Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ErzzyLast Thursday at 10:04 AM
- hello I am erzz I program good and well
- olivinearcLast Thursday at 10:04 AM
- she's like my oldest internet friend that doesn't od art
- ReaLast Thursday at 10:04 AM
- i thought i programmed good and well but i guess i don't
- did olivine link you to the azure devops repo?
- olivinearcLast Thursday at 10:04 AM
- you do but time is a meme and this way you don't have to crunch quite so bad
- ErzzyLast Thursday at 10:04 AM
- yeah
- ReaLast Thursday at 10:04 AM
- it's a lot of shit but clone it and see if you can build with the solution as-is
- you may need to keep a portable copy of git in a dir called z_git, i'm not sure if some of my build scripts still rely on a local version of git
- here's the directory structure on my local machine
- ErzzyLast Thursday at 10:06 AM
- I'm at work right now so it'd probably be best if I did that when I got home :thinking:
- I still don't know what I'd be expected to do
- olivinearcLast Thursday at 10:06 AM
- yeah when i say program it's too vague
- so i figured u could do the techy talk
- ReaLast Thursday at 10:06 AM
- i'll give a status report when i run out of steam and have to crash
- here's the projects in the solution
- the MonoGame thing is a very slightly modified version of MonoGame, designed to interface with Pikodemin, our compressed archive solution
- if you're familiar with WAD files from Doom, it's a similar thing, except it offers random file access instead of lumps
- SigridKernel is what outputs SoftlyWithTeeth.exe; it doesn't do much besides provide some state objects to whatever SigridGame is loaded
- SigridGameAPI is where all of the game-agnostic engine code lies, and is where the bulk of the code is
- SigridGame-Geist is SWT-specific code
- Thierry is a logging library, but i've disabled it for PAX
- olivinearcLast Thursday at 10:09 AM
- if what i'm assuming is right you basically have to do animations, erzz
- ErzzyLast Thursday at 10:09 AM
- yes what are you even working on
- what's the current task
- ReaLast Thursday at 10:10 AM
- i'm working on finishing the SigridGame-Geist code for the prologue's special chapter select menu
- olivinearcLast Thursday at 10:10 AM
- demo is made of 7 scenes - one prologue, six scenes one for each love interest
- one of those six scenes is completed, we need the rest
- ReaLast Thursday at 10:10 AM
- * almost three
- olivinearcLast Thursday at 10:10 AM
- you told lilly diff
- ReaLast Thursday at 10:10 AM
- prologue's about to be done
- Seb's done but for all of Lilly's weird state-filled choices
- olivinearcLast Thursday at 10:11 AM
- that's gonna be most of the game, yo
- ReaLast Thursday at 10:11 AM
- Forrest is done but for choices, which will take little time since those are straight-forward
- ErzzyLast Thursday at 10:12 AM
- what is the code-specific task olivine wants me to help with
- olivinearcLast Thursday at 10:12 AM
- animations, i assume
- ReaLast Thursday at 10:12 AM
- i guess she wants you to handle adding expression changes/sound effects to the animation thinker
- SigridGameAPI/Animation/AnimationThinker.cs
- olivinearcLast Thursday at 10:12 AM
- whatever needs to be done that isn't getting done
- ErzzyLast Thursday at 10:22 AM
- I think it would take longer to explain things to me than it would take Rea to add those things... if there's busywork stuff you can offload to me that'd be ideal
- ReaLast Thursday at 10:23 AM
- i don't think there's any busywork left to do
- sorry that my scheduling led to this being sprung on you
- olivinearcLast Thursday at 10:23 AM
- everyone's been telling me it's only busywork left to do
- ErzzyLast Thursday at 10:23 AM
- I mean, there's three uncompleted scenes, right? Surely putting those together isn't overly complicated, just time consuming
- ReaLast Thursday at 10:24 AM
- not even time consuming, tbh
- which is why i'm refusing to sleep until i finish this
- there isn't much left
- olivinearcLast Thursday at 10:24 AM
- what are you finishing, the prologue?
- we need more than one day to be able to test things
- ReaLast Thursday at 10:24 AM
- everything
- everything i'm given
- olivinearcLast Thursday at 10:24 AM
- so you have
- ReaLast Thursday at 10:24 AM
- madi, ev, yvonne
- olivinearcLast Thursday at 10:24 AM
- ev yv madi forr seb prologue
- all done
- all ready
- ReaLast Thursday at 10:24 AM
- that's the goal
- olivinearcLast Thursday at 10:25 AM
- why didn't you tell anyone?
