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  1. ####################################################################### Annihilation ###############################################################
  2. #
  3. # ╔═══╗╔═══╗╔═╗─╔╗╔═══╗╔══╗╔═══╗
  4. # ║╔═╗║║╔═╗║║║╚╗║║║╔══╝╚╣─╝║╔═╗║
  5. # ║║─╚╝║║─║║║╔╗╚╝║║╚══╗─║║─║║─╚╝
  6. # ║║─╔╗║║─║║║║╚╗║║║╔══╝─║║─║║╔═╗
  7. # ║╚═╝║║╚═╝║║║─║║║║║───╔╣─╗║╚╩═║
  8. # ╚═══╝╚═══╝╚╝─╚═╝╚╝───╚══╝╚═══╝
  9. #
  10. # SPIGOT VERSION: 1.8.8
  11. # VAULT
  12. #
  13. # Plugin was created by _HeroPwP
  14. #
  15. # Skype: PureBossik
  16. # TeamSpeak: ts3.HeroPwP.eu
  17. # Mail: info@HeroPwP.eu
  18. # Spigot: https://www.spigotmc.org/members/_heropwp.425110/
  19. #____________________________________________________________________________________________________________________________________________________
  20. #
  21. # PERMISSIONS:
  22. #
  23. # KITS:
  24. #
  25. # ● anni.class.warrior (Warrior)
  26. # ● anni.class.archer (Archer)
  27. # ● anni.class.miner (Miner)
  28. # ● anni.class.builder (Builder)
  29. # ● anni.class.scout (Scout)
  30. # ● anni.class.berserker (Berserker)
  31. # ● anni.class.spy (Spy)
  32. # ● anni.class.defender (Defender)
  33. #
  34. # OTHER:
  35. #
  36. # ● anni.bypass.teamlimitor (Change team)
  37. # ● anni.bypass.teamlimit (Join to full team)
  38. # ● anni.bypass.phaselimiter (Join to the phase)
  39. # ● anni.map.edit (Map edit)
  40. # ● anni.map.save - (Map save)
  41. # ● anni.buildbypass - (Destroy and build near Nexus)
  42. #
  43. #####################################################################################################################################################
  44.  
  45.  
  46.  
  47. # -=-=-=-=-=-=-=-=-=- [ LICENSE KEY ] -=-=-=-=-=-=-=-=-=- #
  48.  
  49. # Zadejte licenci, kterou jste obdrzeli od _HeroPwP k aktivovani pluginu.
  50.  
  51. license: 'jakubcze_-2p2n2ygD8h'
  52.  
  53. # -=-=-=-=-=-=-=-=-=- [ LICENSE KEY ] -=-=-=-=-=-=-=-=-=- #
  54.  
  55.  
  56.  
  57. # Time to start - 1 = 1 seconds to start
  58. start-delay: 30
  59.  
  60. # Phase time - 1 = 1 second
  61. phase-period: 600
  62.  
  63. # Restart Time - 1 = 1 second to restart
  64. restart-delay: 20
  65.  
  66. # Stat system: "flatfile" - FILE DATABAZE - stats.yml | "sql" - MYSQL database
  67. stats: flatfile
  68.  
  69. MySQL:
  70. port: 3306
  71. user: user_name
  72. pass: password
  73. host: host
  74. name: database_name
  75.  
  76. # true - Roman Numerals| false - Normal Numerals
  77. roman: true
  78.  
  79. # Annihilation Prefix
  80. prefix: '&6&lAnni &8»'
  81.  
  82. # Resistance after respawn in seconds
  83. resistance_time: 3
  84.  
  85. # ScoreBoard Annihilation header
  86. scoreboard_header: '&f&lAnnihilation'
  87.  
  88. # ScoreBoard Annihilation footer
  89. scoreboard_footer: '&r'
  90.  
  91. # Map in scoreboard
  92. scoreboard_map: '&7&lMap: &f'
  93.  
  94. # Server name in scoreboard
  95. scoreboard_server_name: '&7&lWEB: &fwww.basemc.tk'
  96.  
  97. # Enable or Disable join message
  98. join-message: true
  99.  
  100. # Action Bar message before game ends.
  101. # VARIABLES:
  102. # %totalTime% - Total game time
  103. ActionRestart: '&2&lTotal Time &8» &f%totalTime% &2&lServer is restarting in &8» &f'
  104.  
  105. # Number of players request to start
  106. requiredToStart: 10
  107.  
  108. # Build zone I RECOMMENDED: 15-20
  109. build: 20
  110.  
