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- Soulbound route :
- P1 = bow+interactions (PoY)
- P2 = sword (Weiss)
- INTRODUCTION :
- * Both players reconnect in intro room to avoid not seeing each other in Lobby or Level 1
- WORLD 1 - LEVEL 1:
- * P2 breaks block to cavern / P1 takes Axe
- * P2 breaks block exit / P1 climbs tree and opens waterfall
- * P2 break block in Lake, takes Coin & climbs waterfall / P1 takes Coin in cavern
- * P2 takes Coin in tree / P1 rushes near End of Level
- * P2 reached End of Level jumping over tree / P1 climbs to End of Level with blocks near the latter
- WORLD 1 - LEVEL 2:
- # Big pit jump :
- - P2 without jump = 8 hearts
- - P2 simple jump = 9 hearts
- * P1 activates dialogue with God / P2 throws all his Heart Items near the bridge & rushes the bridge (P2 falls with bridge collapsing)
- * P1 reaches right-side Geyser, takes Relic from the Dispenser & shoots the Cyclops eye / P2 attacks Pigmen (lowers his health to the maximum)
- * P1 throws sustaining Heart(s) and Relic near campfire / P2 takes Carrot from chest and take Relic (ans Heart(s))
- * P2 sets itself on fire while P1 shoots the craftingbench
- * P2 crafts Golden Carrot / P1 comes back to God dialogue tile
- * P2 throws Carrot on that tile / P1 offers the Golden Carrot as a tribute
- * P2 rushes behing the tree to get the Gold Coin / P1 reaches right-side Geyser and takes both Coin & Feather
- * P1 answers "last answer" to God when it's available / P2 takes Coin in the swamps/lake
- * P1 climbs waterfall & puts Feather in God nose/Dispenser
- * P1 & P2 jump off the bridge and bumps on the Slime blocks to reach End of Level
- WORLD 1 - BOSS :
- * Phase 1 :
- - P1 shoots a Pigman to get the aggro / P2 helps killing them afterwards
- - Boss : stand on left side of the platform, throw its Fireball back
- * Phase 2 :
- - Kill Magma Cube : pushing them off the platform counts as well
- - Boss : like Phase 1
- * Phase 3 :
- - Don't stand near Magma Blocks, thrown Steaks poison the players
- - Boss : like Phase 1 & 2
- MAIN LOBBY :
- * When reaching World 2 Area, jump from Ice blocks to gain speed
- WORLD 2 - LEVEL 1 :
- * P1 jumps above to get the Coin in the suspended Chest / P2 breaks blocks to open the way
- * P1 & P2 jump over the pit (invisible blocks on the left side)
- * P1 activates dialogue / P2 stands on Spatula tile then P1 activates TP
- * P1 & P2 go to the left side of the main room
- * P2 breaks blocks / P1 activates the TP
- * P1 & P2 jump on downhill platform & activate TP
- * P2 stands on P2 tile / P1 TPs once more , takes Coin in chest over & goes to P1 tile
- * P2 rushes to break block in the left wall, then wait near the pit / P2 goes into the path and activate Spatula tile
- * Maze : Left^ - Left^^ - Right - Left - Left
- * Notes : ^ both playes HAVE to do this each - both players have to jump together for the last jump
- ^^ P2 breaks block on the left wall and takes Coin
- * P1 & P2 rush to End of Level (the other player is TPed to the last room)
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