Tzivos

[S] Matine: Dungeon Time

Feb 10th, 2017
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  1. Tzivos_DM
  2. -BEGIN-
  3. As you step forward and make contact with the gate, you're temporarily blinded by another flash of light and a feeling of weightlessness for an instant before landing ass-first on a carpeted floor
  4. strangely, the carpet feels somewhat... ~unusual~
  5. Matine_Etwaul
  6. Unusual how?
  7. Tzivos_DM
  8. It's completely artificial, yet it feels almost entirely natural, as if skinned from a majestic murder-beast. The level of detail and complexity in the carpet begs questions about its origins
  9. Matine_Etwaul
  10. Huh. That's unusual.
  11. I stand up and look around to gauge my surroundings.
  12. Tzivos_DM
  13. examining the room, you can see a small series of chairs lined against a plain wall to the west, a bookshelf against the eastern wall, and to the north is a plain door situated next to what looks like a clerk's desk
  14. Matine_Etwaul
  15. I walk over to the bookshelf and pick one out at random.
  16. Tzivos_DM
  17. strangely, none of the books can be retrieved from the bookshelf. They all share an identical design and are seemingly locked into their places. Every books' spine has what looks like a small, black bar on the top
  18. Matine_Etwaul
  19. Hm. Strange.
  20. I try the door this time.
  21. Tzivos_DM
  22. the door opens without any issue, and you're lead into a fairly dimly lit hallway that extends for about 10 feet
  23. at the other end is an identical door to the one you just opened
  24. Matine_Etwaul
  25. I walk over and open that one.
  26. Tzivos_DM
  27. opening the door, you can hear sounds of shuffling and grunting as you walk into a large, open room, 45 feet wide and 60 feet long. Tables and chairs are neatly organized in rows on the west and east sides of the room, leaving a roughly 20-25 foot open space in the middle.
  28. there are massive bookshelves on both the west and east sides of the room, seemingly connected to two gargantuan pillars at the middle
  29. to be clear, there are two massive pillars on the midpoints of the west and east sides of the room, and there are four massive bookshelves that span from the pillars to each end of the room
  30. Tzivos_DM
  31. roughly 25-30 feet to the north is an imp smacking its claws against one of the tables, seemingly to no avail
  32. at this distance you can see that its head is some kind of large rectangle
  33. it still hasn't noticed you
  34. Matine_Etwaul
  35. Is the room set up so that if I burn down the imp i will also burn down everything else?
  36. Tzivos_DM
  37. the materials used to construct the room appear to be fire-retardant
  38. Matine_Etwaul
  39. Wonderful.
  40. I light that fucker up.
  41. !roll 2#1d20+6
  42. NOTTyche[Dice]
  43. rolled 2#1d20+6 --> | [ 1d20=13 ]{19}, [ 1d20=15 ]{21}
  44. Tzivos_DM
  45. both hits
  46. Matine_Etwaul
  47. !roll 2#1d4+1
  48. NOTTyche[Dice]
  49. rolled 2#1d4+1 --> | [ 1d4=4 ]{5}, [ 1d4=3 ]{4}
  50. Tzivos_DM
  51. The fireballs fly through the air and hit the imp dead-on
  52. it's staggered for a moment before realizing what happened
  53. it starts running at you
  54. roll initiative
  55. Matine_Etwaul
  56. !roll 1d20+1
  57. NOTTyche[Dice]
  58. rolled 1d20+1 --> [ 1d20=13 ] | {14}
  59. Tzivos_DM
  60. you go first
  61. Matine_Etwaul
  62. I do that thing again.
  63. You know, the thing I do every time I want to hurt anyone
  64. !roll 2#1d20+6
  65. NOTTyche[Dice]
  66. rolled 2#1d20+6 --> | [ 1d20=4 ]{10}, [ 1d20=1 ]{7}
  67. Tzivos_DM
  68. both miss
  69. Matine_Etwaul
  70. Well then thats it.
  71. Tzivos_DM
  72. the rectangular imp gets closer and you can see more clearly that it's head is in the shape of some kind of musical box, with speakers on either side
  73. it goes in for a headbutt
  74. !roll 1d20
  75. NOTTyche[Dice]
  76. rolled 1d20 --> [ 1d20=1 ] | {1}
  77. Tzivos_DM
  78. and it whiffs so hard it trips and hits its head
  79. your turn
  80. Matine_Etwaul
  81. I walk over to it and fireball it straight in the head where it lays.
  82. !roll 2#1d20
  83. NOTTyche[Dice]
  84. rolled 2#1d20 --> | [ 1d20=15 ]{15}, [ 1d20=9 ]{9}
  85. Tzivos_DM
  86. first hits
  87. Matine_Etwaul
  88. oh wait shit i forgot to add the to-hit mod
  89. thats +6 so it would be 21 and 15
  90. Tzivos_DM
  91. then both hit
  92. Matine_Etwaul
  93. okay
  94. !roll 2#1d4+1
  95. NOTTyche[Dice]
  96. rolled 2#1d4+1 --> | [ 1d4=3 ]{4}, [ 1d4=1 ]{2}
  97. Tzivos_DM
  98. the fireballs smack the imp in the face and it explodes into grist
  99. gain 10 exp
  100. gain 20 build grist
  101. gain 11 T1 grist
  102. Matine_Etwaul
  103. rad
  104. Tzivos_DM
  105. with the imp no longer distracting you, you can see that it was attempting to grab something off of one of the tables, which are surprisingly tall
  106. Matine_Etwaul
  107. I walk over to see what the something is.
  108. Tzivos_DM
  109. Firstly, you realize that the tables come up to chest-height, and secondly, you see that the imp was trying to grab a small card
  110. it's brightly colored in yellow and blue
  111. Matine_Etwaul
  112. I pick it up and examine it.
  113. Tzivos_DM
  114. on one side it's a plain, plastic-like card with a simple yellow-and-blue pattern, but on the other side is what appears to be some kind of barcode with a small set of numerals sitting above it
  115. Matine_Etwaul
  116. Interesting. I captchalogue it for later examination.
  117. Then I check out these new bookshelves.
  118. Tzivos_DM
  119. they're truly gargantuan, acting almost as walls which surround you and the space you're in. The books are identical to the ones you saw in the previous room, but above the small black bars you can make out small numerals
  120. Matine_Etwaul
  121. How high up do the numerals go?
  122. Tzivos_DM
  123. the numerals are in sets of 12's, and the largest number is impossible to find without spending hours investigating and comparing
  124. Matine_Etwaul
  125. I try taking one of these books.
  126. Tzivos_DM
  127. it's still impossible to remove the books from their predetermined positions, but some of the black bars on some of the books are seemingly reacting to the presence of something by apparently lighting up, just faintly enough to barely notice
  128. Matine_Etwaul
  129. I decaptchalogue the card and hold it up to the bars.
  130. Tzivos_DM
  131. some of the black bars react more strongly to the card's presence, and the faint lights increase in brightness
  132. Matine_Etwaul
  133. I keep it there and wait to see what happens.
  134. Tzivos_DM
  135. holding it in place induces no new changes. The lights are slightly brighter than before, but the books aren't reacting any further thus far
  136. Matine_Etwaul
  137. I try pulling the books out once again.
  138. Tzivos_DM
  139. which books on which bookshelf are you attempting to remove?
