64. DITHERBIAS=-1.000000
  65. LEIFX_PIXELWIDTH=1.500000
  66. LEIFX_LINES=1.000000
  67. GAMMA_LEVEL=1.000000
  68.  
  69. [Bloom.fx]
  70. bGodrayEnable=0.000000
  71. iBloomMixmode=2.000000
  72. fBloomSaturation=0.800000
  73. fBloomThreshold=0.800000
  74. fBloomAmount=0.800000
  75. fLensdirtSaturation=2.000000
  76. fBloomTint=0.700000,0.800000,1.000000
  77. fLensdirtIntensity=0.400000
  78. bLensdirtEnable=0.000000
  79. fFlareLuminance=0.095000
  80. iLensdirtMixmode=1.000000
  81. fLensdirtTint=1.000000,1.000000,1.000000
  82. bLenzEnable=0.000000
  83. bAnamFlareEnable=0.000000
  84. fAnamFlareCurve=1.200000
  85. fAnamFlareThreshold=0.900000
  86. fAnamFlareWideness=2.400000
  87. fAnamFlareAmount=14.500000
  88. fAnamFlareColor=0.012000,0.313000,0.588000
  89. fLenzIntensity=1.000000
  90. fLenzThreshold=0.800000
  91. bChapFlareEnable=0.000000
  92. fChapFlareTreshold=0.900000
  93. iChapFlareCount=15.000000
  94. fChapFlareDispersal=0.250000
  95. fChapFlareSize=0.450000
  96. fFlareIntensity=2.070000
  97. fChapFlareCA=0.000000,0.010000,0.020000
  98. fChapFlareIntensity=100.000000
  99. fGodrayDecay=0.990000
  100. fGodrayExposure=1.000000
  101. fGodrayWeight=1.250000
  102. fGodrayDensity=1.000000
  103. iGodraySamples=128.000000
  104. fGodrayThreshold=0.900000
  105. fFlareBlur=200.000000
  106. fFlareTint=0.137000,0.216000,1.000000
  107.  
  108. [AdaptiveFog.fx]
  109. FogColor=0.900000,0.900000,0.900000
  110. FogCurve=1.500000
  111. MaxFogFactor=0.800000
  112. FogStart=0.050000
  113. BloomPower=10.000000
  114. BloomThreshold=10.250000
  115. BloomWidth=0.200000
  116.  
  117. [AmbientLight.fx]
  118. alDebug=0
  119. alAdaptBaseMult=0.483000
  120. alInt=0.838000
  121. AL_DirtTex=0
  122. AL_Adaptive=2
  123. alThreshold=8.571000
  124. AL_Adaptation=0
  125. alAdapt=0.253000
  126. AL_Dirt=0
  127. alAdaptBaseBlackLvL=2
  128. alLensThresh=0.000000
  129. AL_Vibrance=0
  130. alDirtInt=1.063000
  131. alDirtOVInt=1.000000
  132. AL_Lens=0
  133. alLensInt=2.000000
  134.  
  135. [HQ4X.fx]
  136. k=-1.100000
  137. s=0.100000
  138. mx=1.000000
  139. max_w=0.750000
  140. lum_add=0.330000
  141. min_w=0.030000
  142.  
  143. [AdaptiveSharpen.fx]
  144. curve_height=1.000000
  145. L_compr_low=0.167000
  146. D_compr_low=0.250000
  147. curveslope=0.500000
  148. L_overshoot=0.003000
  149. D_overshoot=0.009000
  150. scale_cs=0.056000
  151. L_compr_high=0.334000
  152. D_compr_high=0.500000
  153. scale_lim=0.100000
  154. pm_p=0.700000
  155.  
