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- Log uploaded on Sunday, September 09, 2018, 2:03:20 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
- JecsTools: 0Harmony(1.1.0.0), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
- NamesGalore: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.5153), NamesGalore(0.19.2.13510)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
- Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.9.8.0)
- Smart Medicine: 0Harmony(1.1.0.0), SmartMedicine(1.0.0.0)
- Less Arbitrary Surgery: LessArbitrarySurgery(18.9.1.0)
- Realistic Prosthetics Expansion: (no assemblies)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(1.7.96.0)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(1.7.31.0)
- Wall Vitals Monitor: (no assemblies)
- Medical IV: (no assemblies)
- Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.3.6826.24556)
- Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.0.9.0)
- Blighted Alert: BlightedAlert(1.0.0.0)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
- Glass+Lights: (no assemblies)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.3)
- Feed The Colonists: (no assemblies)
- Misc. Training: TrainingFacility(0.19.0.0)
- Doors Expanded: 0Harmony(1.1.0.0), DoorsExpanded(1.18.0.0)
- QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.5.0)
- Hospitality[0.19.0]: $HugsLibChecker(0.5.0.0), Hospitality(0.19.0.0)
- Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.0.0)
- Room Food: 0Harmony(1.1.0.0), Room_Food(1.0.0.0)
- [KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
- Parallel Power Grid (Parallel Conduits): Parallel PowerGrid(1.4.0.1)
- [KV] Show Hair With Hats or Hide All Hats - B19: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- Nature's Pretty Sweet: 0Harmony(1.0.9.1), TKKN_NPS(1.0.0.0)
- Uranium is Green: (no assemblies)
- [FSF] Growable Mushrooms: (no assemblies)
- Medical Training: (no assemblies)
- Predator Hunt Alert: 0Harmony(1.1.0.0), PredatorHuntAlert(1.0.0.0)
- Glitter Tech: (no assemblies)
- RunAndGun: RunAndGun(1.18.3.0)
- [FSF] Carpets of the Rainbow: (no assemblies)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
- More vanilla factions: (no assemblies)
- SF [B19] Stuffable Vents: (no assemblies)
- SF [B19] Rain Removes All Filth: (no assemblies)
- SF [B19] Priority Treatment: (no assemblies)
- SF [B19] Faceplate V1.4: (no assemblies)
- [b19] RePower: $HugsLibChecker(0.5.0.0), RePower(1.0.0.0)
- Death Rattle: DeathRattle(18.9.1.0)
- [SS]Lovely Hair Style: (no assemblies)
- Run and Hide: 0Harmony(1.0.9.1), RunandHide(18.9.1.0)
- [B19] RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), RimStory(1.0.0.0)
- Nature is Beautiful [B19]: (no assemblies)
- [B19]-LinkableDoors: LinkableDoors(1.0.0.0)
- RIMkea: (no assemblies)
- WA-Bedding v0.19: (no assemblies)
- [T] MoreBedsVanilla: RWModLoadedChecker(1.0.0.0)
- Flagstone Cheaper (2 per) B19: (no assemblies)
- Saloon Doors and Light Wood: Saloon(1.0.0.0)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6821.24430)
- Underground Conduits: (no assemblies)
- Smaller Rooms: (no assemblies)
- Better Roads: (no assemblies)
- Hand Me That Brick Lite: 0Harmony(1.2.0.1), HMTBLite(1.1.2.0)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Silts Radio: (no assemblies)
- [B19] Tiny Table: (no assemblies)
- More Steel: (no assemblies)
- Trap Disable[B19]: 0Harmony(1.1.1.0), TrapDisable(1.0.0.0)
- Crafting Quality Rebalanced: 0Harmony(1.1.0.0), CraftingQualityRebalanced(0.18.0.0)
- [TWC]Cupro's Stones: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1)
- [B19]GW-hair: (no assemblies)
- Burial Urns: (no assemblies)
- Glass+Lights Efficient Lights: (no assemblies)
- Arrwulf - Silent Doors [1.0]: (no assemblies)
- 4M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(0.1.0.3)
- Anesthetic Gun Mod[B19]: AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0)
- [FSF] Complex Jobs: (no assemblies)
- VGP More Veggies: (no assemblies)
- Numbers: RWNumbers(1.0.0.3)
- Lolidrop's hairshop: (no assemblies)
- Extended Woodworking: (no assemblies)
- Realistic Rooms: (no assemblies)
- Replace Stuff: 0Harmony(1.1.0.0), Replace_Stuff(1.0.0.0)
- CatsAreCleverToo: (no assemblies)
- Xeva's Rimhair: (no assemblies)
