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voodoo doll fe (script builder)

Dec 17th, 2018
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  1. -----------------------
  2. --Voodoo Child--
  3. -------------------------------------------------------
  4. --A script By makhail07
  5.  
  6. --Discord Creterisk#2958
  7. -------------------------------------------------------
  8.  
  9. local FavIDs = {
  10. 340106355, --Nefl Crystals
  11. 927529620, --Dimension
  12. 876981900, --Fantasy
  13. 398987889, --Ordinary Days
  14. 1117396305, --Oh wait, it's you.
  15. 885996042, --Action Winter Journey
  16. 919231299, --Sprawling Idiot Effigy
  17. 743466274, --Good Day Sunshine
  18. 727411183, --Knife Fight
  19. 1402748531, --The Earth Is Counting On You!
  20. 595230126 --Robot Language
  21. }
  22.  
  23.  
  24.  
  25. --The reality of my life isn't real but a Universe -makhail07
  26. wait()
  27. local plr = owner
  28. print('Local User is '..plr.Name)
  29. local char = plr.Character
  30. local hum = char.Humanoid
  31. local ra = char["Right Arm"]
  32. local la= char["Left Arm"]
  33. local rl= char["Right Leg"]
  34. local ll = char["Left Leg"]
  35. local hed = char.Head
  36. local root = char.HumanoidRootPart
  37. local rootj = root.RootJoint
  38. local tors = char.Torso
  39. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  40. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  41. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  42.  
  43.  
  44. -------------------------------------------------------
  45. --Start Good Stuff--
  46. -------------------------------------------------------
  47. CF = CFrame.new
  48. angles = CFrame.Angles
  49. attack = false
  50. Euler = CFrame.fromEulerAnglesXYZ
  51. Rad = math.rad
  52. IT = Instance.new
  53. BrickC = BrickColor.new
  54. Cos = math.cos
  55. Acos = math.acos
  56. Sin = math.sin
  57. Asin = math.asin
  58. Abs = math.abs
  59. Mrandom = math.random
  60. Floor = math.floor
  61. -------------------------------------------------------
  62. --End Good Stuff--
  63. -------------------------------------------------------
  64. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  65. RSH, LSH = nil, nil
  66. RW = Instance.new("Weld")
  67. LW = Instance.new("Weld")
  68. RH = tors["Right Hip"]
  69. LH = tors["Left Hip"]
  70. RSH = tors["Right Shoulder"]
  71. LSH = tors["Left Shoulder"]
  72. RSH.Parent = nil
  73. LSH.Parent = nil
  74. RW.Name = "RW"
  75. RW.Part0 = tors
  76. RW.C0 = CF(1.5, 0.5, 0)
  77. RW.C1 = CF(0, 0.5, 0)
  78. RW.Part1 = ra
  79. RW.Parent = tors
  80. LW.Name = "LW"
  81. LW.Part0 = tors
  82. LW.C0 = CF(-1.5, 0.5, 0)
  83. LW.C1 = CF(0, 0.5, 0)
  84. LW.Part1 = la
  85. LW.Parent = tors
  86. Effects = {}
  87.  
  88. -------------------------------------------------------
  89. --Start HeartBeat--
  90. -------------------------------------------------------
  91. ArtificialHB = Instance.new("BindableEvent", script)
  92. ArtificialHB.Name = "Heartbeat"
  93. script:WaitForChild("Heartbeat")
  94.  
  95. frame = 1 / 60
  96. tf = 0
  97. allowframeloss = false
  98. tossremainder = false
  99.  
  100.  
  101. lastframe = tick()
  102. script.Heartbeat:Fire()
  103.  
  104.  
  105. game:GetService("RunService").Heartbeat:connect(function(s, p)
  106. tf = tf + s
  107. if tf >= frame then
  108. if allowframeloss then
  109. script.Heartbeat:Fire()
  110. lastframe = tick()
  111. else
  112. for i = 1, math.floor(tf / frame) do
  113. script.Heartbeat:Fire()
  114. end
  115. lastframe = tick()
  116. end
  117. if tossremainder then
  118. tf = 0
  119. else
  120. tf = tf - frame * math.floor(tf / frame)
  121. end
  122. end
  123. end)
  124. -------------------------------------------------------
  125. --End HeartBeat--
  126. -------------------------------------------------------
  127.  
  128. -------------------------------------------------------
  129. --Start Important Functions--
  130. -------------------------------------------------------
  131. function swait(num)
  132. if num == 0 or num == nil then
  133. game:service("RunService").Stepped:wait(0)
  134. else
  135. for i = 0, num do
  136. game:service("RunService").Stepped:wait(0)
  137. end
  138. end
  139. end
  140. function thread(f)
  141. coroutine.resume(coroutine.create(f))
  142. end
  143. function clerp(a, b, t)
  144. local qa = {
  145. QuaternionFromCFrame(a)
  146. }
  147. local qb = {
  148. QuaternionFromCFrame(b)
  149. }
  150. local ax, ay, az = a.x, a.y, a.z
  151. local bx, by, bz = b.x, b.y, b.z
  152. local _t = 1 - t
  153. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  154. end
  155. function QuaternionFromCFrame(cf)
  156. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  157. local trace = m00 + m11 + m22
  158. if trace > 0 then
  159. local s = math.sqrt(1 + trace)
  160. local recip = 0.5 / s
  161. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  162. else
  163. local i = 0
  164. if m00 < m11 then
  165. i = 1
  166. end
  167. if m22 > (i == 0 and m00 or m11) then
  168. i = 2
  169. end
  170. if i == 0 then
  171. local s = math.sqrt(m00 - m11 - m22 + 1)
  172. local recip = 0.5 / s
  173. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  174. elseif i == 1 then
  175. local s = math.sqrt(m11 - m22 - m00 + 1)
  176. local recip = 0.5 / s
  177. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  178. elseif i == 2 then
  179. local s = math.sqrt(m22 - m00 - m11 + 1)
  180. local recip = 0.5 / s
  181. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  182. end
  183. end
  184. end
  185. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  186. local xs, ys, zs = x + x, y + y, z + z
  187. local wx, wy, wz = w * xs, w * ys, w * zs
  188. local xx = x * xs
  189. local xy = x * ys
  190. local xz = x * zs
  191. local yy = y * ys
  192. local yz = y * zs
  193. local zz = z * zs
  194. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  195. end
  196. function QuaternionSlerp(a, b, t)
  197. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  198. local startInterp, finishInterp
  199. if cosTheta >= 1.0E-4 then
  200. if 1 - cosTheta > 1.0E-4 then
  201. local theta = math.acos(cosTheta)
  202. local invSinTheta = 1 / Sin(theta)
  203. startInterp = Sin((1 - t) * theta) * invSinTheta
  204. finishInterp = Sin(t * theta) * invSinTheta
  205. else
  206. startInterp = 1 - t
  207. finishInterp = t
  208. end
  209. elseif 1 + cosTheta > 1.0E-4 then
  210. local theta = math.acos(-cosTheta)
  211. local invSinTheta = 1 / Sin(theta)
  212. startInterp = Sin((t - 1) * theta) * invSinTheta
  213. finishInterp = Sin(t * theta) * invSinTheta
  214. else
  215. startInterp = t - 1
  216. finishInterp = t
  217. end
  218. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  219. end
  220. function rayCast(Position, Direction, Range, Ignore)
  221. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  222. end
  223. local RbxUtility = LoadLibrary("RbxUtility")
  224. local Create = RbxUtility.Create
  225.  
