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- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "gothicammo/beelmao", Text = "Press E To Open & Close GUI"})
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local BigHead = Instance.new("TextButton")
- local TextLabel_3 = Instance.new("TextLabel")
- local Aimbot = Instance.new("TextButton")
- local TextLabel_4 = Instance.new("TextLabel")
- local NoBuildings = Instance.new("TextButton")
- local TextLabel_5 = Instance.new("TextLabel")
- local TextLabel_6 = Instance.new("TextLabel")
- local X = Instance.new("TextButton")
- local TextLabel_7 = Instance.new("TextLabel")
- local TextLabel_8 = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.0119047631, 0, 0.601517975, 0)
- Frame.Size = UDim2.new(0, 375, 0, 202)
- Frame.Visible = false
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 0.333333, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 375, 0, 30)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.Text = "Strucid Hecker"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0, 0, 0.148514852, 0)
- TextLabel_2.Size = UDim2.new(0, 375, 0, 6)
- TextLabel_2.Font = Enum.Font.SourceSansLight
- TextLabel_2.Text = ""
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_2.TextYAlignment = Enum.TextYAlignment.Top
- BigHead.Name = "Big Head"
- BigHead.Parent = Frame
- BigHead.BackgroundColor3 = Color3.new(1, 0.333333, 1)
- BigHead.BorderColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- BigHead.BorderSizePixel = 0
- BigHead.Position = UDim2.new(0.0213333331, 0, 0.22277227, 0)
- BigHead.Size = UDim2.new(0, 99, 0, 33)
- BigHead.Font = Enum.Font.SourceSansLight
- BigHead.Text = "Big Head"
- BigHead.TextColor3 = Color3.new(1, 1, 1)
- BigHead.TextScaled = true
- BigHead.TextSize = 14
- BigHead.TextWrapped = true
- BigHead.MouseButton1Down:connect(function()
- -- made by gothicammo / bee#7291
- while true do
- wait()
- for index, User in pairs(game:GetService("Players"):GetChildren()) do
- if User.Name == game.Players.LocalPlayer.name then
- else
- User.Character.Head.CanCollide = false
- User.Character.HumanoidRootPart.CanCollide = false
- User.Character.Head.Size = Vector3.new(45,45,45)
- User.Character.HumanoidRootPart.Size = Vector3.new(50,50,50)
- end
- end
- end
- --[[
- local x = "bryandmgxd"
- workspace[x].Head.Size = Vector3.new(100,100,100)
- workspace[x].HumanoidRootPart.Size = Vector3.new(100,100,100)
- --]]
- end)
- TextLabel_3.Parent = Frame
- TextLabel_3.BackgroundColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- TextLabel_3.BorderSizePixel = 0
- TextLabel_3.Position = UDim2.new(0.0213333331, 0, 0.386138618, 0)
- TextLabel_3.Size = UDim2.new(0, 99, 0, 5)
- TextLabel_3.Font = Enum.Font.SourceSansLight
- TextLabel_3.Text = ""
- TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_3.TextScaled = true
- TextLabel_3.TextSize = 14
- TextLabel_3.TextWrapped = true
- TextLabel_3.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_3.TextYAlignment = Enum.TextYAlignment.Top
- Aimbot.Name = "Aimbot"
- Aimbot.Parent = Frame
- Aimbot.BackgroundColor3 = Color3.new(1, 0.333333, 1)
- Aimbot.BorderColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- Aimbot.BorderSizePixel = 0
- Aimbot.Position = UDim2.new(0.368000001, 0, 0.22277227, 0)
- Aimbot.Size = UDim2.new(0, 99, 0, 33)
- Aimbot.Font = Enum.Font.SourceSansLight
- Aimbot.Text = "Aimbot + ESP"
- Aimbot.TextColor3 = Color3.new(1, 1, 1)
- Aimbot.TextScaled = true
- Aimbot.TextSize = 14
- Aimbot.TextWrapped = true
- Aimbot.MouseButton1Down:connect(function()
- local plrs = game:GetService("Players")
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- for i, smth in pairs(folder:GetChildren()) do
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- return smth
- -- end
- -- end
- --end
- --
- --local plrs = findwat(game, "Players")
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextLabel")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Name = "Gui"
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- Move.Name = "Move"
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.005, 0,0.018, 0)
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
- Main.Name = "Main"
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
- EspStatus.Name = "EspStatus"
