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- Initiating legacy licensing module
- LICENSE SYSTEM [2019710 15:56:58] Next license update check is after 2019-07-11T13:46:23
- Built from '2018.4/staging' branch; Version is '2018.4.3f1 (8a9509a5aff9) revision 9082121'; Using compiler version '191326128'
- OS: 'Windows 10 (10.0.0) 64bit' Language: 'pt' Physical Memory: 8078 MB
- BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
- [Package Manager] Server::Start -- Port 51651 was selected
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Unity.exe
- -projectpath
- C:/Users/eduar/Documents/Unity/match-the-laser
- -useHub
- -hubIPC
- -cloudEnvironment
- production
- -hubSessionId
- 16c3ee80-a319-11e9-ab58-9707111d9b8b
- Successfully changed project path to: C:/Users/eduar/Documents/Unity/match-the-laser
- C:/Users/eduar/Documents/Unity/match-the-laser
- Using Asset Import Pipeline V1.
- Initiating legacy licensing module
- Loading GUID <-> Path mappings...0.000375 seconds
- Loading Asset Database...0.268150 seconds
- Build target: OSXUniversal found and added!
- Build target: WindowsStoreApps found and added!
- Build target: Win64 found and added!
- Build target: Win found and added!
- Build target: LinuxUniversal found and added!
- Build target: Linux64 found and added!
- Build target: Linux found and added!
- Build target: iOS found and added!
- Build target: tvOS found and added!
- Build target: PS4 found and added!
- Build target: XboxOne found and added!
- Build target: Android found and added!
- Build target: WebGL found and added!
- Build target: Switch found and added!
- Build target: Lumin found and added!
- Build target: PSM found and added!
- Build target: PSP2 found and added!
- Build target: WiiU found and added!
- Build target: Web found and added!
- Build target: WebStreamed found and added!
- Build target: OSXIntel found and added!
- Build target: OSXIntel64 found and added!
- Build target: BlackBerry found and added!
- Build target: PS3 found and added!
- Build target: N3DS found and added!
- Build target: WP8 found and added!
- Build target: SamsungTV found and added!
- Build target: Tizen found and added!
- AssetDatabase consistency checks...2.570142 seconds
- Refreshing native plugins compatible for Editor in 1679.42 ms, found 0 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- [Package Manager] Server::EnsureServerProcessIsRunning -- ReadyRequest exceeded maximum alloted time, ran for [27] seconds
- [Package Manager] Server::Kill -- Server was shutdown
- [Package Manager] PackageManager Server::Start -- Process restart attempt #2
- [Package Manager] Server::Start -- Port 52031 was selected
- [Package Manager] Done resolving packages in 0.48s seconds
- [Package Manager] Registering 36 packages:
- [Package Manager] * Package : com.unity.ads@2.0.8
- (location: C:\Users\eduar\Documents\Unity\match-the-laser\Library\PackageCache\com.unity.ads@2.0.8)
- [Package Manager] * Package : com.unity.analytics@3.2.2
- (location: C:\Users\eduar\Documents\Unity\match-the-laser\Library\PackageCache\com.unity.analytics@3.2.2)
- [Package Manager] * Package : com.unity.collab-proxy@1.2.15
- (location: C:\Users\eduar\Documents\Unity\match-the-laser\Library\PackageCache\com.unity.collab-proxy@1.2.15)
- [Package Manager] * Package : com.unity.package-manager-ui@2.0.7
- (location: C:\Users\eduar\Documents\Unity\match-the-laser\Library\PackageCache\com.unity.package-manager-ui@2.0.7)
- [Package Manager] * Package : com.unity.purchasing@2.0.3
- (location: C:\Users\eduar\Documents\Unity\match-the-laser\Library\PackageCache\com.unity.purchasing@2.0.3)
- [Package Manager] * Package : com.unity.textmeshpro@1.4.1
- (location: C:\Users\eduar\Documents\Unity\match-the-laser\Library\PackageCache\com.unity.textmeshpro@1.4.1)
- [Package Manager] * Package : com.unity.modules.ai@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
- [Package Manager] * Package : com.unity.modules.animation@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
- [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
- [Package Manager] * Package : com.unity.modules.audio@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
- [Package Manager] * Package : com.unity.modules.cloth@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
- [Package Manager] * Package : com.unity.modules.director@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
- [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0
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- [Package Manager] * Package : com.unity.modules.imgui@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
- [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0
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- [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
- [Package Manager] * Package : com.unity.modules.physics@1.0.0
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- [Package Manager] * Package : com.unity.modules.physics2d@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
- [Package Manager] * Package : com.unity.modules.screencapture@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
- [Package Manager] * Package : com.unity.modules.terrain@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
- [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
- [Package Manager] * Package : com.unity.modules.tilemap@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
- [Package Manager] * Package : com.unity.modules.ui@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
- [Package Manager] * Package : com.unity.modules.uielements@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
- [Package Manager] * Package : com.unity.modules.umbra@1.0.0
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- [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
- [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
- [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
- [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
- [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
- [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
- [Package Manager] * Package : com.unity.modules.vehicles@1.0.0
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- [Package Manager] * Package : com.unity.modules.video@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
- [Package Manager] * Package : com.unity.modules.vr@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
- [Package Manager] * Package : com.unity.modules.wind@1.0.0
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- [Package Manager] * Package : com.unity.modules.xr@1.0.0
- (location: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)
- [Package Manager] Done registering packages in 0.09s seconds
- IsTimeToCheckForNewEditor: Update time 1562772797 current 1562770648
- Initialize engine version: 2018.4.3f1 (8a9509a5aff9)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Microsoft Basic Render Driver (ID=0x8c)
- Vendor:
- VRAM: 4039 MB
- [EnlightenBakeManager] m_Clear = false;
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
- Initialize mono
- Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
- Mono config path = 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56572
- Begin MonoManager ReloadAssembly
- Refreshing native plugins compatible for Editor in 0.44 ms, found 1 plugins.
- Initializing Unity.PackageManager (PackageManager) v2018.4.3 for Unity v2018.4.3f1
- Registering precompiled unity dll's ...
- Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/UnityEditor.Android.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\WebGLSupport/UnityEditor.WebGL.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
- Registered in 0.576139 seconds.
- Registering platform support modules:
- Registered platform support modules in: 0,2445565s.
- Native extension for Android target not found
- Native extension for WebGL target not found
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 10.32 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 258.44 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 26.931 seconds
- Registering precompiled user dll's ...
- Registered in 1.648971 seconds.
- Platform modules already initialized, skipping
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.3 for Unity v2018.4.3f1
- Registering platform support modules:
- Registered platform support modules in: 0,0582469s.
- Native extension for Android target not found
- Native extension for WebGL target not found
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins.
- Mono: successfully reloaded assembly
- - Completed reload, in 3.653 seconds
- Platform modules already initialized, skipping
- Validating Project structure ... 0.004335 seconds.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.031762s
- Asset Scan time: 0.019855s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- Warming cache for 785 main assets: 0.001445 seconds elapsed
- Initializing Unity extensions:
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8
- 'C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29
- Load scene 'Assets/Scenes/SampleScene.unity' time: 13.742100 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 491 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 135.7 MB.
- System memory in use after: 134.2 MB.
- Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 1205.
- Total: 38.971900 ms (FindLiveObjects: 0.457300 ms CreateObjectMapping: 0.037100 ms MarkObjects: 37.199500 ms DeleteObjects: 1.276900 ms)
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initializing input.
- <RI> Input initialized.
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.26 seconds
- Hub Web Socket connection default:(null):reason:29
- Hub Web Socket HTTP protocol init
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.025107s
- Asset Scan time: 0.021794s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- [0710/155831:ERROR:gpu_info_collector_win.cc(103)] Can't retrieve a valid WinSAT assessment.
- Hub Web Socket filter pre-establish
- Hub Web Socket connection established
- Created GICache directory at C:/Users/eduar/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.047s, timestamps: [88.827 - 88.874]
- Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/eduar/AppData/LocalLow/Unity/Caches/GiCache'
- Setting up 4 worker threads for Enlighten.
- Thread -> id: eb4 -> priority: 1
- Thread -> id: 1c1c -> priority: 1
- Thread -> id: 1780 -> priority: 1
- Thread -> id: 3dc -> priority: 1
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.023986s
- Asset Scan time: 0.020843s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- TrimDiskCacheJob: Current cache size 0mb
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.023843s
- Asset Scan time: 0.020637s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- <RI> Initialized touch support.
- Operation UnityEditor.PackageManager.Requests.ListRequest Done
- Current xiaomi package version is empty
- Operation UnityEditor.PackageManager.Requests.SearchRequest Done
- Latest xiaomi package version is empty
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb
- Script Module: Unity.Analytics.DataPrivacy.dll
- Pass: 0 took 55 milliseconds
- Pass: 1 took 5 milliseconds
- - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- Symbols will be read from Temp\Unity.TextMeshPro.pdb
- Script Module: Unity.TextMeshPro.dll
- Pass: 0 took 94 milliseconds
- Pass: 1 took 15 milliseconds
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 40 milliseconds
- Pass: 1 took 2 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Reloading assemblies after script compilation.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.3 for Unity v2018.4.3f1
- Registering platform support modules:
- Registered platform support modules in: 0,0593817s.
- Native extension for Android target not found
- Native extension for WebGL target not found
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 2.37 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 44.73 ms.
- Upgrading from format version 00000 to 00911
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- GooglePlayGames.Editor.GPGSUpgrader:Upgrade911(String) (at Assets\GooglePlayGames\Editor\GPGSUpgrader.cs:450)
- GooglePlayGames.Editor.GPGSUpgrader:.cctor() (at Assets\GooglePlayGames\Editor\GPGSUpgrader.cs:41)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: Assets/GooglePlayGames/Editor/GPGSUpgrader.cs Line: 450)
- Done upgrading from format version 00000 to 00911
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- GooglePlayGames.Editor.GPGSUpgrader:Upgrade911(String) (at Assets\GooglePlayGames\Editor\GPGSUpgrader.cs:487)
- GooglePlayGames.Editor.GPGSUpgrader:.cctor() (at Assets\GooglePlayGames\Editor\GPGSUpgrader.cs:41)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: Assets/GooglePlayGames/Editor/GPGSUpgrader.cs Line: 487)
- Upgrading from format version 00911 to 00915
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- GooglePlayGames.Editor.GPGSUpgrader:Upgrade915(String) (at Assets\GooglePlayGames\Editor\GPGSUpgrader.cs:388)
- GooglePlayGames.Editor.GPGSUpgrader:.cctor() (at Assets\GooglePlayGames\Editor\GPGSUpgrader.cs:44)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: Assets/GooglePlayGames/Editor/GPGSUpgrader.cs Line: 388)
- Upgrading from version 00927a to 00928
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- GooglePlayGames.Editor.GPGSUpgrader:Upgrade928(String) (at Assets\GooglePlayGames\Editor\GPGSUpgrader.cs:346)
- GooglePlayGames.Editor.GPGSUpgrader:.cctor() (at Assets\GooglePlayGames\Editor\GPGSUpgrader.cs:49)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: Assets/GooglePlayGames/Editor/GPGSUpgrader.cs Line: 346)
- Upgrading from format version 00928 to 00930
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- GooglePlayGames.Editor.GPGSUpgrader:Upgrade930(String) (at Assets\GooglePlayGames\Editor\GPGSUpgrader.cs:282)
- GooglePlayGames.Editor.GPGSUpgrader:.cctor() (at Assets\GooglePlayGames\Editor\GPGSUpgrader.cs:51)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: Assets/GooglePlayGames/Editor/GPGSUpgrader.cs Line: 282)
- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (1 files)... 0.031 seconds
- file read: 0.000 seconds (0.003 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- ----- Compute hash(es) for 1 asset(s).
- Updating Assets/GooglePlayGames/Plugins/Android/GooglePlayGamesManifest.plugin/AndroidManifest.xml - GUID: 97dbc8363aba37545a52e3933a60b412...
- ----- Compute hash for Assets/GooglePlayGames/Plugins/Android/GooglePlayGamesManifest.plugin/AndroidManifest.xml.
- done. [Time: 481.637700 ms]
- Updating Assets/GooglePlayGames/GameInfo.cs - GUID: a722d413080904cc1bd07f4db21e1af1...
- done. [Time: 74.835400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.102152s
- Assembly Updater Post Process Assets time: 0.000396s
- Refreshing native plugins compatible for Editor in 0.48 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 23.54 ms.
- Refresh Completed time: 1.172045s
- Asset Scan time: 0.020307s
- Asset Hashing: 0.031489s [3.4 KB, 0.106212 mb/s]
- Asset Import (Scripting) time: 0.557192s (count: 2)
- Post Processs Assets (Scripting) time: 0.167259s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000003s
- Dependent Assets to Import Queue time: 0.000459s
- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 0.46 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- - Completed reload, in 9.050 seconds
- Platform modules already initialized, skipping
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 33 milliseconds
- Pass: 1 took 8 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Reloading assemblies after script compilation.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.3 for Unity v2018.4.3f1
- Registering platform support modules:
- Registered platform support modules in: 0,0589502s.
- Native extension for Android target not found
- Native extension for WebGL target not found
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 0.48 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.022986s
- Asset Scan time: 0.019921s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 0.47 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- - Completed reload, in 2.063 seconds
- Platform modules already initialized, skipping
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.023456s
- Asset Scan time: 0.020459s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Determining assets that need to be reimported for target platform ... 9.055428 seconds.
- Hashing assets (35 files)... 0.703 seconds
- file read: 0.158 seconds (1.729 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.640 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.003 seconds
- Hashing assets (6 files)... 0.093 seconds
- file read: 0.007 seconds (0.320 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.092 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- Updating Packages/com.unity.package-manager-ui/Editor/Resources/Images/Light/loading.png - GUID: 01e02995805eb483690380a911a657e2...
- done. [Time: 1099.677000 ms]
- Updating Packages/com.unity.package-manager-ui/Editor/Resources/Images/Dark/loading.png - GUID: 3cf132d4fa07f4f0cb2883499c5c7dd0...
- done. [Time: 243.621200 ms]
- Updating Packages/com.unity.package-manager-ui/Editor/Resources/Images/Light/error.png - GUID: 4c433abcdb28444ebb7bd395ba5c76fc...
- done. [Time: 173.620600 ms]
- Updating Packages/com.unity.package-manager-ui/Editor/Resources/Images/Dark/download.png - GUID: 4dfd3f5da88944ec6ac5977d676c30c6...
- done. [Time: 152.828800 ms]
- Updating Packages/com.unity.package-manager-ui/Editor/Resources/Images/Dark/error.png - GUID: acc34040a66fe4170bc8885268860cfe...
- done. [Time: 175.648900 ms]
- Updating Packages/com.unity.package-manager-ui/Editor/Resources/Images/Light/download.png - GUID: f8eca3a711f4842eba0c52ea9885ef7f...
- done. [Time: 157.993700 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000635s
- Assembly Updater Post Process Assets time: 0.001038s
- Refreshing native plugins compatible for Editor in 0.51 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 15.92 ms.
- <RI> Initialized touch support.
- CommandInvokationFailure: Unable to resolve build tools directory.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\OpenJDK\Windows\bin\java.exe -Xmx4096M -Dcom.android.sdkmanager.toolsdir="C:\Users\eduar\AppData\Local\Android\sdk\tools" -Dfile.encoding=UTF8 -jar "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" -
- stderr[
- Error:Invalid command build-tool-dir
- ]
- stdout[
- ]
- exit code: 64
- at UnityEditor.Android.AndroidSDKTools.RunCommand (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, System.String workingdir, System.String errorMsg, System.Int32 memoryMB) [0x000fd] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.AndroidSDKTools.GetSDKBuildToolsDir (UnityEditor.Android.AndroidJavaTools javaTools) [0x0002d] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.AndroidSDKTools.UpdateToolsDirectories (UnityEditor.Android.AndroidJavaTools javaTools) [0x0002d] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.AndroidSDKTools..ctor (System.String sdkRoot, UnityEditor.Android.AndroidJavaTools javaTools) [0x0001a] in <103137eb219949558cde9ab87892d16a>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEditor.Android.AndroidSDKTools:.ctor(String, AndroidJavaTools)
- UnityEditor.Android.AndroidSDKTools:GetInstance(AndroidJavaTools, Boolean)
- UnityEditor.Android.AndroidDeploymentTargetsExtension:GetMainThreadContext(Boolean)
- UnityEditor.DeploymentTargets.DeploymentTargetManager:CreateInstance(BuildTargetGroup, BuildTarget, Boolean) (at C:\buildslave\unity\build\Editor\Mono\DeploymentTargets\DeploymentTargetManager.cs:20)
- UnityEditor.Android.AndroidBuildWindowExtension:SpawnFetchTargetsThread()
- UnityEditor.Android.AndroidBuildWindowExtension:DoTargetListUnsafe()
- UnityEditor.Android.AndroidBuildWindowExtension:DoTargetList()
- UnityEditor.Android.AndroidBuildWindowExtension:ShowPlatformBuildOptions()
- UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:647)
- UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:410)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:435)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent() (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:412)
- UnityEngine.Experimental.UIElements.ImmediateStylePainter:DrawImmediate(Action) (at C:\buildslave\unity\build\Modules\UIElements\ImmediateStylePainter.cs:113)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:98)
- UnityEngine.Experimental.UIElements.VisualElement:Repaint(IStylePainter) (at C:\buildslave\unity\build\Modules\UIElements\VisualElement.cs:862)
- UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\VisualTreeRepaintUpdater.cs:310)
- UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTreeChildren(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\VisualTreeRepaintUpdater.cs:328)
- UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:PaintSubTree(VisualElement, Matrix4x4, Boolean, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\VisualTreeRepaintUpdater.cs:314)
- UnityEngine.Experimental.UIElements.VisualTreeRepaintUpdater:Update() (at C:\buildslave\unity\build\Modules\UIElements\VisualTreeRepaintUpdater.cs:35)
- UnityEngine.Experimental.UIElements.VisualTreeUpdater:UpdateVisualTree() (at C:\buildslave\unity\build\Modules\UIElements\VisualTreeUpdater.cs:70)
- UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:507)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:230)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: <103137eb219949558cde9ab87892d16a> Line: 0)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: a3c -> priority: 1
- Thread -> id: 12a8 -> priority: 1
- Updating Assets/Plugins - GUID: 17f8404ae47f7f149b2b008903c3dbac...
