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  1. [b]Deus Ex: Human Revolution - Restoration Mod[/b]
  2. Objective:
  3. [list][*]Add to DXHR, but be faithful. Add things that matter and enhance the gameplay without changing it too much.
  4. [*]Release patches. Make goals realistic and add to it later.
  5. [*]Quality releases. Ensure each release means something.[/list]
  6.  
  7. Goals entirely possible to achieve under a different name, as an alpha release or simply testing the waters:
  8. [*]Re-balance the items, weapon and augmentations
  9. [*]Fix dialogue typos.
  10. [*]Clear/brighter cutscene .avi files, the ones in the game are much darker than the game world at times.
  11. [*]Insert suitable philosophical messages at the end of each ending - this was absent from DXHR in comparison to the other games, I feel the fans will want this.
  12. [*]Console, I'm not sure if it exists already, but I want it. This may be just the debug/burger menu, if so, see below.
  13. [*]Bundle the patch with the best modifications with an optional install/external download from the installer file. (ENBSeries and debug menu comes to mind)
  14.  
  15. These are something I want to see if suitable modding tools are released, you may require a team for these tasks:
  16. [*]Fix a selection of side quests - some I feel were overlooked. Example provided:-
  17. [spoiler]O'Malley comes to mind, the one where you pose to be a hitman and O'Malley will offer to pay you for performing a hit on a gang in a certain method. If you do it like he asks you to, you will fail the mission completely.[/spoiler]
  18. [*]Re-balance experience distribution. The game was too easy/generous for making your character grow, make experience points mean something instead of getting headshots or walking to the next minor area.
  19. [*]Insert any suitable cut content that wasn't used but exists in the game's files. i.e. the scramble grenade.
  20. [*]Modify a few levels to give the player more freedom. There's a few invisible walls that do not make sense in the game. Extending the final level is also possible to give more of a challenge.
  21. [*]Insert more enemies - I feel there are not enough robot enemies or the Sneaker/Ogre Belltower troops mid-game for example.
  22. [*]Change recharging mechanic.
  23. [*]Insert new DLC missions into the main game - at the moment of this post you have to launch it seperately from the main menu.
  24. [*]Remove any mistakes that are illogical for Deus Ex continuity, i.e emails from Nicolette Duclare (the receptionist at Picus), if this was the Nicolette Duclare from DX, she would be a toddler. Solution: rename.
  25. [*]Change 'useless' augmentations.
  26. [*]Fix texture allignment i.e the post-its.
  27.  
  28. Extremely unlikely, but wanted:
  29. [list][*]Fix the 4 bosses on how Eidos Montreal intended them to be. Make them a Deus Ex-esqe encounter (avoiding them etc) but keep them hard. Barrett will be the hardest, as he needs to tell you about Hengsha Court Gardens.
  30. [*]High definition cutscenes - optional install. Ones currently in game are heavily compressed.[/list]
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