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- /*
- -* ChangeLog
- -* 0.1 Release
- -* 0.2 Nick the player does not appear when you type /Event ( Bug Fixed )
- -* 0.2 Small change in the code in itself.
- -* 0.3 Added the command /ExitEvent
- -* 0.3 Now the player who is not at the event can then use the same command again.
- -* 0.4 Updated bug fixed not existent command.
- -* 0.5 Added the commands /first [id] /second [id] /third [id] /espawn
- -* 0.5 Now players who die in the event will get the message to all
- -* 0.5 Colors Random for players entering the event
- -* 0.5 Name added to the cars when the player between them
- -* 0.5 Added the command /Esetweather [ id ]
- -* 0.6 (2014) Add the command /efinish
- -* 0.6 (2014) Small change in the code in itself.
- -* 0.6 (2014) Added include foreach ( Y_Less ty )
- |-------------------------------------|
- |--* Last updated in January 2015 --* |
- |-------------------------------------|
- -* 0.7 (2015) Small change in the code in itself.
- -* 0.7 (2015) Removed color random nicks to connect the event
- -* 0.7 (2015) Removed the name of the car to connect the event
- -* 0.7 (2015) Added kill consecutive awards the killers who are within the event
- -* 0.7 (2015) Added the command /Eventhidenick
- |------------------------------------|
- |Soon version 0.8 will be available |
- |------------------------------------|
- */
- #include <a_samp>
- #include <zcmd>
- #include <sscanf2>
- #include <foreach>
- // =============================================================================
- new bool:EvenTStats , bool:TheEvenT[ MAX_PLAYERS ] , Float:EventoPos [ 4 ] , EventoInt , EventoVW , bool:EventoRecarregarLife = false , iString2[129+1] , KillStreak[100],bool:HideNick = false;
- // =============================================================================
- #define version "0.6"
- //==============================================================================
- forward Count(Contagem);
- // =============================================================================
- public OnFilterScriptInit()
- {
- print("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
- print("\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t");
- print("TEventSystem Made By : Tw0.P4c__. Or Diogo123");
- print("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
- print("\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t");
- print("Load Version : "version"");
- return 1;
- }
- // =============================================================================
- public OnFilterScriptExit() return print("UnLoad");
- public OnPlayerConnect(playerid) return KillStreak[playerid] = 0, TheEvenT [ playerid ] = false ;
- public OnPlayerDisconnect(playerid, reason) return TheEvenT [ playerid ] = false ;
- public OnPlayerSpawn(playerid) return TheEvenT [ playerid ] = false ;
- // =============================================================================
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- // =============================================================================
- public OnPlayerDeath(playerid, killerid, reason)
- {
- TheEvenT [ playerid ] = false ;
- KillStreak[playerid] = 0;
- foreach(Player, v)
- {
- if(killerid != INVALID_PLAYER_ID)
- {
- if ( TheEvenT [ v ] )
- {
- format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}The Player {FF230A}%s{FFFFFF}({FF230A}ID:%d{FFFFFF}) Died in the event.", GetPName ( playerid ) , playerid ) ;
- SendClientMessageToAll ( -1 , iString2 ) ;
- SendDeathMessage ( killerid , playerid , reason ) ;
- KillStreak[killerid] ++;
- if(KillStreak[killerid] == 3)
- {
- format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s is starting to OWN PEOPLE (3 killing spree)!", GetPName(killerid));
- SendClientMessageToAll(-1, iString2);
- SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $1500 and +2 score! (killing spree bonus)");
- GivePlayerMoney(playerid, 1500);
- GivePlayerScore(playerid, 2);
- }
- if(KillStreak[killerid] == 5)
- {
- format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s is on a fucking rampage (5 killing spree)!", GetPName(killerid));
- SendClientMessageToAll(-1, iString2);
- SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $2500 and +3 score! (killing spree bonus)");
- GivePlayerMoney(playerid, 2500);
- GivePlayerScore(playerid, 3);
- }
- if(KillStreak[killerid] == 10)
- {