- done. [Time: 40.700600 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000056s
- Assembly Updater Post Process Assets time: 0.000161s
- Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android - GUID: f50c3ee5aa1272347904e9a1a37e203a...
- done. [Time: 131.645000 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000115s
- Refreshing native plugins compatible for Editor in 0.51 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/android.arch.core.common-1.0.0.jar - GUID: becbd7badde28ca47a044ddb1c1941a8...
- ----- Compute hash for Assets/Plugins/Android/android.arch.core.common-1.0.0.jar.
- done. [Time: 129.658800 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000031s
- Assembly Updater Post Process Assets time: 0.000182s
- Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.27 ms.
- Updating Assets/Plugins/Android/android.arch.lifecycle.common-1.0.0.jar - GUID: 552ae7d842880ff49b32e1469e5cd2f9...
- ----- Compute hash for Assets/Plugins/Android/android.arch.lifecycle.common-1.0.0.jar.
- done. [Time: 35.242100 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000203s
- Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/android.arch.lifecycle.runtime-1.0.0.aar - GUID: af8799311d36421409af8080cc1ef853...
- ----- Compute hash for Assets/Plugins/Android/android.arch.lifecycle.runtime-1.0.0.aar.
- done. [Time: 51.631500 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000033s
- Assembly Updater Post Process Assets time: 0.000180s
- Refreshing native plugins compatible for Editor in 0.53 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android/com.android.support.support-annotations-26.1.0.jar - GUID: f76febe935aa99448811209448ce5f3e...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-annotations-26.1.0.jar.
- done. [Time: 31.811400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000017s
- Assembly Updater Post Process Assets time: 0.000174s
- Refreshing native plugins compatible for Editor in 0.60 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- Updating Assets/Plugins/Android/com.android.support.support-compat-26.1.0.aar - GUID: 864125a435bc41147acd46ff034ff493...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-compat-26.1.0.aar.
- done. [Time: 101.406200 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000176s
- Refreshing native plugins compatible for Editor in 0.55 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.android.support.support-core-ui-26.1.0.aar - GUID: d78c61126a038e745aedd4c4784e9ba5...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-core-ui-26.1.0.aar.
- done. [Time: 34.928800 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000177s
- Refreshing native plugins compatible for Editor in 0.56 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.android.support.support-core-utils-26.1.0.aar - GUID: 37ad93be861cba247bf0a01435f3caa7...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-core-utils-26.1.0.aar.
- done. [Time: 59.130100 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000021s
- Assembly Updater Post Process Assets time: 0.000186s
- Refreshing native plugins compatible for Editor in 0.60 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android/com.android.support.support-fragment-26.1.0.aar - GUID: ed8ed03b6e58ac245af75bec088ecc40...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-fragment-26.1.0.aar.
- done. [Time: 220.436800 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000017s
- Assembly Updater Post Process Assets time: 0.000181s
- Refreshing native plugins compatible for Editor in 0.70 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.29 ms.
- Updating Assets/Plugins/Android/com.android.support.support-media-compat-26.1.0.aar - GUID: 325a7b1f7bf47ee4c8f102face89a778...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-media-compat-26.1.0.aar.
- done. [Time: 33.080200 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000020s
- Assembly Updater Post Process Assets time: 0.000193s
- Refreshing native plugins compatible for Editor in 0.64 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Updating Assets/Plugins/Android/com.android.support.support-v4-26.1.0.aar - GUID: 85322e76dbda4cd4392040baeb8ca62a...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-v4-26.1.0.aar.
- done. [Time: 32.159200 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000176s
- Refreshing native plugins compatible for Editor in 0.58 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar - GUID: 80d49abea38d49240a2402049078a9d0...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar.
- done. [Time: 31.644100 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000022s
- Assembly Updater Post Process Assets time: 0.000178s
- Refreshing native plugins compatible for Editor in 0.59 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar - GUID: efd0cd7eb125c0a4e8bd2f4305a0ad3d...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar.
- done. [Time: 34.957800 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000026s
- Assembly Updater Post Process Assets time: 0.000272s
- Refreshing native plugins compatible for Editor in 0.62 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar - GUID: 89fb12c1c5965cc40a3358fdfb7d78f4...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar.
- done. [Time: 37.882100 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000020s
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- Refreshing native plugins compatible for Editor in 0.63 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar - GUID: 48f672ceff8439945b7759b24e6926bf...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar.
- done. [Time: 34.563800 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000037s
- Assembly Updater Post Process Assets time: 0.000191s
- Refreshing native plugins compatible for Editor in 0.64 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-basement-16.0.1.aar - GUID: 4b52446f7435b2d4a82fc5139b1a55c3...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-basement-16.0.1.aar.
- done. [Time: 77.052300 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000174s
- Refreshing native plugins compatible for Editor in 0.66 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar - GUID: 5bea333ae17e3a2459ba422acc4a71f1...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar.
- done. [Time: 30.379200 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000179s
- Refreshing native plugins compatible for Editor in 0.73 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar - GUID: f9dad7a2e26185f4491fb20744a13960...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar.
- done. [Time: 31.718100 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000020s
- Assembly Updater Post Process Assets time: 0.000176s
- Refreshing native plugins compatible for Editor in 0.66 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar - GUID: 8c364e12f4379ac4eafb35f2cb891a2e...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar.
- done. [Time: 68.241100 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000019s
- Assembly Updater Post Process Assets time: 0.000179s
- Refreshing native plugins compatible for Editor in 0.70 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.31 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-tasks-16.0.1.aar - GUID: d166640b54ad50f40b4498bf23a735ab...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-tasks-16.0.1.aar.
- done. [Time: 31.924400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000179s
- Refreshing native plugins compatible for Editor in 0.80 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.30 ms.
- Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: ebea6d85391b2aa42be5ce94e4a4b9ac...
- ----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
- done. [Time: 37.383900 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000019s
- Assembly Updater Post Process Assets time: 0.000175s
- Refreshing native plugins compatible for Editor in 0.75 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: ebea6d85391b2aa42be5ce94e4a4b9ac...
- ----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
- done. [Time: 22.602600 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000043s
- Assembly Updater Post Process Assets time: 0.000178s
- Refreshing native plugins compatible for Editor in 0.69 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.024250s
- Asset Scan time: 0.020948s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.028547s
- Asset Scan time: 0.025076s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
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- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- <RI> Initialized touch support.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.028535s
- Asset Scan time: 0.024476s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
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- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.026441s
- Asset Scan time: 0.023266s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
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- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (2 files)... 0.009 seconds
- file read: 0.000 seconds (0.015 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- ----- Compute hash(es) for 2 asset(s).
- Updating Assets/GPGSIds.cs - GUID: 380d2c109a34e03409a02c084ae4be5d...
- ----- Compute hash for Assets/GPGSIds.cs.
- done. [Time: 38.692000 ms]
- Script Compilation Pipeline Post Process Assets time: 0.109572s
- Assembly Updater Post Process Assets time: 0.000227s
- Updating Assets/GooglePlayGames/Editor/GooglePlayGamesPluginDependencies.xml - GUID: 7e29d08371146488b968cc8d37c6e815...
- done. [Time: 20.142500 ms]
- Updating Assets/GooglePlayGames/Editor/GooglePlayGamesPlugin_v0.9.64.txt - GUID: 98863504a306e5c47b3d73ef216d0769...
- done. [Time: 18.537400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.101335s
- Assembly Updater Post Process Assets time: 0.000374s
- Refreshing native plugins compatible for Editor in 0.69 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- Refresh Completed time: 0.392904s
- Asset Scan time: 0.021059s
- Asset Hashing: 0.008856s [15.0 KB, 1.652599 mb/s]
- Asset Import (Scripting) time: 0.038794s (count: 1)
- Post Processs Assets (Scripting) time: 0.121826s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.039807s (count: 2)
- Post Process Assets (Non Scripting) time: 0.109360s
- Dependent Assets to Import Queue time: 0.000546s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.025674s
- Asset Scan time: 0.022599s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh: trashing asset af8799311d36421409af8080cc1ef853
- Refresh: trashing asset 89fb12c1c5965cc40a3358fdfb7d78f4
- Refresh: trashing asset d78c61126a038e745aedd4c4784e9ba5
- Refresh: trashing asset 8c364e12f4379ac4eafb35f2cb891a2e
- Refresh: trashing asset f9dad7a2e26185f4491fb20744a13960
- Refresh: trashing asset 864125a435bc41147acd46ff034ff493
- Refresh: trashing asset ebea6d85391b2aa42be5ce94e4a4b9ac
- Refresh: trashing asset 85322e76dbda4cd4392040baeb8ca62a
- Refresh: trashing asset 552ae7d842880ff49b32e1469e5cd2f9
- Refresh: trashing asset f76febe935aa99448811209448ce5f3e
- Refresh: trashing asset 5bea333ae17e3a2459ba422acc4a71f1
- Refresh: trashing asset becbd7badde28ca47a044ddb1c1941a8
- Refresh: trashing asset d166640b54ad50f40b4498bf23a735ab
- Refresh: trashing asset ed8ed03b6e58ac245af75bec088ecc40
- Refresh: trashing asset efd0cd7eb125c0a4e8bd2f4305a0ad3d
- Refresh: trashing asset 37ad93be861cba247bf0a01435f3caa7
- Refresh: trashing asset 80d49abea38d49240a2402049078a9d0
- Refresh: trashing asset 48f672ceff8439945b7759b24e6926bf
- Refresh: trashing asset 325a7b1f7bf47ee4c8f102face89a778
- Refresh: trashing asset 4b52446f7435b2d4a82fc5139b1a55c3
- Script Compilation Pipeline Post Process Assets time: 0.098305s
- Assembly Updater Post Process Assets time: 0.000002s
- Refreshing native plugins compatible for Editor in 0.67 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.34 ms.
- Refresh Completed time: 0.227724s
- Asset Scan time: 0.020368s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.141816s
- Dependent Assets to Import Queue time: 0.000412s
- <RI> Initialized touch support.
- Compiling...
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.<NotifyWhenCompliationComplete>c__AnonStoreyB:<>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1514)
- Google.RunOnMainThread:ExecutePollingJobs() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:286)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:400)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- Google.RunOnMainThread:Run(Action, Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:349)
- GooglePlayServices.ResolverVer1_1:DoResolution(PlayServicesSupport, String, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/ResolverVer1_1.cs:1009)
- GooglePlayServices.PlayServicesResolver:ResolveUnsafe(Action`1, Boolean, Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1518)
- GooglePlayServices.<ScheduleResolve>c__AnonStorey14:<>m__24() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1372)
- GooglePlayServices.PlayServicesResolver:ExecuteNextResolveJob() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1256)
- GooglePlayServices.PlayServicesResolver:ScheduleResolve(Boolean, Action`1, Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1383)
- GooglePlayServices.PlayServicesResolver:ExecuteMenuResolve(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1563)
- GooglePlayServices.PlayServicesResolver:MenuResolve() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1578)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:517)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:481)
- GooglePlayGames.Editor.GPGSAndroidSetupUI:PerformSetup(String, String, String, String, String) (at Assets\GooglePlayGames\Editor\GPGSAndroidSetupUI.cs:122)
- GooglePlayGames.Editor.GPGSAndroidSetupUI:DoSetup() (at Assets\GooglePlayGames\Editor\GPGSAndroidSetupUI.cs:321)
- GooglePlayGames.Editor.GPGSAndroidSetupUI:OnGUI() (at Assets\GooglePlayGames\Editor\GPGSAndroidSetupUI.cs:293)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
- UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
- UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
- UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (2 files)... 0.025 seconds
- file read: 0.000 seconds (0.005 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.024 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- ----- Compute hash(es) for 2 asset(s).
- Updating Assets/GooglePlayGames/Plugins/Android/GooglePlayGamesManifest.plugin/AndroidManifest.xml - GUID: 97dbc8363aba37545a52e3933a60b412...
- done. [Time: 28.194400 ms]
- Updating Assets/GooglePlayGames/GameInfo.cs - GUID: a722d413080904cc1bd07f4db21e1af1...
- done. [Time: 55.164500 ms]
- Script Compilation Pipeline Post Process Assets time: 0.106841s
- Assembly Updater Post Process Assets time: 0.000379s
- Refreshing native plugins compatible for Editor in 0.51 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Refresh Completed time: 0.301787s
- Asset Scan time: 0.024488s
- Asset Hashing: 0.025436s [4.6 KB, 0.177306 mb/s]
- Asset Import (Scripting) time: 0.084225s (count: 2)
- Post Processs Assets (Scripting) time: 0.114748s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000003s
- Dependent Assets to Import Queue time: 0.000612s
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 52 milliseconds
- Pass: 1 took 9 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Reloading assemblies after finishing script compilation.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.3 for Unity v2018.4.3f1
- Registering platform support modules:
- Registered platform support modules in: 0,0969326s.
- Native extension for Android target not found
- Native extension for WebGL target not found
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 0.62 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.26 ms.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.025611s
- Asset Scan time: 0.022222s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
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- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Loaded VersionHandlerImpl
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.VersionHandlerImpl:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1462)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Detected .NET version 4.5
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.DotNetVersionUpdater:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1855)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 0.79 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.30 ms.
- - Completed reload, in 3.377 seconds
- Platform modules already initialized, skipping
- Assets\GooglePlayGames\Editor\GooglePlayGamesPlugin.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.IOSResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.JarResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandler.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandlerImpl.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\play-services-resolver.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Updating Assets/Plugins/Android/android.arch.core.common-1.0.0.jar - GUID: becbd7badde28ca47a044ddb1c1941a8...
- ----- Compute hash for Assets/Plugins/Android/android.arch.core.common-1.0.0.jar.
- done. [Time: 414.834000 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000306s
- Assembly Updater Post Process Assets time: 0.000234s
- Refreshing native plugins compatible for Editor in 0.71 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.29 ms.
- Updating Assets/Plugins/Android/android.arch.lifecycle.common-1.0.0.jar - GUID: 552ae7d842880ff49b32e1469e5cd2f9...
- ----- Compute hash for Assets/Plugins/Android/android.arch.lifecycle.common-1.0.0.jar.
- done. [Time: 231.573000 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000067s
- Assembly Updater Post Process Assets time: 0.000337s
- Refreshing native plugins compatible for Editor in 1.02 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.35 ms.
- Updating Assets/Plugins/Android/android.arch.lifecycle.runtime-1.0.0.aar - GUID: af8799311d36421409af8080cc1ef853...
- ----- Compute hash for Assets/Plugins/Android/android.arch.lifecycle.runtime-1.0.0.aar.
- done. [Time: 84.285000 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000020s
- Assembly Updater Post Process Assets time: 0.000232s
- Refreshing native plugins compatible for Editor in 0.89 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.36 ms.
- Updating Assets/Plugins/Android/com.android.support.support-annotations-26.1.0.jar - GUID: f76febe935aa99448811209448ce5f3e...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-annotations-26.1.0.jar.
- done. [Time: 338.966900 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000022s
- Assembly Updater Post Process Assets time: 0.000233s
- Refreshing native plugins compatible for Editor in 0.95 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.44 ms.
- Updating Assets/Plugins/Android/com.android.support.support-compat-26.1.0.aar - GUID: 864125a435bc41147acd46ff034ff493...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-compat-26.1.0.aar.
