Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [b]Deus Ex: Human Revolution - Restoration Mod[/b]
- Objective:
- [list][*]Add to DXHR, but be faithful. Add things that matter and enhance the gameplay without changing it too much.
- [*]Release patches. Make goals realistic and add to it later.
- [*]Quality releases. Ensure each release means something.[/list]
- Goals entirely possible to achieve under a different name, as an alpha release or simply testing the waters:
- [*]Re-balance the items, weapon and augmentations
- [*]Fix dialogue typos.
- [*]Clear/brighter cutscene .avi files, the ones in the game are much darker than the game world at times.
- [*]Insert suitable philosophical messages at the end of each ending - this was absent from DXHR in comparison to the other games, I feel the fans will want this.
- [*]Console, I'm not sure if it exists already, but I want it. This may be just the debug/burger menu, if so, see below.
- [*]Bundle the patch with the best modifications with an optional install/external download from the installer file. (ENBSeries and debug menu comes to mind)
- These are something I want to see if suitable modding tools are released, you may require a team for these tasks:
- [*]Fix a selection of side quests - some I feel were overlooked. Example provided:-
- [spoiler]O'Malley comes to mind, the one where you pose to be a hitman and O'Malley will offer to pay you for performing a hit on a gang in a certain method. If you do it like he asks you to, you will fail the mission completely.[/spoiler]
- [*]Re-balance experience distribution. The game was too easy/generous for making your character grow, make experience points mean something instead of getting headshots or walking to the next minor area.
- [*]Insert any suitable cut content that wasn't used but exists in the game's files. i.e. the scramble grenade.
- [*]Modify a few levels to give the player more freedom. There's a few invisible walls that do not make sense in the game. Extending the final level is also possible to give more of a challenge.
- [*]Insert more enemies - I feel there are not enough robot enemies or the Sneaker/Ogre Belltower troops mid-game for example.
- [*]Change recharging mechanic.
- [*]Insert new DLC missions into the main game - at the moment of this post you have to launch it seperately from the main menu.
- [*]Remove any mistakes that are illogical for Deus Ex continuity, i.e emails from Nicolette Duclare (the receptionist at Picus), if this was the Nicolette Duclare from DX, she would be a toddler. Solution: rename.
- [*]Change 'useless' augmentations.
- [*]Fix texture allignment i.e the post-its.
- Extremely unlikely, but wanted:
- [list][*]Fix the 4 bosses on how Eidos Montreal intended them to be. Make them a Deus Ex-esqe encounter (avoiding them etc) but keep them hard. Barrett will be the hardest, as he needs to tell you about Hengsha Court Gardens.
- [*]High definition cutscenes - optional install. Ones currently in game are heavily compressed.[/list]
Add Comment
Please, Sign In to add comment