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  1. # Imports
  2. import vapoursynth as vs
  3. # getting Vapoursynth core
  4. import sys
  5. import os
  6. core = vs.core
  7. # Import scripts folder
  8. scriptPath = 'F:/Hybrid/64bit/vsscripts'
  9. sys.path.insert(0, os.path.abspath(scriptPath))
  10. # loading plugins
  11. core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libvs_placebo.dll")
  12. core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SharpenFilter/CAS/CAS.dll")
  13. core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/ZSmooth/zsmooth.dll")
  14. core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/vszip.dll")
  15. core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
  16. core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV_AVX2.dll")
  17. # Import scripts
  18. import masked
  19. import dehalo
  20. import validate
  21. # Source: 'C:\Users\Selur\Desktop\pro-shot-fragment.mp4'
  22. # Current color space: YUV420P8, bit depth: 8, resolution: 720x406, frame rate: 25fps, scanorder: progressive, yuv luminance scale: limited, matrix: 470bg, format: AVC
  23. # Loading C:\Users\Selur\Desktop\pro-shot-fragment.mp4 using DGSource
  24. clip = core.dgdecodenv.DGSource("J:/tmp/mp4_422b3cc7c51bf984eeef37b1e4f84670_853323747.dgi")# 25 fps, scanorder: progressive
  25. frame = clip.get_frame(0)
  26. # setting color matrix to 470bg.
  27. clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT470_BG)
  28. # setting color transfer (vs.TRANSFER_BT601), if it is not set.
  29. if validate.transferIsInvalid(clip):
  30. clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT601)
  31. # setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.
  32. if validate.primariesIsInvalid(clip):
  33. clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)
  34. # setting color range to TV (limited) range.
  35. clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
  36. # making sure frame rate is set to 25fps
  37. clip = core.std.AssumeFPS(clip=clip, fpsnum=25, fpsden=1)
  38. # making sure the detected scan type is set (detected: progressive)
  39. clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
  40. clip = core.fmtc.resample(clip=clip, w=1280, h=722, kernel="spline64", interlaced=False, interlacedd=False)# adjusting for 'wanted width' (vsBasicVSRPPFilter)
  41. clip = core.std.AddBorders(clip=clip, left=0, right=0, top=2, bottom=4) # add borders to archive mod 8 (vsBasicVSRPPFilter) - 1280x728
  42. # adjusting color space from YUV420P16 to RGBH for vsBasicVSRPPFilter
  43. clip = core.resize.Bicubic(clip=clip, format=vs.RGBH, matrix_in_s="470bg", range_s="limited")
  44. # Quality enhancement using BasicVSR++
  45. from vsbasicvsrpp import basicvsrpp as BasicVSRPP
  46. clip = BasicVSRPP(clip=clip, model=4)
  47. clip = core.std.Crop(clip=clip, left=0, right=0, top=2, bottom=4) # removing borders (vsBasicVSRPPFilter) - 1280x722
  48. clip = core.std.AddBorders(clip=clip, left=0, right=0, top=3, bottom=3) # add borders to archive mod 8 (vsBasicVSRPPFilter) - 1280x728
  49. # Quality enhancement using BasicVSR++
  50. clip = BasicVSRPP(clip=clip, model=7)
  51. clip = core.std.Crop(clip=clip, left=0, right=0, top=3, bottom=3) # removing borders (vsBasicVSRPPFilter) - 1280x722
  52. # adjusting color space from RGBH to YUV444P16 for vsDeHalo_Alpha
  53. clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="470bg", range_s="limited")
  54. # applying dehalo using DeHalo_alpha
  55. clip = dehalo.DeHalo_alpha(clip)
  56. # contrast sharpening using CAS
  57. clip = core.cas.CAS(clip=clip, sharpness=0.700)
  58. ## Starting applying 'limit' masked filtering for vsGLSLFilmGrain
  59. clipMask = clip
  60. clipMask = core.resize.Bicubic(clip=clipMask, format=vs.GRAY16, range_s="limited")
  61. clipMask = core.std.BinarizeMask(clipMask, 7680)
  62. clipFiltered = clip
  63. with open("F:/Hybrid/64bit/vsfilters/GLSL/parameterized/filmgrain.glsl") as glslf:
  64. glsl = glslf.read()
  65. glsl = glsl.replace('#define INTENSITY 0.05', '#define INTENSITY 0.03')
  66. clipFiltered = core.placebo.Shader(clip=clipFiltered, shader_s=glsl, width=clipFiltered.width, height=clipFiltered.height)
  67. clip = core.std.MaskedMerge(clip, clipFiltered, clipMask) # LimitMask
  68. ## Finished applying 'LimitMask' masked filtering for vsGLSLFilmGrain
  69. # adjusting output color from: YUV444P16 to YUV420P10 for NVEncModel
  70. clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, range_s="limited", dither_type="error_diffusion")
  71. # set output frame rate to 25fps (progressive)
  72. clip = core.std.AssumeFPS(clip=clip, fpsnum=25, fpsden=1)
  73. # output
  74. clip.set_output()
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