doryna2281337

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Oct 29th, 2019
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  1. local plr = owner
  2. bill1 = Instance.new("BillboardGui", owner.Character.Head)
  3. bill1.Size = UDim2.new(4, 0, 4.5, 0)
  4. bill1.AlwaysOnTop = true
  5. bill1.StudsOffset = Vector3.new(-2, 5, 0)
  6. label1 = Instance.new("TextLabel", bill1)
  7. label1.Size = UDim2.new(2, 0, 1, 0)
  8. label1.Position = UDim2.new(-0.5, 0, -0.5, 0)
  9. label1.BackgroundTransparency = 1
  10. label1.FontSize = "Size32"
  11. label1.TextStrokeColor3 = Color3.new(255 ,255 ,255)
  12. label1.TextStrokeTransparency = 0
  13. label1.Font = "Arcade"
  14. label1.Parent = bill1
  15. textfag1 = label1
  16. label1.Text = ""
  17. label1.TextSize = 30
  18. label1.TextScaled = true
  19. coroutine.resume(coroutine.create(function()
  20. while textfag1 ~= nil do
  21. wait()
  22.  
  23. textfag1.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  24. textfag1.Rotation = math.random(-3,3)
  25. end
  26. end))
  27. plr.Chatted:connect(function(mess)
  28. mess = string.lower(mess)
  29. if mess == string.lower('g/test') then -- method 1
  30. print('TEST!')
  31. end
  32. if mess:sub(1, 7)=='g/test2' then -- method 2
  33. print("TEST2")
  34. end
  35. label1.Text = mess
  36. wait(5)-- what ever time you want to display the text
  37. label1.Text = ""
  38. end)
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