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RPH Logs joetrev

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Sep 15th, 2020
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  1. [15/09/2020 14:15:49.511] Started new log on 15/09/2020 14:15:49.511
  2. [15/09/2020 14:15:49.513] ====================================================================================================
  3. [15/09/2020 14:15:49.502] Log path: A:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [15/09/2020 14:15:49.513] Log verbosity: Trivial
  5. [15/09/2020 14:15:49.515] Initializing input system
  6. [15/09/2020 14:15:49.518] Initializing game console
  7. [15/09/2020 14:15:49.541] Console key has been set to F4 (key code: 115)
  8. [15/09/2020 14:15:49.721] Initializing console variable "ConsoleScrollAmount".
  9. [15/09/2020 14:15:49.721] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  10. [15/09/2020 14:15:49.724] Read value: <null>
  11. [15/09/2020 14:15:49.724] Initializing console variable "ConsoleKey".
  12. [15/09/2020 14:15:49.724] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  13. [15/09/2020 14:15:49.749] Read value: F4
  14. [15/09/2020 14:15:49.749] Setting value of console variable "ConsoleKey" to stored value.
  15. [15/09/2020 14:15:49.749] Console key has been set to F4 (key code: 115)
  16. [15/09/2020 14:15:49.749] Initializing console variable "PluginTimeoutThreshold".
  17. [15/09/2020 14:15:49.749] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  18. [15/09/2020 14:15:49.751] Read value: 10000
  19. [15/09/2020 14:15:49.751] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  20. [15/09/2020 14:15:49.751] Initializing console variable "AlwaysShowConsoleOutput".
  21. [15/09/2020 14:15:49.751] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  22. [15/09/2020 14:15:49.752] Read value: <null>
  23. [15/09/2020 14:15:49.752] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  24. [15/09/2020 14:15:49.752] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  25. [15/09/2020 14:15:49.752] Read value: False
  26. [15/09/2020 14:15:49.752] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  27. [15/09/2020 14:15:49.752] Initializing console variable "ShowOnScreenWarnings".
  28. [15/09/2020 14:15:49.752] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  29. [15/09/2020 14:15:49.752] Read value: <null>
  30. [15/09/2020 14:15:49.752] Console initialized
  31. [15/09/2020 14:15:49.752] Initializing forms manager
  32. [15/09/2020 14:15:49.767] Cleaning temp folder
  33. [15/09/2020 14:15:49.768] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
  34. [15/09/2020 14:15:49.776] ================ RAGE Plugin Hook ================
  35. [9/15/2020 2:15:49 PM.853] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
  36. [9/15/2020 2:15:49 PM.854] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
  37. [9/15/2020 2:15:49 PM.888] Detected Windows 10 Home (64-bit) (10.0.18362.0)!
  38. [9/15/2020 2:15:49 PM.888] Checking game support
  39. [9/15/2020 2:15:49 PM.993] Product name: Grand Theft Auto V
  40. [9/15/2020 2:15:49 PM.993] Product version: 1.0.2060.1
  41. [9/15/2020 2:15:49 PM.993] Is steam version: True
  42. [9/15/2020 2:15:49 PM.994] Initializing DirectX
  43. [9/15/2020 2:15:49 PM.995] Initializing Direct3D
  44. [9/15/2020 2:15:49 PM.995] Getting game swap chain
  45. [9/15/2020 2:15:50 PM.020] Swap Chain created: 0x7FF75EF41608
  46. [9/15/2020 2:15:50 PM.020] Swap Chain VTable: 0x224D95C2FA0
  47. [9/15/2020 2:15:50 PM.020] 0x748948FFF9BD25E9;0x8D48564157552024;0x170EC814890246C
  48. [9/15/2020 2:15:50 PM.020] D3D11Present: 0x7FF94E014660
  49. [9/15/2020 2:15:50 PM.020] D3D11ResizeBuffers: 0x7FF94E029DB0
  50. [9/15/2020 2:15:50 PM.020] D3D11ResizeTarget: 0x7FF94E077B90
  51. [9/15/2020 2:15:50 PM.020] D3D11SetFullscreenState: 0x7FF94E031900
  52. [9/15/2020 2:15:50 PM.020] Getting device
  53. [9/15/2020 2:15:50 PM.020] Retrieved device
  54. [9/15/2020 2:15:50 PM.020] Creating wrapper
  55. [9/15/2020 2:15:50 PM.020] Direct3D initialized
  56. [9/15/2020 2:15:50 PM.020] Initialized DirectX
  57. [9/15/2020 2:15:50 PM.021] Direct3D watcher thread spawned
  58. [9/15/2020 2:15:50 PM.151] Wrapper created
  59. [9/15/2020 2:15:50 PM.158] Effect created
  60. [9/15/2020 2:15:50 PM.158] Creating buffer
  61. [9/15/2020 2:15:50 PM.158] Created buffer
  62. [9/15/2020 2:15:50 PM.158] Creating blend state
  63. [9/15/2020 2:15:50 PM.158] Created blend state
  64. [9/15/2020 2:15:50 PM.158] Done with creation
  65. [9/15/2020 2:15:50 PM.245] Initializing texture system.
