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- ####################################################################### Annihilation ###############################################################
- #
- # ╔═══╗╔═══╗╔═╗─╔╗╔═══╗╔══╗╔═══╗
- # ║╔═╗║║╔═╗║║║╚╗║║║╔══╝╚╣─╝║╔═╗║
- # ║║─╚╝║║─║║║╔╗╚╝║║╚══╗─║║─║║─╚╝
- # ║║─╔╗║║─║║║║╚╗║║║╔══╝─║║─║║╔═╗
- # ║╚═╝║║╚═╝║║║─║║║║║───╔╣─╗║╚╩═║
- # ╚═══╝╚═══╝╚╝─╚═╝╚╝───╚══╝╚═══╝
- #
- # SPIGOT VERSION: 1.8.8
- # VAULT
- #
- # Plugin was created by _HeroPwP
- #
- # Skype: PureBossik
- # TeamSpeak: ts3.HeroPwP.eu
- # Mail: info@HeroPwP.eu
- # Spigot: https://www.spigotmc.org/members/_heropwp.425110/
- #____________________________________________________________________________________________________________________________________________________
- #
- # PERMISSIONS:
- #
- # KITS:
- #
- # ● anni.class.warrior (Warrior)
- # ● anni.class.archer (Archer)
- # ● anni.class.miner (Miner)
- # ● anni.class.builder (Builder)
- # ● anni.class.scout (Scout)
- # ● anni.class.berserker (Berserker)
- # ● anni.class.spy (Spy)
- # ● anni.class.defender (Defender)
- #
- # OTHER:
- #
- # ● anni.bypass.teamlimitor (Change team)
- # ● anni.bypass.teamlimit (Join to full team)
- # ● anni.bypass.phaselimiter (Join to the phase)
- # ● anni.map.edit (Map edit)
- # ● anni.map.save - (Map save)
- # ● anni.buildbypass - (Destroy and build near Nexus)
- #
- #####################################################################################################################################################
- # -=-=-=-=-=-=-=-=-=- [ LICENSE KEY ] -=-=-=-=-=-=-=-=-=- #
- # Zadejte licenci, kterou jste obdrzeli od _HeroPwP k aktivovani pluginu.
- license: 'jakubcze_-2p2n2ygD8h'
- # -=-=-=-=-=-=-=-=-=- [ LICENSE KEY ] -=-=-=-=-=-=-=-=-=- #
- # Time to start - 1 = 1 seconds to start
- start-delay: 30
- # Phase time - 1 = 1 second
- phase-period: 600
- # Restart Time - 1 = 1 second to restart
- restart-delay: 20
- # Stat system: "flatfile" - FILE DATABAZE - stats.yml | "sql" - MYSQL database
- stats: flatfile
- MySQL:
- port: 3306
- user: user_name
- pass: password
- host: host
- name: database_name
- # true - Roman Numerals| false - Normal Numerals
- roman: true
- # Annihilation Prefix
- prefix: '&6&lAnni &8»'
- # Resistance after respawn in seconds
- resistance_time: 3
- # ScoreBoard Annihilation header
- scoreboard_header: '&f&lAnnihilation'
- # ScoreBoard Annihilation footer
- scoreboard_footer: '&r'
- # Map in scoreboard
- scoreboard_map: '&7&lMap: &f'
- # Server name in scoreboard
- scoreboard_server_name: '&7&lWEB: &fwww.basemc.tk'
- # Enable or Disable join message
- join-message: true
- # Action Bar message before game ends.
- # VARIABLES:
- # %totalTime% - Total game time
- ActionRestart: '&2&lTotal Time &8» &f%totalTime% &2&lServer is restarting in &8» &f'
- # Number of players request to start
- requiredToStart: 10
- # Build zone I RECOMMENDED: 15-20
- build: 20
- # Time to spawn boss 1 = 1 minute to spawn I RECOMMEND: 10 minute
- bossRespawnDelay: 10
- # MOTD - true - enabled | false - disabled
- enableMotd: true
- # Last join to Phase
- lastJoinPhase: 3
- # MOTD configuration
- # %PHASE% %TIME% %PLAYERCOUNT% %MAXPLAYERS%
- # %GREENNEXUS% %REDNEXUS% %BLUENEXUS% %YELLOWNEXUS%
- # %GREENCOUNT% %REDCOUNT% %BLUECOUNT% %YELLOWCOUNT%
- # %MAP%
- motdLobby: '&a&lLobby'
- motdPhase: '&2&lPhase &8» &6&l%PHASE% &2&lTime &8» &f&l%TIME%'
- # ActionBar configuration
- # %PHASE% %TIME% %RESTART% %TOTAL%
- ActionPhase: '&2&lPhase &8» &6&l%PHASE% &2&lTime &8» &f&l%TIME%'
- ActionPrepareStarting: '&a&lGame is starting!'
- ActionStart: '&2&lGame starting in&8» &f'
- # TitleAPI configuration
- # Team
- EnableJoinTeamTitle: true
- JoinTitleTeam: ''
- JoinSubTitleTeam: '&fSelected team &r%TEAM%'
- # Class
- EnableClassTitle: true
- ClassTitleSelect: ''
- ClassSubTitleSelect: '&fSelect class &2&l%CLASS%'
- # Join
- EnableJoinTitle: true
- JoinTitle: ''
- JoinSubTitle: '&fWelcome to &2&lAnnihilation&f!'