  140. Matine_Etwaul
  141. The ones with the brighter lights.
  142. Tzivos_DM
  143. from the north-eastern, north-western, south-eastern, or south-western bookshelf?
  144. Matine_Etwaul
  145. How about northeastern.
  146. Tzivos_DM
  147. the lights react with slightly more strength as you move along the north-eastern bookshelf, but nothing else happens
  148. Matine_Etwaul
  149. I just walk around all of the bookshelves to see if the card actually does anything useful.
  150. tzivos_DM
  151. the lights react with varying strengths and levels of brightness as you move across the room, -until- you reach the south-eastern wall, where one black bar begins to glow brighter than the others
  152. Matine_Etwaul
  153. I wait to see how bright it glows.
  154. tzivos_DM
  155. it glows pretty brightly
  156. Matine_Etwaul
  157. It probably won't come out, so I just touch the book with the card.
  158. tzivos_DM
  159. as the card makes contact, you hear a series of *clicking* noises
  160. Matine_Etwaul
  161. Where from?
  162. tzivos_DM
  163. from behind and around the book
  164. Matine_Etwaul
  165. I try pulling the book out. Maybe it'll finally work
  166. tzivos_DM
  167. the book slides smoothly out of place, and from its pages, another card falls to the ground
  168. this time adorned in orange and green
  169. Matine_Etwaul
  170. Is there like a specific picture or text on it?
  171. tzivos_DM
  172. there's another barcode with a new set of numerals
  173. as the book slides completely out of its place a small beeping can be heard from the northern-most part of the room
  174. Matine_Etwaul
  175. I walk to the northern-most part of the room to see what's up.
  176. tzivos_DM
  177. you can see a door slowly being revealed from behind a section of wall
  178. next to the door is a small metal plate with a black bar identical to the ones on the books, but slightly bigger
  179. Matine_Etwaul
  180. I wait for it to finish being revealed.
  181. tzivos_DM
  182. it takes roughly 30 seconds for the rest of the wall to slide away
  183. Matine_Etwaul
  184. I walk forward and open the door.
  185. tzivos_DM
  186. The door doesn't budge, and the metal plate continues to let out the small beeping noise
  187. Matine_Etwaul
  188. Ugh. Probably has something to do with the new card.
  189. I decaptchalogue it and hold it up to the door.
  190. tzivos_DM
  191. as soon as the black bar makes contact with the card the door quietly and smoothly slides open
  192. you hear more rustling and shuffling inside
  193. its darker in this new room
  194. you can still see, but barely
  195. Matine_Etwaul
  196. I send out a flare so that I can see.
  197. tzivos_DM
  198. the flare illuminates the room and you can see two more imps messing around inside, trying to pry books out of bookshelves
  199. they notice the flare and begin to start shuffling toward you
  200. they're both covered in bandages
  201. roll initiative
  202. Matine_Etwaul
  203. !roll 1d20+1
  204. NOTTyche[Dice]
  205. rolled 1d20+1 --> [ 1d20=8 ] | {9}
  206. tzivos_DM
  207. the first and nearest bandaged imp steps a few feet forward to smack your smug face
  208. !roll 1d20+1
  209. NOTTyche[Dice]
  210. rolled 1d20+1 --> [ 1d20=11 ] | {12}
  211. tzivos_DM
  212. it misses its attack
  213. its friend follows it closely and tries the same thing
  214. !roll 1d20+1
  215. NOTTyche[Dice]
  216. rolled 1d20+1 --> [ 1d20=17 ] | {18}
  217. tzivos_DM
  218. !roll 1d4+1
  219. NOTTyche[Dice]
  220. rolled 1d4+1 --> [ 1d4=2 ] | {3}
  221. tzivos_DM
  222. it makes a small hop and smacks you in your smug face. It steps back and laughs at you