  156. [ASCII.fx]
  157. Ascii_spacing=1.000000
  158. Ascii_font_g=255.000000
  159. Ascii_font=1.000000
  160. Ascii_back_g=0.000000
  161. Ascii_font_r=255.000000
  162. Ascii_font_b=255.000000
  163. Ascii_back_r=0.000000
  164. Ascii_back_b=0.000000
  165. Ascii_swap_colors=0.000000
  166. Ascii_invert_brightness=0.000000
  167. Ascii_dithering_temporal=0.000000
  168. Ascii_font_color_mode=1.000000
  169.  
  170. [Cartoon.fx]
  171. Power=1.500000
  172. EdgeSlope=1.500000
  173.  
  174. [Sepia.fx]
  175. Tint=0.392157,0.392157,0.509804
  176. Strength=0.275000
  177.  
  178. [FXAA.fx]
  179. Subpix=0.023000
  180. EdgeThreshold=0.646000
  181. EdgeThresholdMin=0.080000
  182.  
  183. [Clarity.fx]
  184. ClarityRadius=3
  185. ClarityBlendMode=6
  186. ClarityOffset=2.000000
  187. ClarityDarkIntensity=0.206000
  188. ClarityBlendIfDark=50
  189. ClarityBlendIfLight=70
  190. ClarityViewMask=0
  191. ClarityViewBlendIfMask=0
  192. ClarityStrength=0.600000
  193. ClarityLightIntensity=0.211000
  194.  
  195. [ColorMatrix.fx]
  196. ColorMatrix_Red=0.210000,0.000000,0.480000
  197. ColorMatrix_Green=0.170000,0.360000,0.800000
  198. ColorMatrix_Blue=0.380000,0.580000,0.740000
  199. Strength=0.100000
  200.  
  201. [Colourfulness.fx]
  202. colourfulness=0.500000
  203. lim_luma=0.700000
  204. enable_dither=0
  205. col_noise=0
  206. backbuffer_bits=8.000000
  207.  
  208. [MultiLUT.fx]
  209. fLUT_LutSelector=5
  210. fLUT_AmountChroma=0.174000
  211. fLUT_AmountLuma=0.149000
  212.  
  213. [CRT.fx]
  214. Resolution=1.150000
  215. Curvature=0.000000
  216. Brightness=0.900000
  217. Gamma=2.400000
  218. MonitorGamma=2.200000
  219. ScanlineIntensity=2.000000
  220. CornerSize=0.010000
  221. ScanlineGaussian=1.000000
  222. CurvatureRadius=1.500000
  223. ViewerDistance=2.000000
  224. Angle=0.000000,0.000000
  225. Overscan=1.010000
  226. Oversample=1.000000
  227.  
  228. [Curves.fx]
  229. Mode=0
  230. Formula=7
  231. Contrast=-0.120000
  232.  
  233. [SurfaceBlur.fx]
  234. BlurRadius=1
  235. BlurOffset=1.000000
  236. DebugMode=0
  237. BlurEdge=0.500000
  238. BlurStrength=1.000000
  239.  
  240. [FineSharp.fx]
  241. cstr=0.900000
  242. sstr=2.000000
  243. pstr=1.272000
  244. xstr=0.190000
  245. lstr=1.490000
  246. xrep=0.250000
  247.  
  248. [Daltonize.fx]
  249. Type=0.000000
  250.  
  251. [Deband.fx]
  252. Threshold=0.004000
  253. Range=16.000000
  254. Iterations=1
  255. Grain=0.006000
  256.  
  257. [DepthHaze.fx]
  258. EffectStrength=0.900000
  259. FogStart=0.200000
  260. FogColor=0.800000,0.800000,0.800000
  261. FogFactor=0.200000
  262.  
  263. [FilmicAnamorphSharpen.fx]
  264. Strength=15.730000
  265. Offset=0.035000
  266. Coefficient=0
  267. Clamp=0.650000
  268. Contrast=128
  269. Preview=0
  270.  
