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  1. Log uploaded on Sunday, September 09, 2018, 2:03:20 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
  5. JecsTools: 0Harmony(1.1.0.0), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  6. NamesGalore: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.5153), NamesGalore(0.19.2.13510)
  7. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
  8. Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.9.8.0)
  9. Smart Medicine: 0Harmony(1.1.0.0), SmartMedicine(1.0.0.0)
  10. Less Arbitrary Surgery: LessArbitrarySurgery(18.9.1.0)
  11. Realistic Prosthetics Expansion: (no assemblies)
  12. Pharmacist: 0Harmony(1.2.0.1), Pharmacist(1.7.96.0)
  13. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(1.7.31.0)
  14. Wall Vitals Monitor: (no assemblies)
  15. Medical IV: (no assemblies)
  16. Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.3.6826.24556)
  17. Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.0.9.0)
  18. Blighted Alert: BlightedAlert(1.0.0.0)
  19. MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
  20. Glass+Lights: (no assemblies)
  21. Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.3)
  22. Feed The Colonists: (no assemblies)
  23. Misc. Training: TrainingFacility(0.19.0.0)
  24. Doors Expanded: 0Harmony(1.1.0.0), DoorsExpanded(1.18.0.0)
  25. QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.5.0)
  26. Hospitality[0.19.0]: $HugsLibChecker(0.5.0.0), Hospitality(0.19.0.0)
  27. Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.0.0)
  28. Room Food: 0Harmony(1.1.0.0), Room_Food(1.0.0.0)
  29. [KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  30. Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
  31. Parallel Power Grid (Parallel Conduits): Parallel PowerGrid(1.4.0.1)
  32. [KV] Show Hair With Hats or Hide All Hats - B19: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
  33. RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
  34. Nature's Pretty Sweet: 0Harmony(1.0.9.1), TKKN_NPS(1.0.0.0)
  35. Uranium is Green: (no assemblies)
  36. [FSF] Growable Mushrooms: (no assemblies)
  37. Medical Training: (no assemblies)
  38. Predator Hunt Alert: 0Harmony(1.1.0.0), PredatorHuntAlert(1.0.0.0)
  39. Glitter Tech: (no assemblies)
  40. RunAndGun: RunAndGun(1.18.3.0)
  41. [FSF] Carpets of the Rainbow: (no assemblies)
  42. Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
  43. More vanilla factions: (no assemblies)
  44. SF [B19] Stuffable Vents: (no assemblies)
  45. SF [B19] Rain Removes All Filth: (no assemblies)
  46. SF [B19] Priority Treatment: (no assemblies)
  47. SF [B19] Faceplate V1.4: (no assemblies)
  48. [b19] RePower: $HugsLibChecker(0.5.0.0), RePower(1.0.0.0)
  49. Death Rattle: DeathRattle(18.9.1.0)
  50. [SS]Lovely Hair Style: (no assemblies)
  51. Run and Hide: 0Harmony(1.0.9.1), RunandHide(18.9.1.0)
  52. [B19] RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), RimStory(1.0.0.0)
  53. Nature is Beautiful [B19]: (no assemblies)
  54. [B19]-LinkableDoors: LinkableDoors(1.0.0.0)
  55. RIMkea: (no assemblies)
  56. WA-Bedding v0.19: (no assemblies)
  57. [T] MoreBedsVanilla: RWModLoadedChecker(1.0.0.0)
  58. Flagstone Cheaper (2 per) B19: (no assemblies)
  59. Saloon Doors and Light Wood: Saloon(1.0.0.0)
  60. Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6821.24430)
  61. Underground Conduits: (no assemblies)
  62. Smaller Rooms: (no assemblies)
  63. Better Roads: (no assemblies)
  64. Hand Me That Brick Lite: 0Harmony(1.2.0.1), HMTBLite(1.1.2.0)
  65. Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
  66. Silts Radio: (no assemblies)
  67. [B19] Tiny Table: (no assemblies)
  68. More Steel: (no assemblies)
  69. Trap Disable[B19]: 0Harmony(1.1.1.0), TrapDisable(1.0.0.0)
  70. Crafting Quality Rebalanced: 0Harmony(1.1.0.0), CraftingQualityRebalanced(0.18.0.0)
  71. [TWC]Cupro's Stones: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1)
  72. [B19]GW-hair: (no assemblies)
  73. Burial Urns: (no assemblies)
  74. Glass+Lights Efficient Lights: (no assemblies)
  75. Arrwulf - Silent Doors [1.0]: (no assemblies)
  76. 4M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(0.1.0.3)
  77. Anesthetic Gun Mod[B19]: AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0)
  78. [FSF] Complex Jobs: (no assemblies)
  79. VGP More Veggies: (no assemblies)
  80. Numbers: RWNumbers(1.0.0.3)
  81. Lolidrop's hairshop: (no assemblies)
  82. Extended Woodworking: (no assemblies)
  83. Realistic Rooms: (no assemblies)
  84. Replace Stuff: 0Harmony(1.1.0.0), Replace_Stuff(1.0.0.0)
  85. CatsAreCleverToo: (no assemblies)
  86. Xeva's Rimhair: (no assemblies)
  87. ameiro anime hairs B19: (no assemblies)
  88. Research Tree: 0Harmony(1.2.0.1), ResearchTree(0.10.450.0)
  89. Cut plants before building: 0Harmony(1.1.0.0), CutPlantsBeforeBuilding(1.0.0.0)
  90. Share The Load: 0Harmony(1.1.0.0), Share_The_Load(1.0.0.0)
  91. SS Lightning Rod: 0Harmony(1.1.0.0), LightningRod(1.1.0.8)
  92. FashionRIMsta: (no assemblies)
  93. Statue of Colonist: 0Harmony(1.1.0.0), StatueOfColonist(1.0.0.0)
  94. Rimsenal - Rimhair: (no assemblies)
  95. Moody: Moody(2.2.2.0)
  96. [T] MoreFloors: (no assemblies)
  97. Stick Lantern: (no assemblies)
  98. In-wall coolers and vents [B19]: InwallCoolersAndVents(1.0.6823.27196)
  99. ReLearn - 0.2.1 [B19]: ReLearn(0.2.1.0)
  100. ExtendedInspectData [B19]: ZoneInspectData(1.0.0.0)
  101.  