  223. your turn
  224. Matine_Etwaul
  225. I fireball that guy up (the one that hit me)
  226. !roll 2#1d20+6
  227. NOTTyche[Dice]
  228. rolled 2#1d20+6 --> | [ 1d20=16 ]{22}, [ 1d20=4 ]{10}
  229. tzivos_DM
  230. first fireball hits
  231. Matine_Etwaul
  232. !roll 1d4+1
  233. NOTTyche[Dice]
  234. rolled 1d4+1 --> [ 1d4=4 ] | {5}
  235. tzivos_DM
  236. the fireball hits hard and hot, severely injuring the imp
  237. Matine_Etwaul
  238. Well then that's it.
  239. Not really a hell of a lot else for me to do.
  240. tzivos_DM
  241. bandaged imp #1 tries smacking you for flaming his friend
  242. !roll 1d20+1
  243. NOTTyche[Dice]
  244. rolled 1d20+1 --> [ 1d20=19 ] | {20}
  245. tzivos_DM
  246. !roll 1d4+1
  247. NOTTyche[Dice]
  248. rolled 1d4+1 --> [ 1d4=2 ] | {3}
  249. tzivos_DM
  250. he smacks you too
  251. he also laughs
  252. his friend starts wrapping his burnt bits with bandages
  253. !roll 1d6-1
  254. NOTTyche[Dice]
  255. rolled 1d6-1 --> [ 1d6=6 ] | {5}
  256. tzivos_DM
  257. he expertly wraps his injuries and looks almost good as new
  258. your turn
  259. Matine_Etwaul
  260. I use my minor action to put a Bounty Mark on the one I've already burned.
  261. Then I burn him again.
  262. !roll 2#1d20+6
  263. NOTTyche[Dice]
  264. rolled 2#1d20+6 --> | [ 1d20=5 ]{11}, [ 1d20=20 ]{26}
  265. tzivos_DM
  266. second fireball crits
  267. Matine_Etwaul
  268. Okay then.
  269. !roll 1d4+1
  270. NOTTyche[Dice]
  271. rolled 1d4+1 --> [ 1d4=4 ] | {5}
  272. tzivos_DM
  273. x2 = 10 damage
  274. the fireball smacks the imp head-on and it explodes into grist
  275. Matine_Etwaul
  276. Oh, and that's it for my turn.
  277. tzivos_DM
  278. bandage boy #1 looks sad about its friend's fiery deaths. It swings at your stupid gut with revenge on its face
  279. !roll 1d20
  280. NOTTyche[Dice]
  281. rolled 1d20 --> [ 1d20=5 ] | {5}
  282. tzivos_DM
  283. but it whiffs and looks sad
  284. your turn
  285. Matine_Etwaul
  286. I pew pew at it
  287. !roll 2#1d20+6
  288. NOTTyche[Dice]
  289. rolled 2#1d20+6 --> | [ 1d20=7 ]{13}, [ 1d20=2 ]{8}
  290. tzivos_DM
  291. first fireball hits
  292. Matine_Etwaul
  293. !roll 1d4+1
  294. NOTTyche[Dice]
  295. rolled 1d4+1 --> [ 1d4=4 ] | {5}
  296. tzivos_DM
  297. the fireball hits and the imp burns like half-cooked bacon
  298. it looks more angry than sad now
  299. Matine_Etwaul
  300. Seeing as shooting fire is all I can really do, I just kind of stand there.
  301. End turn.
  302. tzivos_DM
  303. the imp stands up and tries angrily smacking you
  304. !roll 1d20
  305. NOTTyche[Dice]
  306. rolled 1d20 --> [ 1d20=9 ] | {9}
  307. tzivos_DM
  308. it whiffs
  309. it takes a second to wrap its injuries
  310. !roll 1d6-1
  311. NOTTyche[Dice]
  312. rolled 1d6-1 --> [ 1d6=5 ] | {4}
  313. tzivos_DM
  314. it does a pretty good job
  315. your turn
  316. Matine_Etwaul
  317. I shoot it yet again. Isn't this exciting?
  318. !roll 2#1d20+6
  319. NOTTyche[Dice]
  320. rolled 2#1d20+6 --> | [ 1d20=8 ]{14}, [ 1d20=20 ]{26}
  321. tzivos_DM
  322. both hit
  323. Matine_Etwaul
  324. !roll 2#1d4+1
  325. NOTTyche[Dice]
  326. rolled 2#1d4+1 --> | [ 1d4=1 ]{2}, [ 1d4=3 ]{4}
  327. Matine_Etwaul
  328. Plus the second was a crit
  329. tzivos_DM
  330. the fireballs hit really hard and the imp explodes
  331. gain 20 exp
  332. gain 36 build grist
  333. gain 17 T1 grist
  334. Matine_Etwaul
  335. sick
  336. I look around me to see what this new room is like,
  337. tzivos_DM
  338. it's a substantially smaller room filled with 4 semi-large bookshelves. 2 are protruding from the northern wall and 2 are sitting against the western and eastern wall, respectively
  339. Matine_Etwaul
  340. I check them all to see if they're identical to the ones I've encoutnered earlier.
  341. tzivos_DM
  342. they're almost identical, except for one book in each bookshelf which is colored slightly differently than every other book
  343. Matine_Etwaul
  344. I look at the different books.
  345. tzivos_DM
  346. they're identical in everything but their coloration
  347. each of the four books is colored a ~very~ faint blue, teal, yellow, and green respectively
  348. Matine_Etwaul
  349. I try pulling the blue one off the shelf first.
  350. tzivos_DM
  351. it comes loose, but it doesn't completely come off the shelf
  352. as you pull on it, you hear and feel a massive shaking and *clanking* noise coming from the big room
  353. the very ground beneath you shakes lightly
  354. Matine_Etwaul
  355. I yank the book harder in an effort to get it out
  356. tzivos_DM
  357. it doesn't budge any further than it already is
  358. the *clanking* continues for another minute while you yank at the book before abruptly stopping
  359. Matine_Etwaul
  360. Dammit. I go back to the big room to see what's up for there.
  361. tzivos_DM
  362. as you return to the big room, it's slightly brighter than before and -ONE OF THE FUCKING BOOKSHELVES IS NOW RAISED HIGH AND YOU REALIZE THIS IS A MULTI-FLOOR BUILDING-
  363. the south-eastern bookshelf has been raised 30-40 feet in the air by some mechanism
  364. exposing a new section of the room
  365. tzivos_DM
  366. you can hear more shuffling and grunting coming from the newly exposed area
  367. Matine_Etwaul
  368. I walk down there to see what's up with this new portion
  369. Matine_Etwaul
  370. Stealthily though, because maybe monsters
  371. tzivos_DM
  372. roll stealth
  373. Matine_Etwaul
  374. !roll 1d20+1
  375. NOTTyche[Dice]
  376. rolled 1d20+1 --> [ 1d20=16 ] | {17}
  377. tzivos_DM
  378. the first imp, which you can see has a stag head, doesn't notice you, but its nearby friend does
  379. its nearby friend has the same rectangular music-box head as the imp from before
  380. roll initiative
  381. Matine_Etwaul
  382. !roll 1d20+1
  383. NOTTyche[Dice]
  384. rolled 1d20+1 --> [ 1d20=13 ] | {14}
  385. tzivos_DM
  386. you go first
  387. Matine_Etwaul
  388. I fireball the stag boi
  389. But I use a minor slot so I don't have to bother with rolls
  390. !roll 2#1d4+1
  391. NOTTyche[Dice]
  392. rolled 2#1d4+1 --> | [ 1d4=1 ]{2}, [ 1d4=3 ]{4}
  393. tzivos_DM
  394. the fireballs deal considerable damage to the stag imp, and it recoils in pain
  395. Matine_Etwaul
  396. Well that's really all I can do, so I just backup to hopefully get out of attack range.
  397. Then that's it for my turn.
  398. tzivos_DM
  399. the stag and boombox imps both run towards you but tire out 15 feet away from you. The boombox imp decides to start playing music out of its face
  400. your turn
  401. Matine_Etwaul
  402. I fuck up Alloc-imp once more with my minor slot balls.
  403. Well, with one of them. I shoot the other at the musical one.
  404. !roll 2#1d4+1
  405. NOTTyche[Dice]
  406. rolled 2#1d4+1 --> | [ 1d4=4 ]{5}, [ 1d4=3 ]{4}
  407. Matine_Etwaul
  408. the first one at stag!imp, second at the other
  409. tzivos_DM
  410. the stag imp recoils in more pain as it starts to smoke from all the fireballs and its friend reacts similarly