  271. [DOF.fx]
  272. DOF_AUTOFOCUS=1
  273. fADOF_ShapeCurvatureAmount=0.300000
  274. DOF_FARBLURCURVE=1.954000
  275. DOF_MOUSEDRIVEN_AF=0
  276. fGPDOFBiasCurve=2.000000
  277. fRingDOFBias=0.000000
  278. DOF_FOCUSPOINT=0.500000,0.500000
  279. DOF_INFINITEFOCUS=1.000000
  280. DOF_MANUALFOCUSDEPTH=0.020000
  281. DOF_FOCUSSAMPLES=6
  282. bADOF_ShapeApertureEnable=0
  283. DOF_NEARBLURCURVE=1.587000
  284. DOF_FOCUSRADIUS=0.048000
  285. bGPDOFPolygonalBokeh=1
  286. fGPDOFBrightnessMultiplier=2.000000
  287. DOF_BLURRADIUS=2.000000
  288. iRingDOFSamples=6
  289. iRingDOFRings=4
  290. fADOF_ShapeDiffusionAmount=0.100000
  291. fRingDOFThreshold=0.700000
  292. fGPDOFBrightnessThreshold=0.500000
  293. fRingDOFGain=27.000000
  294. fRingDOFFringe=0.500000
  295. iMagicDOFBlurQuality=8
  296. bADOF_ImageChromaEnable=0
  297. fMagicDOFColorCurve=4.000000
  298. iGPDOFQuality=6
  299. bMatsoDOFChromaEnable=1
  300. fADOF_SmootheningAmount=1.000000
  301. iGPDOFPolygonCount=5
  302. fADOF_ShapeChromaAmount=0.125000
  303. fGPDOFBias=10.000000
  304. fGPDOFChromaAmount=0.150000
  305. fMatsoDOFChromaPow=1.400000
  306. fMatsoDOFBokehCurve=8.000000
  307. iMatsoDOFBokehQuality=2
  308. fMatsoDOFBokehAngle=0.000000
  309. fADOF_ImageChromaCurve=1.000000
  310. iADOF_ShapeQuality=17
  311. fADOF_ShapeRotation=15.000000
  312. bADOF_ShapeDistortEnable=0
  313. bADOF_RotAnimationEnable=0
  314. fADOF_RotAnimationSpeed=2.000000
  315. bADOF_ShapeCurvatureEnable=0
  316. iADOF_ShapeChromaMode=3
  317. iADOF_ImageChromaHues=5
  318. fADOF_ShapeApertureAmount=0.010000
  319. fADOF_ShapeWeightAmount=1.000000
  320. bADOF_ShapeAnamorphEnable=0
  321. fADOF_ShapeAnamorphRatio=0.200000
  322. fADOF_ShapeDistortAmount=0.200000
  323. fADOF_ShapeWeightCurve=4.000000
  324. bADOF_ShapeChromaEnable=0
  325. bADOF_ShapeDiffusionEnable=0
  326. bADOF_ShapeWeightEnable=0
  327. fADOF_BokehCurve=4.000000
  328. fADOF_ImageChromaAmount=3.000000
  329.  
  330. [DPX.fx]
  331. RGB_Curve=14.349000,13.047000,15.000000
  332. Strength=0.365000
  333. RGB_C=0.374000,0.374000,0.380000
  334. Contrast=0.000000
  335. Saturation=1.581000
  336. Colorfulness=2.500000
  337.  
  338. [Technicolor2.fx]
  339. ColorStrength=0.200000,0.200000,0.200000
  340. Saturation=1.500000
  341. Brightness=1.500000
  342. Strength=1.000000
  343.  
  344. [Emphasize.fx]
  345. ManualFocusDepth=0.026000
  346. FocusRangeDepth=0.010000
  347. FocusEdgeDepth=0.050000
  348. BlendColor=0.000000,0.000000,0.000000
  349. EffectFactor=0.900000
  350. Sphere_FieldOfView=75
  351. BlendFactor=0.000000
  352. FocusDepth=0.026000
  353. Spherical=0
  354. Sphere_FocusHorizontal=0.500000
  355. Sphere_FocusVertical=0.500000
  356.  