  226. -------------------------------------------------------
  227. --Start Damage Function--
  228. -------------------------------------------------------
  229. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  230. if hit.Parent == nil then
  231. return
  232. end
  233. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  234. for _, v in pairs(hit.Parent:children()) do
  235. if v:IsA("Humanoid") then
  236. h = v
  237. end
  238. end
  239. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  240.  
  241. hit.Parent:FindFirstChild("Head"):BreakJoints()
  242. end
  243.  
  244. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  245. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  246. if hit.Parent.DebounceHit.Value == true then
  247. return
  248. end
  249. end
  250. if insta == true then
  251. hit.Parent:FindFirstChild("Head"):BreakJoints()
  252. end
  253. local c = Create("ObjectValue"){
  254. Name = "creator",
  255. Value = owner,
  256. Parent = h,
  257. }
  258. game:GetService("Debris"):AddItem(c, .5)
  259. if HitSound ~= nil and HitPitch ~= nil then
  260. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  261. end
  262. local Damage = math.random(minim, maxim)
  263. local blocked = false
  264. local block = hit.Parent:findFirstChild("Block")
  265. if block ~= nil then
  266. if block.className == "IntValue" then
  267. if block.Value > 0 then
  268. blocked = true
  269. block.Value = block.Value - 1
  270. print(block.Value)
  271. end
  272. end
  273. end
  274. if blocked == false then
  275. h.Health = h.Health - Damage
  276. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  277. else
  278. h.Health = h.Health - (Damage / 2)
  279. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  280. end
  281. if Type == "Knockdown" then
  282. local hum = hit.Parent.Humanoid
  283. hum.PlatformStand = true
  284. coroutine.resume(coroutine.create(function(HHumanoid)
  285. swait(1)
  286. HHumanoid.PlatformStand = false
  287. end), hum)
  288. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  289. local bodvol = Create("BodyVelocity"){
  290. velocity = angle * knockback,
  291. P = 5000,
  292. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  293. Parent = hit,
  294. }
  295. local rl = Create("BodyAngularVelocity"){
  296. P = 3000,
  297. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  298. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  299. Parent = hit,
  300. }
  301. game:GetService("Debris"):AddItem(bodvol, .5)
  302. game:GetService("Debris"):AddItem(rl, .5)
  303. elseif Type == "Normal" then
  304. local vp = Create("BodyVelocity"){
  305. P = 500,
  306. maxForce = Vector3.new(math.huge, 0, math.huge),
  307. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  308. }
  309. if knockback > 0 then
  310. vp.Parent = hit.Parent.Torso
  311. end
  312. game:GetService("Debris"):AddItem(vp, .5)
  313. elseif Type == "Up" then
  314. local bodyVelocity = Create("BodyVelocity"){
  315. velocity = Vector3.new(0, 20, 0),
  316. P = 5000,
  317. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  318. Parent = hit,
  319. }
  320. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  321. elseif Type == "DarkUp" then
  322. coroutine.resume(coroutine.create(function()
  323. for i = 0, 1, 0.1 do
  324. swait()
  325. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  326. end
  327. end))
  328. local bodyVelocity = Create("BodyVelocity"){
  329. velocity = Vector3.new(0, 20, 0),
  330. P = 5000,
  331. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  332. Parent = hit,
  333. }
  334. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  335. elseif Type == "Snare" then
  336. local bp = Create("BodyPosition"){
  337. P = 2000,
  338. D = 100,
  339. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  340. position = hit.Parent.Torso.Position,
  341. Parent = hit.Parent.Torso,
  342. }
  343. game:GetService("Debris"):AddItem(bp, 1)
  344. elseif Type == "Freeze" then
  345. local BodPos = Create("BodyPosition"){
  346. P = 50000,
  347. D = 1000,
  348. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  349. position = hit.Parent.Torso.Position,
  350. Parent = hit.Parent.Torso,
  351. }
  352. local BodGy = Create("BodyGyro") {
  353. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  354. P = 20e+003,
  355. Parent = hit.Parent.Torso,
  356. cframe = hit.Parent.Torso.CFrame,
  357. }
  358. hit.Parent.Torso.Anchored = true
  359. coroutine.resume(coroutine.create(function(Part)
  360. swait(1.5)
  361. Part.Anchored = false
  362. end), hit.Parent.Torso)
  363. game:GetService("Debris"):AddItem(BodPos, 3)
  364. game:GetService("Debris"):AddItem(BodGy, 3)
  365. end
  366. local debounce = Create("BoolValue"){
  367. Name = "DebounceHit",
  368. Parent = hit.Parent,
  369. Value = true,
  370. }
  371. game:GetService("Debris"):AddItem(debounce, Delay)
  372. c = Create("ObjectValue"){
  373. Name = "creator",
  374. Value = Player,
  375. Parent = h,
  376. }
  377. game:GetService("Debris"):AddItem(c, .5)
  378. end
  379. end
  380. -------------------------------------------------------
  381. --End Damage Function--
  382. -------------------------------------------------------
  383.  
  384. -------------------------------------------------------
  385. --Start Damage Function Customization--
  386. -------------------------------------------------------
  387. function ShowDamage(Pos, Text, Time, Color)
  388. local Rate = (1 / 30)
  389. local Pos = (Pos or Vector3.new(0, 0, 0))
  390. local Text = (Text or "")
  391. local Time = (Time or 2)
  392. local Color = (Color or Color3.new(1, 0, 1))
  393. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  394. EffectPart.Anchored = true
  395. local BillboardGui = Create("BillboardGui"){
  396. Size = UDim2.new(3, 0, 3, 0),
  397. Adornee = EffectPart,
  398. Parent = EffectPart,
  399. }
  400. local TextLabel = Create("TextLabel"){
  401. BackgroundTransparency = 1,
  402. Size = UDim2.new(1, 0, 1, 0),
  403. Text = Text,
  404. Font = "Bodoni",
  405. TextColor3 = Color,
  406. TextScaled = true,
  407. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  408. Parent = BillboardGui,
  409. }
  410. game.Debris:AddItem(EffectPart, (Time))
  411. EffectPart.Parent = game:GetService("Workspace")
  412. delay(0, function()
  413. local Frames = (Time / Rate)
  414. for Frame = 1, Frames do
  415. wait(Rate)
  416. local Percent = (Frame / Frames)
  417. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  418. TextLabel.TextTransparency = Percent
  419. end
  420. if EffectPart and EffectPart.Parent then
  421. EffectPart:Destroy()
  422. end
  423. end)
  424. end
  425. -------------------------------------------------------
  426. --End Damage Function Customization--
  427. -------------------------------------------------------
  428.  
