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albiononlinespells

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Apr 4th, 2014
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  1. You regenerate 5% energy per second
  2. You regenerate .005% health per second
  3. You can be killed by auto attacks in 10 seconds.
  4.  
  5. Head
  6.  
  7. Cleanse - Removes all debuffs and movement impairing effects (except silence).
  8. Empowerment - Instantly restores energy.
  9. Desperate Prayer - Heals you by 15%. 20 second cooldown. Uses 20% energy.
  10.  
  11. Boots
  12.  
  13. Sprint - Increases your movement speed by 50% for 3 seconds. 20 second cooldown. Uses 20% energy.
  14. Run - Increases your movement speed by 30% for 7 seconds. 20 second cooldown. Uses 20% energy.
  15. Dash - Charge to an enemy
  16. Flee - Increase your movement speed by 40% for 10 seconds. You can't cast spells for 30 seconds, and your damage is reduced. 60 second cooldown. Uses 20% Energy.
  17.  
  18. Plate - Strong against physical, weak against magical
  19.  
  20. Returns physical damage dealt to you. (2-4%)
  21. Increases your maximum hit points. (.003-.005%)
  22.  
  23. Reconstitution - Restores your hitpoints over 7 seconds.
  24. War Stomp - Deals damage and roots all enemies near the caster for a moment.
  25. Anti-Magic Barrier - Creates a shield that absorbs an amount of damage for 5 seconds and reflects 50% of magic damage to the attacker.
  26.  
  27. Leather - Strong against nothing, weak against nothing
  28.  
  29. Increases your movement speed by 1.5-3%
  30. Increases your attack speed by 5-10%
  31.  
  32. Shield - Creates a shield that absorbs damage for 5 seconds.
  33. Regrowth - Restores Health and Energy over time.
  34. Wither - Ignites all enemies around you. They burn for some time, taking periodic magic damage.
  35. Shriek - Deals 150% weapon damage and silences all enemies around the caster for 3 seconds. 10 second cooldown. Uses 20% energy.
  36.  
  37. Cloth - Strong against magical, weak against physical
  38.  
  39. Reduces your ability cooldowns.
  40. Increases your maximum energy.
  41.  
  42. Inner Focus - Restores energy over time.
  43. Frost Nova - Reduces the movement speed of all enemies near the caster.
  44. Energy Shield - Creates a shield that absorbs an amount of damage for 5 seconds and reflects 50% of physical damage to the attacker.
  45. Healing Circle - Heals you and all allies near you by 10%.
  46.  
  47. Broadsword - 133 Damage - 1 second speed - Physical - Range 3
  48.  
  49. Each Auto Attack increases your physical armor for a short duration. The effect doesn't stack.
  50. Each auto attack restores 10% energy
  51. Increases your auto attack damage by 10%.
  52.  
  53. Dash - Dashes to target enemy player.
  54. Defensive Stance - Increases your armor and magic resistance for a few seconds.
  55. Taunt - Increases aggression of near mobs towards you.
  56. Hamstring - Deals damage and reduces the movement speed of an enemy.
  57. Sunder Armor - Deals damage and reduces target's armor and magic resist for a short time.
  58.  
  59. Axe - 133 Damage - 1 second speed - Physical - Range 3
  60.  
  61. Each auto attack has a chance to increase your movement speed for a short moment.
  62. Each auto attack heals you for a small percentage of the damage you dealt.
  63. Increases your auto attack damage by 10%.
  64.  
  65. Decapitate - Deals damage to a single enemy.
  66. Rage - Increases your movement speed, attack speed and CC resistance for a few seconds.
  67. Rend - Deals damage over time to a single enemy.
  68.  
  69. Hammer - 133 Damage - 1 second speed - Physical - Range 3
  70.  
  71. Each auto attack has a chance to stun your target.
  72. Each auto attack restores 10% energy
  73. Increases your auto attack damage by 10%.
  74.  
  75. Bash - Deals 250% weapon damage and stuns an enemy for 2 seconds.
  76. Thunder Clap - Deals 150% weapon damage and reduces the movement speed of all enemies near the caster for 5 seconds. 10 seconds cooldown. Uses 20% energy.
  77. Skullcrusher - Deals physical damage and silences an enemy for 5 seconds. 10 second cooldown. Uses 10% Energy.
  78.  
  79. Shield - Physical
  80.  
  81. Shield Slam - Deals damage and stuns target enemy for 2 seconds.
  82. Shield Wall - You create a shield than absorbs an amount of damage dealt to you.
  83. Rescue - Dashes to target ally and creates a shield around him that absorbs an amount of damage.
  84.  
