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Aug 24th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. --==/Bound to No Limits/==--
  145. --[[Leak this and i'll be freaking mad]]--
  146. local Player, Character, Mouse = game:service("Players").LocalPlayer, game:GetService("Players").LocalPlayer.Character, game:GetService("Players").LocalPlayer:GetMouse();
  147. local currentCam = workspace.CurrentCamera
  148. Humanoid = Character:findFirstChild("Humanoid");
  149. Torso = Character:findFirstChild("Torso");
  150. Head = Character:findFirstChild("Head");
  151. Right_Arm = Character:findFirstChild("Right Arm");
  152. Left_Arm = Character:findFirstChild("Left Arm");
  153. Right_Leg = Character:findFirstChild("Right Leg");
  154. Right_Leg.FormFactor = "Custom";
  155. Left_Leg = Character:findFirstChild("Left Leg");
  156. Left_Leg.FormFactor = "Custom";
  157. Right_Shoulder = Torso:findFirstChild("Right Shoulder");
  158. Left_Shoulder = Torso:findFirstChild("Left Shoulder");
  159. Right_Hip = Torso:findFirstChild("Right Hip");
  160. Left_Hip = Torso:findFirstChild("Left Hip");
  161. Neck = Torso:findFirstChild("Neck");
  162. rootPart = Character:findFirstChild("HumanoidRootPart");
  163. rootPart.Archivable = true;
  164. rootJoint = rootPart:findFirstChild("RootJoint");
  165. rootJoint.Archivable = true;
  166. c_new = CFrame.new;
  167. i_new = Instance.new;
  168. c_angles = CFrame.Angles;
  169. Humanoid:ClearAllChildren();
  170. local Animations = false
  171. local followMouse = false
  172. local isSprinting = false
  173. local Angle = 0
  174. local angleSpeed = 1
  175. local currentAnim
  176. local Vaping = false
  177. local vapePower = 2.5
  178. local Release = false
  179. local currentFace = Head.face.Texture
  180.  
  181. function math_pos(float)
  182. if float < 0 then float = 0 end
  183. return float
  184. end
  185. function math_neg(float)
  186. if float > 0 then float = 0 end
  187. return float
  188. end
  189. function math_max(float, max)
  190. if float > max then float = max end
  191. return float
  192. end
  193. function math_min(float, min)
  194. if float > min then float = min end
  195. return float
  196. end
  197.  
  198. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  199. wld = Instance.new("Weld", wp1)
  200. wld.Part0 = wp0
  201. wld.Part1 = wp1
  202. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  203. return wld
  204. end
  205.  
  206. newWeld2 = function(wp02, wp12, wc0x2, wc0y2, wc0z2, wc0x12, wc0y12, wc0z12)
  207. wld2 = Instance.new("Weld", wp12)
  208. wld2.Part0 = wp02
  209. wld2.Part1 = wp12
  210. wld2.C0 = CFrame.new(wc0x2, wc0y2, wc0z2) * CFrame.Angles(wc0x12, wc0y12, wc0z12)
  211. return wld2
  212. end
  213.  
  214. LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0)
  215. Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0)
  216. RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0)
  217. Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0)
  218. LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0)
  219. Left_Leg.Weld.C1 = CFrame.new(0, 1, 0)
  220. RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0)
  221. Right_Leg.Weld.C1 = CFrame.new(0, 1, 0)
  222. Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0)
  223. Torso.Weld.C1 = CFrame.new(0, -1, 0)
  224. Head_Weld = newWeld(Torso, Head, 0, 1.5, 0)
  225.  
  226.  
  227. function nooutline(part)
  228. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  229. end
  230.  
  231. function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  232. local fp = i_new("Part")
  233. fp.formFactor = formfactor
  234. fp.Parent = parent
  235. fp.Reflectance = reflectance
  236. fp.Transparency = transparency
  237. fp.CanCollide = false
  238. fp.Locked = true
  239. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  240. fp.Name = name
  241. fp.Size = size
  242. fp.Position = Character.Torso.Position
  243. nooutline(fp)
  244. fp.Material = material
  245. fp:BreakJoints()
  246. return fp
  247. end
  248.  
