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monotreeme

Frost Spell List

Jun 9th, 2015
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  1. Frost Spells/Abilities
  2. ============
  3. ===Tier 1===
  4. ============
  5. Frost Armour
  6. >2-Mana(duration; till the end of combat; 1-Mana to repair damage to armor)
  7. >conversion takes 1 round
  8. raise armor weight-class by 1
  9. +10 to resist knockback
  10.  
  11. Cryo-Shot
  12. >1-Mana
  13. on crit(Interesting Times) paralyze target for 1d5 rounds
  14. ranged attack
  15.  
  16. Frozen Heart
  17. >1-Mana(duration; till the end of combat)
  18. +5 to toughness, might, Hardiness, survival
  19. +10 to resist Knockback and other actions that would move you
  20.  
  21. ============
  22. ===Tier 2===
  23. ============
  24. Obsidian Ice
  25. >3-Mana(duration; near infinite; price is the first conversion)
  26. >first conversion takes 1 round
  27. >Requires Frost Armour
  28. +5 damage with Bludgeons and Axes
  29. +5 to hit
  30. only one weapon enchant per weapon per character
  31.  
  32. Seeker Shards
  33. >2-Mana(sustained @1-Mana/round)
  34. >Requires Cryo Shot
  35. ranged attack
  36. up to X can be maintained for immediate use where X is player Level times 2
  37. +5 to hit(shotgun like description)
  38.  
  39. Wall Of Ice
  40. >X-mana (sustained X/3-mana/round(rounded up))
  41. >Requires Frozen heart
  42. creates wall between two zones
  43. none can travel directly between those zones
  44. Reach Weapon, Ranged Weapon, and Magic attacks cannot pass into Zone
  45. TN to break wall is (X*10) unopposed Might Check
  46.  
  47. ============
  48. ===Tier 3===
  49. ============
  50. Flash Freeze
  51. >3-Mana (sustained @1-Mana/round)
  52. >Requires Obsidian Ice
  53. high level reduction to Mana blocking attacks(input? manual section?)
  54. >or blocking Mana attacks(suggestions)
  55.  
  56. Comet
  57. >3-Mana
  58. >Requires Seeker Shards
  59. Zone AOE
  60. +10 damage
  61. +10 to Footwork tests till next Round
  62.  
  63. Ice Permiance
  64. >3-Mana
  65. >Requires Wall of Ice
  66. negate all penalties to movement due to Ice based attacks and obstructions
  67.  
  68. ============
  69. ===Tier 4===
  70. ============
  71. Glacial Winds
  72. >6-Mana (Duration 3 rounds)
  73. >Requires at least 1 Tier 3 Spell
  74. all entities in zone suffer from AOE damage @ +10
  75. all enemies in adjacent zone(s) suffer AOE @ +5
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