- ReaLast Thursday at 10:25 AM
- i didn't
- say that
- i said i'm not sleeping until i finish those
- i want to be done
- ErzzyLast Thursday at 10:25 AM
- not done yet, but planned to be done before her next sleep, I guess
- ReaLast Thursday at 10:25 AM
- i want everyone to stop worrying
- ErzzyLast Thursday at 10:25 AM
- don't destroy yourself
- ReaLast Thursday at 10:25 AM
- boy it's really hard to stay stable lol
- olivinearcLast Thursday at 10:25 AM
- then erzz is here to likely probably help
- it's ok to take some rest in the long run
- ReaLast Thursday at 10:26 AM
- i got yelled at and threatened with being kicked out for not locking the front door behind me after throwing out cans like i was asked to
- no it isn't
- olivinearcLast Thursday at 10:26 AM
- rea i'm the boss
- i kinda get final say
- i know that this is important but it's still important to pace yourself and eek in time to rest even when things are pressing
- otherwise you end up overwhelmed
- ErzzyLast Thursday at 10:27 AM
- even if you sleep on time today and get things done tomorrow, there will still be three days for testing which is plenty
- if you truly believe you could get them done without sleep, you can just get them done with sleep
- olivinearcLast Thursday at 10:27 AM
- yeah, we shouldn't expect too much bug testing after all this prep, you've said so yourself, so it should be ok
- ReaLast Thursday at 10:27 AM
- better sooner than later
- ErzzyLast Thursday at 10:27 AM
- plus they can be testing the ones you finish today while you're asleep
- then test the rest when you finish them
- ReaLast Thursday at 10:28 AM
- sleep deprivation for one day is worth it to have it finished a day earlier
- olivinearcLast Thursday at 10:28 AM
- it won't turn out This much sooner, though
- rea you're being unreasonable
- ReaLast Thursday at 10:28 AM
- and the scheduling that put me in this situation was unreasonable
- so i'm taking unreasonable measures to fix it
- olivinearcLast Thursday at 10:28 AM
- that's not how things work, though
- it isn't a cost sum sort of deal
- ErzzyLast Thursday at 10:28 AM
- it doesn't seem like a drastically bad situation
- olivinearcLast Thursday at 10:28 AM
- yeah, it isn't the end of the world right this second
- we just need to be really careful about how we move for the next five days
- ErzzyLast Thursday at 10:29 AM
- plus there's a lower chance of bugs if you just sleep, anyway
- ReaLast Thursday at 10:29 AM
- i wanted to avoid us having to be careful
- olivinearcLast Thursday at 10:29 AM
- we've already crossed that line, rea
- right now we just need to take cautious steps on the way over
- erzz is here to help so use her!
- firmly grasp her
- ErzzyLast Thursday at 10:29 AM
- besides
- even if at PAX you say "this route isn't ready yet" it's fine
- olivinearcLast Thursday at 10:30 AM
- end of the day we just have to work with what we have
- i do think it's possible even with proper pacing to get this demo done but trying to put all the load on yourself as some sort of penance while disregarding what your boss says isn't going to get good results
- we're trying to account for your wellbeing here too because that's important
- ErzzyLast Thursday at 10:32 AM
- people'll need you in good form if issues come up and losing out on sleep is going to hinder that
- do it well over two days instead of stretching one day
- olivinearcLast Thursday at 10:33 AM
- yeah, you don't wanna be wigged out more than you have to at pax
- the thing about crunch is once you start trying to power through 10+ hour days your output is diminished anyway
- olivinearcLast Thursday at 10:57 AM
- so like if you cn take like 20 mins sometime in the day to let erzz know exactly what she can do
- she'll give it a shot
- bc you're not going to do this all solo if there's a chance we don't have to do that
- ReaLast Thursday at 10:57 AM
- okay
- lemme get prologue finished, so i can at least be done with its custom code
- olivinearcLast Thursday at 10:58 AM
- is it really all that different from the normal option menu?
- ReaLast Thursday at 10:58 AM
- oh, right, do you have a graphic for the "do you want to do this" yes/no prompt
- i don't have a UI element for dialogs
- olivinearcLast Thursday at 10:58 AM
- ribbons just like halloween
- ReaLast Thursday at 10:58 AM
- ah, like normal choices
- okay
- ReaLast Thursday at 11:08 AM
- okay, chapter select menu works now
- olivinearcLast Thursday at 11:09 AM
- sounds gucci
- ReaLast Thursday at 11:09 AM
- i'm having
- extreme trouble staying awake, though
- i'm going to take a quick nap
- olivinearcLast Thursday at 11:10 AM
- go sleep then
- go sleep for more than an ap
- holy shit
- i get you want to do good but this isn't the way to do it
- take a good proper rest and we'll reconvene in like 8 hours
- ReaLast Thursday at 8:35 PM
- hey erz when you can lemme know if you can compile the game from the repo
- just in case
- ErzzyLast Thursday at 8:49 PM
- these commit messages sure look like crunch
- ----
- olivinearcLast Thursday at 8:11 PM
- erzz is around as need be
- ReaLast Thursday at 8:34 PM
- i've gotten food
- i'm gonna eat then do Madi
- olivinearcLast Thursday at 8:35 PM
- are you gonna utilize erzz?
- ReaLast Thursday at 8:35 PM
- i don't really need erzz for just putting in a scene
- olivinearcLast Thursday at 8:35 PM
- is this gonna be diff than when you said the same thing for forr and seb and stuff
- ReaLast Thursday at 8:36 PM
- yes
- i'm gonna sit down and get the scene done and then hand it in for review
- olivinearcLast Thursday at 8:36 PM
- alright
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement