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twogz

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Jul 8th, 2017
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  1. on break:
  2. if player's world is "beta":
  3. if player does not have permission "world.beta.build":
  4. cancel event
  5. message "&cYou cannot break blocks in this area."
  6.  
  7. command /beta [<player>]:
  8. trigger:
  9. set {beta::%uuid of arg 1%} to true
  10. broadcast "&dWebstore > &e%arg 1% &bhas purchased early access!"
  11.  
  12. on join:
  13. if player does not have permission "beta.bypass":
  14. if {beta::%uuid of player%} is not set:
  15. kick the player due to "&cPlease purchase a beta pass to join!||&cpurchase at &b&n(work in progress)"
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