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- struct dout_hdr {
- uint32_t magic; /* Always 0x8badf00d */
- uint32_t loc; /* Location to load binary image */
- uint32_t start; /* First code to execute */
- uint32_t len; /* Length of binary image */
- /* Except for .bss, the starts are addresses relative to the start
- * of the binary image. .bss is relatative to the start of memory */
- uint32_t text; /* Start of .text */
- uint32_t textlen; /* Length of .text */
- uint32_t data; /* Start of .data */
- uint32_t datalen; /* Length of .data */
- uint32_t bss; /* Start of .bss */
- uint32_t bsslen; /* Length of .bss */
- uint32_t symbols; /* Start of symbol table */
- };
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