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- Evolution:
- 1 - Spriggle
- 2 - Weedimp Minimum 21
- 3 - Slaymore Dusk Stone Minimum ??
- 3 - Amurais Shiny Stone Minimum ??
- Breeding Information:
- Gender Ratio: 50% M / 50% F
- Egg Group: Humanshape / Plant
- Average Hatch Rate: ?? Days
- Diet: Omnivore
- Habitat: Forest, Grassland
- Spriggle
- "They gather sticks for hunting, impressing mates, self-defense, and for practicing swordsmanship."
- Type: Grass
- Basic Ability 1: Technician
- Basic Ability 2: Pickup
- Adv Ability 1: Leaf Rush
- Adb Ability 2: Sharpness
- High Ability: Sniper
- HP: 5
- ATK: 10
- DEF: 8
- SATK: 3
- SDEF: 3
- SPD: 5
- Size Information
- Height: 2'8" (Small)
- Weight: 20.0lbs (1)
- 1 - Scratch
- 1 - Sharpen
- 4 - Focus Energy
- 8 - Astonish
- 13 - Metal Claw
- 15 - Fury Swipes
- 18 - Bite
- 21 - Razor Leaf
- 26 - Minimize
- 33 - Aerial Ace
- 39 - Leaf Blade
- 42 - Shadow Claw
- TM/HM Move List
- A1 - Cut, 02 - Dragon Claw, 06 - Toxic, 10 - Hidden Power, 11 - Sunny Day, 17 - Protect, 21 - Frustration, 22 - Solar Beam, 27 - Return, 28 - Dig, 32 - Double Team, 40 - Aerial Ace, 42 - Facade, 44 - Rest, 46 - Thief, 47 - Low Sweep, 48 - Round, 54 - False Swipe, 56 - Fling, 65 - Shadow Claw, 87 - Swagger, 88 - Sleep Talk, 90 - Substitute, 100 - Confide
- Egg Move List
- Covet, Leaf Blade, Grassy Terrain, Leech Seed, Night Slash, Shadow Sneak, Synthesis, Trick
- Tutor Move List
- Body Slam, Take Down, Double Edge, Counter, Mega Drain, Mimic, Bide, Metronome, Swift, Skull Bash
- Overland 4, Swim 2, Jump 1/1, Power 3, Naturewalk (Grassland,Forest), Underdog, Wallclimber, Wielder
- Athl 2d6, Acro 3d6+1, Combat 3d6+2, Stealth 2d6, Percep 2d6, Focus 2d6
- Weedimp
- "A mischievous imp that sets up traps to capture prey. Its body is hardy because it grew up in thorny bushes."
- Type: Grass/Steel
- Basic Ability 1: Technician
- Basic Ability 2: Pickup
- Adv Ability 1: Leaf Rush
- Adb Ability 2: Sharpness
- High Ability: Sniper
- HP: 6
- ATK: 11
- DEF: 11
- SATK: 5
- SDEF: 5
- SPD: 5
- Size Information
- Height: 3'6" (Medium)
- Weight: 40.0 lbs (2)
- 1 - Scratch
- 1 - Sharpen
- 1 - Metal Claw
- 4 - Focus Energy
- 8 - Astonish
- 15 - Fury Swipes
- 18 - Bite
- 21 - Razor Leaf
- 29 - Minimize
- 38 - Aerial Ace
- 44 - Leaf Blade
- 49 - Shadow Claw
- TM/HM Move List
- A1 - Cut, A4 - Strength, 02 - Dragon Claw, 06 - Toxic, 10 - Hidden Power, 11 - Sunny Day, 15 - Hyper Beam, 17 - Protect, 21 - Frustration, 22 - Solar Beam, 27 - Return, 28 - Dig, 30 - Shadow Ball, 31 - Brick Break, 32 - Double Team, 39 - Rock Tomb, 40 - Aerial Ace, 42 - Facade, 44 - Rest, 46 - Thief, 47 - Low Sweep, 48 - Round, 53 - Energy Ball, 54 - False Swipe, 56 - Fling, 65 - Shadow Claw, 67 - Retaliate, 68 - Giga Impact, 75 - Swords Dance, 77 - Psych Up, 80 - Rock Slide, 81 - X-Scissor, 86 - Grass Knot, 87 - Swagger, 88 - Sleep Talk, 90 - Substitute, 91 - Flash Cannon, 95 - Snarl, 96 - Nature Power, 97 - Dark Pulse, 98 - Power-Up Punch, 100 - Confide
- Tutor Move List
- Body Slam, Take Down, Double Edge, Counter, Mega Drain, Mimic, Bide, Metronome, Swift, Skull Bash, Submission, Fissure, Leaf Blade (N), Night Slash, Psycho Cut, Slash (N), Iron Head (N)
- Overland 5, Swim 2, Jump 2/2, Power 4, Naturewalk (Grassland,Forest), Underdog, Wallclimber, Wielder
- Athl 3d6, Acro 3d6+1, Combat 5d6, Stealth 3d6, Percep 3d6, Focus 2d6
- Slaymore
- "It sits high in the treetops, waiting for the next victim to cut open with its scythe."