- done. [Time: 1693.067000 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000026s
- Assembly Updater Post Process Assets time: 0.000230s
- Refreshing native plugins compatible for Editor in 0.70 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.45 ms.
- Updating Assets/Plugins/Android/com.android.support.support-core-ui-26.1.0.aar - GUID: d78c61126a038e745aedd4c4784e9ba5...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-core-ui-26.1.0.aar.
- done. [Time: 179.339600 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000019s
- Assembly Updater Post Process Assets time: 0.000226s
- Refreshing native plugins compatible for Editor in 0.75 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.33 ms.
- Updating Assets/Plugins/Android/com.android.support.support-core-utils-26.1.0.aar - GUID: 37ad93be861cba247bf0a01435f3caa7...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-core-utils-26.1.0.aar.
- done. [Time: 97.577500 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000024s
- Assembly Updater Post Process Assets time: 0.000231s
- Refreshing native plugins compatible for Editor in 0.79 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.30 ms.
- Updating Assets/Plugins/Android/com.android.support.support-fragment-26.1.0.aar - GUID: ed8ed03b6e58ac245af75bec088ecc40...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-fragment-26.1.0.aar.
- done. [Time: 140.313600 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000028s
- Assembly Updater Post Process Assets time: 0.000454s
- Refreshing native plugins compatible for Editor in 0.56 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.android.support.support-media-compat-26.1.0.aar - GUID: 325a7b1f7bf47ee4c8f102face89a778...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-media-compat-26.1.0.aar.
- done. [Time: 173.408600 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000177s
- Refreshing native plugins compatible for Editor in 1.17 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.43 ms.
- Updating Assets/Plugins/Android/com.android.support.support-v4-26.1.0.aar - GUID: 85322e76dbda4cd4392040baeb8ca62a...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-v4-26.1.0.aar.
- done. [Time: 52.202400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000022s
- Assembly Updater Post Process Assets time: 0.000196s
- Refreshing native plugins compatible for Editor in 0.59 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar - GUID: 80d49abea38d49240a2402049078a9d0...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar.
- done. [Time: 98.754900 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000017s
- Assembly Updater Post Process Assets time: 0.000174s
- Refreshing native plugins compatible for Editor in 0.60 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar - GUID: efd0cd7eb125c0a4e8bd2f4305a0ad3d...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar.
- done. [Time: 63.483100 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000176s
- Refreshing native plugins compatible for Editor in 1.09 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.56 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar - GUID: 89fb12c1c5965cc40a3358fdfb7d78f4...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar.
- done. [Time: 93.229500 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000046s
- Assembly Updater Post Process Assets time: 0.000354s
- Refreshing native plugins compatible for Editor in 0.75 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar - GUID: 48f672ceff8439945b7759b24e6926bf...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar.
- done. [Time: 270.791700 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000021s
- Assembly Updater Post Process Assets time: 0.000258s
- Refreshing native plugins compatible for Editor in 1.14 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.42 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-basement-16.0.1.aar - GUID: 4b52446f7435b2d4a82fc5139b1a55c3...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-basement-16.0.1.aar.
- done. [Time: 107.582600 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000024s
- Assembly Updater Post Process Assets time: 0.000244s
- Refreshing native plugins compatible for Editor in 0.66 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar - GUID: 5bea333ae17e3a2459ba422acc4a71f1...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar.
- done. [Time: 109.336300 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000026s
- Assembly Updater Post Process Assets time: 0.000252s
- Refreshing native plugins compatible for Editor in 1.74 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.76 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar - GUID: f9dad7a2e26185f4491fb20744a13960...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar.
- done. [Time: 167.636400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000020s
- Assembly Updater Post Process Assets time: 0.000222s
- Refreshing native plugins compatible for Editor in 0.89 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar - GUID: 8c364e12f4379ac4eafb35f2cb891a2e...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar.
- done. [Time: 454.489800 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000176s
- Refreshing native plugins compatible for Editor in 0.76 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.47 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-tasks-16.0.1.aar - GUID: d166640b54ad50f40b4498bf23a735ab...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-tasks-16.0.1.aar.
- done. [Time: 265.442400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000032s
- Assembly Updater Post Process Assets time: 0.000334s
- Refreshing native plugins compatible for Editor in 0.82 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.33 ms.
- Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: ebea6d85391b2aa42be5ce94e4a4b9ac...
- ----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
- done. [Time: 888.861200 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000019s
- Assembly Updater Post Process Assets time: 0.000174s
- Refreshing native plugins compatible for Editor in 1.05 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.28 ms.
- Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: ebea6d85391b2aa42be5ce94e4a4b9ac...
- ----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
- done. [Time: 30.136200 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000026s
- Assembly Updater Post Process Assets time: 0.000244s
- Refreshing native plugins compatible for Editor in 1.38 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.38 ms.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.034269s
- Asset Scan time: 0.028552s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.024302s
- Asset Scan time: 0.021005s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.025884s
- Asset Scan time: 0.022246s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
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- <RI> Initialized touch support.
- <RI> Initialized touch support.
- Failed getting available Android API levels. Make sure your android sdk tools version is 25 or higher and you have internet connection.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityEditor.Android.PlayerSettingsEditorExtension:CreateDefaultAPILevelListsOnError(String)
- UnityEditor.Android.<StartGettingReleasedAPILevels>c__AnonStorey0:<>m__0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.025683s
- Asset Scan time: 0.022504s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
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- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh: trashing asset ebea6d85391b2aa42be5ce94e4a4b9ac
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- Refreshing native plugins compatible for Editor in 0.70 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Refreshing native plugins compatible for Editor in 0.78 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 18.52 ms.
- Refresh Completed time: 0.210735s
- Asset Scan time: 0.021039s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
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- Asset Import (Non Scripting) time: 0.000000s (count: 0)
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- Dependent Assets to Import Queue time: 0.000542s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh: trashing asset af8799311d36421409af8080cc1ef853
- Refresh: trashing asset 89fb12c1c5965cc40a3358fdfb7d78f4
- Refresh: trashing asset d78c61126a038e745aedd4c4784e9ba5
- Refresh: trashing asset 8c364e12f4379ac4eafb35f2cb891a2e
- Refresh: trashing asset f9dad7a2e26185f4491fb20744a13960
- Refresh: trashing asset 864125a435bc41147acd46ff034ff493
- Refresh: trashing asset 85322e76dbda4cd4392040baeb8ca62a
- Refresh: trashing asset 552ae7d842880ff49b32e1469e5cd2f9
- Refresh: trashing asset f76febe935aa99448811209448ce5f3e
- Refresh: trashing asset 5bea333ae17e3a2459ba422acc4a71f1
- Refresh: trashing asset becbd7badde28ca47a044ddb1c1941a8
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- Refresh: trashing asset ed8ed03b6e58ac245af75bec088ecc40
- Refresh: trashing asset efd0cd7eb125c0a4e8bd2f4305a0ad3d
- Refresh: trashing asset 37ad93be861cba247bf0a01435f3caa7
- Refresh: trashing asset 80d49abea38d49240a2402049078a9d0
- Refresh: trashing asset 48f672ceff8439945b7759b24e6926bf
- Refresh: trashing asset 325a7b1f7bf47ee4c8f102face89a778
- Refresh: trashing asset 4b52446f7435b2d4a82fc5139b1a55c3
- Script Compilation Pipeline Post Process Assets time: 0.000029s
- Assembly Updater Post Process Assets time: 0.000002s
- Refreshing native plugins compatible for Editor in 0.48 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Refreshing native plugins compatible for Editor in 0.41 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.28 ms.
- Refresh Completed time: 0.525243s
- Asset Scan time: 0.020011s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
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- Dependent Assets to Import Queue time: 0.000419s
- <RI> Initialized touch support.
- Updating Assets/Plugins/Android/android.arch.core.common-1.0.0.jar - GUID: becbd7badde28ca47a044ddb1c1941a8...
- ----- Compute hash for Assets/Plugins/Android/android.arch.core.common-1.0.0.jar.
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- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000172s
- Refreshing native plugins compatible for Editor in 0.48 ms, found 1 plugins.
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- Updating Assets/Plugins/Android/android.arch.lifecycle.common-1.0.0.jar - GUID: 552ae7d842880ff49b32e1469e5cd2f9...
- ----- Compute hash for Assets/Plugins/Android/android.arch.lifecycle.common-1.0.0.jar.
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- Script Compilation Pipeline Post Process Assets time: 0.000016s
- Assembly Updater Post Process Assets time: 0.000168s
- Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins.
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- Updating Assets/Plugins/Android/android.arch.lifecycle.runtime-1.0.0.aar - GUID: af8799311d36421409af8080cc1ef853...
- ----- Compute hash for Assets/Plugins/Android/android.arch.lifecycle.runtime-1.0.0.aar.
- done. [Time: 21.475100 ms]
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- Assembly Updater Post Process Assets time: 0.000170s
- Refreshing native plugins compatible for Editor in 0.53 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Updating Assets/Plugins/Android/com.android.support.support-annotations-26.1.0.jar - GUID: f76febe935aa99448811209448ce5f3e...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-annotations-26.1.0.jar.
- done. [Time: 22.029200 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000015s
- Assembly Updater Post Process Assets time: 0.000173s
- Refreshing native plugins compatible for Editor in 0.52 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.26 ms.
- Updating Assets/Plugins/Android/com.android.support.support-compat-26.1.0.aar - GUID: 864125a435bc41147acd46ff034ff493...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-compat-26.1.0.aar.
- done. [Time: 457.726400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000176s
- Refreshing native plugins compatible for Editor in 0.54 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.android.support.support-core-ui-26.1.0.aar - GUID: d78c61126a038e745aedd4c4784e9ba5...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-core-ui-26.1.0.aar.
- done. [Time: 22.457700 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000017s
- Assembly Updater Post Process Assets time: 0.000180s
- Refreshing native plugins compatible for Editor in 0.55 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Updating Assets/Plugins/Android/com.android.support.support-core-utils-26.1.0.aar - GUID: 37ad93be861cba247bf0a01435f3caa7...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-core-utils-26.1.0.aar.
- done. [Time: 24.571900 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000019s
- Assembly Updater Post Process Assets time: 0.000211s
- Refreshing native plugins compatible for Editor in 0.56 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.android.support.support-fragment-26.1.0.aar - GUID: ed8ed03b6e58ac245af75bec088ecc40...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-fragment-26.1.0.aar.
- done. [Time: 19.026900 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000016s
- Assembly Updater Post Process Assets time: 0.000174s
- Refreshing native plugins compatible for Editor in 0.58 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Updating Assets/Plugins/Android/com.android.support.support-media-compat-26.1.0.aar - GUID: 325a7b1f7bf47ee4c8f102face89a778...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-media-compat-26.1.0.aar.
- done. [Time: 19.673400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000017s
- Assembly Updater Post Process Assets time: 0.000176s
- Refreshing native plugins compatible for Editor in 0.58 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.android.support.support-v4-26.1.0.aar - GUID: 85322e76dbda4cd4392040baeb8ca62a...
- ----- Compute hash for Assets/Plugins/Android/com.android.support.support-v4-26.1.0.aar.
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- Script Compilation Pipeline Post Process Assets time: 0.000016s
- Assembly Updater Post Process Assets time: 0.000173s
- Refreshing native plugins compatible for Editor in 0.61 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar - GUID: 80d49abea38d49240a2402049078a9d0...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-16.0.1.aar.
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- Script Compilation Pipeline Post Process Assets time: 0.000014s
- Assembly Updater Post Process Assets time: 0.000182s
- Refreshing native plugins compatible for Editor in 0.59 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar - GUID: efd0cd7eb125c0a4e8bd2f4305a0ad3d...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-api-phone-16.0.0.aar.
- done. [Time: 16.399600 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000014s
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- Refreshing native plugins compatible for Editor in 0.67 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar - GUID: 89fb12c1c5965cc40a3358fdfb7d78f4...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-auth-base-16.0.0.aar.
- done. [Time: 16.140400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000015s
- Assembly Updater Post Process Assets time: 0.000175s
- Refreshing native plugins compatible for Editor in 0.62 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar - GUID: 48f672ceff8439945b7759b24e6926bf...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-base-16.0.1.aar.
- done. [Time: 18.654600 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000017s
- Assembly Updater Post Process Assets time: 0.000176s
- Refreshing native plugins compatible for Editor in 0.63 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-basement-16.0.1.aar - GUID: 4b52446f7435b2d4a82fc5139b1a55c3...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-basement-16.0.1.aar.
- done. [Time: 129.617800 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000191s
- Refreshing native plugins compatible for Editor in 0.64 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar - GUID: 5bea333ae17e3a2459ba422acc4a71f1...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-drive-16.0.0.aar.
- done. [Time: 20.623800 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000178s
- Refreshing native plugins compatible for Editor in 0.66 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar - GUID: f9dad7a2e26185f4491fb20744a13960...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-games-17.0.0.aar.
- done. [Time: 24.753000 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000019s
- Assembly Updater Post Process Assets time: 0.000181s
- Refreshing native plugins compatible for Editor in 0.73 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.21 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar - GUID: 8c364e12f4379ac4eafb35f2cb891a2e...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-nearby-16.0.0.aar.
- done. [Time: 23.276300 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000017s
- Assembly Updater Post Process Assets time: 0.000175s
- Refreshing native plugins compatible for Editor in 0.87 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.50 ms.
- Updating Assets/Plugins/Android/com.google.android.gms.play-services-tasks-16.0.1.aar - GUID: d166640b54ad50f40b4498bf23a735ab...
- ----- Compute hash for Assets/Plugins/Android/com.google.android.gms.play-services-tasks-16.0.1.aar.
- done. [Time: 16.950800 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000015s
- Assembly Updater Post Process Assets time: 0.000173s
- Refreshing native plugins compatible for Editor in 0.69 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: ebea6d85391b2aa42be5ce94e4a4b9ac...
- ----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
- done. [Time: 23.852500 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000015s
- Assembly Updater Post Process Assets time: 0.000174s
- Refreshing native plugins compatible for Editor in 0.74 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.22 ms.
- Updating Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar - GUID: ebea6d85391b2aa42be5ce94e4a4b9ac...
- ----- Compute hash for Assets/Plugins/Android/com.google.games.gpgs-plugin-support-0.9.64.aar.
- done. [Time: 18.877700 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000014s
- Assembly Updater Post Process Assets time: 0.000170s
- Refreshing native plugins compatible for Editor in 0.73 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.023637s
- Asset Scan time: 0.020310s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- <RI> Initialized touch support.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.024921s
- Asset Scan time: 0.021659s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Script Compilation Pipeline Post Process Assets time: 0.000551s
- Assembly Updater Post Process Assets time: 0.000177s
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 13.946600 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000016s
- Assembly Updater Post Process Assets time: 0.000190s
- Refreshing native plugins compatible for Editor in 0.71 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 36.92 ms.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.027129s
- Asset Scan time: 0.023890s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.026433s
- Asset Scan time: 0.022833s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.035137s
- Asset Scan time: 0.031481s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- <RI> Initialized touch support.
- Operation UnityEditor.PackageManager.Requests.ListRequest Done
- Current xiaomi package version is empty
- Operation UnityEditor.PackageManager.Requests.SearchRequest Done
- Latest xiaomi package version is empty
- <RI> Initialized touch support.
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 187.2 MB.
- System memory in use after: 187.3 MB.
- Unloading 819 unused Assets to reduce memory usage. Loaded Objects now: 1705.
- Total: 19.338600 ms (FindLiveObjects: 0.572200 ms CreateObjectMapping: 0.054600 ms MarkObjects: 18.402000 ms DeleteObjects: 0.308800 ms)
- Updating Assets/GameManager.cs - GUID: 7564da674539cf24ba034786b2844a2d...
- ----- Compute hash for Assets/GameManager.cs.
- done. [Time: 29.206400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.153775s
- Assembly Updater Post Process Assets time: 0.000221s
- Refreshing native plugins compatible for Editor in 0.68 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 47 milliseconds
- Pass: 1 took 13 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Reloading assemblies after finishing script compilation.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.3 for Unity v2018.4.3f1
- Registering platform support modules:
- Registered platform support modules in: 0,0639124s.
- Native extension for Android target not found
- Native extension for WebGL target not found
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 0.72 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- Loaded VersionHandlerImpl
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.VersionHandlerImpl:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1462)
- Google.DotNetVersionUpdater:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1855)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Detected .NET version 4.5
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.DotNetVersionUpdater:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1855)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.024607s
- Asset Scan time: 0.021387s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
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- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 0.69 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.27 ms.