  111. # Time to spawn boss 1 = 1 minute to spawn I RECOMMEND: 10 minute
  112. bossRespawnDelay: 10
  113.  
  114. # MOTD - true - enabled | false - disabled
  115. enableMotd: true
  116.  
  117. # Last join to Phase
  118. lastJoinPhase: 3
  119.  
  120. # MOTD configuration
  121. # %PHASE% %TIME% %PLAYERCOUNT% %MAXPLAYERS%
  122. # %GREENNEXUS% %REDNEXUS% %BLUENEXUS% %YELLOWNEXUS%
  123. # %GREENCOUNT% %REDCOUNT% %BLUECOUNT% %YELLOWCOUNT%
  124. # %MAP%
  125. motdLobby: '&a&lLobby'
  126. motdPhase: '&2&lPhase &8» &6&l%PHASE% &2&lTime &8» &f&l%TIME%'
  127.  
  128. # ActionBar configuration
  129. # %PHASE% %TIME% %RESTART% %TOTAL%
  130. ActionPhase: '&2&lPhase &8» &6&l%PHASE% &2&lTime &8» &f&l%TIME%'
  131. ActionPrepareStarting: '&a&lGame is starting!'
  132. ActionStart: '&2&lGame starting in&8» &f'
  133.  
  134. # TitleAPI configuration
  135. # Team
  136. EnableJoinTeamTitle: true
  137. JoinTitleTeam: ''
  138. JoinSubTitleTeam: '&fSelected team &r%TEAM%'
  139.  
  140. # Class
  141. EnableClassTitle: true
  142. ClassTitleSelect: ''
  143. ClassSubTitleSelect: '&fSelect class &2&l%CLASS%'
  144.  
  145. # Join
  146. EnableJoinTitle: true
  147. JoinTitle: ''
  148. JoinSubTitle: '&fWelcome to &2&lAnnihilation&f!'
  149.  
  150. # MapTitle
  151. EnableMapTitle: true
  152. MapTitle: ''
  153. MapSubTitle: '&fSelected map &2&l%MAP%'
  154.  
  155. # BossTitle
  156. EnableBossTitle: true
  157. SpawnBossTitle: ''
  158. SpawnBossSubTitle: '&fBoss &c&l%boss% &fwas spawned!'
  159.  
  160. # EndGameTitle
  161. EnableEndTitle: true
  162. EndGameTitle: ''
  163. EndGameSubTitle: '&fTeam %TEAM% &fwon!'
  164.  
  165. # NexusTitle
  166. EnableNexusTitle: true
  167. NexusDestroyedTitle: ''
  168. NexusDestroyedSubTitle: '%NEXUS% Nexus &fhas been destroyed!'
  169.  
  170. # PhaseTitle
  171. EnablePhaseTitle: true
  172. PhaseTitle: ''
  173. PhaseSubTitle: '&fPhase &2&l%PHASE% &fStarted!'
  174.  
  175. # TAB configuration
  176. # %PHASE% %TIME% %MAP%
  177. EnableTab: true
  178. Header: '&8■■■■■■ &f&l&lAnnihilation &8■■■■■■\n\n&7&lMap: &f%MAP%\n'
  179. Voting: '&e&lVoting'
  180. Footer: '\n&2&lPhase &8» &6&l%PHASE% &2&lTime &8» &f&l%TIME%\n\n&8■■■■■■ &awww.basemc.tk &8■■■■■■'
  181.  
  182. # Voting ScoreBoard
  183. LobbySB: '&c&lVoting &f| /vote <number>'
  184.  
  185. # Menu configuration
  186. # TEAM
  187. # Item
  188. JoinItemTeamName: '&a&lSelect team'
  189. ItemTeamID: 121
  190. JoinItemTeamSlot: 3
  191. # Menu
  192. TitleTeamMenu: '&8Select team'
  193. TeamSlotMenu: 9
  194. # Teams Slot
  195. YellowSlot: 2
  196. RedSlot: 4
  197. GreenSlot: 6
  198. BlueSlot: 8
  199. # Teams name
  200. YellowName: '&eYellow'
  201. RedName: '&cRed'
  202. GreenName: '&aGreen'
  203. BlueName: '&9Blue'
  204. # Teams Lore VARIABLE: "»" - %SIPKA%
  205. YellowLore: '&e%SIPKA% &7Players: &e%YELLOW%'
  206. RedLore: '&c%SIPKA% &7Players: &c%RED%'
  207. GreenLore: '&a%SIPKA% &7Players: &a%GREEN%'
  208. BlueLore: '&9%SIPKA% &7Players: &9%BLUE%'
  209.  