- ameiro anime hairs B19: (no assemblies)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(0.10.450.0)
- Cut plants before building: 0Harmony(1.1.0.0), CutPlantsBeforeBuilding(1.0.0.0)
- Share The Load: 0Harmony(1.1.0.0), Share_The_Load(1.0.0.0)
- SS Lightning Rod: 0Harmony(1.1.0.0), LightningRod(1.1.0.8)
- FashionRIMsta: (no assemblies)
- Statue of Colonist: 0Harmony(1.1.0.0), StatueOfColonist(1.0.0.0)
- Rimsenal - Rimhair: (no assemblies)
- Moody: Moody(2.2.2.0)
- [T] MoreFloors: (no assemblies)
- Stick Lantern: (no assemblies)
- In-wall coolers and vents [B19]: InwallCoolersAndVents(1.0.6823.27196)
- ReLearn - 0.2.1 [B19]: ReLearn(0.2.1.0)
- ExtendedInspectData [B19]: ZoneInspectData(1.0.0.0)
- Active Harmony patches:
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AutoUndrafter.ShouldAutoUndraft: post: Mehni.Misc.Modifications.HarmonyPatches.StayWhereIPutYou_Postfix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
- BiomeDef.CommonalityOfDisease: PRE: TKKN_NPS.PatchCommonalityOfDisease.Prefix
- BiomeWorker_AridShrubland.GetScore: post: TKKN_NPS.PatchGetScoreArid.Postfix
- BiomeWorker_TemperateForest.GetScore: post: TKKN_NPS.PatchGetScoreTempForest.Postfix
- Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral, RimStory.Harmony.CorpseBuried.Postfix
- Building_Trap.CheckSpring: PRE: TrapDisable.HarmonyPatches.Building_Trap_CheckSpring
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Building_WorkTable.UsedThisTick: PRE: RePower.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
- CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CaravansBattlefield.CheckWonBattle: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugThingPlaceHelper.DebugSpawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TranspileDebugSpawn
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- Designator_Build.CanDesignateCell: post: Replace_Stuff.BlueprintReplace.NoDesignateSameStuff.Postfix
- Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
- Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix
- Dialog_AssignBuildingOwner.DoWindowContents: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoWindowContents_Transpiler
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_MessageBox.get_InteractionDelayExpired: post: Mehni.Misc.Modifications.HarmonyPatches.YesImAModderStopAskingMe
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Entity.Tick: post: TKKN_NPS.PatchTickThing.Postfix
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.BestFoodInInventory: PRE: PawnRules.Patch.RimWorld_FoodUtility_BestFoodInInventory.Prefix
- FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix, PawnRules.Patch.RimWorld_FoodUtility_BestFoodSourceOnMap.Prefix
- FoodUtility.GetPreyScoreFor: post: Mehni.Misc.Modifications.HarmonyPatches.GetPreyScoreFor_Postfix
- FoodUtility.IsAcceptablePreyFor: PRE: Mehni.Misc.Modifications.HarmonyPatches.IsAcceptablePreyForBugFix_Prefix
- FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- FoodUtility.TryFindBestFoodSourceFor: PRE: PawnRules.Patch.RimWorld_FoodUtility_TryFindBestFoodSourceFor.Prefix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.IsForbidden: post: TKKN_NPS.PatchIsForbidden.Postfix
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix
- GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
- GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
- GenConstruct.CanPlaceBlueprintAt: post: StuffedReplacement.NormalBuildReplace.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix
- GenConstruct.HandleBlockingThingJob: post: Replace_Stuff.OverMineable.HandleBlockingThingOverMineable.Postfix TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.ReplaceFrameNoWipe.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenTemperature.ComfortableTemperatureRange: post: TKKN_NPS.PatchComfortableTemperatureRange.Postfix
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- Graphic_Shadow.DrawWorker: PRE: TKKN_NPS.PatchGraphic+PatchDrawWorker.Prefix
- Graphics.DrawMeshImpl: PRE: StatueOfColonist.Graphics_DrawMeshImpl_Patch.Prefix
- HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts post: RimStory.Harmony.DoRecruitHook.Postfix