  429. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  430. for _, c in pairs(workspace:children()) do
  431. local hum = c:findFirstChild("Humanoid")
  432. if hum ~= nil then
  433. local head = c:findFirstChild("Head")
  434. if head ~= nil then
  435. local targ = head.Position - Part.Position
  436. local mag = targ.magnitude
  437. if magni >= mag and c.Name ~= plr.Name then
  438. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  439. end
  440. end
  441. end
  442. end
  443. end
  444.  
  445.  
  446. CFuncs = {
  447. Part = {
  448. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  449. local Part = Create("Part")({
  450. Parent = Parent,
  451. Reflectance = Reflectance,
  452. Transparency = Transparency,
  453. CanCollide = false,
  454. Locked = true,
  455. BrickColor = BrickColor.new(tostring(BColor)),
  456. Name = Name,
  457. Size = Size,
  458. Material = Material
  459. })
  460. RemoveOutlines(Part)
  461. return Part
  462. end
  463. },
  464. Mesh = {
  465. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  466. local Msh = Create(Mesh)({
  467. Parent = Part,
  468. Offset = OffSet,
  469. Scale = Scale
  470. })
  471. if Mesh == "SpecialMesh" then
  472. Msh.MeshType = MeshType
  473. Msh.MeshId = MeshId
  474. end
  475. return Msh
  476. end
  477. },
  478. Mesh = {
  479. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  480. local Msh = Create(Mesh)({
  481. Parent = Part,
  482. Offset = OffSet,
  483. Scale = Scale
  484. })
  485. if Mesh == "SpecialMesh" then
  486. Msh.MeshType = MeshType
  487. Msh.MeshId = MeshId
  488. end
  489. return Msh
  490. end
  491. },
  492. Weld = {
  493. Create = function(Parent, Part0, Part1, C0, C1)
  494. local Weld = Create("Weld")({
  495. Parent = Parent,
  496. Part0 = Part0,
  497. Part1 = Part1,
  498. C0 = C0,
  499. C1 = C1
  500. })
  501. return Weld
  502. end
  503. },
  504. Sound = {
  505. Create = function(id, par, vol, pit)
  506. coroutine.resume(coroutine.create(function()
  507. local S = Create("Sound")({
  508. Volume = vol,
  509. Pitch = pit or 1,
  510. SoundId = id,
  511. Parent = par or workspace
  512. })
  513. wait()
  514. S:play()
  515. game:GetService("Debris"):AddItem(S, 6)
  516. end))
  517. end
  518. },
  519. ParticleEmitter = {
  520. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  521. local fp = Create("ParticleEmitter")({
  522. Parent = Parent,
  523. Color = ColorSequence.new(Color1, Color2),
  524. LightEmission = LightEmission,
  525. Size = Size,
  526. Texture = Texture,
  527. Transparency = Transparency,
  528. ZOffset = ZOffset,
  529. Acceleration = Accel,
  530. Drag = Drag,
  531. LockedToPart = LockedToPart,
  532. VelocityInheritance = VelocityInheritance,
  533. EmissionDirection = EmissionDirection,
  534. Enabled = Enabled,
  535. Lifetime = LifeTime,
  536. Rate = Rate,
  537. Rotation = Rotation,
  538. RotSpeed = RotSpeed,
  539. Speed = Speed,
  540. VelocitySpread = VelocitySpread
  541. })
  542. return fp
  543. end
  544. }
  545. }
  546. function RemoveOutlines(part)
  547. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  548. end
  549. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  550. local Part = Create("Part")({
  551. formFactor = FormFactor,
  552. Parent = Parent,
  553. Reflectance = Reflectance,
  554. Transparency = Transparency,
  555. CanCollide = false,
  556. Locked = true,
  557. BrickColor = BrickColor.new(tostring(BColor)),
  558. Name = Name,
  559. Size = Size,
  560. Material = Material
  561. })
  562. RemoveOutlines(Part)
  563. return Part
  564. end
  565. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  566. local Msh = Create(Mesh)({
  567. Parent = Part,
  568. Offset = OffSet,
  569. Scale = Scale
  570. })
  571. if Mesh == "SpecialMesh" then
  572. Msh.MeshType = MeshType
  573. Msh.MeshId = MeshId
  574. end
  575. return Msh
  576. end
  577. function CreateWeld(Parent, Part0, Part1, C0, C1)
  578. local Weld = Create("Weld")({
  579. Parent = Parent,
  580. Part0 = Part0,
  581. Part1 = Part1,
  582. C0 = C0,
  583. C1 = C1
  584. })
  585. return Weld
  586. end
  587.  
  588.  