  249. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  250. local mesh = i_new(Mesh)
  251. mesh.Parent = part
  252. if Mesh == "SpecialMesh" then
  253. mesh.MeshType = meshtype
  254. mesh.MeshId = meshid
  255. end
  256. mesh.Offset = offset
  257. mesh.Scale = scale
  258. return mesh
  259. end
  260.  
  261. function weld(parent, part0, part1, c0, c1)
  262. local weld = i_new("Weld")
  263. weld.Parent = parent
  264. weld.Part0 = part0
  265. weld.Part1 = part1
  266. weld.C0 = c0
  267. weld.C1 = c1
  268. return weld
  269. end
  270.  
  271. function swait(num)
  272. if num == 0 or num == nil then
  273. game:GetService("RunService").Stepped:wait(0)
  274. else
  275. for i = 0, num do
  276. game:GetService("RunService").Stepped:wait(0)
  277. end
  278. end
  279. end
  280.  
  281. function newRay(start, face, range, wat)
  282. local ray = Ray.new(start.p, (face.p - start.p).Unit * range)
  283. hit, pos = workspace:findPartOnRayWithIgnoreList(ray, wat)
  284. return ray, hit, pos
  285. end
  286.  
  287. function QuaternionFromCFrame(cf)
  288. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  289. local trace = m00 + m11 + m22
  290. if trace > 0 then
  291. local s = math.sqrt(1 + trace)
  292. local recip = 0.5/s
  293. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  294. else
  295. local i = 0
  296. if m11 > m00 then
  297. i = 1
  298. end
  299. if m22 > (i == 0 and m00 or m11) then
  300. i = 2
  301. end
  302. if i == 0 then
  303. local s = math.sqrt(m00-m11-m22+1)
  304. local recip = 0.5/s
  305. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  306. elseif i == 1 then
  307. local s = math.sqrt(m11-m22-m00+1)
  308. local recip = 0.5/s
  309. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  310. elseif i == 2 then
  311. local s = math.sqrt(m22-m00-m11+1)
  312. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  313. end
  314. end
  315. end
  316.  
  317. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  318. local xs, ys, zs = x + x, y + y, z + z
  319. local wx, wy, wz = w*xs, w*ys, w*zs
  320. local xx = x*xs
  321. local xy = x*ys
  322. local xz = x*zs
  323. local yy = y*ys
  324. local yz = y*zs
  325. local zz = z*zs
  326. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  327. end
  328.  
  329. function QuaternionSlerp(a, b, t)
  330. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  331. local startInterp, finishInterp;
  332. if cosTheta >= 0.0001 then
  333. if (1 - cosTheta) > 0.0001 then
  334. local theta = math.acos(cosTheta)
  335. local invSinTheta = 1/math.sin(theta)
  336. startInterp = math.sin((1-t)*theta)*invSinTheta
  337. finishInterp = math.sin(t*theta)*invSinTheta
  338. else
  339. startInterp = 1-t
  340. finishInterp = t
  341. end
  342. else
  343. if (1+cosTheta) > 0.0001 then
  344. local theta = math.acos(-cosTheta)
  345. local invSinTheta = 1/math.sin(theta)
  346. startInterp = math.sin((t-1)*theta)*invSinTheta
  347. finishInterp = math.sin(t*theta)*invSinTheta
  348. else
  349. startInterp = t-1
  350. finishInterp = t
  351. end
  352. end
  353. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  354. end
  355.  
  356. function clerp(a, b, t)
  357. local qa = {QuaternionFromCFrame(a)}
  358. local qb = {QuaternionFromCFrame(b)}
  359. local ax, ay, az = a.x, a.y, a.z
  360. local bx, by, bz = b.x, b.y, b.z
  361. local _t = 1-t
  362. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  363. end
  364.  
  365. local freeFalling = false
  366. Humanoid.FreeFalling:connect(function(f)
  367. if f then
  368. freeFalling = true
  369. else
  370. freeFalling = false
  371. end
  372. end)
  373.  
  374. function Vapor()
  375. end
  376.  