- EspStatus.Parent = Main
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- EspStatus.BackgroundTransparency = 1
- EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
- EspStatus.Font = Enum.Font.ArialBold
- EspStatus.Text = "Press T to update Esp"
- EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- EspStatus.TextScaled = true
- EspStatus.TextSize = 14
- EspStatus.TextWrapped = true
- st1.Name = "st1"
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0.271787882, 0, 0, 0)
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = "st1"
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.Text = "Press L to enable esp loop"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- st1_3.Name = "st1"
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Press O to change team based mode"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = st1_3
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
- teambasedstatus.Text = tostring(TeamBased)
- Name.Name = "Name"
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = "FPS gui v1.0"
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- -- Scripts:
- local plrsforaim = {}
- local lplr = game:GetService("Players").LocalPlayer
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- f = {}
- local espforlder
- f.addesp = function()
- --print("ESP ran")
- if espforlder then
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp for team based")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- end
- end
- end
- local cam = game.Workspace.CurrentCamera
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- print("worked1")
- f.addesp()
- elseif a == "u" then
- if raycast == true then
- raycast = false
- else
- raycast = true
- end
- elseif a == "l" then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = tostring(TeamBased)
- end
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- print(plr)
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart.Parent == plr.Character or aimatpart == nil then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- --local d = math.deg
- if deg then
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function getaimbotplrs()
- plrsforaim = {}
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- game:GetService("RunService").RenderStepped:Connect(function()
- if aimatpart then
- aimat(aimatpart)
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- end
- -- if switch == true then
- -- local maxangle = 99999
- --
- -- --print("Loop")
- -- if true and raycast == false then
- -- for i, plr in pairs(plrs:GetChildren()) do
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if TeamBased then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- -- else
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- --
- --
- --
- --
- -- end
- -- end
- -- elseif raycast == true then
- --
- -- end
- if raycast == true and switch == false and not aimatpart then
- getaimbotplrs()
- aimatpart = nil
- local maxangle = 999
- for i, v in ipairs(plrsforaim) do
- if v.Parent ~= lplr.Character then
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- maxangle = an
- aimatpart = v
- print(v:GetFullName())
- v.Parent.Humanoid.Died:connect(function()
- aimatpart = nil
- end)
- end
- end
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- TextLabel_4.Parent = Frame
- TextLabel_4.BackgroundColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- TextLabel_4.BorderSizePixel = 0
- TextLabel_4.Position = UDim2.new(0.368000001, 0, 0.386138618, 0)
- TextLabel_4.Size = UDim2.new(0, 99, 0, 5)
- TextLabel_4.Font = Enum.Font.SourceSansLight
- TextLabel_4.Text = ""
- TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_4.TextScaled = true
- TextLabel_4.TextSize = 14
- TextLabel_4.TextWrapped = true
- TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_4.TextYAlignment = Enum.TextYAlignment.Top
- NoBuildings.Name = "No Buildings"
- NoBuildings.Parent = Frame
- NoBuildings.BackgroundColor3 = Color3.new(1, 0.333333, 1)
- NoBuildings.BorderColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- NoBuildings.BorderSizePixel = 0
- NoBuildings.Position = UDim2.new(0.714666665, 0, 0.22277227, 0)
- NoBuildings.Size = UDim2.new(0, 99, 0, 33)
- NoBuildings.Font = Enum.Font.SourceSansLight
- NoBuildings.Text = "Broken.."