  589. -------------------------------------------------------
  590. --Start Effect Function--
  591. -------------------------------------------------------
  592. EffectModel = Instance.new("Model", char)
  593. Effects = {
  594. Block = {
  595. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  596. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  597. prt.Anchored = true
  598. prt.CFrame = cframe
  599. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  600. game:GetService("Debris"):AddItem(prt, 10)
  601. if Type == 1 or Type == nil then
  602. table.insert(Effects, {
  603. prt,
  604. "Block1",
  605. delay,
  606. x3,
  607. y3,
  608. z3,
  609. msh
  610. })
  611. elseif Type == 2 then
  612. table.insert(Effects, {
  613. prt,
  614. "Block2",
  615. delay,
  616. x3,
  617. y3,
  618. z3,
  619. msh
  620. })
  621. else
  622. table.insert(Effects, {
  623. prt,
  624. "Block3",
  625. delay,
  626. x3,
  627. y3,
  628. z3,
  629. msh
  630. })
  631. end
  632. end
  633. },
  634. Sphere = {
  635. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  636. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  637. prt.Anchored = true
  638. prt.CFrame = cframe
  639. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  640. game:GetService("Debris"):AddItem(prt, 10)
  641. table.insert(Effects, {
  642. prt,
  643. "Cylinder",
  644. delay,
  645. x3,
  646. y3,
  647. z3,
  648. msh
  649. })
  650. end
  651. },
  652. Cylinder = {
  653. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  654. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  655. prt.Anchored = true
  656. prt.CFrame = cframe
  657. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  658. game:GetService("Debris"):AddItem(prt, 10)
  659. table.insert(Effects, {
  660. prt,
  661. "Cylinder",
  662. delay,
  663. x3,
  664. y3,
  665. z3,
  666. msh
  667. })
  668. end
  669. },
  670. Wave = {
  671. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  672. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  673. prt.Anchored = true
  674. prt.CFrame = cframe
  675. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  676. game:GetService("Debris"):AddItem(prt, 10)
  677. table.insert(Effects, {
  678. prt,
  679. "Cylinder",
  680. delay,
  681. x3 / 60,
  682. y3 / 60,
  683. z3 / 60,
  684. msh
  685. })
  686. end
  687. },
  688. Ring = {
  689. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  690. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  691. prt.Anchored = true
  692. prt.CFrame = cframe
  693. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  694. game:GetService("Debris"):AddItem(prt, 10)
  695. table.insert(Effects, {
  696. prt,
  697. "Cylinder",
  698. delay,
  699. x3,
  700. y3,
  701. z3,
  702. msh
  703. })
  704. end
  705. },
  706. Break = {
  707. Create = function(brickcolor, cframe, x1, y1, z1)
  708. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  709. prt.Anchored = true
  710. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  711. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  712. local num = math.random(10, 50) / 1000
  713. game:GetService("Debris"):AddItem(prt, 10)
  714. table.insert(Effects, {
  715. prt,
  716. "Shatter",
  717. num,
  718. prt.CFrame,
  719. math.random() - math.random(),
  720. 0,
  721. math.random(50, 100) / 100
  722. })
  723. end
  724. },
  725. Spiral = {
  726. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  727. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  728. prt.Anchored = true
  729. prt.CFrame = cframe
  730. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  731. game:GetService("Debris"):AddItem(prt, 10)
  732. table.insert(Effects, {
  733. prt,
  734. "Cylinder",
  735. delay,
  736. x3,
  737. y3,
  738. z3,
  739. msh
  740. })
  741. end
  742. },
  743. Push = {
  744. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  745. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  746. prt.Anchored = true
  747. prt.CFrame = cframe
  748. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  749. game:GetService("Debris"):AddItem(prt, 10)
  750. table.insert(Effects, {
  751. prt,
  752. "Cylinder",
  753. delay,
  754. x3,
  755. y3,
  756. z3,
  757. msh
  758. })
  759. end
  760. }
  761. }
  762. -------------------------------------------------------
  763. --End Effect Function--
  764. -------------------------------------------------------
  765.  
  766. function CreateSound(ID, PARENT, VOLUME, PITCH)
  767. local NSound = nil
  768. coroutine.resume(coroutine.create(function()
  769. NSound = Instance.new("Sound", PARENT)
  770. NSound.Volume = VOLUME
  771. NSound.Pitch = PITCH
  772. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  773. swait()
  774. NSound:play()
  775. game:GetService("Debris"):AddItem(NSound, 10)
  776. end))
  777. return NSound
  778. end
  779.  
  780. --Very lazi from here to below except the animations but who cares /shrug
  781. function chatfunc(text)
  782. local chat = coroutine.wrap(function()
  783. if char:FindFirstChild("TalkingBillBoard")~= nil then
  784. char:FindFirstChild("TalkingBillBoard"):destroy()
  785. end
  786. local naeeym2 = Instance.new("BillboardGui",char)
  787. naeeym2.Size = UDim2.new(0,100,0,40)
  788. naeeym2.StudsOffset = Vector3.new(0,3,0)
  789. naeeym2.Adornee = char.Head
  790. naeeym2.Name = "TalkingBillBoard"
  791. local tecks2 = Instance.new("TextLabel",naeeym2)
  792. tecks2.BackgroundTransparency = 1
  793. tecks2.BorderSizePixel = 0
  794. tecks2.Text = ""
  795. tecks2.Font = "Bodoni"
  796. tecks2.TextSize = 30
  797. tecks2.TextStrokeTransparency = 0
  798. tecks2.TextColor3 = Color3.new(255,0,0)
  799. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  800. tecks2.Size = UDim2.new(1,0,0.5,0)
  801. local tecks3 = Instance.new("TextLabel",naeeym2)
  802. tecks3.BackgroundTransparency = 1
  803. tecks3.BorderSizePixel = 0
  804. tecks3.Text = ""
  805. tecks3.Font = "Bodoni"
  806. tecks3.TextSize = 30
  807. tecks3.TextStrokeTransparency = 0
  808. tecks3.TextColor3 = Color3.new(255,0,0)
  809. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  810. tecks3.Size = UDim2.new(1,0,0.5,0)
  811. coroutine.resume(coroutine.create(function()
  812. while tecks3 ~= nil do
  813. swait()
  814. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  815. tecks3.Rotation = math.random(-3,3)
  816. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  817. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  818. end
  819. end))
  820. for i = 1,string.len(text),1 do
  821. tecks2.Text = string.sub(text,1,i)
  822. tecks3.Text = string.sub(text,1,i)
  823. wait(0.01)
  824. end
  825. wait(2)
  826. for i = 1, 50 do
  827. swait()
  828. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  829. tecks2.Rotation = tecks2.Rotation - .8
  830. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  831. tecks2.TextTransparency = tecks2.TextTransparency + .04
  832. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  833. tecks3.Rotation = tecks2.Rotation + .8
  834. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  835. tecks3.TextTransparency = tecks2.TextTransparency + .04
  836. end
  837. naeeym2:Destroy()
  838. end)
  839. chat()
  840. end
  841. function onChatted(msg)
  842. chatfunc(msg)
  843. end
  844. --plr.Chatted:connect(onChatted)
  845.  
  846. abss = Instance.new("BillboardGui",char)
  847. abss.Size = UDim2.new(10,0,10,0)
  848. abss.Enabled = false
  849. imgl = Instance.new("ImageLabel",abss)
  850. imgl.Position = UDim2.new(0,0,0,0)
  851. imgl.Size = UDim2.new(1,0,1,0)
  852. imgl.Image = "rbxassetid://153485522"
  853. imgl.BackgroundTransparency = 1
  854. imgl.ImageColor3 = Color3.new(.9,0,0)
  855. img2 = Instance.new("ImageLabel",abss)
  856. img2.Position = UDim2.new(0,0,0,0)
  857. img2.Size = UDim2.new(1,0,1,0)
  858. img2.Image = "rbxassetid://153485522"
  859. img2.BackgroundTransparency = 1
  860. img2.ImageColor3 = Color3.new(.9,0,0)
  861.  
  862. function TargetSelect(person)
  863. local dd=coroutine.wrap(function()
  864. if targetted ~= person then
  865. targetted = person
  866. img2.Size = UDim2.new(1,0,1,0)
  867. img2.ImageTransparency = 0
  868. img2.Position = UDim2.new(0,0,0,0)
  869. for i = 0, 2, 0.1 do
  870. swait()
  871. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  872. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  873. img2.ImageTransparency = img2.ImageTransparency + 0.05
  874. end
  875. end
  876. end)
  877. dd()
  878. end
  879.  
