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- v1.0.7.B4 BETA - 01/16/2018 - Scott Danesi
- ## Bugs Fixed ##
- - Fixed issue with attract frames loading 2 times on reset. This will slightly speed up the
- game over reset process. Still working on making this faster. Michael Ocean is awesome.
- - Fixed small video lag at beginning of first ball in the Welcome to the Future animation.
- - Removed log file issues with bonus and PNG headers (not anything anyone cares about besides me)
- - Significant video performance enhancements.
- - Fixed bugs in Ball Search functionality.
- - Fixed hard crash when trying to do a quick restart during the bonus count.
- - Fixed bug where angry player can tilt out the next player too easily.
- - Cleaned up unnecessary Ballsearch log error.
- - Fixed Secret Skillshot exploit.
- - Fixed attract mode ballsearch so it will not keep cycling if a player is too impatient for
- the balls to reset and drain.
- - Fixed log error when saving data files to disk.
- - Fixed tilt issue where prior player tilts after bonus.
- ## Features Added / Modifications ##
- - Significant changes to asset loading resulting is quicker boot times
- - Super jackpot will now add a ball into play for up to a 4 ball multiball! This also enables
- up to 4x playfield multipliers.
- - Destroyed reactors now score 1 point each to store the player's progress in the last digit of
- their score. Match will ignore this last digit and treat it like a 0. For example, if a player
- earns 100,000 points and destroys 2 reactors their score would be 100,002.
- - Reworking of display animations and notifications to clean up a bunch of things.
- - Lock Quickshot display and scoring updates.
- - Skillshot now displays score values when awarded.
- - Adjusted orbit timer from 5 seconds to 3 seconds.
- - Set default coil power settings to Bryan Kelly recommended settings, so you may want to update
- these after the update. :D
- - Bonus now includes bonus total at end of bonus count. Also new lightshow and sound for that.
- - Remastered music from the Total Nuclear Annihilation Album has been updated on the game. Also
- other various audio has been remastered throughout the game.
- - Last game scores are now saved and recalled after a hard reboot of the game on the numeric
- displays. This was needed in case there was a display error that requires a machine restart so
- the scores are preserved.
- - Locking a ball now awards 20k points.
- - All LED test now can stop on specific colrs when pressing the enter or start button.
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