  210. # CLASS
  211. # Menu
  212. TitleClassMenu: '&8Select Class'
  213. # Item
  214. JoinItemClassName: '&e&lSelect class'
  215. JoinItemClassSlot: 6
  216. ItemClassID: 288
  217.  
  218. # NEXUS ITEM VARIABLE: Team color: %COLOR% | Team %TEAM%
  219. CompassItem: '&fSelect to %COLOR%%TEAM% &fNexus!'
  220.  
  221. # Chat VARIABLE: %color% - Team color
  222. LobbyChat: '&8[&5Lobby&8]'
  223. AllChat: '&8[%color%All&8]'
  224. TeamChat: '&8[%color%Team&8]'
  225. DeadChat: '&8[&cDEAD&8]'
  226. AllChatText: '!'
  227. ChatEnd: '&3&l»'
  228.  
  229. # XP configuration
  230. KillXP: 5
  231. KillBossXP: 25
  232.  
  233. # Execute command after game end
  234. commandsToRunAtEndGame:
  235. - "wr reset now"
  236.  
  237. # Boss configuration
  238. Boss-loot:
  239. Item-Nb: 6
  240. Item0:
  241. ==: org.bukkit.inventory.ItemStack
  242. type: DIAMOND_HELMET
  243. meta:
  244. ==: ItemMeta
  245. meta-type: UNSPECIFIC
  246. enchants:
  247. PROTECTION_ENVIRONMENTAL: 1
  248. OXYGEN: 3
  249. display-name: 'Oxyger'
  250. lore:
  251. - 'Lasting longer underwater.'
  252. repair-cost: 4
  253. Item1:
  254. ==: org.bukkit.inventory.ItemStack
  255. type: DIAMOND_HELMET
  256. meta:
  257. ==: ItemMeta
  258. meta-type: UNSPECIFIC
  259. enchants:
  260. PROTECTION_ENVIRONMENTAL: 4
  261. OXYGEN: 3
  262. display-name: 'Oxyger II'
  263. lore:
  264. - 'Lasting longer underwater.'
  265. - 'Protection IV.!'
  266. repair-cost: 4
  267. Item2:
  268. ==: org.bukkit.inventory.ItemStack
  269. type: DIAMOND_LEGGINGS
  270. meta:
  271. ==: ItemMeta
  272. meta-type: UNSPECIFIC
  273. enchants:
  274. PROTECTION_ENVIRONMENTAL: 4
  275. display-name: 'Anti-sharp'
  276. lore:
  277. - 'Protection IV.'
  278. repair-cost: 2
  279. Item3:
  280. ==: org.bukkit.inventory.ItemStack
  281. type: DIAMOND_BOOTS
  282. meta:
  283. ==: ItemMeta
  284. meta-type: UNSPECIFIC
  285. enchants:
  286. PROTECTION_ENVIRONMENTAL: 2
  287. PROTECTION_FALL: 4
  288. display-name: 'Fall bots'
  289. lore:
  290. - 'FeatherFalling IV.'
  291. repair-cost: 2
  292. Item4:
  293. ==: org.bukkit.inventory.ItemStack
  294. type: BOW
  295. meta:
  296. ==: ItemMeta
  297. meta-type: UNSPECIFIC
  298. enchants:
  299. ARROW_INFINITE: 1
  300. ARROW_DAMAGE: 3
  301. display-name: 'Infinity bow.'
  302. lore:
  303. - 'Power III.'
  304. - 'Infinity I.'
  305. repair-cost: 4
  306. Item5:
  307. ==: org.bukkit.inventory.ItemStack
  308. type: DIAMOND_SWORD
  309. meta:
  310. ==: ItemMeta
  311. meta-type: UNSPECIFIC
  312. enchants:
  313. DAMAGE_ALL: 3
  314. display-name: 'Blood finder.'
  315. lore:
  316. - 'Sharpness III.'
  317. repair-cost: 2
  318. Item6:
  319. ==: org.bukkit.inventory.ItemStack
  320. type: DIAMOND_CHESTPLATE
  321. meta:
  322. ==: ItemMeta
  323. meta-type: UNSPECIFIC
  324. enchants:
  325. PROTECTION_ENVIRONMENTAL: 4
  326. display-name: 'Troll plate'
  327. lore:
  328. - 'Protection IV.'
  329. repair-cost: 2
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