  102. Active Harmony patches:
  103. <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  104. <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
  105. <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
  106. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  107. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  108. Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
  109. Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
  110. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  111. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  112. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  113. AutoUndrafter.ShouldAutoUndraft: post: Mehni.Misc.Modifications.HarmonyPatches.StayWhereIPutYou_Postfix
  114. BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
  115. BiomeDef.CommonalityOfDisease: PRE: TKKN_NPS.PatchCommonalityOfDisease.Prefix
  116. BiomeWorker_AridShrubland.GetScore: post: TKKN_NPS.PatchGetScoreArid.Postfix
  117. BiomeWorker_TemperateForest.GetScore: post: TKKN_NPS.PatchGetScoreTempForest.Postfix
  118. Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix
  119. Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
  120. Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
  121. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  122. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  123. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  124. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  125. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  126. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  127. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  128. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  129. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  130. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  131. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  132. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  133. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral, RimStory.Harmony.CorpseBuried.Postfix
  134. Building_Trap.CheckSpring: PRE: TrapDisable.HarmonyPatches.Building_Trap_CheckSpring
  135. Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
  136. Building_WorkTable.UsedThisTick: PRE: RePower.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
  137. CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
  138. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  139. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  140. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  141. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  142. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  143. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  144. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  145. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  146. CaravansBattlefield.CheckWonBattle: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
  147. CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
  148. CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  149. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  150. ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  151. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  152. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  153. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  154. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  155. DebugThingPlaceHelper.DebugSpawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TranspileDebugSpawn
  156. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  157. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  158. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  159. Designator_Build.CanDesignateCell: post: Replace_Stuff.BlueprintReplace.NoDesignateSameStuff.Postfix
  160. Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
  161. Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
  162. Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
  163. Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix
  164. Dialog_AssignBuildingOwner.DoWindowContents: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoWindowContents_Transpiler
  165. Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
  166. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  167. Dialog_MessageBox.get_InteractionDelayExpired: post: Mehni.Misc.Modifications.HarmonyPatches.YesImAModderStopAskingMe
  168. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  169. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  170. EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
  171. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  172. Entity.Tick: post: TKKN_NPS.PatchTickThing.Postfix
  173. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  174. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
  175. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  176. FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
  177. FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix
  178. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  179. FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
  180. FoodUtility.BestFoodInInventory: PRE: PawnRules.Patch.RimWorld_FoodUtility_BestFoodInInventory.Prefix
  181. FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix, PawnRules.Patch.RimWorld_FoodUtility_BestFoodSourceOnMap.Prefix
  182. FoodUtility.GetPreyScoreFor: post: Mehni.Misc.Modifications.HarmonyPatches.GetPreyScoreFor_Postfix
  183. FoodUtility.IsAcceptablePreyFor: PRE: Mehni.Misc.Modifications.HarmonyPatches.IsAcceptablePreyForBugFix_Prefix
  184. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  185. FoodUtility.TryFindBestFoodSourceFor: PRE: PawnRules.Patch.RimWorld_FoodUtility_TryFindBestFoodSourceFor.Prefix
  186. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  187. ForbidUtility.IsForbidden: post: TKKN_NPS.PatchIsForbidden.Postfix
  188. ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
  189. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  190. Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
  191. Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
  192. Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
  193. Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix
  194. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  195. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  196. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
  197. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix
  198. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  199. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  200. GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
  201. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  202. GenConstruct.BlocksConstruction: PRE: Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix
  203. GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
  204. GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
  205. GenConstruct.CanPlaceBlueprintAt: post: StuffedReplacement.NormalBuildReplace.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
  206. GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix
  207. GenConstruct.HandleBlockingThingJob: post: Replace_Stuff.OverMineable.HandleBlockingThingOverMineable.Postfix TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
  208. GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
  209. GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
  210. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  211. GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  212. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  213. GenSpawn.SpawningWipes: post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.ReplaceFrameNoWipe.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  214. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  215. GenTemperature.ComfortableTemperatureRange: post: TKKN_NPS.PatchComfortableTemperatureRange.Postfix
  216. GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  217. Graphic_Shadow.DrawWorker: PRE: TKKN_NPS.PatchGraphic+PatchDrawWorker.Prefix
  218. Graphics.DrawMeshImpl: PRE: StatueOfColonist.Graphics_DrawMeshImpl_Patch.Prefix
  219. HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
  220. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  221. HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
  222. HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
  223. HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
  224. ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
  225. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
  226. ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
  227. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
  228. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  229. IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
  230. IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
  231. IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
  232. IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
  233. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
  234. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
  235. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  236. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  237. InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
  238. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  239. InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
  240. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  241. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  242. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  243. InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
  244. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  245. InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts post: RimStory.Harmony.DoRecruitHook.Postfix
  246. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  247. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  248. InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  249. InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  250. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  251. ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
  252. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  253. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
  254. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  255. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  256. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  257. JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
  258. JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
  259. JobDriver_WatchBuilding.WatchTickAction: PRE: RePower.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
  260. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  261. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  262. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
  263. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  264. JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  265. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  266. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  267. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  268. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  269. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  270. JobGiver_PackFood.IsGoodPackableFoodFor: post: PawnRules.Patch.RimWorld_JobGiver_PackFood_IsGoodPackableFoodFor.Postfix
  271. JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.PatientGoToBed_Patch.Transpiler
  272. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  273. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  274. JobGiver_SeekSafeTemperature.TryGiveJob: post: TKKN_NPS.PatchTryGiveJob.Postfix
  275. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  276. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  277. JoyGiver_Ingest.CanIngestForJoy: PRE: PawnRules.Patch.RimWorld_JoyGiver_Ingest_CanIngestForJoy.Prefix post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  278. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  279. Lord.SetJob: post: Mehni.Misc.Modifications.HarmonyPatches.FleeTrigger_PostFix
  280. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  281. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  282. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  283. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  284. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  285. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  286. MainTabWindow_Work.DoWindowContents: post: HMTBLite.HarmonyPatches.Patch_MainTabWindow_Work
  287. ManhunterPackIncidentUtility.ManhunterAnimalWeight: PRE: Mehni.Misc.Modifications.HarmonyPatches.BigManhunterPackFix
  288. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  289. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  290. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  291. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  292. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  293. MarriageCeremonyUtility.Married: post: DubsBadHygiene.HamonyPatches+Patch_Married.Postfix
  294. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  295. Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
  296. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  297. MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  298. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  299. MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
  300. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  301. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  302. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  303. MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix, TKKN_NPS.PatchMouseoverReadout.Postfix
  304. Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
  305. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  306. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  307. Page_ConfigureStartingPawns.DoNext: PRE: Mehni.Misc.Modifications.HarmonyPatches.ConfigureStartingPawnsDoNextPrefix
  308. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  309. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  310. PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  311. PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
  312. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  313. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  314. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  315. Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
  316. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  317. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