- - Completed reload, in 2.728 seconds
- Platform modules already initialized, skipping
- Assets\GooglePlayGames\Editor\GooglePlayGamesPlugin.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.IOSResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.JarResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandler.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandlerImpl.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\play-services-resolver.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
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- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
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- <RI> Initialized touch support.
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- Updating Assets/Scenes/SampleScene.unity - GUID: 5afd96fe85744224ebc072223ef4f5dd...
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- Updating Assets/Scenes/SampleScene.unity - GUID: 5afd96fe85744224ebc072223ef4f5dd...
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- Updating Assets/Scenes/SampleScene.unity - GUID: 5afd96fe85744224ebc072223ef4f5dd...
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- Updating Assets/Scenes/SampleScene.unity - GUID: 5afd96fe85744224ebc072223ef4f5dd...
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- Updating Assets/GameManager.cs - GUID: 7564da674539cf24ba034786b2844a2d...
- done. [Time: 22.362900 ms]
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- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
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- Script Module: Assembly-CSharp.dll
- Pass: 0 took 42 milliseconds
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- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Reloading assemblies after finishing script compilation.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.3 for Unity v2018.4.3f1
- Registering platform support modules:
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- Native extension for Android target not found
- Native extension for WebGL target not found
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 0.84 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.023446s
- Asset Scan time: 0.020340s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
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- Loaded VersionHandlerImpl
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.VersionHandlerImpl:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1462)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:517)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:481)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:412)
- Google.VersionHandler:GetUnityVersionMajorMinor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:392)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1104)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1712)
- GooglePlayServices.PlayServicesResolver:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:660)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Detected .NET version 4.5
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.DotNetVersionUpdater:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1855)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 0.72 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- - Completed reload, in 2.403 seconds
- Platform modules already initialized, skipping
- Assets\GooglePlayGames\Editor\GooglePlayGamesPlugin.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.IOSResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.JarResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandler.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandlerImpl.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\play-services-resolver.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
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- done. [Time: 111.922300 ms]
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- Assembly Updater Post Process Assets time: 0.000218s
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- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Reloading assemblies after finishing script compilation.
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- Initializing Unity.PackageManager (PackageManager) v2018.4.3 for Unity v2018.4.3f1
- Registering platform support modules:
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- Native extension for Android target not found
- Native extension for WebGL target not found
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
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- Loaded VersionHandlerImpl
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.VersionHandlerImpl:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1462)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:517)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:481)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:412)
- Google.VersionHandler:GetUnityVersionMajorMinor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:392)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1104)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1712)
- GooglePlayServices.PlayServicesResolver:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:660)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Detected .NET version 4.5
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.DotNetVersionUpdater:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1855)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Refresh: detecting if any assets need to be imported or removed ...
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- Asset Scan time: 0.020383s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
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- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 0.71 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.27 ms.
- - Completed reload, in 2.170 seconds
- Platform modules already initialized, skipping
- Assets\GooglePlayGames\Editor\GooglePlayGamesPlugin.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.IOSResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.JarResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandler.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandlerImpl.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\play-services-resolver.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
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- hash: 0.000 seconds
- Updating Assets/Scenes/SampleScene.unity - GUID: 5afd96fe85744224ebc072223ef4f5dd...
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- Assembly Updater Post Process Assets time: 0.000178s
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- Updating Assets/Scenes/SampleScene.unity - GUID: 5afd96fe85744224ebc072223ef4f5dd...
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- Reloading assemblies for play mode.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.3 for Unity v2018.4.3f1
- Registering platform support modules:
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- Native extension for Android target not found
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- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
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- Loaded VersionHandlerImpl
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.VersionHandlerImpl:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1462)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:517)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:481)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:412)
- Google.VersionHandler:GetUnityVersionMajorMinor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:392)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1104)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1712)
- GooglePlayServices.PlayServicesResolver:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:660)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Detected .NET version 4.5
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.DotNetVersionUpdater:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1855)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.023957s
- Asset Scan time: 0.020705s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
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- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Mono: successfully reloaded assembly
- - Completed reload, in 1.931 seconds
- Platform modules already initialized, skipping
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.523300 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- gi::BakeBackendSwitch: Clear() active clients.
- gi::BakeBackendSwitch: switching bake backend from 3 to 0.
- Assets\GooglePlayGames\Editor\GooglePlayGamesPlugin.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.IOSResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.JarResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandler.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandlerImpl.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\play-services-resolver.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.460000 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 265 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 189.0 MB.
- System memory in use after: 189.1 MB.
- Unloading 271 unused Assets to reduce memory usage. Loaded Objects now: 1836.
- Total: 7.422300 ms (FindLiveObjects: 0.655800 ms CreateObjectMapping: 0.043800 ms MarkObjects: 6.559700 ms DeleteObjects: 0.161700 ms)
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- Operation UnityEditor.PackageManager.Requests.ListRequest Done
- Current xiaomi package version is empty
- Operation UnityEditor.PackageManager.Requests.SearchRequest Done
- Latest xiaomi package version is empty
- Failed getting available Android API levels. Make sure your android sdk tools version is 25 or higher and you have internet connection.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityEditor.Android.PlayerSettingsEditorExtension:CreateDefaultAPILevelListsOnError(String)
- UnityEditor.Android.<StartGettingReleasedAPILevels>c__AnonStorey0:<>m__0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
- Script Compilation Pipeline Post Process Assets time: 0.000310s
- Assembly Updater Post Process Assets time: 0.000501s
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 15.866700 ms]
- Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000...
- done. [Time: 14.104300 ms]
- Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
- done. [Time: 11.381700 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000019s
- Assembly Updater Post Process Assets time: 0.000495s
- Refreshing native plugins compatible for Editor in 0.70 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 38.16 ms.
- Android PostProcess task "Checking prerequisites" took 40,4608 ms
- Android PostProcess task "Detect Java Development Kit (JDK)" took 3,2182 ms
- AndroidSDKTools:
- root : C:\Users\eduar\AppData\Local\Android\sdk
- tools : C:\Users\eduar\AppData\Local\Android\sdk\tools
- platform-tools: C:\Users\eduar\AppData\Local\Android\sdk\platform-tools
- build-tools : C:\Users\eduar\AppData\Local\Android\sdk\build-tools\29.0.0
- adb : C:\Users\eduar\AppData\Local\Android\sdk\platform-tools\adb.exe
- aapt : C:\Users\eduar\AppData\Local\Android\sdk\build-tools\29.0.0\aapt.exe
- zipalign : C:\Users\eduar\AppData\Local\Android\sdk\build-tools\29.0.0\zipalign.exe
- AndroidJavaTools:
- java : C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\OpenJDK\Windows\bin\java.exe
- heapsize : 4096
- Android PostProcess task "Detecting Android SDK" took 2347,2256 ms
- Android PostProcess task "Detect Android NDK" took 30,1185 ms
- Android PostProcess task "Trying to find a suitable Android device" took 0,4086 ms
- BuildPlayer: start building target 13
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb
- Script Module: Unity.Analytics.DataPrivacy.dll
- Pass: 0 took 48 milliseconds
- Pass: 1 took 3 milliseconds
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- Symbols will be read from Temp\Unity.TextMeshPro.pdb
- Script Module: Unity.TextMeshPro.dll
- Pass: 0 took 55 milliseconds
- Pass: 1 took 13 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 33 milliseconds
- Pass: 1 took 27 milliseconds
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- Opening scene 'Temp/__Backupscenes/0.backup'
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.013800 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 55 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 188.7 MB.
- System memory in use after: 188.7 MB.
- Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 1852.
- Total: 18.700000 ms (FindLiveObjects: 0.430200 ms CreateObjectMapping: 0.032400 ms MarkObjects: 17.969200 ms DeleteObjects: 0.266900 ms)
- Mono dependencies included in the build
- Dependency assembly - System.Diagnostics.StackTrace.dll
- Dependency assembly - System.Globalization.Extensions.dll
- Dependency assembly - System.Runtime.Serialization.Xml.dll
- Dependency assembly - System.Xml.XPath.XDocument.dll
- Dependency assembly - netstandard.dll
- Dependency assembly - Mono.Security.dll
- Dependency assembly - System.ComponentModel.Composition.dll
- Dependency assembly - System.Configuration.dll
- Dependency assembly - System.Core.dll
- Dependency assembly - System.Data.dll
- Dependency assembly - System.Drawing.dll
- Dependency assembly - System.EnterpriseServices.dll
- Dependency assembly - System.IO.Compression.FileSystem.dll
- Dependency assembly - System.IO.Compression.dll
- Dependency assembly - System.Net.Http.dll
- Dependency assembly - System.Numerics.dll
- Dependency assembly - System.Runtime.Serialization.dll
- Dependency assembly - System.ServiceModel.Internals.dll
- Dependency assembly - System.Transactions.dll
- Dependency assembly - System.Xml.Linq.dll
- Dependency assembly - System.Xml.dll
- Dependency assembly - System.dll
- Dependency assembly - mscorlib.dll
- Dependency assembly - UnityEngine.UI.dll
- Dependency assembly - UnityEngine.Networking.dll
- Dependency assembly - UnityEngine.Timeline.dll
- Dependency assembly - UnityEngine.SpatialTracking.dll
- Dependency assembly - Assembly-CSharp.dll
- Dependency assembly - Unity.Analytics.DataPrivacy.dll
- Dependency assembly - Unity.TextMeshPro.dll
- Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.1 MB.
- System memory in use after: 192.2 MB.
- Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 1825.
- Total: 18.770400 ms (FindLiveObjects: 0.565100 ms CreateObjectMapping: 0.036000 ms MarkObjects: 18.127500 ms DeleteObjects: 0.040900 ms)
- [EnlightenBakeManager] m_Clear = false;
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 191.3 MB.
- System memory in use after: 191.5 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1834.
- Total: 17.559700 ms (FindLiveObjects: 0.409400 ms CreateObjectMapping: 0.043900 ms MarkObjects: 17.091900 ms DeleteObjects: 0.013700 ms)
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.8 MB.
- System memory in use after: 191.7 MB.
- Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 1826.
- Total: 18.579000 ms (FindLiveObjects: 0.354500 ms CreateObjectMapping: 0.032100 ms MarkObjects: 16.959300 ms DeleteObjects: 1.231800 ms)
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.24 seconds
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.13 seconds
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds
- Compiled shader 'Hidden/Internal-StencilWrite' in 1.08s
- gles (total internal programs: 6, unique: 2)
- gles3 (total internal programs: 6, unique: 2)
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.16 seconds
- Compiled shader 'Hidden/Internal-DepthNormalsTexture' in 1.90s
- gles (total internal programs: 60, unique: 11)
- gles3 (total internal programs: 60, unique: 11)
- Compiled shader 'Hidden/Internal-PrePassLighting' in 4.20s
- gles (total internal programs: 156, unique: 39)
- gles3 (total internal programs: 156, unique: 39)
- Compiled shader 'Hidden/Internal-ScreenSpaceShadows' in 3.34s
- gles (total internal programs: 96, unique: 20)
- gles3 (total internal programs: 96, unique: 20)
- Compiled shader 'Hidden/Internal-DeferredShading' in 7.27s
- gles (total internal programs: 162, unique: 80)
- gles3 (total internal programs: 162, unique: 80)
- Compiled shader 'Hidden/Internal-ODSWorldTexture' in 1.82s
- gles (total internal programs: 60, unique: 10)
- gles3 (total internal programs: 60, unique: 10)
- Compiled shader 'Hidden/VideoDecode' in 1.50s
- gles (total internal programs: 60, unique: 11)
- gles3 (total internal programs: 60, unique: 11)
- Android PostProcess task "Creating staging area" took 7,3238 ms
- Android PostProcess task "Generating Build Id" took 2,5218 ms
- Android PostProcess task "Preparing Unity resources" took 430,5617 ms
- Android PostProcess task "Managed Stripping: (Mono)" took 0,3567 ms
- Android PostProcess task "Splitting assets" took 8,7556 ms
- Android PostProcess task "Processing OBB assets" took 0,1098 ms
- Android PostProcess task "Preparing Unity libraries" took 656,2987 ms
- Android PostProcess task "Processing resources" took 3,7476 ms
- Android PostProcess task "Preparing APK resources" took 4214,342 ms
- Android PostProcess task "Processing plugins" took 1388,3773 ms
- Android PostProcess task "Processing Android libraries" took 11,1749 ms
- Android PostProcess task "Creating Android manifest" took 5966,7452 ms
- Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.3 MB.
- System memory in use after: 192.2 MB.
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 1826.
- Total: 18.440500 ms (FindLiveObjects: 0.499700 ms CreateObjectMapping: 0.034000 ms MarkObjects: 17.566200 ms DeleteObjects: 0.339400 ms)
- Android PostProcess task "Compiling resources" took 638,3985 ms
- Invoking UnityLinker with arguments: -out="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\tempStrip" -x="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\..\platform_native_link.xml" -x "C:\Users\eduar\AppData\Local\Temp\tmp27741898.tmp" -d "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed --rule-set=Conservative
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 5884 ms.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 577 ms.
- Invoking UnityLinker with arguments: -out="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\tempStrip" -x="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\..\platform_native_link.xml" -x "C:\Users\eduar\AppData\Local\Temp\tmp27741898.tmp" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Animation.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Audio.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TextRendering.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityConnect.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\IMGUI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\ImageConversion.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequest.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequestTexture.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\SharedInternals.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TLS.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityAnalytics.xml" -d "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed --rule-set=Conservative
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 4086 ms.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 570 ms.
- Invoking UnityLinker with arguments: -out="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\tempStrip" -x="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\..\platform_native_link.xml" -x "C:\Users\eduar\AppData\Local\Temp\tmp27741898.tmp" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Animation.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Audio.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TextRendering.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityConnect.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\IMGUI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\ImageConversion.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequest.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequestTexture.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\SharedInternals.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TLS.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityAnalytics.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\JSONSerialize.xml" -d "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed --rule-set=Conservative
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 5575 ms.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 899 ms.
- Invoking il2cpp with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="C:\Users\eduar\Documents\Unity\match-the-laser\Assets\..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Users/eduar/AppData/Local/Android/Ndk/android-ndk-r16b" --map-file-parser="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools\MapFileParser\MapFileParser.exe" --directory="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --generatedcppdir="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\Il2Cpp\il2cppOutput"
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp/build/il2cpp.exe exited after 249507 ms.
- Invoking il2cpp with arguments: --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARM64" --configuration="Release" --outputpath="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Native\arm64-v8a\libil2cpp.so" --cachedirectory="C:\Users\eduar\Documents\Unity\match-the-laser\Assets\..\Library\il2cpp_android_arm64-v8a/il2cpp_cache" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Users/eduar/AppData/Local/Android/Ndk/android-ndk-r16b" --map-file-parser="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools\MapFileParser\MapFileParser.exe" --generatedcppdir="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\Il2Cpp\il2cppOutput" --dotnetprofile="unityaot"
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp/build/il2cpp.exe exited after 195541 ms.
- Android PostProcess task "IL2CPP" took 475622,4354 ms
- Android PostProcess task "Build native Unity binary" took 19419,7044 ms
- Android PostProcess task "Zipping symbols" took 5879,51 ms
- Android PostProcess task "Performance Reporting Symbol Upload" took 0,3528 ms
- Android PostProcess task "Preparing streaming assets" took 5,272 ms
- Android PostProcess task "AAPT: Compiling all assets into one archive" took 0,3094 ms
- Android PostProcess task "Exporting project" took 3638,3956 ms
- WiiU found and added!
- Build target: Web found and added!
- Build target: WebStreamed found and added!
- Build target: OSXIntel found and added!
- Build target: OSXIntel64 found and added!
- Build target: BlackBerry found and added!
- Build target: PS3 found and added!
- Build target: N3DS found and added!
- Build target: WP8 found and added!
- Build target: SamsungTV found and added!
- Build target: Tizen found and added!
- AssetDatabase consistency checks...0.098763 seconds
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- [Package Manager] Server::Kill -- Server was shutdown
- [Package Manager] PackageManager Server::Start -- Process restart attempt #2
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- [Package Manager] Done resolving packages in 0.76s seconds
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- [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0
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- [Package Manager] Done registering packages in 0.12s seconds
- IsTimeToCheckForNewEditor: Update time 1562772797 current 1562774544
- Initialize engine version: 2018.4.2f1 (d6fb3630ea75)
- GfxDevice: creating device client; threaded=1
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- VRAM: 4039 MB
- [EnlightenBakeManager] m_Clear = false;
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
- Initialize mono
- Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
- Mono config path = 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56152
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- Initializing Unity.PackageManager (PackageManager) v2018.4.2 for Unity v2018.4.2f1
- Registering precompiled unity dll's ...
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- Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.4.2f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
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- Registering platform support modules:
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- - Completed reload, in 143.388 seconds
- Registering precompiled user dll's ...
- Registered in 0.708632 seconds.