  880. function dmg(dude)
  881. if dude.Name ~= char then
  882. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  883. local bgf = Instance.new("BodyGyro",dude.Head)
  884. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  885. local val = Instance.new("BoolValue",dude)
  886. val.Name = "IsHit"
  887. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  888. local partasdeff = Instance.new("ParticleEmitter",torsy)
  889. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  890. partasdeff.LightEmission = .1
  891. partasdeff.Size = NumberSequence.new(0.2)
  892. partasdeff.Texture = "rbxassetid://771221224"
  893. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  894. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  895. partasdeff.Transparency = bbb
  896. partasdeff.Size = aaa
  897. partasdeff.ZOffset = .9
  898. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  899. partasdeff.LockedToPart = false
  900. partasdeff.EmissionDirection = "Back"
  901. partasdeff.Lifetime = NumberRange.new(1, 2)
  902. partasdeff.Rate = 1000
  903. partasdeff.Rotation = NumberRange.new(-100, 100)
  904. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  905. partasdeff.Speed = NumberRange.new(6)
  906. partasdeff.VelocitySpread = 10000
  907. partasdeff.Enabled=false
  908. partasdeff:Emit(30)
  909. coroutine.wrap(function()
  910. targetted = nil
  911. swait(30)
  912. dude:BreakJoints()
  913. swait(5)
  914. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  915. for i=0,1,.05 do
  916. for a,v in pairs(dude:GetChildren()) do
  917. if v:IsA("BasePart") then
  918. v.Transparency = i
  919. end
  920. end
  921. swait()
  922. end
  923. for a,v in pairs(dude:GetChildren()) do
  924. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  925. v.ParticleEmitter.Enabled = false
  926. end
  927. game:service'Debris':AddItem(v,2)
  928. end
  929. end)()
  930. end
  931. end
  932.  
  933. --lazi
  934. function kdown(dd)
  935. if dd.Name ~= char then
  936. dd.Humanoid.PlatformStand = true
  937. local bgf = Instance.new("BodyGyro",dd.Head)
  938. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  939. local val = Instance.new("BoolValue",dd)
  940. val.Name = "IsHit"
  941. end
  942. end
  943.  
  944. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  945. --local buddy
  946. for _, c in pairs(workspace:children()) do
  947. local hum = c:findFirstChild("Humanoid")
  948. if hum ~= nil then
  949. local head = c:findFirstChild("Torso")
  950. if head ~= nil then
  951. local targ = head.Position - Part.Position
  952. local mag = targ.magnitude
  953. if mag <= Magnitude and c.Name ~= plr.Name then
  954. if c.Name ~= char then
  955. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  956. local asd = Instance.new("ParticleEmitter",c.Torso)
  957. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  958. asd.LightEmission = .1
  959. asd.Size = NumberSequence.new(0.2)
  960. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  961. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  962. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  963. asd.Transparency = bbb
  964. asd.Size = aaa
  965. asd.ZOffset = .9
  966. asd.Acceleration = Vector3.new(0, -5, 0)
  967. asd.LockedToPart = false
  968. asd.EmissionDirection = "Back"
  969. asd.Lifetime = NumberRange.new(1, 2)
  970. asd.Rate = 1000
  971. asd.Rotation = NumberRange.new(-100, 100)
  972. asd.RotSpeed = NumberRange.new(-100, 100)
  973. asd.Speed = NumberRange.new(6)
  974. asd.VelocitySpread = 10000
  975. asd.Enabled=true
  976. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  977. dmg(c)
  978. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  979. coroutine.wrap(function()
  980. wait(.2)
  981. asd.Enabled = false
  982. wait(2)
  983. asd:Remove()
  984. end)()
  985. else
  986. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  987. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  988.  
  989. end
  990. end
  991. end
  992. end
  993. end
  994. end
  995. end
  996.  
  997. -------------------------------------------------------
  998. --End Important Functions--
  999. -------------------------------------------------------
  1000.  
  1001. --[[
  1002. Thanks for using Build-To-Lua by jarredbcv.
  1003. ]]--
  1004.  
  1005. New = function(Object, Parent, Name, Data)
  1006. local Object = Instance.new(Object)
  1007. for Index, Value in pairs(Data or {}) do
  1008. Object[Index] = Value
  1009. end
  1010. Object.Parent = Parent
  1011. Object.Name = Name
  1012. return Object
  1013. end
  1014.  
  1015. Doll = New("Model",char,"Doll",{})
  1016. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1017. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1018. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1019. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1020. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1021. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1022. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1023. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1024. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1025. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1026. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1027. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1028. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1029. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1030. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1031. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1032. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1033. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1034. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1035. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1036. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1037. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1038. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1039. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1040. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1041. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1042. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1043. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1044. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1045. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1046. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1047. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1048. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1049. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1050. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1051. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1052. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1053. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1054. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1055. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1056. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1057. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1058. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1059. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1060. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1061. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1062. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1063. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1064. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1065. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1066. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1067. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1068. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1069. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1070. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1071. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1072. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1073. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1074. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1075. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1076. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1077. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1078. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1079. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1080. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1081. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1082. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1083. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1084. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1085. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1086. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1087. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1088. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1089. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1090. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1091. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1092. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1093. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1094. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1095. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1096. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1097. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1098. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1099. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1100. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1101. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1102. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1103. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1104. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1105. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1106. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1107. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1108. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1109. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1110. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1111. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1112. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1113. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1114. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1115.  
  1116. --lazi xd
  1117. Needle = New("Model",char,"Needle",{})
  1118. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1119. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1120.  
  1121.  
  1122. for _, v in pairs(Doll:GetChildren()) do
  1123. if v:IsA'BasePart' then
  1124. v.CanCollide = false
  1125. end
  1126. end
  1127.  
  1128. for _, v in pairs(Needle:GetChildren()) do
  1129. if v:IsA'BasePart' then
  1130. v.CanCollide = false
  1131. end
  1132. end
  1133.  
  1134.  
  1135. local NewInstance = function(instance,parent,properties)
  1136. local inst = Instance.new(instance,parent)
  1137. if(properties)then
  1138. for i,v in next, properties do
  1139. pcall(function() inst[i] = v end)
  1140. end
  1141. end
  1142. return inst;
  1143. end
  1144. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1145.  
  1146. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1147.  
  1148.  
  1149.  
  1150. -------------------------------------------------------
  1151. --Start Music Option--
  1152. -------------------------------------------------------
  1153. local Music = Instance.new("Sound",tors)
  1154. Music.Volume = 2.5
  1155. Music.SoundId = "rbxassetid://1470848774" --536675558 1470848774
  1156. Music.Looped = true
  1157. Music.Pitch = .9 --Pitcher
  1158. Music:Play()
  1159. -------------------------------------------------------
  1160. --End Music Option--
  1161. -------------------------------------------------------
  1162.  
  1163.  
