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- Fixed major item bug if player ever goes out of bounds
- Fixed pokkuri left shoe from not disabling its map collider during movement
- Items gain precise colliders when grabbed
- Changed Brittleheart enchantment "Shield set to 0.5" to "Reduced shields by 75%"
- Rebalanced player shockwave to scale much less at high scales
- Added customizable player shockwave graph
- Fixed bug where gts would not recognize a shrink house being complete if it was completed before she decided to walk to the house
- Shrink houses now have a magic ceiling
- Redid foot colliders to have more accurate moving and stepping colliders for buildings
- Redid end game and walking foot placement to be more stricter to prevent legs crossing
- Cleaned terraforming coloring to smooth better at high scales
- Terraforming is halved for small steps
- Bastion anomaly now affects ground terraforming
- Reduced building destruction ranges
- Fixed instances where end game minigame bugs out
- Fixed memory orb staying in your hand when grabbed
- Fixed camera for level select footwear
- Fixed foot colliders not being active at round start
- Fixed toenails not rendering in night level
- Fixed bar counter z fighting
- Fixed wind blowing at level start
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