- format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s has mastered the art of killing (10 killing spree)!", GetPName(killerid));
- SendClientMessageToAll(-1, iString2);
- SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $5000 and +4 score! (killing spree bonus)");
- GivePlayerMoney(playerid, 5000);
- GivePlayerScore(playerid, 4);
- }
- if(KillStreak[killerid] == 15)
- {
- format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s can kill the whole world (15 killing spree)!", GetPName(killerid));
- SendClientMessageToAll(-1, iString2);
- SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $7 500 and +6 score! (killing spree bonus)");
- GivePlayerMoney(playerid, 7500);
- GivePlayerScore(playerid, 6);
- }
- if(KillStreak[killerid] == 20)
- {
- format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s is the god of the universe (20 killing spree)!", GetPName(killerid));
- SendClientMessageToAll(-1, iString2);
- SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $12 500 and +10 score! (killing spree bonus)");
- GivePlayerMoney(playerid, 12500);
- GivePlayerScore(playerid, 10);
- }
- if(KillStreak[killerid] == 25)
- {
- format(iString2, sizeof(iString2), "{FFFFFF}The Player {FF230A}%s - no words.. (25 killing spree)!", GetPName(killerid));
- SendClientMessageToAll(-1, iString2);
- SendClientMessage(killerid,-1, "{FFFFFF}- Info -{FF230A} You get $20 000 and +15 score! (killing spree bonus)");
- GivePlayerMoney(playerid, 20000);
- GivePlayerScore(playerid, 15);
- }
- }
- }
- }
- if ( TheEvenT [ killerid ] == true )
- {
- if ( EventoRecarregarLife == true )
- {
- SetPlayerHealth ( killerid , 100.0 ) ;
- SetPlayerArmour ( killerid , 100.0 ) ;
- }
- }
- return 1;
- }
- // ================================= [ EVENT SYSTEM ] ==========================
- CMD:openevent(playerid)
- {
- if ( EvenTStats ) return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already open." ) ;
- if ( !IsPlayerAdmin ( playerid ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- EvenTStats = true;
- TheEvenT[playerid] = true;
- GetPlayerPos ( playerid , EventoPos [ 0 ] , EventoPos [ 1 ] , EventoPos [ 2 ] ) ;
- GetPlayerFacingAngle ( playerid , EventoPos [ 3 ] ) ;
- EventoInt = GetPlayerInterior ( playerid ) ;
- EventoVW = GetPlayerVirtualWorld ( playerid ) ;
- SendClientMessageToAll ( 0xFFFFFFFF," " ) ;
- SendClientMessageToAll ( 0xFF00FFFF,"[ EVENT ] : EVENT OPEN BY ADMIN ENTER ' /EVENT ' !" ) ;
- SendClientMessageToAll ( 0xFFFFFFFF," " ) ;
- return 1;
- }
- // =============================================================================
- CMD:efinish(playerid)
- {
- if ( EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- SendClientMessageToAll( 0x33CCFFFF , "[EVENT]: The Admin just with the event!" ) ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- TheEvenT [ v ] = false;
- EvenTStats = false;
- SpawnPlayer ( v ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:eclose(playerid)
- {
- if ( !EvenTStats ) return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
- if ( !IsPlayerAdmin ( playerid ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- for ( new v , b = GetMaxPlayers(); v != b; v++ )
- {
- if ( TheEvenT [ v ] )
- {
- TheEvenT [ v ] = true ;
- EvenTStats = false ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:frist(playerid,params[])
- {
- new ID;
- if ( !EvenTStats ) return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
- if ( !IsPlayerAdmin ( playerid ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- if ( sscanf ( params , "i", ID ) ) return SendClientMessage ( playerid , -1 ,"{F81414}/Frist [ ID ]" ) ;
- if ( !IsPlayerConnected ( ID ) ) return SendClientMessage ( playerid , -1 , "{F81414}Player is not connected" ) ;
- if ( !TheEvenT [ ID ] ) return SendClientMessage ( playerid , 0x00C0FFFF , "This player is not in the event." ) ;
- format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}The first was placed {FF230A} %s ({FF230A}ID:%d{FFFFFF})!!!", GetPName ( playerid ) , playerid ) ;
- SendClientMessageToAll ( -1 , iString2 ) ;
- SendClientMessage ( ID , -1 , "You took first place and received R$ 5.000!" ) ;
- GivePlayerMoney ( ID , 5000 ) ;
- return 1;
- }
- // =============================================================================
- CMD:second(playerid,params[])
- {
- new ID;
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- if ( sscanf ( params , "i", ID ) )return SendClientMessage ( playerid , -1 ,"{F81414}/Second [ ID ]" ) ;
