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- service = setmetatable({game = game}, {
- __index = function(t, i)
- local serviceNames = {"Workspace"; "Players"; "Lighting"; "ReplicatedFirst"; "ReplicatedStorage"; "ServerScriptService"; "ServerStorage"; "StarterGui"; "StarterPack"; "StarterPlayer"; "UserInputService"; "CoreGui"; "Teams"; "SoundService"; "AssetService"; "BadgeService"; "CSGDictionaryService"; "ChangeHistoryService"; "Chat"; "ContentProvider"; "ContextActionService"; "Debris"; "InsertService"; "LogService"; "MarketplaceService"; "PointsService"; "RunService"; "TeleportService"; "TestService"; "HttpService"; "PhysicsService"; "Geometry"; "GuiService"; "CollectionService"; "Selection";};
- for _,sn in pairs(serviceNames) do
- if (sn:lower():sub(1, #i) == i:lower()) then
- return game:GetService(sn);
- end
- end
- return string.format("Couldn't find a service with name '%s'", i);
- end
- });
- print(service.runs)
- print(service.geo)
- print(service.worksp)
- print(service.playe)
- print(service.light)
- print(service.chat)
- print(service.deb)
- print(service.marketplace)
- print(service.ins)
- print(service.ass)
- print(service.BANANASERVICE)
- -- roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox roblox
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