- Platform modules already initialized, skipping
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.2 for Unity v2018.4.2f1
- Registering platform support modules:
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- Refreshing native plugins compatible for Editor in 1.05 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.43 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 8.662 seconds
- Platform modules already initialized, skipping
- Validating Project structure ... 0.014009 seconds.
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- WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- Warming cache for 659 main assets: 0.003363 seconds elapsed
- Initializing Unity extensions:
- 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5
- 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c
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- 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8
- 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434
- 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb
- 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea
- 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70
- 'C:/Program Files/Unity/Hub/Editor/2018.4.2f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7
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- Load scene 'Assets/Scenes/PlayScene.unity' time: 0.060100 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 337 Unused Serialized files (Serialized files now loaded: 0)
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- System memory in use after: 133.8 MB.
- Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 1156.
- Total: 86.941300 ms (FindLiveObjects: 0.665500 ms CreateObjectMapping: 0.069000 ms MarkObjects: 68.681000 ms DeleteObjects: 17.524000 ms)
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initializing input.
- <RI> Input initialized.
- Refreshing native plugins compatible for Editor in 15.69 ms, found 1 plugins.
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.36 seconds
- EditorUpdateCheck: Response {"latestversionstring":"2018.4.3f1 (8a9509a5aff9)","latestversion":99999,"latestversionmessage":"A new LTS version of Unity is available. Please update to the latest released version at your convenience. Release notes available on the download site.","updateurl":"https://unity3d.com/unity/qa/lts-releases","updateinterval":3600} updateurl = https://unity3d.com/unity/qa/lts-releases interval = 3600
- Hub Web Socket connection default:(null):reason:29
- [0710/170622:ERROR:gpu_info_collector_win.cc(103)] Can't retrieve a valid WinSAT assessment.
- Hub Web Socket HTTP protocol init
- Hub Web Socket filter pre-establish
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- Created GICache directory at C:/Users/eduar/AppData/LocalLow/Unity/Caches/GiCache. Took: 3.198s, timestamps: [290.500 - 293.698]
- Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/eduar/AppData/LocalLow/Unity/Caches/GiCache'
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 3080 -> priority: 1
- Thread -> id: 3b74 -> priority: 1
- Thread -> id: 3a88 -> priority: 1
- Thread -> id: b3c -> priority: 1
- TrimDiskCacheJob: Current cache size 0mb
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.029165s
- Asset Scan time: 0.025896s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
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- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
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- Refresh Completed time: 0.030231s
- Asset Scan time: 0.026805s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
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- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
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- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (1 files)... 0.068 seconds
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- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
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- hash: 0.000 seconds
- ----- Compute hash(es) for 1 asset(s).
- Updating Assets/Resources/Scripts/Gameplay/Dog.cs - GUID: 7b3e7189fff0c04b4b64aa466b9ea99d...
- done. [Time: 490.775400 ms]
- Script Compilation Pipeline Post Process Assets time: 0.093206s
- Assembly Updater Post Process Assets time: 0.000811s
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- Refresh Completed time: 1.265811s
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- Asset Import (Scripting) time: 0.490862s (count: 1)
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- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
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- Hashing assets (1 files)... 0.002 seconds
- file read: 0.000 seconds (0.002 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
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- hash: 0.000 seconds
- ----- Compute hash(es) for 1 asset(s).
- ----- Asset named Assets/Resources/Scripts/Gameplay/Dog.cs is skipped as no actual change.
- Refreshing native plugins compatible for Editor in 0.42 ms, found 1 plugins.
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- <RI> Initialized touch support.
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- Assets\Resources\Scripts\Gameplay\Manager.cs(19,19): warning CS0414: The field 'Manager.spawnZ' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 19)
- Assets\Resources\Scripts\Gameplay\Manager.cs(20,19): warning CS0414: The field 'Manager.tileLength' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 20)
- Assets\Resources\Scripts\Gameplay\Manager.cs(21,17): warning CS0414: The field 'Manager.tilesOnScreen' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 21)
- Reloading assemblies for play mode.
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- Initializing Unity.PackageManager (PackageManager) v2018.4.2 for Unity v2018.4.2f1
- Registering platform support modules:
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- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.46 ms, found 1 plugins.
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- Mono: successfully reloaded assembly
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- Platform modules already initialized, skipping
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.450400 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- gi::BakeBackendSwitch: Clear() active clients.
- gi::BakeBackendSwitch: switching bake backend from 3 to 0.
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.451900 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
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- Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 1449.
- Total: 6.952500 ms (FindLiveObjects: 0.406300 ms CreateObjectMapping: 0.030700 ms MarkObjects: 6.410700 ms DeleteObjects: 0.103800 ms)
- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (1 files)... 0.002 seconds
- file read: 0.000 seconds (0.002 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- ----- Compute hash(es) for 1 asset(s).
- Updating Assets/Resources/Scripts/Gameplay/Dog.cs - GUID: 7b3e7189fff0c04b4b64aa466b9ea99d...
- done. [Time: 29.955600 ms]
- Script Compilation Pipeline Post Process Assets time: 0.182497s
- Assembly Updater Post Process Assets time: 0.000207s
- Refreshing native plugins compatible for Editor in 0.44 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.27 ms.
- Refresh Completed time: 0.351192s
- Asset Scan time: 0.022883s
- Asset Hashing: 0.002306s [2.0 KB, 0.839263 mb/s]
- Asset Import (Scripting) time: 0.030026s (count: 1)
- Post Processs Assets (Scripting) time: 0.216303s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000002s
- Dependent Assets to Import Queue time: 0.000358s
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 71 milliseconds
- Pass: 1 took 10 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Assets\Resources\Scripts\Gameplay\Manager.cs(21,17): warning CS0414: The field 'Manager.tilesOnScreen' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 21)
- Assets\Resources\Scripts\Gameplay\Manager.cs(20,19): warning CS0414: The field 'Manager.tileLength' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 20)
- Assets\Resources\Scripts\Gameplay\Manager.cs(19,19): warning CS0414: The field 'Manager.spawnZ' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 19)
- Reloading assemblies after finishing script compilation.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.2 for Unity v2018.4.2f1
- Registering platform support modules:
- Registered platform support modules in: 0,055718s.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.46 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 0.43 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- - Completed reload, in 2.016 seconds
- Platform modules already initialized, skipping
- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (1 files)... 0.004 seconds
- file read: 0.000 seconds (0.002 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- ----- Compute hash(es) for 1 asset(s).
- Updating Assets/Resources/Scripts/Gameplay/Dog.cs - GUID: 7b3e7189fff0c04b4b64aa466b9ea99d...
- done. [Time: 100.916000 ms]
- Script Compilation Pipeline Post Process Assets time: 0.084755s
- Assembly Updater Post Process Assets time: 0.000212s
- Refreshing native plugins compatible for Editor in 0.45 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- Refresh Completed time: 0.264160s
- Asset Scan time: 0.022836s
- Asset Hashing: 0.003912s [2.0 KB, 0.499702 mb/s]
- Asset Import (Scripting) time: 0.100988s (count: 1)
- Post Processs Assets (Scripting) time: 0.095759s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000002s
- Dependent Assets to Import Queue time: 0.000576s
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 66 milliseconds
- Pass: 1 took 9 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Assets\Resources\Scripts\Gameplay\Manager.cs(21,17): warning CS0414: The field 'Manager.tilesOnScreen' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 21)
- Assets\Resources\Scripts\Gameplay\Manager.cs(19,19): warning CS0414: The field 'Manager.spawnZ' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 19)
- Assets\Resources\Scripts\Gameplay\Manager.cs(20,19): warning CS0414: The field 'Manager.tileLength' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 20)
- Reloading assemblies after finishing script compilation.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.2 for Unity v2018.4.2f1
- Registering platform support modules:
- Registered platform support modules in: 0,0525312s.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.46 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.21 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 1.711 seconds
- Platform modules already initialized, skipping
- <RI> Initialized touch support.
- Reloading assemblies for play mode.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.2 for Unity v2018.4.2f1
- Registering platform support modules:
- Registered platform support modules in: 0,0552043s.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.45 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 1.700 seconds
- Platform modules already initialized, skipping
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.444600 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.432100 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 145.5 MB.
- System memory in use after: 145.6 MB.
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 1460.
- Total: 6.829700 ms (FindLiveObjects: 0.528100 ms CreateObjectMapping: 0.037500 ms MarkObjects: 6.232700 ms DeleteObjects: 0.029900 ms)
- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (1 files)... 0.002 seconds
- file read: 0.000 seconds (0.002 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- ----- Compute hash(es) for 1 asset(s).
- Updating Assets/Resources/Scripts/Gameplay/Dog.cs - GUID: 7b3e7189fff0c04b4b64aa466b9ea99d...
- done. [Time: 30.611200 ms]
- Script Compilation Pipeline Post Process Assets time: 0.093632s
- Assembly Updater Post Process Assets time: 0.000219s
- Refreshing native plugins compatible for Editor in 0.45 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.27 ms.
- Refresh Completed time: 0.231608s
- Asset Scan time: 0.023606s
- Asset Hashing: 0.002037s [2.0 KB, 0.949929 mb/s]
- Asset Import (Scripting) time: 0.030708s (count: 1)
- Post Processs Assets (Scripting) time: 0.106254s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000002s
- Dependent Assets to Import Queue time: 0.000421s
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 81 milliseconds
- Pass: 1 took 10 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Assets\Resources\Scripts\Gameplay\Manager.cs(20,19): warning CS0414: The field 'Manager.tileLength' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 20)
- Assets\Resources\Scripts\Gameplay\Manager.cs(19,19): warning CS0414: The field 'Manager.spawnZ' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 19)
- Assets\Resources\Scripts\Gameplay\Manager.cs(21,17): warning CS0414: The field 'Manager.tilesOnScreen' is assigned but its value is never used
- (Filename: Assets\Resources\Scripts\Gameplay\Manager.cs Line: 21)
- Reloading assemblies after finishing script compilation.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.2 for Unity v2018.4.2f1
- Registering platform support modules:
- Registered platform support modules in: 0,0591321s.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.46 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.24 ms.
- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 0.85 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.34 ms.
- - Completed reload, in 1.981 seconds
- Platform modules already initialized, skipping
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.028254s
- Asset Scan time: 0.023286s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.027809s
- Asset Scan time: 0.024487s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.034128s
- Asset Scan time: 0.029693s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- CommandInvokationFailure: Gradle build failed.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\OpenJDK\Windows\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"
- stderr[
- FAILURE: Build failed with an exception.
- * What went wrong:
- Execution failed for task ':packageReleaseBundle'.
- > java.util.concurrent.ExecutionException: java.lang.RuntimeException: jarsigner.exefailed with exit code 1 :
- jarsigner: key associated with matchthelaser not a private key
- * Try:
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- * Get more help at https://help.gradle.org
- BUILD FAILED in 2m 44s
- ]
- stdout[
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/gradle/3.2.0/gradle-3.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/jetifier/jetifier-core/1.0.0-alpha10/jetifier-core-1.0.0-alpha10.pom
- Download https://dl.google.com/dl/android/maven2/androidx/databinding/databinding-compiler-common/3.2.0/databinding-compiler-common-3.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/lint/lint-gradle-api/26.2.0/lint-gradle-api-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/bundletool/0.5.0/bundletool-0.5.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/gradle-api/3.2.0/gradle-api-3.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/analytics-library/crash/26.2.0/crash-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/builder/3.2.0/builder-3.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/analytics-library/shared/26.2.0/shared-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/jetifier/jetifier-processor/1.0.0-alpha10/jetifier-processor-1.0.0-alpha10.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/analytics-library/tracker/26.2.0/tracker-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/builder-model/3.2.0/builder-model-3.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/sdklib/26.2.0/sdklib-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/builder-test-api/3.2.0/builder-test-api-3.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/ddms/ddmlib/26.2.0/ddmlib-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/manifest-merger/26.2.0/manifest-merger-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/analytics-library/protos/26.2.0/protos-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/common/26.2.0/common-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/apksig/3.2.0/apksig-3.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/sdk-common/26.2.0/sdk-common-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/apkzlib/3.2.0/apkzlib-3.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/annotations/26.2.0/annotations-26.2.0.pom
- Download https://jcenter.bintray.com/com/google/guava/guava/23.0/guava-23.0.pom
- Download https://jcenter.bintray.com/com/google/guava/guava-parent/23.0/guava-parent-23.0.pom
- Download https://jcenter.bintray.com/org/apache/httpcomponents/httpcore/4.4.5/httpcore-4.4.5.pom
- Download https://jcenter.bintray.com/org/apache/httpcomponents/httpclient/4.5.2/httpclient-4.5.2.pom
- Download https://jcenter.bintray.com/org/apache/httpcomponents/httpmime/4.5.2/httpmime-4.5.2.pom
- Download https://jcenter.bintray.com/org/apache/httpcomponents/httpcomponents-client/4.5.2/httpcomponents-client-4.5.2.pom
- Download https://jcenter.bintray.com/org/apache/httpcomponents/httpcomponents-core/4.4.5/httpcomponents-core-4.4.5.pom
- Download https://dl.google.com/dl/android/maven2/com/android/databinding/baseLibrary/3.2.0/baseLibrary-3.2.0.pom
- Download https://dl.google.com/dl/android/maven2/androidx/databinding/databinding-common/3.2.0/databinding-common-3.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/repository/26.2.0/repository-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/layoutlib/layoutlib-api/26.2.0/layoutlib-api-26.2.0.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/dvlib/26.2.0/dvlib-26.2.0.pom
- Download https://jcenter.bintray.com/commons-codec/commons-codec/1.9/commons-codec-1.9.pom
- Download https://jcenter.bintray.com/org/apache/commons/commons-parent/32/commons-parent-32.pom
- Download https://jcenter.bintray.com/org/jetbrains/kotlin/kotlin-stdlib/1.2.20/kotlin-stdlib-1.2.20.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/analytics-library/tracker/26.2.0/tracker-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/gradle-api/3.2.0/gradle-api-3.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/gradle/3.2.0/gradle-3.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/analytics-library/crash/26.2.0/crash-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/androidx/databinding/databinding-compiler-common/3.2.0/databinding-compiler-common-3.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/lint/lint-gradle-api/26.2.0/lint-gradle-api-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/builder/3.2.0/builder-3.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/analytics-library/shared/26.2.0/shared-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/sdk-common/26.2.0/sdk-common-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/builder-test-api/3.2.0/builder-test-api-3.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/ddms/ddmlib/26.2.0/ddmlib-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/layoutlib/layoutlib-api/26.2.0/layoutlib-api-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/sdklib/26.2.0/sdklib-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/dvlib/26.2.0/dvlib-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/repository/26.2.0/repository-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/common/26.2.0/common-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/jetifier/jetifier-processor/1.0.0-alpha10/jetifier-processor-1.0.0-alpha10.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/jetifier/jetifier-core/1.0.0-alpha10/jetifier-core-1.0.0-alpha10.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/bundletool/0.5.0/bundletool-0.5.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/analytics-library/protos/26.2.0/protos-26.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/builder-model/3.2.0/builder-model-3.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/apkzlib/3.2.0/apkzlib-3.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/apksig/3.2.0/apksig-3.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/annotations/26.2.0/annotations-26.2.0.jar
- Download https://jcenter.bintray.com/com/google/guava/guava/23.0/guava-23.0.jar
- Download https://jcenter.bintray.com/org/apache/httpcomponents/httpmime/4.5.2/httpmime-4.5.2.jar
- Download https://jcenter.bintray.com/org/apache/httpcomponents/httpclient/4.5.2/httpclient-4.5.2.jar
- Download https://dl.google.com/dl/android/maven2/androidx/databinding/databinding-common/3.2.0/databinding-common-3.2.0.jar
- Download https://dl.google.com/dl/android/maven2/com/android/databinding/baseLibrary/3.2.0/baseLibrary-3.2.0.jar
- Download https://jcenter.bintray.com/org/apache/httpcomponents/httpcore/4.4.5/httpcore-4.4.5.jar
- Download https://jcenter.bintray.com/org/jetbrains/kotlin/kotlin-stdlib/1.2.20/kotlin-stdlib-1.2.20.jar
- Download https://jcenter.bintray.com/commons-codec/commons-codec/1.9/commons-codec-1.9.jar
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/manifest-merger/26.2.0/manifest-merger-26.2.0.jar
- :checkReleaseClasspath
- :preBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:checkReleaseManifest
- :GooglePlayGamesManifest.plugin:processReleaseManifest
- :preReleaseBuild
- :GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
- :compileReleaseRenderscript
- :generateReleaseResValues
- :generateReleaseResources
- :GooglePlayGamesManifest.plugin:compileReleaseRenderscript
- :GooglePlayGamesManifest.plugin:generateReleaseResValues
- :GooglePlayGamesManifest.plugin:generateReleaseResources
- :GooglePlayGamesManifest.plugin:packageReleaseResources
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/aapt2/3.2.0-4818971/aapt2-3.2.0-4818971.pom
- Download https://dl.google.com/dl/android/maven2/com/android/tools/build/aapt2/3.2.0-4818971/aapt2-3.2.0-4818971-windows.jar
- :mergeReleaseResources
- :checkReleaseManifest
- :createReleaseCompatibleScreenManifests
- :mainApkListPersistenceRelease
- :processReleaseManifest
- :bundleReleaseResources
- :mergeReleaseShaders
- :compileReleaseShaders
- :generateReleaseAssets
- :GooglePlayGamesManifest.plugin:mergeReleaseShaders
- :GooglePlayGamesManifest.plugin:compileReleaseShaders
- :GooglePlayGamesManifest.plugin:generateReleaseAssets
- :GooglePlayGamesManifest.plugin:packageReleaseAssets
- :mergeReleaseAssets
- :GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
- :compileReleaseAidl NO-SOURCE
- :generateReleaseBuildConfig
- :prepareLintJar
- :splitsDiscoveryTaskRelease
- :GooglePlayGamesManifest.plugin:generateReleaseRFile
- :processReleaseResources
- :generateReleaseSources
- :GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
- :GooglePlayGamesManifest.plugin:prepareLintJar
- :GooglePlayGamesManifest.plugin:generateReleaseSources
- :GooglePlayGamesManifest.plugin:javaPreCompileRelease
- :GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
- :GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE
- :GooglePlayGamesManifest.plugin:transformClassesAndResourcesWithPrepareIntermediateJarsForRelease
- :javaPreCompileRelease
- :compileReleaseJavaWithJavac
- :transformClassesWithDexBuilderForRelease
- :transformDexArchiveWithExternalLibsDexMergerForRelease
- :transformDexArchiveWithDexMergerForRelease
- :compileReleaseNdk NO-SOURCE
- :mergeReleaseJniLibFolders
- :GooglePlayGamesManifest.plugin:compileReleaseNdk NO-SOURCE
- :GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders
- :GooglePlayGamesManifest.plugin:transformNativeLibsWithMergeJniLibsForRelease
- :GooglePlayGamesManifest.plugin:transformNativeLibsWithStripDebugSymbolForRelease
- :GooglePlayGamesManifest.plugin:transformNativeLibsWithIntermediateJniLibsForRelease
- :transformNativeLibsWithMergeJniLibsForRelease
- :transformNativeLibsWithStripDebugSymbolForRelease
- :checkReleaseLibraries
- :processReleaseJavaRes NO-SOURCE
- :transformResourcesWithMergeJavaResForRelease
- :buildReleasePreBundle
- :validateSigningRelease
- :packageReleaseBundle FAILED
- 48 actionable tasks: 48 executed
- ]
- exit code: 1
- at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00031] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00015] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000a] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) [0x0001f] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x00029] in <103137eb219949558cde9ab87892d16a>:0
- Rethrow as GradleInvokationException: Gradle build failed
- at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x0004d] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x000a8] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <103137eb219949558cde9ab87892d16a>:0
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:173)
- UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97)
- UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:907)
- UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:807)
- UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:410)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
- UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
- UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
- UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: <103137eb219949558cde9ab87892d16a> Line: 0)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.3 MB.
