hexiwexi

hexereii medic cfg

Feb 3rd, 2022 (edited)
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  1. // Hexereii’s Medic Config
  2. // Disclaimer: I did not write most of this from scratch. I edited a ton of other people’s to find what was fit for
  3. // me & explained what everything does.
  4.  
  5.  
  6. alias viewtoggle "toggle viewmodel 0 1"
  7. bind "t" "viewtoggle"
  8.  
  9. // Radar aliases
  10. alias autocall_default "hud_medicautocallersthreshold 50"
  11. alias autocall_all "hud_medicautocallersthreshold 150"
  12. alias +radar "autocall_all"
  13. alias -radar "autocall_default"
  14. //
  15. //
  16. // Autocall changer
  17. //
  18. //
  19. // Bubbles radar
  20. //
  21. alias autocall_initial "hud_medicautocallersthreshold 75" //health to autocall with medigun
  22. alias autocall_temp "hud_medicautocallersthreshold 50" //health to autocall with crossbow
  23. alias +autocall_temp_hit "autocall_temp"
  24. alias -autocall_temp_hit "autocall_initial"
  25. //
  26. //
  27. // Ubercharge
  28. //
  29. //
  30. alias +charge "+attack2;say_team "super charge used";autocall_initial" //When you uber, it calls out to your team in text chat
  31. alias -charge "-attack2"
  32. //
  33. //
  34. // Fake Charge
  35. //
  36. //
  37. alias fakeuber "voicemenu 1 7;say_team ">>> FAKED CHARGE <<<""
  38. //
  39. //
  40. // Masking Ubers
  41. //
  42. //
  43. alias fake1 "voicemenu 2 0; alias spam spam1"
  44. alias fake2 "voicemenu 2 1; alias spam spam2"
  45. alias medicc "voicemenu 0 0"
  46. //
  47. //
  48. // Spawn move & medigun swap
  49. // Set your loadouts such that:
  50. // A: Kritz
  51. // B: Quickfix
  52. // C: Medigun
  53. // D: Vaccinator
  54. //
  55. //
  56. alias equip_Kritz "load_itempreset 0";
  57. alias equip_QuickFix "load_itempreset 1";
  58. alias equip_Medi "load_itempreset 2";
  59. alias equip_Vacc "load_itempreset 3";
  60. //
  61. //
  62. hud_medicautocallers 1
  63. bind c +radar
  64. alias +radar "hud_medicautocallersthreshold 300"
  65. alias -radar "hud_medicautocallersthreshold 75"
  66. -radar
  67. //
  68. //
  69. // Vievmodel toggle
  70. //
  71. //
  72. // Turning vievmodel on and off
  73. // Change vievmodel_fov value to whatever suits you the best,
  74. // Higher values show more of the weapon and arms but may show missing parts
  75. // Progression is off->on->off w/o beam->on
  76. //
  77. //
  78. // Vievmodel toggle
  79. //
  80. //
  81. // Turning vievmodel on and off
  82. // Change vievmodel_fov value to whatever suits you the best,
  83. // Higher values show more of the weapon and arms but may show missing parts
  84. // Progression is off->on->off w/o beam->on
  85. //
  86. //
  87. alias on "viewmodel_fov 60; r_drawviewmodel 1; alias toggle_model "off";"
  88. alias off "viewmodel_fov 60; r_drawviewmodel 0; alias toggle_model "on2";""
  89. alias on2 "viewmodel_fov 60; r_drawviewmodel 1; alias toggle_model "very_off";"
  90. alias very_off "viewmodel_fov 0; r_drawviewmodel 0; alias toggle_model "on";"" //without healing beam
  91. alias toggle_model "off"
  92. //
  93. // Movement script
  94. //
  95. //
  96. // Prevents blocking movement, while pressing opposite directions during strafing
  97. //
  98. //
  99. alias +mfwd "-back;+forward;alias checkfwd +forward"
  100. alias +mback "-forward;+back;alias checkback +back"
  101. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  102. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  103. alias -mfwd "-forward;checkback;alias checkfwd none"
  104. alias -mback "-back;checkfwd;alias checkback none"
  105. alias -mleft "-moveleft;checkright;alias checkleft none"
  106. alias -mright "-moveright;checkleft;alias checkright none"
  107. alias checkfwd none
  108. alias checkback none
  109. alias checkleft none
  110. alias checkright none
  111. alias none ""
  112. //
  113. //
  114. // Binds
  115. //
  116. // Make these whatever you preference
  117. //
  118. //
  119. bind mouse1 "+attack" //Primary fire
  120. bind mouse2 "+charge; voicemenu 2 1;alias randomvoice random2" //Use uber & mask it!
  121. bind space "+jump" //Jump
  122. bind MOUSE4 "+use_action_slot_item" //Pick up other mediguns/items
  123. bind MOUSE5 "fakeuber" //"Ready to Charge" voiceline, in team chat types "Fake charge"
  124. bind F1 "equip_Kritz" //equip Kritzkrieg loadout (loadout 1)
  125. bind F2 "equip_QuickFix" //equip Quickfix loadout (loadout 2)
  126. bind F3 "equip_Medi" //equip Stock Medigun loadout (loadout 3)
  127. bind F4 "equip_Vacc" //equip Vaccinator loadout (loadout 4)
  128. bind F6 "explode" //self-destruct
  129. bind t "toggle_model" //toggle view models (show/don't show equipped weapon)
  130. bind 1 slot1
  131. bind 2 slot2
  132. bind v slot3
  133. bind e "fake2" //masking
  134. bind x "medicc" //Call medic!
  135. //bind [key] eq_invnext //select next weapon
  136. //bind [key] eq_invprev //select previous weapon
  137.  
  138. // Settings
  139. // insert any settings you wish to add for individual slots (xhair, viewmodel, sensitivity etc.) with a semicolon and the command.
  140.  
  141. //alias eq_slot1 "slot1; set_slot1" //Crossbow slot
  142. //alias eq_slot2 "slot2; set_slot2;" //Medigun slot
  143. //alias eq_slot3 "slot3; set_slot3" //Melee slot
  144. // alias eq_slot5 "slot5; set_slot5;"
  145. // alias eq_slot4 "slot4; set_slot4;"
  146. //
  147. //
  148. //When executed, the console should show:
  149. echo "‧͙⁺˚*・༓ Hexereii config.. casted! ༓・*˚⁺‧͙"
Tags: tf2
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