- Type: Grass/Steel
- Basic Ability 1: Technician
- Basic Ability 2: Conqueror
- Adv Ability 1: Leaf Rush
- Adb Ability 2: Sharpness
- High Ability: Sniper
- HP: 6
- ATK: 15
- DEF: 15
- SATK: 4
- SDEF: 5
- SPD: 6
- Size Information
- Height: 6'7" (Medium)
- Weight: 250.0 lbs (5)
- 1 - Metal Claw
- 1 - Bite
- 1 - Aerial Ace
- 1 - Razor Leaf
- 4 - Focus Energy
- 8 - Astonish
- 15 - Fury Swipes
- 18 - Bite
- 23 - Body Slam
- 29 - Aerial Ace
- 33 - Leaf Blade
- 38 - Shadow Claw
- 44 - Solar Blade
- 50 - Guillotine
- TM/HM Move List
- A1 - Cut, A4 - Strength, 02 - Dragon Claw, 06 - Toxic, 10 - Hidden Power, 11 - Sunny Day, 15 - Hyper Beam, 17 - Protect, 21 - Frustration, 22 - Solar Beam, 27 - Return, 28 - Dig, 30 - Shadow Ball, 31 - Brick Break, 32 - Double Team, 39 - Rock Tomb, 40 - Aerial Ace, 42 - Facade, 44 - Rest, 46 - Thief, 47 - Low Sweep, 48 - Round, 53 - Energy Ball, 54 - False Swipe, 56 - Fling, 65 - Shadow Claw, 67 - Retaliate, 68 - Giga Impact, 75 - Swords Dance, 77 - Psych Up, 80 - Rock Slide, 81 - X-Scissor, 86 - Grass Knot, 87 - Swagger, 88 - Sleep Talk, 90 - Substitute, 91 - Flash Cannon, 95 - Snarl, 96 - Nature Power, 97 - Dark Pulse, 98 - Power-Up Punch, 100 - Confide
- Tutor Move List
- Body Slam, Take Down, Double Edge, Counter, Mega Drain, Mimic, Bide, Metronome, Swift, Skull Bash, Submission, Fissure, Leaf Blade (N), Night Slash, Psycho Cut, Slash (N), Iron Head (N)
- Overland 7, Swim 3, Jump 2/2, Power 7, Naturewalk (Grassland,Forest), Wallclimber, Wielder
- Athl 3d6+2, Acro 4d6+2, Combat 5d6+2, Stealth 4d6+2, Percep 3d6, Focus 3d6
- Amurais
- "It follows a rigid warrior code of honor, inflicting only enough pain to render its foe unconscious."
- Type: Steel/Normal
- Basic Ability 1: Technician
- Basic Ability 2: Discipline
- Adv Ability 1: Keen Eye
- Adb Ability 2: Sharpness
- High Ability: Sniper
- HP: 6
- ATK: 20
- DEF: 8
- SATK: 4
- SDEF: 5
- SPD: 8
- Size Information
- Height: 7'3" (Medium)
- Weight: 176.0 lbs (4)
- 1 - Metal Claw
- 1 - Sharpen
- 1 - False Swipe
- 4 - Focus Energy
- 8 - Astonish
- 15 - Fury Swipes
- 18 - Bite
- 21 - Razor Leaf
- 23 - Block
- 26 - Chip Away
- 31 - Slash
- 36 - Aerial Ace
- 41 - Shadow Claw
- 46 - Double Edge
- 51 - Iron Head
- TM/HM Move List
- A1 - Cut, A4 - Strength, 02 - Dragon Claw, 06 - Toxic, 10 - Hidden Power, 11 - Sunny Day, 15 - Hyper Beam, 17 - Protect, 21 - Frustration, 22 - Solar Beam, 27 - Return, 28 - Dig, 30 - Shadow Ball, 31 - Brick Break, 32 - Double Team, 39 - Rock Tomb, 40 - Aerial Ace, 42 - Facade, 44 - Rest, 46 - Thief, 47 - Low Sweep, 48 - Round, 53 - Energy Ball, 54 - False Swipe, 56 - Fling, 65 - Shadow Claw, 67 - Retaliate, 68 - Giga Impact, 75 - Swords Dance, 77 - Psych Up, 80 - Rock Slide, 81 - X-Scissor, 86 - Grass Knot, 87 - Swagger, 88 - Sleep Talk, 90 - Substitute, 91 - Flash Cannon, 95 - Snarl, 96 - Nature Power, 97 - Dark Pulse, 98 - Power-Up Punch, 100 - Confide
- Tutor Move List
- Body Slam, Take Down, Double Edge, Counter, Mega Drain, Mimic, Bide, Metronome, Swift, Skull Bash, Submission, Fissure, Leaf Blade (N), Night Slash, Psycho Cut, Slash (N), Iron Head (N), False Swipe
- Overland 7, Swim 3, Jump 2/2, Power 7, Naturewalk (Grassland, Forest), Wallclimber, Wielder
- Athl 3d6+2, Acro 4d6+2, Combat 6d6+2, Stealth 3d6, Percep 4d6, Focus 5d6
- Ability: Sharpness
- Static
- Effect: The user increases the Damage Base of the moves Aerial Ace, Air Cutter, Air Slash, Aqua Cutter, Ceaseless Edge, Fury Cutter, Leaf Blade, Night Slash, Psycho Cut, Razor Shell, Sacred Sword, Slash, Solar Blade, Stone Axe, and X-Scissor by +2.
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