_PoY

Minecraft - SoulBound speedrun

Dec 18th, 2016
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  1. Soulbound route :
  2.  
  3. P1 = bow+interactions (PoY)
  4. P2 = sword (Weiss)
  5.  
  6. INTRODUCTION :
  7. * Both players reconnect in intro room to avoid not seeing each other in Lobby or Level 1
  8.  
  9. WORLD 1 - LEVEL 1:
  10. * P2 breaks block to cavern / P1 takes Axe
  11. * P2 breaks block exit / P1 climbs tree and opens waterfall
  12. * P2 break block in Lake, takes Coin & climbs waterfall / P1 takes Coin in cavern
  13. * P2 takes Coin in tree / P1 rushes near End of Level
  14. * P2 reached End of Level jumping over tree / P1 climbs to End of Level with blocks near the latter
  15.  
  16. WORLD 1 - LEVEL 2:
  17. # Big pit jump :
  18. - P2 without jump = 8 hearts
  19. - P2 simple jump = 9 hearts
  20.  
  21. * P1 activates dialogue with God / P2 throws all his Heart Items near the bridge & rushes the bridge (P2 falls with bridge collapsing)
  22. * P1 reaches right-side Geyser, takes Relic from the Dispenser & shoots the Cyclops eye / P2 attacks Pigmen (lowers his health to the maximum)
  23. * P1 throws sustaining Heart(s) and Relic near campfire / P2 takes Carrot from chest and take Relic (ans Heart(s))
  24. * P2 sets itself on fire while P1 shoots the craftingbench
  25. * P2 crafts Golden Carrot / P1 comes back to God dialogue tile
  26. * P2 throws Carrot on that tile / P1 offers the Golden Carrot as a tribute
  27. * P2 rushes behing the tree to get the Gold Coin / P1 reaches right-side Geyser and takes both Coin & Feather
  28. * P1 answers "last answer" to God when it's available / P2 takes Coin in the swamps/lake
  29. * P1 climbs waterfall & puts Feather in God nose/Dispenser
  30. * P1 & P2 jump off the bridge and bumps on the Slime blocks to reach End of Level
  31.  
  32. WORLD 1 - BOSS :
  33. * Phase 1 :
  34. - P1 shoots a Pigman to get the aggro / P2 helps killing them afterwards
  35. - Boss : stand on left side of the platform, throw its Fireball back
  36. * Phase 2 :
  37. - Kill Magma Cube : pushing them off the platform counts as well
  38. - Boss : like Phase 1
  39. * Phase 3 :
  40. - Don't stand near Magma Blocks, thrown Steaks poison the players
  41. - Boss : like Phase 1 & 2
  42.  
  43. MAIN LOBBY :
  44. * When reaching World 2 Area, jump from Ice blocks to gain speed
  45.  
  46. WORLD 2 - LEVEL 1 :
  47. * P1 jumps above to get the Coin in the suspended Chest / P2 breaks blocks to open the way
  48. * P1 & P2 jump over the pit (invisible blocks on the left side)
  49. * P1 activates dialogue / P2 stands on Spatula tile then P1 activates TP
  50. * P1 & P2 go to the left side of the main room
  51. * P2 breaks blocks / P1 activates the TP
  52. * P1 & P2 jump on downhill platform & activate TP
  53. * P2 stands on P2 tile / P1 TPs once more , takes Coin in chest over & goes to P1 tile
  54. * P2 rushes to break block in the left wall, then wait near the pit / P2 goes into the path and activate Spatula tile
  55. * Maze : Left^ - Left^^ - Right - Left - Left
  56. * Notes : ^ both playes HAVE to do this each - both players have to jump together for the last jump
  57. ^^ P2 breaks block on the left wall and takes Coin
  58. * P1 & P2 rush to End of Level (the other player is TPed to the last room)
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