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- Jestik cheating evidence
- (If I edit this document, I will put a summary of changes here at the top.)
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- This is a compilation of the evidence showing that the speedrunner Jestik (https://www.youtube.com/@Jestik_o7 https://www.speedrun.com/users/Jisan_Mahmud) cheated at least three speedruns for Gumbino's Poke Speed Run contest in an attempt to take the $200 bounty. As a disclaimer, I (OceanBagel) also competed and won this speedrun contest. However, I believe that the evidence speaks for itself regardless of who uncovered it. Also note that although this is mainly about Jestik's 6:20, 6:18, and 6:14, Jestik's 6:24 also includes the timer stopping 1 frame early (see 1c below) and is most likely not legitimate either.
- Specifically, the claim is that Jestik took clips from several of his attempts as well as audio from my 6:20 speedrun, edited them together into what appears to be a single run (known as splicing), removed frames in one key location to make this run faster, and overlaid a timer in the corner to fake the final in-game time.
- The speedruns in question:
- Jestik's 6:20: https://www.youtube.com/watch?v=4z-4CCqr3bY
- Jestik's 6:18: https://www.youtube.com/watch?v=B7Y8A2OsjEA
- Jestik's 6:14: https://www.youtube.com/watch?v=XT9pgKjXW6g
- My own 6:20 speedrun for comparison:
- OceanBagel's 6:20: https://www.youtube.com/watch?v=VKYUPhZg0e8
- Here's the evidence showing that these runs were cheated:
- 1. Three points in the run can't be replicated in a TAS:
- a. The second room exit at 1:01 can't be replicated.
- b. The third room spawning position can't be replicated.
- c. The timer stopping 1 frame early at the end in the 6:14 run can't be replicated.
- 2. The runs can be replicated nearly identically by adding three frames: one at the end of room 2 to reach room 3 at 1:03, and two at the beginning of room 3 to reach the position that Squirtle spawned in during the runs.
- This plus the end timer stopping early account for at least 4 missing frames in Jestik's 6:14, and 3 missing frames in Jestik's 6:18 and 6:20.
- A video of my replication of Jestik's 6:20, showing the real final time to be 6:26: https://youtu.be/PKQrdsE8XPo
- 3. The position in the third room at 1:01 is in the air, which conflicts with the jump timer.
- There's a 13 frame cooldown between jumps, so you're only able to jump again on the 14th frame after jumping. The first jump in the glitched route starts at 0:38 at the earliest, otherwise you would jump back up into the first room, so the earliest possible set of cooldown frames is:
- 0:38, 0:40, 0:42, 0:44, 0:46, 0:48, 0:50, 0:52, 0:54, 0:56, 0:58, 0:60, 1:01.
- And then the first possible frame to jump again would be on 1:03.
- However, since Squirtle has already been in the air for 1 frame at 1:01, this implies that a jump would have been done at 0:60. However, this is impossible as it's two frames before the jump cooldown expires.
- 4. In each of Jestik's three fastest runs (6:14, 6:18, and 6:20), the time exiting the first room is 0:38 and the time entering the first room is 1:01. The dialogue "Get back here, Squirtle" is triggered by moving down in the first room and the explosion sound is triggered by entering the third room. Comparing this to my 6:20 run, Jestik left the first room at the same time but entered the third room 1 frame earlier. This should result in the dialogue happening a full frame closer to the explosion in Jestik's run than in my run, due to the explosion starting 1 frame earlier. However, the audio in Jestik's run is an exact match to the audio in my run.
- See a comparison of the audio in my run versus Jestik's runs. Notice that the audio is identical: https://imgur.com/a/Va2NF0D
- I believe Jestik copied my audio because I'm the only runner to have left the third room before the music triggers and having music there would be an obvious giveaway.
- 5. Jestik's 6:18 included a cut in the video before the actual run, around 13 seconds into the video.
- This was likely a mistake. Including legitimate attempts before the run makes the run seem more convincing, but he forgot to edit the attempts to end at a restart point so he could smoothly edit a transition into the spliced run.
- In a legitimate run with legitimate attempts, there would be no reason to make a cut in the attempts in this way.
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