  1164. -------------------------------------------------------
  1165. --Start Attacks N Stuff--
  1166. -------------------------------------------------------
  1167. local sine=0
  1168. function LockOn()
  1169. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1170. TargetSelect(mouse.Target.Parent)
  1171. CreateSound("743521450", char, 1, .8)
  1172. end
  1173. end
  1174.  
  1175.  
  1176.  
  1177. function Stab_Them_For_FUN()
  1178. attack = true
  1179. hum.WalkSpeed = 0
  1180. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1181. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1182. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1183. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1184. partasdeff.LightEmission = .1
  1185. partasdeff.Size = NumberSequence.new(0.2)
  1186. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1187. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1188. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1189. partasdeff.Transparency = bbb
  1190. partasdeff.Size = aaa
  1191. partasdeff.ZOffset = .9
  1192. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1193. partasdeff.LockedToPart = false
  1194. partasdeff.EmissionDirection = "Back"
  1195. partasdeff.Lifetime = NumberRange.new(1, 2)
  1196. partasdeff.Rate = 1000
  1197. partasdeff.Rotation = NumberRange.new(-100, 100)
  1198. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1199. partasdeff.Speed = NumberRange.new(6)
  1200. partasdeff.VelocitySpread = 10000
  1201. partasdeff.Enabled=false
  1202. for i = 0, 1.4, 0.1 do
  1203. swait()
  1204. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1205. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1206. if Mrandom(1,15) == 1 then
  1207. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1208. end
  1209. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1210. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1211. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1212. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1213. end
  1214. dmg(targetted)
  1215. partasdeff.Enabled=true
  1216. CreateSound("429400881", torsy, 10, .8)
  1217. for i = 0, 1.4, 0.1 do
  1218. swait()
  1219. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1220. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1221. if Mrandom(1,15) == 1 then
  1222. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1223. end
  1224. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1225. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1226. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1227. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1228. end
  1229. partasdeff.Enabled=false
  1230. for i = 0, 1.4, 0.1 do
  1231. swait()
  1232. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1233. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1234. if Mrandom(1,15) == 1 then
  1235. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1236. end
  1237. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1238. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1239. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1240. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1241. end
  1242. attack = false
  1243. hum.WalkSpeed = 8
  1244. elseif targetted.Name == "makhail07" then
  1245. for i = 0, 2.4, 0.1 do
  1246. swait()
  1247. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1248. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1249. if Mrandom(1,15) == 1 then
  1250. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1251. end
  1252. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1253. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1254. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1255. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1256. end
  1257. for i = 0, 2.4, 0.1 do
  1258. swait()
  1259. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1260. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1261. if Mrandom(1,15) == 1 then
  1262. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1263. end
  1264. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1265. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1266. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1267. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1268. end
  1269. coroutine.wrap(function()
  1270. wait(2)
  1271. --partasdeff:Remove()
  1272. end)()
  1273. local sel = Mrandom(1,3)
  1274. if sel == 1 then
  1275. chatfunc("Hmhmhm, Why try?")
  1276. elseif sel == 2 then
  1277. chatfunc("Stop it that's my creator.")
  1278. elseif sel == 3 then
  1279. chatfunc("I can't do that...")
  1280. end
  1281. wait(2)
  1282. hum.WalkSpeed = 8
  1283. attack = false
  1284. elseif targetted.Name == "Salvo_Starly" then
  1285. for i = 0, 2.4, 0.1 do
  1286. swait()
  1287. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1288. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1289. if Mrandom(1,15) == 1 then
  1290. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1291. end
  1292. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1293. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1294. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1295. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1296. end
  1297. for i = 0, 2.4, 0.1 do
  1298. swait()
  1299. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1300. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1301. if Mrandom(1,15) == 1 then
  1302. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1303. end
  1304. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1305. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1306. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1307. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1308. end
  1309. coroutine.wrap(function()
  1310. wait(2)
  1311. --partasdeff:Remove()
  1312. end)()
  1313. local sel = Mrandom(1,3)
  1314. if sel == 1 then
  1315. chatfunc("Sorry about that.")
  1316. elseif sel == 2 then
  1317. chatfunc("H-Hello. I almost killed you.")
  1318. elseif sel == 3 then
  1319. chatfunc("OwO?")
  1320. end
  1321. wait(2)
  1322. hum.WalkSpeed = 8
  1323. attack = false
  1324. elseif targetted.Name == "Nebula_Zorua" then
  1325. for i = 0, 2.4, 0.1 do
  1326. swait()
  1327. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1328. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1329. if Mrandom(1,15) == 1 then
  1330. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1331. end
  1332. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1333. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1334. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1335. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1336. end
  1337. for i = 0, 2.4, 0.1 do
  1338. swait()
  1339. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1340. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1341. if Mrandom(1,15) == 1 then
  1342. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1343. end
  1344. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1345. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1346. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1347. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1348. end
  1349. coroutine.wrap(function()
  1350. wait(2)
  1351. --partasdeff:Remove()
  1352. end)()
  1353. local sel = Mrandom(1,3)
  1354. if sel == 1 then
  1355. chatfunc("Sorry, Nebula.")
  1356. elseif sel == 2 then
  1357. chatfunc("Theres no need to harm you. Yet...")
  1358. elseif sel == 3 then
  1359. chatfunc("My mistake.")
  1360. end
  1361. wait(2)
  1362. hum.WalkSpeed = 8
  1363. attack = false
  1364. elseif targetted.Name == "KillerDarkness0105" then
  1365. for i = 0, 2.4, 0.1 do
  1366. swait()
  1367. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1368. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1369. if Mrandom(1,15) == 1 then
  1370. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1371. end
  1372. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1373. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1374. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1375. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1376. end
  1377. for i = 0, 2.4, 0.1 do
  1378. swait()
  1379. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1380. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1381. if Mrandom(1,15) == 1 then
  1382. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1383. end
  1384. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1385. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1386. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1387. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1388. end
  1389. coroutine.wrap(function()
  1390. wait(2)
  1391. --partasdeff:Remove()
  1392. end)()
  1393. local sel = Mrandom(1,3)
  1394. if sel == 1 then
  1395. chatfunc("Hm, Killer it's been a while.")
  1396. elseif sel == 2 then
  1397. chatfunc("No need for this.")
  1398. elseif sel == 3 then
  1399. chatfunc("Hello, sorry.")
  1400. end
  1401. wait(2)
  1402. hum.WalkSpeed = 8
  1403. attack = false
  1404. end
  1405. end
  1406.  