  357. [FakeHDR.fx]
  358. HDRPower=1.198000
  359. radius1=0.814000
  360. radius2=0.862000
  361.  
  362. [SMAA.fx]
  363. EdgeDetectionType=0
  364. EdgeDetectionThreshold=0.100000
  365. MaxSearchSteps=112
  366. MaxSearchStepsDiagonal=20
  367. CornerRounding=0
  368. DebugOutput=0
  369.  
  370. [MagicBloom.fx]
  371. f2Adapt_Clip=0.000000,1.000000
  372. fBloom_Intensity=0.299000
  373. fBloom_Threshold=2.500000
  374. fDirt_Intensity=0.000000
  375. fExposure=0.655000
  376. fAdapt_Sensitivity=0.603000
  377. fAdapt_Speed=0.040000
  378. iDebug=0
  379. iAdapt_Precision=2
  380.  
  381. [FakeMotionBlur.fx]
  382. mbRecall=1.000000
  383. mbSoftness=2.000000
  384.  
  385. [UIMask.fx]
  386. fMask_Intensity=1.000000
  387. bDisplayMask=0.000000
  388.  
  389. [FilmGrain.fx]
  390. Intensity=0.500000
  391. Variance=0.400000
  392. Mean=0.500000
  393. SignalToNoiseRatio=6
  394.  
  395. [ReflectiveBumpMapping.fx]
  396. fRBM_BlurWidthPixels=27.000000
  397. iRBM_SampleCount=60
  398. fRBM_LowerThreshold=0.097000
  399. fRBM_ReliefHeight=0.000000
  400. fRBM_ColorMask_Orange=1.000000
  401. fRBM_FresnelReflectance=0.240000
  402. fRBM_FresnelMult=0.126000
  403. fRBM_UpperThreshold=0.200000
  404. fRBM_ColorMask_Red=1.000000
  405. fRBM_ColorMask_Yellow=1.000000
  406. fRBM_ColorMask_Green=1.000000
  407. fRBM_ColorMask_Cyan=1.000000
  408. fRBM_ColorMask_Blue=1.000000
  409. fRBM_ColorMask_Magenta=1.000000
  410.  
  411. [FilmGrain2.fx]
  412. grainamount=0.010000
  413. coloramount=0.000000
  414. lumamount=1.000000
  415. grainsize=1.500000
  416.  
  417. [FilmicPass.fx]
  418. Linearization=0.500000
  419. Strength=0.337000
  420. Contrast=1.066000
  421. Fade=0.431000
  422. Bleach=-0.087000
  423. BaseGamma=1.000000
  424. Saturation=-0.305000
  425. GreenCurve=0.970000
  426. RedCurve=0.563000
  427. BlueCurve=1.000000
  428. BaseCurve=1.500000
  429. EffectGammaB=1.360000
  430. EffectGamma=0.650000
  431. EffectGammaR=1.000000
  432. EffectGammaG=1.000000
  433. LumCoeff=0.580341,0.715158,0.072186
  434.  
  435. [GaussianBlur.fx]
  436. GaussianBlurRadius=1.000000
  437. GaussianBlurOffset=1.000000
  438. GaussianBlurStrength=0.300000
  439.  
  440. [Glitch.fx]
  441. Amount=1.000000
  442. bUseUV=0
  443.  
  444. [HighPassSharpen.fx]
  445. HighPassSharpRadius=1
  446. HighPassSharpOffset=1.000000
  447. HighPassViewBlendIfMask=0
  448. HighPassBlendIfLight=255
  449. HighPassBlendIfDark=0
  450. HighPassBlendMode=1
  451. HighPassLightIntensity=1.000000
  452. HighPassDarkIntensity=1.000000
  453. HighPassSharpStrength=0.400000
  454. HighPassViewSharpMask=0
  455.  
  456. [Vibrance.fx]
  457. Vibrance=0.150000
  458. VibranceRGBBalance=1.000000,1.000000,1.000000
  459.  
