Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log uploaded on Saturday, December 15, 2018, 8:24:40 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- FishIndustry: (no assemblies)
- Zabrak Race: (no assemblies)
- Work Tab: 0Harmony(1.2.0.1), WorkTab(3.2.179.0)
- VGP Vegetable Garden: (no assemblies)
- Twi'lek Race: (no assemblies)
- Tilled Soil: (no assemblies)
- Star Wars - The Force: 0Harmony(1.0.9.1), _jecsToolsChecker(1.17.0.1)
- Star Wars - Fully Functional Lightsabers: 0Harmony(1.0.9.1)
- Star Wars - Factions: 0Harmony(1.0.9.1), SWFactions(1.17.0.3)
- Star Wars Animal Collection: (no assemblies)
- Simple sidearms[ov:1.3.1]: SimpleSidearms(1.0.0.0)
- MendAndRecycle: MendAndRecycle(1.0.6913.27770)
- Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6880.29753)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- Relations Tab: Fluffy_Relations(2.1.64.0)
- No Water, No Life [1.0] : 0Harmony(1.2.0.1), MizuMod(1.0.0.0)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(2.1.64.0)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
- Hardworking animals 1.0: (no assemblies)
- Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Blueprints: Blueprints(2.0.36.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.6.0.0)
- Active Harmony patches:
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix TRANS: MizuMod.Caravan_GetInspectString.Transpiler
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- CaravanUIUtility.DrawCaravanInfo: TRANS: MizuMod.CaravanIUUtility_DrawCaravanInfo.Transpiler
- Caravan_ForageTracker.Forage: post: MizuMod.Caravan_ForageTracker_Forage_Patch.Postfix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator_Build.get_Visible: post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.CountToTransferChanged: post: MizuMod.Dialog_FormCaravan_CountToTransferChanged.Postfix
- Dialog_FormCaravan.DoBottomButtons: TRANS: MizuMod.Dialog_FormCaravan_DoBottomButtons.Transpiler
- Dialog_FormCaravan.DoWindowContents: PRE: MizuMod.Dialog_FormCaravan_DoWindowContents.Prefix
- Dialog_LoadTransporters.CountToTransferChanged: post: MizuMod.Dialog_LoadTransporters_CountToTransferChanged.Postfix
- Dialog_LoadTransporters.DoWindowContents: PRE: MizuMod.Dialog_LoadTransporters_DoWindowContents.Prefix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.CountToTransferChanged: post: MizuMod.Dialog_Trade_CountToTransferChanged.Postfix
- Dialog_Trade.DoWindowContents: PRE: MizuMod.Dialog_Trade_DoWindowContents.Prefix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
- FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
- GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: post: MizuMod.HaulAIUtility_PawnCanAutomaticallyHaulFast.Postfix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- ITab_Pawn_Gear.DrawThingRow: post: MizuMod.ITab_Pawn_Gear_DrawThingRow.Postfix, CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_Siege.LordToilTick: TRANS: MizuMod.LordToil_Siege_LordToilTick.Transpiler
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnInventoryGenerator.GiveRandomFood: post: MizuMod.PawnInventoryGenerator_GiveRandomFood.Postfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_NeedsTracker.ShouldHaveNeed: post: MizuMod.Pawn_NeedsTracker_ShouldHaveNeed.Postfix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- Plant.get_GrowthRate: post: MizuMod.Plant_getGrowthRate.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Launch: post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix
- RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- Thing.Ingested: TRANS: MizuMod.Thing_Ingested.Transpiler
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
- ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, fluffy.worktab, fluffy.medicaltab, rimworld.ResearchPal, Dubwise.Rimatomics, com.rimworld.modcheck, HugsLib.AllowTool, com.geneticrim, HugsLib.SimpleSidearms, com.himesama.mizumod, com.github.rimworld.mod.AnimalRangeAttack, com.github.restive2k12.rimworld.mod.moodbar; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.caravanjobs, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1080 60Hz; virtual: 5120x1080 at 0,0
- RimWorld 1.0.2096 rev473
- Mods config data is from version 1722 while we are running 1.0.2096 rev473. Resetting.
- Could not resolve cross-reference to RimWorld.ConceptDef named MaxNumberOfPlayerHomes (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vampirism (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vitae (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Bloodlines (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Disciplines (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPoints (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPacks (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheEmbrace (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheBeast (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Rotschreck (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_Updates_2_1_0 (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsBasic (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsInInventory (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsPrimary (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsMissing (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsAdvanced (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsDropping (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_CEOverride (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0.5
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Knowledge data was missing key QueueOrders. Adding it...
- Knowledge data was missing key MaxNumberOfPlayerSettlements. Adding it...