  377. function Vape()
  378. if Release == true and vapePower > 5 then
  379. Vaping = true
  380. Humanoid.WalkSpeed = 0
  381. Humanoid.JumpPower = 0
  382. smoke = Instance.new("ParticleEmitter", Head)
  383. smoke.Color = ColorSequence.new(Color3.new(1, 1, 1))
  384. smoke.Texture = "http://www.roblox.com/asset/?id=382199579"
  385. smoke.Size = NumberSequence.new({
  386. NumberSequenceKeypoint.new(0, 0, 0),
  387. NumberSequenceKeypoint.new(0.161235, 0.25, 0),
  388. NumberSequenceKeypoint.new(0.197256, 1.25, 0),
  389. NumberSequenceKeypoint.new(0.221269, 1.5, 0),
  390. NumberSequenceKeypoint.new(0.25729, 1.5, 0),
  391. NumberSequenceKeypoint.new(0.284734, 2, 0),
  392. NumberSequenceKeypoint.new(0.512865, 2.5, 0),
  393. NumberSequenceKeypoint.new(0.548885, 3.5, 0),
  394. NumberSequenceKeypoint.new(0.595197, 4.5, 0),
  395. NumberSequenceKeypoint.new(0.632933, 6.5, 0),
  396. NumberSequenceKeypoint.new(0.6741, 9, 0),
  397. NumberSequenceKeypoint.new(1, 10, 0)
  398. })
  399. smoke.Transparency = NumberSequence.new({
  400. NumberSequenceKeypoint.new(0, 1, 0),
  401. NumberSequenceKeypoint.new(0, 0.999, 0),
  402. NumberSequenceKeypoint.new(0.154374, 0.89, 0),
  403. NumberSequenceKeypoint.new(0.310463, 0.79, 0),
  404. NumberSequenceKeypoint.new(0.504288, 0.69, 0),
  405. NumberSequenceKeypoint.new(0.638079, 0.79, 0),
  406. NumberSequenceKeypoint.new(0.765009, 0.999, 0),
  407. NumberSequenceKeypoint.new(1, 1, 0)
  408. })
  409. smoke.Speed = NumberRange.new(1.5)
  410. smoke.EmissionDirection = 5
  411. smoke.Acceleration = Vector3.new(0, 0.075, 0)
  412. smoke.Lifetime = NumberRange.new(vapePower/0.5)
  413. smoke.Rate = 15
  414. smoke.ZOffset = 3
  415. smoke.RotSpeed = NumberRange.new(100)
  416. smoke.Rotation = NumberRange.new(100)
  417. for i = 0, 3, 0.01 do
  418. Animations = true
  419. RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0.1) * c_angles(math.rad(20), math.rad(0), math.rad(20)), 0.01)
  420. LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0.1) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.01)
  421. LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-5.5)), 0.005)
  422. RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(5.5)), 0.005)
  423. Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), 0), 0.01)
  424. Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-5), math.rad(0), 0), 0.005)
  425. Head.face.Texture = "http://www.roblox.com/asset/?id=7317691"
  426. swait()
  427. end
  428. wait(7.5)
  429. Head.face.Texture = currentFace
  430. game.Debris:AddItem(smoke, 0)
  431. Humanoid.WalkSpeed = 16
  432. Humanoid.JumpPower = 50
  433. Animations = false
  434. wait(1)
  435. Vaping = false
  436. vapePower = 2.5
  437. elseif vapePower < 5 then
  438. Vaping = false
  439. vapePower = 2.5
  440. end
  441. end
  442.  
  443. Mouse.KeyDown:connect(function(key)
  444. if key == "z" and followMouse == false then
  445. followMouse = true
  446. gyro = Instance.new("BodyGyro", rootPart)
  447. gyro.P = 1e7
  448. gyro.D = 1e3
  449. gyro.MaxTorque = Vector3.new(0, 1e7, 0)
  450. coroutine.resume(coroutine.create(function()
  451. while wait() do
  452. gyro.CFrame = CFrame.new(Vector3.new(), (Mouse.Hit.p -rootPart.CFrame.p).unit * 100)
  453. end
  454. end))
  455. elseif key == "z" and followMouse == true then
  456. followMouse = false
  457. gyro:Destroy()
  458. end
  459. end)
  460.  
  461. Mouse.Button1Down:connect(function()
  462. if Vaping == false then
  463. Vaping = true
  464. Release = false
  465. Mouse.Button1Up:connect(function()
  466. Release = true
  467. end)
  468. if Release == false then
  469. repeat
  470. Animations = true
  471. vapePower = vapePower + 0.1
  472. Humanoid.WalkSpeed = 0
  473. Humanoid.JumpPower = 0
  474. wait()
  475. RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.8, 1.4, -1) * c_angles(math.rad(60), math.rad(-25), math.rad(-80)) * CFrame.Angles(0, math.rad(150), 0), 0.1)
  476. LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0.1) * c_angles(math.rad(-12.5), math.rad(10), math.rad(-25)), 0.1)
  477. LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.01)
  478. RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(5)), 0.01)
  479. Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.05) * c_angles(math.rad(11.5), math.rad(0), 0), 0.05)
  480. Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(15), math.rad(0), 0), 0.01)
  481. if vapePower > 5 then
  482. Head.face.Texture = "http://www.roblox.com/asset/?id=7317691"
  483. elseif vapePower < 5 then
  484. Humanoid.WalkSpeed = 16
  485. Humanoid.JumpPower = 50
  486. end
  487. print(vapePower)
  488. until Release == true
  489. end
  490. Animations = false
  491. Vape()
  492. end
  493. end)
  494.  
  495. Vepr = Instance.new("Model", Character)
  496. Handle = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Handle", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  497. Handleweld = weld(Vepr, Right_Arm, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.677656174, -0.199986219, -0.745416641, 0.721854568, 0.692044795, -4.12490877e-008, 0, 5.96046377e-008, 1, 0.692044854, -0.721854508, 4.30258851e-008))
  498. mesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(0.850000024, 1, 0.850000024))
  499. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  500. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0770874023, 0.530002356, -0.00293064117, -0.707106829, 5.7016841e-008, 0.70710665, 8.64581722e-008, 1, 5.82424065e-009, -0.707106769, 6.52535093e-008, -0.707106948))
  501. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001))
  502. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  503. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.530002356, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  504. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.649999976, 1.5, 0.649999976))
  505. ColoredPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Dark stone grey", "ColoredPart", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  506. ColoredPartweld = weld(Vepr, Handle, ColoredPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0150222778, 0.0528726578, 0.580010891, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008))
  507. mesh("CylinderMesh", ColoredPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.075000003, 0.150000006, 0.075000003))
  508. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  509. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 1.12999749, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  510. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.349999994, 0.5, 0.349999994))
  511. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  512. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, -0.299999952, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  513. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1.10000002, 0.25, 1.10000002))
  514. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  515. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0799965858, 0.530002356, 0.00411891937, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  516. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001))
  517. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  518. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, -0.350000143, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  519. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  520. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  521. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.39999938, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  522. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1.10000002, 0.25, 1.10000002))
  523. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  524. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 1.20999694, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  525. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.5, 0.25))
  526. ColoredPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.SmoothPlastic, 0, 0, "Really black", "ColoredPart", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  527. ColoredPartweld = weld(Vepr, Handle, ColoredPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.06904175e-005, 1.26000762, 0.00412273407, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  528. mesh("CylinderMesh", ColoredPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.300000012, 0.100000001, 0.300000012))
  529. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  530. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.00412368774, 0.39999938, 1, -9.83454888e-015, 8.94069672e-008, 8.94069672e-008, 1.02581704e-014, 1, 7.10542736e-015, -1, -7.10542736e-015))
  531. mesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  532. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  533. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.440000296, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  534. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  535. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  536. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 1.25999618, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  537. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.349999994, 0.100000001, 0.349999994))
  538. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  539. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 1.06999803, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  540. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.649999976, 0.5, 0.649999976))