  318. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  319. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  320. Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix post: PawnRules.Patch.Verse_Pawn_Kill.Postfix
  321. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  322. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  323. Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  324. Pawn.SpawnSetup: post: TKKN_NPS.PatchSpawnSetupPawn.Postfix
  325. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick, TKKN_NPS.PatchTickPawn.Postfix
  326. Pawn.TickRare: post: TKKN_NPS.PatchTickRarePawn.Postfix
  327. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
  328. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  329. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  330. PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
  331. PawnBioAndNameGenerator.GeneratePawnName: (no patches)
  332. PawnBioAndNameGenerator.GeneratePawnName_Shuffled: (no patches)
  333. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  334. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  335. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
  336. PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
  337. PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
  338. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings
  339. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  340. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
  341. PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  342. PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
  343. PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
  344. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  345. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  346. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
  347. PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, TKKN_NPS.PatchRenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
  348. PawnUtility.HumanFilthChancePerCell: post: Mehni.Misc.Modifications.HarmonyPatches.HumanFilthChancePerCell_Postfix
  349. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  350. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  351. PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
  352. PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
  353. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  354. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  355. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  356. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  357. Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
  358. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  359. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  360. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  361. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  362. Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
  363. Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  364. Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
  365. Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
  366. Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Mehni.Misc.Modifications.HarmonyPatches.NotifyPlayerOfKilledAnimal_Prefix
  367. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  368. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
  369. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  370. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  371. Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
  372. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  373. Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
  374. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  375. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  376. Pawn_NeedsTracker.ShouldHaveNeed: PRE: DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Prefix, Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  377. Pawn_Ownership.UnclaimAll: post: DubsBadHygiene.HamonyPatches+Patch_UnclaimAll.Postfix
  378. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  379. Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
  380. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  381. Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
  382. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  383. PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
  384. PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
  385. Plant.get_Graphic: post: TKKN_NPS.PatchGraphicPlant.Postfix
  386. PlantProperties.PostLoadSpecial: post: TKKN_NPS.PostLoadSpecialPatch.Postfix
  387. PlantProperties.SpecialDisplayStats: post: Mehni.Misc.Modifications.HarmonyPatches.DisplayYieldInfo
  388. PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
  389. PlantUtility.CanEverPlantAt: post: TKKN_NPS.HarmonyPatches.Patch_CanEverPlantAt_PlantUtility.Postfix
  390. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  391. PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix
  392. PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  393. PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  394. QualityUtility.GenerateQualityCreatedByPawn: post: CraftingQualityRebalanced.HarmonyPatches.Postfix
  395. RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
  396. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  397. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  398. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  399. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  400. Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  401. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  402. RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix post: RimStory.Harmony.BondHook.Postfix
  403. ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  404. ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
  405. ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
  406. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  407. ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
  408. ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
  409. ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
  410. ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
  411. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  412. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  413. RockNoises.Init: PRE: CuprosStones.RockNoises_Init.Prefix
  414. RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
  415. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  416. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  417. SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
  418. SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
  419. SettlementDefeatUtility.CheckDefeated: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
  420. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  421. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  422. Site.CheckStartForceExitAndRemoveMapCountdown: TRANS: Mehni.Misc.Modifications.HarmonyPatches.CheckStartForceExitAndRemoveMapCountdown_Transpiler
  423. SkillRecord.Learn: PRE: ReLearn.SkillRecordLearn.Prefix post: ReLearn.SkillRecordLearn.Postfix
  424. SkillUI.DrawSkillsOf: TRANS: ReLearn.HarmonyPatches.SkillUIDrawSkillsOf.Transpiler
  425. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  426. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  427. StartingPawnUtility.NewGeneratedStartingPawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.NewGeneratedStartingPawns_Transpiler
  428. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  429. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  430. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  431. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  432. StockGenerator_BuyArt.HandlesThingDef: post: StatueOfColonist.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix
  433. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  434. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  435. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  436. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  437. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  438. Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
  439. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  440. Thing.get_AmbientTemperature: post: TKKN_NPS.PatchAmbientTemperature.Postfix
  441. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  442. ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
  443. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  444. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  445. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  446. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  447. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  448. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  449. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  450. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  451. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  452. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  453. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  454. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  455. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  456. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  457. ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
  458. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  459. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  460. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  461. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  462. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
  463. TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
  464. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  465. TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
  466. TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
  467. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  468. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  469. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  470. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  471. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  472. Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
  473. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  474. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  475. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  476. VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  477. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  478. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  479. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  480. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  481. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  482. Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  483. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  484. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  485. VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
  486. WeatherEvent_LightningStrike.FireEvent: PRE: [0]SSLightningRod.WeatherEvent_LightningRodStrike.Prefix TRANS: SSLightningRod.WeatherEvent_LightningRodStrike.Transpiler
  487. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
  488. WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
  489. WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
  490. WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
  491. WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
  492. WorkGiver_InteractAnimal.CanInteractWithAnimal: post: Mehni.Misc.Modifications.HarmonyPatches.CanInteractWithAnimal_Postfix
  493. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  494. WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
  495. WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
  496. World.NaturalRockTypesIn: PRE: CuprosStones.World_NaturalRockTypesIn.Prefix
  497. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  498. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  499. Harmony versions present: 1.2.0.1: PawnRules, fluffy.rimworld.pharmacist, mehni.rimworld.pickupthatcan.main, fluffy.medicaltab, io.github.ratysz.madskills, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, net.pardeike.rimworld.mod.just-ignore-me-passing, Fluffy.ResearchTree, com.showhair.rimworld.mod, Dubwise.DubsBadHygiene, com.github.khaligufzel.rimworld.rimstory, Dubwise.DubsMintMenus, dingo.hmtblite, RimWorld.Vanya.IncidentPersonStat, Mehni.RimWorld.4M.Main; 1.1.1.0: net.velc.rimworld.mod.trapdisable; 1.1.0.0: UnlimitedHugs.HugsLib, rimworld.jecrell.abilityuser, uuugggg.rimworld.SmartMedicine.main, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, HugsLib.Hospitality, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Room_Food.main, rimworld.phomor.craftingqualityrebalanced, Uuugggg.rimworld.Share_The_Load.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, HugsLib.RunAndGun, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, EdB.PrepareCarefully, rimworld.psychology.prepare_carefully_patch, HugsLib.Psychology, com.tammybee.whereismyweapon, com.tammybee.predatorhuntalert, com.tammybee.cutplantsbeforebuilding, com.tammybee.rimstatue, HugsLib.LessArbitrarySurgery, HugsLib.RePower, HugsLib.DeathRattle, HugsLib.RunandHide, HugsLib.ReLearn, com.spdskatr.lightningrod.detours; 1.0.9.1: CuprosStonesOverride, com.github.tkkntkkn.Natures-Pretty-Sweet, rimworld.erdelf.minify_everything
  500.  
  501. Platform information: (hidden, hold Shift while publishing to include)
  502.  
  503. Log file contents:
  504. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  505. GfxDevice: [Renderer information redacted]
  506. Begin MonoManager ReloadAssembly
  507. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  508. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  509. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  510. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  511. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  512. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  513. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  514. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  515. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  516. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  517. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  518. desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
  519. RimWorld 0.19.2009 rev486
  520.  
  521. Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
  522.  
  523. Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  524.  
  525. BadHygiene 2.3.521
  526.  
