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Lethal Fantasy v8.5 Update

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Feb 22nd, 2026
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  1. Fixed major item bug if player ever goes out of bounds
  2. Fixed pokkuri left shoe from not disabling its map collider during movement
  3. Items gain precise colliders when grabbed
  4.  
  5. Changed Brittleheart enchantment "Shield set to 0.5" to "Reduced shields by 75%"
  6.  
  7. Rebalanced player shockwave to scale much less at high scales
  8. Added customizable player shockwave graph
  9.  
  10. Fixed bug where gts would not recognize a shrink house being complete if it was completed before she decided to walk to the house
  11. Shrink houses now have a magic ceiling
  12.  
  13. Redid foot colliders to have more accurate moving and stepping colliders for buildings
  14. Redid end game and walking foot placement to be more stricter to prevent legs crossing
  15.  
  16. Cleaned terraforming coloring to smooth better at high scales
  17. Terraforming is halved for small steps
  18. Bastion anomaly now affects ground terraforming
  19. Reduced building destruction ranges
  20.  
  21. Fixed instances where end game minigame bugs out
  22. Fixed memory orb staying in your hand when grabbed
  23. Fixed camera for level select footwear
  24. Fixed foot colliders not being active at round start
  25. Fixed toenails not rendering in night level
  26. Fixed bar counter z fighting
  27. Fixed wind blowing at level start
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