  541. ColoredPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Dark stone grey", "ColoredPart", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  542. ColoredPartweld = weld(Vepr, Handle, ColoredPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.23977661e-005, 0.0528755188, 0.595012188, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008))
  543. mesh("CylinderMesh", ColoredPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.075000003, 0.150000006, 0.075000003))
  544. ColoredPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Dark stone grey", "ColoredPart", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  545. ColoredPartweld = weld(Vepr, Handle, ColoredPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0149841309, 0.0528774261, 0.580010891, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008))
  546. mesh("CylinderMesh", ColoredPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.075000003, 0.150000006, 0.075000003))
  547. ColoredPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Dark stone grey", "ColoredPart", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  548. ColoredPartweld = weld(Vepr, Handle, ColoredPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.23977661e-005, 0.0528755188, 0.565011501, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008))
  549. mesh("CylinderMesh", ColoredPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.075000003, 0.150000006, 0.075000003))
  550. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  551. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0829200745, 0.530002356, 0.00291061401, 0.707106769, 2.99547696e-016, 0.707106948, -7.10542736e-015, 1, 7.10542736e-015, -0.707106829, 1.42076978e-014, 0.70710665))
  552. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001))
  553. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  554. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0800065994, 0.530002356, 0.00412559509, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  555. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001))
  556. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  557. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0841331482, 0.530002356, -1.09672546e-005, 8.94069672e-008, 5.70167558e-008, 1, 6.52536016e-008, 1, -5.70167309e-008, -1, 6.52536229e-008, -8.94069672e-008))
  558. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001))
  559. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  560. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.759999275, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  561. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.649999976, 1, 0.649999976))
  562. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  563. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.66893005e-005, 0.0508747101, 0.580010891, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008))
  564. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.300000012, 0.150000006, 0.300000012))
  565. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  566. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.082918644, 0.530002356, -0.00291919708, -0.707106829, 5.7016841e-008, 0.70710665, 8.64581722e-008, 1, 5.82424065e-009, -0.707106769, 6.52535093e-008, -0.707106948))
  567. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001))
  568. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  569. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0770807266, 0.530002356, 0.0029168129, 0.707106769, 2.99547696e-016, 0.707106948, -7.10542736e-015, 1, 7.10542736e-015, -0.707106829, 1.42076978e-014, 0.70710665))
  570. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001))
  571. TransparentPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.SmoothPlastic, 0, 0.25, "Teal", "TransparentPart", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  572. TransparentPartweld = weld(Vepr, Handle, TransparentPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.93999958, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  573. mesh("CylinderMesh", TransparentPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 0.400000006))
  574. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  575. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.710000038, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  576. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  577. TransparentPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.SmoothPlastic, 0, 0.5, "Really black", "TransparentPart", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  578. TransparentPartweld = weld(Vepr, Handle, TransparentPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.93999958, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  579. mesh("CylinderMesh", TransparentPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.550000012, 0.800000012, 0.550000012))
  580. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003))
  581. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-006, 0.0458641052, 0.580001354, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008))
  582. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.349999994, 0.150000006, 0.349999994))
  583. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  584. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00204133987, 0, 0.0835571289, 0.86602515, -1.36460565e-014, -0.500000298, -7.10542736e-015, 1, 7.10542736e-015, 0.500000477, 3.96655577e-015, 0.866025209))
  585. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  586. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  587. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00356006622, 0, 0.0779504776, -0.500000477, -3.96655577e-015, -0.866025209, -7.10542736e-015, 1, 7.10542736e-015, 0.86602515, -1.36460565e-014, -0.500000298))
  588. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  589. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  590. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00355911255, 0, 0.0820550919, 0.499999642, -1.38011093e-014, -0.866025567, -7.10542736e-015, 1, 7.10542736e-015, 0.866025627, -3.38788869e-015, 0.499999791))