  527. Moody settings loaded
  528.  
  529. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
  530.  
  531. BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
  532.  
  533. Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
  534.  
  535. OnLevelWasLoaded was found on ModInitializerComponent
  536. This message has been deprecated and will be removed in a later version of Unity.
  537. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  538. (Filename: Line: 376)
  539.  
  540. NamesGalore: Injecting Names
  541.  
  542. PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
  543.  
  544. RimFridge Harmony Patches:
  545. Prefix:
  546. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  547. ReachabilityUtility.CanReach
  548. Postfix:
  549. GameComponentUtility.StartedNewGame
  550. GameComponentUtility.LoadedGame
  551.  
  552. Show Hair Harmony Patches:
  553. Transpiler:
  554. PawnRenderer.RenderPawnInternal
  555. Postfix:
  556. PawnRenderer.RenderPawnInternal
  557. Game.InitNewGame
  558. SavedGameLoader.LoadGameFromSaveFile
  559.  
  560. DubsMintMenus 1.0.44
  561.  
  562. [IncidentPersonStat] injected.
  563.  
  564. C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
  565.  
  566. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  567.  
  568. Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
  569.  
  570. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
  571.  
  572. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
  573.  
  574. [RePower] Initialized Components
  575.  
  576. [RePower] Registered instance
  577.  
  578. [HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
  579.  
  580. [RePower] No def named TableBionics to load, skipping.
  581.  
  582. [RePower] No def named TableSimpleProsthetic to load, skipping.
  583.  
  584. [RePower] No def named TableSurrogates to load, skipping.
  585.  
  586. [RePower] No def named UpgradingStation to load, skipping.
  587.  
  588. [RePower] Loaded 0 of 4 mod support defs.
  589.  
  590. SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
  591.  
  592. Setting up 2 worker threads for Enlighten.
  593. Thread -> id: 12a8 -> priority: 1
  594. Thread -> id: 1094 -> priority: 1
  595. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  596. GfxDevice: creating device client; threaded=1
  597. Direct3D:
  598. Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4568]
  599. Renderer: Intel(R) HD Graphics Family
  600. Vendor: Intel
  601. VRAM: 1112 MB (via DXGI)
  602. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  603. Begin MonoManager ReloadAssembly
  604. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  605. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  606. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  607. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  608. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  609. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  610. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  611. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  612. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  613. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  614. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  615. desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
  616. RimWorld 0.19.2009 rev486
  617.  
  618. Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
  619.  
  620. Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  621.  
  622. BadHygiene 2.3.521
  623.  
  624. Moody settings loaded
  625.  
  626. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
  627.  
  628. BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
  629.  
  630. Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
  631.  
  632. OnLevelWasLoaded was found on ModInitializerComponent
  633. This message has been deprecated and will be removed in a later version of Unity.
  634. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  635. (Filename: Line: 376)
  636.  
  637. NamesGalore: Injecting Names
  638.  
  639. PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
  640.  
  641. RimFridge Harmony Patches:
  642. Prefix:
  643. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  644. ReachabilityUtility.CanReach
  645. Postfix:
  646. GameComponentUtility.StartedNewGame
  647. GameComponentUtility.LoadedGame
  648.  
  649. Show Hair Harmony Patches:
  650. Transpiler:
  651. PawnRenderer.RenderPawnInternal
  652. Postfix:
  653. PawnRenderer.RenderPawnInternal
  654. Game.InitNewGame
  655. SavedGameLoader.LoadGameFromSaveFile
  656.  
  657. DubsMintMenus 1.0.44
  658.  
  659. [IncidentPersonStat] injected.
  660.  
  661. C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
  662.  
  663. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  664.  
  665. Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
  666.  
  667. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
  668.  
  669. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
  670.  
  671. [RePower] Initialized Components
  672.  
  673. [RePower] Registered instance
  674.  
  675. [HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
  676.  
  677. [RePower] Registering def named TableBionics
  678.  
  679. [RePower] Registering def named TableSimpleProsthetic
  680.  
  681. [RePower] No def named TableSurrogates to load, skipping.
  682.  
  683. [RePower] No def named UpgradingStation to load, skipping.
  684.  
  685. [RePower] Loaded 2 of 4 mod support defs.
  686.  
  687. SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
  688.  
  689. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  690.  
  691. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 14326.
  692. Total: 210.053925 ms (FindLiveObjects: 1.936147 ms CreateObjectMapping: 2.723990 ms MarkObjects: 205.251740 ms DeleteObjects: 0.139997 ms)
  693.  
  694. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  695.  
  696. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 14374.
  697. Total: 133.181152 ms (FindLiveObjects: 1.488649 ms CreateObjectMapping: 3.861620 ms MarkObjects: 127.772179 ms DeleteObjects: 0.057066 ms)
  698.  
  699. Initializing new game with mods Core, HugsLib, JecsTools, NamesGalore, EdB Prepare Carefully, Psychology, Smart Medicine, Less Arbitrary Surgery, Realistic Prosthetics Expansion, Pharmacist, Medical Tab, Wall Vitals Monitor, Medical IV, Dubs Bad Hygiene, Pawn Rules, Blighted Alert, MinifyEverything, Glass+Lights, Pick Up And Haul, Feed The Colonists, Misc. Training, Doors Expanded, QualityBuilder, Hospitality, Just Ignore Me Passing, Room Food, [KV] RimFridge - B19, Where is my weapon?, Parallel Power Grid (Parallel Conduits), [KV] Show Hair With Hats or Hide All Hats - B19, RT Fuse, Nature's Pretty Sweet, Uranium is Green, [FSF] Growable Mushrooms, Medical Training, Predator Hunt Alert, Glitter Tech, RunAndGun, [FSF] Carpets of the Rainbow, Animals Logic, More vanilla factions, SF [B19] Stuffable Vents, SF [B19] Rain Removes All Filth, SF [B19] Priority Treatment, SF [B19] Faceplate V1.4, [b19] RePower, Death Rattle, [SS]Lovely Hair Style, Run and Hide, [B19] RimStory, Nature is Beautiful [B19], [B19]-LinkableDoors, RIMkea, WA-Bedding v0.19, [T] MoreBedsVanilla, Flagstone Cheaper (2 per) B19, Saloon Doors and Light Wood, Dubs Mint Menus, Underground Conduits, Smaller Rooms, Better Roads, Hand Me That Brick Lite, Incident Person Stat, Silts Radio, [B19] Tiny Table, More Steel, Trap Disable[B19], Crafting Quality Rebalanced, [TWC]Cupro's Stones, [B19]GW-hair, Burial Urns, Glass+Lights Efficient Lights, Arrwulf - Silent Doors [1.0], 4M Mehni's Misc Modifications, Anesthetic Gun Mod[B19], [FSF] Complex Jobs, VGP More Veggies, Numbers, Lolidrop's hairshop, Extended Woodworking, Realistic Rooms, Replace Stuff, CatsAreCleverToo, Xeva's Rimhair, ameiro anime hairs B19, Research Tree, Cut plants before building, Share The Load, SS Lightning Rod, FashionRIMsta, Statue of Colonist, Rimsenal - Rimhair, Moody, [T] MoreFloors, Stick Lantern, In-wall coolers and vents [B19], ReLearn - 0.2.1 [B19], ExtendedInspectData [B19], diannes_defaults_-_animals_b19, Expanded Prosthetics and Organ Engineering
  700.  