- System memory in use after: 192.4 MB.
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1848.
- Total: 77.110800 ms (FindLiveObjects: 8.540400 ms CreateObjectMapping: 0.070800 ms MarkObjects: 68.277900 ms DeleteObjects: 0.219800 ms)
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.092800 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 191.9 MB.
- System memory in use after: 192.0 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1851.
- Total: 17.992000 ms (FindLiveObjects: 0.425200 ms CreateObjectMapping: 0.029900 ms MarkObjects: 17.520800 ms DeleteObjects: 0.014700 ms)
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb
- Script Module: Unity.Analytics.DataPrivacy.dll
- Pass: 0 took 287 milliseconds
- Pass: 1 took 0 milliseconds
- - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- Symbols will be read from Temp\Unity.TextMeshPro.pdb
- Script Module: Unity.TextMeshPro.dll
- Pass: 0 took 161 milliseconds
- Pass: 1 took 46 milliseconds
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 32 milliseconds
- Pass: 1 took 26 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Build completed with a result of 'Failed'
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:193)
- UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97)
- UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:907)
- UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:807)
- UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:410)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
- UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
- UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
- UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 193)
- UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
- at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:194
- at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:102)
- UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:907)
- UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:807)
- UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:410)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
- UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
- UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
- UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 102)
- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets (1 files)... 0.012 seconds
- file read: 0.007 seconds (0.002 MB)
- wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
- wait for read: 0.012 seconds (CPUT thread waiting for I/O thread, aka disk bound)
- hash: 0.000 seconds
- ----- Compute hash(es) for 1 asset(s).
- Updating Assets/GameManager.cs - GUID: 7564da674539cf24ba034786b2844a2d...
- done. [Time: 87.607100 ms]
- Script Compilation Pipeline Post Process Assets time: 0.157590s
- Assembly Updater Post Process Assets time: 0.000216s
- Refreshing native plugins compatible for Editor in 0.86 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.28 ms.
- Refresh Completed time: 1.231443s
- Asset Scan time: 0.217212s
- Asset Hashing: 0.012183s [2.0 KB, 0.158119 mb/s]
- Asset Import (Scripting) time: 0.087688s (count: 1)
- Post Processs Assets (Scripting) time: 0.723063s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000002s
- Dependent Assets to Import Queue time: 0.004158s
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 33 milliseconds
- Pass: 1 took 25 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Reloading assemblies after finishing script compilation.
- Begin MonoManager ReloadAssembly
- Initializing Unity.PackageManager (PackageManager) v2018.4.3 for Unity v2018.4.3f1
- Registering platform support modules:
- Registered platform support modules in: 0,0950459s.
- Native extension for Android target not found
- Native extension for WebGL target not found
- Native extension for LinuxStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for OSXStandalone target not found
- Refreshing native plugins compatible for Editor in 0.70 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.23 ms.
- Loaded VersionHandlerImpl
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.VersionHandlerImpl:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1462)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Google.VersionHandler:InvokeMethod(Type, Object, String, Object[], Dictionary`2) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:517)
- Google.VersionHandler:InvokeStaticMethod(Type, String, Object[], Dictionary`2) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:481)
- Google.VersionHandler:InvokeImplMethod(String, Object[], Dictionary`2, Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:412)
- Google.VersionHandler:GetUnityVersionMajorMinor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandler/src/VersionHandler.cs:392)
- GooglePlayServices.PlayServicesResolver:PatchAndroidManifest(String, String) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1104)
- GooglePlayServices.PlayServicesResolver:OnSettingsChanged() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1712)
- GooglePlayServices.PlayServicesResolver:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:660)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Detected .NET version 4.5
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.DotNetVersionUpdater:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1855)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.023635s
- Asset Scan time: 0.020562s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Mono: successfully reloaded assembly
- Refreshing native plugins compatible for Editor in 0.68 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.29 ms.
- - Completed reload, in 3.555 seconds
- Platform modules already initialized, skipping
- Assets\GooglePlayGames\Editor\GooglePlayGamesPlugin.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.IOSResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.JarResolver.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandler.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\Google.VersionHandlerImpl.dll metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Assets\PlayServicesResolver\Editor\play-services-resolver.txt metadata will be checked
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:83)
- Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1662)
- Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1102)
- Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1756)
- Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1467)
- Google.VersionHandlerImpl:<VersionHandlerImpl>m__17() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
- Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
- Google.RunOnMainThread:<ExecuteAll>m__16() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
- Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
- Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200)
- (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 83)
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.026254s
- Asset Scan time: 0.022944s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.027661s
- Asset Scan time: 0.024602s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- IndexOutOfRangeException: Index was outside the bounds of the array.
- at UnityEditor.Android.AndroidBuildWindowExtension.GetBuildPlayerWindow () [0x00006] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.AndroidBuildWindowExtension.RepaintTargetList () [0x0003c] in <103137eb219949558cde9ab87892d16a>:0
- at (wrapper delegate-invoke) <Module>.invoke_void()
- at UnityEditor.EditorApplication.Internal_CallUpdateFunctions () [0x00010] in C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:200
- (Filename: <103137eb219949558cde9ab87892d16a> Line: 0)
- <RI> Initialized touch support.
- Operation UnityEditor.PackageManager.Requests.ListRequest Done
- Current xiaomi package version is empty
- Operation UnityEditor.PackageManager.Requests.SearchRequest Done
- Latest xiaomi package version is empty
- Failed getting available Android API levels. Make sure your android sdk tools version is 25 or higher and you have internet connection.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- UnityEditor.Android.PlayerSettingsEditorExtension:CreateDefaultAPILevelListsOnError(String)
- UnityEditor.Android.<StartGettingReleasedAPILevels>c__AnonStorey0:<>m__0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Script Compilation Pipeline Post Process Assets time: 0.000259s
- Assembly Updater Post Process Assets time: 0.000463s
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 15.362700 ms]
- Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
- done. [Time: 10.617900 ms]
- Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000...
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- Script Compilation Pipeline Post Process Assets time: 0.000020s
- Assembly Updater Post Process Assets time: 0.000473s
- Refreshing native plugins compatible for Editor in 0.71 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.25 ms.
- Android PostProcess task "Checking prerequisites" took 20,5343 ms
- Android PostProcess task "Detect Java Development Kit (JDK)" took 2,0037 ms
- AndroidSDKTools:
- root : C:\Users\eduar\AppData\Local\Android\sdk
- tools : C:\Users\eduar\AppData\Local\Android\sdk\tools
- platform-tools: C:\Users\eduar\AppData\Local\Android\sdk\platform-tools
- build-tools : C:\Users\eduar\AppData\Local\Android\sdk\build-tools\29.0.0
- adb : C:\Users\eduar\AppData\Local\Android\sdk\platform-tools\adb.exe
- aapt : C:\Users\eduar\AppData\Local\Android\sdk\build-tools\29.0.0\aapt.exe
- zipalign : C:\Users\eduar\AppData\Local\Android\sdk\build-tools\29.0.0\zipalign.exe
- AndroidJavaTools:
- java : C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\OpenJDK\Windows\bin\java.exe
- heapsize : 4096
- Android PostProcess task "Detecting Android SDK" took 1895,6534 ms
- Android PostProcess task "Detect Android NDK" took 3,6635 ms
- Android PostProcess task "Trying to find a suitable Android device" took 0,3473 ms
- BuildPlayer: start building target 13
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb
- Script Module: Unity.Analytics.DataPrivacy.dll
- Pass: 0 took 66 milliseconds
- Pass: 1 took 3 milliseconds
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- Symbols will be read from Temp\Unity.TextMeshPro.pdb
- Script Module: Unity.TextMeshPro.dll
- Pass: 0 took 76 milliseconds
- Pass: 1 took 15 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 35 milliseconds
- Pass: 1 took 30 milliseconds
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- Opening scene 'Temp/__Backupscenes/0.backup'
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.016400 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 260 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 190.1 MB.
- System memory in use after: 190.1 MB.
- Unloading 268 unused Assets to reduce memory usage. Loaded Objects now: 1856.
- Total: 17.744300 ms (FindLiveObjects: 0.513400 ms CreateObjectMapping: 0.040300 ms MarkObjects: 16.854000 ms DeleteObjects: 0.335800 ms)
- Mono dependencies included in the build
- Dependency assembly - System.Diagnostics.StackTrace.dll
- Dependency assembly - System.Globalization.Extensions.dll
- Dependency assembly - System.Runtime.Serialization.Xml.dll
- Dependency assembly - System.Xml.XPath.XDocument.dll
- Dependency assembly - netstandard.dll
- Dependency assembly - Mono.Security.dll
- Dependency assembly - System.ComponentModel.Composition.dll
- Dependency assembly - System.Configuration.dll
- Dependency assembly - System.Core.dll
- Dependency assembly - System.Data.dll
- Dependency assembly - System.Drawing.dll
- Dependency assembly - System.EnterpriseServices.dll
- Dependency assembly - System.IO.Compression.FileSystem.dll
- Dependency assembly - System.IO.Compression.dll
- Dependency assembly - System.Net.Http.dll
- Dependency assembly - System.Numerics.dll
- Dependency assembly - System.Runtime.Serialization.dll
- Dependency assembly - System.ServiceModel.Internals.dll
- Dependency assembly - System.Transactions.dll
- Dependency assembly - System.Xml.Linq.dll
- Dependency assembly - System.Xml.dll
- Dependency assembly - System.dll
- Dependency assembly - mscorlib.dll
- Dependency assembly - UnityEngine.UI.dll
- Dependency assembly - UnityEngine.Networking.dll
- Dependency assembly - UnityEngine.Timeline.dll
- Dependency assembly - UnityEngine.SpatialTracking.dll
- Dependency assembly - Assembly-CSharp.dll
- Dependency assembly - Unity.Analytics.DataPrivacy.dll
- Dependency assembly - Unity.TextMeshPro.dll
- Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.8 MB.
- System memory in use after: 192.9 MB.
- Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 1829.
- Total: 17.557700 ms (FindLiveObjects: 0.383100 ms CreateObjectMapping: 0.031500 ms MarkObjects: 17.104900 ms DeleteObjects: 0.037400 ms)
- [EnlightenBakeManager] m_Clear = false;
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.0 MB.
- System memory in use after: 192.1 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1838.
- Total: 17.650100 ms (FindLiveObjects: 0.430800 ms CreateObjectMapping: 0.030900 ms MarkObjects: 17.175500 ms DeleteObjects: 0.011500 ms)
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 193.4 MB.
- System memory in use after: 192.3 MB.
- Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 1830.
- Total: 19.591200 ms (FindLiveObjects: 0.420400 ms CreateObjectMapping: 0.044800 ms MarkObjects: 17.800600 ms DeleteObjects: 1.324600 ms)
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- Compiled shader 'Hidden/Internal-DepthNormalsTexture' in 1.81s
- gles (total internal programs: 60, unique: 11)
- gles3 (total internal programs: 60, unique: 11)
- Compiled shader 'Hidden/Internal-PrePassLighting' in 2.73s
- gles (total internal programs: 156, unique: 39)
- gles3 (total internal programs: 156, unique: 39)
- Compiled shader 'Hidden/Internal-ScreenSpaceShadows' in 1.18s
- gles (total internal programs: 96, unique: 20)
- gles3 (total internal programs: 96, unique: 20)
- Compiled shader 'Hidden/Internal-DeferredShading' in 1.83s
- gles (total internal programs: 162, unique: 80)
- gles3 (total internal programs: 162, unique: 80)
- Android PostProcess task "Creating staging area" took 4,238 ms
- Android PostProcess task "Generating Build Id" took 1,4828 ms
- Android PostProcess task "Preparing Unity resources" took 205,3294 ms
- Android PostProcess task "Managed Stripping: (Mono)" took 0,3553 ms
- Android PostProcess task "Splitting assets" took 7,9479 ms
- Android PostProcess task "Processing OBB assets" took 0,1217 ms
- Android PostProcess task "Preparing Unity libraries" took 97,2885 ms
- Android PostProcess task "Processing resources" took 3,7793 ms
- Android PostProcess task "Preparing APK resources" took 2728,6222 ms
- Android PostProcess task "Processing plugins" took 1371,0049 ms
- Android PostProcess task "Processing Android libraries" took 13,6335 ms
- Android PostProcess task "Creating Android manifest" took 2386,9914 ms
- Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.9 MB.
- System memory in use after: 192.8 MB.
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 1830.
- Total: 17.913600 ms (FindLiveObjects: 0.427600 ms CreateObjectMapping: 0.055100 ms MarkObjects: 17.141900 ms DeleteObjects: 0.287700 ms)
- Android PostProcess task "Compiling resources" took 96,7597 ms
- Invoking UnityLinker with arguments: -out="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\tempStrip" -x="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\..\platform_native_link.xml" -x "C:\Users\eduar\AppData\Local\Temp\tmp481dffce.tmp" -d "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed --rule-set=Conservative
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 4376 ms.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 1701 ms.
- Invoking UnityLinker with arguments: -out="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\tempStrip" -x="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\..\platform_native_link.xml" -x "C:\Users\eduar\AppData\Local\Temp\tmp481dffce.tmp" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Animation.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Audio.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TextRendering.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityConnect.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\IMGUI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\ImageConversion.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequest.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequestTexture.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\SharedInternals.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TLS.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityAnalytics.xml" -d "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed --rule-set=Conservative
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 9368 ms.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 888 ms.
- Invoking UnityLinker with arguments: -out="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\tempStrip" -x="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\..\platform_native_link.xml" -x "C:\Users\eduar\AppData\Local\Temp\tmp481dffce.tmp" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Animation.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Audio.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TextRendering.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityConnect.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\IMGUI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\ImageConversion.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequest.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequestTexture.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\SharedInternals.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TLS.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityAnalytics.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\JSONSerialize.xml" -d "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed --rule-set=Conservative
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 5590 ms.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 280 ms.