  85. Longbow - 120 Damage - 1 second speed - Physical - Range 10
  86.  
  87. Increases your auto attack damage by 10%.
  88. Your attack range is increased.
  89. Each auto attack has a chance to slow the target.
  90.  
  91. Arcane Shot - Deals damage and reduces target's energy.
  92. Frost Arrow - You fire an arrow that damages and slows a single target enemy.
  93. Crippling Shot - You fire an arrow at a single target that deals damage and reduces target's attack speed.
  94. Burning Shot - Deals magic damage and additional magic damage every second for 5 seconds to a single enemy.
  95. Take Aim - Doubles your physical damage for 5 seconds but also reduces your movement speed.
  96. Barrage - Deals physical damage to target enemy and all enemies with 5 meters around the target.
  97.  
  98. Throwing Knives - 100 Damage - 1 second speed - Physical - Range 9
  99.  
  100. Each auto attack has a chance to increase your movement speed for a short moment.
  101. Each auto attack heals you for a small percentage of the damage you dealt.
  102. Increases your auto attack damage by 10%.
  103.  
  104. Poisoned Knife - Deals magic damage over 5 seconds to a single enemy.
  105. Hamstring - Deals damage and reduces the movement speed of an enemy.
  106. Dash - Dashes to target enemy player.
  107.  
  108. Horn - Physical
  109.  
  110. Call of the Greyhound - Grants you and all allies near you +20% movement speed for 5 seconds. 20 second cooldown. Uses 20% Energy.
  111. Call of the Bear - Grants you and all allies near you +30% damage for 5 seconds. 20 second cooldown. Uses 20% Energy.
  112. Call of the Raven - Instantly restores 100% energy to you and all allies near you. 20 second cooldown. Uses 20% Energy.
  113.  
  114. Staff of Restoration - 100 Damage. 1 second speed - Magical - Range 9
  115.  
  116. Each auto attack restores 10% energy
  117. Your attack range is increased.
  118. Increases your auto attack damage by 10%.
  119.  
  120. Greater Heal - Heals you or an ally by 30%.
  121. Renew - Heals target ally for 5% every second for 5 seconds.
  122. Purify - Removes all debuffs and crowd control effects from target ally and increases their crowd control resistance for a few seconds (including silence).
  123. Healing Circle - Heals you and allies near you by 10%.
  124. Entangling Roots - Roots target enemy and deals damage over 3 seconds.
  125.  
  126. Staff of Annihilation - 100 Damage. 1 second speed - Magical - Range 9
  127.  
  128.  
  129. Each auto attack restores 10% energy
  130. Your attack range is increased.
  131. Increases your auto attack damage by 10%.
  132.  
  133. Fire Bolt - Deals magic damage to a single target.
  134. Incinerate - Deals periodic magic damage over 5 seconds.
  135. Fireball - Deals damage to target enemy and all enemies within 5 meters. They burn for a few seconds.
  136. Fire Nova - Ingites all enemies around you. They burn for some time, taking periodic magic damage.
  137. Inner Fire - Increases your armor, auto attack damage and spell damage for a few seconds.
  138.  
  139. Tome of Spells - Magical
  140.  
  141. Silence - Makes an enemy unable to use any abilities for 5 seconds. 10 second cooldown. Uses 20% Energy.
  142. Heal - Heals you or an ally by 15%.
  143.  
  144. Staff of Domination - 100 Damage. 1 second speed - Magical - Range 9
  145.  
  146. Each auto attack restores 10% energy
  147. Your attack range is increased.
  148. Increases your auto attack damage by 10%.
  149.  
  150. Sleep - Put target enemy to sleep. Target is unable to move or attack for the duration. Effect ends when taking damage.
  151. Curse - Reduce target enemy's armor, magic resistance and cc resistance for a few seconds.
  152. Slow - Slow target enemy's movement speed and reduces his attack speed.
  153. Magic Barrier - You create a shield around a target ally or yourself that absorbs an amount of damage dealt to the target.
  154. Soul Steal - Reduces energy of target enemy.
  155.  
  156. Crossbow - 180 Damage - 0.666 Speed - Physical - Range 8
  157.  
  158. Increases your auto attack damage by 10%.
  159. Your attack range is increased.
  160. Each auto attack has a chance to slow the target.
  161.  
  162. Bash - Deals physical damage and stuns an enemy for a short duration.
  163. Crippling Shot - You fire an arrow at a single target that deals damage and reduces target's attack speed.
  164. Take Aim - Doubles your physical damage for 5 seconds but also reduces your movement speed.
  165. Barbed Shot - Deals physical damage and damage over time to a single enemy
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