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_WatchBuilding.WatchTickAction: PRE: RePower.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PackFood.IsGoodPackableFoodFor: post: PawnRules.Patch.RimWorld_JobGiver_PackFood_IsGoodPackableFoodFor.Postfix
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.PatientGoToBed_Patch.Transpiler
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_SeekSafeTemperature.TryGiveJob: post: TKKN_NPS.PatchTryGiveJob.Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: PRE: PawnRules.Patch.RimWorld_JoyGiver_Ingest_CanIngestForJoy.Prefix post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Lord.SetJob: post: Mehni.Misc.Modifications.HarmonyPatches.FleeTrigger_PostFix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainTabWindow_Work.DoWindowContents: post: HMTBLite.HarmonyPatches.Patch_MainTabWindow_Work
- ManhunterPackIncidentUtility.ManhunterAnimalWeight: PRE: Mehni.Misc.Modifications.HarmonyPatches.BigManhunterPackFix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MarriageCeremonyUtility.Married: post: DubsBadHygiene.HamonyPatches+Patch_Married.Postfix
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix, TKKN_NPS.PatchMouseoverReadout.Postfix
- Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.DoNext: PRE: Mehni.Misc.Modifications.HarmonyPatches.ConfigureStartingPawnsDoNextPrefix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix post: PawnRules.Patch.Verse_Pawn_Kill.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.SpawnSetup: post: TKKN_NPS.PatchSpawnSetupPawn.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick, TKKN_NPS.PatchTickPawn.Postfix
- Pawn.TickRare: post: TKKN_NPS.PatchTickRarePawn.Postfix
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnBioAndNameGenerator.GeneratePawnName: (no patches)
- PawnBioAndNameGenerator.GeneratePawnName_Shuffled: (no patches)
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, TKKN_NPS.PatchRenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnUtility.HumanFilthChancePerCell: post: Mehni.Misc.Modifications.HarmonyPatches.HumanFilthChancePerCell_Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
- PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
- Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Mehni.Misc.Modifications.HarmonyPatches.NotifyPlayerOfKilledAnimal_Prefix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Prefix, Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_Ownership.UnclaimAll: post: DubsBadHygiene.HamonyPatches+Patch_UnclaimAll.Postfix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- Plant.get_Graphic: post: TKKN_NPS.PatchGraphicPlant.Postfix
- PlantProperties.PostLoadSpecial: post: TKKN_NPS.PostLoadSpecialPatch.Postfix
- PlantProperties.SpecialDisplayStats: post: Mehni.Misc.Modifications.HarmonyPatches.DisplayYieldInfo
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlantUtility.CanEverPlantAt: post: TKKN_NPS.HarmonyPatches.Patch_CanEverPlantAt_PlantUtility.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix
- PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- QualityUtility.GenerateQualityCreatedByPawn: post: CraftingQualityRebalanced.HarmonyPatches.Postfix
- RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix post: RimStory.Harmony.BondHook.Postfix
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RockNoises.Init: PRE: CuprosStones.RockNoises_Init.Prefix
- RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- SettlementDefeatUtility.CheckDefeated: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- Site.CheckStartForceExitAndRemoveMapCountdown: TRANS: Mehni.Misc.Modifications.HarmonyPatches.CheckStartForceExitAndRemoveMapCountdown_Transpiler
- SkillRecord.Learn: PRE: ReLearn.SkillRecordLearn.Prefix post: ReLearn.SkillRecordLearn.Postfix
- SkillUI.DrawSkillsOf: TRANS: ReLearn.HarmonyPatches.SkillUIDrawSkillsOf.Transpiler
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StartingPawnUtility.NewGeneratedStartingPawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.NewGeneratedStartingPawns_Transpiler
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StockGenerator_BuyArt.HandlesThingDef: post: StatueOfColonist.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_AmbientTemperature: post: TKKN_NPS.PatchAmbientTemperature.Postfix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