- # MapTitle
- EnableMapTitle: true
- MapTitle: ''
- MapSubTitle: '&fSelected map &2&l%MAP%'
- # BossTitle
- EnableBossTitle: true
- SpawnBossTitle: ''
- SpawnBossSubTitle: '&fBoss &c&l%boss% &fwas spawned!'
- # EndGameTitle
- EnableEndTitle: true
- EndGameTitle: ''
- EndGameSubTitle: '&fTeam %TEAM% &fwon!'
- # NexusTitle
- EnableNexusTitle: true
- NexusDestroyedTitle: ''
- NexusDestroyedSubTitle: '%NEXUS% Nexus &fhas been destroyed!'
- # PhaseTitle
- EnablePhaseTitle: true
- PhaseTitle: ''
- PhaseSubTitle: '&fPhase &2&l%PHASE% &fStarted!'
- # TAB configuration
- # %PHASE% %TIME% %MAP%
- EnableTab: true
- Header: '&8■■■■■■ &f&l&lAnnihilation &8■■■■■■\n\n&7&lMap: &f%MAP%\n'
- Voting: '&e&lVoting'
- Footer: '\n&2&lPhase &8» &6&l%PHASE% &2&lTime &8» &f&l%TIME%\n\n&8■■■■■■ &awww.basemc.tk &8■■■■■■'
- # Voting ScoreBoard
- LobbySB: '&c&lVoting &f| /vote <number>'
- # Menu configuration
- # TEAM
- # Item
- JoinItemTeamName: '&a&lSelect team'
- ItemTeamID: 121
- JoinItemTeamSlot: 3
- # Menu
- TitleTeamMenu: '&8Select team'
- TeamSlotMenu: 9
- # Teams Slot
- YellowSlot: 2
- RedSlot: 4
- GreenSlot: 6
- BlueSlot: 8
- # Teams name
- YellowName: '&eYellow'
- RedName: '&cRed'
- GreenName: '&aGreen'
- BlueName: '&9Blue'
- # Teams Lore VARIABLE: "»" - %SIPKA%
- YellowLore: '&e%SIPKA% &7Players: &e%YELLOW%'
- RedLore: '&c%SIPKA% &7Players: &c%RED%'
- GreenLore: '&a%SIPKA% &7Players: &a%GREEN%'
- BlueLore: '&9%SIPKA% &7Players: &9%BLUE%'
- # CLASS
- # Menu
- TitleClassMenu: '&8Select Class'
- # Item
- JoinItemClassName: '&e&lSelect class'
- JoinItemClassSlot: 6
- ItemClassID: 288
- # NEXUS ITEM VARIABLE: Team color: %COLOR% | Team %TEAM%
- CompassItem: '&fSelect to %COLOR%%TEAM% &fNexus!'
- # Chat VARIABLE: %color% - Team color
- LobbyChat: '&8[&5Lobby&8]'
- AllChat: '&8[%color%All&8]'
- TeamChat: '&8[%color%Team&8]'
- DeadChat: '&8[&cDEAD&8]'
- AllChatText: '!'
- ChatEnd: '&3&l»'
- # XP configuration
- KillXP: 5
- KillBossXP: 25
- # Execute command after game end
- commandsToRunAtEndGame:
- - "wr reset now"
- # Boss configuration
- Boss-loot:
- Item-Nb: 6
- Item0:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_HELMET
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- PROTECTION_ENVIRONMENTAL: 1
- OXYGEN: 3
- display-name: 'Oxyger'
- lore:
- - 'Lasting longer underwater.'
- repair-cost: 4
- Item1:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_HELMET
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- PROTECTION_ENVIRONMENTAL: 4
- OXYGEN: 3
- display-name: 'Oxyger II'
- lore:
- - 'Lasting longer underwater.'
- - 'Protection IV.!'
- repair-cost: 4
- Item2:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_LEGGINGS
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- PROTECTION_ENVIRONMENTAL: 4
- display-name: 'Anti-sharp'
- lore:
- - 'Protection IV.'
- repair-cost: 2
- Item3:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_BOOTS
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- PROTECTION_ENVIRONMENTAL: 2
- PROTECTION_FALL: 4
- display-name: 'Fall bots'
- lore:
- - 'FeatherFalling IV.'
- repair-cost: 2
- Item4:
- ==: org.bukkit.inventory.ItemStack
- type: BOW
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- ARROW_INFINITE: 1
- ARROW_DAMAGE: 3
- display-name: 'Infinity bow.'
- lore:
- - 'Power III.'
- - 'Infinity I.'
- repair-cost: 4
- Item5:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_SWORD
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- DAMAGE_ALL: 3
- display-name: 'Blood finder.'
- lore:
- - 'Sharpness III.'
- repair-cost: 2
- Item6:
- ==: org.bukkit.inventory.ItemStack
- type: DIAMOND_CHESTPLATE
- meta:
- ==: ItemMeta
- meta-type: UNSPECIFIC
- enchants:
- PROTECTION_ENVIRONMENTAL: 4
- display-name: 'Troll plate'
- lore:
- - 'Protection IV.'
- repair-cost: 2
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