  1407. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1408. attack = true
  1409. hum.WalkSpeed = 0
  1410. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1411. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1412. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1413. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1414. partasdeff.LightEmission = .1
  1415. partasdeff.Size = NumberSequence.new(0.2)
  1416. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1417. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1418. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1419. partasdeff.Transparency = bbb
  1420. partasdeff.Size = aaa
  1421. partasdeff.ZOffset = .9
  1422. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1423. partasdeff.LockedToPart = false
  1424. partasdeff.EmissionDirection = "Back"
  1425. partasdeff.Lifetime = NumberRange.new(1, 2)
  1426. partasdeff.Rate = 1000
  1427. partasdeff.Rotation = NumberRange.new(-100, 100)
  1428. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1429. partasdeff.Speed = NumberRange.new(6)
  1430. partasdeff.VelocitySpread = 10000
  1431. partasdeff.Enabled=false
  1432. for i = 0, 1.2, 0.1 do
  1433. swait()
  1434. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1435. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1436. if Mrandom(1,15) == 1 then
  1437. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1438. end
  1439. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1440. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1441. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1442. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1443. end
  1444. HW.Part0 = root
  1445. for i = 0, 1.8, 0.1 do
  1446. swait()
  1447. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1448. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1449. if Mrandom(1,15) == 1 then
  1450. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1451. end
  1452. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1453. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1454. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1455. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1456. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1457. end
  1458. kdown(targetted)
  1459. for i = 0, 1.6, 0.1 do
  1460. swait()
  1461. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1462. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1463. if Mrandom(1,15) == 1 then
  1464. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1465. end
  1466. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1467. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1468. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1469. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1470. end
  1471. for i = 1,7 do
  1472. partasdeff.Enabled = false
  1473. for i = 0, 1.6, 0.1 do
  1474. swait()
  1475. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1476. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1477. if Mrandom(1,15) == 1 then
  1478. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1479. end
  1480. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1481. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1482. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1483. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1484. end
  1485. CreateSound("429400881", torsy, 10, 1)
  1486. partasdeff.Enabled = true
  1487. for i = 0, 1.6, 0.1 do
  1488. swait()
  1489. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1490. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1491. if Mrandom(1,15) == 1 then
  1492. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1493. end
  1494. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1495. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1496. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1497. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1498. end
  1499. end
  1500. partasdeff.Enabled = false
  1501. dmg(targetted)
  1502. attack = false
  1503. HW.Part0 = ra
  1504. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1505. hum.WalkSpeed = 8
  1506. elseif targetted.Name == "makhail07" then
  1507. for i = 0, 3.2, 0.1 do
  1508. swait()
  1509. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1510. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1511. if Mrandom(1,15) == 1 then
  1512. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1513. end
  1514. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1515. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1516. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1517. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1518. end
  1519. for i = 0, 1.8, 0.1 do
  1520. swait()
  1521. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1522. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1523. if Mrandom(1,15) == 1 then
  1524. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1525. end
  1526. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1527. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1528. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1529. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1530. end
  1531. coroutine.wrap(function()
  1532. wait(2)
  1533. --partasdeff:Remove()
  1534. end)()
  1535. local sel = Mrandom(1,3)
  1536. if sel == 1 then
  1537. chatfunc("Hah you tried.")
  1538. elseif sel == 2 then
  1539. chatfunc("No,no that's wrong.")
  1540. elseif sel == 3 then
  1541. chatfunc("Oops, I almost smashed myself to pieces.")
  1542. end
  1543. wait(2)
  1544. hum.WalkSpeed = 8
  1545. attack = false
  1546. elseif targetted.Name == "Salvo_Starly" then
  1547. for i = 0, 3.2, 0.1 do
  1548. swait()
  1549. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1550. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1551. if Mrandom(1,15) == 1 then
  1552. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1553. end
  1554. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1555. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1556. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1557. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1558. end
  1559. for i = 0, 1.8, 0.1 do
  1560. swait()
  1561. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1562. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1563. if Mrandom(1,15) == 1 then
  1564. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1565. end
  1566. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1567. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1568. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1569. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1570. end
  1571. coroutine.wrap(function()
  1572. wait(2)
  1573. --partasdeff:Remove()
  1574. end)()
  1575. local sel = Mrandom(1,3)
  1576. if sel == 1 then
  1577. chatfunc("Ooooopsy.")
  1578. elseif sel == 2 then
  1579. chatfunc("OOF I almost smashed you.")
  1580. elseif sel == 3 then
  1581. chatfunc("Give me, wait...Salvo?")
  1582. end
  1583. wait(2)
  1584. hum.WalkSpeed = 8
  1585. attack = false
  1586. elseif targetted.Name == "Nebula_Zorua" then
  1587. for i = 0, 3.2, 0.1 do
  1588. swait()
  1589. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1590. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1591. if Mrandom(1,15) == 1 then
  1592. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1593. end
  1594. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1595. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1596. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1597. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1598. end
  1599. for i = 0, 1.8, 0.1 do
  1600. swait()
  1601. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1602. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1603. if Mrandom(1,15) == 1 then
  1604. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1605. end
  1606. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1607. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1608. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1609. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1610. end
  1611. coroutine.wrap(function()
  1612. wait(2)
  1613. --partasdeff:Remove()
  1614. end)()
  1615. local sel = Mrandom(1,3)
  1616. if sel == 1 then
  1617. chatfunc("Lucky I know you...")
  1618. elseif sel == 2 then
  1619. chatfunc("Nebu?")
  1620. elseif sel == 3 then
  1621. chatfunc("VSB = Bad, GSB = Good")
  1622. end
  1623. wait(2)
  1624. hum.WalkSpeed = 8
  1625. attack = false
  1626. elseif targetted.Name == "KillerDarkness0105" then
  1627. for i = 0, 3.2, 0.1 do
  1628. swait()
  1629. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1630. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1631. if Mrandom(1,15) == 1 then
  1632. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1633. end
  1634. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1635. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1636. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1637. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1638. end
  1639. for i = 0, 1.8, 0.1 do
  1640. swait()
  1641. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1642. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1643. if Mrandom(1,15) == 1 then
  1644. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1645. end
  1646. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1647. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1648. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1649. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1650. end
  1651. coroutine.wrap(function()
  1652. wait(2)
  1653. --partasdeff:Remove()
  1654. end)()
  1655. local sel = Mrandom(1,3)
  1656. if sel == 1 then
  1657. chatfunc("AaaaAA Killer, what are you doing?")
  1658. elseif sel == 2 then
  1659. chatfunc("Are you finished with those touhou scripts?")
  1660. elseif sel == 3 then
  1661. chatfunc("Oh hi, sorry for that.")
  1662. end
  1663. wait(2)
  1664. hum.WalkSpeed = 8
  1665. attack = false
  1666. end
  1667. end
  1668.  
