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- local mt = getrawmetatable(game)
- local old = mt.__namecall
- setreadonly(mt, false)
- mt.__namecall = newcclosure(function(self, ...)
- local args = {...}
- local method = getnamecallmethod()
- if method == "Kick" then
- return
- end
- return old(self, ...)
- end)
- setreadonly(mt, true)
- game:GetService("Players").LocalPlayer.PlayerScripts.LocalScript2:Destroy()
- game:GetService("Players").LocalPlayer.PlayerScripts.LocalScript:Destroy()
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