  411. just with less smoke and fire
  412. Matine_Etwaul
  413. I step back once more.
  414. I was hoping I could take the one out and get a head start on the other, but no such luck.
  415. Matine_Etwaul
  416. That's it for me this round.
  417. tzivos_DM
  418. your back hits the wall after another 10-15 feet and the two imps manage to chase you down and get close enough to attack
  419. the stag imp goes first
  420. !roll 1d20+1
  421. NOTTyche[Dice]
  422. rolled 1d20+1 --> [ 1d20=4 ] | {5}
  423. tzivos_DM
  424. it misses and grunts in frustration
  425. its friend follows suite
  426. !roll 1d20+1
  427. NOTTyche[Dice]
  428. rolled 1d20+1 --> [ 1d20=3 ] | {4}
  429. tzivos_DM
  430. and it does the same thing, but its grunt sounds like beat-boxing
  431. your turn
  432. Matine_Etwaul
  433. I do the whole fireball thingy again.
  434. Matine_Etwaul
  435. Also, I do the whole split-shot thingy again.
  436. !roll 2#1d20+6
  437. NOTTyche[Dice]
  438. rolled 2#1d20+6 --> | [ 1d20=16 ]{22}, [ 1d20=12 ]{18}
  439. tzivos_DM
  440. both hit
  441. Matine_Etwaul
  442. !roll 2#1d4+1
  443. NOTTyche[Dice]
  444. rolled 2#1d4+1 --> | [ 1d4=1 ]{2}, [ 1d4=1 ]{2}
  445. Matine_Etwaul
  446. one at each
  447. tzivos_DM
  448. the stag imp is barely standing by this point, and the boombox imp looks pretty injured
  449. Matine_Etwaul
  450. Well since I can't attack, move, or use a minor action, I just end my turn right here.
  451. tzivos_DM
  452. the stag imp tries weakly swinging at you
  453. !roll 1d20+1
  454. NOTTyche[Dice]
  455. rolled 1d20+1 --> [ 1d20=6 ] | {7}
  456. tzivos_DM
  457. it misses terribly and lets out a wheezing gasp of pain and fatigue
  458. its friend tries dealing some actual damage
  459. !roll 1d20+1
  460. NOTTyche[Dice]
  461. rolled 1d20+1 --> [ 1d20=14 ] | {15}
  462. tzivos_DM
  463. !roll 1d4+1
  464. NOTTyche[Dice]
  465. rolled 1d4+1 --> [ 1d4=3 ] | {4}
  466. tzivos_DM
  467. it manages to smack you in the knee pretty hard
  468. your turn
  469. Matine_Etwaul
  470. I do the same thing as the last two turns.
  471. !roll 2#1d20+6
  472. NOTTyche[Dice]
  473. rolled 2#1d20+6 --> | [ 1d20=7 ]{13}, [ 1d20=18 ]{24}
  474. tzivos_DM
  475. both hits
  476. Matine_Etwaul
  477. !roll 2#1d4+1
  478. NOTTyche[Dice]
  479. rolled 2#1d4+1 --> | [ 1d4=1 ]{2}, [ 1d4=3 ]{4}
  480. Matine_Etwaul
  481. first at stag second at music
  482. tzivos_DM
  483. the fireballs smack both imps and they both explode simultaneously
  484. gain 20 exp
  485. gain 28 build grist
  486. gain 7 T1 grist
  487. Matine_Etwaul
  488. Is there anything else behind said bookshelf?
  489. @Tzivos_DM
  490. behind the bookshelf is a small section of room with a triangular table and chairs surrounding it. Behind the table is a simple, small door with a small clouded window and some indecipherable writing on the window
  491. Matine_Etwaul
  492. I try opening the door.
  493. @Tzivos_DM
  494. it opens very easily and you find yourself staring at three imps sitting and chattering around some surprisingly old-looking storage cabinets. The room is fairly small -30x30 feet- and the imps immediately notice your entry
  495. roll initiative
  496. Matine_Etwaul
  497. !roll 1d20+2
  498. Kaiserbot[Dice]
  499. rolled 1d20+2 --> [ 1d20=5 ] | {7}
  500. @Tzivos_DM
  501. The first imp to notice you, which also has a large, rectangular music-box head, immediately jumps to its feet and starts playing high-octane music out of its face
  502. @Tzivos_DM
  503. the imp directly to the boombox imp's left, which you can see is made out of glossy wood, runs forward to punch you
  504. !roll 1d20
  505. Kaiserbot[Dice]
  506. rolled 1d20 --> [ 1d20=17 ] | {17}
  507. @Tzivos_DM
  508. hit
  509. !roll 1d4+1
  510. Kaiserbot[Dice]
  511. rolled 1d4+1 --> [ 1d4=2 ] | {3}
  512. @Tzivos_DM
  513. the wood imp lands a solid gut punch
  514. your turn
  515. Matine_Etwaul
  516. Am I correct in assuming that the storage cabinets are made of wood?
  517. @Tzivos_DM
  518. nah, they're full metal
  519. Matine_Etwaul
  520. thank god
  521. @Tzivos_DM
  522. everything here is made out of some kind of special polymer or metal
  523. Matine_Etwaul
  524. What kind of imp is the third one
  525. @Tzivos_DM
  526. the third imp appears to have the face of a big, fuzzy bear
  527. as well as big fuzzy arms
  528. Matine_Etwaul
  529. I would like to use my brand new major slot on thing.
  530. Breathe Flames specifically.
  531. !roll 1d20+6 vs reflex
  532. Kaiserbot[Dice]
  533. rolled 1d20+6 --> [ 1d20=2 ] | {8}
  534. Matine_Etwaul
  535. aww yiss
  536. @Tzivos_DM
  537. failure
  538. Matine_Etwaul
  539. they still take half of Pd10 damage
  540. !roll 1d10
  541. Kaiserbot[Dice]
  542. rolled 1d10 --> [ 1d10=8 ] | {8}
  543. @Tzivos_DM
  544. all enemies take 4 damage
  545. except for wood imp
  546. he takes 2
  547. Matine_Etwaul
  548. >:(
  549. >: ( *
  550. @Tzivos_DM
  551. the fire blasts the room with heat and flames, leaving medium burn marks on all the imps
  552. Matine_Etwaul
  553. Then that's it for me.
  554. Oh, and I step out of the room so they can't surround me so easily.
  555. @Tzivos_DM
  556. how many feet?
