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  1. # Default FeatherBoard comes with a board called "default". All players have the permission
  2. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  3. # the permission is negated.
  4.  
  5. # Example of the use of settings
  6. # This section is optional
  7. settings:
  8. # If you quickly want to change the
  9. # the label color change it here.
  10. # It replaces $setting_label-color$ throughout the entire config
  11. label-color: "&e"
  12. # Show or hide the health
  13. # This is an example of the script
  14. show-health: true
  15. # The priority of the scoreboard. The higher the number -> higher priority
  16. # Used when having more than one scoreboard assigned
  17. priority: 10
  18.  
  19. # Example of pre processing script
  20. # This section is optional
  21. script-pre: |
  22. if (settings['show-health'] == true){
  23. board.getMeta().setSetting("enable-health","");
  24. }else{
  25. board.getMeta().setSetting("enable-health","|disabled|");
  26. }
  27.  
  28. # This section is required. Those are your scoreboard lines
  29. lines:
  30. # Every section here are different lines. The first section will be used as the title
  31. # the following sections will be used as the lines on the scoreboard (max 15)
  32. # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  33. # things simple I will use logical names such as "title", "spacer", "header", ...
  34. title:
  35. # Every line has its own frames. The animation will loop through these frames on intervals
  36. # that you configure below.
  37. # Put all your frames under 'text:'. You can make as many lines as you want and use
  38. # placeholders and preset effects.
  39. # Keep in mind that there is a limit in line width!
  40. frames:
  41. # To create cool looking animations you create yourself
  42. # you can use the graphical tool AnimationCreator
  43. # https://www.spigotmc.org/resources/animationcreator.6001/
  44. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  45. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  46. - ' <delay times="15">&e&l>&9&lYeti&6&lCraft&e&l<</delay>' # <delay> will repeat the line X times
  47. # Interval is the animation interval in TICKS (20 ticks is one second).
  48. # Every X ticks the animation goes to the next frame (see above)
  49. # Once all frames are finished it will start over from the first one
  50. interval: 2
  51. # If you don't want a static order of the frames and want to show each frame at random
  52. # you can enable this option.
  53. random: false
  54. # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  55. # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  56. # These lines (usually a header or footer) are also good for decoration.
  57. header:
  58. frames:
  59. - '<rainbow>&m+---------------------+</rainbow>'
  60. interval: 10
  61. random: true
  62. player-label:
  63. frames:
  64. - '&6&lProfile'
  65. interval: 100
  66. random: false
  67. player-line1:
  68. frames:
  69. - '&e&l> &c{player}'
  70. interval: 2
  71. random: false
  72. player-line2:
  73. frames:
  74. - ''
  75. interval: 2
  76. random: false
  77. # For empty lines just add another 'section' but just don't put any text
  78. # in it so it acts like an empty line.
  79. spacer1:
  80. frames:
  81. - '&e&l> &9&lRank: {prefix}'
  82. interval: 100
  83. random: false
  84. news-info:
  85. frames:
  86. - ''
  87. interval: 100
  88. random: false
  89. news:
  90. # Lets create some animated news
  91. # News is something you need to write quick
  92. # and usually you don't want to spend ages on creating
  93. # some cool effect. That is why FeatherBoard features
  94. # several presets you can use.
  95. frames:
  96. - '&e&l> &7Balance: &e{money_formatted}$'
  97. interval: 2 # When using preset effects. The interval will apply to that effect
  98. # Do you want to randomize the animation frames?
  99. random: false
  100. # For empty lines just add another 'section' but just don't put any text
  101. # in it so it acts like an empty line.
  102. spacer2:
  103. frames: []
  104. interval: 100
  105. random: false
  106. timesplayed-label: #Switch between site, times played and health
  107. text:
  108. - '&9&lYeti&6&lCraft &cInfo'
  109. interval: 100
  110. random: false
  111. timesplayed: #Switch between site, times played and health
  112. frames:
  113. - '&e&l> &9Owner: &c03kris03'
  114. - '&e&l> &9Times Played: {stat_timesplayed}'
  115. - '&e&l> &9UpSince: 19.04.2019'
  116. interval: 100
  117. random: false
  118. # For empty lines just add another 'section' but just don't put any text
  119. # in it so it acts like an empty line.
  120. spacer3:
  121. frames: []
  122. interval: 100
  123. random: false
  124. server-label:
  125. frames:
  126. - '$setting_label-color$&lServer Info:'
  127. interval: 100
  128. random: false
  129. server-line1:
  130. frames:
  131. - '<repeat times=200>{usedram} &7MB &8&l/ &f{totalram} &7MB</repeat>' #Refresh the ram 200 times
  132. - '<repeat times=100>{tps_rounded} &7TPS &7&o(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times
  133. interval: 1
  134. random: false
  135. server-line2:
  136. frames:
  137. - '{onlineplayers} &aonline players'
  138. interval: 10
  139. random: false
  140. # This is the same as the header. It is not needed since you already use the header as the longest line
  141. # but it looks cleaner having a footer.
  142. footer:
  143. frames:
  144. - '<rainbow>&m+---------------------+</rainbow>'
  145. interval: 10
  146. random: true
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