fire17774

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Nov 21st, 2016
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  1. tor = game.Workspacefire177774.Torso
  2. hed = tor.Parent.Head
  3. hum = tor.Parent.Humanoid
  4.  
  5. function freeze(this)
  6. this.Anchored = true
  7. wait(1)
  8. this.Anchored = false
  9. end
  10. function boom(siz)
  11. a = Instance.new("Explosion")
  12. a.BlastPressure = 999999999999999999
  13. a.BlastRadius = siz
  14. a.Position = tor.Position
  15. a.Parent = tor.Parent
  16. end
  17. function defend(thing)
  18. noway = Instance.new("ForceField")
  19. noway.Parent = thing
  20. wait(1)
  21. noway.Parent = nil
  22. end
  23. function UhOh()
  24. boom(1000000)
  25. end
  26. function blastoff(hit)
  27. if hit.Name == "Base" then return end -- if you want even the workspace to be blasted off then delete this line
  28. if hit.Anchored = true then hit.Anchored = false end
  29. freeze(hed)
  30. defend(tor.Parent)
  31. if hit.Parent.Name ~= Workspace then defend(hit.Parent) else defend(hit) end
  32. wait(0.1)
  33. boom(10)
  34. end
  35. tor.Touched:connect(blastoff)
  36. hum.Died:connect(UhOh)
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