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orbitaldecay

Mario Kart 64 Texture Replacement Documentation

Sep 1st, 2015
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  1. MK64 Kart Texture Replacement
  2. by orbitaldecay 2015
  3.  
  4. Note: This document is a work in progress. PLEASE DO NOT DISTRIBUTE IT!
  5. We don't want a million half finished versions floating around. Thx!
  6.  
  7. All kart textures and palettes are stored in the kart bank located at
  8. 145470 in the ROM. All references to kart graphics data are stored as
  9. offsets from the start of the kart bank or'ed with 0F000000. For
  10. example, at DEF20 in the ROM we find the offset from the start of the
  11. kart bank to the first Mario texture. This happens to be 0F0D3048.
  12. Thus the address of the first Mario texture in the ROM is D3048 +
  13. 145470 = 2194B8.
  14.  
  15. If you're planning on replacing things in the kart bank, it will
  16. probably be necessary to relocate the kart bank. This will require
  17. changing all of the hardcoded references to it. The address of the
  18. start of the kart bank is hardcoded at several places within the ROM.
  19. Here is a list of all the locations I've found:
  20.  
  21. # ROM RAM Notes
  22. -----------------------------------------------------------------
  23. 00 001F38 80001338 Calculates size of previous bank
  24. (shouldn't be changed)
  25. 01 005B38 80004F38 Loads offset located at 80162DC4? Not
  26. sure what this is used for.
  27. 02 027DBC 800271BC Loads kart textures II
  28. 03 027EC8 800272C8 Loads kart textures I
  29. 04 027FE0 800273E0 Loads tumbling kart textures
  30. 05 028104 80027504 Loads kart textures I
  31. 06 0282DC 800276DC Loads kart textures II
  32. 07 0283D0 800277D0 Loads kart textures I
  33. 08 0284D0 800278D0 Loads tumbling kart textures
  34. 09 0285DC 800279DC Loads kart textures I
  35. 10 0286D8 80027AD8 Loads standard kart palettes
  36. 11 028780 80027B80 Loads standard kart palettes
  37. 12 028820 80027C20 Loads wheel palettes I & II
  38. 13 0288B8 80027CB8 Loads kart textures II
  39.  
  40. The hardcoded offsets typically look something like
  41.  
  42. LUI T1, $0014
  43. ADDIU T1, T1, $5470
  44.  
  45. in MIPS assembly. If you wanted to move the kart bank to the end of the
  46. ROM data (address BE9160), you'd have to change each of these to
  47. something like
  48.  
  49. LUI T1, $00BE
  50. ADDIU T1, T1, $9160
  51.  
  52. which is probably obvious. Along with this, you'd also need to fix the
  53. offsets to textures and palettes within the kart bank. There are many
  54. tables which contain this data. Here is a brief list of them:
  55.  
  56. Kart Texture Offset Tables
  57.  
  58. ROM Description Size (DWORDS)
  59. ---------------------------------------------
  60. 0DEA34 ??? 35
  61. 0DEAC0 Mario Textures 1.9 35
  62. 0DEB4C Mario Textures 1.8 35
  63. 0DEBD8 Mario Textures 1.7 35
  64. 0DEC64 Mario Textures 1.6 35
  65. 0DECF0 Mario Textures 1.5 35
  66. 0DED7C Mario Textures 1.4 35