  1669. function Get_Over_Here_And_PERISH()
  1670. attack = true
  1671. hum.WalkSpeed = 0
  1672. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1673. for i = 0, 2, 0.1 do
  1674. swait()
  1675. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1676. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1677. if Mrandom(1,15) == 1 then
  1678. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1679. end
  1680. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1681. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1682. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1683. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1684. end
  1685. coroutine.resume(coroutine.create(function()
  1686. for i = 1,10 do
  1687. swait()
  1688. local Pully = Create("BodyPosition")({
  1689. P = 9000,
  1690. D = 1000,
  1691. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1692. position = ra.Position - ra.CFrame.lookVector * 6,
  1693. Parent = torsy
  1694. })
  1695. game:GetService("Debris"):AddItem(Pully, 0.2)
  1696. wait()
  1697. end
  1698. end))
  1699. CreateSound("541909814", torsy, 10, 1)
  1700. CreateSound("131228548", hed, 10, 1)
  1701. for i = 0, 2.2, 0.1 do
  1702. swait()
  1703. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1704. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1705. if Mrandom(1,15) == 1 then
  1706. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1707. end
  1708. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1709. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1710. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1711. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1712. end
  1713. attack = false
  1714. hum.WalkSpeed = 8
  1715. end
  1716.  
  1717. function The_End_offfff()
  1718. attack = true
  1719. hum.WalkSpeed = 0
  1720. Music:Stop()
  1721. for _, v in pairs(Doll:GetChildren()) do
  1722. if v:IsA'BasePart' then
  1723. v:Remove()
  1724. end
  1725. end
  1726. for _, v in pairs(Needle:GetChildren()) do
  1727. if v:IsA'BasePart' then
  1728. v:Remove()
  1729. end
  1730. end
  1731. for i = 0,6,0.1 do
  1732. swait()
  1733. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1734. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1735. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1736. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1737. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1738. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1739. end
  1740. CreateSound("1093102664", hed, 10, 1)
  1741. for i = 0,4,0.1 do
  1742. swait()
  1743. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1744. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1745. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1746. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1747. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1748. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1749. end
  1750. for i = 0,6,0.1 do
  1751. swait()
  1752. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1753. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1754. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1755. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1756. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1757. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1758. end
  1759. wait(2)
  1760. dmg(char)
  1761. end
  1762.  
  1763. -------------------------------------------------------
  1764. --End Attacks N Stuff--
  1765. -------------------------------------------------------
  1766. mouse.Button1Down:connect(function()
  1767. if attack == false and targetted ~= nil then
  1768. Stab_Them_For_FUN()
  1769. end
  1770. end)
  1771.  
  1772.  
  1773. mouse.KeyDown:connect(function(key)
  1774. if attack == false then
  1775. if key == 'q' then
  1776. LockOn()
  1777. elseif key == 'f' then
  1778. chatfunc("Come on now child everythings okay...")
  1779. elseif key == 'e' and targetted ~= nil then
  1780. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1781. elseif key == 'x' and targetted ~= nil then
  1782. Get_Over_Here_And_PERISH()
  1783. elseif key == 'r' and targetted ~= nil then
  1784. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1785. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1786. elseif key == 'p' then
  1787. The_End_offfff()
  1788. end
  1789. end
  1790. end)
  1791.  
  1792.  
  1793.  
  1794.  
  1795.  
  1796.  
  1797. -------------------------------------------------------
  1798. --Start Animations--
  1799. -------------------------------------------------------
  1800. local equipped = false
  1801. hum.WalkSpeed = 8
  1802. hed.face.Texture = "rbxassetid://1471407701"
  1803. local idle = 0
  1804. local change = 1
  1805. local val = 0
  1806. local toim = 0
  1807. local idleanim = 0.4
  1808. hum.Animator.Parent = nil
  1809. while true do
  1810. swait()
  1811. game.Lighting.TimeOfDay = "00:00:00"
  1812. --game.Lighting.FogEnd = 50
  1813. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1814. Music.Parent = tors
  1815.  
  1816. imgl.Rotation = imgl.Rotation + 3
  1817. img2.Rotation = img2.Rotation + 3
  1818. if targetted ~= nil then
  1819. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1820. abss.Enabled = true
  1821. elseif targetted == nil then
  1822. abss.Adornee = nil
  1823. abss.Enabled = false
  1824. end
  1825.  
  1826. while true and imgl.Rotation >= 360 do
  1827. imgl.Rotation = 0
  1828. img2.Rotation = 0
  1829. end
  1830.  
  1831. sine = sine + change
  1832. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1833. local velderp = root.Velocity.y
  1834. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1835. if equipped == true or equipped == false then
  1836. if attack == false then
  1837. idle = idle + 1
  1838. else
  1839. idle = 0
  1840. end
  1841. if 1 < root.Velocity.y and hitfloor == nil then
  1842. Anim = "Jump"
  1843. if attack == false then
  1844. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1845. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1846. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1847. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1848. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1849. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1850. end
  1851. elseif -1 > root.Velocity.y and hitfloor == nil then
  1852. Anim = "Fall"
  1853. if attack == false then
  1854. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1855. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1856. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1857. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1858. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1859. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1860. end
  1861. elseif torvel < 1 and hitfloor ~= nil then
  1862. Anim = "Idle"
  1863. change = .6
  1864. if attack == false then
  1865. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1866. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1867. if Mrandom(1,15) == 1 then
  1868. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1869. end
  1870. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1871. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1872. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1873. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1874. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1875. end
  1876. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1877. Anim = "Walk"
  1878. change = .4
  1879. if attack == false then
  1880. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1881. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1882. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1883. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1884. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1885. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1886. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1887. end
  1888. end
  1889. end
  1890. if 0 < #Effects then
  1891. for e = 1, #Effects do
  1892. if Effects[e] ~= nil then
  1893. local Thing = Effects[e]
  1894. if Thing ~= nil then
  1895. local Part = Thing[1]
  1896. local Mode = Thing[2]
  1897. local Delay = Thing[3]
  1898. local IncX = Thing[4]
  1899. local IncY = Thing[5]
  1900. local IncZ = Thing[6]
  1901. if 1 >= Thing[1].Transparency then
  1902. if Thing[2] == "Block1" then
  1903. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1904. local Mesh = Thing[1].Mesh
  1905. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1906. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1907. elseif Thing[2] == "Block2" then
  1908. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1909. local Mesh = Thing[7]
  1910. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1911. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1912. elseif Thing[2] == "Block3" then
  1913. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1914. local Mesh = Thing[7]
  1915. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1916. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1917. elseif Thing[2] == "Cylinder" then
  1918. local Mesh = Thing[1].Mesh
  1919. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1920. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1921. elseif Thing[2] == "Blood" then
  1922. local Mesh = Thing[7]
  1923. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1924. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1925. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1926. elseif Thing[2] == "Elec" then
  1927. local Mesh = Thing[1].Mesh
  1928. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1929. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1930. elseif Thing[2] == "Disappear" then
  1931. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1932. elseif Thing[2] == "Shatter" then
  1933. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1934. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1935. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1936. Thing[6] = Thing[6] + Thing[5]
  1937. end
  1938. else
  1939. Part.Parent = nil
  1940. table.remove(Effects, e)
  1941. end
  1942. end
  1943. end
  1944. end
  1945. end
  1946. end
  1947. -------------------------------------------------------
  1948. --End Animations And Script--
  1949. -------------------------------------------------------
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