- WeatherEvent_LightningStrike.FireEvent: PRE: [0]SSLightningRod.WeatherEvent_LightningRodStrike.Prefix TRANS: SSLightningRod.WeatherEvent_LightningRodStrike.Transpiler
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: Mehni.Misc.Modifications.HarmonyPatches.CanInteractWithAnimal_Postfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- World.NaturalRockTypesIn: PRE: CuprosStones.World_NaturalRockTypesIn.Prefix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: 1.2.0.1: PawnRules, fluffy.rimworld.pharmacist, mehni.rimworld.pickupthatcan.main, fluffy.medicaltab, io.github.ratysz.madskills, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, net.pardeike.rimworld.mod.just-ignore-me-passing, Fluffy.ResearchTree, com.showhair.rimworld.mod, Dubwise.DubsBadHygiene, com.github.khaligufzel.rimworld.rimstory, Dubwise.DubsMintMenus, dingo.hmtblite, RimWorld.Vanya.IncidentPersonStat, Mehni.RimWorld.4M.Main; 1.1.1.0: net.velc.rimworld.mod.trapdisable; 1.1.0.0: UnlimitedHugs.HugsLib, rimworld.jecrell.abilityuser, uuugggg.rimworld.SmartMedicine.main, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, HugsLib.Hospitality, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Room_Food.main, rimworld.phomor.craftingqualityrebalanced, Uuugggg.rimworld.Share_The_Load.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, HugsLib.RunAndGun, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, EdB.PrepareCarefully, rimworld.psychology.prepare_carefully_patch, HugsLib.Psychology, com.tammybee.whereismyweapon, com.tammybee.predatorhuntalert, com.tammybee.cutplantsbeforebuilding, com.tammybee.rimstatue, HugsLib.LessArbitrarySurgery, HugsLib.RePower, HugsLib.DeathRattle, HugsLib.RunandHide, HugsLib.ReLearn, com.spdskatr.lightningrod.detours; 1.0.9.1: CuprosStonesOverride, com.github.tkkntkkn.Natures-Pretty-Sweet, rimworld.erdelf.minify_everything
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
- RimWorld 0.19.2009 rev486
- Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- BadHygiene 2.3.521
- Moody settings loaded
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
- Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- NamesGalore: Injecting Names
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- DubsMintMenus 1.0.44
- [IncidentPersonStat] injected.
- C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
- [RePower] Initialized Components
- [RePower] Registered instance
- [HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
- [RePower] No def named TableBionics to load, skipping.
- [RePower] No def named TableSimpleProsthetic to load, skipping.
- [RePower] No def named TableSurrogates to load, skipping.
- [RePower] No def named UpgradingStation to load, skipping.
- [RePower] Loaded 0 of 4 mod support defs.
- SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 12a8 -> priority: 1
- Thread -> id: 1094 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4568]
- Renderer: Intel(R) HD Graphics Family
- Vendor: Intel
- VRAM: 1112 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
- RimWorld 0.19.2009 rev486
- Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- BadHygiene 2.3.521
- Moody settings loaded
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
- Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- NamesGalore: Injecting Names
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- DubsMintMenus 1.0.44
- [IncidentPersonStat] injected.
- C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
- [RePower] Initialized Components
- [RePower] Registered instance
- [HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
- [RePower] Registering def named TableBionics
- [RePower] Registering def named TableSimpleProsthetic
- [RePower] No def named TableSurrogates to load, skipping.
- [RePower] No def named UpgradingStation to load, skipping.
- [RePower] Loaded 2 of 4 mod support defs.
- SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 14326.
- Total: 210.053925 ms (FindLiveObjects: 1.936147 ms CreateObjectMapping: 2.723990 ms MarkObjects: 205.251740 ms DeleteObjects: 0.139997 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 14374.
