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- //documented by gopro_2027
- all the dvars registered using 004332C0 registerDvarCommand2:
- cam_distance
- cam_angle
- forward
- back
- left
- right
- trick1
- trick2
- trick3
- trick4
- t_autosizeoffset
- r_wireframe
- r_materials
- g_mousex
- g_mousey
- g_maxSpeedCrouched
- g_maxSpeedStanding
- g_maxSpeedExpression
- g_maxSpeed
- g_acceleration
- g_turnAcceleration
- g_turnDeceleration
- g_maxTurnSpeed
- g_brakeFriction
- g_minimumRailSpeed
- g_ollieVel
- g_wallSplatSpeed
- g_groundSplatSpeed
- g_gravity
- g_surfaceTestDist
- g_frictionUnknown
- g_frictionAir
- g_frictionJumpGuide
- g_frictionGrind
- g_frictionBitumen
- g_frictionConcrete
- g_frictionWood
- g_frictionRoughWood
- g_frictionDirt
- g_frictionSand
- g_frictionWater
- g_frictionGrass
- g_language
- g_showTriggers
- dvars registered using 004332A0 registerDvarCommand1 ( https://i.imgur.com/CZOd2M8.png ):
- pause
- unlock
- listcmds
- listvars
- cls
- prompt
- addwatch
- remwatch
- exec
- showhistory
- log
- echo
- bind
- unbind
- unbindall
- usemouse
- killmouse
- snd_mp3volume
- snd_sfxvolume
- quit
- ver
- resstat
- reslist
- screens
- screen
- reset
- screenshot
- saveobject
- playerpos
- position dvar aka teleport (something about _x _y _z, so maybe some other ones too)
- skateboard_x %f
- skateboard_y %f
- skateboard_z %f
- some useful knowledge:
- go in data folder->config->config.cfg and you can edit stuff there
- you can add a bind to that... maybe do something like:
- bind f11 "exec script.cfg"
- and put script.cfg with more code in the config folder so you can test and reload the script real time.
- This cfg is very similar to the cfg in quake engine, so idk... very weird I guess. Also I'm sure there are a few more dvars but I got most of them.
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