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- function gottaCatchEmAll(){
- switchcase = self.script_string;
- switch(switchcase){
- case "charmander":
- model = self.target; //The model we're gonna delete after all this shit
- self SetHintString("Choose Charmander, the fire lizard pokemon!");
- self SetCursorHint("HINT_NOICON");
- while(true){
- self waittill("trigger", player);
- if(player.hasPokemon == true){
- IPrintLnBold("Don't be greedy, you can't take more than one pokemon here.");
- } else {
- IPrintLnBold("You chose Charmander!");
- break;
- }
- }
- IPrintLnBold("Break! - Charmander"); //Comment me later
- player.score += 4000;
- player.hasPokemon = true;
- model Delete();
- self Delete();
- case "bulbasaur":
- model = self.target; //The model we're gonna delete after all this shit
- self SetHintString("Choose Bulbasaur, the toad looking thing, that is grass 420 blaze!");
- self SetCursorHint("HINT_NOICON");
- while(true){
- self waittill("trigger", player);
- if(player.hasPokemon){
- IPrintLnBold("Don't be greedy, you can't take more than one pokemon here.");
- } else {
- IPrintLnBold("You chose Bulbasaur!");
- break;
- }
- }
- IPrintLnBold("Break! - Bulba"); //Comment me later
- player.score += 4000;
- player.hasPokemon = true;
- model Delete();
- self Delete();
- case "squirtle":
- model = self.target; //The model we're gonna delete after all this shit
- self SetHintString("Choose Squirtle, the turtle dude!");
- self SetCursorHint("HINT_NOICON");
- while(true){
- self waittill("trigger", player);
- if(player.hasPokemon){
- IPrintLnBold("Don't be greedy, you can't take more than one pokemon here.");
- } else {
- IPrintLnBold("You chose Squirtle!");
- break;
- }
- }
- IPrintLnBold("Break! - Squirtle"); //Comment me later
- player.score += 4000;
- player.hasPokemon = true;
- model Delete();
- self Delete();
- }
- }
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