  460. [LUT.fx]
  461. fLUT_AmountChroma=0.554000
  462. fLUT_AmountLuma=0.295000
  463.  
  464. [Levels.fx]
  465. BlackPoint=7
  466. WhitePoint=255
  467. HighlightClipping=0
  468.  
  469. [LiftGammaGain.fx]
  470. RGB_Lift=1.000000,1.000000,1.000000
  471. RGB_Gamma=1.000000,1.000000,1.000000
  472. RGB_Gain=1.000000,1.000000,1.000000
  473.  
  474. [LightDoF.fx]
  475. fLightDoF_Width=5.000000
  476. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  477. f2LightDoF_CA=0.000000,1.000000
  478. fLightDoF_Amount=10.000000
  479. bLightDoF_UseCA=0.000000
  480. bLightDoF_AutoFocus=1.000000
  481. fLightDoF_ManualFocus=0.000000
  482. bLightDoF_UseMouseFocus=0.000000
  483. fLightDoF_AutoFocusSpeed=0.100000
  484.  
  485. [MXAO.fx]
  486. MXAO_SSIL_SATURATION=0.808000
  487. MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=5
  488. MXAO_FADE_DEPTH_END=1.000000
  489. MXAO_SAMPLE_RADIUS=11.359000
  490. MXAO_DEBUG_VIEW_ENABLE=0
  491. MXAO_SAMPLE_NORMAL_BIAS=0.000000
  492. MXAO_GLOBAL_RENDER_SCALE=1.000000
  493. MXAO_FADE_DEPTH_START=0.000000
  494. MXAO_SSAO_AMOUNT=2.443000
  495. MXAO_BLEND_TYPE=1
  496. MXAO_SSIL_AMOUNT=1.222000
  497. MXAO_SAMPLE_RADIUS_SECONDARY=0.504000
  498. MXAO_AMOUNT_FINE=0.701000
  499. MXAO_AMOUNT_COARSE=1.000000
  500.  
  501. [LumaSharpen.fx]
  502. pattern=1
  503. sharp_strength=0.650000
  504. sharp_clamp=0.035000
  505. offset_bias=1.000000
  506. show_sharpen=0
  507.  
  508. [Monochrome.fx]
  509. Coefficients=0.210000,0.720000,0.070000
  510. ColorSaturation=0.000000
  511.  
  512. [Technicolor.fx]
  513. Power=4.024000
  514. RGBNegativeAmount=0.532648,0.786290,0.669697
  515. Strength=0.204000
  516.  
  517. [Vignette.fx]
  518. Type=0.000000
  519. Ratio=1.000000
  520. Center=0.500000,0.500000
  521. Radius=2.000000
  522. Amount=-1.000000
  523. Slope=2.000000
  524.  
  525. [Tonemap.fx]
  526. Gamma=1.000000
  527. Bleach=0.000000
  528. Defog=0.000000
  529. Exposure=0.000000
  530. Saturation=0.000000
  531. FogColor=0.000000,0.000000,1.000000
  532.  
  533. [DisplayDepth.fx]
  534. bUIUsePreprocessorDefs=0
  535. fUIFarPlane=100.000000
  536. iUIReversed=0
  537. iUIUpsideDown=0
  538. iUIPresentType=0
  539. iUILogarithmic=0
  540.  
  541. [Prism.fx]
  542. Aberration=2
  543. SampleCount=8
  544. Curve=0.400000
  545. Automatic=0
  546.  
  547. [HSLShift.fx]
  548. HUEGreen=0.250000,0.750000,0.250000
  549. HUERed=0.750000,0.250000,0.250000
  550. HUEOrange=0.750000,0.500000,0.250000
  551. HUEYellow=0.750000,0.647059,0.250000
  552. HUECyan=0.250000,0.483871,0.750000
  553. HUEBlue=0.250000,0.375000,0.750000
  554. HUEPurple=0.500000,0.250000,0.750000
  555. HUEMagenta=0.750000,0.250000,0.750000
RAW Paste Data