  591. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  592. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  593. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00206279755, 0, -0.0835399628, -0.866025627, 3.38788869e-015, -0.499999791, -7.10542736e-015, 1, 7.10542736e-015, 0.499999642, -1.38011093e-014, -0.866025567))
  594. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  595. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  596. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00206565857, 0, 0.0764513016, -0.866025627, 3.38788869e-015, -0.499999791, -7.10542736e-015, 1, 7.10542736e-015, 0.499999642, -1.38011093e-014, -0.866025567))
  597. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  598. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  599. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00410270691, 0, -0.0799913406, -2.68220901e-007, -1.02581687e-014, -1, -7.10542736e-015, 1, 7.10542736e-015, 1, -9.83455057e-015, -8.94069672e-008))
  600. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  601. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  602. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00410270691, 0, 0.0800023079, -2.68220901e-007, -1.02581687e-014, -1, -7.10542736e-015, 1, 7.10542736e-015, 1, -9.83455057e-015, -8.94069672e-008))
  603. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  604. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  605. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.76837158e-006, 0, -0.0758914948, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  606. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  607. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  608. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0020403862, 0, -0.0764379501, 0.86602515, -1.36460565e-014, -0.500000298, -7.10542736e-015, 1, 7.10542736e-015, 0.500000477, 3.96655577e-015, 0.866025209))
  609. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  610. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  611. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00355911255, 0, -0.0820565224, -0.500000477, -3.96655577e-015, -0.866025209, -7.10542736e-015, 1, 7.10542736e-015, 0.86602515, -1.36460565e-014, -0.500000298))
  612. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  613. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  614. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.05990601e-006, 0, 0.0841112137, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1))
  615. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  616. Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003))
  617. Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0035533905, 0, -0.0779447556, 0.499999642, -1.38011093e-014, -0.866025567, -7.10542736e-015, 1, 7.10542736e-015, 0.866025627, -3.38788869e-015, 0.499999791))
  618. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006))
  619.  
  620. game:GetService("RunService").Stepped:connect(function()
  621. Angle = (Angle % 100) + angleSpeed/10
  622. walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude
  623. jumpVel = Torso.Velocity.Y
  624.  
  625. if(Humanoid.Jump) and jumpVel > 1 then
  626. currentAnim = "Jumping"
  627. elseif freeFalling == true then
  628. currentAnim = "Falling"
  629. elseif walkingMagnitude < 2 then
  630. currentAnim = "Idling"
  631. elseif isSprinting == true then
  632. currentAnim = "Sprinting"
  633. elseif walkingMagnitude > 2 then
  634. currentAnim = "Walking"
  635. end
  636.  
  637. if currentAnim == "Jumping" and Animations == false then
  638. angleSpeed = 1
  639. axisSpeed = 1
  640. RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.1) * c_angles(math.rad(-10), math.rad(0), math.rad(10)), 0.15)
  641. LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.1) * c_angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.15)
  642. LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.15)
  643. RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(10)), 0.15)
  644. Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)) * c_angles(math.rad(0), math.rad(0), rootPart.RotVelocity.Y/55), 0.4)
  645. Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  646.  
  647. elseif currentAnim == "Falling" and Animations == false then
  648. angleSpeed = 1
  649. axisSpeed = 1
  650. RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.1) * c_angles(math.rad(0), math.rad(0), math.rad(65)), 0.125)
  651. LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.1) * c_angles(math.rad(0), math.rad(0), math.rad(-65)), 0.125)
  652. LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.4, -0.4) * c_angles(math.rad(-5), math.rad(0), math.rad(-2.5)), 0.125)
  653. RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.4, -0.4) * c_angles(math.rad(-5), math.rad(0), math.rad(2.5)), 0.125)
  654. Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05)
  655. Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-17.5), math.rad(0), math.rad(0)), 0.125)
  656.  
  657. elseif currentAnim == "Idling" and Animations == false then
  658. angleSpeed = 0.25
  659. axisSpeed = 0.25
  660. RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(Angle) * 0.075, 0.1) * c_angles(math.rad(15) + math.sin(Angle) * 0.075, math.rad(0), math.rad(10) + math.sin(Angle) * 0.075), 0.125)
  661. LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(Angle) * 0.075, 0.1) * c_angles(math.rad(-10) + math.sin(Angle) * 0.075, math.rad(0), math.rad(-10) - math.sin(Angle) * 0.075), 0.125)
  662. LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.1 - math.sin(Angle) * 0.075, -0.25) * c_angles(math.rad(15), math.rad(0), math.rad(-7.5)), 0.125)
  663. RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.1 - math.sin(Angle) * 0.075, -0.25) * c_angles(math.rad(-15), math.rad(0), math.rad(7.5)), 0.125)
  664. Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(Angle) * 0.075, 0) * c_angles(math.rad(-5), math.rad(0), 0), 0.3)
  665. Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.05) * c_angles(math.rad(-5) + math.sin(Angle) * 0.05, math.rad(0), 0), 0.125)
  666.  