- NoBuildings.TextColor3 = Color3.new(1, 1, 1)
- NoBuildings.TextScaled = true
- NoBuildings.TextSize = 14
- NoBuildings.TextWrapped = true
- TextLabel_5.Parent = Frame
- TextLabel_5.BackgroundColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- TextLabel_5.BorderSizePixel = 0
- TextLabel_5.Position = UDim2.new(0.714666665, 0, 0.386138618, 0)
- TextLabel_5.Size = UDim2.new(0, 99, 0, 5)
- TextLabel_5.Font = Enum.Font.SourceSansLight
- TextLabel_5.Text = ""
- TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_5.TextScaled = true
- TextLabel_5.TextSize = 14
- TextLabel_5.TextWrapped = true
- TextLabel_5.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_5.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_6.Parent = Frame
- TextLabel_6.BackgroundColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- TextLabel_6.BackgroundTransparency = 1
- TextLabel_6.BorderSizePixel = 0
- TextLabel_6.Position = UDim2.new(0.170666665, 0, 0.579208076, 0)
- TextLabel_6.Size = UDim2.new(0, 247, 0, 35)
- TextLabel_6.Font = Enum.Font.SourceSansBold
- TextLabel_6.Text = "More Coming Soon..."
- TextLabel_6.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_6.TextScaled = true
- TextLabel_6.TextSize = 14
- TextLabel_6.TextWrapped = true
- TextLabel_6.TextYAlignment = Enum.TextYAlignment.Top
- X.Name = "X"
- X.Parent = Frame
- X.BackgroundColor3 = Color3.new(0.933333, 0.305882, 0.933333)
- X.BorderColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- X.BorderSizePixel = 0
- X.Position = UDim2.new(0.903999984, 0, 0, 0)
- X.Size = UDim2.new(0, 36, 0, 30)
- X.Font = Enum.Font.SourceSansBold
- X.Text = "X"
- X.TextColor3 = Color3.new(1, 1, 1)
- X.TextScaled = true
- X.TextSize = 14
- X.TextWrapped = true
- X.MouseButton1Down:connect(function()
- Frame.Visible = false
- end)
- TextLabel_7.Parent = Frame
- TextLabel_7.BackgroundColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- TextLabel_7.BackgroundTransparency = 1
- TextLabel_7.BorderSizePixel = 0
- TextLabel_7.Position = UDim2.new(-0.0506667197, 0, 0.925742686, 0)
- TextLabel_7.Size = UDim2.new(0, 93, 0, 15)
- TextLabel_7.Font = Enum.Font.SourceSansBold
- TextLabel_7.Text = "Made By"
- TextLabel_7.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_7.TextScaled = true
- TextLabel_7.TextSize = 14
- TextLabel_7.TextWrapped = true
- TextLabel_7.TextYAlignment = Enum.TextYAlignment.Top
- TextLabel_8.Parent = Frame
- TextLabel_8.BackgroundColor3 = Color3.new(0.886275, 0.294118, 0.886275)
- TextLabel_8.BackgroundTransparency = 1
- TextLabel_8.BorderSizePixel = 0
- TextLabel_8.Position = UDim2.new(0.111999959, 0, 0.896039784, 0)
- TextLabel_8.Size = UDim2.new(0, 73, 0, 21)
- TextLabel_8.Font = Enum.Font.Antique
- TextLabel_8.Text = "Bee#7291"
- TextLabel_8.TextColor3 = Color3.new(1, 0, 0)
- TextLabel_8.TextScaled = true
- TextLabel_8.TextSize = 14
- TextLabel_8.TextWrapped = true
- TextLabel_8.TextYAlignment = Enum.TextYAlignment.Top
- Player = game.Players.LocalPlayer
- Mouse = Player:GetMouse()
- gui = ScreenGui
- box = Frame
- Open = false
- function PressY(key)
- if (key == "e") then
- if (Open == false) then
- box.Visible = true
- Open = true
- elseif (Open == true) then
- box.Visible = false
- Open = false
- end
- end
- end
- Mouse.KeyDown:connect(PressY)
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