  701. QualityBuilder added property to '426' things
  702.  
  703. Pawn died
  704.  
  705. Pawn died
  706.  
  707. QualityBuilder added to orders category.
  708.  
  709. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  710.  
  711. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23122.
  712. Total: 293.417877 ms (FindLiveObjects: 3.120990 ms CreateObjectMapping: 5.042768 ms MarkObjects: 285.201569 ms DeleteObjects: 0.050497 ms)
  713.  
  714. Orion Installation are coming after 14.93887 days.
  715.  
  716. Orion Installation are coming after 14.50486 days.
  717.  
  718. Eala Nation are coming after 34.03746 days.
  719.  
  720. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  721.  
  722. Unloading 8374 unused Assets to reduce memory usage. Loaded Objects now: 14815.
  723. Total: 191.372742 ms (FindLiveObjects: 6.544966 ms CreateObjectMapping: 8.566917 ms MarkObjects: 131.183014 ms DeleteObjects: 45.075363 ms)
  724.  
  725. Setting up 2 worker threads for Enlighten.
  726. Thread -> id: 59c -> priority: 1
  727. Thread -> id: 970 -> priority: 1
  728. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  729. GfxDevice: creating device client; threaded=1
  730. Direct3D:
  731. Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4568]
  732. Renderer: Intel(R) HD Graphics Family
  733. Vendor: Intel
  734. VRAM: 1112 MB (via DXGI)
  735. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  736. Begin MonoManager ReloadAssembly
  737. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  738. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  739. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  740. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  741. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  742. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  743. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  744. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  745. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  746. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  747. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  748. desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
  749. RimWorld 0.19.2009 rev486
  750.  
  751. Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
  752.  
  753. Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  754.  
  755. BadHygiene 2.3.521
  756.  
  757. Moody settings loaded
  758.  
  759. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
  760.  
  761. BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
  762.  
  763. Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
  764.  
  765. OnLevelWasLoaded was found on ModInitializerComponent
  766. This message has been deprecated and will be removed in a later version of Unity.
  767. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  768. (Filename: Line: 376)
  769.  
  770. NamesGalore: Injecting Names
  771.  
  772. PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
  773.  
  774. RimFridge Harmony Patches:
  775. Prefix:
  776. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  777. ReachabilityUtility.CanReach
  778. Postfix:
  779. GameComponentUtility.StartedNewGame
  780. GameComponentUtility.LoadedGame
  781.  
  782. Show Hair Harmony Patches:
  783. Transpiler:
  784. PawnRenderer.RenderPawnInternal
  785. Postfix:
  786. PawnRenderer.RenderPawnInternal
  787. Game.InitNewGame
  788. SavedGameLoader.LoadGameFromSaveFile
  789.  
  790. DubsMintMenus 1.0.44
  791.  
  792. [IncidentPersonStat] injected.
  793.  
  794. C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
  795.  
  796. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  797.  
  798. Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
  799.  
  800. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
  801.  
  802. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
  803.  
  804. [RePower] Initialized Components
  805.  
  806. [RePower] Registered instance
  807.  
  808. [HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
  809.  
  810. [RePower] Registering def named TableBionics
  811.  
  812. [RePower] Registering def named TableSimpleProsthetic
  813.  
  814. [RePower] No def named TableSurrogates to load, skipping.
  815.  
  816. [RePower] No def named UpgradingStation to load, skipping.
  817.  
  818. [RePower] Loaded 2 of 4 mod support defs.
  819.  
  820. SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
  821.  
  822. Setting up 2 worker threads for Enlighten.
  823. Thread -> id: 1d40 -> priority: 1
  824. Thread -> id: 25a0 -> priority: 1
  825. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  826. GfxDevice: creating device client; threaded=1
  827. Direct3D:
  828. Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4568]
  829. Renderer: Intel(R) HD Graphics Family
  830. Vendor: Intel
  831. VRAM: 1112 MB (via DXGI)
  832. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  833. Begin MonoManager ReloadAssembly
  834. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  835. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  836. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  837. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  838. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  839. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  840. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  841. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  842. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  843. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  844. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  845. desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
  846. RimWorld 0.19.2009 rev486
  847.  
  848. Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
  849.  
  850. Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  851.  
  852. BadHygiene 2.3.521
  853.  
  854. Moody settings loaded
  855.  
  856. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
  857.  
  858. BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
  859.  
  860. Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
  861.  
  862. OnLevelWasLoaded was found on ModInitializerComponent
  863. This message has been deprecated and will be removed in a later version of Unity.
  864. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  865. (Filename: Line: 376)
  866.  
  867. NamesGalore: Injecting Names
  868.  
  869. PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
  870.  
  871. RimFridge Harmony Patches:
  872. Prefix:
  873. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  874. ReachabilityUtility.CanReach
  875. Postfix:
  876. GameComponentUtility.StartedNewGame
  877. GameComponentUtility.LoadedGame
  878.  
  879. Show Hair Harmony Patches:
  880. Transpiler:
  881. PawnRenderer.RenderPawnInternal
  882. Postfix:
  883. PawnRenderer.RenderPawnInternal
  884. Game.InitNewGame
  885. SavedGameLoader.LoadGameFromSaveFile
  886.  
  887. DubsMintMenus 1.0.44
  888.  
  889. [IncidentPersonStat] injected.
  890.  
  891. C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
  892.  
  893. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  894.  
  895. Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
  896.  
  897. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
  898.  
  899. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
  900.  
  901. [RePower] Initialized Components
  902.  
  903. [RePower] Registered instance
  904.  
  905. [HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
  906.  
  907. [RePower] No def named TableBionics to load, skipping.
  908.  
  909. [RePower] No def named TableSimpleProsthetic to load, skipping.
  910.  
  911. [RePower] No def named TableSurrogates to load, skipping.
  912.  
  913. [RePower] No def named UpgradingStation to load, skipping.
  914.  
  915. [RePower] Loaded 0 of 4 mod support defs.
  916.  
  917. SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
  918.  
  919. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  920. QualityBuilder added property to '426' things
  921.  
  922.  
  923. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 13314.
  924. Total: 93.352600 ms (FindLiveObjects: 1.101501 ms CreateObjectMapping: 1.968991 ms MarkObjects: 87.012093 ms DeleteObjects: 3.268377 ms)
  925.  