  557. Matine_Etwaul
  558. Just so far as out of the doorway.
  559. @Tzivos_DM
  560. that puts you 2-3 feet in front of the doorway and the triangular table 3-5 feet directly behind you
  561. Matine_Etwaul
  562. Okay then.
  563. Then that's it for me.
  564. @Tzivos_DM
  565. the fuzzy bear imp runs ahead of its wooden friend and tried swiping at you with its surprisingly muscular paws
  566. !roll 1d20+1
  567. Kaiserbot[Dice]
  568. rolled 1d20+1 --> [ 1d20=11 ] | {12}
  569. @Tzivos_DM
  570. but it misses and hits the doorway
  571. the doorway is now blocked by the bear imp
  572. the boombox imp runs forward to just 5 feet from the doorway and tries communicating to the bear imp, but the only sound it makes is high-octane music
  573. the wood imp mumble and chatters with the bear imp, but it just stubbornly stands there
  574. your turn
  575. your turn
  576. Matine_Etwaul
  577. I fire up on the bear dude.
  578. !roll 2#1d20+6
  579. Kaiserbot[Dice]
  580. rolled 2#1d20+6 --> | [ 1d20=20 ]{26}, [ 1d20=16 ]{22}
  581. @Tzivos_DM
  582. crit and hit
  583. Matine_Etwaul
  584. !roll 1d4+1 for the crit
  585. Kaiserbot[Dice]
  586. rolled 1d4+1 --> [ 1d4=4 ] | {5}
  587. @Tzivos_DM
  588. 10 crit damage
  589. Matine_Etwaul
  590. !roll 1d4+1
  591. Kaiserbot[Dice]
  592. rolled 1d4+1 --> [ 1d4=1 ] | {2}
  593. Matine_Etwaul
  594. is 16 damage enough to kill the bear
  595. @Tzivos_DM
  596. the fireballs slam into the bear imp like a runaway fire truck and it pops very loudly into grist
  597. the other two imps look sad, but the wood imp has a trace of a smile on his face
  598. Matine_Etwaul
  599. That's it for me.
  600. @Tzivos_DM
  601. the boombox imp runs forward through the doorway and to your right side, and tries punching you in the ribs
  602. !roll 1d20
  603. Kaiserbot[Dice]
  604. rolled 1d20 --> [ 1d20=18 ] | {18}
  605. @Tzivos_DM
  606. hit
  607. !roll 1d4+1
  608. Kaiserbot[Dice]
  609. rolled 1d4+1 --> [ 1d4=1 ] | {2}
  610. @Tzivos_DM
  611. it lands a moderately strong punch
  612. the wood imp goes to the doorway and tries punching you in the gut again
  613. !roll 1d20+1
  614. Kaiserbot[Dice]
  615. rolled 1d20+1 --> [ 1d20=20 ] | {21}
  616. Matine_Etwaul
  617. D:
  618. @Tzivos_DM
  619. !roll 1d4+2
  620. Kaiserbot[Dice]
  621. rolled 1d4+2 --> [ 1d4=1 ] | {3}
  622. @Tzivos_DM
  623. the imp takes a small step forward as it unleashes a powerful right hook into your abdomen
  624. take 6 damage
  625. your turn
  626. Matine_Etwaul
  627. I do a fire at the wood one, seeing as the music one doesn't seem very threatening.
  628. !roll 2#1d20+6
  629. Kaiserbot[Dice]
  630. rolled 2#1d20+6 --> | [ 1d20=18 ]{24}, [ 1d20=4 ]{10}
  631. @Tzivos_DM
  632. first fireball hits
  633. Matine_Etwaul
  634. !roll 1d4+1
  635. Kaiserbot[Dice]
  636. rolled 1d4+1 --> [ 1d4=4 ] | {5}
  637. @Tzivos_DM
  638. the fireball smacks the wood imp, but it doesn't look -too- fazed
  639. Matine_Etwaul
  640. I get back behind the table to try and put some distance between us.
  641. Matine_Etwaul
  642. Then that's it for my turn.
  643. @Tzivos_DM
  644. the boombox imp runs forward and tries punching your right side
  645. !roll 1d20
  646. Kaiserbot[Dice]
  647. rolled 1d20 --> [ 1d20=6 ] | {6}
  648. @Tzivos_DM
  649. but it just hits the table
  650. the wood imp follows on your left and tries going for an uppercut
  651. !roll 1d20
  652. Kaiserbot[Dice]
  653. rolled 1d20 --> [ 1d20=7 ] | {7}
  654. @Tzivos_DM
  655. but it hits its knee on the table in its attempt
  656. your turn
  657. Matine_Etwaul
  658. That's it for me.
  659. @Tzivos_DM
  660. the boombox imp runs forward through the doorway and to your right side, and tries punching you in the ribs
  661. !roll 1d20
  662. Kaiserbot[Dice]
  663. rolled 1d20 --> [ 1d20=18 ] | {18}
  664. @Tzivos_DM
  665. hit
  666. !roll 1d4+1
  667. Kaiserbot[Dice]
  668. rolled 1d4+1 --> [ 1d4=1 ] | {2}
  669. @Tzivos_DM
  670. it lands a moderately strong punch
  671. the wood imp goes to the doorway and tries punching you in the gut again
  672. !roll 1d20+1
  673. Kaiserbot[Dice]
  674. rolled 1d20+1 --> [ 1d20=20 ] | {21}
  675. Matine_Etwaul
  676. D:
  677. @Tzivos_DM
  678. !roll 1d4+2
  679. Kaiserbot[Dice]
  680. rolled 1d4+2 --> [ 1d4=1 ] | {3}
  681. @Tzivos_DM
  682. the imp takes a small step forward as it unleashes a powerful right hook into your abdomen
  683. take 6 damage
  684. your turn
  685. Matine_Etwaul
  686. I do a fire at the wood one, seeing as the music one doesn't seem very threatening.
  687. !roll 2#1d20+6
  688. Kaiserbot[Dice]
  689. rolled 2#1d20+6 --> | [ 1d20=18 ]{24}, [ 1d20=4 ]{10}
  690. @Tzivos_DM
  691. first fireball hits
  692. Matine_Etwaul
  693. !roll 1d4+1
  694. Kaiserbot[Dice]
  695. rolled 1d4+1 --> [ 1d4=4 ] | {5}
  696. @Tzivos_DM
  697. the fireball smacks the wood imp, but it doesn't look -too- fazed
  698. Matine_Etwaul
  699. I get back behind the table to try and put some distance between us.
  700. Matine_Etwaul
  701. Then that's it for my turn.
  702. @Tzivos_DM
  703. the boombox imp runs forward and tries punching your right side
  704. !roll 1d20
  705. Kaiserbot[Dice]
  706. rolled 1d20 --> [ 1d20=6 ] | {6}
  707. @Tzivos_DM
  708. but it just hits the table
  709. the wood imp follows on your left and tries going for an uppercut
  710. !roll 1d20
  711. Kaiserbot[Dice]
  712. rolled 1d20 --> [ 1d20=7 ] | {7}
  713. @Tzivos_DM
  714. but it hits its knee on the table in its attempt
  715. your turn
  716. Matine_Etwaul
  717. I get back to the entrance to this first room and let off a couple more 'balls at my wooden aggressor.
  718. !roll 2#1d20+6
  719. Kaiserbot[Dice]
  720. rolled 2#1d20+6 --> | [ 1d20=4 ]{10}, [ 1d20=7 ]{13}
  721. @Tzivos_DM
  722. second fireball hits
  723. Matine_Etwaul
  724. !roll 1d4+1
  725. Kaiserbot[Dice]
  726. rolled 1d4+1 --> [ 1d4=3 ] | {4}
  727. @Tzivos_DM
  728. the fireball flies for a considerable distance before landing on the wood imp's head
