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- variables:
- {zaprosil.%player%} = 0
- command /zaprosil [<text>]:
- trigger:
- if arg 1 is player:
- if arg 1 is online:
- if arg 1 is set:
- add 1 to {zaprosil.%player%}
- message "Dodano 1 gracza !"
- else:
- message "Ta osoba nie jest uzytkownikem!"
- else:
- message "Ta osoba nie jest online!"
- if {zaprosil.%player%} is 10:
- execute console command "setrank %player% vip 30d"
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