  926. Loading game from file Autosave-2 with mods Core, HugsLib, JecsTools, NamesGalore, EdB Prepare Carefully, Psychology, Smart Medicine, Less Arbitrary Surgery, Realistic Prosthetics Expansion, Pharmacist, Medical Tab, Wall Vitals Monitor, Medical IV, Dubs Bad Hygiene, Pawn Rules, Blighted Alert, MinifyEverything, Glass+Lights, Pick Up And Haul, Feed The Colonists, Misc. Training, Doors Expanded, QualityBuilder, Hospitality, Just Ignore Me Passing, Room Food, [KV] RimFridge - B19, Where is my weapon?, Parallel Power Grid (Parallel Conduits), [KV] Show Hair With Hats or Hide All Hats - B19, RT Fuse, Nature's Pretty Sweet, Uranium is Green, [FSF] Growable Mushrooms, Medical Training, Predator Hunt Alert, Glitter Tech, RunAndGun, [FSF] Carpets of the Rainbow, Animals Logic, More vanilla factions, SF [B19] Stuffable Vents, SF [B19] Rain Removes All Filth, SF [B19] Priority Treatment, SF [B19] Faceplate V1.4, [b19] RePower, Death Rattle, [SS]Lovely Hair Style, Run and Hide, [B19] RimStory, Nature is Beautiful [B19], [B19]-LinkableDoors, RIMkea, WA-Bedding v0.19, [T] MoreBedsVanilla, Flagstone Cheaper (2 per) B19, Saloon Doors and Light Wood, Dubs Mint Menus, Underground Conduits, Smaller Rooms, Better Roads, Hand Me That Brick Lite, Incident Person Stat, Silts Radio, [B19] Tiny Table, More Steel, Trap Disable[B19], Crafting Quality Rebalanced, [TWC]Cupro's Stones, [B19]GW-hair, Burial Urns, Glass+Lights Efficient Lights, Arrwulf - Silent Doors [1.0], 4M Mehni's Misc Modifications, Anesthetic Gun Mod[B19], [FSF] Complex Jobs, VGP More Veggies, Numbers, Lolidrop's hairshop, Extended Woodworking, Realistic Rooms, Replace Stuff, CatsAreCleverToo, Xeva's Rimhair, ameiro anime hairs B19, Research Tree, Cut plants before building, Share The Load, SS Lightning Rod, FashionRIMsta, Statue of Colonist, Rimsenal - Rimhair, Moody, [T] MoreFloors, Stick Lantern, In-wall coolers and vents [B19], ReLearn - 0.2.1 [B19], ExtendedInspectData [B19]
  927.  
  928. Replaced verb RimWorld.Verb_MeleeAttack/Hediff_1952_0_0; may have been changed through a version update or a mod change
  929.  
  930. Could not instantiate Verb (directOwner=Verse.HediffComp_VerbGiver): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
  931. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  932. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  933. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  934. at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
  935. at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
  936.  
  937. Could not resolve reference to object with loadID Thing_Human1266666 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  938.  
  939. Could not resolve reference to object with loadID Thing_Human1015367 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DynamicSocial, moodPowerFactor=1, age=237600) curPathRelToParent=
  940.  
  941. Pawn Saibust has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  942.  
  943. Two power nets on the same cell (190, 144). First transmitters: Underground power conduit and Underground power conduit.
  944.  
  945. Two power nets on the same cell (190, 145). First transmitters: Underground power conduit and Underground power conduit.
  946.  
  947. Two power nets on the same cell (190, 150). First transmitters: Underground power conduit and Underground power conduit.
  948.  
  949. Two power nets on the same cell (251, 119). First transmitters: Underground power conduit and Underground power conduit.
  950.  
  951. QualityBuilder added to orders category.
  952.  
  953. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  954.  
  955. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25370.
  956. Total: 578.076721 ms (FindLiveObjects: 6.944840 ms CreateObjectMapping: 6.076940 ms MarkObjects: 564.808167 ms DeleteObjects: 0.244686 ms)
  957.  
  958. Vielhauer doing ThinkNode_DutyConstant with no duty.
  959.  
  960. System.ArgumentException: An element with the same key already exists in the dictionary.
  961. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  962. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  963. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  964. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  965. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  966. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  967. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  968. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  969. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  970. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  971. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  972. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  973. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  974. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  975. at Verse.Map.MapPostTick () <0x00384>
  976.  
  977.  
  978. Updating seasonal settings
  979.  
  980. System.ArgumentException: An element with the same key already exists in the dictionary.
  981. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  982. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  983. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  984. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  985. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  986. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  987. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  988. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  989. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  990. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  991. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  992. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  993. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  994. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  995. at Verse.Map.MapPostTick () <0x00384>
  996.  
  997.  
  998. System.ArgumentException: An element with the same key already exists in the dictionary.
  999. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1000. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1001. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1002. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1003. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1004. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1005. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1006. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1007. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1008. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1009. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1010. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1011. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1012. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1013. at Verse.Map.MapPostTick () <0x00384>
  1014.  
  1015.  
  1016. System.ArgumentException: An element with the same key already exists in the dictionary.
  1017. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1018. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1019. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1020. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1021. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1022. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1023. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1024. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1025. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1026. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1027. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1028. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1029. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1030. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1031. at Verse.Map.MapPostTick () <0x00384>
  1032.  
  1033.  
  1034. Patches doing ThinkNode_DutyConstant with no duty.
  1035.  
  1036. System.ArgumentException: An element with the same key already exists in the dictionary.
  1037. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1038. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1039. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1040. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1041. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1042. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1043. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1044. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1045. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1046. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1047. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1048. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1049. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1050. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1051. at Verse.Map.MapPostTick () <0x00384>
  1052.  
  1053.  
  1054. System.ArgumentException: An element with the same key already exists in the dictionary.
  1055. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1056. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1057. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1058. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1059. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1060. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1061. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1062. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1063. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1064. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1065. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1066. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1067. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1068. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1069. at Verse.Map.MapPostTick () <0x00384>
  1070.  
  1071.  
  1072. System.ArgumentException: An element with the same key already exists in the dictionary.
  1073. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1074. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1075. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1076. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1077. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1078. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1079. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1080. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1081. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1082. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1083. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1084. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1085. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1086. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1087. at Verse.Map.MapPostTick () <0x00384>
  1088.  
  1089.  
  1090. System.ArgumentException: An element with the same key already exists in the dictionary.
  1091. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1092. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1093. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1094. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1095. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1096. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1097. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1098. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1099. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1100. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1101. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1102. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1103. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1104. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1105. at Verse.Map.MapPostTick () <0x00384>
  1106.  
  1107.  
  1108. System.ArgumentException: An element with the same key already exists in the dictionary.
  1109. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1110. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1111. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1112. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1113. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1114. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1115. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1116. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1117. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1118. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1119. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1120. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1121. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1122. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1123. at Verse.Map.MapPostTick () <0x00384>
  1124.  