  67. 0DEE08 Mario Textures 1.3 35
  68. 0DEE94 Mario Textures 1.2 35
  69. 0DEF20 Mario Textures 1.1 35
  70. 0DEFAC Mario Textures 2.9 20
  71. 0DEFFC Mario Textures 2.8 20
  72. 0DF04C Mario Textures 2.7 20
  73. 0DF09C Mario Textures 2.6 20
  74. 0DF0EC Mario Textures 2.5 20
  75. 0DF13C Mario Textures 2.4 20
  76. 0DF18C Mario Textures 2.3 20
  77. 0DF1DC Mario Textures 2.2 20
  78. 0DF22C Mario Textures 2.1 20
  79. 0DF27C Toad Textures 1.9 35
  80. 0DF308 Toad Textures 1.8 35
  81. 0DF394 Toad Textures 1.7 35
  82. 0DF420 Toad Textures 1.6 35
  83. 0DF4AC Toad Textures 1.5 35
  84. 0DF538 Toad Textures 1.4 35
  85. 0DF5C4 Toad Textures 1.3 35
  86. 0DF650 Toad Textures 1.2 35
  87. 0DF6DC Toad Textures 1.1 35
  88. 0DF768 Toad Textures 2.9 20
  89. 0DF7B8 Toad Textures 2.8 20
  90. 0DF808 Toad Textures 2.7 20
  91. 0DF858 Toad Textures 2.6 20
  92. 0DF8A8 Toad Textures 2.5 20
  93. 0DF8F8 Toad Textures 2.4 20
  94. 0DF948 Toad Textures 2.3 20
  95. 0DF998 Toad Textures 2.2 20
  96. 0DF9E8 Toad Textures 2.1 20
  97. 0DFA38 Luigi Textures 1.9 35
  98. 0DFAC4 Luigi Textures 1.8 35
  99. 0DFB50 Luigi Textures 1.7 35
  100. 0DFBDC Luigi Textures 1.6 35
  101. 0DFC68 Luigi Textures 1.5 35
  102. 0DFCF4 Luigi Textures 1.4 35
  103. 0DFD80 Luigi Textures 1.3 35
  104. 0DFE0C Luigi Textures 1.2 35
  105. 0DFE98 Luigi Textures 1.1 35
  106. 0DFF24 Luigi Textures 2.9 20
  107. 0DFF74 Luigi Textures 2.8 20
  108. 0DFFC4 Luigi Textures 2.7 20
  109. 0E0014 Luigi Textures 2.6 20
  110. 0E0064 Luigi Textures 2.5 20
  111. 0E00B4 Luigi Textures 2.4 20
  112. 0E0104 Luigi Textures 2.3 20
  113. 0E0154 Luigi Textures 2.2 20
  114. 0E01A4 Luigi Textures 2.1 20
  115. 0E01F4 Yoshi Textures 1.9 35
  116. 0E0280 Yoshi Textures 1.8 35
  117. 0E030C Yoshi Textures 1.7 35
  118. 0E0398 Yoshi Textures 1.6 35
  119. 0E0424 Yoshi Textures 1.5 35
  120. 0E04B0 Yoshi Textures 1.4 35
  121. 0E053C Yoshi Textures 1.3 35
  122. 0E05C8 Yoshi Textures 1.2 35
  123. 0E0654 Yoshi Textures 1.1 35
  124. 0E06E0 Yoshi Textures 2.9 20
  125. 0E0730 Yoshi Textures 2.8 20
  126. 0E0780 Yoshi Textures 2.7 20
  127. 0E07D0 Yoshi Textures 2.6 20
  128. 0E0820 Yoshi Textures 2.5 20
  129. 0E0870 Yoshi Textures 2.4 20
  130. 0E08C0 Yoshi Textures 2.3 20
  131. 0E0910 Yoshi Textures 2.2 20
  132. 0E0960 Yoshi Textures 2.1 20
  133. 0E09B0 DK Textures 1.9 35
  134. 0E0A3C DK Textures 1.8 35
  135. 0E0AC8 DK Textures 1.7 35
  136. 0E0B54 DK Textures 1.6 35
  137. 0E0BE0 DK Textures 1.5 35
  138. 0E0C6C DK Textures 1.4 35
  139. 0E0CF8 DK Textures 1.3 35
  140. 0E0D84 DK Textures 1.2 35
  141. 0E0E10 DK Textures 1.1 35
  142. 0E0E9C DK Textures 2.9 20
  143. 0E0EEC DK Textures 2.8 20
  144. 0E0F3C DK Textures 2.7 20
  145. 0E0F8C DK Textures 2.6 20
  146. 0E0FDC DK Textures 2.5 20
  147. 0E102C DK Textures 2.4 20
  148. 0E107C DK Textures 2.3 20
  149. 0E10CC DK Textures 2.2 20
  150. 0E111C DK Textures 2.1 20
  151. 0E116C Bowser Textures 1.9 35
  152. 0E11F8 Bowser Textures 1.8 35
  153. 0E1284 Bowser Textures 1.7 35
  154. 0E1310 Bowser Textures 1.6 35