- Total: 133.181152 ms (FindLiveObjects: 1.488649 ms CreateObjectMapping: 3.861620 ms MarkObjects: 127.772179 ms DeleteObjects: 0.057066 ms)
- Initializing new game with mods Core, HugsLib, JecsTools, NamesGalore, EdB Prepare Carefully, Psychology, Smart Medicine, Less Arbitrary Surgery, Realistic Prosthetics Expansion, Pharmacist, Medical Tab, Wall Vitals Monitor, Medical IV, Dubs Bad Hygiene, Pawn Rules, Blighted Alert, MinifyEverything, Glass+Lights, Pick Up And Haul, Feed The Colonists, Misc. Training, Doors Expanded, QualityBuilder, Hospitality, Just Ignore Me Passing, Room Food, [KV] RimFridge - B19, Where is my weapon?, Parallel Power Grid (Parallel Conduits), [KV] Show Hair With Hats or Hide All Hats - B19, RT Fuse, Nature's Pretty Sweet, Uranium is Green, [FSF] Growable Mushrooms, Medical Training, Predator Hunt Alert, Glitter Tech, RunAndGun, [FSF] Carpets of the Rainbow, Animals Logic, More vanilla factions, SF [B19] Stuffable Vents, SF [B19] Rain Removes All Filth, SF [B19] Priority Treatment, SF [B19] Faceplate V1.4, [b19] RePower, Death Rattle, [SS]Lovely Hair Style, Run and Hide, [B19] RimStory, Nature is Beautiful [B19], [B19]-LinkableDoors, RIMkea, WA-Bedding v0.19, [T] MoreBedsVanilla, Flagstone Cheaper (2 per) B19, Saloon Doors and Light Wood, Dubs Mint Menus, Underground Conduits, Smaller Rooms, Better Roads, Hand Me That Brick Lite, Incident Person Stat, Silts Radio, [B19] Tiny Table, More Steel, Trap Disable[B19], Crafting Quality Rebalanced, [TWC]Cupro's Stones, [B19]GW-hair, Burial Urns, Glass+Lights Efficient Lights, Arrwulf - Silent Doors [1.0], 4M Mehni's Misc Modifications, Anesthetic Gun Mod[B19], [FSF] Complex Jobs, VGP More Veggies, Numbers, Lolidrop's hairshop, Extended Woodworking, Realistic Rooms, Replace Stuff, CatsAreCleverToo, Xeva's Rimhair, ameiro anime hairs B19, Research Tree, Cut plants before building, Share The Load, SS Lightning Rod, FashionRIMsta, Statue of Colonist, Rimsenal - Rimhair, Moody, [T] MoreFloors, Stick Lantern, In-wall coolers and vents [B19], ReLearn - 0.2.1 [B19], ExtendedInspectData [B19], diannes_defaults_-_animals_b19, Expanded Prosthetics and Organ Engineering
- QualityBuilder added property to '426' things
- Pawn died
- Pawn died
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23122.
- Total: 293.417877 ms (FindLiveObjects: 3.120990 ms CreateObjectMapping: 5.042768 ms MarkObjects: 285.201569 ms DeleteObjects: 0.050497 ms)
- Orion Installation are coming after 14.93887 days.
- Orion Installation are coming after 14.50486 days.
- Eala Nation are coming after 34.03746 days.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 8374 unused Assets to reduce memory usage. Loaded Objects now: 14815.
- Total: 191.372742 ms (FindLiveObjects: 6.544966 ms CreateObjectMapping: 8.566917 ms MarkObjects: 131.183014 ms DeleteObjects: 45.075363 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 59c -> priority: 1
- Thread -> id: 970 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4568]
- Renderer: Intel(R) HD Graphics Family
- Vendor: Intel
- VRAM: 1112 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
- RimWorld 0.19.2009 rev486
- Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- BadHygiene 2.3.521
- Moody settings loaded
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
- Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- NamesGalore: Injecting Names
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- DubsMintMenus 1.0.44
- [IncidentPersonStat] injected.
- C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
- [RePower] Initialized Components
- [RePower] Registered instance
- [HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
- [RePower] Registering def named TableBionics
- [RePower] Registering def named TableSimpleProsthetic
- [RePower] No def named TableSurrogates to load, skipping.
