szubert

pong

Dec 7th, 2018
145
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Python 1.15 KB | None | 0 0
  1. import pygame, sys
  2. black = (0, 0, 0); white = (255, 255, 255); red = (255, 0, 0)
  3. pygame.init()
  4.  
  5. scr = pygame.display.set_mode((640, 480))
  6. win = scr.get_rect()
  7.  
  8. myfont = pygame.font.Font('freesansbold.ttf', 12)
  9. msg = myfont.render("Welcome to Pong", True, red)
  10.  
  11. msg_box = msg.get_rect()
  12. msg_box.midtop = win.midtop
  13.  
  14. ball = pygame.Rect( 0, 0, 30, 30)
  15. ball.center = win.center
  16. player = pygame.Rect( 0, 0, 30, 90)
  17. player.midleft = win.midleft
  18.  
  19. step = 5
  20.  
  21. vec = [1,0]
  22. pygame.key.set_repeat(50,50)
  23. fps = pygame.time.Clock()
  24.  
  25. while True:
  26.     for event in pygame.event.get():
  27.         if event.type == pygame.QUIT:
  28.             sys.exit()
  29.         if event.type == pygame.KEYDOWN:
  30.             if event.key == pygame.K_UP:
  31.                 player = player.move(0, step)
  32.  
  33.     ball = ball.move(vec)
  34.     if ball.left < win.left or ball.right > win.right:
  35.         vec[0] = -vec[0]
  36.     if ball.left < player.right and \
  37.         abs(ball.centery-player.centery) < (ball.h+player.h)/2:
  38.         vec[0] = -vec[0]
  39.  
  40.     scr.fill(black)
  41.     scr.blit(msg, msg_box)
  42.     pygame.draw.rect(scr,white,ball)
  43.     pygame.draw.rect(scr,white,player)
  44.     pygame.display.flip()
  45.     fps.tick(260)
Advertisement
Add Comment
Please, Sign In to add comment