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ThirteenthArk

Fervent Atonement

May 2nd, 2019
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  1. Fervent Atonement (Articulated Soulsteel Plate ••••)
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  3. When The Golden Bull failed to save his circlemates at the ill fated calibration moot, escaping to the manse they had kept hidden, he was consumed with grief. In a fit of despair, he reduced the treasures Yo Kan Li, the Twilight of their circle had forged into slag. He set about to crafting a new set of armor, one to conceal his shame, and allow him to atone for his misdeeds. Plates of soulsteel, lined with veins of red jade and trimmed with blue jade were hammered into shape, leather from the hides of behemoths, metal stolen from the shrines of corrupt gods, all pieced together to make the Fervent Atonement.
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  5. The Fervent Atonement is a garb not of a warrior, but of one seeking repentance for their crimes. In truth, the best way to earn repentance is in deeds done for another's sake, not your own. While attuned to Fervent Atonement, the Lawgiver receives a +1 non charm bonus to both their guile and resolve.
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  7. Reliquary Arsenal Technique
  8. Cost: 2m; Mins:Essence 1
  9. Type: Reflexive
  10. Keywords: uniform, resonant
  11. Duration: instant
  12. Prerequisites: None
  13. To wield a weapon is to claim an identity, to wield another's blade is to carry their will into battle. This evocation allows the wielder to reflexively call the weapons of the fallen to their hands for but a moment, summoning a mortal weapon of any type to their hands for a withering or decisive attack.
  14. Resonant: If the wearer is resonant with soulsteel, this evocation awakens at no cost upon attunement.
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  16. Glory Cast Aside
  17. Cost: 6m; Mins; Essence 1
  18. Type: Reflexive
  19. Keywords: None
  20. Duration: One Scene
  21. Prerequisites: Reliquary Arsenal Technique
  22. The Lawgiver casts aside their name, their reputation, their legend, for they fight in another's name. With the use of this evocation, the wearer may cast aside their identity, and devote themselves wholly for the sake of another's cause. Black fog shrouds the lawgiver's form, and makes their identity impossible to discern. Read Intentions actions may be taken to discover their motivations or Intimacies, but their true identity remains hidden.
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  24. Heed The Call of the Field
  25. Cost: 4m; Mins: Essence 2
  26. Type: Supplemental
  27. Keywords: None
  28. Duration: Instant
  29. Prerequisites: None
  30. The battlefield is the domain of the lawgiver, the fever of their essence and their desire for redemption call to them like nothing else can. As the battle begins, they Sprint to the field, charging headfirst into the fray without fear. This evocation supplements a join battle roll, allowing the wearer to roll (dexterity + athletics) rather than (wits + awareness). Any mobility penalty applies to this roll.
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  32. From The Arms of Fallen Legends
  33. Cost: - (+3m or +5m 1i); Mins: Essence 2
  34. Type: Permanent
  35. Keywords: None
  36. Duration: permanent
  37. Prerequisites: Reliquary Arsenal Technique
  38. The arms of a hero are no different than the arms of a common soldier to the fallen. As the Lawgiver calls upon their connection to the fallen legends from ages past, they call upon their weapons as well. This charm upgrades the prerequisite, allowing the wielder to pay an additional 3 motes when using Reliquary Arsenal Technique to conjure an artifact weapon rather than a mortal weapon. The wielder may also instead of paying 3 additional motes, pay 5 additional motes and one point of initiative to extend the duration of Reliquary Arsenal Technique to one scene. The wielder may not purchase or design evocations for artifact weapons summoned in this way.
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  40. Rapturous Battle Frenzy
  41. Cost: 5m; Mins: Essence 3
  42. Type: Simple
  43. Keywords: None
  44. Duration: One Scene
  45. Prerequisites: Heed The Call of the Field
  46. The ecstasy of battle inspires greater strength and fury still. When the wearing the Fervent Atonement, casting aside ones inhibitions and embracing the rage flowing through their veins on the field, devoting themselves single-mindedly to their atonement. When activating this evocation the wielder gains a none charm bonus die to all pools related to combat and ignores -1 from their wound penalty. The wielder is only able to focus on combat, Intimacies relating to the thrill of battle and their reason for fighting increase by one intensity up to a maximum of the defining intimacy. While using this, the wearer is unable to participate in social influence other than resisting an influence that might cease their frenzy. This action also leaves the wielder unable to take actions such as command actions. This charm does not make the wielder stupid, merely excessively driven.
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  48. Fog Clouded Mind
  49. Cost 6m 1wp; Mins: Essence 3
  50. Type: Reflexive
  51. Keywords: Mute
  52. Duration: Instant
  53. Prerequisites: Glory Cast Aside
  54. The Lawgiver's actions are defined by their cause. When a read intentions roll is made against the wearer, they may activate this charm to disguise their motives. They gain a +2 bonus to their guile, and if the opponent's roll fails, the wearer may choose to provide a false intimacy instead of merely appearing to be unreadable.
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  56. Deliverance's Deadly Dance
  57. Cost: 5m 1wp; Mins: Essence 4
  58. Type: Simple
  59. Keywords: special activation
  60. Duration: One-Scene
  61. Prerequisites: Rapturous Battle Frenzy
  62. When taking to the field, not even the threat of death can forestall the Lawgiver. When activated, this Evocation converts the wound penalty of the wearer into non charm bonus dice. This Evocation, like it's prerequisite renders the wearer unable to retreat, take part in social influence, or command actions. Unlike the prerequisite however, it also renders the wielder incapable of speech.
  63. Special Activation Rules: This charm may be activated reflexively for the cost of one willpower if it's prerequisite is already active and the wearer manages to inflict a decisive attack that deals seven levels of lethal damage.
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