- [RePower] No def named UpgradingStation to load, skipping.
- [RePower] Loaded 2 of 4 mod support defs.
- SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1d40 -> priority: 1
- Thread -> id: 25a0 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4568]
- Renderer: Intel(R) HD Graphics Family
- Vendor: Intel
- VRAM: 1112 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
- RimWorld 0.19.2009 rev486
- Mod diannes_defaults_-_animals_b19 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- BadHygiene 2.3.521
- Moody settings loaded
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- BodyDef Snail has BodyPartRecord of Snailhead whose children have more coverage than 1.
- Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- NamesGalore: Injecting Names
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- DubsMintMenus 1.0.44
- [IncidentPersonStat] injected.
- C:/Users/14132/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MedicalIV
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, WA-Futon01m, WA-Futon02m, WA-Futon03m, WA-Futon04m, WA-Futon05m, WA-Futon06m, WA-Futon07m, WA-Futon08m, WA-Futon09m, WA-Futon10m, WA-Futon11m, WA-Futon12m, WA-Futon13m, WA-DFuton01m, WA-DFuton02m, WA-DFuton03m, WA-DFuton04m, WA-DFuton05m, WA-DFuton06m, WA-MFuton01m, WA-MFuton02m, WA-MFuton03m, WA-MFuton04m, WA-MFuton05m, WA-MFuton06m, WA-MFuton07m, WA-MFuton08m, WA-MFuton09m, WA-MFuton10m, WA-MFuton11m, WA-MFuton12m, WA-MFuton13m, WA-HFuton01m, WA-HFuton02m, WA-HFuton03m, WA-HFuton04m, WA-HFuton05m, WA-HFuton06m, WA-HFuton07m, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
- [RePower] Initialized Components
- [RePower] Registered instance
- [HugsLib] v5.0.2 initialized Psychology, LessArbitrarySurgery, Hospitality, RunAndGun, RePower, DeathRattle, RunandHide, RimStory, ReLearn
- [RePower] No def named TableBionics to load, skipping.
- [RePower] No def named TableSimpleProsthetic to load, skipping.
- [RePower] No def named TableSurrogates to load, skipping.
- [RePower] No def named UpgradingStation to load, skipping.
- [RePower] Loaded 0 of 4 mod support defs.
- SS Lightning Rod Detours: Using Harmony to Prefix and Transpiler patch WeatherEvent_LightningStrike.FireEvent
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '426' things
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 13314.
- Total: 93.352600 ms (FindLiveObjects: 1.101501 ms CreateObjectMapping: 1.968991 ms MarkObjects: 87.012093 ms DeleteObjects: 3.268377 ms)
- Loading game from file Autosave-2 with mods Core, HugsLib, JecsTools, NamesGalore, EdB Prepare Carefully, Psychology, Smart Medicine, Less Arbitrary Surgery, Realistic Prosthetics Expansion, Pharmacist, Medical Tab, Wall Vitals Monitor, Medical IV, Dubs Bad Hygiene, Pawn Rules, Blighted Alert, MinifyEverything, Glass+Lights, Pick Up And Haul, Feed The Colonists, Misc. Training, Doors Expanded, QualityBuilder, Hospitality, Just Ignore Me Passing, Room Food, [KV] RimFridge - B19, Where is my weapon?, Parallel Power Grid (Parallel Conduits), [KV] Show Hair With Hats or Hide All Hats - B19, RT Fuse, Nature's Pretty Sweet, Uranium is Green, [FSF] Growable Mushrooms, Medical Training, Predator Hunt Alert, Glitter Tech, RunAndGun, [FSF] Carpets of the Rainbow, Animals Logic, More vanilla factions, SF [B19] Stuffable Vents, SF [B19] Rain Removes All Filth, SF [B19] Priority Treatment, SF [B19] Faceplate V1.4, [b19] RePower, Death Rattle, [SS]Lovely Hair Style, Run and Hide, [B19] RimStory, Nature is Beautiful [B19], [B19]-LinkableDoors, RIMkea, WA-Bedding v0.19, [T] MoreBedsVanilla, Flagstone Cheaper (2 per) B19, Saloon Doors and Light Wood, Dubs Mint Menus, Underground Conduits, Smaller Rooms, Better Roads, Hand Me That Brick Lite, Incident Person Stat, Silts Radio, [B19] Tiny Table, More Steel, Trap