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- from aronado import _sys_util
- import fileTools.default as ft
- from aronado import _sg_query_util
- from ta_rig_tools import rig_patcher
- reload(rig_patcher)
- asset_list = os.listdir(r'Y:\{}\assets\type\Character'.format(os.environ['TT_PROJCODE']))
- failed_list = []
- for a in asset_list:
- print a
- path = 'Y:/{}/assets/type/Character/{}/products/nClothRig'.format(os.environ['TT_PROJCODE'],a)
- if os.path.isdir(path):
- failure=False
- pubs = os.listdir(path)
- pubs.sort()
- latestVer = pubs[-1]
- pubbed_path =path+'/'+ latestVer
- if os.path.isfile(pubbed_path):
- _sg_query_util.inject_asset_task_env(task_code = 'cfx',asset_name = a)
- cmds.file(pubbed_path,open=1,force=1)
- try:
- patched = rig_patcher.patch_20220328()
- except:
- failure = True
- if patched:
- execfile('G:/Tech_Animation/scripts/proxyMesh_save/cloth_rig_save.py')
- if failure:
- failed_list.append(a)
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