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- do--//Crash things
- Library = require(game:GetService('ReplicatedStorage').Framework.Library)
- function Death()
- spawn(function()
- Library.Network.Fire('request world', "Fantasy")
- Library.Network.Fire('performed teleport')
- end)
- spawn(function()
- Library.Network.Fire('request world', "Tech")
- Library.Network.Fire('performed teleport')
- end)
- end
- for i=1,15000 do
- spawn(function()
- Death()
- end)
- end
- end
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