- Could not resolve cross-reference to RimWorld.ConceptDef named MaxNumberOfPlayerHomes (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vampirism (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vitae (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Bloodlines (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Disciplines (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPoints (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPacks (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheEmbrace (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheBeast (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Rotschreck (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_Updates_2_1_0 (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsBasic (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsInInventory (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsPrimary (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsMissing (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsAdvanced (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsDropping (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_CEOverride (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0.5
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Knowledge data was missing key QueueOrders. Adding it...
- Knowledge data was missing key MaxNumberOfPlayerSettlements. Adding it...
- Key binding conflict: MainTab_Research and MainTab_Wildlife are both bound to F5.
- Key binding conflict: MainTab_Wildlife and MainTab_Research are both bound to F5. Fixed automatically.
- Key binding conflict: MainTab_Research and MainTab_World are both bound to F6. Fixed automatically.
- Key binding conflict: MainTab_World and MainTab_History are both bound to F7. Fixed automatically.
- Translation data for language Brazilian Portuguese has 524 errors. Generate translation report for more info.
- Loaded file (Scenario) is from version 0.18.1722 rev1198, we are running version 1.0.2096 rev473.
- Could not load reference to Verse.HediffDef named ROM_VampirismRandom
- Loaded file (Scenario) is from version 0.18.1722 rev1198, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 0.18.1722 rev1198, we are running version 1.0.2096 rev473.
- Could not load reference to Verse.HediffDef named ROM_VampirismRandom
- Mod FishIndustry has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Setting up 4 worker threads for Enlighten.
- Thread -> id: b5c -> priority: 1
- Thread -> id: 2128 -> priority: 1
- Thread -> id: 271c -> priority: 1
- Thread -> id: 4018 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.14.1163]
- Renderer: NVIDIA GeForce GTX 1060 6GB
- Vendor: NVIDIA
- VRAM: 6052 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1080 60Hz; virtual: 5120x1080 at 0,0
- RimWorld 1.0.2096 rev473
- Mod FishIndustry has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- ReflectionTypeLoadException getting types in assembly ProjectJedi: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'ProjectJedi.ForcePower' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'ProjectJedi.ForceData' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'ProjectJedi.ProjectJediDefOf' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'ProjectJedi.ForceCardUtility+<>c__DisplayClass23_0' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'ProjectJedi.ForceCardUtility+<>c__DisplayClass27_0' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'ProjectJedi.ForceCardUtility+<>c__DisplayClass29_0' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'ProjectJedi.ForceCardUtility+<>c__DisplayClass29_1' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'ProjectJedi.ForceCardUtility+<>c__DisplayClass29_2' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'ProjectJedi.Building_ForceMeditationPad+<>c__DisplayClass0_1' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AbilityUser.CompAbilityUser' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AbilityUser.PawnAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AbilityUser.AbilityDef' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AbilityUser.PawnSummoned' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'AbilityUser.Projectile_Ability' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass15_0' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass42_0' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass6_0' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass8_0' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'ProjectJedi, Version=1.18.0.1, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly SWSaber: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'CompActivatableEffect.CompActivatableEffect' from assembly 'CompActivatableEffect, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompSlotLoadable.CompSlotLoadable' from assembly 'CompSlotLoadable, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompDeflector.CompDeflector' from assembly 'CompDeflector, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompSlotLoadable.CompProperties_SlotLoadable' from assembly 'CompSlotLoadable, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompActivatableEffect.CompProperties_ActivatableEffect' from assembly 'CompActivatableEffect, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'SWSaber, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'SWSaber, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.1
- Rimatomics 1.6.614
- Could not find a type named ProjectJedi.CompForceUser
- Could not find a type named ProjectJedi.CompForceUser
- Could not find a type named ProjectJedi.CompForceUser
- Could not find a type named ProjectJedi.Projectile_ForceStorm
- Could not find a type named ProjectJedi.FlyingObject
- Could not find a type named ProjectJedi.FlyingObject_Equipable
- Could not find a type named ProjectJedi.DamageWorker_ForceHeal
- Could not find a type named ProjectJedi.DamageWorker_ForceDrain
- Could not find a type named ProjectJedi.DamageWorker_ForceChoke
- Could not find a type named ProjectJedi.DamageWorker_ForcePull
- Could not find a type named ProjectJedi.DamageWorker_ForcePush
- Could not find a type named ProjectJedi.PawnGhost
- Could not find a type named ProjectJedi.Need_ForcePool
- Could not find a type named ProjectJedi.HediffComp_Shield
- Could not find a type named ProjectJedi.JobDriver_ForceMeditation
- Could not find a type named ProjectJedi.Building_ForceMeditationPad
- Could not find a type named ProjectJedi.Building_ForceMeditationPad
- Could not find type named ProjectJedi.ThinkNode_ModNeedPercentageAbove from node <thinkRoot Class="ProjectJedi.ThinkNode_ModNeedPercentageAbove"><need>PJ_ForcePool</need><threshold>0.9</threshold><invert>true</invert><subNodes><li Class="ProjectJedi.JobGiver_ForceMeditation" /></subNodes></thinkRoot>
- Exception loading from System.Xml.XmlElement: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkTreeDef] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_KyloActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_KyloHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_KyloDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef Zabrak
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakColonist
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakTribalLeader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakTrader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakSlave
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakSecurityGuard
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakRecruit
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakHunter
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakCommando
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakCommandoElite
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef Twilek
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekColonist
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekGrandVizier
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekTrader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekSlave
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekAcrobat
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekRecruit
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekMerc
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekOperative
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekOperativeElite
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Master found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv3
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef Zabrak
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakColonist
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakTribalLeader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakTrader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakSlave
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakSecurityGuard
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakRecruit
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakHunter
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakCommando
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakCommandoElite
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef Twilek
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekColonist
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekGrandVizier
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekTrader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekSlave
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekAcrobat
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekRecruit
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekMerc
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekOperative
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekOperativeElite
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Master found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv3
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key Mizu_DrawWater. Adding it...
- Knowledge data was missing key Mizu_DrinkWater. Adding it...
- Knowledge data was missing key Mizu_PurifyWater. Adding it...
- Knowledge data was missing key Mizu_UndergroundWater. Adding it...
- Knowledge data was missing key Mizu_Waterworks. Adding it...
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef Zabrak
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakColonist
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakTribalLeader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakTrader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakSlave
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakSecurityGuard
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakRecruit
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakHunter
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakCommando
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakCommandoElite
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef Twilek
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekColonist
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekGrandVizier
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekTrader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekSlave
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekAcrobat
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekRecruit
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekMerc
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekOperative
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekOperativeElite
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Master found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv3
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key Mizu_DrawWater. Adding it...
- Knowledge data was missing key Mizu_DrinkWater. Adding it...
- Knowledge data was missing key Mizu_PurifyWater. Adding it...
- Knowledge data was missing key Mizu_UndergroundWater. Adding it...
- Knowledge data was missing key Mizu_Waterworks. Adding it...
- Error while resolving references for def PJ_ForceMeditationThinkTree: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.ThinkTreeDef.ResolveReferences () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.ThinkTreeDef].ResolveAllReferences (Boolean onlyExactlyMyType) [0x00000] in <filename unknown>:0
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef Zabrak
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakColonist
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakTribalLeader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakTrader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakSlave
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakSecurityGuard
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakRecruit
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakHunter
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakCommando
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Zabrak found to give to Verse.PawnKindDef ZabrakCommandoElite
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef Twilek
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekColonist
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekGrandVizier
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekTrader
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekSlave
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekAcrobat
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekRecruit
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekMerc
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekOperative
- Could not resolve cross-reference: No Verse.ThingDef named Alien_Twilek found to give to Verse.PawnKindDef TwilekOperativeElite
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePull_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePull_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForcePush_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForcePush_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceSpeed_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceSpeed_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceRage_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceRage_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceChoke_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceChoke_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDrain_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDrain_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceLightning_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceLightning_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceStorm_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceStorm_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingSelf_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingSelf_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceHealingOther_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceHealingOther_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceDefense_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceDefense_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_MindTrick_Master found to give to AbilityUserAI.AbilityAIDef StarWars_MindTrick_Lv3
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Apprentice found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv1
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Adept found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv2
- Could not resolve cross-reference: No AbilityUser.AbilityDef named PJ_ForceGhost_Master found to give to AbilityUserAI.AbilityAIDef StarWars_ForceGhost_Lv3
- d3d: failed to create 2D texture id=4137 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.RaceProperties.get_AnyPawnKind () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Translation data for language Brazilian Portuguese has 525 errors. Generate translation report for more info.
- Medical Tab :: Tag PilotSeat is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag GunnerSeat is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag PassengerSeat is not associated with any pawnCapacity. This may be intentional.
- [ColorCodedMoodBar] initialized
- ResearchPal :: Preparing research nodes
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing SimpleSidearms, AllowTool
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- [HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
- at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
Add Comment
Please, Sign In to add comment