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  1. Mono path[0] = 'C:/7DTD-Server/binaries/7DaysToDieServer_Data/Managed'
  2. Mono config path = 'C:/7DTD-Server/binaries/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/7DTD-Server/binaries/7DaysToDieServer_Data/UnitySubsystems
  5. Forcing GfxDevice: Null
  6. GfxDevice: creating device client; threaded=0
  7. NullGfxDevice:
  8. Version: NULL 1.0 [1.0]
  9. Renderer: Null Device
  10. Vendor: Unity Technologies
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.105 seconds
  13. UnloadTime: 0.827000 ms
  14. 2021-01-08T08:48:33 0.000 INF [GSM] Singleton Initialized...
  15. 2021-01-08T08:48:33 0.074 INF Awake IsFocused: True
  16. 2021-01-08T08:48:33 0.074 INF Awake
  17. 2021-01-08T08:48:33 0.249 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
  18. 2021-01-08T08:48:33 0.249 INF System information:
  19. 2021-01-08T08:48:33 0.249 INF OS: Windows 10 (10.0.0) 64bit
  20. 2021-01-08T08:48:33 0.250 INF CPU: Intel(R) Core(TM) i3-4130T CPU @ 2.90GHz (cores: 4)
  21. 2021-01-08T08:48:33 0.250 INF RAM: 16288 MB
  22. 2021-01-08T08:48:33 0.250 INF GPU: Null Device (128 MB)
  23. 2021-01-08T08:48:33 0.251 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  24. 2021-01-08T08:48:33 0.268 INF Last played version: Alpha 19.3
  25. 2021-01-08T08:48:33 0.269 INF Local UTC offset: 1 hours
  26. 2021-01-08T08:48:33 0.277 INF Command line arguments: C:\7DTD-Server\binaries\7DaysToDieServer.exe -logfile ..\Log\dedicated.log -batchmode -nographics -configfile=..\Config\serverconfig.xml -dedicated
  27. 2021-01-08T08:48:33 0.291 INF Parsing server configfile: ..\Config\serverconfig.xml
  28. 2021-01-08T08:48:33 0.344 INF Parsing server configfile successfully completed
  29. 2021-01-08T08:48:33 0.345 INF Starting dedicated server level=RWG game name=1337
  30. 2021-01-08T08:48:33 0.345 INF Maximum allowed players: 32
  31. 2021-01-08T08:48:33 0.345 INF Game mode: GameModeSurvival
  32. 2021-01-08T08:48:33 0.345 INF Dedicated server only build
  33. 2021-01-08T08:48:33 0.346 INF Not running in Big Picture Mode, no on-screen keyboard available
  34. 2021-01-08T08:48:33 0.347 INF Starting PlayerInputManager...
  35. 2021-01-08T08:48:34 0.543 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
  36. 2021-01-08T08:48:34 0.564 INF Starting UserProfileManager...
  37. 2021-01-08T08:48:34 0.712 INF Occlusion: Awake
  38. 2021-01-08T08:48:34 0.715 INF Texture quality is set to 3
  39. 2021-01-08T08:48:34 0.771 INF [MODS] No mods folder found
  40. ArgumentException: Invalid search pattern: 'C:\7DTD-Server\Config\serveradmin.xml'
  41. at System.IO.SearchPattern2.Compile (System.String pattern) [0x00021] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  42. at System.IO.SearchPattern2..ctor (System.String pattern, System.Boolean ignore) [0x00014] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  43. at System.IO.SearchPattern2..ctor (System.String pattern) [0x00000] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  44. at System.IO.FileSystemWatcher.get_Pattern () [0x0003e] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  45. at (wrapper remoting-invoke-with-check) System.IO.FileSystemWatcher.get_Pattern()
  46. at System.IO.DefaultWatcher.StartDispatching (System.IO.FileSystemWatcher fsw) [0x000af] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  47. at System.IO.FileSystemWatcher.Start () [0x00000] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  48. at System.IO.FileSystemWatcher.set_EnableRaisingEvents (System.Boolean value) [0x00014] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  49. at (wrapper remoting-invoke-with-check) System.IO.FileSystemWatcher.set_EnableRaisingEvents(bool)
  50. at AdminTools.InitFileWatcher () [0x0005c] in <43dd4f2a606f47209225e029bd7cc366>:0
  51. at AdminTools..ctor () [0x0003d] in <43dd4f2a606f47209225e029bd7cc366>:0
  52. at GameManager.Awake () [0x00404] in <43dd4f2a606f47209225e029bd7cc366>:0
  53.  
  54. (Filename: <ae22a4e8f83c41d69684ae7f557133d9> Line: 0)
  55.  
  56. Fallback handler could not load library C:/7DTD-Server/binaries/7DaysToDieServer_Data/Mono/libc
  57. Fallback handler could not load library C:/7DTD-Server/binaries/7DaysToDieServer_Data/Mono/libc.dll
  58. Fallback handler could not load library C:/7DTD-Server/binaries/7DaysToDieServer_Data/Mono/libc
  59. Loading Biome Stamp took 148.769 seconds
  60.  
  61. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  62.  
  63. 2021-01-08T08:51:04 151.068 INF [GSM] GameSparks Connected
  64. Loading Stamp took 0.061 seconds
  65.  
  66. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  67.  
  68. Loading Stamp took 0.06 seconds
  69.  
  70. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  71.  
  72. Loading Stamp took 0.059 seconds
  73.  
  74. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  75.  
  76. Loading Stamp took 0.064 seconds
  77.  
  78. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  79.  
  80. Loading Stamp took 0.064 seconds
  81.  
  82. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  83.  
  84. Loading Stamp took 0.069 seconds
  85.  
  86. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  87.  
  88. Loading Stamp took 0.06 seconds
  89.  
  90. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  91.  
  92. Loading Stamp took 0.06 seconds
  93.  
  94. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  95.  
  96. Loading Stamp took 0.061 seconds
  97.  
  98. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  99.  
  100. Loading Stamp took 0.068 seconds
  101.  
  102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  103.  
  104. Loading Stamp took 0.061 seconds
  105.  
  106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  107.  
  108. Loading Stamp took 0.059 seconds
  109.  
  110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  111.  
  112. Loading Stamp took 0.059 seconds
  113.  
  114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  115.  
  116. Loading Stamp took 0.07 seconds
  117.  
  118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  119.  
  120. Loading Stamp took 0.06 seconds
  121.  
  122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  123.  
  124. Loading Stamp took 0.06 seconds
  125.  
  126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  127.  
  128. Loading Stamp took 0.067 seconds
  129.  
  130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  131.  
  132. Loading Stamp took 0.067 seconds
  133.  
  134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  135.  
  136. Loading All Stamps took 149.944 seconds
  137.  
  138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  139.  
  140. Loading Biome Stamp took 0.023 seconds
  141.  
  142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  143.  
  144. Loading All Stamps took 0.101 seconds
  145.  
  146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  147.  
  148. 2021-01-08T08:51:05 152.345 INF Started thread RWG
  149. 2021-01-08T08:51:05 152.345 INF [GSM] Device Authentication suceeded ...
  150. 2021-01-08T08:51:05 152.347 INF WorldGenerator:Generating South Mifagu County
  151. 2021-01-08T08:51:05 152.347 INF WorldGenerator:Generating Socket Data
  152.  
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