  66. [9/15/2020 2:15:50 PM.246] Initializing texture system; phase 1
  67. [9/15/2020 2:15:50 PM.246] Initializing texture system; phase 2
  68. [9/15/2020 2:15:50 PM.518] Initializing texture system; phase 3
  69. [9/15/2020 2:15:50 PM.519] Initializing texture system; phase 4
  70. [9/15/2020 2:15:50 PM.562] Initializing texture system; phase 5
  71. [9/15/2020 2:15:50 PM.564] Initializing texture system; phase 6
  72. [9/15/2020 2:15:50 PM.566] Initializing texture system; phase 7
  73. [9/15/2020 2:15:50 PM.568] Initializing texture system; phase 8
  74. [9/15/2020 2:15:50 PM.569] Initializing texture system; phase 9
  75. [9/15/2020 2:15:50 PM.606] Initializing texture system; phase 10
  76. [9/15/2020 2:15:50 PM.610] Initializing texture system; phase 11
  77. [9/15/2020 2:15:50 PM.610] Initializing texture system; phase 12
  78. [9/15/2020 2:15:50 PM.612] Initializing texture system; phase 13
  79. [9/15/2020 2:15:50 PM.612] Initializing texture system; phase 14
  80. [9/15/2020 2:15:55 PM.022] Direct3D watcher thread ended
  81. [9/15/2020 2:16:20 PM.646] LoadingScreenMsg: Initializing game support
  82. [9/15/2020 2:16:20 PM.897] Initializing game support
  83. [9/15/2020 2:16:26 PM.419] LoadingScreenMsg: Velocity limit removed
  84. [9/15/2020 2:16:26 PM.731] Compatibility level: 0
  85. [9/15/2020 2:16:26 PM.731] Supported version detected
  86. [9/15/2020 2:16:26 PM.731] ==================================================
  87. [9/15/2020 2:16:26 PM.731] LoadingScreenMsg: Patching code
  88. [9/15/2020 2:16:26 PM.982] LoadingScreenMsg: Waiting for game initialization
  89. [9/15/2020 2:16:27 PM.232] Waiting for game initialization
  90. [9/15/2020 2:16:27 PM.333] LoadingScreenMsg: Initializing core
  91. [9/15/2020 2:16:27 PM.584] Initializing hook
  92. [9/15/2020 2:16:32 PM.606] LoadingScreenMsg: Completing interoperability
  93. [9/15/2020 2:16:32 PM.857] Completing interoperability
  94. [9/15/2020 2:16:32 PM.857] Initialization code 1.
  95. [9/15/2020 2:16:32 PM.857] Initialization code 2.
  96. [9/15/2020 2:16:32 PM.857] Initialization code 3.
  97. [9/15/2020 2:16:32 PM.864] 1 Address: 0x00007FF75CE38B6C
  98. [9/15/2020 2:16:32 PM.864] Calling func 1
  99. [9/15/2020 2:16:32 PM.878] 2 Address: 0x00007FF75D9B4DFA
  100. [9/15/2020 2:16:32 PM.878] 3 Address: 0x00007FF75C415D46
  101. [9/15/2020 2:16:32 PM.906] Address: 0x00007FF75D9B4DA4
  102. [9/15/2020 2:16:32 PM.906] Unknown var: 0x00007FF75E9DEB70
  103. [9/15/2020 2:16:32 PM.906] Initialization code 4.
  104. [9/15/2020 2:16:32 PM.906] Initialization code 5.
  105. [9/15/2020 2:16:32 PM.906] Completing interoperability, phase 1
  106. [9/15/2020 2:16:32 PM.906] Completing interoperability, phase 2
  107. [9/15/2020 2:16:32 PM.906] Completing interoperability, phase 3
  108. [9/15/2020 2:16:32 PM.906] Completing interoperability, phase 4
  109. [9/15/2020 2:16:32 PM.906] Completing interoperability, phase 5
  110. [9/15/2020 2:16:32 PM.906] Completing interoperability, phase 6
  111. [9/15/2020 2:16:32 PM.906] Completing interoperability, phase 7
  112. [9/15/2020 2:16:32 PM.906] LoadingScreenMsg:
  113. [9/15/2020 2:16:33 PM.157] LoadingScreenMsg: Loading Story Mode
  114. [9/15/2020 2:16:37 PM.123] LoadingScreenMsg: Loading and Populating Game World
  115. [9/15/2020 2:16:37 PM.374] LoadingScreenMsg:
  116.  
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