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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Part")
- o2 = Instance.new("ParticleEmitter")
- o3 = Instance.new("Part")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Decal")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o1.Parent = mas
- o1.Material = Enum.Material.Neon
- o1.BrickColor = BrickColor.new("Really red")
- o1.Transparency = 1
- o1.Position = Vector3.new(21.7652054, 34.1611671, -32.3299942)
- o1.Rotation = Vector3.new(0, 0, -120)
- o1.Anchored = true
- o1.Size = Vector3.new(5.83000088, 1, 5.76000118)
- o1.CFrame = CFrame.new(21.7652054, 34.1611671, -32.3299942, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238, 0, 0, 0, 1)
- o1.BottomSurface = Enum.SurfaceType.Smooth
- o1.TopSurface = Enum.SurfaceType.Smooth
- o1.Color = Color3.new(1, 0, 0)
- o1.Position = Vector3.new(21.7652054, 34.1611671, -32.3299942)
- o2.Parent = o1
- o2.Size = NumberSequence.new(10,10)
- o2.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0))
- o2.Lifetime = NumberRange.new(50,50)
- o3.Parent = mas
- o3.Material = Enum.Material.Neon
- o3.BrickColor = BrickColor.new("Really red")
- o3.Position = Vector3.new(12.04986, 36.9784737, -13.3145275)
- o3.Rotation = Vector3.new(-30, 0, 0)
- o3.Anchored = true
- o3.Size = Vector3.new(6, 11.5, 6)
- o3.CFrame = CFrame.new(12.04986, 36.9784737, -13.3145275, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(1, 0, 0)
- o3.Position = Vector3.new(12.04986, 36.9784737, -13.3145275)
- o4.Parent = mas
- o4.Material = Enum.Material.Neon
- o4.BrickColor = BrickColor.new("Really red")
- o4.Position = Vector3.new(16.4300709, 42.6378975, -23.3076782)
- o4.Rotation = Vector3.new(-90, -60, -90)
- o4.Anchored = true
- o4.Size = Vector3.new(8, 8, 8.5)
- o4.CFrame = CFrame.new(16.4300709, 42.6378975, -23.3076782, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238, 1, 0, 0)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(1, 0, 0)
- o4.Position = Vector3.new(16.4300709, 42.6378975, -23.3076782)
- o5.Parent = o4
- o6.Name = "evil face'"
- o6.Parent = o4
- o6.Texture = "http://www.roblox.com/asset/?id=560015657"
- o6.Face = Enum.NormalId.Right
- o7.Parent = mas
- o7.Material = Enum.Material.Neon
- o7.BrickColor = BrickColor.new("Really red")
- o7.Position = Vector3.new(12.04986, 35.1518288, -23.2700005)
- o7.Rotation = Vector3.new(0, 0, -30)
- o7.Anchored = true
- o7.Size = Vector3.new(6, 11.5, 12)
- o7.CFrame = CFrame.new(12.04986, 35.1518288, -23.2700005, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388, 0, 0, 0, 1)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(1, 0, 0)
- o7.Position = Vector3.new(12.04986, 35.1518288, -23.2700005)
- o8.Parent = mas
- o8.Material = Enum.Material.Neon
- o8.BrickColor = BrickColor.new("Really red")
- o8.Position = Vector3.new(9.46781921, 25.5706444, -26.2700005)
- o8.Anchored = true
- o8.Size = Vector3.new(6, 11.5, 6)
- o8.CFrame = CFrame.new(9.46781921, 25.5706444, -26.2700005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(1, 0, 0)
- o8.Position = Vector3.new(9.46781921, 25.5706444, -26.2700005)
- o9.Parent = mas
- o9.Material = Enum.Material.Neon
- o9.BrickColor = BrickColor.new("Really red")
- o9.Position = Vector3.new(9.01810741, 26.1938725, -20.2700005)
- o9.Rotation = Vector3.new(0, 0, -50)
- o9.Anchored = true
- o9.Size = Vector3.new(6, 11.5, 6)
- o9.CFrame = CFrame.new(9.01810741, 26.1938725, -20.2700005, 0.64278698, 0.766044974, 0, -0.766044974, 0.64278698, 0, 0, 0, 1)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(1, 0, 0)
- o9.Position = Vector3.new(9.01810741, 26.1938725, -20.2700005)
- o10.Parent = mas
- o10.Material = Enum.Material.Neon
- o10.BrickColor = BrickColor.new("Really red")
- o10.Position = Vector3.new(16.4941311, 36.9395828, -32.2700005)
- o10.Rotation = Vector3.new(0, 0, 60)
- o10.Anchored = true
- o10.Size = Vector3.new(6, 11.5, 6)
- o10.CFrame = CFrame.new(16.4941311, 36.9395828, -32.2700005, 0.499998987, -0.866025984, 0, 0.866025984, 0.499998987, 0, 0, 0, 1)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(1, 0, 0)
- o10.Position = Vector3.new(16.4941311, 36.9395828, -32.2700005)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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