  155. 0E139C Bowser Textures 1.5 35
  156. 0E1428 Bowser Textures 1.4 35
  157. 0E14B4 Bowser Textures 1.3 35
  158. 0E1540 Bowser Textures 1.2 35
  159. 0E15CC Bowser Textures 1.1 35
  160. 0E1658 Bowser Textures 2.9 20
  161. 0E16A8 Bowser Textures 2.8 20
  162. 0E16F8 Bowser Textures 2.7 20
  163. 0E1748 Bowser Textures 2.6 20
  164. 0E1798 Bowser Textures 2.5 20
  165. 0E17E8 Bowser Textures 2.4 20
  166. 0E1838 Bowser Textures 2.3 20
  167. 0E1888 Bowser Textures 2.2 20
  168. 0E18D8 Bowser Textures 2.1 20
  169. 0E1928 Peach Textures 1.9 35
  170. 0E19B4 Peach Textures 1.8 35
  171. 0E1A40 Peach Textures 1.7 35
  172. 0E1ACC Peach Textures 1.6 35
  173. 0E1B58 Peach Textures 1.5 35
  174. 0E1BE4 Peach Textures 1.4 35
  175. 0E1C70 Peach Textures 1.3 35
  176. 0E1CFC Peach Textures 1.2 35
  177. 0E1D88 Peach Textures 1.1 35
  178. 0E1E14 Peach Textures 2.9 20
  179. 0E1E64 Peach Textures 2.8 20
  180. 0E1EB4 Peach Textures 2.7 20
  181. 0E1F04 Peach Textures 2.6 20
  182. 0E1F54 Peach Textures 2.5 20
  183. 0E1FA4 Peach Textures 2.4 20
  184. 0E1FF4 Peach Textures 2.3 20
  185. 0E2044 Peach Textures 2.2 20
  186. 0E2094 Peach Textures 2.1 20
  187. 0E20E4 Wario Textures 1.9 35
  188. 0E2170 Wario Textures 1.8 35
  189. 0E21FC Wario Textures 1.7 35
  190. 0E2288 Wario Textures 1.6 35
  191. 0E2314 Wario Textures 1.5 35
  192. 0E23A0 Wario Textures 1.4 35
  193. 0E242C Wario Textures 1.3 35
  194. 0E24B8 Wario Textures 1.2 35
  195. 0E2544 Wario Textures 1.1 35
  196. 0E25D0 Wario Textures 2.9 20
  197. 0E2620 Wario Textures 2.8 20
  198. 0E2670 Wario Textures 2.7 20
  199. 0E26C0 Wario Textures 2.6 20
  200. 0E2710 Wario Textures 2.5 20
  201. 0E2760 Wario Textures 2.4 20
  202. 0E27B0 Wario Textures 2.3 20
  203. 0E2800 Wario Textures 2.2 20
  204. 0E2850 Wario Textures 2.1 20
  205. 0E28A0 ??? 160
  206. 0E2B20 Mario Textures 3 32
  207. 0E2BA0 Luigi Textures 3 32
  208. 0E2C20 Bowser Textures 3 32
  209. 0E2CA0 Toad Textures 3 32
  210. 0E2D20 Yoshi Textures 3 32
  211. 0E2DA0 DK Textures 3 32
  212. 0E2E20 Peach Textures 3 32
  213. 0E2EA0 Wario Textures 3 32
  214.  
  215. Kart Palette Offset Tables
  216.  
  217. ROM Description Size (DWORDS)
  218. --------------------------------------------
  219. 0DE7F4 Mario Palettes 1 9
  220. 0DE818 Mario Palettes 2 9
  221. 0DE83C Luigi Palettes 1 9
  222. 0DE860 Luigi Palettes 2 9
  223. 0DE884 Bowser Palettes 1 9
  224. 0DE8A8 Bowser Palettes 2 9
  225. 0DE8CC Toad Palettes 1 9
  226. 0DE8F0 Toad Palettes 2 9
  227. 0DE914 Yoshi Palettes 1 9
  228. 0DE938 Yoshi Palettes 2 9
  229. 0DE95C DK Palettes 1 9
  230. 0DE980 DK Palettes 2 9
  231. 0DE9A4 Peach Palettes 1 9
  232. 0DE9C8 Peach Palettes 2 9
  233. 0DE9EC Wario Palettes 1 9
  234. 0DEA10 Wario Palettes 2 9
  235. --------- Textures are here -------
  236. 0E2F20 ??? 8
  237. 0E2F40 Kart Palettes 8
  238.  
  239. See below for more detailed information.
  240.  
  241. ############################################
  242. Textures
  243. ############################################
  244.  