- Invoking il2cpp with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="C:\Users\eduar\Documents\Unity\match-the-laser\Assets\..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Users/eduar/AppData/Local/Android/Ndk/android-ndk-r16b" --map-file-parser="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools\MapFileParser\MapFileParser.exe" --directory="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --generatedcppdir="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\Il2Cpp\il2cppOutput"
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp/build/il2cpp.exe exited after 80883 ms.
- Invoking il2cpp with arguments: --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARM64" --configuration="Release" --outputpath="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Native\arm64-v8a\libil2cpp.so" --cachedirectory="C:\Users\eduar\Documents\Unity\match-the-laser\Assets\..\Library\il2cpp_android_arm64-v8a/il2cpp_cache" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Users/eduar/AppData/Local/Android/Ndk/android-ndk-r16b" --map-file-parser="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools\MapFileParser\MapFileParser.exe" --generatedcppdir="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\Il2Cpp\il2cppOutput" --dotnetprofile="unityaot"
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp/build/il2cpp.exe exited after 76594 ms.
- Android PostProcess task "IL2CPP" took 186293,6432 ms
- Android PostProcess task "Build native Unity binary" took 24434,6882 ms
- Android PostProcess task "Zipping symbols" took 7425,3121 ms
- Android PostProcess task "Performance Reporting Symbol Upload" took 0,3391 ms
- Android PostProcess task "Preparing streaming assets" took 4,4732 ms
- Android PostProcess task "AAPT: Compiling all assets into one archive" took 0,3094 ms
- Android PostProcess task "Exporting project" took 7474,2653 ms
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.146193s
- Asset Scan time: 0.099034s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.025784s
- Asset Scan time: 0.022650s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.025469s
- Asset Scan time: 0.022347s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.027459s
- Asset Scan time: 0.024354s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- [Performance] CurlRequestCheck : 77 samples, Peak. 46.6 ms (10.8x), Avg. 4.31 ms, Total. 331.8 ms (0.0%)
- [Performance] PackageManager::RunRequestSynchronously : 12 samples, Peak. 13.4 ms (3.5x), Avg. 3.84 ms, Total. 46.04 ms (0.0%)
- [Performance] SceneHierarchyWindow.OnGUI : 62 samples, Peak. 8.65 s (56.8x), Avg. 152 ms, Total. 9.445 s (0.3%)
- [Performance] SceneView.OnGUI : 482 samples, Peak. 782 ms (198.7x), Avg. 3.94 ms, Total. 1.898 s (0.1%)
- [Performance] InspectorWindow.OnGUI : 120 samples, Peak. 339 ms (21.9x), Avg. 15.5 ms, Total. 1.858 s (0.1%)
- [Performance] ProjectBrowser.OnGUI : 554 samples, Peak. 1.43 s (184.4x), Avg. 7.74 ms, Total. 4.287 s (0.1%)
- [Performance] ApplicationTickTimer : 128760 samples, Peak. 19.5 s (26568.5x), Avg. 735 us, Total. 94.59 s (2.9%)
- [Performance] License.Tick : 50605 samples, Peak. 765 us (692.0x), Avg. 1.11 us, Total. 55.95 ms (0.0%)
- [Performance] VCProvider : 128760 samples, Peak. 26.6 ms (19867.8x), Avg. 1.34 us, Total. 172.6 ms (0.0%)
- [Performance] MonoCompiler.Tick : 13784 samples, Peak. 4.42 s (4481.3x), Avg. 986 us, Total. 13.59 s (0.4%)
- [Performance] Internal_SwitchSkin : 128760 samples, Peak. 19.2 us (278.5x), Avg. 68.9 ns, Total. 8.876 ms (0.0%)
- [Performance] UnityConnect.Tick : 33957 samples, Peak. 561 ms (25287.8x), Avg. 22.2 us, Total. 753.0 ms (0.0%)
- [Performance] HubClient.CheckCurlRequests : 4 samples, Peak. 148 ms (4.0x), Avg. 37.0 ms, Total. 148.0 ms (0.0%)
- [Performance] UnityConnect.PollInfo : 588 samples, Peak. 87.5 us (3.9x), Avg. 22.6 us, Total. 13.31 ms (0.0%)
- [Performance] Collab.Tick : 33956 samples, Peak. 173 ms (18856.2x), Avg. 9.15 us, Total. 310.8 ms (0.0%)
- [Performance] WebView.Tick : 50593 samples, Peak. 354 ms (3329.9x), Avg. 106 us, Total. 5.372 s (0.2%)
- [Performance] CurlRequest.Tick : 26475 samples, Peak. 17.0 s (26378.1x), Avg. 645 us, Total. 17.07 s (0.5%)
- [Performance] WebSocketClient.Tick : 26455 samples, Peak. 174 ms (7942.5x), Avg. 21.9 us, Total. 579.5 ms (0.0%)
- [Performance] SceneBackgroundTask.Tick : 14970 samples, Peak. 14.4 us (29.2x), Avg. 493 ns, Total. 7.379 ms (0.0%)
- [Performance] Scheduler.Tick : 72968 samples, Peak. 12.1 ms (502.8x), Avg. 24.2 us, Total. 1.763 s (0.1%)
- [Performance] RepaintAllProfilerWindows : 1474 samples, Peak. 46.1 ms (1288.5x), Avg. 35.7 us, Total. 52.69 ms (0.0%)
- [Performance] PlayerUpdates.Tick : 33954 samples, Peak. 5.81 ms (213.6x), Avg. 27.2 us, Total. 924.4 ms (0.0%)
- [Performance] GlobalCallbacks : 128760 samples, Peak. 1.12 s (57038.7x), Avg. 19.6 us, Total. 2.528 s (0.1%)
- [Performance] EditorAnalytics.Tick : 9703 samples, Peak. 29.9 ms (4105.1x), Avg. 7.28 us, Total. 70.68 ms (0.0%)
- [Performance] GI.Tick : 13463 samples, Peak. 1.12 s (8991.2x), Avg. 125 us, Total. 1.677 s (0.1%)
- [Performance] Video.Update : 128760 samples, Peak. 265 us (302.2x), Avg. 877 ns, Total. 113.0 ms (0.0%)
- [Performance] UnitySynchronization.ExecuteTasks : 33806 samples, Peak. 6.61 ms (952.5x), Avg. 6.94 us, Total. 234.6 ms (0.0%)
- [Performance] PreloadManager : 128191 samples, Peak. 64.6 ms (8045.2x), Avg. 8.03 us, Total. 1.029 s (0.0%)
- [Performance] SceneTracker : 128760 samples, Peak. 383 ms (2152.7x), Avg. 178 us, Total. 22.94 s (0.7%)
- [Performance] ConsoleLog.Tick : 13765 samples, Peak. 316 us (71.3x), Avg. 4.44 us, Total. 61.08 ms (0.0%)
- [Performance] HierarchyWindow.Tick : 4794 samples, Peak. 18.9 ms (3742.4x), Avg. 5.06 us, Total. 24.23 ms (0.0%)
- [Performance] Inspector.Tick : 4793 samples, Peak. 35.1 ms (77.1x), Avg. 456 us, Total. 2.185 s (0.1%)
- [Performance] Tooltip.Tick : 13606 samples, Peak. 108 ms (3646.3x), Avg. 29.8 us, Total. 404.8 ms (0.0%)
- [Performance] RequestRepaintForPanels : 108389 samples, Peak. 833 us (279.2x), Avg. 2.98 us, Total. 323.5 ms (0.0%)
- [Performance] UpdateSceneIfNeeded : 108389 samples, Peak. 1.08 s (7078.4x), Avg. 153 us, Total. 16.57 s (0.5%)
- [Performance] UpdateVideoTextures : 107820 samples, Peak. 302 us (1512.6x), Avg. 200 ns, Total. 21.54 ms (0.0%)
- [Performance] PackageImporter.Tick : 13762 samples, Peak. 74.8 ms (12659.8x), Avg. 5.91 us, Total. 81.34 ms (0.0%)
- [Performance] InspectorBackground.Tick : 14967 samples, Peak. 33.2 us (49.7x), Avg. 668 ns, Total. 9.999 ms (0.0%)
- [Performance] ChangeLayoutIfNeeded : 128760 samples, Peak. 51.2 us (448.3x), Avg. 114 ns, Total. 14.70 ms (0.0%)
- [Performance] AsyncReadManager.ForceCloseFiles : 2796 samples, Peak. 260 us (150.9x), Avg. 1.72 us, Total. 4.815 ms (0.0%)
- [Performance] InactiveGI.Tick : 6796 samples, Peak. 791 us (21.2x), Avg. 37.4 us, Total. 254.0 ms (0.0%)
- [Performance] RepaintAll : 20371 samples, Peak. 258 ms (8220.4x), Avg. 31.4 us, Total. 639.3 ms (0.0%)
- [Performance] GameView.OnGUI : 1146 samples, Peak. 453 ms (320.1x), Avg. 1.41 ms, Total. 1.621 s (0.0%)
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.025123s
- Asset Scan time: 0.022000s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.026554s
- Asset Scan time: 0.023382s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- [Package Manager] Server::Kill -- Server was shutdown
- Cleanup mono
- debugger-agent: Unable to listen on 3176
- Checking for leaked weakptr:
- Found no leaked weakptrs.
- ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1562777764332,"processId":152,"allocatedMemory":777577,"memoryLabels":[{"Default":1180},{"NewDelete":512014},{"Thread":8},{"Manager":1280},{"VertexData":432},{"Texture":448},{"TextureCache":-448},{"GfxDevice":7840},{"Physics":289},{"Serialization":40},{"Terrain":112},{"String":116374},{"DynamicArray":25100},{"HashMap":13089},{"UTF16String":8},{"Curl":1376},{"PoolAlloc":8},{"Sprites":512},{"GI":480},{"VR":2299},{"Secure":8},{"EditorGui":280},{"EditorUtility":1132},{"AssetImporter":32},{"RestService":248},{"License":8},{"UnityConnect":20880},{"Collab":696},{"Upm":68996},{"HubClient":64},{"WebSocketClient":2792}]}
- CommandInvokationFailure: Gradle build failed.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\OpenJDK\Windows\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"
- stderr[
- FAILURE: Build failed with an exception.
- * What went wrong:
- Execution failed for task ':packageReleaseBundle'.
- > java.util.concurrent.ExecutionException: java.lang.RuntimeException: jarsigner.exefailed with exit code 1 :
- jarsigner: key associated with matchthelaser not a private key
- * Try:
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- * Get more help at https://help.gradle.org
- BUILD FAILED in 57s
- ]
- stdout[
- :checkReleaseClasspath UP-TO-DATE
- :preBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:checkReleaseManifest
- :GooglePlayGamesManifest.plugin:processReleaseManifest
- :preReleaseBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
- :compileReleaseRenderscript UP-TO-DATE
- :generateReleaseResValues UP-TO-DATE
- :generateReleaseResources UP-TO-DATE
- :GooglePlayGamesManifest.plugin:compileReleaseRenderscript
- :GooglePlayGamesManifest.plugin:generateReleaseResValues
- :GooglePlayGamesManifest.plugin:generateReleaseResources
- :GooglePlayGamesManifest.plugin:packageReleaseResources
- :mergeReleaseResources UP-TO-DATE
- :checkReleaseManifest UP-TO-DATE
- :createReleaseCompatibleScreenManifests UP-TO-DATE
- :mainApkListPersistenceRelease UP-TO-DATE
- :processReleaseManifest
- :bundleReleaseResources
- :mergeReleaseShaders UP-TO-DATE
- :compileReleaseShaders UP-TO-DATE
- :generateReleaseAssets UP-TO-DATE
- :GooglePlayGamesManifest.plugin:mergeReleaseShaders
- :GooglePlayGamesManifest.plugin:compileReleaseShaders
- :GooglePlayGamesManifest.plugin:generateReleaseAssets
- :GooglePlayGamesManifest.plugin:packageReleaseAssets
- :mergeReleaseAssets
- :GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
- :compileReleaseAidl NO-SOURCE
- :generateReleaseBuildConfig UP-TO-DATE
- :prepareLintJar UP-TO-DATE
- :splitsDiscoveryTaskRelease UP-TO-DATE
- :GooglePlayGamesManifest.plugin:generateReleaseRFile
- :processReleaseResources
- :generateReleaseSources
- :GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
- :GooglePlayGamesManifest.plugin:prepareLintJar UP-TO-DATE
- :GooglePlayGamesManifest.plugin:generateReleaseSources
- :GooglePlayGamesManifest.plugin:javaPreCompileRelease
- :GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
- :GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE
- :GooglePlayGamesManifest.plugin:transformClassesAndResourcesWithPrepareIntermediateJarsForRelease
- :javaPreCompileRelease UP-TO-DATE
- :compileReleaseJavaWithJavac UP-TO-DATE
- :transformClassesWithDexBuilderForRelease UP-TO-DATE
- :transformDexArchiveWithExternalLibsDexMergerForRelease UP-TO-DATE
- :transformDexArchiveWithDexMergerForRelease UP-TO-DATE
- :compileReleaseNdk NO-SOURCE
- :mergeReleaseJniLibFolders UP-TO-DATE
- :GooglePlayGamesManifest.plugin:compileReleaseNdk NO-SOURCE
- :GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders
- :GooglePlayGamesManifest.plugin:transformNativeLibsWithMergeJniLibsForRelease
- :GooglePlayGamesManifest.plugin:transformNativeLibsWithStripDebugSymbolForRelease
- :GooglePlayGamesManifest.plugin:transformNativeLibsWithIntermediateJniLibsForRelease
- :transformNativeLibsWithMergeJniLibsForRelease UP-TO-DATE
- :transformNativeLibsWithStripDebugSymbolForRelease UP-TO-DATE
- :checkReleaseLibraries UP-TO-DATE
- :processReleaseJavaRes NO-SOURCE
- :transformResourcesWithMergeJavaResForRelease UP-TO-DATE
- :buildReleasePreBundle
- :validateSigningRelease UP-TO-DATE
- :packageReleaseBundle FAILED
- 48 actionable tasks: 23 executed, 25 up-to-date
- ]
- exit code: 1
- at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00031] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00015] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000a] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) [0x0001f] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x00029] in <103137eb219949558cde9ab87892d16a>:0
- Rethrow as GradleInvokationException: Gradle build failed
- at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x0004d] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x000a8] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <103137eb219949558cde9ab87892d16a>:0
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:173)
- UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97)
- UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:907)
- UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:807)
- UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:410)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
- UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
- UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
- UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: <103137eb219949558cde9ab87892d16a> Line: 0)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.5 MB.
- System memory in use after: 192.7 MB.
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1851.
- Total: 20.432400 ms (FindLiveObjects: 0.656300 ms CreateObjectMapping: 0.036300 ms MarkObjects: 19.681500 ms DeleteObjects: 0.056900 ms)
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.020200 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.2 MB.
- System memory in use after: 192.3 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1854.
- Total: 18.587000 ms (FindLiveObjects: 0.431200 ms CreateObjectMapping: 0.029800 ms MarkObjects: 18.111400 ms DeleteObjects: 0.013300 ms)
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb
- Script Module: Unity.Analytics.DataPrivacy.dll
- Pass: 0 took 118 milliseconds
- Pass: 1 took 0 milliseconds
- - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- Symbols will be read from Temp\Unity.TextMeshPro.pdb
- Script Module: Unity.TextMeshPro.dll
- Pass: 0 took 141 milliseconds
- Pass: 1 took 35 milliseconds
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 31 milliseconds
- Pass: 1 took 23 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Build completed with a result of 'Failed'
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:193)
- UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97)
- UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:907)
- UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:807)
- UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:410)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
- UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
- UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
- UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 193)
- UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
- at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:194
- at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:102)
- UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:907)
- UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:807)
- UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:410)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
- UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
- UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
- UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 102)
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.190633s
- Asset Scan time: 0.136486s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.036410s
- Asset Scan time: 0.032048s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.026472s
- Asset Scan time: 0.022952s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.026760s
- Asset Scan time: 0.023492s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.029914s
- Asset Scan time: 0.025310s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.036074s
- Asset Scan time: 0.031837s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.030544s
- Asset Scan time: 0.027459s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.029562s
- Asset Scan time: 0.026401s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.035653s
- Asset Scan time: 0.031456s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.028750s
- Asset Scan time: 0.023549s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.026979s
- Asset Scan time: 0.023310s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.037424s
- Asset Scan time: 0.033685s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.028661s
- Asset Scan time: 0.025447s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.030866s
- Asset Scan time: 0.027529s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.027401s
- Asset Scan time: 0.024161s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.032172s
- Asset Scan time: 0.028712s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.027276s
- Asset Scan time: 0.024180s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.028103s
- Asset Scan time: 0.025002s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.038166s
- Asset Scan time: 0.034489s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.028814s
- Asset Scan time: 0.025589s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- Script Compilation Pipeline Post Process Assets time: 0.000021s
- Assembly Updater Post Process Assets time: 0.000164s
- Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000...
