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- on break:
- if player's world is "beta":
- if player does not have permission "world.beta.build":
- cancel event
- message "&cYou cannot break blocks in this area."
- command /beta [<player>]:
- trigger:
- set {beta::%uuid of arg 1%} to true
- broadcast "&dWebstore > &e%arg 1% &bhas purchased early access!"
- on join:
- if player does not have permission "beta.bypass":
- if {beta::%uuid of player%} is not set:
- kick the player due to "&cPlease purchase a beta pass to join!||&cpurchase at &b&n(work in progress)"
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