  245. Notice that all textures are compressed using the MIO0 format.
  246.  
  247. 800DDEB0 (0DEAB0): Kart Texture DMA Size Array (2 bytes each)
  248.  
  249. Kart Texture Offset Tables I
  250. Description: Regular kart textures
  251. Address: 800E1EE0
  252. Entries per Table: 35?
  253. Size of Element: Variable (see 0DEAB0)
  254. Kart Bank Access #: 03, 05, 07, 09
  255. ===========================================
  256. # Kart RAM ROM
  257. ------------------------------
  258. 1.0 Mario 800E1CA0
  259. ------------------------------
  260. 1.1 800DE320 0DEF20
  261. 1.2 800DE294 0DEE94
  262. 1.3 800DE208 0DEE08
  263. 1.4 800DE17C 0DED7C
  264. 1.5 800DE0F0 0DECF0
  265. 1.6 800DE064 0DEC64
  266. 1.7 800DDFD8 0DEBD8
  267. 1.8 800DDF4C 0DEB4C
  268. 1.9 800DDEC0 0DEAC0
  269. ------------------------------
  270. 1.0 Luigi 800E1CC4
  271. ------------------------------
  272. 1.1 800DF298 0DFE98
  273. 1.2 800DF20C 0DFE0C
  274. 1.3 800DF180 0DFD80
  275. 1.4 800DF0F4 0DFCF4
  276. 1.5 800DF068 0DFC68
  277. 1.6 800DEFDC 0DFBDC
  278. 1.7 800DEF50 0DFB50
  279. 1.8 800DEEC4 0DFAC4
  280. 1.9 800DEE38 0DFA38
  281. ------------------------------
  282. 1.0 Yoshi 800E1CE8
  283. ------------------------------
  284. 1.1 800DFA54 0E0654
  285. 1.2 800DF9C8 0E05C8
  286. 1.3 800DF93C 0E053C
  287. 1.4 800DF8B0 0E04B0
  288. 1.5 800DF824 0E0424
  289. 1.6 800DF798 0E0398
  290. 1.7 800DF70C 0E030C
  291. 1.8 800DF680 0E0280
  292. 1.9 800DF5F4 0E01F4
  293. ------------------------------
  294. 1.0 Toad 800E1D0C
  295. ------------------------------
  296. 1.1 800DEADC 0DF6DC
  297. 1.2 800DEA50 0DF650
  298. 1.3 800DE9C4 0DF5C4
  299. 1.4 800DE938 0DF538
  300. 1.5 800DE8AC 0DF4AC
  301. 1.6 800DE820 0DF420
  302. 1.7 800DE794 0DF394
  303. 1.8 800DE708 0DF308
  304. 1.9 800DE67C 0DF27C
  305. ------------------------------
  306. 1.0 DK 800E1D30
  307. ------------------------------
  308. 1.1 800E0210 0E0E10
  309. 1.2 800E0184 0E0D84
  310. 1.3 800E00F8 0E0CF8
  311. 1.4 800E006C 0E0C6C
  312. 1.5 800DFFE0 0E0BE0
  313. 1.6 800DFF54 0E0B54
  314. 1.7 800DFEC8 0E0AC8
  315. 1.8 800DFE3C 0E0A3C
  316. 1.9 800DFDB0 0E09B0
  317. ------------------------------
  318. 1.0 Wario 800E1D54
  319. ------------------------------
  320. 1.1 800E1944 0E2544
  321. 1.2 800E18B8 0E24B8
  322. 1.3 800E182C 0E242C
  323. 1.4 800E17A0 0E23A0
  324. 1.5 800E1714 0E2314
  325. 1.6 800E1688 0E2288
  326. 1.7 800E15FC 0E21FC
  327. 1.8 800E1570 0E2170
  328. 1.9 800E14E4 0E20E4
  329. ------------------------------
  330. 1.0 Peach 800E1D78
  331. ------------------------------
  332. 1.1 800E1188 0E1D88
  333. 1.2 800E10FC 0E1CFC
  334. 1.3 800E1070 0E1C70
  335. 1.4 800E0FE4 0E1BE4
  336. 1.5 800E0F58 0E1B58
  337. 1.6 800E0ECC 0E1ACC
  338. 1.7 800E0E40 0E1A40
  339. 1.8 800E0DB4 0E19B4
  340. 1.9 800E0D28 0E1928
  341. ------------------------------
  342. 1.0 Bowser 800E1D9C
  343. ------------------------------
  344. 1.1 800E09CC 0E15CC
  345. 1.2 800E0940 0E1540
  346. 1.3 800E08B4 0E14B4
  347. 1.4 800E0828 0E1428
  348. 1.5 800E079C 0E139C
  349. 1.6 800E0710 0E1310
  350. 1.7 800E0684 0E1284
  351. 1.8 800E05F8 0E11F8
  352. 1.9 800E056C 0E116C
  353.  