Disable[B19], Crafting Quality Rebalanced, [TWC]Cupro's Stones, [B19]GW-hair, Burial Urns, Glass+Lights Efficient Lights, Arrwulf - Silent Doors [1.0], 4M Mehni's Misc Modifications, Anesthetic Gun Mod[B19], [FSF] Complex Jobs, VGP More Veggies, Numbers, Lolidrop's hairshop, Extended Woodworking, Realistic Rooms, Replace Stuff, CatsAreCleverToo, Xeva's Rimhair, ameiro anime hairs B19, Research Tree, Cut plants before building, Share The Load, SS Lightning Rod, FashionRIMsta, Statue of Colonist, Rimsenal - Rimhair, Moody, [T] MoreFloors, Stick Lantern, In-wall coolers and vents [B19], ReLearn - 0.2.1 [B19], ExtendedInspectData [B19]
- Replaced verb RimWorld.Verb_MeleeAttack/Hediff_1952_0_0; may have been changed through a version update or a mod change
- Could not instantiate Verb (directOwner=Verse.HediffComp_VerbGiver): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
- Could not resolve reference to object with loadID Thing_Human1266666 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human1015367 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DynamicSocial, moodPowerFactor=1, age=237600) curPathRelToParent=
- Pawn Saibust has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Two power nets on the same cell (190, 144). First transmitters: Underground power conduit and Underground power conduit.
- Two power nets on the same cell (190, 145). First transmitters: Underground power conduit and Underground power conduit.
- Two power nets on the same cell (190, 150). First transmitters: Underground power conduit and Underground power conduit.
- Two power nets on the same cell (251, 119). First transmitters: Underground power conduit and Underground power conduit.
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25370.
- Total: 578.076721 ms (FindLiveObjects: 6.944840 ms CreateObjectMapping: 6.076940 ms MarkObjects: 564.808167 ms DeleteObjects: 0.244686 ms)
- Vielhauer doing ThinkNode_DutyConstant with no duty.
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- Updating seasonal settings
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- Patches doing ThinkNode_DutyConstant with no duty.
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- Kingsborough doing ThinkNode_DutyConstant with no duty.
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- Vielhauer doing ThinkNode_DutyConstant with no duty.
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- Patches doing ThinkNode_DutyConstant with no duty.
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- Kingsborough doing ThinkNode_DutyConstant with no duty.
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2<string, int>.Add (string,int) <0x00294>
- at JecsTools.HarmonyPatches.Post_CanWearTogether (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef,bool&) <0x002f2>
- at (wrapper dynamic-method) RimWorld.ApparelUtility.CanWearTogether_Patch1 (Verse.ThingDef,Verse.ThingDef,Verse.BodyDef) <0x00291>
- at RimWorld.Pawn_ApparelTracker.CanWearWithoutDroppingAnything (Verse.ThingDef) <0x00072>
- at Hospitality.GuestUtility.WearHeadgear (Verse.Pawn) <0x00116>
- at Hospitality.GuestUtility.Leave (Verse.Pawn) <0x0001c>
- at Hospitality.LordToil_VisitPoint.Leave () <0x001a0>
- at Hospitality.LordToil_VisitPoint.Cleanup () <0x0001c>
- at Verse.AI.Group.Lord.GotoToil (Verse.AI.Group.LordToil) <0x00039>
- at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord) <0x000b9>
- at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord,Verse.AI.Group.TriggerSignal) <0x003db>
- at Verse.AI.Group.Lord.CheckTransitionOnSignal (Verse.AI.Group.TriggerSignal) <0x00122>
- at Verse.AI.Group.Lord.LordTick () <0x000a3>
- at Verse.AI.Group.LordManager.LordManagerTick () <0x00050>
- at Verse.Map.MapPostTick () <0x00384>
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