- if ( !IsPlayerConnected ( ID ) )return SendClientMessage ( playerid , -1 , "{F81414}Player is not connected" ) ;
- if ( !TheEvenT [ ID ] )return SendClientMessage ( playerid , 0x00C0FFFF , "This player is not in the event." ) ;
- format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}The second was placed {FF230A} %s ({FF230A}ID:%d{FFFFFF})!!!", GetPName ( playerid ) , playerid ) ;
- SendClientMessageToAll ( -1 , iString2 ) ;
- SendClientMessage (ID , -1 , "You took second place and received R$ 2.500!" ) ;
- GivePlayerMoney ( ID , 2500 ) ;
- return 1;
- }
- // =============================================================================
- CMD:third(playerid,params[])
- {
- new ID;
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- if ( sscanf ( params , "i", ID ) )return SendClientMessage ( playerid , -1 ,"{F81414}/Third [ ID ]" ) ;
- if ( !IsPlayerConnected ( ID ) )return SendClientMessage ( playerid , -1 , "{F81414}Player is not connected" ) ;
- if ( !TheEvenT [ ID ] )return SendClientMessage ( playerid , 0x00C0FFFF , "This player is not in the event." ) ;
- format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}The third was placed {FF230A} %s ({FF230A}ID:%d{FFFFFF})!!!", GetPName ( playerid ) , playerid ) ;
- SendClientMessageToAll ( -1 , iString2 ) ;
- SendClientMessage ( ID , -1 , "You came in third place and received R$ 1.000!" ) ;
- GivePlayerMoney ( ID , 1000 ) ;
- return 1;
- }
- // =============================================================================
- CMD:espawn(playerid)
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- for ( new v , b = GetMaxPlayers(); v != b; v++ )
- {
- if ( TheEvenT [ v ] )
- {
- SpawnPlayer ( v ) ;
- ResetPlayerWeapons ( v ) ;
- format ( iString2 , sizeof ( iString2 ) , "The Admin {FF230A}%s{FFFFFF} ({FF230A}ID:%d{FFFFFF}) Gave spawn in every event {FF230A}Event", GetPName ( playerid ) , playerid ) ;
- SendClientMessageToAll ( -1 , iString2 ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:exitevent(playerid)
- {
- if ( TheEvenT [ playerid ] == true )
- {
- new Float:Health;
- GetPlayerHealth ( playerid , Health ) ;
- if ( Health < 30.0 )return SendClientMessage ( playerid, 0xFF0000FF, "{F81414}[ERROR] Your life is too low." ) ;
- SpawnPlayer ( playerid ) ;
- ResetPlayerWeapons ( playerid ) ;
- TheEvenT [ playerid ] = false ;
- SetPlayerVirtualWorld ( playerid , 0 ) ;
- SetPlayerInterior ( playerid , 0 ) ;
- ResetPlayerWeapons ( playerid ) ;
- PlayerPlaySound ( playerid , 1057 , 0.0 , 0.0 , 0.0 ) ;
- }
- return 1;
- }
- // =============================================================================
- CMD:esetweather(playerid,params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "The event is already closed." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- new weather;
- if ( sscanf ( params ,"i" , weather ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Esetweather (weather)" ) ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- SetPlayerWeather ( v , weather ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:event(playerid)
- {
- if ( TheEvenT [ playerid ] == true ) return SendClientMessage ( playerid , 0x9FFF00FF , "{F81414}[ERROR]: You can not enter commands in event, type /ExitEvent out!" ) ;
- if ( !EvenTStats ) return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- new Float:Health;
- GetPlayerHealth ( playerid , Health ) ;
- if ( Health < 30.0 ) return SendClientMessage ( playerid, 0xFF0000FF, "{F81414}[ERROR] You can not teleport with little life." ) ;
- TheEvenT [ playerid ] = true ;
- ResetPlayerWeapons ( playerid ) ;
- format ( iString2 , sizeof ( iString2 ) , "{FFFFFF}' %s ' {F81414}It was for the event {FFFFFF}( /EVENT )", GetPName ( playerid ) ) ;
- SendClientMessageToAll ( 0x88FF9FFF , iString2 ) ;
- SetPlayerPos ( playerid , EventoPos [ 0 ] , EventoPos [ 1 ] , EventoPos [ 2 ] ) ;
- SetPlayerFacingAngle ( playerid , EventoPos [ 3 ] ) ;
- SetPlayerInterior ( playerid , EventoInt ) ;
- SetPlayerVirtualWorld ( playerid , EventoVW ) ;
- return 1;
- }
- // =============================================================================
- CMD:ecar(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- new Modelo,Cor1,Cor2;
- if ( sscanf ( params , "ddd" , Modelo , Cor1 , Cor2 ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Ecar [ ID ] [ IDCOLOR1 ] [ IRCOLOR2 ]" ) ;