  354. Kart Texture Offset Tables II
  355. Description: Used when karts spinout, etc.
  356. Address: 800E1F00
  357. Entries per Table: 20?
  358. Size of Element: Variable (see 0DEAB0)
  359. Kart Bank Access #: 02, 06, 13
  360. ============================================
  361. # Kart RAM ROM
  362. ------------------------------
  363. 2.0 Mario 800E1DC0
  364. ------------------------------
  365. 2.1 800DE62C 0DF22C
  366. 2.2 800DE5DC 0DF1DC
  367. 2.3 800DE58C 0DF18C
  368. 2.4 800DE53C 0DF13C
  369. 2.5 800DE4EC 0DF0EC
  370. 2.6 800DE49C 0DF09C
  371. 2.7 800DE44C 0DF04C
  372. 2.8 800DE3FC 0DEFFC
  373. 2.9 800DE3AC 0DEFAC
  374. ------------------------------
  375. 2.0 Luigi 800E1DE4
  376. ------------------------------
  377. 2.1 800DF5A4 0E01A4
  378. 2.2 800DF554 0E0154
  379. 2.3 800DF504 0E0104
  380. 2.4 800DF4B4 0E00B4
  381. 2.5 800DF464 0E0064
  382. 2.6 800DF414 0E0014
  383. 2.7 800DF3C4 0DFFC4
  384. 2.8 800DF374 0DFF74
  385. 2.9 800DF324 0DFF24
  386. ------------------------------
  387. 2.0 Yoshi 800E1E08
  388. ------------------------------
  389. 2.1 800DFD60 0E0960
  390. 2.2 800DFD10 0E0910
  391. 2.3 800DFCC0 0E08C0
  392. 2.4 800DFC70 0E0870
  393. 2.5 800DFC20 0E0820
  394. 2.6 800DFBD0 0E07D0
  395. 2.7 800DFB80 0E0780
  396. 2.8 800DFB30 0E0730
  397. 2.9 800DFAE0 0E06E0
  398. ------------------------------
  399. 2.0 Toad 800E1E2C
  400. ------------------------------
  401. 2.1 800DEDE8 0DF9E8
  402. 2.2 800DED98 0DF998
  403. 2.3 800DED48 0DF948
  404. 2.4 800DECF8 0DF8F8
  405. 2.5 800DECA8 0DF8A8
  406. 2.6 800DEC58 0DF858
  407. 2.7 800DEC08 0DF808
  408. 2.8 800DEBB8 0DF7B8
  409. 2.9 800DEB68 0DF768
  410. ------------------------------
  411. 2.0 DK 800E1E50
  412. ------------------------------
  413. 2.1 800E051C 0E111C
  414. 2.2 800E04CC 0E10CC
  415. 2.3 800E047C 0E107C
  416. 2.4 800E042C 0E102C
  417. 2.5 800E03DC 0E0FDC
  418. 2.6 800E038C 0E0F8C
  419. 2.7 800E033C 0E0F3C
  420. 2.8 800E02EC 0E0EEC
  421. 2.9 800E029C 0E0E9C
  422. ------------------------------
  423. 2.0 Wario 800E1E74
  424. ------------------------------
  425. 2.1 800E1C50 0E2850
  426. 2.2 800E1C00 0E2800
  427. 2.3 800E1BB0 0E27B0
  428. 2.4 800E1B60 0E2760
  429. 2.5 800E1B10 0E2710
  430. 2.6 800E1AC0 0E26C0
  431. 2.7 800E1A70 0E2670
  432. 2.8 800E1A20 0E2620
  433. 2.9 800E19D0 0E25D0
  434. ------------------------------
  435. 2.0 Peach 800E1E98
  436. ------------------------------
  437. 2.1 800E1494 0E2094
  438. 2.2 800E1444 0E2044
  439. 2.3 800E13F4 0E1FF4
  440. 2.4 800E13A4 0E1FA4
  441. 2.5 800E1354 0E1F54
  442. 2.6 800E1304 0E1F04
  443. 2.7 800E12B4 0E1EB4
  444. 2.8 800E1264 0E1E64
  445. 2.9 800E1214 0E1E14
  446. ------------------------------
  447. 2.0 Bowser 800E1EBC
  448. ------------------------------
  449. 2.1 800E0CD8 0E18D8
  450. 2.2 800E0C88 0E1888
  451. 2.3 800E0C38 0E1838
  452. 2.4 800E0BE8 0E17E8
  453. 2.5 800E0B98 0E1798
  454. 2.6 800E0B48 0E1748
  455. 2.7 800E0AF8 0E16F8
  456. 2.8 800E0AA8 0E16A8
  457. 2.9 800E0A58 0E1658
  458.  