  729. it looks visibly injured this time
  730. Matine_Etwaul
  731. Ending my turn then.
  732. @Tzivos_DM
  733. both imps run toward you but seemingly tire out 15 feet from you
  734. your turn
  735. Matine_Etwaul
  736. I do the same thing I've been doing in every strife so far.
  737. !roll 2#1d20+6 vs woody
  738. Kaiserbot[Dice]
  739. rolled 2#1d20+6 --> | [ 1d20=5 ]{11}, [ 1d20=7 ]{13}
  740. @Tzivos_DM
  741. second fireball hits
  742. Matine_Etwaul
  743. !roll 1d4+1
  744. Kaiserbot[Dice]
  745. rolled 1d4+1 --> [ 1d4=4 ] | {5}
  746. @Tzivos_DM
  747. the fireball blows up in the wood imp's face
  748. it looks much more injured
  749. Matine_Etwaul
  750. I retreat even more. I'm too weak to face these guys headpn
  751. @Tzivos_DM
  752. you only make it 10 feet before you hit your back on one of the bookshelf's ends
  753. Matine_Etwaul
  754. Well that's the end of my tutrn.
  755. @Tzivos_DM
  756. the boombox imp runs through the door and stops a few feet in front of you before trying to slap you
  757. !roll 1d20
  758. Kaiserbot[Dice]
  759. rolled 1d20 --> [ 1d20=8 ] | {8}
  760. @Tzivos_DM
  761. but instead it slaps the air
  762. the wood imp follows and tries uppercutting you again, apparently trying to display a panache for dramatic flair
  763. !roll 1d20+1
  764. Kaiserbot[Dice]
  765. rolled 1d20+1 --> [ 1d20=9 ] | {10}
  766. @Tzivos_DM
  767. but it just looks dumb, instead
  768. your turn
  769. Matine_Etwaul
  770. I use my last slot (minor) to throw a couple of can't-miss fireballs.
  771. !roll 2#1d4+1
  772. Kaiserbot[Dice]
  773. rolled 2#1d4+1 --> | [ 1d4=3 ]{4}, [ 1d4=4 ]{5}
  774. @Tzivos_DM
  775. the first fireball and the wooden imp both explode upon impact
  776. the second fireball careens into the boombox imp, damaging it pretty badly
  777. Matine_Etwaul
  778. Well that's it I suppose.
  779. @Tzivos_DM
  780. the boombox imp uses its last strength to mimic its friend and uppercut or upper-headbutt you
  781. !roll 1d20
  782. Kaiserbot[Dice]
  783. rolled 1d20 --> [ 1d20=18 ] | {18}
  784. @Tzivos_DM
  785. !roll 1d4+1
  786. Kaiserbot[Dice]
  787. rolled 1d4+1 --> [ 1d4=4 ] | {5}
  788. @Tzivos_DM
  789. it gathers a surprising amount of strength and smacks its big head against the underside of your chin
  790. it almost trips as it recovers from the attack
  791. your turn
  792. Matine_Etwaul
  793. I try and get away as well as I can. I am very nearly unconscious here.
  794. @Tzivos_DM
  795. you make it 20 feet away from the doorway to the bookshelf room
  796. Matine_Etwaul
  797. Then I turn around and do the thing.
  798. !roll 2#1d20+6
  799. Kaiserbot[Dice]
  800. rolled 2#1d20+6 --> | [ 1d20=12 ]{18}, [ 1d20=17 ]{23}
  801. @Tzivos_DM
  802. both hits
  803. Matine_Etwaul
  804. !roll 2#1d4+1
  805. Kaiserbot[Dice]
  806. rolled 2#1d4+1 --> | [ 1d4=2 ]{3}, [ 1d4=4 ]{5}
  807. @Tzivos_DM
  808. the fireballs hit the imp and all three burst in a bright and fiery explosion
  809. gain 30 exp
  810. gain 46 build grist
  811. gain 10 T1 grist
  812. Matine_Etwaul
  813. Now sounds like a good time to crawl back to my hive before I get ambushed and killed.
  814. But before I do that, why not go back and see what those imps were messing around with.
  815. @Tzivos_DM
  816. walking all the way to the storage room, you find two large, metal storage cabinets, which look rather antiquated, and in between them is a smaller storage cabinet
  817. Matine_Etwaul
  818. I open them all.
  819. @Tzivos_DM
  820. from the storage cabinets you find:
  821. 1 seemingly ancient psychology book
  822. 1 box cutter
  823. 1 pair of reading glasses
  824. 3 small things that look like caffeine patches
  825. and
  826. 1 -JET LIGHTER-
  827. the jet lighter is a rather large lighter which fits smoothly into the palm of your hand. On its side are strange inscriptions which you're unable to decipher.Holding it, you feel a slight warmth radiating from it
  828. Matine_Etwaul
  829. I look for a way to get back to my hive so that I can rest up.
  830. @Tzivos_DM
  831. no matter where you look, there's no immediately visible exit. The closest thing to an exit can be found in the room you originally *poofed* into, which is a simple, yet sturdy metal door with no windows and another black bar
  832. Matine_Etwaul
  833. Well in that case, I close the door to my current room against intruders so that I can take a short rest in peace.
  834. !roll 1d6+2 for the only hit die i have left
  835. Kaiserbot[Dice]
  836. rolled 1d6+2 --> [ 1d6=1 ] | {3}
  837. Matine_Etwaul
  838. I also try applying a couple of caffeine patches. Lord only knows I could use some energy right now.
  839. @Tzivos_DM
  840. roll 1d4+INT for each patch
  841. Matine_Etwaul
  842. !roll 3#1d4+4
  843. Kaiserbot[Dice]
  844. rolled 3#1d4+4 --> | [ 1d4=1 ]{5}, [ 1d4=3 ]{7}, [ 1d4=3 ]{7}
  845. Matine_Etwaul
  846. okay, thats actually all of them.
  847. Matine_Etwaul
  848. Then now that I've got a bunch of stuff from my rest, I cautiously open the door.
  849. @Tzivos_DM
  850. restore P minor slots from your minor rest
  851. as you open the door, nothing happens
  852. there's no one and nothing to be seen or heard
  853. Matine_Etwaul
  854. I proceed. Is there anything on the strangely-shaped table?
  855. @Tzivos_DM
  856. nothing aside from stray books with ineligible writing on their pages
  857. Matine_Etwaul
  858. I'm noticing a trend here with these books.
  859. I keep going out to the grand hall. Is there anything I haven't messed around with yet?
  860. @Tzivos_DM
  861. there are still things to do in the bookshelf room
  862. Matine_Etwaul
  863. Like what?
  864. @Tzivos_DM
  865. there are the teal, yellow, and green books which haven't been touched
  866. Matine_Etwaul
  867. I touch them all.
  868. Teal books first.
  869. @Tzivos_DM
  870. touching them, you notice they feel a little more like normal books with leather/cloth bindings when compared to the more plastic and laminated feel of the other books. Otherwise, simply touching them does nothing
  871. Matine_Etwaul
  872. Then maybe pulling them out will actually work this time. I attempt to do so.
  873. @Tzivos_DM
  874. starting with which book?
