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akon1248

NoCombatSound

Jun 22nd, 2019
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  1. on packet event play_server_world_particles:
  2. "Particle" penum 0 of event-packet is "DAMAGE_INDICATOR" or "SWEEP_ATTACK"
  3. cancel event
  4. on packet event play_server_named_sound_effect:
  5. "SoundEffects" pinfo 0 of event-packet is ENTITY_PLAYER_ATTACK_CRIT or ENTITY_PLAYER_ATTACK_KNOCKBACK or ENTITY_PLAYER_ATTACK_NODAMAGE or ENTITY_PLAYER_ATTACK_STRONG or ENTITY_PLAYER_ATTACK_SWEEP or ENTITY_PLAYER_ATTACK_WEAK
  6. cancel event
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