  459. Kart Texture Offset Tables III
  460. Description: Tumbling kart textures
  461. Address: 800E2320
  462. Entries per Table: 32
  463. Size of Element: 0x900 (2304 bytes)
  464. Kart Bank Access #: 04, 08
  465. ============================================
  466. # Kart RAM ROM
  467. ------------------------------
  468. 3.0 Mario 800E1F20 0E2B20
  469. 3.0 Luigi 800E1FA0 0E2BA0
  470. 3.0 Yoshi 800E2120 0E2D20
  471. 3.0 Toad 800E20A0 0E2CA0
  472. 3.0 DK 800E21A0 0E2DA0
  473. 3.0 Wario 800E22A0 0E2EA0
  474. 3.0 Peach 800E2220 0E2E20
  475. 3.0 Bowser 800E2020 0E2C20
  476.  
  477. ############################################
  478. Palettes
  479. ############################################
  480.  
  481. Kart Palettes
  482. Address: 800E2340 (0E2F40)
  483. Elements per Table: 8
  484. Size of Element: 0x200 (512 bytes)
  485. Kart Bank Access #: 10, 11
  486. ============================================
  487.  
  488. Palette Tables I
  489. Description: Wheel palettes?
  490. Address: 800DDE34
  491. Elements per Table: 9
  492. Size of Element: 0x80 (128 bytes)
  493. Kart Bank Access #: 13
  494. ============================================
  495. # Kart RAM ROM
  496. ------------------------------
  497. 1.0 Mario 800DDBF4 0DE7F4
  498. 1.0 Luigi 800DDC3C 0DE83C
  499. 1.0 Yoshi 800DDD14 0DE914
  500. 1.0 Toad 800DDCCC 0DE8CC
  501. 1.0 DK 800DDD5C 0DE95C
  502. 1.0 Wario 800DDDEC 0DE9EC
  503. 1.0 Peach 800DDDA4 0DE9A4
  504. 1.0 Bowser 800DDC84 0DE884
  505.  
  506. Palette Tables II
  507. Description: Wheel palettes?
  508. Address: 800DE54
  509. Elements per Table: 9
  510. Size Of Element: 0x80 (128 bytes)
  511. Kart Bank Access #: 13
  512. ============================================
  513. # Kart RAM ROM
  514. ------------------------------
  515. 2.0 Mario 800DDC18 0DE818
  516. 2.0 Luigi 800DDC60 0DE860
  517. 2.0 Yoshi 800DDD38 0DE938
  518. 2.0 Toad 800DDCF0 0DE8F0
  519. 2.0 DK 800DDD80 0DE980
  520. 2.0 Wario 800DDE10 0DEA10
  521. 2.0 Peach 800DDDC8 0DE9C8
  522. 2.0 Bowser 800DDCA8 0DE8A8
  523.  
  524. ############################################
  525. Hard-coded offsets into kart bank
  526. ############################################
  527.  
  528. These kart bank offsets are written to 80162DE4 at run-time and loaded
  529. from the kart bank at access #1. These offsets are actually outside
  530. of what is believed to be the kart bank??? I've never seen a breakpoint
  531. at access #1 actually get hit, so who knows what it's for.
  532.  
  533. RAM of write ROM of write Value written
  534. 800050C4 05CC4 0F508E10
  535. 80005128 05D28 0F50AD04
  536. 80005190 05D90 0F509CAC
  537.  
  538. P.S. Thanks a million to Zoinkity and shygoo for their help with this!
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