  875. Matine_Etwaul
  876. Teal book
  877. @Tzivos_DM
  878. you can pull the teal book backward until it almost falls off of the shelf, until it feels like something is holding it in place. upon pulling the book back as far as it can go, you feel another massive *rumbling* as the floor shakes and mechanical sounds reverberate throughout the grand hall and enter the room
  879. Matine_Etwaul
  880. I wait for the *rumbling* to stop.
  881. @Tzivos_DM
  882. it stops after 30 seconds
  883. Matine_Etwaul
  884. Are there any obvious differences in the room.
  885. @Tzivos_DM
  886. Entering the grand hall again, you can see that the south-western bookshelf is raised as high as the south-eastern bookshelf. Upon closer examination, you can see that behind the bookshelves, there's actually a second floor overlooking the grand hall
  887. Matine_Etwaul
  888. Can I access said second floor?
  889. @Tzivos_DM
  890. not at the moment
  891. Matine_Etwaul
  892. In that case I decide to pull out a green book.
  893. Matine_Etwaul
  894. nvm
  895. Assuming that there's a room behind the southeast bookshelf, I decide to look there as I did earlier.
  896. @Tzivos_DM
  897. as you walk over, you can hear chattering and grumbling
  898. three imps, 1 with wings and a cat face and 2 bandaged, walk out from the new section of room
  899. you may make one surprise attack
  900. Matine_Etwaul
  901. uh
  902. fire breath
  903. !roll 1d20+6
  904. Kaiserbot[Dice]
  905. rolled 1d20+6 --> [ 1d20=6 ] | {12}
  906. @Tzivos_DM
  907. hit
  908. Matine_Etwaul
  909. FINALLY
  910. !roll 1d8
  911. Kaiserbot[Dice]
  912. rolled 1d8 --> [ 1d8=4 ] | {4}
  913. Matine_Etwaul
  914. Then that's it for me.
  915. @Tzivos_DM
  916. the imps take the fire breath head on and suffer minor burns as they turn their heads towards you
  917. roll initiative
  918. Matine_Etwaul
  919. !roll 1d20+1
  920. Kaiserbot[Dice]
  921. rolled 1d20+1 --> [ 1d20=14 ] | {15}
  922. @Tzivos_DM
  923. the cat-faced imp takes flight and swoops down towards you in an attempt to scratch you
  924. !roll 1d20
  925. Kaiserbot[Dice]
  926. rolled 1d20 --> [ 1d20=17 ] | {17}
  927. @Tzivos_DM
  928. !roll 1d4
  929. Kaiserbot[Dice]
  930. rolled 1d4 --> [ 1d4=4 ] | {4}
  931. @Tzivos_DM
  932. the imp leaves a moderately deep scratch mark on your cheek
  933. your turn
  934. Matine_Etwaul
  935. I burn up the cat.
  936. !roll 2#1d20+6
  937. Kaiserbot[Dice]
  938. rolled 2#1d20+6 --> | [ 1d20=15 ]{21}, [ 1d20=16 ]{22}
  939. @Tzivos_DM
  940. both hit
  941. Matine_Etwaul
  942. !roll 2#1d6+1
  943. Kaiserbot[Dice]
  944. rolled 2#1d6+1 --> | [ 1d6=4 ]{5}, [ 1d6=5 ]{6}
  945. @Tzivos_DM
  946. the fireballs travel quickly and hit hard, popping the imp as soon as they make contact
  947. Matine_Etwaul
  948. That's it for me.
  949. @Tzivos_DM
  950. the first bandaged imp makes a run for you with an upheld fist
  951. !roll 1d20
  952. Kaiserbot[Dice]
  953. rolled 1d20 --> [ 1d20=13 ] | {13}
  954. @Tzivos_DM
  955. but it misses and stops a few feet behind you
  956. its friend follows closely with another attempt to punch you
  957. !roll 1d20
  958. Kaiserbot[Dice]
  959. rolled 1d20 --> [ 1d20=14 ] | {14}
  960. @Tzivos_DM
  961. it just barely misses, brushing against your skirt as it stops next to its buddy
  962. your turn
  963. Matine_Etwaul
  964. yeah you know whats happening
  965. !roll 2#1d20+6
  966. Kaiserbot[Dice]
  967. rolled 2#1d20+6 --> | [ 1d20=9 ]{15}, [ 1d20=19 ]{25}
  968. @Tzivos_DM
  969. both hit, specify target
  970. Matine_Etwaul
  971. The first bandage imp.
  972. !roll 2#1d6+1
  973. Kaiserbot[Dice]
  974. rolled 2#1d6+1 --> | [ 1d6=5 ]{6}, [ 1d6=4 ]{5}
  975. @Tzivos_DM
  976. the fireballs do their thing and pop the imp in a fiery explosion
  977. Matine_Etwaul
  978. Once again, it for me.
  979. @Tzivos_DM
  980. the final bandage imp looks really frightened by its friends' sudden explosive deaths, but nonetheless it tries punching you
  981. !roll 1d20
  982. Kaiserbot[Dice]
  983. rolled 1d20 --> [ 1d20=9 ] | {9}
  984. @Tzivos_DM
  985. and it whiffs
  986. your turn
  987. Matine_Etwaul
  988. I do that same thing again.
  989. !roll 2#1d20+6
  990. Kaiserbot[Dice]
  991. rolled 2#1d20+6 --> | [ 1d20=13 ]{19}, [ 1d20=2 ]{8}
  992. @Tzivos_DM
  993. first fireball hits
  994. Matine_Etwaul
  995. !roll 1d6+1
  996. Kaiserbot[Dice]
  997. rolled 1d6+1 --> [ 1d6=3 ] | {4}
  998. @Tzivos_DM
  999. the imp is staggered by the fireball and looks visibly injured as burn marks begin to envelop it
