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- using UnityEngine;
- using UnityEngine.Events;
- public class CharacterAnimationHelper : MonoBehaviour
- {
- public UnityEvent RenderToolABehind, RenderToolBBehind, RenderToolAFront, RenderToolBFront;
- public void OnRenderToolABehind()
- {
- RenderToolABehind.Invoke();
- }
- public void OnRenderToolBBehind()
- {
- RenderToolBBehind.Invoke();
- }
- public void OnRenderToolAFront()
- {
- RenderToolAFront.Invoke();
- }
- public void OnRenderToolBFront()
- {
- RenderToolBFront.Invoke();
- }
- }
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