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- - remove corp tele from games necklace and wizard, maybe even remove the banker inside
- - make wilderness bankers only note or unnote items (by using on them, and not being able to store/withdraw items)
- - make the wilderness give 1.5x xp without using brawlers above 35 wild and lower than 50 (high risk, high reward)
- - make mage arena drop infinity items, master wands, mages book and even seers ring
- - add high damaging monster to the scorpion pit, and make it high hp/def -- drops could be; korasi, magic imbue, berserker ring, onyx ring, archer ring (rings because there is high demand on them, (around 50-100m rings))
- - wilderness slayer master, doing slayer in wilderness will allow you to have the chance to get the muddy key, rate for green dragon should be probably 1/255, killing chaos ele for example could be 1/50 ?
- add ice wyrms west of agility training area (north of frost dragons) give a good chance of getting the staff of light if you're on slayer (maybe even half the drop rate)
- - wilderness caskets don't give much supplies
- - make the wilderness prayer altar (at ice plateau) give the same experience as the altar at home, (can be multiplied by brawlers, and cannot use bones on altar without 2million risked value
- - attacking revs, frost dragons, wildy wyrm, chaos ele, barrows brothers, battlemages, (ice wyrm wildy boss at scorpion pit if added) skull you
- - remove all the monsters inside wilderness volcano and add the following; glacor, mutated jadinko male, abyssal demons, and tormented demons, make it so you cannot teleport inside the area, auto skull when attacking an monster and you must have risk value of 10million gold to enter. make the drop rates extremely friendly for example steads/ragefire/glaivens could be 1/75 (help fix the current price value being 300m for steads/glaivens)
- - in the membership zone, add something that will recover all of you stats/pray/health and even special attack (cooldown of 3minutes, to prevent spec tabbing), add the teleport wizard, tool leprechaun, max, wise old man, rewards trader, dream host, study lecturn and horvik, also maybe make an option to have your home teleport/teletab teleport you there only if you have membership active
- - add ring of vigour, cooked rocktail, to the wilderness point exchange
- - revamp the wildywyrm drop table, currently drops nothing decent commonly, examples could be, fury shark x5 (should be always) 1/10 chance of pvp item, vecna skull.
- - add a well that gives x1.5xp for everyone (requires 100m gp to be dumped into the well, (gp sink method))
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