  1125.  
  1126. System.ArgumentException: An element with the same key already exists in the dictionary.
  1127. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1128. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1129. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1130. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1131. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1132. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1133. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1134. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1135. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1136. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1137. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1138. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1139. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1140. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1141. at Verse.Map.MapPostTick () <0x00384>
  1142.  
  1143.  
  1144. System.ArgumentException: An element with the same key already exists in the dictionary.
  1145. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1146. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1147. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1148. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1149. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1150. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1151. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1152. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1153. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1154. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1155. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1156. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1157. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1158. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1159. at Verse.Map.MapPostTick () <0x00384>
  1160.  
  1161.  
  1162. System.ArgumentException: An element with the same key already exists in the dictionary.
  1163. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1164. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1165. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1166. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1167. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1168. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1169. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1170. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1171. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1172. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1173. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1174. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1175. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1176. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1177. at Verse.Map.MapPostTick () <0x00384>
  1178.  
  1179.  
  1180. System.ArgumentException: An element with the same key already exists in the dictionary.
  1181. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1182. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1183. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1184. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1185. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1186. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1187. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1188. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1189. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1190. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1191. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1192. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1193. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1194. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1195. at Verse.Map.MapPostTick () <0x00384>
  1196.  
  1197.  
  1198. System.ArgumentException: An element with the same key already exists in the dictionary.
  1199. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1200. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1201. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1202. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1203. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1204. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1205. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1206. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1207. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1208. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1209. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1210. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1211. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1212. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1213. at Verse.Map.MapPostTick () <0x00384>
  1214.  
  1215.  
  1216. Kingsborough doing ThinkNode_DutyConstant with no duty.
  1217.  
  1218. System.ArgumentException: An element with the same key already exists in the dictionary.
  1219. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1220. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1221. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1222. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1223. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1224. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1225. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1226. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1227. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1228. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1229. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1230. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1231. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1232. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1233. at Verse.Map.MapPostTick () <0x00384>
  1234.  
  1235.  
  1236. System.ArgumentException: An element with the same key already exists in the dictionary.
  1237. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1238. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1239. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1240. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1241. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1242. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1243. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1244. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1245. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1246. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1247. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1248. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1249. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1250. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1251. at Verse.Map.MapPostTick () <0x00384>
  1252.  
  1253.  
  1254. System.ArgumentException: An element with the same key already exists in the dictionary.
  1255. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1256. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1257. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1258. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1259. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1260. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1261. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1262. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1263. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1264. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1265. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1266. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1267. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1268. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1269. at Verse.Map.MapPostTick () <0x00384>
  1270.  
  1271.  
  1272. System.ArgumentException: An element with the same key already exists in the dictionary.
  1273. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1274. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1275. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1276. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1277. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1278. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1279. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1280. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1281. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1282. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1283. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1284. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1285. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1286. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1287. at Verse.Map.MapPostTick () <0x00384>
  1288.  
  1289.  
  1290. System.ArgumentException: An element with the same key already exists in the dictionary.
  1291. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1292. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1293. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1294. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1295. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1296. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1297. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1298. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1299. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1300. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1301. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1302. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1303. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1304. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1305. at Verse.Map.MapPostTick () <0x00384>
  1306.  
  1307.  
  1308. System.ArgumentException: An element with the same key already exists in the dictionary.
  1309. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1310. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1311. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1312. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1313. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1314. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1315. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1316. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1317. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1318. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1319. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1320. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1321. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1322. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1323. at Verse.Map.MapPostTick () <0x00384>
  1324.  
  1325.  
  1326. System.ArgumentException: An element with the same key already exists in the dictionary.
  1327. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1328. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1329. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1330. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1331. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1332. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1333. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1334. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1335. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1336. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1337. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1338. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1339. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1340. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1341. at Verse.Map.MapPostTick () <0x00384>
  1342.  
  1343.  
  1344. System.ArgumentException: An element with the same key already exists in the dictionary.
  1345. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1346. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1347. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1348. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1349. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1350. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1351. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1352. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1353. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1354. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1355. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1356. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1357. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1358. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1359. at Verse.Map.MapPostTick () <0x00384>
  1360.  
  1361.  
  1362. System.ArgumentException: An element with the same key already exists in the dictionary.
  1363. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1364. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1365. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1366. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1367. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1368. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1369. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1370. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1371. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1372. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1373. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1374. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1375. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1376. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1377. at Verse.Map.MapPostTick () <0x00384>
  1378.  
  1379.  
  1380. System.ArgumentException: An element with the same key already exists in the dictionary.
  1381. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1382. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1383. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1384. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1385. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1386. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1387. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1388. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1389. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1390. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1391. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1392. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1393. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1394. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1395. at Verse.Map.MapPostTick () <0x00384>
  1396.  
  1397.  
  1398. System.ArgumentException: An element with the same key already exists in the dictionary.
  1399. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1400. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1401. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1402. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1403. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1404. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1405. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1406. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1407. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1408. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1409. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1410. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1411. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1412. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1413. at Verse.Map.MapPostTick () <0x00384>
  1414.  
  1415.  
  1416. System.ArgumentException: An element with the same key already exists in the dictionary.
  1417. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1418. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1419. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1420. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1421. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1422. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1423. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1424. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1425. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1426. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1427. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1428. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1429. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1430. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1431. at Verse.Map.MapPostTick () <0x00384>
  1432.  
  1433.  
  1434. System.ArgumentException: An element with the same key already exists in the dictionary.
  1435. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1436. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1437. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1438. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1439. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1440. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1441. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1442. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1443. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1444. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1445. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1446. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1447. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1448. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1449. at Verse.Map.MapPostTick () <0x00384>
  1450.  
  1451.  
  1452. System.ArgumentException: An element with the same key already exists in the dictionary.
  1453. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1454. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1455. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1456. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1457. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1458. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1459. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1460. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1461. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1462. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1463. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1464. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1465. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1466. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1467. at Verse.Map.MapPostTick () <0x00384>
  1468.  
  1469.  
  1470. System.ArgumentException: An element with the same key already exists in the dictionary.
  1471. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1472. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1473. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1474. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1475. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1476. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1477. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1478. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1479. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1480. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1481. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1482. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1483. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1484. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1485. at Verse.Map.MapPostTick () <0x00384>
  1486.  
  1487.  
  1488. System.ArgumentException: An element with the same key already exists in the dictionary.
  1489. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1490. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1491. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1492. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1493. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1494. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1495. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1496. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1497. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1498. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1499. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1500. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1501. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1502. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1503. at Verse.Map.MapPostTick () <0x00384>
  1504.  
  1505.  
  1506. Vielhauer doing ThinkNode_DutyConstant with no duty.
  1507.  