- done. [Time: 11.632900 ms]
- Script Compilation Pipeline Post Process Assets time: 0.000018s
- Assembly Updater Post Process Assets time: 0.000182s
- Refreshing native plugins compatible for Editor in 0.81 ms, found 1 plugins.
- Preloading 1 native plugins for Editor in 0.27 ms.
- Android PostProcess task "Checking prerequisites" took 34,6036 ms
- Android PostProcess task "Detect Java Development Kit (JDK)" took 217,2023 ms
- AndroidSDKTools:
- root : C:\Users\eduar\AppData\Local\Android\sdk
- tools : C:\Users\eduar\AppData\Local\Android\sdk\tools
- platform-tools: C:\Users\eduar\AppData\Local\Android\sdk\platform-tools
- build-tools : C:\Users\eduar\AppData\Local\Android\sdk\build-tools\29.0.0
- adb : C:\Users\eduar\AppData\Local\Android\sdk\platform-tools\adb.exe
- aapt : C:\Users\eduar\AppData\Local\Android\sdk\build-tools\29.0.0\aapt.exe
- zipalign : C:\Users\eduar\AppData\Local\Android\sdk\build-tools\29.0.0\zipalign.exe
- AndroidJavaTools:
- java : C:/Program Files/Java/jdk1.8.0_212\bin\java.exe
- heapsize : 4096
- Android PostProcess task "Detecting Android SDK" took 8353,3975 ms
- Android PostProcess task "Detect Android NDK" took 5,7946 ms
- Android PostProcess task "Trying to find a suitable Android device" took 0,0057 ms
- BuildPlayer: start building target 13
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb
- Script Module: Unity.Analytics.DataPrivacy.dll
- Pass: 0 took 59 milliseconds
- Pass: 1 took 0 milliseconds
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- Symbols will be read from Temp\Unity.TextMeshPro.pdb
- Script Module: Unity.TextMeshPro.dll
- Pass: 0 took 54 milliseconds
- Pass: 1 took 11 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 32 milliseconds
- Pass: 1 took 24 milliseconds
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- Opening scene 'Temp/__Backupscenes/0.backup'
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.015200 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.9 MB.
- System memory in use after: 192.8 MB.
- Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 1859.
- Total: 22.056900 ms (FindLiveObjects: 0.500900 ms CreateObjectMapping: 0.036200 ms MarkObjects: 21.228500 ms DeleteObjects: 0.290100 ms)
- Mono dependencies included in the build
- Dependency assembly - System.Diagnostics.StackTrace.dll
- Dependency assembly - System.Globalization.Extensions.dll
- Dependency assembly - System.Runtime.Serialization.Xml.dll
- Dependency assembly - System.Xml.XPath.XDocument.dll
- Dependency assembly - netstandard.dll
- Dependency assembly - Mono.Security.dll
- Dependency assembly - System.ComponentModel.Composition.dll
- Dependency assembly - System.Configuration.dll
- Dependency assembly - System.Core.dll
- Dependency assembly - System.Data.dll
- Dependency assembly - System.Drawing.dll
- Dependency assembly - System.EnterpriseServices.dll
- Dependency assembly - System.IO.Compression.FileSystem.dll
- Dependency assembly - System.IO.Compression.dll
- Dependency assembly - System.Net.Http.dll
- Dependency assembly - System.Numerics.dll
- Dependency assembly - System.Runtime.Serialization.dll
- Dependency assembly - System.ServiceModel.Internals.dll
- Dependency assembly - System.Transactions.dll
- Dependency assembly - System.Xml.Linq.dll
- Dependency assembly - System.Xml.dll
- Dependency assembly - System.dll
- Dependency assembly - mscorlib.dll
- Dependency assembly - UnityEngine.UI.dll
- Dependency assembly - UnityEngine.Networking.dll
- Dependency assembly - UnityEngine.Timeline.dll
- Dependency assembly - UnityEngine.SpatialTracking.dll
- Dependency assembly - Assembly-CSharp.dll
- Dependency assembly - Unity.Analytics.DataPrivacy.dll
- Dependency assembly - Unity.TextMeshPro.dll
- Unloading 32 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.7 MB.
- System memory in use after: 192.8 MB.
- Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 1835.
- Total: 20.779700 ms (FindLiveObjects: 0.472200 ms CreateObjectMapping: 0.034500 ms MarkObjects: 20.217200 ms DeleteObjects: 0.054200 ms)
- [EnlightenBakeManager] m_Clear = false;
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.3 MB.
- System memory in use after: 192.4 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1844.
- Total: 18.021600 ms (FindLiveObjects: 0.440400 ms CreateObjectMapping: 0.031600 ms MarkObjects: 17.534700 ms DeleteObjects: 0.014000 ms)
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 193.7 MB.
- System memory in use after: 192.6 MB.
- Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 1836.
- Total: 21.201900 ms (FindLiveObjects: 0.371700 ms CreateObjectMapping: 0.032400 ms MarkObjects: 19.513900 ms DeleteObjects: 1.283200 ms)
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
- Compiled shader 'Hidden/Internal-PrePassLighting' in 1.17s
- gles (total internal programs: 156, unique: 39)
- gles3 (total internal programs: 156, unique: 39)
- Compiled shader 'Hidden/Internal-DeferredShading' in 1.02s
- gles (total internal programs: 162, unique: 80)
- gles3 (total internal programs: 162, unique: 80)
- Android PostProcess task "Creating staging area" took 2,8234 ms
- Android PostProcess task "Generating Build Id" took 1,5302 ms
- Android PostProcess task "Preparing Unity resources" took 220,4526 ms
- Android PostProcess task "Managed Stripping: (Mono)" took 0,0037 ms
- Android PostProcess task "Splitting assets" took 7,1318 ms
- Android PostProcess task "Processing OBB assets" took 0,0049 ms
- Android PostProcess task "Preparing Unity libraries" took 122,4582 ms
- Android PostProcess task "Processing resources" took 2,5573 ms
- Android PostProcess task "Preparing APK resources" took 1813,9634 ms
- Android PostProcess task "Processing plugins" took 2098,3979 ms
- Android PostProcess task "Processing Android libraries" took 15,1859 ms
- Android PostProcess task "Creating Android manifest" took 2155,1153 ms
- Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 193.3 MB.
- System memory in use after: 193.2 MB.
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 1836.
- Total: 19.098700 ms (FindLiveObjects: 0.459600 ms CreateObjectMapping: 0.050600 ms MarkObjects: 18.218300 ms DeleteObjects: 0.369500 ms)
- Android PostProcess task "Compiling resources" took 89,3738 ms
- Invoking UnityLinker with arguments: -out="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\tempStrip" -x="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\..\platform_native_link.xml" -x "C:\Users\eduar\AppData\Local\Temp\tmp53663783.tmp" -d "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed --rule-set=Conservative
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 5453 ms.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 1294 ms.
- Invoking UnityLinker with arguments: -out="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\tempStrip" -x="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\..\platform_native_link.xml" -x "C:\Users\eduar\AppData\Local\Temp\tmp53663783.tmp" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Animation.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Audio.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TextRendering.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityConnect.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\IMGUI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\ImageConversion.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequest.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequestTexture.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\SharedInternals.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TLS.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityAnalytics.xml" -d "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed --rule-set=Conservative
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 6402 ms.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 314 ms.
- Invoking UnityLinker with arguments: -out="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\tempStrip" -x="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\..\platform_native_link.xml" -x "C:\Users\eduar\AppData\Local\Temp\tmp53663783.tmp" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Animation.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Audio.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TextRendering.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityConnect.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\IMGUI.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\ImageConversion.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequest.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequestTexture.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\SharedInternals.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TLS.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityAnalytics.xml" -x "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\JSONSerialize.xml" -d "C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll" --include-unity-root-assembly="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed --rule-set=Conservative
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp\build/UnityLinker.exe exited after 3989 ms.
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 321 ms.
- Invoking il2cpp with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="C:\Users\eduar\Documents\Unity\match-the-laser\Assets\..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Users/eduar/AppData/Local/Android/Ndk/android-ndk-r16b" --map-file-parser="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools\MapFileParser\MapFileParser.exe" --directory="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Managed" --generatedcppdir="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\Il2Cpp\il2cppOutput"
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp/build/il2cpp.exe exited after 53902 ms.
- Invoking il2cpp with arguments: --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARM64" --configuration="Release" --outputpath="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\assets\bin\Data\Native\arm64-v8a\libil2cpp.so" --cachedirectory="C:\Users\eduar\Documents\Unity\match-the-laser\Assets\..\Library\il2cpp_android_arm64-v8a/il2cpp_cache" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Users/eduar/AppData/Local/Android/Ndk/android-ndk-r16b" --map-file-parser="C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\Tools\MapFileParser\MapFileParser.exe" --generatedcppdir="C:\Users\eduar\Documents\Unity\match-the-laser\Temp\StagingArea\Il2Cpp\il2cppOutput" --dotnetprofile="unityaot"
- C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\il2cpp/build/il2cpp.exe exited after 41139 ms.
- Android PostProcess task "IL2CPP" took 121181,5099 ms
- Android PostProcess task "Build native Unity binary" took 35153,6271 ms
- Android PostProcess task "Zipping symbols" took 9033,2375 ms
- Android PostProcess task "Performance Reporting Symbol Upload" took 0,0034 ms
- Android PostProcess task "Preparing streaming assets" took 23,4 ms
- Android PostProcess task "AAPT: Compiling all assets into one archive" took 0,0086 ms
- Android PostProcess task "Exporting project" took 3764,7265 ms
- CommandInvokationFailure: Gradle build failed.
- C:/Program Files/Java/jdk1.8.0_212\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2018.4.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"
- stderr[
- FAILURE: Build failed with an exception.
- * What went wrong:
- Execution failed for task ':packageReleaseBundle'.
- > java.util.concurrent.ExecutionException: java.lang.RuntimeException: jarsigner.exefailed with exit code 1 :
- jarsigner: key associated with matchthelaser not a private key
- * Try:
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- * Get more help at https://help.gradle.org
- BUILD FAILED in 1m 1s
- ]
- stdout[
- :checkReleaseClasspath UP-TO-DATE
- :preBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:checkReleaseManifest
- :GooglePlayGamesManifest.plugin:processReleaseManifest
- :preReleaseBuild UP-TO-DATE
- :GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
- :compileReleaseRenderscript UP-TO-DATE
- :generateReleaseResValues UP-TO-DATE
- :generateReleaseResources UP-TO-DATE
- :GooglePlayGamesManifest.plugin:compileReleaseRenderscript
- :GooglePlayGamesManifest.plugin:generateReleaseResValues
- :GooglePlayGamesManifest.plugin:generateReleaseResources
- :GooglePlayGamesManifest.plugin:packageReleaseResources
- :mergeReleaseResources UP-TO-DATE
- :checkReleaseManifest UP-TO-DATE
- :createReleaseCompatibleScreenManifests UP-TO-DATE
- :mainApkListPersistenceRelease UP-TO-DATE
- :processReleaseManifest
- :bundleReleaseResources
- :mergeReleaseShaders UP-TO-DATE
- :compileReleaseShaders UP-TO-DATE
- :generateReleaseAssets UP-TO-DATE
- :GooglePlayGamesManifest.plugin:mergeReleaseShaders
- :GooglePlayGamesManifest.plugin:compileReleaseShaders
- :GooglePlayGamesManifest.plugin:generateReleaseAssets
- :GooglePlayGamesManifest.plugin:packageReleaseAssets
- :mergeReleaseAssets
- :GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
- :compileReleaseAidl NO-SOURCE
- :generateReleaseBuildConfig UP-TO-DATE
- :prepareLintJar UP-TO-DATE
- :splitsDiscoveryTaskRelease UP-TO-DATE
- :GooglePlayGamesManifest.plugin:generateReleaseRFile
- :processReleaseResources
- :generateReleaseSources
- :GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
- :GooglePlayGamesManifest.plugin:prepareLintJar UP-TO-DATE
- :GooglePlayGamesManifest.plugin:generateReleaseSources
- :GooglePlayGamesManifest.plugin:javaPreCompileRelease
- :GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
- :GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE
- :GooglePlayGamesManifest.plugin:transformClassesAndResourcesWithPrepareIntermediateJarsForRelease
- :javaPreCompileRelease UP-TO-DATE
- :compileReleaseJavaWithJavac UP-TO-DATE
- :transformClassesWithDexBuilderForRelease UP-TO-DATE
- :transformDexArchiveWithExternalLibsDexMergerForRelease UP-TO-DATE
- :transformDexArchiveWithDexMergerForRelease UP-TO-DATE
- :compileReleaseNdk NO-SOURCE
- :mergeReleaseJniLibFolders UP-TO-DATE
- :GooglePlayGamesManifest.plugin:compileReleaseNdk NO-SOURCE
- :GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders
- :GooglePlayGamesManifest.plugin:transformNativeLibsWithMergeJniLibsForRelease
- :GooglePlayGamesManifest.plugin:transformNativeLibsWithStripDebugSymbolForRelease
- :GooglePlayGamesManifest.plugin:transformNativeLibsWithIntermediateJniLibsForRelease
- :transformNativeLibsWithMergeJniLibsForRelease UP-TO-DATE
- :transformNativeLibsWithStripDebugSymbolForRelease UP-TO-DATE
- :checkReleaseLibraries UP-TO-DATE
- :processReleaseJavaRes NO-SOURCE
- :transformResourcesWithMergeJavaResForRelease UP-TO-DATE
- :buildReleasePreBundle
- :validateSigningRelease UP-TO-DATE
- :packageReleaseBundle FAILED
- 48 actionable tasks: 23 executed, 25 up-to-date
- ]
- exit code: 1
- at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00031] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00015] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000a] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) [0x0001f] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x00029] in <103137eb219949558cde9ab87892d16a>:0
- Rethrow as GradleInvokationException: Gradle build failed
- at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x0004d] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x000a8] in <103137eb219949558cde9ab87892d16a>:0
- at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <103137eb219949558cde9ab87892d16a>:0
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:173)
- UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97)
- UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:907)
- UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:807)
- UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:410)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
- UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
- UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
- UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: <103137eb219949558cde9ab87892d16a> Line: 0)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.7 MB.
- System memory in use after: 192.8 MB.
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1857.
- Total: 24.114900 ms (FindLiveObjects: 1.265100 ms CreateObjectMapping: 0.080900 ms MarkObjects: 22.715100 ms DeleteObjects: 0.051200 ms)
- Load scene 'Temp/__Backupscenes/0.backup' time: 0.029100 ms
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 192.3 MB.
- System memory in use after: 192.5 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1860.
- Total: 19.445400 ms (FindLiveObjects: 0.451500 ms CreateObjectMapping: 0.031600 ms MarkObjects: 18.944100 ms DeleteObjects: 0.017000 ms)
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
- Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb
- Script Module: Unity.Analytics.DataPrivacy.dll
- Pass: 0 took 81 milliseconds
- Pass: 1 took 0 milliseconds
- - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
- Symbols will be read from Temp\Unity.TextMeshPro.pdb
- Script Module: Unity.TextMeshPro.dll
- Pass: 0 took 82 milliseconds
- Pass: 1 took 12 milliseconds
- - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Symbols will be read from Temp\Assembly-CSharp.pdb
- Script Module: Assembly-CSharp.dll
- Pass: 0 took 41 milliseconds
- Pass: 1 took 32 milliseconds
- - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Build completed with a result of 'Failed'
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:193)
- UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97)
- UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:907)
- UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:807)
- UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:410)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
- UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
- UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
- UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 193)
- UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
- at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:194
- at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:102)
- UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:907)
- UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:807)
- UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindow.cs:410)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
- UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
- UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:129)
- UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
- UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
- UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
- UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
- UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
- UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
- UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
- (Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 102)
- Operation UnityEditor.PackageManager.Requests.ListRequest Done
- Current xiaomi package version is empty
- Operation UnityEditor.PackageManager.Requests.SearchRequest Done
- Latest xiaomi package version is empty
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.027941s
- Asset Scan time: 0.024702s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.023568s
- Asset Scan time: 0.020459s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.023938s
- Asset Scan time: 0.020680s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.024782s
- Asset Scan time: 0.021504s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.025189s
- Asset Scan time: 0.021955s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.028800s
- Asset Scan time: 0.023972s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.024528s
- Asset Scan time: 0.021500s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refresh Completed time: 0.030740s
- Asset Scan time: 0.027657s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
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