- new Float:CarPos[4], CarID;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- GetPlayerFacingAngle ( v , CarPos [ 3 ] ) ;
- GetPlayerPos ( v , CarPos [ 0 ] , CarPos [ 1 ] , CarPos [ 2 ] ) ;
- CarID = CreateVehicle ( Modelo , CarPos [ 0 ] +2 , CarPos [ 1 ] , CarPos [ 2 ] , CarPos [ 3 ] , Cor1 , Cor2 , 0x00C0FFFF ) ;
- LinkVehicleToInterior ( CarID , EventoInt ) ;
- SetVehicleVirtualWorld ( CarID , EventoVW ) ;
- PutPlayerInVehicle ( v , CarID , 0 ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:eweapon(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- new Arma,Municao;
- if ( sscanf ( params , "dd" , Arma , Municao ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Eweapon [ WEAPON ID ] [ AMMUNITION ]" ) ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- GivePlayerWeapon ( v , Arma , Municao ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:earmour(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- new Float:Colete;
- if ( sscanf ( params , "f", Colete ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Earmor [ 0 - 100 ]" ) ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- SetPlayerArmour ( v , Colete ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:ekitrun(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- GivePlayerWeapon( v , 22 , 150);
- GivePlayerWeapon( v , 26 , 150);
- GivePlayerWeapon( v , 28 , 150);
- ResetPlayerWeapons( v );
- GivePlayerWeapon( v , 22 , 150);
- GivePlayerWeapon( v , 26 , 150);
- GivePlayerWeapon( v , 28 , 150);
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:ereclife(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- if(EventoRecarregarLife == false)
- {
- EventoRecarregarLife = true;
- SendClientMessage(playerid, -1, "The players who kill in the event will have the life vest or restored");
- } else {
- EventoRecarregarLife = false;
- SendClientMessage(playerid,-1, "The players who kill in the event does not have the life vest or restored");
- }
- for ( new i, b = GetMaxPlayers(); i != b; i++ )
- {
- if ( TheEvenT [ i ] )
- {
- GameTextForPlayer(playerid,"~n~~n~~n~~n~~n~~n~~r~TO KILL ALL RECHARGE LIFE AND ARMOUR!", 5000, 5);
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:ekitwalk(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- GivePlayerWeapon( v , 24 , 150);
- GivePlayerWeapon( v , 25 , 150);
- GivePlayerWeapon( v , 34 , 150);
- ResetPlayerWeapons( v );
- GivePlayerWeapon( v , 24 , 150);
- GivePlayerWeapon( v , 25 , 150);
- GivePlayerWeapon( v , 34 , 150);
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:ekitgrenades(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- GivePlayerWeapon( v , 16 , 250);
- ResetPlayerWeapons( v );
- GivePlayerWeapon( v , 16 , 250);
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:evw(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- new world;
- if ( sscanf ( params , "i" , world ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Evw [ World ]" ) ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- SetPlayerVirtualWorld ( v , world ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:elife(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- new Float:Vida;
- if ( sscanf ( params , "f" , Vida ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Elife [ 0 - 100 ]" ) ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- SetPlayerHealth ( v , Vida ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:count(playerid)
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- Count ( 5 ) ;
- return 1;
- }
- // =============================================================================
- CMD:ekick(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- new ID;
- if ( sscanf ( params , "r" , ID ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Ekick [ ID ]" ) ;
- if ( !TheEvenT [ ID ] )return SendClientMessage ( playerid , 0x00C0FFFF , "This player is not in the event." ) ;
- SpawnPlayer ( ID ) ;
- SendClientMessage ( ID , 0x00C0FFFF , "[INFO]: You have been kicked from the event." ) ;
- TheEvenT [ ID ] = false ;
- return 1;
- }
- // =============================================================================
- CMD:efreeze(playerid)
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- TogglePlayerControllable ( v , false ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:edefrost(playerid)
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- TogglePlayerControllable ( v , true ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:edisarm(playerid)