  667. elseif currentAnim == "Sprinting" and Animations == false then
  668. angleSpeed = 2
  669. axisSpeed = 2
  670. RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(Angle) * 2, math.rad(5) + math.sin(Angle) * 0.1, math.rad(5) + rootPart.RotVelocity.Y/35), 0.15)
  671. RA_Weld.C1 = c_new(0, 0.5, 0)
  672. LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(-math.sin(Angle) * -2, math.rad(-5) + math.sin(Angle) * 0.1, math.rad(-5) + rootPart.RotVelocity.Y/35), 0.15)
  673. LA_Weld.C1 = c_new(0, 0.5, 0)
  674. LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.15 + math_pos(-math.cos(Angle - 0.25) * 0.65), math_neg(math.asin(math.sin(Angle)) * 0.65)) * c_angles(-0.025 - math.asin(math.sin(Angle)) * 1, 0, -0.025 + -math.asin(math.sin(Angle)) * 0.025 + rootPart.RotVelocity.Y/25), 0.15)
  675. RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.15 + math_pos(math.cos(Angle - 0.25) * 0.65), math_neg(-math.asin(math.sin(Angle)) * 0.65)) * c_angles(-0.025 + math.asin(math.sin(Angle)) * 1, 0, 0.025 + -math.asin(math.sin(Angle)) * 0.025 + rootPart.RotVelocity.Y/25), 0.15)
  676. Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.abs(math.sin(Angle) * 0.25), 0) * c_angles(math.rad(-20) + math.abs(math.sin(Angle) * 0.05) + rootPart.RotVelocity.Y/35, math.sin(Angle) * 0.015, rootPart.RotVelocity.Y/55), 0.15)
  677. Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.abs((math.sin(Angle/2) * 0.5) * 0.05), math.sin(Angle) * -0.05 + rootPart.RotVelocity.Y/15 , 0), 0.15)
  678.  
  679. elseif currentAnim == "Walking" and Animations == false then
  680. angleSpeed = 1
  681. axisSpeed = 1
  682. Humanoid.WalkSpeed = 7
  683. RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(Angle) * 0.6, math.rad(5) + math.sin(Angle) * 0.05, math.rad(5)), 0.15)
  684. LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(-math.sin(Angle) * -0.6, math.rad(-5) + math.sin(Angle) * 0.05, math.rad(-5)), 0.15)
  685. LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.05 + math_pos(-math.cos(Angle - 0.25) * 0.35), math_neg(math.asin(math.sin(Angle)) * 0.35)) * c_angles(-0.025 - math.asin(math.sin(Angle)) * 0.4, 0, -0.025 + -math.asin(math.sin(Angle)) * 0.025 - rootPart.RotVelocity.Y/65), 0.15)
  686. RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.05 + math_pos(math.cos(Angle - 0.25) * 0.35), math_neg(-math.asin(math.sin(Angle)) * 0.35)) * c_angles(-0.025 + math.asin(math.sin(Angle)) * 0.4, 0, 0.025 + -math.asin(math.sin(Angle)) * 0.025 - rootPart.RotVelocity.Y/65), 0.15)
  687. Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.abs(math.sin(Angle) * 0.05), 0) * c_angles(math.rad(-12.5) + math.abs(math.sin(Angle) * 0.05), math.sin(Angle) * 0.015, rootPart.RotVelocity.Y/55), 0.15)
  688. Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.abs((math.sin(Angle/2) * 0.5) * 0.05), math.sin(Angle) * -0.05 + rootPart.RotVelocity.Y/45, 0), 0.15)
  689. end
  690. end)
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