  1000. Matine_Etwaul
  1001. That's it.
  1002. @Tzivos_DM
  1003. the bandage imp goes for another punch
  1004. !roll 1d20
  1005. Kaiserbot[Dice]
  1006. rolled 1d20 --> [ 1d20=19 ] | {19}
  1007. @Tzivos_DM
  1008. !roll 1d4
  1009. Kaiserbot[Dice]
  1010. rolled 1d4 --> [ 1d4=2 ] | {2}
  1011. @Tzivos_DM
  1012. it lands a solid punch
  1013. it takes a step back to begin bandaging itself
  1014. !roll 1d6-1
  1015. Kaiserbot[Dice]
  1016. rolled 1d6-1 --> [ 1d6=6 ] | {5}
  1017. @Tzivos_DM
  1018. it covers most of its serious injuries in bandages and looks like its feeling better
  1019. your turn
  1020. Matine_Etwaul
  1021. yeah
  1022. !roll 2#1d20+6
  1023. Kaiserbot[Dice]
  1024. rolled 2#1d20+6 --> | [ 1d20=12 ]{18}, [ 1d20=13 ]{19}
  1025. @Tzivos_DM
  1026. both hits
  1027. Matine_Etwaul
  1028. !roll 2#1d6+1
  1029. Kaiserbot[Dice]
  1030. rolled 2#1d6+1 --> | [ 1d6=4 ]{5}, [ 1d6=1 ]{2}
  1031. @Tzivos_DM
  1032. the fireballs do their thing again, and the imp is covered in more burn marks
  1033. it looks badly injured
  1034. Matine_Etwaul
  1035. I do nothing.
  1036. @Tzivos_DM
  1037. the imp goes for some more punches
  1038. !roll 1d20
  1039. Kaiserbot[Dice]
  1040. rolled 1d20 --> [ 1d20=16 ] | {16}
  1041. @Tzivos_DM
  1042. !roll 1d4
  1043. Kaiserbot[Dice]
  1044. rolled 1d4 --> [ 1d4=2 ] | {2}
  1045. @Tzivos_DM
  1046. it lands some more punches
  1047. your turn
  1048. Matine_Etwaul
  1049. !roll 2#1d20+6
  1050. Kaiserbot[Dice]
  1051. rolled 2#1d20+6 --> | [ 1d20=17 ]{23}, [ 1d20=14 ]{20}
  1052. @Tzivos_DM
  1053. both fireballs hit
  1054. Matine_Etwaul
  1055. !roll 2#1d6+1
  1056. Kaiserbot[Dice]
  1057. rolled 2#1d6+1 --> | [ 1d6=6 ]{7}, [ 1d6=5 ]{6}
  1058. @Tzivos_DM
  1059. the fireballs finish doing their thing and the imp pops like all the rest
  1060. gain 30 exp
  1061. gain 45 build grist
  1062. gain 6 T1 grist
  1063. Matine_Etwaul
  1064. yay
  1065. Matine_Etwaul
  1066. Anythign interesting about this room?
  1067. @Tzivos_DM
  1068. not much aside from an identical triangular table with more chairs and currently indecipherable books
  1069. Matine_Etwaul
  1070. In that case I pull out a green book.
  1071. @Tzivos_DM
  1072. you walk to the bookshelf room, pull on the green book, and after 30 seconds the north-eastern bookshelf is hoisted up. Paying a little more attention, you can see some kind of large, mechanical strip which connects the bookshelf to the gargantuan pillars on either midpoint of the grand hall's east and west sides
  1073. Matine_Etwaul
  1074. I check out the new bookshelfroom
  1075. @Tzivos_DM
  1076. from the newly revealed space you hear the same grumbling you've heard accompanied by what sounds like a much larger, less pleasant muttering
  1077. nothing's moved from the space yet
  1078. Matine_Etwaul
  1079. I shoot out a flare to see what's goingo n.
  1080. @Tzivos_DM
  1081. the flare only serves to alert the monsters in the space to your presence as a stag imp and a very large ogre-like monster with a boombox head walk out of the space and notice you.
  1082. roll initiative
  1083. Matine_Etwaul
  1084. !roll 1d20+1
  1085. Kaiserbot[Dice]
  1086. rolled 1d20+1 --> [ 1d20=9 ] | {10}
  1087. @Tzivos_DM
  1088. the ogre takes a step forward and begins blaring loud rock music as it takes a swing at you
  1089. !roll 1d20+4
  1090. Kaiserbot[Dice]
  1091. rolled 1d20+4 --> [ 1d20=20 ] | {24}
  1092. @Tzivos_DM
  1093. !roll 1d6+4
  1094. Kaiserbot[Dice]
  1095. rolled 1d6+4 --> [ 1d6=5 ] | {9}
  1096. @Tzivos_DM
  1097. the ogre sends its arm flying towards you and hits you extremely hard, almost sending you barreling backwards
  1098. take 18 crit damage
  1099. your turn
  1100. Matine_Etwaul
  1101. Welp. WELP.
  1102. I nope the heck out of there and throw a couple of fireballs back there.
  1103. !roll 2#1d20+6
  1104. Kaiserbot[Dice]
  1105. rolled 2#1d20+6 --> | [ 1d20=14 ]{20}, [ 1d20=3 ]{9}
  1106. @Tzivos_DM
  1107. first fireball hits
  1108. Matine_Etwaul
  1109. !roll 1d6+1
  1110. Kaiserbot[Dice]
  1111. rolled 1d6+1 --> [ 1d6=5 ] | {6}
  1112. @Tzivos_DM
  1113. the fireball hits the ogre's belly and it recoils from the flames
  1114. you make it to the entrance to the bookshelf room
  1115. Matine_Etwaul
  1116. That's it for this turn.
  1117. @Tzivos_DM
  1118. the ogre and imp run toward you but tire out within 10-15 feet of you
  1119. your turn
  1120. Matine_Etwaul
  1121. I try and backup yet more and attack the big guy again.
  1122. !roll 2#1d20+6
  1123. Kaiserbot[Dice]
  1124. rolled 2#1d20+6 --> | [ 1d20=5 ]{11}, [ 1d20=16 ]{22}
  1125. @Tzivos_DM
  1126. both fireballs hit
  1127. Matine_Etwaul
  1128. !roll 2#1d6+1
  1129. Kaiserbot[Dice]
  1130. rolled 2#1d6+1 --> | [ 1d6=2 ]{3}, [ 1d6=1 ]{2}
  1131. @Tzivos_DM
  1132. the fireballs hit hard and the ogre's burn marks get worse
  1133. Matine_Etwaul
  1134. That's it for my turn.
  1135. @Tzivos_DM
  1136. the stag imp steps forward and tries headbutting you with its stag horns
  1137. !roll 1d20
  1138. Kaiserbot[Dice]
  1139. rolled 1d20 --> [ 1d20=15 ] | {15}
  1140. @Tzivos_DM
  1141. !roll 1d4+1
  1142. Kaiserbot[Dice]
  1143. rolled 1d4+1 --> [ 1d4=2 ] | {3}
  1144. @Tzivos_DM
  1145. the antlers come flying into your face and you're knocked backwards by the impact. Your consciousness quickly fades and you black out before you hit the floor
  1146. -END-
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