  1508. System.ArgumentException: An element with the same key already exists in the dictionary.
  1509. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1510. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1511. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1512. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1513. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1514. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1515. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1516. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1517. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1518. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1519. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1520. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1521. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1522. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1523. at Verse.Map.MapPostTick () <0x00384>
  1524.  
  1525.  
  1526. System.ArgumentException: An element with the same key already exists in the dictionary.
  1527. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1528. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1529. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1530. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1531. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1532. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1533. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1534. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1535. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1536. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1537. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1538. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1539. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1540. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1541. at Verse.Map.MapPostTick () <0x00384>
  1542.  
  1543.  
  1544. System.ArgumentException: An element with the same key already exists in the dictionary.
  1545. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1546. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1547. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1548. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1549. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1550. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1551. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1552. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1553. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1554. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1555. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1556. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1557. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1558. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1559. at Verse.Map.MapPostTick () <0x00384>
  1560.  
  1561.  
  1562. System.ArgumentException: An element with the same key already exists in the dictionary.
  1563. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1564. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1565. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1566. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1567. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1568. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1569. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1570. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1571. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1572. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1573. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1574. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1575. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1576. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1577. at Verse.Map.MapPostTick () <0x00384>
  1578.  
  1579.  
  1580. Patches doing ThinkNode_DutyConstant with no duty.
  1581.  
  1582. System.ArgumentException: An element with the same key already exists in the dictionary.
  1583. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1584. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1585. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1586. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1587. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1588. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1589. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1590. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1591. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1592. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1593. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1594. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1595. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1596. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1597. at Verse.Map.MapPostTick () <0x00384>
  1598.  
  1599.  
  1600. System.ArgumentException: An element with the same key already exists in the dictionary.
  1601. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1602. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1603. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1604. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1605. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1606. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1607. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1608. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1609. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1610. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1611. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1612. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1613. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1614. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1615. at Verse.Map.MapPostTick () <0x00384>
  1616.  
  1617.  
  1618. System.ArgumentException: An element with the same key already exists in the dictionary.
  1619. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1620. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1621. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1622. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1623. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1624. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1625. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1626. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1627. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1628. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1629. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1630. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1631. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1632. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1633. at Verse.Map.MapPostTick () <0x00384>
  1634.  
  1635.  
  1636. System.ArgumentException: An element with the same key already exists in the dictionary.
  1637. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1638. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1639. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1640. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1641. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1642. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1643. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1644. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1645. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1646. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1647. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1648. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1649. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1650. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1651. at Verse.Map.MapPostTick () <0x00384>
  1652.  
  1653.  
  1654. System.ArgumentException: An element with the same key already exists in the dictionary.
  1655. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1656. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1657. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1658. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1659. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1660. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1661. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1662. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1663. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1664. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1665. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1666. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1667. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1668. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1669. at Verse.Map.MapPostTick () <0x00384>
  1670.  
  1671.  
  1672. System.ArgumentException: An element with the same key already exists in the dictionary.
  1673. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1674. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1675. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1676. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1677. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1678. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1679. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1680. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1681. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1682. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1683. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1684. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1685. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1686. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1687. at Verse.Map.MapPostTick () <0x00384>
  1688.  
  1689.  
  1690. System.ArgumentException: An element with the same key already exists in the dictionary.
  1691. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1692. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1693. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1694. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1695. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1696. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1697. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1698. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1699. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1700. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1701. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1702. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1703. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1704. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1705. at Verse.Map.MapPostTick () <0x00384>
  1706.  
  1707.  
  1708. System.ArgumentException: An element with the same key already exists in the dictionary.
  1709. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1710. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1711. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1712. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1713. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1714. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1715. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1716. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1717. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1718. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1719. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1720. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1721. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1722. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1723. at Verse.Map.MapPostTick () <0x00384>
  1724.  
  1725.  
  1726. System.ArgumentException: An element with the same key already exists in the dictionary.
  1727. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1728. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1729. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1730. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1731. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1732. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1733. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1734. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1735. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1736. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1737. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1738. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1739. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1740. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1741. at Verse.Map.MapPostTick () <0x00384>
  1742.  
  1743.  
  1744. System.ArgumentException: An element with the same key already exists in the dictionary.
  1745. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1746. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1747. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1748. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1749. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1750. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1751. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1752. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1753. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1754. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1755. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1756. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1757. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1758. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1759. at Verse.Map.MapPostTick () <0x00384>
  1760.  
  1761.  
  1762. Kingsborough doing ThinkNode_DutyConstant with no duty.
  1763.  
  1764. System.ArgumentException: An element with the same key already exists in the dictionary.
  1765. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1766. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1767. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1768. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1769. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1770. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1771. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1772. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1773. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1774. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1775. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1776. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1777. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1778. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1779. at Verse.Map.MapPostTick () <0x00384>
  1780.  
  1781.  
  1782. System.ArgumentException: An element with the same key already exists in the dictionary.
  1783. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1784. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1785. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1786. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1787. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1788. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1789. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1790. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1791. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1792. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1793. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1794. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1795. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1796. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1797. at Verse.Map.MapPostTick () <0x00384>
  1798.  
  1799.  
  1800. System.ArgumentException: An element with the same key already exists in the dictionary.
  1801. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1802. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1803. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1804. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1805. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1806. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1807. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1808. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1809. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1810. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1811. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1812. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1813. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1814. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1815. at Verse.Map.MapPostTick () <0x00384>
  1816.  
  1817.  
  1818. System.ArgumentException: An element with the same key already exists in the dictionary.
  1819. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1820. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1821. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1822. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1823. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1824. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1825. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1826. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1827. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1828. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1829. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1830. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1831. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1832. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1833. at Verse.Map.MapPostTick () <0x00384>
  1834.  
  1835.  
  1836. System.ArgumentException: An element with the same key already exists in the dictionary.
  1837. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1838. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1839. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1840. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1841. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1842. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1843. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1844. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1845. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1846. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1847. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1848. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1849. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1850. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1851. at Verse.Map.MapPostTick () <0x00384>
  1852.  
  1853.  
  1854. System.ArgumentException: An element with the same key already exists in the dictionary.
  1855. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1856. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1857. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1858. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1859. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1860. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1861. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1862. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1863. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1864. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1865. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1866. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1867. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1868. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1869. at Verse.Map.MapPostTick () <0x00384>
  1870.  
  1871.  
  1872. System.ArgumentException: An element with the same key already exists in the dictionary.
  1873. at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
  1874. at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
  1875. at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
  1876. at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
  1877. at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
  1878. at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
  1879. at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
  1880. at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
  1881. at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
  1882. at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
  1883. at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
  1884. at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
  1885. at Verse.AI.Group.Lord.LordTick () <0x000a3>
  1886. at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
  1887. at Verse.Map.MapPostTick () <0x00384>
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