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- ResetPlayerWeapons ( v ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:eventhidenick(playerid)
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- if(HideNick == false)
- {
- HideNick = true;
- SendClientMessage(playerid,-1,"{FFFFFF}- Info -{FF230A}The Nick's will be hidden in the event.");
- }
- else
- {
- HideNick = false;
- SendClientMessage(playerid,-1,"{FFFFFF}- Info -{FF230A}The nick's will be hidden in the event.");
- }
- return 1;
- }
- // =============================================================================
- CMD:eskin(playerid, params[])
- {
- if ( !EvenTStats )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}[ERROR]: The event is not open." ) ;
- if ( !IsPlayerAdmin ( playerid ) )return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- new Skin;
- if ( sscanf ( params , "d" , Skin ) )return SendClientMessage ( playerid , 0x00C0FFFF , "{F81414}/Eskin [ ID Skin ]" ) ;
- foreach(Player, v)
- {
- if ( TheEvenT [ v ] )
- {
- SetPlayerSkin ( v , Skin ) ;
- }
- }
- return 1;
- }
- // =============================================================================
- CMD:ecmd(playerid, params[])
- {
- if ( !IsPlayerAdmin ( playerid ) ) return SendClientMessage ( playerid , 0x00C0FFFF , "You can not use this command..") ;
- new EvenTHelP[1450];
- strcat(EvenTHelP,"{FFFFFF}======================================================================\n");
- strcat(EvenTHelP,"{c6a65a}Commands Event\n");
- strcat(EvenTHelP,"{c6a65a}/evw {FFFFFF}Arrow In the Virtual World All In Event.\n");
- strcat(EvenTHelP,"{c6a65a}/openevent {FFFFFF}Opens the Event.\n");
- strcat(EvenTHelP,"{c6a65a}/event {FFFFFF}Going To The Event\n{c6a65a}/Eventhidenick {FFFFFF}The nick's will be hidden in the event");
- strcat(EvenTHelP,"{c6a65a}/frist /second /third {FFFFFF}To give the reward to the first second and third place\n");
- strcat(EvenTHelP,"{c6a65a}/Esetweather {FFFFFF}To set the mood of everyone at the event.\n");
- strcat(EvenTHelP,"{c6a65a}/ecar {FFFFFF}Create a Car For Every Event.\n");
- strcat(EvenTHelP,"{c6a65a}/espawn {FFFFFF}To be reborn every event.\n");
- strcat(EvenTHelP,"{c6a65a}/efinish {FFFFFF}To finalize the ongoing event.\n");
- strcat(EvenTHelP,"{c6a65a}/eweapon {FFFFFF}Of a Weapon For All Event.\n");
- strcat(EvenTHelP,"{c6a65a}/earmour {FFFFFF}The Armour For All Event.\n");
- strcat(EvenTHelP,"{c6a65a}/elife {FFFFFF}The Life For All Event\n");
- strcat(EvenTHelP,"{c6a65a}/Count {FFFFFF}Start a Countdown\n{c6a65a}/ekick {FFFFFF}Kicks a Player Event\n");
- strcat(EvenTHelP,"{c6a65a}/efreeze {FFFFFF}Freezes The Player In The Event\n{c6a65a}/edefrost Unfreeze The Player At The Event\n");
- strcat(EvenTHelP,"{c6a65a}/edisarm {FFFFFF}Disarms All Event\n{c6a65a}/eskin {FFFFFF}Arrow The Skin Of Everyone At The Event\n");
- strcat(EvenTHelP,"{c6a65a}/eclose {FFFFFF}Finalize The Event\n{c6a65a}/ekitrun {FFFFFF}Of One Kit Running (Weapons Id > 22 , 26 , 28 < )\n{c6a65a}/ekitwalk {FFFFFF}Of One Kit Walking (Weapons Id > 24 , 25 , 34 < )\n");
- strcat(EvenTHelP,"{c6a65a}/ekitgrenades {FFFFFF}Of One Grenades\n{c6a65a}/ereclife {FFFFFF}To Kill And Recover Life And Armour\n{c6a65a}/exitevent {FFFFFF}To exit the event");
- strcat(EvenTHelP,"{FFFFFF}======================================================================\n");
- ShowPlayerDialog(playerid,7897,DIALOG_STYLE_MSGBOX,"{FFFF00}Help Event",EvenTHelP,"Fechar","");
- strdel(EvenTHelP,0,sizeof(EvenTHelP));
- return 1;
- }
- // =============================================================================
- public Count(Contagem)
- {
- format ( iString2 , 3 , "%d" , Contagem ) ;
- if ( Contagem > 0 )
- {
- GameTextForAll ( iString2 , 700 , 5 ) ;
- SetTimerEx ( "Count" , 1000 , false , "i" , Contagem-1 ) ;
- }
- else GameTextForAll ( "~r~Go Go Go!" , 1000 , 5 ) ;
- }
- // =============================================================================
- stock GetPName ( playerid )
- {
- new gName [ MAX_PLAYER_NAME ] ;
- GetPlayerName ( playerid , gName , sizeof gName ) ;
- return gName;
- }
- // =============================================================================
- stock GivePlayerScore(playerid, score)
- {
- SetPlayerScore(playerid, GetPlayerScore(playerid)+score);
- return 1;
- }
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